History TabletopGame / TwentyThreeHundredAD

30th Jan '16 10:39:15 AM Morgenthaler
Is there an issue? Send a Message


** The entire game is AfterTheEnd for the earlier ''{{Twilight 2000}}'' game. ''300 years'' AfterTheEnd. Earth has recovered from the nuclear war, but the current balance of power between Earth's nations had its beginning in the Twilight War.

to:

** The entire game is AfterTheEnd for the earlier ''{{Twilight ''TabletopGame/{{Twilight 2000}}'' game. ''300 years'' AfterTheEnd. Earth has recovered from the nuclear war, but the current balance of power between Earth's nations had its beginning in the Twilight War.



* BackStory: The history between ''{{Twilight 2000}}'' and ''2300 AD'' was created by the designers by playing what they called "The Game" - a socio-political military simulation where each of the players took three or more nations and ran them at 5 or 10 year turns from 2000 to 2300.

to:

* BackStory: The history between ''{{Twilight ''TabletopGame/{{Twilight 2000}}'' and ''2300 AD'' was created by the designers by playing what they called "The Game" - a socio-political military simulation where each of the players took three or more nations and ran them at 5 or 10 year turns from 2000 to 2300.
11th Jan '16 10:08:20 AM Bense
Is there an issue? Send a Message

Added DiffLines:

* MookCommander: Most of the alien Kafers have a low IQ and are just about worthless in a fight. In order to engage in combat they must be physically abused, which stimulates them into increased intelligence and combat ability. This abuse is provided by the Kafer officers who are more intelligent.
27th Oct '15 7:14:16 AM Bense
Is there an issue? Send a Message


* CoralledCosmos: The limitations on the Stutterwarp drive mean that if systems are more than 7.7 light years apart there is no way to travel directly between them. The American Arm is a dead-end because of this.

to:

* CoralledCosmos: CorralledCosmos: The limitations on the Stutterwarp drive mean that if systems are more than 7.7 light years apart there is no way to travel directly between them. The American Arm is a dead-end because of this.
23rd Oct '15 9:13:25 AM Bense
Is there an issue? Send a Message

Added DiffLines:

* CoralledCosmos: The limitations on the Stutterwarp drive mean that if systems are more than 7.7 light years apart there is no way to travel directly between them. The American Arm is a dead-end because of this.
9th Oct '15 8:15:23 AM Bense
Is there an issue? Send a Message


** The Sung are perhaps the most human-like in their outlook on life, but they are winged humanoids with four eyes, half of which see into the infrared, and they believe they have a moral duty to enslave lesser species.

to:

** The Sung are perhaps the most human-like in their outlook on life, but they are winged humanoids a WingedHumanoid species with four eyes, half of which see into the infrared, and they believe they have a moral duty to enslave lesser species.
9th Oct '15 8:07:50 AM Bense
Is there an issue? Send a Message


** The Klaxun are intelligent plants who hibernate during the long winter on their planet, and sight is a new evolutionary development that hasn't yet spread through the whole population. Their thought processes are quite slow by human standards.

to:

** The Klaxun are intelligent plants PlantAliens who hibernate during the long winter on their planet, and sight is a new evolutionary development that hasn't yet spread through the whole population. Their thought processes are quite slow by human standards.
9th Oct '15 8:00:19 AM Bense
Is there an issue? Send a Message


** CasualInterstellarTravel: Partially averted. Humanity is still getting used to traveling among the stars, and starships are almost always owned by governments, corporations, or scientific foundations.

to:

** CasualInterstellarTravel: Partially averted. Humanity This one is still getting used averted only in comparison to traveling among the stars, and starships ''Traveller'' or other less "hard" settings. Starships are almost always expensive enough to be mostly owned by governments, corporations, or scientific foundations.large companies and nations rather than individuals, and it's a little more expensive and a little less routine to travel than booking an airplane would be today. Nevertheless millions of humans have left Earth for other worlds and thousands of ships ply the spacelanes.
29th Sep '15 10:11:18 AM Bense
Is there an issue? Send a Message


* BackStory: The history between ''{{Twilight 2000}}'' and ''2300 AD'' was created by the designers by playing what they called "The Game" - a socio-political miiltary simulation where each of the players took three or more nations and ran them at 5 or 10 year turns from 2000 to 2300.

to:

* BackStory: The history between ''{{Twilight 2000}}'' and ''2300 AD'' was created by the designers by playing what they called "The Game" - a socio-political miiltary military simulation where each of the players took three or more nations and ran them at 5 or 10 year turns from 2000 to 2300.
28th Sep '15 10:55:42 AM Bense
Is there an issue? Send a Message

Added DiffLines:

The entire original line is available on CD in .pdf format from Far Future Enterprises, the current copyright holder for ''Traveller''.
23rd Sep '15 5:25:33 PM MarkLungo
Is there an issue? Send a Message


->''Man's Battle for the Stars''

'''''2300 AD''''' is a science-fiction [[RolePlayingGame role-playing game]] first published by Game Designers Workshop ([=GDW=]) in 1986 as ''Traveller: 2300''. The game in fact had nothing to do with GDW's popular ''{{Traveller}}'' RPG, and when the system was revised in 1988 it was also re-branded as ''2300 AD''.

The setting is an extension of the background of GDW's ''{{Twilight 2000}}'' game, effectively showing what happened during the next 300 years. Mankind has started to spread into space, and faces its first major competition in the form of the Kafer.

to:

->''Man's [[quoteright:347:http://static.tvtropes.org/pmwiki/pub/images/2300ad.jpg]]

->''"Man's
Battle for the Stars''

Stars"''

'''''2300 AD''''' is a science-fiction [[RolePlayingGame role-playing game]] first published by Game Designers Workshop ([=GDW=]) in 1986 as ''Traveller: 2300''. The game in fact had nothing to do with GDW's popular ''{{Traveller}}'' ''TabletopGame/{{Traveller}}'' RPG, and when the system was revised in 1988 it was also re-branded as ''2300 AD''.

The setting is an extension of the background of GDW's ''{{Twilight ''TabletopGame/{{Twilight 2000}}'' game, effectively showing what happened during the next 300 years. Mankind has started to spread into space, and faces its first major competition in the form of the Kafer.
This list shows the last 10 events of 74. Show all.
http://tvtropes.org/pmwiki/article_history.php?article=TabletopGame.TwentyThreeHundredAD