History TabletopGame / Warhammer

11th Aug '16 8:54:06 PM brianify
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* EasyLogistics: All factions, more or less, but the Warriors of Chaos take the cake. Somehow a [[{{Mordor}} frigid, mountainous wasteland]] crawling with [[EldritchAbomination literal demons]] and a rape-and-pillage-based economy manages to not only raise and feed huge Norscan armies, but equip them with [[ScaryImpracticalArmor absurd amounts of armor plate]] and battleaxes the size of a filing cabinet.
9th Aug '16 4:07:31 AM Morgenthaler
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* DestroyerDeity: The elvish WarGod Kaela Mensha Khaine is venerated by the High Elves and the Dark Elves, but for differing reasons. The High Elves worship him as a God of War, but are also aware about how destruction can be indiscriminate, tempering their reverence. The Dark Elves, on the other hand, openly worship him as a God of Murder, a living representation of their SocialDarwinism.
6th Aug '16 8:50:40 AM Generality
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* CastFromCalories: The ogres' spellcasters use Gt Magic, which, well, works on what the ogre has eaten.
28th Jul '16 4:17:36 AM thatmadork
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* TooDumbToLive: Hmmm, it's practically chronic here. Let's see now, we have Konrad von Carstein (though he probably qualified more as Too ''Insane'' To Live), pretty much all Dwarfs (who insist on fighting practically everyone just for simple honour's sake while being a DyingRace), anyone who conceives a Beastman and then drops the child off into the woods (yes we know the only other alternative is killing an innocent child, but do you really want him to go join the other murderously insane goat-headed savages in the forest and then ''come back with his new friends!?''), anyone who sells his soul to a daemon for power... Oh wait, no, the chart-topper has to be that one Imperial lord who thought hiring '''[[AlwaysChaoticEvil the goddamned Skaven]]''' as deniable asset mercenaries ''and then trying to back out of the deal'' was a good idea.
25th Jul '16 2:29:29 PM StFan
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* BodyHorror: Just try to make it all the way through the list of lovingly-detailed Chaos mutations in the ''Tome of Corruption'' without wincing at least once.

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* BodyHorror: BodyHorror:
**
Just try to make it all the way through the list of lovingly-detailed Chaos mutations in the ''Tome of Corruption'' without wincing at least once.



** [[PrinceCaspian Evidently between his great battles, Wyrdulf decided to read some C.S Lewis novels.]]
11th Jul '16 6:45:30 AM HTD
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* TheEmpire: Yeah, the ''good'' guys. Usually. Based on the HolyRomanEmpire; as a result, it's surprisingly democratic, with nobles known as Elector Counts voting for their emperor, again, a practice swiped from the HolyRomanEmpire. The upper classes are largely corrupt, the church is an extremist military force, though the latter is justified, given the sheer evil of everywhere else. Suprisingly, the actual monarch (see below) is both decent and competent. They could arguably qualify as more of TheFederation.

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* TheEmpire: Yeah, the ''good'' guys. Usually. Based on the HolyRomanEmpire; UsefulNotes/HolyRomanEmpire; as a result, it's surprisingly democratic, with nobles known as Elector Counts voting for their emperor, again, a practice swiped from the HolyRomanEmpire.UsefulNotes/HolyRomanEmpire. The upper classes are largely corrupt, the church is an extremist military force, though the latter is justified, given the sheer evil of everywhere else. Suprisingly, the actual monarch (see below) is both decent and competent. They could arguably qualify as more of TheFederation.



* EthnicGod: Just about every FantasyCounterpartCulture has its own god. The most infamous are the Chaos gods worshipped by the Norsca (HeavyMetal HornyVikings), the Kislevites worship the bear god Ulric, Sigmar is the god of the Empire's state religion as well as its founder, the Bretonnians worship the Lady of the Lake (possibly a Wood Elf enchantress), etc.
** The High Elves, Dark Elves and Wood Elves worship the same gods, but in different aspects: Khaine is a WarGod for the High Elves and a god of murder for the Dark Elves. Similarly, the Skaven worship the Horned Rat, but whether he's an aspect of Nurgle or a separate divinity is blurry.

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* EthnicGod: Just about every FantasyCounterpartCulture has its own god. The most infamous are the Chaos gods worshipped by the Norsca (HeavyMetal HornyVikings), the Kislevites worship the bear god Ulric, Ursun, Sigmar is the god of the Empire's state religion as well as its founder, the Bretonnians worship the Lady of the Lake (possibly a Wood Elf enchantress), etc.
**
(actually the elven goddess Lileath). The High Elves, Dark Elves and Wood Elves worship the same gods, but in different aspects: Khaine is a WarGod for the High Elves and a god of murder for the Dark Elves. Similarly, the Skaven worship the Horned Rat, but whether he's an aspect of Nurgle or a separate divinity is blurry.



* TheFairFolk: The Fay Enchantress (a servant of the Lady of the Lake) takes all Bretonnian children with magical talent away to be trained. This is considered a great honor. The girls? They tend to turn up about ten years later, acting very different but well trained in using this power. The boys? [[ParanoiaFuel Oh, they tend to not ever be seen again.]]

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* TheFairFolk: TheFairFolk:
**
The Fay Enchantress (a servant of the Lady of the Lake) takes all Bretonnian children with magical talent away to be trained. This is considered a great honor. The girls? They tend to turn up about ten years later, acting very different but well trained in using this power. The boys? [[ParanoiaFuel Oh, they tend to not ever be seen again.]]



** Many of the lesser human nations. Tilea is a peninsula to the south known for its splendid leaning towers, cut-throat politics and armies composed entirely of mercenaries (Renaissance Italy). Albion is an untamed island [[UsefulNotes/BritishWeather constantly soaked by rain and mist]], dotted with magical waystones and populated by few people except for naked warriors and mysterious druids (Iron-Age Britain). Marienburg is an independent city-state sandwiched between Bretonnia and the Empire, surrounded by marshlands and possessing a strong maritime and mercantile tradition (the Netherlands). Far to the east lies Cathay, a land ruled by a dragon emperor and guarded by armies of clockwork terracotta warriors, and far to the south lies Araby, a desert land with djinn and flying carpets.
** The Lizardmen culture is a sort of {{Mayincatec}}, complete with Ancient Astronauts. Culturally closer to the Mayans, their jewellery is more Aztec inspired and their pantheon is based on the Aztec one.

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** Many of the lesser human nations. Tilea is a peninsula to the south known for its splendid leaning towers, cut-throat politics and armies composed entirely of mercenaries (Renaissance Italy). Albion is an untamed island [[UsefulNotes/BritishWeather constantly soaked by rain and mist]], dotted with magical waystones and populated by few people except for naked warriors and mysterious druids (Iron-Age (pre-Roman Britain). Marienburg is an independent city-state sandwiched between Bretonnia and the Empire, surrounded by marshlands and possessing a strong maritime and mercantile tradition (the Netherlands). Estalia is politically fractured, with rival kingdoms vying for power and influence, renowned for skilled duellists and for a time occupied by the Arabians (Medieval Iberia). The Border Princes are region of vast wilderness home to a multitude of petty human kingdoms established by highly ambitious adventurers, infamous as a home for bandits and ne'er-do-wells (the Balkans). Far to the east lies Cathay, a land ruled by a dragon emperor and guarded by armies of clockwork terracotta warriors, and far to Nippon, a xenophobic feudal island kingdom with a complex caste system. To the south lies Araby, a desert land with djinn and flying carpets.
** The Lizardmen culture is a sort of {{Mayincatec}}, complete with Ancient Astronauts.Astronau6ts. Culturally closer to the Mayans, their jewellery is more Aztec inspired and their pantheon is based on the Aztec one.



** Sylvania is medieval Hungary with a big helping of Bram Stoker's Dracula. The name is actually a play on Transylvania, hence it is the homeland of the Vampire Counts army.

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** Sylvania is medieval Hungary with a big helping of Bram Stoker's Dracula.Literature/{{Dracula}}. The name is actually a play on Transylvania, hence it is the homeland of the Vampire Counts army.



*** the Kurgans of the Eastern Steppes are the same thing as the Norscans, but they're evil Mongolic, Turkic, Slavic Russian barbarians.

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*** the The Kurgans of the Eastern Steppes are the same thing as the Norscans, but they're evil Mongolic, Turkic, Slavic Russian Mongolic and Turkic barbarians.



* FishPeople: None playable in the game yet, but a number of books have steadily indicated that there is some manner of underwater civilization that controls sea monsters and has had several run-ins with both the Dark Elves and the Lizardmen. Naturally, these guys would be hard to make work in the predominantly land-bound format of the battles.
** There are swamp-dwelling fish people in the form of the Fimir, TheRemnant of a Chaos-worshipping civilization that once spanned much of the Western Old World before losing the favor of the Dark Gods to Man.

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* FishPeople: None playable in the game yet, but a number of books have steadily indicated that there is some manner of underwater civilization that controls sea monsters and has had several run-ins with both the Dark Elves and the Lizardmen. Naturally, these guys would be hard to make work in the predominantly land-bound format of the battles.
**
battles. There are swamp-dwelling fish people in the form of the Fimir, TheRemnant of a Chaos-worshipping civilization that once spanned much of the Western Old World before losing the favor of the Dark Gods to Man.
6th Jul '16 8:31:05 AM Morgenthaler
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* AVillainNamedKhan:
** Played straight: where the FantasyCounterpartCulture to the Mongols are the AlwaysChaoticEvil ogres and hobgoblins, with the hobgoblin's leaders known as Khans.
** A particularly old and repulsive Chaos champion was the Kurgan Maggotlord named Tamurkhan, who could possess the people who killed him and retain their abilities for a while until their bodies rotted away.
21st Jun '16 7:37:58 PM Gregzilla
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* EmotionEater: Choas mainly; the lore of Slaanesh focuses on this and messing with leadership

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* EmotionEater: Choas Chaos mainly; the lore of Slaanesh focuses on this and messing with leadershipleadership.
20th Jun '16 4:22:10 AM thatmadork
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** The Empire is.. well.. the Holy Roman Empire, and a bit of other medieval German periods also influencing it.
** Bretonnia is a combination of Age of Enlightenment ideas about Medieval England and Europe; with Arthurian myths in there to a very large extent, the whole thing set in France.
** The Lizardmen culture is a sort of {{Mayincatec}}, complete with Ancient Astronauts. Culturally closer to the Mayans, their jewelry is more Aztec inspired and their pantheon is based on the Aztec one.
** Ogres are Silk Road peoples, mainly those who guarded the Road as it passed through the mountains of Central Asia. There are some Mongol influences, as well as some Byzantine flavors in the way the Ogres simply sit on the main trade routes and grow rich.

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** The Empire is.. well.. is based on the Holy Roman Empire, with their reliance on pike-and-shot tercio armies, [[ElectiveMonarchy Elector Counts voting for their Emperor]], and the church being a bit dominant political force, but divided - in the Empire, religious wars between the followers of other medieval German periods also influencing it.
Sigmar and Ulric are common. Sigmar himself was basically a mixture of Charlemagne and Alfred the Great as a living man, and Jesus and Thor as a god.
** Bretonnia is a combination of Age of Enlightenment ideas about Medieval England and Europe; with Arthurian myths in there to a very large extent, the whole thing set in France.
France. Like France, it's also known for fine wine and cuisine and naming conventions that always make sure to use five vowels even if one will do. [[EarlyInstallmentWeirdness In early editions]], Bretonnia was France just before the French Revolution, known for good duelling pistols, decadent aristocracy, and all-round rot.
** Many of the lesser human nations. Tilea is a peninsula to the south known for its splendid leaning towers, cut-throat politics and armies composed entirely of mercenaries (Renaissance Italy). Albion is an untamed island [[UsefulNotes/BritishWeather constantly soaked by rain and mist]], dotted with magical waystones and populated by few people except for naked warriors and mysterious druids (Iron-Age Britain). Marienburg is an independent city-state sandwiched between Bretonnia and the Empire, surrounded by marshlands and possessing a strong maritime and mercantile tradition (the Netherlands). Far to the east lies Cathay, a land ruled by a dragon emperor and guarded by armies of clockwork terracotta warriors, and far to the south lies Araby, a desert land with djinn and flying carpets.
** The Lizardmen culture is a sort of {{Mayincatec}}, complete with Ancient Astronauts. Culturally closer to the Mayans, their jewelry jewellery is more Aztec inspired and their pantheon is based on the Aztec one.
** Ogres are Silk Road peoples, mainly those who guarded the Road as it passed through the mountains of Central Asia. There are some Mongol influences, as well as some Byzantine flavors in the way the Ogres simply sit on the main trade routes and grow rich. Later editions have also added a prehistoric look and feel.



** Orcs and Goblins are Football Hooligans crossed with iron age Scottish Highlanders. But mostly Football Hooligans. The Savage Orcs of the southlands are based on Stone Age Africa.

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** Orcs and Goblins are Football Hooligans crossed with iron age Scottish Highlanders. But mostly Football Hooligans. The Savage Orcs of the southlands Southlands are based on Stone Age Africa.



** Araby is based on medieval ideas about Muslims, as well as the Barbary pirates.
** Tilea, which is ruled over by city-states and has a unified culture but not a unified government, is pre-Garibaldi Italy.
** Estalia is Iberia.
** Albion, where [[UsefulNotes/BritishWeather it always rains]] and is covered in mist, and where druids perform rituals with standing stones, is pre-Roman Britain.



*** The Beastmen are based on the barbarian tribes who toppled Rome.



** Cathay, with its innumerable armies and Dragon Emperor, is very transparently Ancient China.
** And Nippon is obviously Feudal Japan.
18th Jun '16 12:24:09 PM Generality
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* EthnicGod: Just about every FantasyCounterpartCulture has its own god. The most infamous are the Chaos gods worshipped by the Norsca (HeavyMetal HornyVikings), the Kislevites worship the bear god Ulric, Sigmar is the god of the Empire's state religion as well as its founder, the Bretonnians worship the Lady of the Lake (possibly a Wood Elf enchantress), etc.
** The High Elves, Dark Elves and Wood Elves worship the same gods, but in different aspects: Khaine is a WarGod for the High Elves and a god of murder for the Dark Elves. Similarly, the Skaven worship the Horned Rat, but whether he's an aspect of Nurgle or a separate divinity is blurry.
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