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One Hundred And Eight is now Mystical 108; any examples must have religious/mystical usage or at least be a clear reference to Eastern religion


* OneHundredAndEight: Crops up in Jormungand.
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* TheGreys: Featured in A Flash of Light, then Darkness. Implied to be the same artificial life forms as featured in DeltaGreen.

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* TheGreys: Featured in A Flash of Light, then Darkness. Implied to be the same artificial life forms as featured in DeltaGreen.''TabletopGame/DeltaGreen''.
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** A Flash of Light, then Darkness involves three human allies. [[DeltaGreen They're a small cell of highly trained, government agents. All three have code names starting with 'T'. They're being attacked by Mi-Go in retaliation for a mission they just finished.]]
** The Mi-Go also use a teleportation device named "[[JojosBizarreAdventure Heaven's Door]]", and a powerful hand grenade called a "[[JojosBizarreAdventure D4C bomb]]".
** Icterus Daybreak mentions [[TheCallOfCthulhu Inspector LeGrasse]], [[TheCaseofCharlesDexterWard Dr. Willett]], and [[TheDunwichHorror Dr. Morgan]] as the three that stopped the [[TheKingInYellow original play]] from being completed.
** Homecoming references the plot of both TheShadowOverInnsmouth and CallOfCthulhuDarkCornersOfTheEarth.

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** A Flash of Light, then Darkness involves three human allies. [[DeltaGreen [[TabletopGame/DeltaGreen They're a small cell of highly trained, government agents. All three have code names starting with 'T'. They're being attacked by Mi-Go in retaliation for a mission they just finished.]]
** The Mi-Go also use a teleportation device named "[[JojosBizarreAdventure "[[Manga/JojosBizarreAdventure Heaven's Door]]", and a powerful hand grenade called a "[[JojosBizarreAdventure "[[Manga/JojosBizarreAdventure D4C bomb]]".
** Icterus Daybreak mentions [[TheCallOfCthulhu [[Literature/TheCallOfCthulhu Inspector LeGrasse]], [[TheCaseofCharlesDexterWard [[Literature/TheCaseofCharlesDexterWard Dr. Willett]], and [[TheDunwichHorror [[Literature/TheDunwichHorror Dr. Morgan]] as the three that stopped the [[TheKingInYellow [[Literature/TheKingInYellow original play]] from being completed.
** Homecoming references the plot of both TheShadowOverInnsmouth ''Literature/TheShadowOverInnsmouth'' and CallOfCthulhuDarkCornersOfTheEarth.''VideoGame/CallOfCthulhuDarkCornersOfTheEarth''.
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* ExpandedUniverse: The game takes place in the world of the CthulhuMythos.

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* ExpandedUniverse: The game takes place in the world of the CthulhuMythos.Franchise/CthulhuMythos.
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* EvilOnlyHasToWinOnce: Since the bad guys are summoning the heavy hitters from the CthulhuMythos, the world is right and proper boned if they win.

to:

* EvilOnlyHasToWinOnce: Since the bad guys are summoning the heavy hitters from the CthulhuMythos, Franchise/CthulhuMythos, the world is right and proper boned if they win.
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Updated tagline


[[caption-width-right:350:Man's best friend. Humanity's last hope.]]

to:

[[caption-width-right:350:Man's best friend. Humanity's Mankind's last hope.]]
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Finished final draft


Wrath of the Old Dog is a horror board game created by Andrew Grondin. It was successfully funded on Kickstarter in 2015 and released in fall of 2016. The game's premise follows a pack of ordinary neighborhood dogs as they battle a who's who from the Lovecraft bestiary. Two maps (one cul-de-sac, and one a dockside) represent the playing field, and each map has two Scenarios. Scenarios describe the monsters and win or loss conditions for each of the three "nights" of play. The game has a dynamic difficulty, with the Dogs getting powered up for each win, and the subsequent nights becoming harder with each loss. As getting a custom Dog in the game was one of the Kickstarter goals, there are a ton of playable characters in the game. The Scenarios are:

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Wrath of the Old Dog is a horror board game created by Andrew Grondin. The game features art by [[http://pinksaphires.deviantart.com/ Pink Saphires]] and [[http://boneitis.deviantart.com/ Boneitis]]. It was successfully funded on Kickstarter in 2015 and released in fall of 2016. The game's premise follows a pack of ordinary neighborhood dogs as they battle a who's who from the Lovecraft bestiary. Two maps (one cul-de-sac, and one a dockside) represent the playing field, and each map has two Scenarios. Scenarios describe the monsters and win or loss conditions for each of the three "nights" of play. The game has a dynamic difficulty, with the Dogs getting powered up for each win, and the subsequent nights becoming harder with each loss. As getting a custom Dog in the game was one of the Kickstarter goals, there are a ton of playable characters in the game. The Scenarios are:



* DidYouJustRomanceCthulhu: In Jormungand. Catherine Bishop loses her husband, and responds to this by reanimating his body with eldritch magic. [[Squick: Karl Bishop is Catherine's decedent]].

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* DidYouJustRomanceCthulhu: In Jormungand. Catherine Bishop loses her husband, and responds to this by reanimating his body with eldritch magic. [[Squick: Karl Bishop Bishop, the secondary protagonist of that Scenario, is Catherine's decedent]].decedent.



* GunsAreUseless: Averted! The human NPCs from A Flash of Light, then Darkness use firearms to great effect against the monsters of that Scenario.

to:

* GunsAreUseless: Averted! The human NPCs [[NonPlayerCharacter NPCs]] from A Flash of Light, then Darkness use firearms to great effect against the monsters of that Scenario.



** The Mi-Go also use a teleportation device named "Heaven's Door", and a powerful hand grenade called a "D4C bomb".
** Icterus Daybreak mentions Inspector LeGrasse, Dr. Wilett, and Dr. Morgan as the three that stopped the original KingInYellow play from being completed.
** Homecoming references the plot of both ShadowOverInnsmouth and CallOfCthulhuDarkCornersOfTheEarth.

to:

** The Mi-Go also use a teleportation device named "Heaven's Door", "[[JojosBizarreAdventure Heaven's Door]]", and a powerful hand grenade called a "D4C bomb".
"[[JojosBizarreAdventure D4C bomb]]".
** Icterus Daybreak mentions [[TheCallOfCthulhu Inspector LeGrasse, LeGrasse]], [[TheCaseofCharlesDexterWard Dr. Wilett, Willett]], and [[TheDunwichHorror Dr. Morgan Morgan]] as the three that stopped the [[TheKingInYellow original KingInYellow play play]] from being completed.
** Homecoming references the plot of both ShadowOverInnsmouth TheShadowOverInnsmouth and CallOfCthulhuDarkCornersOfTheEarth.
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None


* 108: Crops up in Jormungand.

to:

* 108: OneHundredAndEight: Crops up in Jormungand.

Added: 4202

Changed: 2251

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Finished first draft.




Put a short (1-6 paragraph) description of program here, including concept, characters and gimmicks (if any).

to:

\n\nPut a short (1-6 paragraph) description of program here, including concept, characters The game uses six-sided die to resolve challenges, modified by Attributes associated with each Dog or Monster. Dogs use Sense, Scamper, and gimmicks (if any).
Scrap to represent their abilities. Monsters use Vigilance, Velocity, and Violence for the same. Similarly, both parties have special powers that affect gameplay. Monsters have powers related to their classic stories, while Dogs have Breed and Unique powers. Breed powers are based on the AKC classification of the Dog:

* Large Dogs use Big Woof, a debuff that removes an enemy's Actions.
* Medium Dogs use Pack Alpha, which gives their Action to an ally.
* Small Dogs use Little Scoot, a passive that gives them the ability to move through other creatures.

Unique powers are specific to each Dog. They include passive buffs, active enemy debuffs, attack options, and defensive abilities.

Monsters are controlled by the player with the Monster Token, which rotates at the end of each turn. A ten point Doom Track monitors how close the players are to a win or loss condition.

[[https://www.thegamecrafter.com/games/wrath-of-the-old-dog Wrath of the Old Dog is available on The Game Crafter.]]



!! This show provides examples of:
* [=TropeTitle=]: List of tropes that are fixtures of the series.
* [=TropeTitle=]: Any tropes in which the show is already cited can be retrieved from the Wiki if you text-search in a separate window on the program name.


----
!! Episodes of this series provide examples of:
* The guidelines for listing show-level tropes apply to this list, too. Alphabetical by trope title.
* List of tropes that are only seen in a single episode or a small handful of episodes.
* Tropes ''about'' episodes, like BottleEpisode, are prime examples.
* This list may also include tropes relating to a secondary or tertiary character or location.

to:

!! This show game provides examples of:
* [=TropeTitle=]: List of tropes that are fixtures 108: Crops up in Jormungand.
* ApocalypseCult: Unnamed in the game proper, but the majority
of the series.
* [=TropeTitle=]: Any tropes in which the show is already cited can be retrieved from the Wiki if you text-search in
Scenarios use a separate window on the program name.


----
!! Episodes of this series provide examples of:
* The guidelines for listing show-level tropes apply to this list, too. Alphabetical by trope title.
* List of tropes that are only seen in a single episode or a small handful of episodes.
* Tropes ''about'' episodes, like BottleEpisode, are prime examples.
* This list may also include tropes relating to a secondary or tertiary
"Cultist" character who want to bring about TheEndOfTheWorldAsWeKnowIt.
* BizarreAlienBiology: Comes with the territory. Especially prevalent with the Mi-Go and their Grey puppets.
* BrokeYourArmPunchingOutCthulhu: Happens from time to time, generally in the final night of a Scenario. HeroicSacrifice and LastStand can be effective strategies to run out the clock for a win.
* CombatTentacles: The Old Dog (aka Shub-Niggurath) uses them, as well as her kin, the Dark Young.
* CosmicHorrorStory: The backdrop of the game. Assuming all of the Scenarios are canon, then the world of Wrath is in serious trouble.
** LovecraftLite: The game proper. These monsters from beyond time and space can be banished
or location.killed by average everyday dogs.
* TheDayOfReckoning: The last night of each Scenario. The gloves come off, no holds are barred, and it's do-or-die for the dogs.
* DidYouJustPunchOutCthulhu: With careful planning, strategy, and luck on the part of the players, the abominations can be defeated.
* DidYouJustRomanceCthulhu: In Jormungand. Catherine Bishop loses her husband, and responds to this by reanimating his body with eldritch magic. [[Squick: Karl Bishop is Catherine's decedent]].
* EldritchAbomination: Cthulhu, Hastur, Yig, and Shub-Niggurath.
* EvilDetectingDog: Presumptively why the dogs are handling the monsters, and not humans.
* EvilOnlyHasToWinOnce: Since the bad guys are summoning the heavy hitters from the CthulhuMythos, the world is right and proper boned if they win.
* ExpandedUniverse: The game takes place in the world of the CthulhuMythos.
* FishPeople: The bad guys in Homecoming.
* AFormYouAreComfortableWith: Why Shub-Niggurath looks like a horrible, giant dog.
* TheGreatestStoryNeverTold: It isn't exactly like the dogs are able to tell anyone what happened.
* TheGreys: Featured in A Flash of Light, then Darkness. Implied to be the same artificial life forms as featured in DeltaGreen.
* GunsAreUseless: Averted! The human NPCs from A Flash of Light, then Darkness use firearms to great effect against the monsters of that Scenario.
* HalfHumanHybrid: Classic Deep Ones. Karl Bishop and the owners from Homecoming are further up the family tree, but the influence of their ancestors is still felt.
* HeroOfAnotherStory: The three agents from A Flash of Light, then Darkness.
* HostileWeather: A hazard in night three of Homecoming, complicating the fight against the Aspect of Cthulhu.
* HumanoidAbomination: The Avatar of the King from Icterus Daybreak. Should the dogs fail Jormungand, Karl Bishop as well.
* InsectoidAliens: The Mi-Go.
* JustBeforeTheEnd: All of the Scenarios (sans A Flash of Light, then Darkness) end with the world being destroyed if the dogs fail.
* MultiarmedAndDangerous: The Aspect of the King, the Dark Young, and Shub-Niggurath can use their many tentacles to attack one or more targets.
* MushroomMan: The Mi-Go, as per their classical representation.
* NeverSayDie: For the dogs, at least. A dog reduced to zero hit points is "KO'ed", and can come back in at the beginning of the next night. Averted with humans, since the Scenarios detail in no uncertain terms that a lot of people will be killed if the monsters aren't stopped.
* OncePerEpisode: Nyarlathotep, or an avatar thereof, appears in the background of each Scenario as a provocateur.
* PlantAliens: The Mi-Go, as per their half-fungus biology.
* ReptilesAreAbhorrent: The enemies in Jormungand are snakes, very big snakes, and a guy who is turning into a snake. All of them are bad news.
* SecretWar: Dogs battling monsters. The only way we would know about it is if they fail, and the world ends.
* [[ShoutOut/TabletopGames Shout Out]]:
** A Flash of Light, then Darkness involves three human allies. [[DeltaGreen They're a small cell of highly trained, government agents. All three have code names starting with 'T'. They're being attacked by Mi-Go in retaliation for a mission they just finished.]]
** The Mi-Go also use a teleportation device named "Heaven's Door", and a powerful hand grenade called a "D4C bomb".
** Icterus Daybreak mentions Inspector LeGrasse, Dr. Wilett, and Dr. Morgan as the three that stopped the original KingInYellow play from being completed.
** Homecoming references the plot of both ShadowOverInnsmouth and CallOfCthulhuDarkCornersOfTheEarth.
* TakingTheBullet: A valid strategy. Distract the monsters with a sacrificial dog so that the rest of the party can complete a mission objective.
* TotalPartyKill: Possible, but it only sticks on the final night of a Scenario.
* TheUnfought: While he shows up in the background causing all manner of trouble, Nyarlathotep himself never shows up as an enemy.
* WhenThePlanetsAlign: The reason why the dogs can win in Wrath of the Old Dog. Since the stars are right on the final night, the dogs only need to stall Shub-Niggurath until the window of opportunity to fully summon it passes.
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Added DiffLines:

[[quoteright:350:http://static.tvtropes.org/pmwiki/pub/images/wrath_of_the_old_dog.png]]
[[caption-width-right:350:Man's best friend. Humanity's last hope.]]

Wrath of the Old Dog is a horror board game created by Andrew Grondin. It was successfully funded on Kickstarter in 2015 and released in fall of 2016. The game's premise follows a pack of ordinary neighborhood dogs as they battle a who's who from the Lovecraft bestiary. Two maps (one cul-de-sac, and one a dockside) represent the playing field, and each map has two Scenarios. Scenarios describe the monsters and win or loss conditions for each of the three "nights" of play. The game has a dynamic difficulty, with the Dogs getting powered up for each win, and the subsequent nights becoming harder with each loss. As getting a custom Dog in the game was one of the Kickstarter goals, there are a ton of playable characters in the game. The Scenarios are:

* Wrath of the Old Dog - Druidic cultists worshiping Shub-Niggurath are trying to summon the Black Goat.
* Icterus Daybreak - A fragment of the King in Yellow's soul still exists on Earth, and a group of maniacs are attempting to give it new life.
* Homecoming - The razing of Innsmouth wasn't the end. Cthulhu is waking, and his progeny across the planet are rising with him.
* A Flash of Light, then Darkness - A trio of people from out of town have brought something otherworldly with them.
* Jormungand - A bonus Scenario exclusive to Kickstarter backers. Deals with the slow corruption of a human into an avatar of Yig.



Put a short (1-6 paragraph) description of program here, including concept, characters and gimmicks (if any).

----
!! This show provides examples of:
* [=TropeTitle=]: List of tropes that are fixtures of the series.
* [=TropeTitle=]: Any tropes in which the show is already cited can be retrieved from the Wiki if you text-search in a separate window on the program name.


----
!! Episodes of this series provide examples of:
* The guidelines for listing show-level tropes apply to this list, too. Alphabetical by trope title.
* List of tropes that are only seen in a single episode or a small handful of episodes.
* Tropes ''about'' episodes, like BottleEpisode, are prime examples.
* This list may also include tropes relating to a secondary or tertiary character or location.
----

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