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* ''WesternAnimation/PariahNexus'': A CGI animated show set in the Warhammer 40,000 universe, focusing on a group of imperial survivors on a Shrine World lost to a Necron invasion.
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Added The Infinite and The Divine.

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*''Literature/TheInfiniteAndTheDivine'': Goes into Trazyn the Infinite and Orikan the Diviner's petty, millennia-long fued.
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The [[KillerRobot Necrons]], TheRemnant of an ancient alien civilization who surrendered their physical bodies to capricious godlike creatures [[ImmortalityImmorality in selfish pursuit of immortal lifespans]], are awakening after millions of years of slumber to reclaim a galaxy they see as rightfully theirs. With [[BrainUpload their minds transferred]] into the bodies of [[RobotWar undying robot warriors made of living metal]] and [[ClarkesThirdLaw incredibly advanced technology]] at their disposal, they work to scour the galaxy of the taint of organic life, enslave them or seek ways to reclaim their lost flesh.

The [[OurOrcsAreDifferent Orks]], a warrior species that is as much [[AlienKudzu a fungus]] as flesh and blood, infest every corner of the galaxy. Utterly devoted to a MightMakesRight mindset, [[AxCrazy they cheerfully battle anyone that might give them a good fight]] -- including each other, if nothing better presents itself -- because [[AlwaysChaoticEvil it's literally hard-wired into their genetic code to do so]]... and because [[BloodKnight it's fun]]. They also have a latent psychic ability that [[ClapYourHandsIfYouBelieve makes their ramshackle technology work better than it has any right to]] and enhances their aggression with numbers; sufficiently large populations can turn into enormous hordes of bloodthirsty warriors and vast armadas of cobbled together ships stolen from other cultures and "Orkified", which will travel the stars ravaging anything in their path.

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The [[KillerRobot Necrons]], Necrons]] are TheRemnant of an ancient alien civilization who surrendered their physical bodies to capricious godlike creatures [[ImmortalityImmorality in selfish pursuit of immortal lifespans]], are awakening after lifespans]]. Having gone into hibernation millions of years of slumber to reclaim ago after defeating and enslaving those same godlike beings, they are awakening into a galaxy they see as rightfully theirs.theirs and intend to reclaim. With [[BrainUpload their minds transferred]] into the bodies of [[RobotWar undying robot warriors made of living metal]] and [[ClarkesThirdLaw incredibly advanced technology]] at their disposal, they work to scour the galaxy of the taint of organic life, enslave them or seek ways to reclaim their lost flesh.

The [[OurOrcsAreDifferent Orks]], a warrior species that is as much [[AlienKudzu a fungus]] as flesh and blood, infest every corner of the galaxy. Utterly devoted to a MightMakesRight mindset, [[AxCrazy they cheerfully battle anyone that might give them a good fight]] -- including each other, if nothing better presents itself -- because [[AlwaysChaoticEvil it's literally hard-wired into their genetic code to do so]]... and because [[BloodKnight it's fun]]. They also have a latent psychic ability that [[ClapYourHandsIfYouBelieve makes their ramshackle technology work better than it has any right to]] and enhances their aggression with numbers; sufficiently numbers. Sufficiently large populations can turn into enormous hordes of bloodthirsty warriors and vast armadas of cobbled together cobbled-together ships stolen from other cultures and "Orkified", which will travel the stars ravaging anything in their path.


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The Leagues of Votann are [[HumanSubspecies an offshoot of humanity]] that settled in the galactic core and are considered a xeno race by the Imperium, with whom they have tenuous diplomatic and trade treaties. They are a race of clones that are [[OurDwarvesAreDifferent shorter and stockier than baseline humans]], [[HigherTechSpecies and their civilization uses advanced technologies]] that, if the Mechanicus knew about them, would be considered tech-heresy on a level that would warrant their extermination. Opportunistic and committed to self-preservation, [[PlanetLooters they will seize worlds for development and mining regardless of who lives there]] if they feel it's necessary, [[DisproportionateRetribution and will form Grudges against those who especially offend them which can lead to devastating reprisals]].
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Games have a maximum of 7 battle rounds; whether or not rounds 6 or 7 happen is determined by die rolls starting at the end of round 5. Each round has two player turns, each having six phases: Movement, Psychic, Shooting, Charging, Assault, and Morale. In the movement phase, the models' stats govern how far they can move and how movement affects what they can do in the subsequent phases. The moving player can also elect to Advance a model or unit, passing up the chance to shoot to move it further. Anything being held in reserve can also be potentially brought in during the movement phase, so long as all such models are deployed by the start of round 4. In the psychic phase, the attacking player attempts to use psychic powers by rolling 2D6 to meet or beat each power's casting cost, with failed rolls, "Perils of the Warp," and/or the defending player attempting to negate successful rolls factored in. During the shooting phase, dice are rolled for each weapon being fired to determine whether it hits and then whether it actually causes wounds. In the charging phase, die rolls determine whether or not a unit can move into range of a target unit to enter melee combat. In the Assault phase, units pile into each other and engage in melee combat, with the player that charged in the previous phase getting first strike and then alternating between players. As in the shooting phase, die rolls determine hits and wounds. In the morale phase, the players determine the number of models lost from each unit and, if needed, roll a D6; if the combined result is greater than the unit's max Leadership value, the unit loses a number of additional models equal to the difference. In the psychic, shooting, and assault phases, if possible, the defending player can roll for armor or invulnerable saves to attempt to negate wounds, and can potentially counterattack in the assault phase. Characteristic tests, special abilities and features unique to each faction, weapon-specific rules, terrain effects, and other such actions also influence the progress of each phase. A battle round is complete at the end of the second player's Morale phase; the process then starts over again with the next round.

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Games have a maximum of 7 battle rounds; whether or not rounds 6 or 7 happen is determined by die rolls starting at the end of round 5. Each round has two player turns, each having six five phases: Command, Movement, Psychic, Shooting, Charging, Assault, Charge, and Morale. Fight. In the movement Command Phase, each player receives a command point; these can be used in various ways, such as re-rolling a D6 or activating a stratagem. Also, certain model abilities are activated in this phase, and Battle Shock (a condition affecting squads that are below half their starting number of models) is resolved. In the Movement phase, the models' stats govern how far they can move and how movement affects what they can do in the subsequent phases. The moving player can also elect to Advance a model or unit, passing up the chance to shoot to move it further. Anything being held in reserve can also be potentially brought in during the movement phase, so long as all such models are deployed by the start of round 4. In the psychic phase, the attacking player attempts to use psychic powers by rolling 2D6 to meet or beat each power's casting cost, with failed rolls, "Perils of the Warp," and/or the defending player attempting to negate successful rolls factored in. During the shooting phase, dice are rolled for each weapon being fired to determine whether it hits and then whether it actually causes wounds. In the charging phase, die rolls determine whether or not a unit can move into range of a target unit to enter melee combat. In the Assault phase, units pile into each other and engage in melee combat, with the player that charged in the previous phase getting first strike and then alternating between players. As in the shooting phase, die rolls determine hits and wounds. In the morale phase, the players determine the number of models lost from each unit and, if needed, roll a D6; if the combined result is greater than the unit's max Leadership value, the unit loses a number of additional models equal to the difference. In the psychic, shooting, and assault phases, if possible, the defending player can roll for armor or invulnerable saves to attempt to negate wounds, and can potentially counterattack in the assault phase. Characteristic tests, special abilities and features unique to each faction, weapon-specific rules, terrain effects, and other such actions also influence the progress of each phase. A battle round is complete at the end of the second player's Morale phase; the process then starts over again with the next round.
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The game is played on a tabletop or similar flat surface with added terrain, obstacles, and other objects; the standard play area is 6' x 4'. The essential tools for gameplay, aside from the models, are the main rulebook; codices for the various armies; a tape measure, as everything is measured in inches; objective cards and markers which are used in some game variants; and ''lots'' of six-sided dice (D6s)[[note]]seriously... 30 is a decent number to have on hand[[/note]]. You can pick these up separately, but for each edition of the rules GW has provided a starter kit allowing new players to get started immediately. The current starter kit is ''Dark Imperium'', containing enough miniatures to field two small armies, the main rulebook and a separate list of the core rules, special rules pertaining to the armies in the kit, a 12" ruler, and some dice.

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The game is played on a tabletop or similar flat surface with added terrain, obstacles, and other objects; the standard play area is 6' x 4'. The essential tools for gameplay, aside from the models, are the main rulebook; codices for the various armies; a tape measure, as everything is measured in inches; objective and stratagem cards and markers which are used in some game variants; and ''lots'' of six-sided dice (D6s)[[note]]seriously... 30 is a decent number to have on hand[[/note]]. You can pick these up separately, but for each edition of the rules GW has provided a starter kit allowing new players to get started immediately. The current starter kit is ''Dark Imperium'', containing enough miniatures Starting with the 9th edition rules, in addition to field two small armies, the main rulebook and a separate list of the core rules, special rules pertaining to the armies in the starter kit, a 12" ruler, smaller versions are also released that contain varying numbers of models and some dice.
other materials.



One of the major aspects of 40K, aside from the gameplay, is the actual work that goes into the miniatures. Just like a typical model kit, 40K minis come unassembled and unpainted, and it's up to the player to put in the legwork to literally build their army. The model kits come in a variety of ways, such as single blister packs or boxes that contain one model, a boxed unit, or as larger box sets that contain many models and allow the player to obtain a chunk of their army at once. Models are generally glued together piecemeal using plastic or super glue (for plastic and resin/metal, respectively), but some of the starter kits' minis are designed to be snapped together with little to no gluing needed, speeding up the building process. The kits feature a large number of ways that models can be customized, and kit-bashing models is a good way to spruce them up and to make use of spare bits lying around.

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One of the major aspects of 40K, aside from the gameplay, is the actual work that goes into the miniatures. Just like a typical model kit, 40K minis come unassembled and unpainted, and it's up to the player to put in the legwork to literally build their army. The model kits come in a variety of ways, such as single blister packs or boxes that contain one model, a boxed unit, or as larger box sets that contain many models and allow the player to obtain a chunk of their army at once. Models are generally glued together piecemeal using plastic or super glue (for plastic and resin/metal, respectively), but some of the starter kits' minis are designed to be snapped together with little to no gluing needed, speeding up the building process. The kits feature a large number of ways that models can be customized, and kit-bashing models is a good way to spruce them up and to make use of spare bits lying around.






* ''Literature/GauntsGhosts'': The Tanith First & Only are an Imperial Guard regiment who had to evacuate their home planet Tanith after an invasion by the forces of Chaos. They were the only people to get off the planet alive, hence the name. With over a dozen novels in the series, and spin-offs, it has spawned a mini-continuity called the "Sabbat Worlds Crusade" inside the overall lore of the game.

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* ''Literature/GauntsGhosts'': The Tanith First & and Only are an Imperial Guard regiment who had to evacuate their home planet Tanith after an invasion by the forces of Chaos. They were the only people to get off the planet alive, hence the name. With over a dozen novels in the series, and spin-offs, it has spawned a mini-continuity called the "Sabbat Worlds Crusade" inside the overall lore of the game.



!! Audio Drama

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!! Audio !!Audio Drama












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Most infamously, either directly or through rituals performed by cultists, [[NegativeSpaceWedgie Warp portals and rifts can be torn into the material plane]] from which the forces of Chaos can emerge to wage war. The most famous was created by the birth of a Chaos god and nearly annihilated the Aeldari empire, while the most recent stretches across the entire ''galaxy'' and has split the Imperium in two.

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Most infamously, either directly or through rituals performed by cultists, [[NegativeSpaceWedgie Warp portals and rifts can be torn into the material plane]] from which the forces of Chaos can emerge to wage war. The most famous infamous was created by the birth of a Chaos god God and nearly annihilated the ancient Aeldari empire, while the most recent stretches across the entire ''galaxy'' and has split the Imperium in two.



The game is played on a table top or similar flat surface with added terrain, obstacles, and other objects; the standard play area is 6' x 4'. The essential tools for gameplay, aside from the models, are: the main rulebook; codices for the various armies; a tape measure, as everything is measured in inches; objective cards and markers which are used in some game variants; and ''lots'' of six-sided dice (D6s)[[note]]seriously... 30 is a decent number to have on hand[[/note]]. You can pick these up separately, but for each edition of the rules GW has provided a starter kit allowing new players to get started immediately. The current starter kit is ''Dark Imperium'', containing enough miniatures to field two small armies, the main rulebook and a separate list of the core rules, special rules pertaining to the armies in the kit, a 12" ruler, and some dice.

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The game is played on a table top tabletop or similar flat surface with added terrain, obstacles, and other objects; the standard play area is 6' x 4'. The essential tools for gameplay, aside from the models, are: are the main rulebook; codices for the various armies; a tape measure, as everything is measured in inches; objective cards and markers which are used in some game variants; and ''lots'' of six-sided dice (D6s)[[note]]seriously... 30 is a decent number to have on hand[[/note]]. You can pick these up separately, but for each edition of the rules GW has provided a starter kit allowing new players to get started immediately. The current starter kit is ''Dark Imperium'', containing enough miniatures to field two small armies, the main rulebook and a separate list of the core rules, special rules pertaining to the armies in the kit, a 12" ruler, and some dice.
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Even more dangerous than the threat of xenos is the Warp, as it is permeated by Chaos, [[ToxicPhlebotinum a deadly energy force]] that [[TheCorruption taints anything it comes into contact with]], including people's [[BodyHorror bodies]], [[ThisIsYourBrainOnEvil minds]] and [[HostileTerraforming the ground under their feet]]. Chaos is most prominently represented by [[EldritchAbomination the Chaos gods]], {{four|is death}} [[GodOfEvil ruthless, destructive deities]] who are [[AsLongAsThereIsEvil sustained by the emotions of living beings]] and [[GodNeedsPrayerBadly the fervent beliefs of their worshippers]], and [[GreaterScopeVillain who have been the root cause for most of the setting's darkness]].

The Chaos gods can only exist in the Warp due to their nature, but [[TheLegionsOfHell their fighting forces]] are a constant threat to the Materium. [[OurDemonsAreDifferent Daemons]], [[TheHeartless fragments of the Chaos gods given life]] and guided by [[BlueAndOrangeMorality the bizarre morals and motives of their masters]], [[DealWithTheDevil strike Faustian bargains with]], [[ManipulativeBastard manipulate]] and [[DemonicPossession possess people]] in order to directly spread the taint of Chaos through their presence. [[EvilCounterpart Chaos Space Marines]], heretics who have [[DangerousDeserter turned against the Imperium]] due to {{greed}}, [[AmbitionIsEvil lust for power]], [[BrokenPedestal disillusionment]], [[TheDogBitesBack revenge]], and other reasons, sow ruin and bloodshed wherever they go. Humans, mutants and aliens [[ReligionOfEvil perverted into Chaos worship]] take up arms as [[ApocalypseCult cultists]] who fight as fervently for their new masters as they did for their former ones.

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Even more dangerous than the threat of xenos is the Warp, as it is permeated by Chaos, [[ToxicPhlebotinum a deadly energy force]] that [[TheCorruption taints anything it comes into contact with]], including people's [[BodyHorror bodies]], [[ThisIsYourBrainOnEvil minds]] and [[HostileTerraforming the ground under their feet]]. Chaos is most prominently represented by [[EldritchAbomination the Chaos gods]], Gods]], {{four|is death}} [[GodOfEvil ruthless, destructive deities]] who are [[AsLongAsThereIsEvil sustained by the emotions of living beings]] and [[GodNeedsPrayerBadly the fervent beliefs of their worshippers]], and [[GreaterScopeVillain who have been the root cause for most of the setting's darkness]].

The Chaos gods Gods can only exist in the Warp due to their nature, but [[TheLegionsOfHell their fighting forces]] are a constant threat to the Materium. [[OurDemonsAreDifferent Chaos Daemons]], [[TheHeartless fragments of the Chaos gods Gods given life]] and guided by [[BlueAndOrangeMorality the bizarre morals and motives of their masters]], [[DealWithTheDevil strike Faustian bargains with]], [[ManipulativeBastard manipulate]] and [[DemonicPossession possess people]] in order to directly spread the taint of Chaos through their presence. [[EvilCounterpart Chaos Space Marines]], heretics who have [[DangerousDeserter turned against the Imperium]] due to {{greed}}, [[AmbitionIsEvil lust for power]], [[BrokenPedestal disillusionment]], [[TheDogBitesBack revenge]], and other reasons, sow ruin and bloodshed wherever they go. Humans, mutants and aliens [[ReligionOfEvil perverted into Chaos worship]] take up arms as [[ApocalypseCult cultists]] who fight as fervently for their new masters as they did for their former ones.
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* ''Literature/DawnOfWar'': Novelisations of the ''VideoGame/DawnOfWar'' video game series.

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* ''Literature/DawnOfWar'': Novelisations of the ''VideoGame/DawnOfWar'' video game series.series, with particular focus on the Blood Ravens Chapter.
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The [[SpaceElves Aeldari]], an [[{{Precursors}} ancient, mysterious]] race [[DyingRace nearly destroyed by the fallout from their ancestors' decadence]] and now splintered into several distinct subcultures, [[FantasticRacism see all other species as inferior]] and work to stave off the [[FateWorseThanDeath hellish afterlife]] looming over them in ways that [[MoralMyopia put themselves and their kin at the centre of things]]. The [[TheChessmaster Craftworld Aeldari]] coldly manipulate other factions into conflicts and wars that will guarantee massive casualties, either to spare the lives of their own civilians or to ensure the safety of [[SoulJar the soulstones that preserve the spirits of their fallen]], because if they don't, the destroyed crystals doom their dead to [[AndIMustScream an eternity of torment in the depths of the Warp]]. Their depraved cousins, the [[EvilCounterpartRace Drukhari]], invade worlds to slaughter and enslave sentient beings in order to inflict [[ColdBloodedTorture horrific tortures]] on them, partially to [[ForTheEvulz satiate their profane and sadistic appetites]] and partially because [[EmotionEater they psychically feed on pain]].

The [[XenomorphXerox Tyranids]], an [[OutsideContextProblem extra-galactic]] race of [[HordeOfAlienLocusts ever-hungering virus-like monstrosities]], are rampaging across the galaxy in nigh-incalculable numbers. Guided by an [[ItCanThink animalistic but highly intelligent]] HiveMind, their singular motive is to [[ExtremeOmnivore consume everything they come across]] in order to evolve and become stronger, to the point of [[PlanetEater completely stripping planets of their biospheres]]. Along with their main forces, splinter groups of insidious, [[TheMole subversive agents]] infiltrate Imperial worlds and create cults dedicated to the Tyranid hive mind in order to set those worlds up to be devoured.

The [[KillerRobot Necrons]], TheRemnant of an ancient alien civilization, are awakening after millions of years of slumber to reclaim a galaxy they see as rightfully theirs. Transformed into vast legions of [[ImmortalityImmorality undying warriors]] with [[RobotWar bodies made of living metal]], they possess [[ClarkesThirdLaw incredibly advanced technology]] and see organic life as a taint to be scoured away or a way to reclaim their lost flesh.

The [[OurOrcsAreDifferent Orks]], a warrior species that is as much [[AlienKudzu a fungus]] as flesh and blood, infest every corner of the galaxy. Utterly devoted to a MightMakesRight mindset, [[AxCrazy they cheerfully battle anyone that might give them a good fight]] -- including each other, if nothing better presents itself -- because [[AlwaysChaoticEvil it's literally hard-wired into their genetic code to do so]]... and because [[BloodKnight it's fun]]. They also have a latent psychic ability [[ClapYourHandsIfYouBelieve that makes their ramshackle technology work better than it has any right to]] and enhances their aggression with numbers; sufficiently large populations can turn into enormous armadas which will travel the stars ravaging anything in their path.

The [[NaiveNewcomer T'au]], a comparatively small and young race with an insurgent [[TheAlliance cross-species empire]] on the galaxy's fringe, [[WellIntentionedExtremist believe in a philosophy]] that [[UtopiaJustifiesTheMeans as many races in the galaxy as possible must be unified under their benevolent leadership]]. They readily use diplomacy as their first tactic and treat their allies kindly, but those who refuse their open hand are [[UnreliableNarrator reputed]] to meet a closed fist of OrbitalBombardment, [[TheEvilsOfFreeWill concentration camps]] and possibly {{mass|Hypnosis}} [[HappinessInSlavery mind control]].

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The [[SpaceElves Aeldari]], an [[{{Precursors}} ancient, mysterious]] race [[DyingRace nearly destroyed by the fallout from their ancestors' decadence]] and now splintered into several distinct subcultures, [[FantasticRacism see all other species as inferior]] and work to stave off the [[FateWorseThanDeath hellish afterlife]] looming over them in ways that [[MoralMyopia put themselves and their kin at the centre of things]]. The [[TheChessmaster Craftworld Aeldari]] Aeldari]], a society of rigidly disciplined warriors and psykers who live in vast [[TheArk Craftworlds]], coldly manipulate other factions into conflicts and wars that will guarantee massive casualties, either to spare the lives of their own civilians or to ensure the safety of [[SoulJar the soulstones that preserve the spirits of their fallen]], because if they don't, the destroyed crystals doom their dead to [[AndIMustScream an eternity of torment in the depths of the Warp]]. Their depraved wicked cousins, the [[EvilCounterpartRace Drukhari]], who live in a city in the Warp populated by depraved hedonists and {{mad scientist}}s, invade worlds to slaughter and enslave sentient beings in order to inflict horrific [[ColdBloodedTorture horrific physical]] and [[MindRape mental tortures]] on them, partially to [[ForTheEvulz satiate their profane and sadistic appetites]] and partially because [[EmotionEater they psychically feed on pain]].

pain]] to prolong their lives. The [[XenomorphXerox [[TricksterArchetype Harlequins]], servants of the cunning Aeldari TricksterGod, guard a vast library filled with tomes documenting [[TheseAreThingsManWasNotMeantToKnow things that can drive mortals mad]] and work to enact prophecies woven by the now-deceased Aeldari pantheon millenia ago.

The [[BugWar
Tyranids]], an [[OutsideContextProblem extra-galactic]] race of [[HordeOfAlienLocusts ever-hungering virus-like monstrosities]], are rampaging across the galaxy in nigh-incalculable numbers. Guided by an [[ItCanThink animalistic but highly intelligent]] HiveMind, their singular motive is to [[ExtremeOmnivore consume everything they come across]] in order to evolve and become stronger, to the point of [[PlanetEater completely stripping planets of their biospheres]]. Along The [[XenomorphXerox Genestealers]], a highly-specialised Tyranid strain designed to operate independently and scout out worlds suitable for devouring, lurk in the ruins of abandoned planets and aboard the wrecks of spaceships to infect unwitting travelers with their main forces, splinter groups of insidious, MindControl genes, then infiltrate unsuspecting worlds and create large [[BreedingCult Genestealer Cults]] who worship the Tyranids as divine figures and act as [[TheMole subversive agents]] infiltrate Imperial worlds who work to facilitate the Tyranids' arrival and create cults dedicated to devouring of the Tyranid hive mind in order to set those worlds up to be devoured.planet.

The [[KillerRobot Necrons]], TheRemnant of an ancient alien civilization, civilization who surrendered their physical bodies to capricious godlike creatures [[ImmortalityImmorality in selfish pursuit of immortal lifespans]], are awakening after millions of years of slumber to reclaim a galaxy they see as rightfully theirs. Transformed With [[BrainUpload their minds transferred]] into vast legions the bodies of [[ImmortalityImmorality undying warriors]] with [[RobotWar bodies undying robot warriors made of living metal]], they possess metal]] and [[ClarkesThirdLaw incredibly advanced technology]] and see at their disposal, they work to scour the galaxy of the taint of organic life as a taint to be scoured away life, enslave them or a way seek ways to reclaim their lost flesh.

The [[OurOrcsAreDifferent Orks]], a warrior species that is as much [[AlienKudzu a fungus]] as flesh and blood, infest every corner of the galaxy. Utterly devoted to a MightMakesRight mindset, [[AxCrazy they cheerfully battle anyone that might give them a good fight]] -- including each other, if nothing better presents itself -- because [[AlwaysChaoticEvil it's literally hard-wired into their genetic code to do so]]... and because [[BloodKnight it's fun]]. They also have a latent psychic ability that [[ClapYourHandsIfYouBelieve that makes their ramshackle technology work better than it has any right to]] and enhances their aggression with numbers; sufficiently large populations can turn into enormous hordes of bloodthirsty warriors and vast armadas of cobbled together ships stolen from other cultures and "Orkified", which will travel the stars ravaging anything in their path.

The [[NaiveNewcomer T'au]], a comparatively small and young race with an insurgent [[TheAlliance cross-species empire]] located on the galaxy's fringe, [[WellIntentionedExtremist believe are defined by their belief in the Greater Good, a philosophy]] secular philosophy that preaches [[TheNeedsOfTheMany the importance of acting for the benefit of the entire galaxy rather ahead of the needs of individuals]], and that [[UtopiaJustifiesTheMeans as many races in the galaxy as possible must be unified under their benevolent leadership]]. They readily use diplomacy as their first tactic and treat their allies kindly, but those who refuse their open hand are [[UnreliableNarrator reputed]] to meet a closed fist of OrbitalBombardment, [[TheEvilsOfFreeWill concentration camps]] and possibly {{mass|Hypnosis}} [[HappinessInSlavery mind control]]. \n They are aided in their endeavours by a large number of auxiliaries drawn from their many client races, the most notable of which include the [[BirdPeople Kroot]], avian aliens who [[CannibalismSuperpower draw on the strength and adaptive traits of other races by eating them]], hire themselves out as [[PrivateMilitaryContractors mercenaries]] and [[SarcasticDevotee are rather sceptical of the T'au and their ideals]], the [[BeePeople Vespid]], an {{insectoid|Aliens}} race with crystal-based technology who [[VoluntaryVassal are highly loyal to the T'au and want to find their place in the Greater Good]], and the [[YourTerroristsAreOurFreedomFighters Gue'vesa]], humans who are recruited to the T'au cause ([[TheQuisling voluntarily]] and [[AggressiveNegotiations otherwise]]) and whose mere existence [[BerserkButton makes fighters of the Imperium almost choke with rage]].
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->''Thought for the Day: Even a man who has nothing can still have faith. Even a troper who has nothing can still browse indexes.''

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->''Thought for the Day: Even a man who has nothing can still have faith. Even a troper who has nothing can still browse indexes.indices.''
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[[ArchivePanic You can start with]] ''[[ArchivePanic these pages]]'' or better yet, watch [[https://www.youtube.com/watch?v=-MeVxKZBOfM this]]. Additionally, the following links can provide you with a lot of helpful information about many different aspects of the game:

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[[ArchivePanic You can start with]] ''[[ArchivePanic these pages]]'' or better yet, watch [[https://www.youtube.com/watch?v=-MeVxKZBOfM this]]. watch this.]] Additionally, the following links can provide you with a lot of helpful information about many different aspects of the game:



** [[https://www.youtube.com/channel/UCwdh3MTrFq3sXlB4ct8B-Fg Warhammer TV]], GW's official Website/YouTube channel.
** [[http://www.miniwargaming.com/ MiniWarGaming]]
** [[http://www.beastsofwar.com/warhammer-40k/ Beasts of War (40K hub)]], lots of 40k-related news.
** [[https://www.youtube.com/user/MiniwargamerJ Miniwargamer Jay]], codex reviews and painting tips
** [[https://www.youtube.com/@DuncanRhodesDRPA Duncan Rhodes Painting Academy]], painting tutorials from a former Games Workshop model painter

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** [[https://www.youtube.com/channel/UCwdh3MTrFq3sXlB4ct8B-Fg Warhammer TV]], TV,]] GW's official Website/YouTube channel.
** [[http://www.miniwargaming.com/ com MiniWarGaming]]
** [[http://www.beastsofwar.com/warhammer-40k/ com/warhammer-40k Beasts of War (40K hub)]], hub),]] lots of 40k-related news.
** [[https://www.youtube.com/user/MiniwargamerJ Miniwargamer Jay]], Jay,]] codex reviews and painting tips
tips.
** [[https://www.youtube.com/@DuncanRhodesDRPA Duncan Rhodes Painting Academy]], Academy,]] painting tutorials from a former Games Workshop model painterpainter.



** [[https://www.tabletoptactics.tv Tabletop Tactics]], battle reports and codex examination.
** [[https://www.youtube.com/channel/UC8RfCCzWsMgNspTI-GTFenQ Luetin09]], in-depth lore and setting history.

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** [[https://www.tabletoptactics.tv Tabletop Tactics]], Tactics,]] battle reports and codex examination.
** [[https://www.youtube.com/channel/UC8RfCCzWsMgNspTI-GTFenQ Luetin09]], Luetin09,]] in-depth lore and setting history.



A more in-depth look at the tropes specifically embodied by the various major factions can be found [[Characters/Warhammer40000 here]], while the ExpandedUniverse can be found [[Franchise/Warhammer40000ExpandedUniverse here]].

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A more in-depth look at the tropes specifically embodied by the various major factions can be found [[Characters/Warhammer40000 here]], found here,]] while the ExpandedUniverse can be found [[Franchise/Warhammer40000ExpandedUniverse here]].
found here.]]
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* ''VideoGame/Warhammer40000RogueTrader'': A CRPG that has the player as the new head of a Rogue Trader Dynasty, Developed and Published by Owlcat Games.
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* ''VideoGame/Warhammer40000SpeedFreeks'': A Vehicular Combat game centered on the orks. Developed by Caged Element Inc. and Published by Plaion.
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** ''VideoGame/Warhammer40000Boltgun''

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** ''VideoGame/Warhammer40000Boltgun''''VideoGame/Warhammer40000Boltgun'': A FirstPersonShooter spin off-of the Space Marine games.
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moderator restored to earlier version
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[[ArchivePanic You can start with]] ''[[ArchivePanic these pages]]'' or better yet, watch [[https://www.youtube.com/watch?v=-MeVxKZBOfM this]]. Additionally, the following links can provide you with a lot of helpful information about many different aspects of the game:

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[[ArchivePanic You can start with]] ''[[ArchivePanic these pages]]'' or better yet, watch [[https://www.youtube.com/watch?v=-MeVxKZBOfM this]]. watch this.]] Additionally, the following links can provide you with a lot of helpful information about many different aspects of the game:



** [[https://www.youtube.com/channel/UCwdh3MTrFq3sXlB4ct8B-Fg Warhammer TV]], GW's official Website/YouTube channel.

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** [[https://www.youtube.com/channel/UCwdh3MTrFq3sXlB4ct8B-Fg Warhammer TV]], TV,]] GW's official Website/YouTube channel.



** [[http://www.beastsofwar.com/warhammer-40k/ Beasts of War (40K hub)]], lots of 40k-related news.
** [[https://www.youtube.com/user/MiniwargamerJ Miniwargamer Jay]], codex reviews and painting tips
** [[https://www.youtube.com/@DuncanRhodesDRPA Duncan Rhodes Painting Academy]], painting tutorials from a former Games Workshop model painter

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** [[http://www.beastsofwar.com/warhammer-40k/ Beasts of War (40K hub)]], hub),]] lots of 40k-related news.
** [[https://www.youtube.com/user/MiniwargamerJ Miniwargamer Jay]], Jay,]] codex reviews and painting tips
** [[https://www.youtube.com/@DuncanRhodesDRPA Duncan Rhodes Painting Academy]], Academy,]] painting tutorials from a former Games Workshop model painter



** [[https://www.tabletoptactics.tv Tabletop Tactics]], battle reports and codex examination.
** [[https://www.youtube.com/channel/UC8RfCCzWsMgNspTI-GTFenQ Luetin09]], in-depth lore and setting history.

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** [[https://www.tabletoptactics.tv Tabletop Tactics]], Tactics,]] battle reports and codex examination.
** [[https://www.youtube.com/channel/UC8RfCCzWsMgNspTI-GTFenQ Luetin09]], Luetin09,]] in-depth lore and setting history.
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Just removing past tense for a released game.


* ''VideoGame/Warhammer40000ChaosGateDaemonhunters'': A Turn-Based Tactics game centered around the Grey Knights. It is a sequel to [[VideoGame/Warhammer40000ChaosGate Chaos Gate]] and will be developed by Complex Games and published by Frontier Foundry.

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* ''VideoGame/Warhammer40000ChaosGateDaemonhunters'': A Turn-Based Tactics game centered around the Grey Knights. It is a sequel to [[VideoGame/Warhammer40000ChaosGate Chaos Gate]] and will be Gate]], developed by Complex Games and published by Frontier Foundry.
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* ''Lion/SonOfTheForest'': A standalone prequel to the ''Arks of Omen'' campaign books, talking about the early days of Lion El'Jonson's return to the Imperium of Man.

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* ''Lion/SonOfTheForest'': ''Literature/LionSonOfTheForest'': A standalone prequel to the ''Arks of Omen'' campaign books, talking about the early days of Lion El'Jonson's return to the Imperium of Man.
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* ''Lion/SonOfTheForest'': A standalone prequel to the ''Arks of Omen'' campaign books, talking about the early days of Lion El'Jonson's return to the Imperium of Man.
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The [[OurOrcsAreDifferent Orks]], a warrior species that is as much [[AlienKudzu a fungus]] as flesh and blood, infest every corner of the galaxy. Utterly devoted to a MightMakesRight mindset, and possessing a latent psychic ability [[ClapYourHandsIfYouBelieve that makes their ramshackle technology work better than it has any right to]], [[AxCrazy they cheerfully battle anyone that might give them a good fight]] -- including each other, if nothing better presents itself -- because [[AlwaysChaoticEvil it's literally hard-wired into their genetic code to do so]]... and because [[BloodKnight it's fun]].

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The [[OurOrcsAreDifferent Orks]], a warrior species that is as much [[AlienKudzu a fungus]] as flesh and blood, infest every corner of the galaxy. Utterly devoted to a MightMakesRight mindset, and possessing a latent psychic ability [[ClapYourHandsIfYouBelieve that makes their ramshackle technology work better than it has any right to]], [[AxCrazy they cheerfully battle anyone that might give them a good fight]] -- including each other, if nothing better presents itself -- because [[AlwaysChaoticEvil it's literally hard-wired into their genetic code to do so]]... and because [[BloodKnight it's fun]]. \n They also have a latent psychic ability [[ClapYourHandsIfYouBelieve that makes their ramshackle technology work better than it has any right to]] and enhances their aggression with numbers; sufficiently large populations can turn into enormous armadas which will travel the stars ravaging anything in their path.
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The [[OurOrcsAreDifferent Orks]], a warrior species that is as much [[AlienKudzu a fungus]] as flesh and blood, infests every corner of the galaxy. Utterly devoted to a MightMakesRight mindset, and possessing a latent psychic ability [[ClapYourHandsIfYouBelieve that makes their ramshackle technology work better than it has any right to]], [[AxCrazy they cheerfully battle anyone that might give them a good fight]] -- including each other, if nothing better presents itself -- because [[AlwaysChaoticEvil it's literally hard-wired into their genetic code to do so]]... and because [[BloodKnight it's fun]].

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The [[OurOrcsAreDifferent Orks]], a warrior species that is as much [[AlienKudzu a fungus]] as flesh and blood, infests infest every corner of the galaxy. Utterly devoted to a MightMakesRight mindset, and possessing a latent psychic ability [[ClapYourHandsIfYouBelieve that makes their ramshackle technology work better than it has any right to]], [[AxCrazy they cheerfully battle anyone that might give them a good fight]] -- including each other, if nothing better presents itself -- because [[AlwaysChaoticEvil it's literally hard-wired into their genetic code to do so]]... and because [[BloodKnight it's fun]].
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[[{{Hyperspace}} The Warp]], a corrupted parallel dimension connected to the material universe, provides the Imperium's only means of FasterThanLightTravel, but traversing it is incredibly dangerous due to its [[RealityIsOutToLunch disregard for the laws of reality]], the prospect of [[HyperspaceIsAScaryPlace being ripped apart by daemons should a vessel's protections fail]], and the requirement of a specific kind of mutated human to perceive both the currents of the Warp and the Astronomican, a navigation beacon controlled by the Emperor's soul. Should it fail, the worlds of humanity would essentially be stranded, and the Imperium would wither and die.

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[[{{Hyperspace}} The Warp]], a corrupted parallel dimension connected to the material universe, provides the Imperium's only means of FasterThanLightTravel, but FasterThanLightTravel. However, traversing it is incredibly dangerous due to its [[RealityIsOutToLunch disregard for the laws of reality]], the prospect of [[HyperspaceIsAScaryPlace being ripped apart by daemons should a vessel's protections fail]], and the requirement of a specific kind of mutated human to perceive both the currents of the Warp and the Astronomican, a navigation beacon controlled by the Emperor's soul. Should it fail, the worlds of humanity would essentially be stranded, and the Imperium would wither and die.



The [[OurOrcsAreDifferent Orks]], a genetically-engineered warrior species, [[AlienKudzu infest]] every corner of the galaxy. [[AxCrazy They cheerfully battle anyone that might give them a good fight]] -- including each other, if nothing better presents itself -- because [[AlwaysChaoticEvil it's literally hard-wired into their genetic code to do so]]... and because [[BloodKnight it's fun]].

The [[NaiveNewcomer T'au]], a comparatively small and young race with an insurgent [[TheAlliance cross-species empire]] on the galaxy's fringe, [[WellIntentionedExtremist believe in a philosophy]] that [[UtopiaJustifiesTheMeans as many races in the galaxy as possible must be unified under their benevolent leadership]]. They readily seek new allies through diplomacy and treat their allies kindly, but those who refuse their open hand are [[UnreliableNarrator reputed]] to meet a closed fist of OrbitalBombardment, [[TheEvilsOfFreeWill concentration camps]] and possibly {{mass|Hypnosis}} [[HappinessInSlavery mind control]].

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The [[OurOrcsAreDifferent Orks]], a genetically-engineered warrior species, species that is as much [[AlienKudzu infest]] a fungus]] as flesh and blood, infests every corner of the galaxy. Utterly devoted to a MightMakesRight mindset, and possessing a latent psychic ability [[ClapYourHandsIfYouBelieve that makes their ramshackle technology work better than it has any right to]], [[AxCrazy They they cheerfully battle anyone that might give them a good fight]] -- including each other, if nothing better presents itself -- because [[AlwaysChaoticEvil it's literally hard-wired into their genetic code to do so]]... and because [[BloodKnight it's fun]].

The [[NaiveNewcomer T'au]], a comparatively small and young race with an insurgent [[TheAlliance cross-species empire]] on the galaxy's fringe, [[WellIntentionedExtremist believe in a philosophy]] that [[UtopiaJustifiesTheMeans as many races in the galaxy as possible must be unified under their benevolent leadership]]. They readily seek new allies through use diplomacy as their first tactic and treat their allies kindly, but those who refuse their open hand are [[UnreliableNarrator reputed]] to meet a closed fist of OrbitalBombardment, [[TheEvilsOfFreeWill concentration camps]] and possibly {{mass|Hypnosis}} [[HappinessInSlavery mind control]].



Even more dangerous than the threat of xenos is the Warp, as it is permeated by Chaos, [[ToxicPhlebotinum a deadly energy force]] that [[TheCorruption taints anything it comes into contact with]], including people's [[BodyHorror bodies]], [[ThisIsYourBrainOnEvil minds]] and [[HostileTerraforming the ground under their feet]]. Chaos is most prominently known by [[EldritchAbomination the Chaos gods]], {{four|is death}} [[GodOfEvil ruthless, destructive deities]] who are [[AsLongAsThereIsEvil sustained by the emotions of living beings]] and [[GodNeedsPrayerBadly the fervent beliefs of their worshippers]], and [[GreaterScopeVillain who have been the root cause for most of the setting's darkness]].

The Chaos gods can only exist in the Warp due to their nature, but [[TheLegionsOfHell their fighting forces]] are a constant threat to the Materium. [[OurDemonsAreDifferent Daemons]], [[TheHeartless fragments of the Chaos gods given life]] and guided by [[BlueAndOrangeMorality the bizarre morals and motives of their masters]], [[DealWithTheDevil strike Faustian bargains with]], [[ManipulativeBastard manipulate]] and [[DemonicPossession possess people]] in order to directly spread the taint of Chaos through their presence. [[EvilCounterpart Chaos Space Marines]], heretical Space Marines who have [[DangerousDeserter turned against the Imperium]] due to {{greed}}, [[AmbitionIsEvil lust for power]], [[BrokenPedestal disillusionment]], [[TheDogBitesBack revenge]], and other reasons, sow ruin and bloodshed wherever they go. Humans, mutants and aliens [[ReligionOfEvil perverted into Chaos worship]] take up arms as [[ApocalypseCult Chaos cultists]] who fight as fervently for their new masters as they did for their former ones.

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Even more dangerous than the threat of xenos is the Warp, as it is permeated by Chaos, [[ToxicPhlebotinum a deadly energy force]] that [[TheCorruption taints anything it comes into contact with]], including people's [[BodyHorror bodies]], [[ThisIsYourBrainOnEvil minds]] and [[HostileTerraforming the ground under their feet]]. Chaos is most prominently known represented by [[EldritchAbomination the Chaos gods]], {{four|is death}} [[GodOfEvil ruthless, destructive deities]] who are [[AsLongAsThereIsEvil sustained by the emotions of living beings]] and [[GodNeedsPrayerBadly the fervent beliefs of their worshippers]], and [[GreaterScopeVillain who have been the root cause for most of the setting's darkness]].

The Chaos gods can only exist in the Warp due to their nature, but [[TheLegionsOfHell their fighting forces]] are a constant threat to the Materium. [[OurDemonsAreDifferent Daemons]], [[TheHeartless fragments of the Chaos gods given life]] and guided by [[BlueAndOrangeMorality the bizarre morals and motives of their masters]], [[DealWithTheDevil strike Faustian bargains with]], [[ManipulativeBastard manipulate]] and [[DemonicPossession possess people]] in order to directly spread the taint of Chaos through their presence. [[EvilCounterpart Chaos Space Marines]], heretical Space Marines heretics who have [[DangerousDeserter turned against the Imperium]] due to {{greed}}, [[AmbitionIsEvil lust for power]], [[BrokenPedestal disillusionment]], [[TheDogBitesBack revenge]], and other reasons, sow ruin and bloodshed wherever they go. Humans, mutants and aliens [[ReligionOfEvil perverted into Chaos worship]] take up arms as [[ApocalypseCult Chaos cultists]] who fight as fervently for their new masters as they did for their former ones.
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** [[https://www.youtube.com/user/MiniwargamerJ Miniwargamer Jay]]

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** [[https://www.youtube.com/user/MiniwargamerJ Miniwargamer Jay]]Jay]], codex reviews and painting tips
** [[https://www.youtube.com/@DuncanRhodesDRPA Duncan Rhodes Painting Academy]], painting tutorials from a former Games Workshop model painter
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The [[XenomorphXerox Tyranids]], an [[OutsideContextProblem extra-galactic]] race of [[HordeOfAlienLocusts ever-hungering virus-like monstrosities]], are rampaging across the galaxy in nigh-incalculable numbers. Guided by an [[ItCanThink animalistic but highly intelligent]] HiveMind, their singular motive is to [[ExtremeOmnivore consume everything they come across]] in order to evolve and become stronger, to the point of [[PlanetEater completely stripping planets of their biospheres]], . Along with their main forces, splinter groups of insidious, [[TheMole subversive agents]] infiltrate Imperial worlds and create cults dedicated to the Tyranid hive mind in order to set those worlds up to be devoured.

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The [[XenomorphXerox Tyranids]], an [[OutsideContextProblem extra-galactic]] race of [[HordeOfAlienLocusts ever-hungering virus-like monstrosities]], are rampaging across the galaxy in nigh-incalculable numbers. Guided by an [[ItCanThink animalistic but highly intelligent]] HiveMind, their singular motive is to [[ExtremeOmnivore consume everything they come across]] in order to evolve and become stronger, to the point of [[PlanetEater completely stripping planets of their biospheres]], .biospheres]]. Along with their main forces, splinter groups of insidious, [[TheMole subversive agents]] infiltrate Imperial worlds and create cults dedicated to the Tyranid hive mind in order to set those worlds up to be devoured.
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The [[XenomorphXerox Tyranids]], an [[OutsideContextProblem extra-galactic]] race of [[HordeOfAlienLocusts ever-hungering virus-like monstrosities]], are rampaging across the galaxy in nigh-incalculable numbers. Guided by an [[ItCanThink animalistic but highly intelligent]] HiveMind, their singular motive is to [[ExtremeOmnivore consume everything they come across]], to the point of [[PlanetEater completely stripping planets of their biospheres]], to evolve and become stronger. Along with their main forces, splinter groups of insidious, [[TheMole subversive agents]] infiltrate Imperial worlds and create cults dedicated to the Tyranid hive mind in order to set those worlds up to be devoured.

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The [[XenomorphXerox Tyranids]], an [[OutsideContextProblem extra-galactic]] race of [[HordeOfAlienLocusts ever-hungering virus-like monstrosities]], are rampaging across the galaxy in nigh-incalculable numbers. Guided by an [[ItCanThink animalistic but highly intelligent]] HiveMind, their singular motive is to [[ExtremeOmnivore consume everything they come across]], across]] in order to evolve and become stronger, to the point of [[PlanetEater completely stripping planets of their biospheres]], to evolve and become stronger.biospheres]], . Along with their main forces, splinter groups of insidious, [[TheMole subversive agents]] infiltrate Imperial worlds and create cults dedicated to the Tyranid hive mind in order to set those worlds up to be devoured.
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Even more dangerous than the threat of xenos is the Warp, as it is permeated by Chaos, [[ToxicPhlebotinum a deadly energy force]] that [[TheCorruption taints anything it comes into contact with]], including people's [[BodyHorror bodies]], [[ThisIsYourBrainOnEvil minds]] and [[HostileTerraforming the ground under their feet]]. Chaos is most prominently known by [[EldritchAbomination the Chaos gods]], {{four|is death}} [[GodOfEvil ruthless, destructive deities]] who are [[AsLongAsThereIsEvil sustained by the emotions of living beings]] and [[GodNeedsPrayerBadly the fervent beliefs of their worshippers]], and [[GreaterScopeVillain has been the root cause for most of the setting's darkness]].

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Even more dangerous than the threat of xenos is the Warp, as it is permeated by Chaos, [[ToxicPhlebotinum a deadly energy force]] that [[TheCorruption taints anything it comes into contact with]], including people's [[BodyHorror bodies]], [[ThisIsYourBrainOnEvil minds]] and [[HostileTerraforming the ground under their feet]]. Chaos is most prominently known by [[EldritchAbomination the Chaos gods]], {{four|is death}} [[GodOfEvil ruthless, destructive deities]] who are [[AsLongAsThereIsEvil sustained by the emotions of living beings]] and [[GodNeedsPrayerBadly the fervent beliefs of their worshippers]], and [[GreaterScopeVillain has who have been the root cause for most of the setting's darkness]].
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The Chaos gods can only exist in the Warp due to their nature, but [[TheLegionsOfHell their fighting forces]] are a constant threat to the Materium. [[OurDemonsAreDifferent Daemons]], [[TheHeartless fragments of the Chaos gods given life]] and guided by [[BlueAndOrangeMorality the bizarre morals and motives of their masters]], [[DealWithTheDevil strike Faustian bargains with]], [[ManipulativeBastard manipulate]] and [[DemonicPossession possess people]] in order to directly spread the taint of Chaos through their presence. [[EvilCounterpart Chaos Space Marines]], heretical Space Marines who have [[DangerousDeserter turned against the Imperium]] due to {{greed}}, [[AmbitionIsEvil lust for power]], [[BrokenPedestal disillusionment]], [[TheDogBitesBack revenge]], and other reasons, sow ruin and bloodshed wherever they go.
Humans, mutants and aliens [[ReligionOfEvil perverted into Chaos worship]] take up arms as [[ApocalypseCult Chaos cultists]] who fight as fervently for their new masters as they did for their former ones.

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The Chaos gods can only exist in the Warp due to their nature, but [[TheLegionsOfHell their fighting forces]] are a constant threat to the Materium. [[OurDemonsAreDifferent Daemons]], [[TheHeartless fragments of the Chaos gods given life]] and guided by [[BlueAndOrangeMorality the bizarre morals and motives of their masters]], [[DealWithTheDevil strike Faustian bargains with]], [[ManipulativeBastard manipulate]] and [[DemonicPossession possess people]] in order to directly spread the taint of Chaos through their presence. [[EvilCounterpart Chaos Space Marines]], heretical Space Marines who have [[DangerousDeserter turned against the Imperium]] due to {{greed}}, [[AmbitionIsEvil lust for power]], [[BrokenPedestal disillusionment]], [[TheDogBitesBack revenge]], and other reasons, sow ruin and bloodshed wherever they go. \n Humans, mutants and aliens [[ReligionOfEvil perverted into Chaos worship]] take up arms as [[ApocalypseCult Chaos cultists]] who fight as fervently for their new masters as they did for their former ones.
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The [[KillerRobot Necrons]], TheRemnant of an ancient alien civilization, are awakening after millions of years of slumber to reclaim a galaxy they see as rightfully theirs. Transformed into vast legions of [[ImmortalityImmorality undying warriors]] with [[RobotWar bodies made of living metal]], they ossessing [[ClarkesThirdLaw incredibly advanced technology]] and see organic life as a taint to be scoured away or a way to reclaim their lost flesh.

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The [[KillerRobot Necrons]], TheRemnant of an ancient alien civilization, are awakening after millions of years of slumber to reclaim a galaxy they see as rightfully theirs. Transformed into vast legions of [[ImmortalityImmorality undying warriors]] with [[RobotWar bodies made of living metal]], they ossessing possess [[ClarkesThirdLaw incredibly advanced technology]] and see organic life as a taint to be scoured away or a way to reclaim their lost flesh.
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The [[OurOrcsAreDifferent Orks]], a genetically-engineered warrior species [[AlienKudzu infesting]] every corner of the galaxy, [[AxCrazy cheerfully battle anyone that might give them a good fight]] -- including each other, if nothing better presents itself -- because [[AlwaysChaoticEvil it's literally hard-wired into their genetic code to do so]]... and because [[BloodKnight it's fun]].

The [[NaiveNewcomer T'au]], a comparatively small and young race with an insurgent [[TheAlliance cross-species empire]] on the galaxy's fringe, readily seek new allies through diplomacy, but are [[UnreliableNarrator reputed]] to absorb those who refuse through OrbitalBombardment, [[TheEvilsOfFreeWill concentration camps]] and possibly {{mass|Hypnosis}} [[HappinessInSlavery mind control]], [[WellIntentionedExtremist all to further their philosophy]] that [[UtopiaJustifiesTheMeans as many races in the galaxy as possible must be unified under their benevolent leadership]].

Worst of all are [[EldritchAbomination the Chaos Gods]], {{four|is death}} [[GodOfEvil ruthless, destructive deities]] who can only exist in the Warp, [[GreaterScopeVillain but are the root cause for most of the setting's darkness]]. [[AsLongAsThereIsEvil Sustained by the emotions of living beings]] and [[GodNeedsPrayerBadly the fervent beliefs of their worshippers]], the Gods exude [[ToxicPhlebotinum a deadly energy force]] that [[TheCorruption taints anything it comes into contact with]], including people's [[BodyHorror bodies]], [[ThisIsYourBrainOnEvil minds]] and [[HostileTerraforming the ground under their feet]]. [[TheLegionsOfHell Their fighting forces]], which include [[ApocalypseCult Chaos Cultists]] ([[ReligionOfEvil humans, mutants and aliens perverted into Chaos worship]]), [[OurDemonsAreDifferent Chaos Daemons]] ([[TheHeartless fragments of the Chaos Gods given life]] guided by [[BlueAndOrangeMorality the bizarre morals and motives of their masters]], who are well-known for their capacity to [[DealWithTheDevil strike Faustian bargains with]], [[ManipulativeBastard manipulate]] and [[DemonicPossession possess people]]) and [[EvilCounterpart Chaos]] {{Space Marine}}s (heretical Space Marines who have [[DangerousDeserter turned against the Imperium]] for a variety of reasons, including {{greed}}, [[AmbitionIsEvil lust for power]], [[BrokenPedestal disillusionment]], and [[TheDogBitesBack revenge]]), sow ruin and bloodshed wherever they go. Most infamously, the forces of Chaos frequently [[NegativeSpaceWedgie rip open portals and large rifts into the material plane]] from which they emerge to wage war, the most recent of which stretches across the entire ''galaxy'' and has split the Imperium in two.

to:

The [[OurOrcsAreDifferent Orks]], a genetically-engineered warrior species species, [[AlienKudzu infesting]] infest]] every corner of the galaxy, galaxy. [[AxCrazy They cheerfully battle anyone that might give them a good fight]] -- including each other, if nothing better presents itself -- because [[AlwaysChaoticEvil it's literally hard-wired into their genetic code to do so]]... and because [[BloodKnight it's fun]].

The [[NaiveNewcomer T'au]], a comparatively small and young race with an insurgent [[TheAlliance cross-species empire]] on the galaxy's fringe, [[WellIntentionedExtremist believe in a philosophy]] that [[UtopiaJustifiesTheMeans as many races in the galaxy as possible must be unified under their benevolent leadership]]. They readily seek new allies through diplomacy and treat their allies kindly, but those who refuse their open hand are [[UnreliableNarrator reputed]] to meet a closed fist of OrbitalBombardment, [[TheEvilsOfFreeWill concentration camps]] and possibly {{mass|Hypnosis}} [[HappinessInSlavery mind control]].


The [[NaiveNewcomer T'au]], a comparatively small and young race with an insurgent [[TheAlliance cross-species empire]] on !!The horrors of the galaxy's fringe, readily seek new allies through diplomacy, but are [[UnreliableNarrator reputed]] to absorb those who refuse through OrbitalBombardment, [[TheEvilsOfFreeWill concentration camps]] and possibly {{mass|Hypnosis}} [[HappinessInSlavery mind control]], [[WellIntentionedExtremist all to further their philosophy]] that [[UtopiaJustifiesTheMeans as many races in Warp

Even more dangerous than
the galaxy as possible must be unified under their benevolent leadership]].

Worst
threat of all are [[EldritchAbomination the Chaos Gods]], {{four|is death}} [[GodOfEvil ruthless, destructive deities]] who can only exist in xenos is the Warp, [[GreaterScopeVillain but are the root cause for most of the setting's darkness]]. [[AsLongAsThereIsEvil Sustained as it is permeated by the emotions of living beings]] and [[GodNeedsPrayerBadly the fervent beliefs of their worshippers]], the Gods exude Chaos, [[ToxicPhlebotinum a deadly energy force]] that [[TheCorruption taints anything it comes into contact with]], including people's [[BodyHorror bodies]], [[ThisIsYourBrainOnEvil minds]] and [[HostileTerraforming the ground under their feet]]. feet]]. Chaos is most prominently known by [[EldritchAbomination the Chaos gods]], {{four|is death}} [[GodOfEvil ruthless, destructive deities]] who are [[AsLongAsThereIsEvil sustained by the emotions of living beings]] and [[GodNeedsPrayerBadly the fervent beliefs of their worshippers]], and [[GreaterScopeVillain has been the root cause for most of the setting's darkness]].

The Chaos gods can only exist in the Warp due to their nature, but
[[TheLegionsOfHell Their their fighting forces]], which include [[ApocalypseCult Chaos Cultists]] ([[ReligionOfEvil humans, mutants and aliens perverted into Chaos worship]]), forces]] are a constant threat to the Materium. [[OurDemonsAreDifferent Chaos Daemons]] ([[TheHeartless Daemons]], [[TheHeartless fragments of the Chaos Gods gods given life]] and guided by [[BlueAndOrangeMorality the bizarre morals and motives of their masters]], who are well-known for their capacity to [[DealWithTheDevil strike Faustian bargains with]], [[ManipulativeBastard manipulate]] and [[DemonicPossession possess people]]) and people]] in order to directly spread the taint of Chaos through their presence. [[EvilCounterpart Chaos]] {{Space Marine}}s (heretical Chaos Space Marines]], heretical Space Marines who have [[DangerousDeserter turned against the Imperium]] for a variety of reasons, including due to {{greed}}, [[AmbitionIsEvil lust for power]], [[BrokenPedestal disillusionment]], and [[TheDogBitesBack revenge]]), revenge]], and other reasons, sow ruin and bloodshed wherever they go. go.
Humans, mutants and aliens [[ReligionOfEvil perverted into Chaos worship]] take up arms as [[ApocalypseCult Chaos cultists]] who fight as fervently for their new masters as they did for their former ones.

Most infamously, the forces of Chaos frequently either directly or through rituals performed by cultists, [[NegativeSpaceWedgie rip open Warp portals and large rifts can be torn into the material plane]] from which they the forces of Chaos can emerge to wage war, war. The most famous was created by the birth of a Chaos god and nearly annihilated the Aeldari empire, while the most recent of which stretches across the entire ''galaxy'' and has split the Imperium in two.
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In the distant past, [[HowTheMightyHaveFallen humanity held immeasurable power and glory, but no longer]]. In the waning years of the 41st millennium, the game's central faction, the [[TheEmpire Imperium of Man]], is a [[{{Dystopia}} paranoid, fascist]] [[TheTheocracy theocratic state]] which spans the galaxy but is struggling mightily to maintain its grip on its territory. Its leader, known only as the Emperor, was [[Literature/HorusHeresy betrayed and laid low by his most beloved son]], and for more than ten millennia has been [[DarkLordOnLifeSupport locked up in an arcane life support mechanism]] that [[AndIMustScream anchors his soul in his withered corpse]] and requires [[HumanResources the souls of psychic humans]] to be [[PoweredByAForsakenChild consumed in the thousands per day]] as fuel. Since then, [[MessianicArchetype he has become the godhead of the Imperium]], and the incomprehensibly vast [[ChurchMilitant Ecclesiarchy]] spreads the Imperial Cult and [[CorruptChurch commits horrible atrocities in his name (but against his philosophy)]] on an almost-daily basis.

The {{Space Marine}}s (capricious, fanatical, [[BioAugmentation genetically engineered]] KnightTemplar {{Super Soldier}}s) and the [[AmazonBrigade Sisters of Battle]] (equally fanatical, [[KillItWithFire pyromaniacal]] [[ChurchMilitant battle nuns]]) serve as the Imperium's special forces, while the [[RedShirtArmy Imperial Guard]], its at least ''trillions''-strong regular army, takes [[WeHaveReserves disregard for human life]] to new and interesting extremes.

A futuristic [[StateSec Inquisition]] ruthlessly hunts down anyone with even the ''slightest'' taint of {{the heretic}}, the {{mutant|s}}, or the [[AbsoluteXenophobe alien]], even going as far as [[EarthShatteringKaboom destroying entire planets]], ''[[ThereIsNoKillLikeOverkill just to be sure]]''.

Science and technology have [[MedievalStasis scarcely progressed for ten thousand years]], partly because they are treated with [[LostTechnology fear, ignorance]] and [[CargoCult magical superstition]], and partly because the [[{{Cyborg}} Adeptus Mechanicus]], the [[CyberneticsWillEatYourSoul secretive, deranged]] [[MachineWorship machine cult]] that maintains the Imperium's technological base, [[OlderIsBetter generally sees innovation as blasphemy against the wisdom of the ancients]] and rightly fears the possibility of [[HauntedTechnology daemonic corruption of unproven equipment]]. [[{{Hyperspace}} The Warp]], a corrupted parallel dimension connected to the material universe, provides the Imperium's only means of FasterThanLightTravel, but traversing it is incredibly dangerous due to its [[RealityIsOutToLunch disregard for the laws of reality]], the prospect of [[HyperspaceIsAScaryPlace being ripped apart by Daemons should a vessel's protections fail]], and the requirement of a specific kind of mutated human to perceive both the currents of the Warp and the Astronomican, a navigation beacon controlled by the Emperor's soul; should it fail, the worlds of humanity would essentially be stranded, and the Imperium would wither and die.

to:

!!The fallen Imperium

In the distant past, [[HowTheMightyHaveFallen humanity held immeasurable power and glory, but no longer]]. In the waning years of the 41st millennium, the game's central faction, the [[TheEmpire Imperium of Man]], is a [[{{Dystopia}} paranoid, fascist]] [[TheTheocracy theocratic state]] which spans the galaxy but is struggling mightily to maintain its grip on its territory. Its leader, known only as the Emperor, was [[Literature/HorusHeresy betrayed and laid low by his most beloved son]], and for more than ten millennia has been [[DarkLordOnLifeSupport locked up in an arcane life support mechanism]] that [[AndIMustScream anchors his soul in his withered corpse]] and requires [[HumanResources the souls of a thousand psychic humans]] to be [[PoweredByAForsakenChild consumed in the thousands as fuel]] per day]] as fuel.''day''. Since then, [[MessianicArchetype he has become the godhead of the Imperium]], and the incomprehensibly vast [[ChurchMilitant Ecclesiarchy]] spreads the Imperial Cult and [[CorruptChurch commits horrible atrocities in his name (but against his philosophy)]] on an almost-daily basis.

The {{Space Marine}}s (capricious, fanatical, [[BioAugmentation genetically engineered]] KnightTemplar {{Super Soldier}}s) Soldier}}s based on the genetic traits and personalities of the Emperor's clone-sons) and the [[AmazonBrigade Sisters of Battle]] (equally (the Ecclesiarchy's private army of equally fanatical, [[KillItWithFire pyromaniacal]] [[ChurchMilitant battle nuns]]) serve as the Imperium's special forces, while the [[RedShirtArmy Imperial Guard]], its at least ''trillions''-strong regular army, takes [[WeHaveReserves disregard for human life]] to new and interesting extremes.

A futuristic [[StateSec Inquisition]] ruthlessly hunts down anyone with even the ''slightest'' taint of {{the heretic}}, the {{mutant|s}}, or the [[AbsoluteXenophobe alien]], even going alien]]; those in its grasp can expect to be press-ganged into its service should they prove useful, and meet sure death otherwise. Its most extreme measures go as far as [[EarthShatteringKaboom destroying entire planets]], ''[[ThereIsNoKillLikeOverkill just to be sure]]''.

Science and technology have [[MedievalStasis scarcely progressed for ten thousand years]], partly because they are treated with [[LostTechnology fear, ignorance]] and [[CargoCult magical superstition]], and partly because the [[{{Cyborg}} Adeptus Mechanicus]], the [[CyberneticsWillEatYourSoul secretive, deranged]] [[MachineWorship machine cult]] that maintains the Imperium's technological base, [[OlderIsBetter generally sees innovation as blasphemy against the wisdom of the ancients]] and rightly fears the possibility of [[HauntedTechnology daemonic corruption of unproven equipment]].

[[{{Hyperspace}} The Warp]], a corrupted parallel dimension connected to the material universe, provides the Imperium's only means of FasterThanLightTravel, but traversing it is incredibly dangerous due to its [[RealityIsOutToLunch disregard for the laws of reality]], the prospect of [[HyperspaceIsAScaryPlace being ripped apart by Daemons daemons should a vessel's protections fail]], and the requirement of a specific kind of mutated human to perceive both the currents of the Warp and the Astronomican, a navigation beacon controlled by the Emperor's soul; should soul. Should it fail, the worlds of humanity would essentially be stranded, and the Imperium would wither and die.



The [[SpaceElves Aeldari]], an [[{{Precursors}} ancient, mysterious]] race [[DyingRace nearly destroyed by the fallout from their ancestors' decadence]] and now splintered into several distinct subcultures, [[FantasticRacism see all other species as inferior]] and work to stave off the [[FateWorseThanDeath hellish afterlife]] looming over them in ways that [[MoralMyopia put themselves and their kin at the centre of things]]. The [[TheChessmaster Craftworld Aeldari]] coldly manipulate other factions into conflicts and wars that will guarantee massive casualities, either to spare the lives of their own civilians or to ensure the safety of [[SoulJar the soulstones that preserve the spirits of their fallen]], because if they don't, the destroyed crystals doom their dead to [[AndIMustScream an eternity of torment in the depths of the Warp]].

Their depraved cousins, the [[EvilCounterpartRace Drukhari]], invade worlds to slaughter and enslave sentient beings in order to inflict [[ColdBloodedTorture horrific tortures]] on them, partially because [[EmotionEater they psychically feed on pain]], but mostly to [[ForTheEvulz satiate their profane and sadistic appetites]].

The [[XenomorphXerox Tyranids]], an [[OutsideContextProblem extra-galactic]] race of [[HordeOfAlienLocusts ever-hungering virus-like monstrosities]] guided by an [[ItCanThink animalistic but highly intelligent]] HiveMind, are rampaging across the galaxy [[ExtremeOmnivore consuming everything they come across]], including [[PlanetEater planets' biospheres]], to evolve and become stronger.

The [[KillerRobot Necrons]], TheRemnant of an ancient alien civilization transformed into vast legions of [[ImmortalityImmorality undying warriors]] [[RobotWar made of living metal]] who possess [[ClarkesThirdLaw incredibly advanced technology]], are awakening after millions of years of slumber to reclaim a galaxy they see as rightfully theirs and scour away the taint of organic life.

to:

!!The alien menace

The most powerful alien races are all hostile to the Imperium and other factions in one way or another.

The [[SpaceElves Aeldari]], an [[{{Precursors}} ancient, mysterious]] race [[DyingRace nearly destroyed by the fallout from their ancestors' decadence]] and now splintered into several distinct subcultures, [[FantasticRacism see all other species as inferior]] and work to stave off the [[FateWorseThanDeath hellish afterlife]] looming over them in ways that [[MoralMyopia put themselves and their kin at the centre of things]]. The [[TheChessmaster Craftworld Aeldari]] coldly manipulate other factions into conflicts and wars that will guarantee massive casualities, casualties, either to spare the lives of their own civilians or to ensure the safety of [[SoulJar the soulstones that preserve the spirits of their fallen]], because if they don't, the destroyed crystals doom their dead to [[AndIMustScream an eternity of torment in the depths of the Warp]].Warp]]. Their depraved cousins, the [[EvilCounterpartRace Drukhari]], invade worlds to slaughter and enslave sentient beings in order to inflict [[ColdBloodedTorture horrific tortures]] on them, partially to [[ForTheEvulz satiate their profane and sadistic appetites]] and partially because [[EmotionEater they psychically feed on pain]].

Their depraved cousins, The [[XenomorphXerox Tyranids]], an [[OutsideContextProblem extra-galactic]] race of [[HordeOfAlienLocusts ever-hungering virus-like monstrosities]], are rampaging across the [[EvilCounterpartRace Drukhari]], invade galaxy in nigh-incalculable numbers. Guided by an [[ItCanThink animalistic but highly intelligent]] HiveMind, their singular motive is to [[ExtremeOmnivore consume everything they come across]], to the point of [[PlanetEater completely stripping planets of their biospheres]], to evolve and become stronger. Along with their main forces, splinter groups of insidious, [[TheMole subversive agents]] infiltrate Imperial worlds to slaughter and enslave sentient beings create cults dedicated to the Tyranid hive mind in order to inflict [[ColdBloodedTorture horrific tortures]] on them, partially because [[EmotionEater they psychically feed on pain]], but mostly set those worlds up to [[ForTheEvulz satiate their profane and sadistic appetites]].be devoured.

The [[XenomorphXerox Tyranids]], an [[OutsideContextProblem extra-galactic]] race of [[HordeOfAlienLocusts ever-hungering virus-like monstrosities]] guided by an [[ItCanThink animalistic but highly intelligent]] HiveMind, are rampaging across the galaxy [[ExtremeOmnivore consuming everything they come across]], including [[PlanetEater planets' biospheres]], to evolve and become stronger.

The [[KillerRobot Necrons]], TheRemnant of an ancient alien civilization transformed into vast legions of [[ImmortalityImmorality undying warriors]] [[RobotWar made of living metal]] who possess [[ClarkesThirdLaw incredibly advanced technology]], civilization, are awakening after millions of years of slumber to reclaim a galaxy they see as rightfully theirs theirs. Transformed into vast legions of [[ImmortalityImmorality undying warriors]] with [[RobotWar bodies made of living metal]], they ossessing [[ClarkesThirdLaw incredibly advanced technology]] and scour away the taint of see organic life.
life as a taint to be scoured away or a way to reclaim their lost flesh.

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