History TabletopGame / Traveller

30th Jun '17 6:37:57 AM Kalaong
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* LostTechnology: Loads. Apart from artifacts of the [[{{Precursors}} Ancients]] there are any number of other lost races who left strange artifacts. The Darrians [[spoiler:pretend that]] they still have some of theirs from their first interstellar civilization.

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* LostTechnology: Loads. Apart from artifacts of the [[{{Precursors}} Ancients]] there are any number of other lost races who left strange artifacts. The Darrians [[spoiler:pretend that]] they still have some of theirs ''reaaally'' nice toys from their first interstellar civilization.civilization [[spoiler:but they can barely maintain them, let alone build more. They ''have'' figured out how to '''[[StarKilling make stars explode]]''' again, though]].
29th Jun '17 5:19:18 PM Kalaong
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* NeglectfulPrecursors: The Ancients left all sorts of high-tech weaponry and even a few super-weapons lying around charted space.

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* NeglectfulPrecursors: The Ancients left all sorts of LostTechnology lying around when they bit the dust. Lost Technology is actually {{Deconstructed}} in Traveler, as having loads of high-tech weaponry and even a few super-weapons lying around charted space. space hasn't done anyone any favors;



** The Vilani civilization couldn't get started until the constantly-fighting Ancient juggernaut war machines finally ran down, about ''200,000 years'' after the war ended.

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** The Vilani civilization couldn't get started until the constantly-fighting Ancient juggernaut war machines finally ran down, about ''200,000 years'' after the war ended. Aeons later, they have an instinctual fear of anything unfamiliar, to the point that they ''refuse'' to develop any technologies without spending multiple generations testing it. This even applied to ideological developments, resulting in a draconian bureaucracy that would send a North Korean planner into screaming fits - and this refusal to adapt to unforeseeable events enabled Earth to conquer them over the course of a century of repeated wars.
29th Jun '17 5:12:33 PM Kalaong
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** The Ancients breed the Dryone into castes [[spoiler: to make them better servitors]], but left them without the ability to select a caste without direction from their masters. After the Ancients wiped themselves out the Droyne almost went extinct as well, until they developed coyns and began using them in the casting ritual to select the caste of a maturing Droyne [[spoiler:Grandfather only realized that he had made the Droyne a TerminallyDependentSociety long after the Last War, and he "fixed" his mistake by giving them the coyns]].

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** The Ancients breed bred the Dryone into castes [[spoiler: to [[spoiler:to make them better servitors]], but left them without the ability to select a caste without direction from their masters. After the Ancients wiped themselves out the Droyne almost went extinct as well, until they developed coyns and began using them in the casting ritual to select the caste of a maturing Droyne Droyne. [[spoiler:Grandfather only realized that he had made the Droyne a TerminallyDependentSociety long after the Last War, and he "fixed" his mistake by giving them the coyns]].
23rd Jun '17 8:58:48 AM Bense
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Added DiffLines:

* PressStartToGameOver: One of the things ''Classic Traveller'' is famous for is that character generation involved making a survival roll at the beginning of each term of service in a career. "Failure to successfully achieve the survival roll results in death; a new character must be generated." This was supposed to be a game balance rule, with careers that provided more benefits being more dangerous. The Scouts had the worst survival roll (7+) because they also automatically got the Pilot skill, had the best chance of gaining the Jack of All Trades skill, and had the best chance of getting a ship at the end of character generation.
7th Jun '17 9:15:16 AM Bense
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There have been ''many'' editions, most of which are available in .pdf format from Imperium Games:

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There have been ''many'' editions, most of which are available in .pdf format from Imperium Games:Far Future Enterprises:



* ''[=MegaTraveller=]'' (1987-92): An update to the original rule system, complete with a controversial {{metaplot}} shift involving the assassination of the Emperor and collapse of the [[TheFederation Imperium]] into civil war, called "The Rebellion". ''[=MegaTraveller=]'' was mostly created by Digest Group Publications[[note]]Producers of the popular ''Travellers' Digest'' magazine for ''Classic Traveller''[[/note]] rather than [=GDW=] itself. Incompatible production methods between the two companies produced a lot of typos in this version. Despite the production problems and the controversial Rebellion it was successful. Digest Group's own supplements to the line, produced under license, are still quite renowned among ''Traveller'' fans for their quality, though rights issues when Digest Group folded mean they have [[KeepCirculatingTheTapes never been reprinted]] by Imperium Games and they aren't likely to be.

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* ''[=MegaTraveller=]'' (1987-92): An update to the original rule system, complete with a controversial {{metaplot}} shift involving the assassination of the Emperor and collapse of the [[TheFederation Imperium]] into civil war, called "The Rebellion". ''[=MegaTraveller=]'' was mostly created by Digest Group Publications[[note]]Producers of the popular ''Travellers' Digest'' magazine for ''Classic Traveller''[[/note]] rather than [=GDW=] itself. Incompatible production methods between the two companies produced a lot of typos in this version. Despite the production problems and the controversial Rebellion it was successful. Digest Group's own supplements to the line, produced under license, are still quite renowned among ''Traveller'' fans for their quality, though rights issues when Digest Group folded in the mid '90s mean they have [[KeepCirculatingTheTapes never been reprinted]] by Imperium Games Far Future Enterprises and they aren't likely to be.
7th Jun '17 8:51:15 AM Bense
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* ''[=MegaTraveller=]'' (1987-92): An update to the original rule system, complete with a controversial {{metaplot}} shift involving the assassination of the Emperor and collapse of the [[TheFederation Imperium]] into civil war, called "The Rebellion". ''[=MegaTraveller=]'' was mostly created by Digest Group Publications[[note]]Producers of the popular ''Travellers' Digest'' magazine for ''Classic Traveller''[[/note]] rather than [=GDW=] itself. Incompatible production methods between the two companies produced a lot of typos in this version. Despite the production problems and the controversial Rebellion it was successful. Digest Group's own supplements to the line, produced under license, are still quite renowned among ''Traveller'' fans for their quality, though they have [[KeepCirculatingTheTapes never been reprinted]].

to:

* ''[=MegaTraveller=]'' (1987-92): An update to the original rule system, complete with a controversial {{metaplot}} shift involving the assassination of the Emperor and collapse of the [[TheFederation Imperium]] into civil war, called "The Rebellion". ''[=MegaTraveller=]'' was mostly created by Digest Group Publications[[note]]Producers of the popular ''Travellers' Digest'' magazine for ''Classic Traveller''[[/note]] rather than [=GDW=] itself. Incompatible production methods between the two companies produced a lot of typos in this version. Despite the production problems and the controversial Rebellion it was successful. Digest Group's own supplements to the line, produced under license, are still quite renowned among ''Traveller'' fans for their quality, though rights issues when Digest Group folded mean they have [[KeepCirculatingTheTapes never been reprinted]].reprinted]] by Imperium Games and they aren't likely to be.
7th Jun '17 8:49:14 AM Bense
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** Players can get a good discount on their starship by taking one that is several decades old. The Darrians in the 1100s still use a few of their high-tech starships left over from before they blew their star up - about three-hundred years old.
** For that matter, one can still find some grubby old ''Siigiizuni'' class (predecessor to the ubiquitous ''Beowulf''s) hanging around some places. These ships were from about the beginning of the Vilani Imperium, but the specs remain on record.

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** Players can get a good discount on their starship by taking one that is several decades old.
**
The Darrians in the 1100s still use a few of their high-tech starships left over from before they blew their star up - about three-hundred years old.
** For that matter, one can still find some grubby old ''Siigiizuni'' class (predecessor to the ubiquitous ''Beowulf''s) hanging around some places. These ships were from about the beginning of the Vilani Imperium, Imperium. The design is around five-thousand years old, but the specs remain on record.
7th Jun '17 8:45:32 AM Bense
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* DyingRace: The Droyne, before [[spoiler:Grandfather saved them by introducing the casting ritual - though he ''caused'' the problem by breeding them into castes in the first place to make them better servitors. It was only ''after'' he let his attention wander(to fight an ultratech war against his rebellious offspring) that he realized he'd made them a TerminallyDependentSociety, and "fixed" it by giving them the ability to select castes on their own rather than wait for his prompting]]. Those Droyne who didn't embrace the caste system ended up degenerating into barely sapient primitives known as Chirpers.

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* DyingRace: The Droyne, before [[spoiler:Grandfather saved them by introducing the casting ritual - though he ''caused'' the problem by breeding them into castes in the first place to make them better servitors. It was only ''after'' he let his attention wander(to fight an ultratech war against his rebellious offspring) that he realized he'd made them a TerminallyDependentSociety, and "fixed" it by giving them the ability to select castes on their own rather than wait for his prompting]]. - see NeglectfulPrecursors below.]] Those Droyne who didn't embrace the caste system ended up degenerating into barely sapient primitives known as Chirpers.


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** The Ancients breed the Dryone into castes [[spoiler: to make them better servitors]], but left them without the ability to select a caste without direction from their masters. After the Ancients wiped themselves out the Droyne almost went extinct as well, until they developed coyns and began using them in the casting ritual to select the caste of a maturing Droyne [[spoiler:Grandfather only realized that he had made the Droyne a TerminallyDependentSociety long after the Last War, and he "fixed" his mistake by giving them the coyns]].
6th Jun '17 9:21:02 PM Kalaong
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* DyingRace: The Droyne, before [[spoiler: Grandfather saved them by introducing]] the casting ritual. Those Droyne who didn't embrace the caste system ended up degenerating into barely sapient primitives known as Chirpers.

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* DyingRace: The Droyne, before [[spoiler: Grandfather [[spoiler:Grandfather saved them by introducing]] introducing the casting ritual.ritual - though he ''caused'' the problem by breeding them into castes in the first place to make them better servitors. It was only ''after'' he let his attention wander(to fight an ultratech war against his rebellious offspring) that he realized he'd made them a TerminallyDependentSociety, and "fixed" it by giving them the ability to select castes on their own rather than wait for his prompting]]. Those Droyne who didn't embrace the caste system ended up degenerating into barely sapient primitives known as Chirpers.



* TimeTravel: Almost averted. Potential for it exists, but few arrangements are made for it in canon. Those who wish to deal with it can cross-reference Gurps: Time Travel and Infinite Worlds. Zhodani are said to have a secret AncientArtifact that sees the future but little is made of that.

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* TimeTravel: Almost averted. Potential for it exists, but few arrangements are made for it in canon. Those who wish to deal with it can cross-reference Gurps: Time Travel and Infinite Worlds. Zhodani are said to have a secret AncientArtifact that sees the future but little is made of that.that [[spoiler:other than it being the reason they're obsessed with sending exploratory fleets towards the Galactic Core; they have a "map" that not only charts habitable worlds and Ancient sites on a straight line from their homeworld to the Core, but is apparently a vague future record of ''those exact journeys''. This StableTimeLoop enables these otherwise-incredibly-risky journeys to be ''extremely'' profitable; in one case, the "map" showed massive space battles, and by sending heavily armed warships on that particular journey, it was an unmitigated success]].
22nd May '17 6:49:23 AM Bense
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Added DiffLines:

** The Darrians were given an Eden-like world where the only serious challenge would be overpopulation. To their credit they eventually created a civilization that didn't decline into cannibalistic, genocidal warfare - after hundreds of cycles of rapid overpopulation and warfare that lasted for a hundred thousand years after the Ancients had exterminated themselves in their own genocidal war.
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