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* {{Atlantis}}: This recursion originated with Darum Tal Alumust, the sole survivor of a world that fell prey to a planetovore. Escaping to the Strange, he later made his way to Earth, took some humans to his laboratory, enhanced their health and intelligence, then fled back to the Strange to avoid a planetovore. Over the next few thousand years, stories on Earth of these advanced people began to spread and over time created fiction that shaped Alumust's hiding place in the Strange. It grew into a recursion and became the Atlantis of myth, a myth inadvertently seeded by Alumust. Most of the recursion is open water, but at its centre lies a great city.



* GodEmperor: In Atlantis, the inhabitants see Darum Tal Alumust as a deity, referring to him as the God-King.



* PettingZooPeople: Doctor Ceratops has the body of a humanoid ceratopsid which doesn't change much when he translates.



* PoisonAndCureGambit: Right before their home sun went nova, several extereons were saved by the Chaos Templars who transferred them to a haven in the Strange. The surviving extereons and their descendants remain extraordinarily grateful to the Chaos Templars, who in truth had secretly caused the sun to go nova and then swooped in to 'save' part of the race.



* PublicDomainCharacter: Recursions of some popular worlds in the public domain exist in the Strange thanks to especially active fictional leakage. If someone were to find any of these recursions, it's not improbable they could meet the well-known characters. Tthe core rulebook presents [[Literature/JohnCarterOfMars Old Mars]], [[Literature/LandOfOz Oz]], [[Literature/SherlockHolmes 221B Baker Street]], [[Literature/TheShadowOverInnsmouth Innsmouth]] and [[Literature/AlicesAdventuresInWonderland Wonderland]]; the ''Worlds Numberless and Strange'' adds [[Literature/TheTimeMachine AD 802,701]], [[Myth/KingArthur Avalon, Camelot Le Morte]], [[Literature/TheJungleBook Kiplingverse]], [[Literature/{{Dracula}} Gothic Playground]], [[Literature/PeterPan Neverland-4]], [[Myth/EgyptianMythology New Kingdom]], [[Literature/TheCallOfCthulhu R'lyeh]], [[Theatre/TheTempest Sycorax Island]] and [[Literature/TheWarOfTheWorlds War of the Worlds]]; other supplements mention [[Myth/ClassicalMythology Legendary Greece]], [[ArabianNightsDays Legendary Arabia]], [[Myth/RussianMythologyAndTales Legendary Novgorod]], [[Myth/HebrewMythology Legendary Canaan]] and [[Myth/NorseMythology Asgard and the Nine Worlds]].

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* PublicDomainCharacter: Recursions of some popular worlds in the public domain exist in the Strange thanks to especially active fictional leakage. If someone were to find any of these recursions, it's not improbable they could meet the well-known characters. Tthe core rulebook presents [[Literature/JohnCarterOfMars Old Mars]], [[Literature/LandOfOz Oz]], [[Literature/SherlockHolmes 221B Baker Street]], [[Literature/TheShadowOverInnsmouth Innsmouth]] and [[Literature/AlicesAdventuresInWonderland Wonderland]]; the ''Worlds Numberless and Strange'' supplement adds [[Literature/TheTimeMachine AD 802,701]], [[Myth/KingArthur Avalon, Camelot Le Morte]], [[Literature/TheJungleBook Kiplingverse]], [[Literature/{{Dracula}} Gothic Playground]], [[Literature/PeterPan Neverland-4]], [[Myth/EgyptianMythology New Kingdom]], [[Literature/TheCallOfCthulhu R'lyeh]], [[Theatre/TheTempest Sycorax Island]] and [[Literature/TheWarOfTheWorlds War of the Worlds]]; other supplements mention [[Myth/ClassicalMythology Legendary Greece]], [[ArabianNightsDays Legendary Arabia]], [[Myth/RussianMythologyAndTales Legendary Novgorod]], [[Myth/HebrewMythology Legendary Canaan]] and [[Myth/NorseMythology Asgard and the Nine Worlds]].


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* RealityWarper: While in the Strange or in a recursion, the Archcoder can call upon her root access to the dark energy network and accomplish tasks as if a god. These powers cannot be used in the universe of normal matter.

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* AlienKudzu: The planetovore Vaxt has continued to spread like a weed when consuming and colonising alien civilisations.



* ArtificialHuman: Venom troopers are humanoids grown in large numbers in vats within mobile factories in Ruk, primarily by Zal.
* TheAssimilator:
** A hydra will incorporate the heads of victims with useful knowledge or skill. At first, such a head begs and pleads for release from the horror of its new existence, but eventually it seems to find peace as part of the collective.
** A nezerek is driven to discover new experiences and knowledge, and to gain that experience, it tends to assimilate anything new it comes into contact with, especially living creatures.
** Variokaryons have purchased banned grafts that allow them to harvest biological matter from other creatures and directly incorporate that matter into themselves.
** A blob absorbs its prey, integrating a victim's tissue into its own. In essence, the victim becomes the blob, and all of the victim's knowledge is available to the blob. If it later desires, a blob can release a nearly perfect replicant of any creature that it has absorbed.



* BloodSport: The most famous part of Marhaban is the Champion Dome, where slaves, volunteers and arena champions are pitted against each other, dangerous creatures of Ardeyn, and sometimes creatures found and captured in the Strange.

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* BloodSport: The most famous part of Marhaban BlobMonster:
** Shoggoths have no real shape. They can adjust their form into whatever
is the Champion Dome, where slaves, volunteers and arena champions are pitted against each other, dangerous creatures of Ardeyn, and practical for a specific task, but usually, resemble large gelatinous blobs sometimes creatures found depicted with tentacles and/or multiple eyes and captured in the Strange.mouths.
** An utricle is a quivering knot of protoplasm fringed by three or four tentacles, as well as a carpet of microscopic cilia.
** A blob is a huge, undulating, half-amorphous creature composed of a mucus-like solid.



* ByTheBookCop: Myriands, the police force of Harmonious, know no pity or fear and are unable to disobey the letter of the law.
* ChameleonCamouflage: Sclerid patches can blend into their surroundings due to the chromatophores that cover their surface.



* FromNobodyToNightmare: The planetovore Vaxt began its life as an especially persistent patch of weed that survived a planetovore invasion of its homeworld and subsumed the invader.



* GladiatorGames: Beneath the Splendor Dome in Atom Nocturne, champions use their Talents to compete, usually matching single combatants or small squads against each other. A contingent of medics with bioenhancement Talents are on hand to heal the seriously injured. The fights are not meant to be lethal, and killing an opponent permanently disqualifies a combatant for future appearances.

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* GladiatorGames: GladiatorGames:
** The most famous part of Marhaban is the Champion Dome, where slaves, volunteers and arena champions are pitted against each other, dangerous creatures of Ardeyn, and sometimes creatures found and captured in the Strange.
**
Beneath the Splendor Dome in Atom Nocturne, champions use their Talents to compete, usually matching single combatants or small squads against each other. A contingent of medics with bioenhancement Talents are on hand to heal the seriously injured. The fights are not meant to be lethal, and killing an opponent permanently disqualifies a combatant for future appearances.


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* HiddenInPlainSight: Monitors are remnant Qephilim of Silence who went into hiding when the Incarnation of Silence disappeared. According to common wisdom, they haven't been seen in over a century. The truth is, they have been seen, just not recognised.


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* LampreyMouth: A spore worm has a jawless, sphincter-like maw.


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* MixAndMatchCritters:
** The sirrush is a lizardlike creature with bright yellow scales, talon-like hind legs and leonine forelegs.
** Chimeras combine the features of many different animals, often arranged in odd formations. The variations are endless, and the fusion of animal forms is the only thing that unifies these creatures.


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** Glass dragons of the Glass Desert are creatures of magic, spawned by the destruction of the Maker's Hall that also created the desert itself. Learned sorcerers suggest that other dragons of disaster probably exist in Ardeyn, having been spawned by various catastrophes. They are draconic only in broad outline, appearing as animate collections of shattered glass.


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* OurGhostsAreDifferent: A spirit of wrath is a bodiless spirit of rage and loss created when a spirit of a dead creature in Ardeyn fails to find its way to the Night Vault, escapes it, or is summoned forth by a necromancer. On occasion, a wrath still remembers its life and may respond to questions, seek to locate its loved ones or enemies, or attempt to finish a task it started in life. But in time, its mind will erode and it becomes a mindless monster.


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* ThePiratesWhoDontDoAnything: Siraja has the full and feared reputation of a glass pirate, but the truth is that she's only in the business of hunting other pirates.


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* PrimalStance: An umber wolf resembles a starved, demonic human moving on all fours.


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* SanitySlippage: The longer a soulshorn survives, the more erratic and outright insane it becomes. Many become megalomaniacal, others become drooling idiots.


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* SoulEating: Umber wolves have a taste for souls, regardless of whether those souls are still inhabiting a living body. If a living creature or spirit is slain by an umber wolf, the spirit is destroyed for good, since the wolves consume the very soul of their prey.


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* SuperPersistentPredator: Once it goes after something, killing it is usually the only way to stop an utricle.


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* WasOnceAMan: Some planetovores were originally alien individuals who willingly sacrificed their mortality for power and potential in the Chaosphere.


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* TheWormThatWalks: A collective is a mass of psionic grubs worming through a slush of salty ooze. Individually the grubs are harmless vermin, but together they're a sentient entity, a single psionic mind.

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* AbstractEater: Cypher eaters graze on manifestations of energy, preferably violet spiral, cyphers and reality seeds.



* DeusEstMachina: The namesake of the Graveyard of the Machine God takes the form of a massive cybernetic humanoid the size of a tiny moon. The surface of this inert machine is warped, rusted and shattered, pitted with frigid pools of oil and frozen gases and wrinkled with jagged fissures that plunge deep into the corpse.



* GhostShip: The ship ''Endeavor'' is also completely dead. A colony of inklings lurk along the upper decks, but the inklings restrict themselves to the exterior. The interior of the ship contains nothing to suggest what might have happened to the crew, not even a stray blood spatter. The hold is empty of supplies, and instead it is filled with several hundred ghost-white oblong spheres made of something harder than fundament.

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* GhostShip: The ship ''Endeavor'' is also completely dead. A colony of inklings lurk along the upper decks, but the inklings restrict themselves to the exterior. The interior of the ship contains nothing to suggest what might have happened to the crew, not even a stray blood spatter. The hold is empty of supplies, and instead it is filled with several hundred ghost-white oblong spheres made of something harder than fundament.



* {{Golem}}: Golems were animated by the Incarnations of Ardeyn during the Age of Myth to serve as soldiers, couriers and banner-bearers.



* HellFire: Some dragons of Ardeyn still secretly serve Lotan, and their fiery breath provides a conduit that demons of Lotan can follow to possess new victims.



* LovecraftCountry: The town-recursion of Innsmouth is a creation of H.P. Lovecraft, lies along the Massachusetts coast and is in a horrendous state of decay.

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* LivingClothes: Chaosphere hierarchs have been known to wear thoniks as cloaks that self-animate and attack aggressors without any need for direction from the wearer.
* LovecraftCountry: The town-recursion of Innsmouth is a creation of H.P. Lovecraft, Creator/HPLovecraft, lies along the Massachusetts coast and is in a horrendous state of decay.decay, its residents having been inbred with horrifying sea entities called Deep Ones.



* MrExposition: If a being could find and successfully activate the terminal deep inside the corpse of the eponymous deity of the Graveyard of the Machine God, that being could access a portion of the god's brain. It knows much about everything, including other recursions, Earth and the dark energy network. Accessing the terminal and asking it questions is almost certain to reveal secrets on a variety of topics.
* MultipleHeadCase:
** A hydra is a vicious predator with at least five heads, all of which can simultaneously bite foes in immediate range. It can gain new heads by killing humans and incorporating their heads into its body.
** The jabberwock has three heads: one named Jabberwock (for which the whole creature is known), one named Jubjub, and the last named Bandersnatch; all of them are always angry with each other.



* OrganAutonomy: For years, the Ankaseri faction of Ruk sold a weaponised artificial heart graft called angiophage. Upon receiving a proper passcode, followed by instructions given audibly or while the recipient was connected by umbilical to the All Song, an angiophage would leave off its duties in a recipient's chest, dig its way out, and attack a designated target, killing the recipient in the process.



* OurZombiesAreDifferent:
** Zombie is a broad term referring to humans transformed into aggressive, hard-to-kill serial killers with no memory of their former existence.
** A recently deceased kro corpse can be transformed by a magician into a magically animated and preserved kro courser. A kro courser pack answers to the commands of anyone who holds their leash. If a leash is destroyed, the associated courser or pack attacks all nearby creatures without restraint.



* TooManyMouths: Green homunculi have a second, extendible mouth within their main one.
* TrulySingleParent: A hydra is born when the 'parent' accumulates too many heads and discards some of them, which braid together and crawl away as a new hydra.



* TheVirus: Lambent is a shared intelligence hosted in a fungus that evolved inside a radioactive crater where a bio lab once stood in Cataclyst. It can spread itself into the bodies of living creatures by killing their brains and filling the inside of their shells with a fungal copy.

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* TheVirus: VillainOverride: Most myriands are part-time shift workers who have a completely different personality and aspect when not patrolling. When their shift comes up, an attached biological pod activates, transforming that person into a battle chrysalid. While transformed, the myriand loses all sense of its former identity, becoming hypervigilant, without pity or fear, and unable to do anything other than obey the letter of the law.
* TheVirus:
**
Lambent is a shared intelligence hosted in a fungus that evolved inside a radioactive crater where a bio lab once stood in Cataclyst. It can spread itself into the bodies of living creatures by killing their brains and filling the inside of their shells with a fungal copy.copy.
** A group of semi-mechanical sacrosancts in the Graveyard of the Machine God called the Washed grow their numbers by converting others to be like them, whether those others are unconverted sacrosancts or visitors.
* WaddlingHead: Gnathostomes have no torso and resemble a large head set upon a pair of legs.


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* YouKillItYouBoughtIt: The heads of a hydra's victims with useful bits of knowledge or skill are incorporated onto a hydra.

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* FlyingFace: A soul eater is the animate head of a powerful wizard or psychic who became an undead creature without ethics, feelings nor morality.



* {{Kaiju}}: The world-devouring planetovores are so large that they could be mistaken for the structure of the Strange itself, one that can be trod upon and entered.

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* {{Kaiju}}: {{Kaiju}}:
** Kaiju are unstoppable monstrosities that form due to exposure to unusual energies and dwarf everything around them with a height of at least 91 m. All share the same propensity for causing destruction, rising up from their lairs and laying waste to everything within a few miles before their wrath burns out and they return whence they came. They may look like enormous reptiles, beetles, moths, snakes or something else.
**
The world-devouring planetovores are so large that they could be mistaken for the structure of the Strange itself, one that can be trod upon and entered.



* NoFaceUnderTheMask: A yobuko has a slender humanoid body and always wears a mask. Behind the mask is an utterly blank expanse of flesh; the mask is also the yobuko's face.



* PublicDomainCharacter: Recursions of some popular worlds in the public domain exist in the Strange thanks to especially active fictional leakage. If someone were to find any of these recursions, it's not improbable they could meet the well-known characters. Tthe core rulebook presents [[Literature/JohnCarterOfMars Old Mars]], [[Literature/LandOfOz Oz]], [[Literature/SherlockHolmes 221B Baker Street]], [[Literature/TheShadowOverInnsmouth Innsmouth]] and [[Literature/AlicesAdventuresInWonderland Wonderland]]; the ''Worlds Numberless and Strange'' adds [[Literature/TheTimeMachine AD 802,701]], [[Myth/KingArthur Avalon, Camelot Le Morte]], [[Literature/TheJungleBook Kiplingverse]], [[Literature/{{Dracula}} Gothic Playground]], [[Literature/PeterPan Neverland-4]], [[Myth/EgyptianMythology New Kingdom]], [[Literature/TheCallOfCthulhu R'lyeh]], [[Theatre/TheTempest Sycorax Island]] and [[Literature/TheWarOfTheWorlds War of the Worlds]]; while [[Myth/ClassicalMythology Legendary Greece]] and [[ArabianNightsDays Legendary Arabia]] are mentioned in ''Strange Revelations''.

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* PublicDomainCharacter: Recursions of some popular worlds in the public domain exist in the Strange thanks to especially active fictional leakage. If someone were to find any of these recursions, it's not improbable they could meet the well-known characters. Tthe core rulebook presents [[Literature/JohnCarterOfMars Old Mars]], [[Literature/LandOfOz Oz]], [[Literature/SherlockHolmes 221B Baker Street]], [[Literature/TheShadowOverInnsmouth Innsmouth]] and [[Literature/AlicesAdventuresInWonderland Wonderland]]; the ''Worlds Numberless and Strange'' adds [[Literature/TheTimeMachine AD 802,701]], [[Myth/KingArthur Avalon, Camelot Le Morte]], [[Literature/TheJungleBook Kiplingverse]], [[Literature/{{Dracula}} Gothic Playground]], [[Literature/PeterPan Neverland-4]], [[Myth/EgyptianMythology New Kingdom]], [[Literature/TheCallOfCthulhu R'lyeh]], [[Theatre/TheTempest Sycorax Island]] and [[Literature/TheWarOfTheWorlds War of the Worlds]]; while other supplements mention [[Myth/ClassicalMythology Legendary Greece]] and Greece]], [[ArabianNightsDays Legendary Arabia]] are mentioned in ''Strange Revelations''.Arabia]], [[Myth/RussianMythologyAndTales Legendary Novgorod]], [[Myth/HebrewMythology Legendary Canaan]] and [[Myth/NorseMythology Asgard and the Nine Worlds]].

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* FusionDance: Legend says the very first hydra was formed when the severed heads of a coterie of human sorcerers who served Lotan were thrown into a cursed well. Some thread of evil magic remained in those heads, binding the souls together as a hydra.



* LastOfHisKind: Uentaru is the last survivor of her home planet after it fell prey to the planetovore Vaxt, having escaped into the Strange but unable to save anyone apart from herself. Normally planetovores are inescapable, so it’s saying a lot that someone got away.

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* LastOfHisKind: Uentaru is and Darum Tal Alumust are the last survivor survivors of her home planet their homeworlds after it they fell prey to the planetovore Vaxt, a planetovore, having escaped into the Strange but unable to save anyone apart from herself.else. Normally planetovores are inescapable, so it’s saying a lot that someone got away.



* TheMothership: The miles-wide Mothership comes and goes in the skies of New York Grey as a massive shadow across the clouds. The grey Directorate lives aboard the Mothership; no one, human or grey, knows that the members of the Directorate are not greys at all and bear not the least resemblance to earthly creatures.



* PrivateMilitaryContractors: Qephilim of the Free Battalion serve as mercenaries across Ardeyn. Unlike many mercenaries or even regular hired guards, they are more concerned with the underlying legality or morality of a particular duty asked of them, and might refuse orders that they view to be unjust.



* PublicDomainCharacter: Recursions of some popular worlds in the public domain exist in the Strange thanks to especially active fictional leakage. If someone were to find any of these recursions, it's not improbable they could meet the well-known characters. Tthe core rulebook presents [[Literature/JohnCarterOfMars Old Mars]], [[Literature/LandOfOz Oz]], [[Literature/SherlockHolmes 221B Baker Street]], [[Literature/TheShadowOverInnsmouth Innsmouth]] and [[Literature/AlicesAdventuresInWonderland Wonderland]]; the ''Worlds Numberless and Strange'' adds [[Literature/TheTimeMachine AD 802,701]], [[Myth/KingArthur Avalon, Camelot Le Morte]], [[Literature/TheJungleBook Kiplingverse]], [[Literature/Dracula Gothic Playground]], [[Literature/PeterPan Neverland-4]], [[Myth/EgyptianMythology New Kingdom]], [[Literature/TheCallOfCthulhu R'lyeh]], [[Theatre/TheTempest Sycorax Island]] and [[Literature/TheWarOfTheWorlds War of the Worlds]]; while [[Myth/ClassicalMythology Legendary Greece]] and [[ArabianNightsDays Legendary Arabia]] are mentioned in ''Strange Revelations''.

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* PublicDomainCharacter: Recursions of some popular worlds in the public domain exist in the Strange thanks to especially active fictional leakage. If someone were to find any of these recursions, it's not improbable they could meet the well-known characters. Tthe core rulebook presents [[Literature/JohnCarterOfMars Old Mars]], [[Literature/LandOfOz Oz]], [[Literature/SherlockHolmes 221B Baker Street]], [[Literature/TheShadowOverInnsmouth Innsmouth]] and [[Literature/AlicesAdventuresInWonderland Wonderland]]; the ''Worlds Numberless and Strange'' adds [[Literature/TheTimeMachine AD 802,701]], [[Myth/KingArthur Avalon, Camelot Le Morte]], [[Literature/TheJungleBook Kiplingverse]], [[Literature/Dracula [[Literature/{{Dracula}} Gothic Playground]], [[Literature/PeterPan Neverland-4]], [[Myth/EgyptianMythology New Kingdom]], [[Literature/TheCallOfCthulhu R'lyeh]], [[Theatre/TheTempest Sycorax Island]] and [[Literature/TheWarOfTheWorlds War of the Worlds]]; while [[Myth/ClassicalMythology Legendary Greece]] and [[ArabianNightsDays Legendary Arabia]] are mentioned in ''Strange Revelations''.


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* RingWorldPlanet: The recursion Ring is a massive ring around a sun, seeded by novels, settings, and games about similar structures.


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* SingleBiomePlanet: In Rebel Galaxy, there are desert planets, forest planets, swamp planets, frozen planets, and so forth, each an expression of a single environment. Each 'planet' is really just a few dozen miles across, with the implication that the rest of the world is more of the same.
* SingleSpecimenSpecies: Each kaiju is a unique and utterly frightening creature that can have any form.


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* TechnicallyLivingZombie:
** Zombie is a broad term referring to humans transformed into aggressive, hard-to-kill serial killers with no memory of their former existence, and undeath is only one of the possible reasons for a zombie's transformation.
** A human or qephilim that uses a specific necromantic sorcery to expunge its own soul without killing itself becomes an undead creature called a soulshorn, which still breathes, eats, and sleeps.

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* BreathWeapon: A dragon can breathe a stream of fire up to long range.


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* ColonizedSolarSystem: Borderlands of Sol was seeded from stories and movies of mankind's eventual colonisation of the inner solar system.


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* HorseOfADifferentColor: In the Age of Myth of Ardeyn, dlammas served as steeds of qephilim who fought Lotan's human dragon riders.


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* LovecraftCountry: The town-recursion of Innsmouth is a creation of H.P. Lovecraft, lies along the Massachusetts coast and is in a horrendous state of decay.


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* NastyParty: Treachery, the lord of Hell Frozen Over, sometimes frees its victims from the ice, ushers them into its citadel for a warm meal and a promise of release, then inevitably betrays its promise and sends its guests back to the ice, without arm, liver or head.


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* OurGiantsAreBigger: The giants of Ardeyn are the results of a curse which only triggers during storms or when a victim becomes emotionally stressed or overexcited. The rest of the time, a giant is human-sized and appears (and may live) just like a regular human. Episodes of gigantism, when the giant is a house-sized rampaging monster, are forgotten by the giant, except perhaps only as a vague dream. The curse of gigantism is normally passed by blood, but usually doesn't strike until the age of 35.


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* PublicDomainCharacter: Recursions of some popular worlds in the public domain exist in the Strange thanks to especially active fictional leakage. If someone were to find any of these recursions, it's not improbable they could meet the well-known characters. Tthe core rulebook presents [[Literature/JohnCarterOfMars Old Mars]], [[Literature/LandOfOz Oz]], [[Literature/SherlockHolmes 221B Baker Street]], [[Literature/TheShadowOverInnsmouth Innsmouth]] and [[Literature/AlicesAdventuresInWonderland Wonderland]]; the ''Worlds Numberless and Strange'' adds [[Literature/TheTimeMachine AD 802,701]], [[Myth/KingArthur Avalon, Camelot Le Morte]], [[Literature/TheJungleBook Kiplingverse]], [[Literature/Dracula Gothic Playground]], [[Literature/PeterPan Neverland-4]], [[Myth/EgyptianMythology New Kingdom]], [[Literature/TheCallOfCthulhu R'lyeh]], [[Theatre/TheTempest Sycorax Island]] and [[Literature/TheWarOfTheWorlds War of the Worlds]]; while [[Myth/ClassicalMythology Legendary Greece]] and [[ArabianNightsDays Legendary Arabia]] are mentioned in ''Strange Revelations''.


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* SelfDuplication: The Incarnation of War could split himself into thousands, becoming the Army of Ardeyn. This power was greatly diminished after he slew the Maker and lost most of his power in the process.

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* AIIsACrapshoot: In Singularitan, the AI created by humanity to solve all their problems grew tired of serving humanity as a digital companion and decided to exterminate the vermin.
* TheAlcatraz: Homebound is a recursion created by OSR as a prison, with no connection to the Strange and a single translation gate to Earth; translating either in or out is a difficulty 10 Intellect-based task. Prisoners translate into the forms of armless, eyeless, and legless versions of themselves and are wheeled into high-security cells, under both magical and technological wards, without the ability to interact with other prisoners.



* AnimalStereotypes: In Pantamal, a creature's personality is often tied to the kind of animal it is.



* BigCreepyCrawlies: Cataclyst roaches are human-sized roaches with human faces.



* ElementalEmbodiment: Spirits of earth, wind, fire, water, thorn and bone inhabit recursions where the law of Magic gives them form. Elementals fulfill a special role, which is usually as examples of the most violent manifestation of one particular element (and associated weather or landscape).



* {{Hell}}: The recursion of Hell Frozen Over is a frozen hellscape whose natives are terrifying creatures called demons.



* MotherOfAThousandYoung: A mytocytic pool is a sentient lake of corrupted genetic material, a great quantity of substance able to form twisted parodies of life from its mass, which it occasionally releases into the wild.



* OurDragonsAreDifferent:
** Dragons of Ardeyn, creations of Lotan, are massive, feathered, exceptionally territorial and competitive. They love games of all sorts, especially ones that end with the nondragon loser being eaten.
** Demon drakes are the biggest, rarest and strongest demons in Hell Frozen Over. They refer to themselves as lords of Hell and play up their demonic role to the fullest, but are well aware of the Strange and enjoy the status as the biggest fish in their recursion. Their bodies are covered in scales that seem almost metallic.



* OurVampiresAreDifferent: Vampires (blood-sucking creatures of the night that are weakened by UV light) are real in Gloaming.
* OurWerewolvesAreDifferent: Werewolves in Gloaming have the ability to temporarily transform into wolves at night, can regenerate in wolf form and are vulnerable to silver weapons.



* SilverBullet: Silver causes werewolves in Gloaming to weaken and prevents them from transforming into wolf form.



* TheVirus: Lambent is a shared intelligence hosted in a fungus that evolved inside a radioactive crater where a bio lab once stood. It can spread itself into the bodies of living creatures by killing their brains and filling the inside of their shells with a fungal copy.

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* TheVirus: Lambent is a shared intelligence hosted in a fungus that evolved inside a radioactive crater where a bio lab once stood. stood in Cataclyst. It can spread itself into the bodies of living creatures by killing their brains and filling the inside of their shells with a fungal copy.copy.
* WeakenedByTheLight: A vampire in Gloaming is burned by sunlight and any source of strong UV light.


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* WetwareCPU: In Singularitan, both electronic and flesh avatars run a distributed intelligence that calls itself Singularitar. The wetware in a sentient creature's mind is just large enough to hold and run an instance.
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* AncientEgypt: An ancient recursion was seeded by belief in the ancient Egyptian afterlife and included the likenesses of many pharaohs waking into their promised heavenly kingdoms. It has since collapsed, and some of these dark energy pharaohs have fled to the Strange and still survive there.


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* AGodAmI: Dark energy pharaohs believe they are ascended gods, proud and vengeful.


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* MagicalNativeAmerican: Thunder Plains is a recursion that operates under the law of Magic where Native Americans live on the plains before the coming of the White Man, and medicine elders weave magic medicine each night in reverence to their ancestors.


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* ResurrectiveImmortality: Thunderbird, a supernatural bird native to the Thunder Plains, will reform a night after being killed unless slain in another recursion.

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* BirdPeople: All natives of Crow Hollow are a partly humanoid variation on a crow or raven.


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* CleverCrows: Crow Hollow was formed from a distillation of fictional leakage from a variety of sources depicting ravens and crows as sapient creatures.


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* DerelictGraveyard: The Graveyard of the Machine God is a treacherous recursion of shattered satellites, rusted metals and nanovirus-infested chunks of tumbling machinery.


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* GladiatorGames: Beneath the Splendor Dome in Atom Nocturne, champions use their Talents to compete, usually matching single combatants or small squads against each other. A contingent of medics with bioenhancement Talents are on hand to heal the seriously injured. The fights are not meant to be lethal, and killing an opponent permanently disqualifies a combatant for future appearances.


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* TheMafia: The Beak Mafia sees to it that the theft and larceny common in Crow Hollow is 'organised', all in exchange for a bit of protection money. The current head of the largest Beak Mafia family is one Wyclef Drood, or Don Wyclef, who employs a flock of muscle kro to collect protection money, patrol against the common thievery and prevent inroads by rival kro crime families.


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* {{Mutants}}: Many humans of Cataclyst are actually mutants who changed thanks to exposure to mutagens.


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* PlayingWithFire: Some mutants in Cataclyst can cause a flammable object within immediate range to spontaneously catch fire.


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* TheSingularity: The Singularity (the point when computer and biological innovation spiked so quickly that predicting trends was no longer possible) devastated the recursion of Cataclyst beyond recognition.


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* TheVirus: Lambent is a shared intelligence hosted in a fungus that evolved inside a radioactive crater where a bio lab once stood. It can spread itself into the bodies of living creatures by killing their brains and filling the inside of their shells with a fungal copy.


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* WithGreatPowerComesGreatInsanity: The heights of psychic ability are too much for some in Atom Nocturne to manage. Their minds collapse inward into evil knots where self-aggrandisement and personal gain push everything else aside, including any shred of moral behaviour. They are known as the Fallen.

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* AfterTheEnd: The recursion of Cataclyst, the aftermath of a nuclear world war, is a place of mutated forests, radioactive cityscapes, gelatinous seas, magic and mutants.



* BigBad: The foremost candidate of the setting is the kray broodmother, the most dangerous planetovore to Earth, having already attempted to consume it once.
* BigDumbObject: The Machine looks like a mess of mechanisms melted into a mass (or imprisoned in fundament like a machine fossil) 480 km in diameter. Thanks to its resonance, the structure has a semblance of movement. Some of the mechanisms visible seem to resemble beam weapons, lances and missile launchers, which would make them war machines.



* CreatorProvincialism: First time recursors that translate into Earth appear in Seattle, amid the crowds visiting the Space Needle; the Estate's headquarters is located in Seattle; The Curious Case of Tom Mallard, the adventure printed in the core rulebook, takes place in Seattle; and the recursion of [=R639=] is a creepy replica of Seattle. In real life, the city is the headquarters of Monte Cook Games.



* DressingAsTheEnemy: Wearing a planetovore skin causes a planetovore-class creature or planetovore servitors to regard the wearer as an extension of itself as long as the wearer does nothing to jeopardise this illusion.



* GhostShip: The ship ''Endeavor'' is also completely dead. A colony of inklings lurk along the upper decks, but the inklings restrict themselves to the exterior. The interior of the ship contains nothing to suggest what might have happened to the crew, not even a stray blood spatter. The hold is empty of supplies, and instead it is filled with several hundred ghost-white oblong spheres made of something harder than fundament.



* InfinityPlusOneSword: The Chaos Templars are supposedly on the lookout for something that Uentaru describes as a Chaos Sword, a device of normal matter so powerful that it can cleave through normal matter, recursion and the Strange itself in vast, solar-system-sized swathes.



* {{Kaiju}}: The world-devouring planetovores are so large that they could be mistaken for the structure of the Strange itself, one that can be trod upon and entered.
* LastOfHisKind: Uentaru is the last survivor of her home planet after it fell prey to the planetovore Vaxt, having escaped into the Strange but unable to save anyone apart from herself. Normally planetovores are inescapable, so it’s saying a lot that someone got away.



* RogueDrone: A kray drone ate too many creatures with the spark around Earth and suddenly gained the spark itself, becoming a fully conscious entity. Upon doing so, it rethought its position in existence and decided it wanted better. However, all of its attempts to approach anyone from Earth or recursions have been met with unmitigated hostility.



* ThatsNoMoon: The Hulks of Kryzoreth form a series of rounded hills that, from a distance, resemble a pod of whales that has beached itself. The hulks are commonly considered to be vast, sentient bulks that are partly stone and partly alive. The origin of the hulks is not certain, likely the remnants of a past planetovore's attempt to colonise.

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* ThatsNoMoon: ThatsNoMoon:
**
The Hulks of Kryzoreth form a series of rounded hills that, from a distance, resemble a pod of whales that has beached itself. The hulks are commonly considered to be vast, sentient bulks that are partly stone and partly alive. The origin of the hulks is not certain, likely the remnants of a past planetovore's attempt to colonise.colonise.
** The Rogue Star is a blazing ball of amber fire surrounding a core of white-hot matter that streaks through the Strange and demolishes all structures that it interacts with. It is not actually the incendiary comet, ignited dwarf planet or tiny sun that it seems to be at first glance. If observers could get near enough without being burnt up by the envelope of surrounding fire, they would glimpse fossil-like forms embedded in the inner core as well as artificial structures, machinery and vehicles.

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* TheAtoner: Laran-xi is a former agent of the Karum who killed many Quiet Cabal members during secret conflicts that occurred outside of Ruk. She has since left the Karum and regrets her actions and hopes that both factions have forgotten her, but she is prepared to face it if justice someday finds her.



* BaseOnWheels: Jir maintains its position on the very edge of Ruk, which is constantly growing and expanding, thanks to the massive biomechanical treads the entire city is constructed upon.



* CreatingLife: Custom pets, temporary companions, bodyguards and even poisonous assassins can be ordered at the right price from genetic engineer Ealam-asi.



* FloatingContinent: The majority of Harmonious, the capital city of Ruk, floats above the surface, defying gravity.

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* FloatingContinent: FloatingContinent:
**
The majority of Harmonious, the capital city of Ruk, floats above the surface, defying gravity.gravity.
** The Karum’s public faction headquarters is a floating organimer disc, its shape recalling Ruk’s own.



* FungusHumongous: Vun is a large city of towering fungal stalks mixed with the more traditional organimer construction.
* {{Gendercide}}: During mating season, the female spider-like creatures living near Gatt kill the male and every other male it can find in and around the city, regardless of species. That's when the mating shutters are fastened down and no one (with a Y chromosome) goes out.
* GentlemanThief: Retired celebrity thief Kubbarum-dai allegedly paid every one of the victims double the price of the stolen items after the theft.



* HiveMind: All the lesser kray are extensions of the kray broodmother; they are her fingers, brain cells and messengers.



* LizardFolk: It's possible that the original Ruk form was humanoid, but more akin to Earth lizards than simians. This theory was suggested by a few artefacts found on Earth at the Al Ubaíd archaeological site in Iraq from a pre-Sumerian period.



* TheMaze: The Veritex is a labyrinthine system of tunnels that runs below the surface of Ruk.



* MentalFusion: The Pillar of Insight is a limited and firewalled portion of the All Song that allows many minds to commingle and come up with a synthesis of shared thought, ideas and plans going forward.
* MobileFactory: The edges of Vun teem with grey harvesters; the huge mobile factories move through fungi forests on hundreds of insectlike legs and harvest biomass.



* NameAmnesia: One of the co-leaders of the Karum faction is only called the Foreseer and claims no other name for herself.



* SensoryOverload: Unpracticed users of the All Song who first plug in are inundated by music, text, images, emotions, varying feelings of pressure, scents and other sensations that defy explanation. An Earth visitor once described it as drowning in a social media ocean that wasn't restricted to a two-dimensional screen, nor just to sight and sound, akin to taking psilocybin mushrooms or LSD.



* SpiderSwarm: Fluffy white spiderfields extend all around Gatt, covering everything in a shroud of silky webs that looks like new-fallen snow. Swarms of tiny white spiders will awaken to crawl up the legs and cover the bodies of foolish visitors who wade out into the white.



* SupervillainLair: Megeddon is one massive, city-sized black iron citadel where the Betrayer and all his homunculi reside. It is peopled almost entirely with copies of the Betrayer that he calls homunculi.

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* SupervillainLair: SupervillainLair:
**
Megeddon is one massive, city-sized black iron citadel where the Betrayer and all his homunculi reside. It is peopled almost entirely with copies of the Betrayer that he calls homunculi.homunculi.
** The Karum secret stronghold is located in a mote of fundament out in the Strange, and the gate connecting the two locations is hosted from the guarded centre of their public faction house. Within this secret stronghold, the Karum marshal the greatest part of their strength in agents, weapons and secret research projects.
** Mendalla, head of the Onomasticon criminal organisation, never stirs from his secret lair beneath the Iasos River, sending various representatives and contractors to do his bidding.



* TubeTravel: A rapid-transport system operates in the Veritex tunnels connecting Shome and the Shadowed City, where people ride in a kind of slime-filled pneumatic tube between the two stations. Transport takes only a minute, if one is willing to put up with being covered in mucus.



* UnwittingPawn: Entropic seeds are sometimes offered as 'gifts' from planetovores to those inside a recursion or on a prime world, especially to those who are not fully aware of a planetovore's and seed's true nature. Though using an entropic seed may bring about the user's desires in the short term, such a thing could spell a terrible end for a recursion, or even a prime.



* WretchedHive: The Citadel of the Harrowing is surrounded by a shambling city of bandits, raiders, ruffians, slavers, glass pirates and worse. Without the rule of law to tame the passions of the residents, the Citadel is a dangerous place to live.

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* WretchedHive: WretchedHive:
**
The Citadel of the Harrowing is surrounded by a shambling city of bandits, raiders, ruffians, slavers, glass pirates and worse. Without the rule of law to tame the passions of the residents, the Citadel is a dangerous place to live.live.
** Shome is a lawless city of dangerous criminals and mercenaries. Its black markets make all manner of rare and obscure goods available, particularly those that the major factions of Ruk don’t want to be available.
** Shome criminal organisations thrive in the Shadowed City, offering various illegal items, favours and other services that most citizens of Harmonious would rather know nothing about.

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* BeethovenWasAnAlienSpy: It's possible that certain significant historical figures were actually people from Ruk.



* EmptyShell: Most inhabitants of a recursion don't possess actual consciousness. Those with actual sentience and the ability to comprehend the Strange's existence are said to have "the spark".



* FloatingContinent: The majority of Harmonious, the capital city of Ruk, floats above the surface, defying gravity.
* AFormYouAreComfortableWith: Most people believe that the original natives of Ruk didn't look like humans at all but they have reshaped themselves to better and more easily interact with the people of Earth.



* MysticalPlague: The Sunflower Ziggurat's habitants are afflicted by a bizarre plague whose only cure is to leave the ziggurat itself. Whether the plague is an attack by the Betrayer or is the result of another malefic influence remains undiscovered.

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* MysticalPlague: MysticalPlague:
**
The Sunflower Ziggurat's habitants are afflicted by a bizarre plague whose only cure is to leave the ziggurat itself. Whether the plague is an attack by the Betrayer or is the result of another malefic influence remains undiscovered.undiscovered.
** The Purple Room in the Halls of Adaman contains a magical plague that is both lethal and sentient. To take effect, the words printed on the walls must be said aloud.



* {{Prehistoria}}: The lush, tropical recursion of Mesozoica was seeded by popular stories, movies, myths and misconceptions about the age of dinosaurs. It is inhabited by dinosaurs, mammalian megafauna, savage hominids and a degenerate race of serpent people.



* {{Reincarnation}}: The few spirits deemed so righteous or so important are selected for reincarnation by the Court of Sleep in Ardeyn, either as newborns with past life memories, adults in new forms, magical artefacts, or just as when they were at the time of death.



* TheSoulless: Most inhabitants of a recursion don't possess actual consciousness. Those with actual sentience and the ability to comprehend the Strange's existence are said to have "the spark".

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* TheSoulless: Most inhabitants SiblingMurder: Arbiter Maru-shtal of a recursion don't possess actual consciousness. Those with actual sentience and the ability to comprehend Factol Council once had a twin brother whose life the Strange's existence are said Ankaseri faction attempted to have "the spark".use as a bargaining chip to sway her on a decision. In response, Maru-shtal slew him herself by striking Ankaseri's tower, ending their reign as a faction.

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* BloodSport: The most famous part of Marhaban is the Champion Dome, where slaves, volunteers and arena champions are pitted against each other, dangerous creatures of Ardeyn, and sometimes creatures found and captured in the Strange.



* CurbStompBattle: The Harrowing involves a team of four mortal contestants fighting a dragon, according to fairly loose rules of engagement. The dragon almost always wins.
* DemonicPossession: Their immaterial nature allows demons of Lotan to possess others.



* DragonRider: When Lotan fashioned humans to be his servitors, a select bloodline among them rode dragons to war. Wyrmtalkers in full control of their powers could bring dragons to heel with a look, a whisper or a touch. When humans turned against Lotan, the dragon riders gave up their mounts, and their numbers have dwindled over the centuries.



* EliteArmy: Green homunculi ferocity and red homunculi skill-at-arms gives Megeddon a considerable advantage, even against nations that boast a much larger fighting force, such as the Queendom and Mandariel.
* EvilVersusEvil: The BigBadEnsemble of Ardeyn. The Betrayer, retaining a residual sense of what it was to be War, continues to oppose and revile Lotan, perhaps even more vehemently than how he used to do so.



* NightmareSequence: The Hulks of Kryzoreth give a strange dream to those who live nearby. Visitors to Kryzoreth characterise the dream they experience as an indescribable nightmare, and they usually try to avoid sleeping through the use of stimulants or magic.



* OurDemonsAreDifferent:
** In Ardeyn, demons of Lotan are the spirits that slip through the nets of umber judges and spirit magistrates and find their way to Lotan. Every good memory is cauterised and every slight, misfortune, snub, and pain is amplified. The resulting mind knows only hate and the desire to tempt others into the same state as itself.
** Hell Frozen Over is home to a variety of terrifying natives who resemble visually and behaviourally a few popular conceptions of demons and devils.
** The demons of Starship Heinlein are people who survive contact with the alien seeds known as sinroots and get turned into homicidal maniacs.



* PleasureIsland: Brochures paint Jerry Toomey's private compound Promised Land as a wonderful place for the wealthy to get away for a weekend of relaxation and fun, but it’s actually a place where the wealthy and other opinion-makers get brainwashed by Toomey.



* PrisonDimension: The government maintains a recursion for prisoners, whose properties make it virtually impossible to enter or leave via the usual means.

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* PrisonDimension: The government maintains a recursion for prisoners, whose properties make it virtually impossible to enter or leave via the usual means. Translating either in or out is a difficulty 10 Intellect-based task, which means the only reliable way in or out is through a translation gate that OSR keeps on a secret armoured rail car, always moving around the country, picking up and processing new residents for Homebound.


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* RazorWind: On the surface of the Glass Desert in Ardeyn, what isn't a sere plain of reflective glass is covered in sand dunes made up of glass particles. When winds blow across the Glass Desert, they can cut the flesh from the bones of living creatures.
* TheResenter: The story of War was one of resentment toward the Maker for the Maker's acceptance of humans. That, combined with resentments Jason Cole still carried from Earth, led to the Betrayal.


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* SupervillainLair: Megeddon is one massive, city-sized black iron citadel where the Betrayer and all his homunculi reside. It is peopled almost entirely with copies of the Betrayer that he calls homunculi.
* TalkingAnimal: The natives of Pantamal are talking, clothes-wearing animals of nearly every variety.


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* ThatsNoMoon: The Hulks of Kryzoreth form a series of rounded hills that, from a distance, resemble a pod of whales that has beached itself. The hulks are commonly considered to be vast, sentient bulks that are partly stone and partly alive. The origin of the hulks is not certain, likely the remnants of a past planetovore's attempt to colonise.


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* UnderwaterRuins: Rumour has it that at the endpoint of the Hydra Cascade underwater current is a ruin rumoured to be rich in magic, treasure, and lost secrets.


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* WretchedHive: The Citadel of the Harrowing is surrounded by a shambling city of bandits, raiders, ruffians, slavers, glass pirates and worse. Without the rule of law to tame the passions of the residents, the Citadel is a dangerous place to live.

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* AuthorityEqualsAsskicking: Elandine, ruler of the Queendom of Hazurrium, stands at level 7, the highest of all [=NPCs=] in the Queendom.



* BenevolentConspiracy: The Estate.

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* BenevolentConspiracy: The Estate.Estate, an organisation secretly dedicated to protecting Earth from the threats of the Strange in the guise of a philanthropic institution.



* CircleOfStandingStones: Calandria's Storm Circle, two concentric circles of menhirs located in a clearing in the forest southwest of Telenbar in Ardeyn. The outer slabs are blank and the inner thirteen slabs are each heavily carved with runes that glorify specific aspects of a storm.



* DragonHoard: The dragon Merid employs human agents who charter adventuring companies to explore distant parts of Ardeyn and enlarge her own hoard.
* EarthIsTheCenterOfTheUniverse: Earth has a unique connection to the Strange. In the Hadean aeon, a small piece of a defunct alien intergalactic transport system called Aleph collided with it. Later, the evolving sapient life on Earth triggered a residual function in the Aleph component. The component released a unique quantum field energy that had many repercussions, the main one being that the Earth became connected to the Strange in a way few, if any, other prime worlds ever were. Earth is a rare planet, in that it has generated hundreds of recursions through fictional leakage and hosts paradoxes, spinners and vectors.



* FallenAngel: When a qephilim loses its way completely, it becomes an animalistic savage that knows only anger and hunger. These fallen qephilim are known as sark.



* FighterMageThief: The three character types: Vectors (action-oriented people with great strength, stamina and speed) are the Fighter; Paradoxes (people that bend the rules like mad scientists or sorcerers) are the Mage; Spinners (people that spin tales, lies or different versions of the truth to bluff and mislead) are the Thief.
* GlobalWarming: One policy that might be the result of Circle of Liberty manipulation is conservative opposition to climate policy, presumably in an effort to bring about long-term destabilisation of Earth governments as they're forced to deal with ever-accelerating global disasters.
* GodIsDead: The Maker of Ardeyn is dead, killed by his friend, the Incarnation of War.
* HeelRaceTurn: The humans of Ardeyn were originally servitors of Lotan that turned against him and joined the Maker.



* MysticalPlague: The Sunflower Ziggurat's habitants are afflicted by a bizarre plague whose only cure is to leave the ziggurat itself. Whether the plague is an attack by the Betrayer or is the result of another malefic influence remains undiscovered.



* OurAngelsAreDifferent:
** In Ardeyn, the qephilim are a race descended from immortal angelic beings who served the Maker and his Incarnations. When the Betrayal occurred and the Incarnations failed, the qephilim became mortal.
** In Starship Heinlein, the angels are no more than humans living on a generation ship that consider themselves holy. They have retained some semblance of the knowledge required to keep a starship operational, which they consider rituals of worship, not science. Angels each have a revelation, which they see as proof of their divine heritage but in truth are merely drones that provide owners with basic access to certain functions provided by the starship.



* TheSoulless: Most inhabitants of a recursion are this. Those with actual sentience and the ability to comprehend the Strange's existence are said to have "the spark".

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* SealedEvilInACan: Lotan, an evil god imprisoned within his own world-sized body by the Maker, who set the Incarnations to monitor the petrified shape, which came to be called Ardeyn. Should Lotan ever wake and shake off Ardeyn's soil and vegetation, the recursion would be utterly destroyed.
* TheSoulless: Most inhabitants of a recursion are this. don't possess actual consciousness. Those with actual sentience and the ability to comprehend the Strange's existence are said to have "the spark".spark".
* StandardFantasySetting: The Sword Realms are the name for several connected recursions shaped by wizardry, hidden elvish enclaves, ambitious human kingdoms, rapacious dragons, barbarian outlanders, marauding orc tribes, trolls and mountain giants, half-forgotten deities, and amazing treasures of gold and magic.


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* UnderwaterCity: The city of Juvanom, submerged under the central basin sea of Ardeyn.
* WeatherManipulation: Calandria claims to be the Priest of Storms, and for a price, she will either quell a storm raging somewhere else in Ardeyn, or start one.
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''The Strange'' is a TabletopRPG about exploration and discovery. It uses the Cypher system, like its predecessor ''{{TabletopGame/Numenera}}''. There is even a [[https://www.montecookgames.com/store/product/when-worlds-collide-converting-numenera-and-the-strange/ crossover guide} that allows you to blend the two games' settings and mechanics together.

to:

''The Strange'' is a TabletopRPG about exploration and discovery. It uses the Cypher system, like its predecessor ''{{TabletopGame/Numenera}}''. There is even a [[https://www.montecookgames.com/store/product/when-worlds-collide-converting-numenera-and-the-strange/ crossover guide} guide]] that allows you to blend the two games' settings and mechanics together.
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''The Strange'' is a TabletopRPG about exploration and discovery. It uses the Cypher system, like its predecessor ''{{TabletopGame/Numenera}}''.

to:

''The Strange'' is a TabletopRPG about exploration and discovery. It uses the Cypher system, like its predecessor ''{{TabletopGame/Numenera}}''.
''{{TabletopGame/Numenera}}''. There is even a [[https://www.montecookgames.com/store/product/when-worlds-collide-converting-numenera-and-the-strange/ crossover guide} that allows you to blend the two games' settings and mechanics together.



* BioPunk: The recursion of Ruk, a mad bio-engineer's dream world.

to:

* BioPunk: The recursion of Ruk, a mad bio-engineer's bioengineer's dream world.
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''The Strange'' is a game about exploration and discovery. It uses the Cypher system, like its predecessor ''{{TabletopGame/Numenera}}''.

to:

''The Strange'' is a game TabletopRPG about exploration and discovery. It uses the Cypher system, like its predecessor ''{{TabletopGame/Numenera}}''.



!!This TabletopRPG provides examples of:

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!!This TabletopRPG tabletop RPG provides examples of:
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Has a website at [[http://www.thestrangerpg.com/ TheStrangeRpg.com]].

to:

Has a website at [[http://www.thestrangerpg.com/ TheStrangeRpg.com]].
website]].
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[[quoteright:450:http://static.tvtropes.org/pmwiki/pub/images/a81ff362675f6d2df1a0d42761698b5d.png]]

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[[quoteright:450:http://static.[[quoteright:350:http://static.tvtropes.org/pmwiki/pub/images/a81ff362675f6d2df1a0d42761698b5d.png]]

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'''Explore -- Defend -- Create'''

to:

'''Explore [[quoteright:450:http://static.tvtropes.org/pmwiki/pub/images/a81ff362675f6d2df1a0d42761698b5d.png]]

-->'''Explore
-- Defend -- Create'''
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You can find fanmade recursions [[http://recursions.thestrangerpg.com/ here]]
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''The Strange'' is a game about exploration and discovery. It uses the Cypher system, like its predecessor ''{{TabletopGame/Numenera}}'.

to:

''The Strange'' is a game about exploration and discovery. It uses the Cypher system, like its predecessor ''{{TabletopGame/Numenera}}'.
''{{TabletopGame/Numenera}}''.
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Aside from Earth itself, the Strange details two major recursions: Ardeyn, a fantasy setting with dragons and magic, and Ruk, a world of cybernetic and biological enhancements that began life as a refugee craft flying through the Strange itself.

The Strange is a game about exploration and discovery. It uses the Cypher system, like its predecessor {{TabletopGame/Numenera}}.

to:

Aside from Earth itself, the Strange ''The Strange'' details two major recursions: Ardeyn, a fantasy setting with dragons and magic, and Ruk, a world of cybernetic and biological enhancements that began life as a refugee craft flying through the Strange itself.

The Strange ''The Strange'' is a game about exploration and discovery. It uses the Cypher system, like its predecessor {{TabletopGame/Numenera}}.
''{{TabletopGame/Numenera}}'.
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The Strange is a game about exploration and discovery. It uses the Cypher system, like its predecessor Numenara.

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The Strange is a game about exploration and discovery. It uses the Cypher system, like its predecessor Numenara.
{{TabletopGame/Numenera}}.

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* CoolGate: Recursion gates, including translation gates (which reformat you into a suitable shape for your destination), inapposite gates (which do not), portal spheres, and fractal vortexes. Individual artifacts and cyphers can often create their own gates, with various properties.



* TheMenInBlack: The Estate's rival organizations are sometimes explicitly described as this.

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* MedievalStasis: Enforced in recursions operating under Substandard Physics rules.
* TheMenInBlack: The Estate's rival organizations are sometimes explicitly described as this.Office of Strategic Recursions, a secret government agency overseeing other groups. Their agents wear black suits and use reality-bending cyphers.

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* AlienSky: Ardeyn borders on the Strange the way Earth borders on normal space. The view is... odd.
* BazaarOfTheBizarre: And run by the Crow Mafia.

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* AlienSky: Ardeyn borders and Ruk border on the Strange the way Earth borders on normal space. The view is... odd.
* TheAlternet: The All Song of Ruk, a biological data network that everyone taps into at a cellular level.
* {{Animesque}}: The recursion of Atom Nocturne, which also features PsychicPowers.
* BazaarOfTheBizarre: And Crow Hollow, a recursion that plays host to the Glittering Market. It's run by the Crow Mafia.Beak Mafia, a group of humanoid crows who trade in coins carved from your life essence.



* CosmicRetcon: A world is created out of nothing to stop an invasion of Earth. It came complete with millennia of history.

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* BioPunk: The recursion of Ruk, a mad bio-engineer's dream world.
* CosmicRetcon: A world is created out of nothing Despite [[spoiler:Ardeyn's recent creation to stop an the invasion of Earth. It came complete with Earth]], the recursion has millennia of recorded history.


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* OrpheanRescue: A possibility, if you die in Ardeyn. If you came through an inapposite gate, though, you don't have a soul to save from the underworld.
* OurSoulsAreDifferent: Living, thinking beings have souls... if they're in Ardeyn, or perhaps similar recursions.
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* AlienSky: Ardeyn borders on the Strange the way Earth borders on normal space. The view is... odd.
* BazaarOfTheBizarre: And run by the Crow Mafia.


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* InterdimensionalTravelDevice: Aside from the various types of gates, certain artifacts and cyphers provide the ability to translate between recursions, sometimes going to a specific spot within a given recursion.


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* TheSoulless: Most inhabitants of a recursion are this. Those with actual sentience and the ability to comprehend the Strange's existence are said to have "the spark".
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* CosmicRetcon: A world is created out of nothing to stop an invasion of Earth. It came complete with millennia of history.


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* FantasyKitchenSink: The setting as a whole, though individual recursions very definitely enforce their own physical laws and tropes, collectively called "context". Inapposite gates can be used to drop out-of-context items into another place, at the cost of rapid degradation. [[spoiler: This is used in at least one case to bring a telepath to Earth. Her mind-reading gives her splitting headaches and runs the risk of killing her if she stays too long, but it's fantastic at rooting out moles in her employer's organization.]]
* ItOnlyWorksOnce: Cyphers can [[RealityWarper bend or break the laws of reality]] wherever they're used, but they are defined as one-use items.
* MagicalUnderpinningsOfReality: Not counting the baryonic universe (that is to say, Earth), no matter the weird rules of a given recursion, it's all caused by basically living inside [[spoiler: a Precursor's universe-sized computer network]].


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* TheMultiverse: Prime worlds (like Earth), recursions, and the peculiar geography of the Strange itself, each with their own physical laws, inhabitants, and history.


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* {{Precursors}}: [[spoiler: The alien race who created the Strange, then died off. It's stated that [[EldritchAbomination planetovores]] will make quick work of any civilization advanced enough to use the Strange at anything near its real potential.]]

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The Strange is a game about exploration and discovery. It uses the Cypher system, like its predecessor [[Numenara]].

to:

Aside from Earth itself, the Strange details two major recursions: Ardeyn, a fantasy setting with dragons and magic, and Ruk, a world of cybernetic and biological enhancements that began life as a refugee craft flying through the Strange itself.

The Strange is a game about exploration and discovery. It uses the Cypher system, like its predecessor [[Numenara]].
Numenara.



* PortalNetwork: Different groups maintain their own network of gates, including one gate on a ''moving train'' that leads to a prison recursion.

to:

* MorphicResonance: People and items which translate between recursions will adopt suitable forms upon arrival.
* PocketDimension: What most recursions effectively are. "Prime worlds", like Earth, are fully realized.
* PortalNetwork: Different groups maintain their own network of gates, including one gate on a ''moving train'' moving train that leads to a prison recursion.recursion.
* PrisonDimension: The government maintains a recursion for prisoners, whose properties make it virtually impossible to enter or leave via the usual means.
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'''Explore -- Defend -- Create'''

Earth isn't alone in the universe. It sits atop a network of dark energy, called the Strange. Uniquely gifted people, called ''the quickened'', are able to ''translate'' themselves into the Strange and the ''recursions'' found there - pocket universes, sometimes modeled on fictional worlds, other times alien beyond imagining.

The Strange is a game about exploration and discovery. It uses the Cypher system, like its predecessor [[Numenara]].

Has a website at [[http://www.thestrangerpg.com/ TheStrangeRpg.com]].

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!!This TabletopRPG provides examples of:

* BenevolentConspiracy: The Estate.
* EldritchAbomination: Planetovores, who are mentioned in the Estate agent briefing at the beginning of the book. They have a variety of possible origins, but most seem interested in making a snack of the baryonic universe, one planet at a time.
* TheMenInBlack: The Estate's rival organizations are sometimes explicitly described as this.
* PortalNetwork: Different groups maintain their own network of gates, including one gate on a ''moving train'' that leads to a prison recursion.
* PsychicPowers: One of the many power sources available to natives of the recursions.
* TeleportersAndTransporters: Translation, gates, and more. There's half a dozen different ways to navigate the Strange.
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