History TabletopGame / Planescape

31st Dec '16 5:55:46 AM Blarglesnarf
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* CharacterAlignment: Much more tangible than in other campaign settings. If enough beings within a given area of an Outer Plane adhere to a different alignment than the plane itself, then that entire area will shift to the plane that matches the alignment of the population. Some groups actively try to use this fact to steal territory from one plane to add to another.

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* CharacterAlignment: Much more A very tangible than concept in other campaign settings.the setting, since the Outer Planes are defined by the alignments. If enough beings within a given area of an Outer Plane adhere to a different alignment than the plane itself, then that entire area will shift to the plane that matches the alignment of the population. Some groups actively try to use this fact to steal territory from one plane to add to another.
16th Dec '16 5:25:27 PM Xtifr
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'''''Planescape''''' is a ''TabletopGame/DungeonsAndDragons'' setting, centered around its very own CityOfAdventure: Sigil, the City of Doors.

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'''''Planescape''''' ''Planescape'' is a ''TabletopGame/DungeonsAndDragons'' setting, centered around its very own CityOfAdventure: Sigil, the City of Doors.
30th Oct '16 5:15:11 AM Morgenthaler
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** When you die, you become a petitioner on the Outer Plane most suited to your alignment, and lose all memories of your previous existence. However, many petitioners who are sent to Baator (LawfulEvil Hell) and the Abyss (ChaoticEvil Hell) become larvae (soul cattle) or directly lesser, bottom of the barrel fiends and are then selected (essentially at random) to join TheLegionsOfHell as the diabolic or demonic equivalent of privates (actually cannon fodder). From there, IF they survive and get randomly promoted to an actual private, it is theoretically possible that if the petitioner is both evil enough and {{Badass}} enough, then he or she could eventually rise up the ranks evolving through each rank/form to become an [[DemonLordsAndArchdevils Archdevil or Demon Lord]]. This is rare, but possible: the demon lord Orcus began his career as a lowly Dretch, the weakest and dumbest of demons,only above the Mane who aren't fit enough to think for themselves or be considered demons at all, and he's now the second or third (depends who you ask) most powerful being in the Abyss.

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** When you die, you become a petitioner on the Outer Plane most suited to your alignment, and lose all memories of your previous existence. However, many petitioners who are sent to Baator (LawfulEvil Hell) and the Abyss (ChaoticEvil Hell) become larvae (soul cattle) or directly lesser, bottom of the barrel fiends and are then selected (essentially at random) to join TheLegionsOfHell as the diabolic or demonic equivalent of privates (actually cannon fodder). From there, IF they survive and get randomly promoted to an actual private, it is theoretically possible that if the petitioner is both evil enough and {{Badass}} badass enough, then he or she could eventually rise up the ranks evolving through each rank/form to become an [[DemonLordsAndArchdevils Archdevil or Demon Lord]]. This is rare, but possible: the demon lord Orcus began his career as a lowly Dretch, the weakest and dumbest of demons,only above the Mane who aren't fit enough to think for themselves or be considered demons at all, and he's now the second or third (depends who you ask) most powerful being in the Abyss.
11th Sep '16 3:13:47 PM Aldheim
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** A clueless is ExactlyWhatItSaysOnTheTin; someone who just doesn't get how things work out among the planes, and sometimes believes he's still back home -- an apt comparison would be your country cousin visiting the city for the first time, and your retarded cousin who can't be convinced he has to wear pants when he's with other people. Some people consider all primes to be clueless, but there's a good deal of arrogant cluelessness among some planewalkers, too...

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** A clueless is ExactlyWhatItSaysOnTheTin; someone who just doesn't get how things work out among the planes, and sometimes believes he's still back home -- an apt comparison would be your country cousin visiting the city for the first time, and your retarded cousin or a college freshman who can't be convinced he has to wear pants when he's with other people.never left home before. Some people consider all primes to be clueless, but there's a good deal of arrogant cluelessness among some planewalkers, too...
2nd Aug '16 5:00:05 PM Andygal
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* The '''Outer Planes''', based on the [[CharacterAlignment alignments]]. Nine of the outeor planes correspond precisely to an alignment; the other eight are in in-between spaces. For example, Mechanus (also known as Nirvana) is a LawfulNeutral clockwork universe which seems to consist mostly of gigantic gears tended by robot-like beings; while Baator, the LawfulEvil plane, is literally {{Hell}}, and Bytopia is a LawfulGood / NeutralGood plane founded on the idea of honest hard work. The Outer Planes are the literal afterlife where the gods live and their followers go when they die--it just turns out that with the right keys, you can walk there. [[color:white:This is an invoked, in-universe example of Character Alignment.]]

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* The '''Outer Planes''', based on the [[CharacterAlignment alignments]]. Nine of the outeor planes Outer Planes correspond precisely to an alignment; the other eight are in in-between spaces. For example, Mechanus (also known as Nirvana) is a LawfulNeutral clockwork universe which seems to consist mostly of gigantic gears tended by robot-like beings; while Baator, the LawfulEvil plane, is literally {{Hell}}, and Bytopia is a LawfulGood / NeutralGood plane founded on the idea of honest hard work. The Outer Planes are the literal afterlife where the gods live and their followers go when they die--it just turns out that with the right keys, you can walk there. [[color:white:This is an invoked, in-universe example of Character Alignment.]]
1st Aug '16 11:30:23 PM Idlem
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* The '''Outer Planes''', based on the [[CharacterAlignment alignments]]. Nine of the outer planes correspond precisely to an alignment; the other eight are in in-between spaces. For example, Mechanus (also known as Nirvana) is a LawfulNeutral clockwork universe which seems to consist mostly of gigantic gears tended by robot-like beings; while Baator, the LawfulEvil plane, is literally {{Hell}}, and Bytopia is a LawfulGood / NeutralGood plane founded on the idea of honest hard work. The Outer Planes are the literal afterlife where the gods live and their followers go when they die--it just turns out that with the right keys, you can walk there. [[color:white:This is an invoked, in-universe example of Character Alignment.]]

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* The '''Outer Planes''', based on the [[CharacterAlignment alignments]]. Nine of the outer outeor planes correspond precisely to an alignment; the other eight are in in-between spaces. For example, Mechanus (also known as Nirvana) is a LawfulNeutral clockwork universe which seems to consist mostly of gigantic gears tended by robot-like beings; while Baator, the LawfulEvil plane, is literally {{Hell}}, and Bytopia is a LawfulGood / NeutralGood plane founded on the idea of honest hard work. The Outer Planes are the literal afterlife where the gods live and their followers go when they die--it just turns out that with the right keys, you can walk there. [[color:white:This is an invoked, in-universe example of Character Alignment.]]



** The Lady of Pain herself was long suspected of being one, thanks to her power to keep gods out of Sigil. It's pretty much confirmed that she is the Over-God all mighty of D&D at the close of ''Die Vecna, Die!'' the final adventure of 2nd edition D&D, when she [[RewritingReality literally changes the rules of the game]] and ushers in 3rd edition.

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** The Lady of Pain herself was long suspected of being one, thanks to her power to keep gods out of Sigil. It's pretty much confirmed that she A possible explanation is given near the Over-God all mighty of D&D at the close end of ''Die Vecna, Die!'' Die!''. [[spoiler: She is rumored to be an Ancient Brethren, a group of entities that existed before the final adventure of 2nd edition D&D, when she [[RewritingReality literally changes gods and are more powerful than them. A few other characters are implied to belong to this group as well, including the rules of Serpent (who is either the game]] and ushers in 3rd edition.ImaginaryFriend or ManBehindTheMan of Vecna; it's deliberately left vague)]].
17th Jul '16 8:39:44 AM Andygal
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** Infernals on the other hand use souls (mostly damned ones) as currency. Damned souls become giant human-faced larvae as petitioners of the lower planes. This larvae are treated like cattle and money at the same time. Infernals need the larvae/souls to create (or "reeincarnate" the souls into) lesser infernals for the Blood War.

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** Infernals on the other hand use souls (mostly damned ones) as currency. Damned souls become giant human-faced larvae as petitioners of the lower planes. This These larvae are treated like cattle and money at the same time. Infernals need the larvae/souls to create (or "reeincarnate" the souls into) lesser infernals for the Blood War.
16th Jul '16 9:46:55 PM MightyMonarch
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** Infernals on the other hand use souls (mostly damned ones) as currency. Damned souls being giant human-faced larvae, treated like cattle. Infernals need the larvae/souls to create (or "reeincarnate" the souls into) lesser infernals for the Blood War.

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** Infernals on the other hand use souls (mostly damned ones) as currency. Damned souls being become giant human-faced larvae, larvae as petitioners of the lower planes. This larvae are treated like cattle.cattle and money at the same time. Infernals need the larvae/souls to create (or "reeincarnate" the souls into) lesser infernals for the Blood War.



** The Lady of Pain herself was long suspected of being one, thanks to her power to keep gods out of Sigil. It's pretty much confirmed that she is the Over-God allmighty of D&D at the close of ''Die Vecna, Die!'' the final adventure of 2nd edition D&D, when she [[RewritingReality literally changes the rules of the game]] and ushers in 3rd edition.

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** Nupperibos are puny, morbidly obese, deaf and blind gray humanoid infernals who are not actually baatezu and thus outside their evolutionary line, larvae in Baator sometimes transform into one of these at random. The baatezu herd this things to devolve them into larvae and then transform them into the lesser of the baatezu, lemure. The reason?: [[spoiler: Nupperibos are the "baby" form of the ancient Baatorians. None has evolved since Asmodeus rose to power at the dawn of time and no baatezu wants to have those things loose again.]]
** The Lady of Pain herself was long suspected of being one, thanks to her power to keep gods out of Sigil. It's pretty much confirmed that she is the Over-God allmighty all mighty of D&D at the close of ''Die Vecna, Die!'' the final adventure of 2nd edition D&D, when she [[RewritingReality literally changes the rules of the game]] and ushers in 3rd edition.
16th Jul '16 8:20:38 AM MightyMonarch
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Added DiffLines:

** See DomainHolder.
15th Jul '16 10:09:32 PM MightyMonarch
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* DomainHolder: The Lady's ''whim'' is reality in Sigil. One is entitled to certain defenses (saving throws and so forth) when attacked by a mortal... or a demon/angel... or even (sometimes) a god. The Lady can do as she wills ''to'' a god... within the city limits. [[spoiler: The Lady has proven she can do as she wills outside of Sigil too. She killed the god of portals Aoskar in his home domain in the Astral Plane while at the same time demolishing his temples and killing or mazing nearly all of his followers. All in a matter of seconds in the middle of the night. Aoskar's corpse was found in his domain [[NightmareFuel impaled and eviscerated FROM THE INSIDE OUT]] by a gazillion scythe blades that looked like The Lady's headdress.]]

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* DomainHolder: The Lady's ''whim'' is reality in Sigil. One is entitled to certain defenses (saving throws and so forth) when attacked by a mortal... or a demon/angel... or even (sometimes) a god. The Lady can do as she wills ''to'' a god... within the city limits.
**
[[spoiler: The Lady has proven she can do as she wills outside of Sigil too. She killed the god of portals Aoskar in his home domain in the Astral Plane while at the same time demolishing his temples and killing or mazing nearly all of his followers. All in a matter of seconds in the middle of the night.night, with a mere thought. Aoskar's corpse was found in his domain [[NightmareFuel impaled and eviscerated FROM THE INSIDE OUT]] by a gazillion scythe blades that looked like The Lady's headdress.]]
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