History TabletopGame / MutantChronicles

22nd Oct '17 5:21:34 AM Divra
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* AuthorityInNameOnly: Lord Mishima is in theory the head of Mishima, and as such one of the six most powerful people alive. In practice, the only people who obey him are his ten thousand or so retainers. His only duties are to represent Mishima in the Cartel, but everyone knows that all negotiations of weight with Mishima need to be done directly with one of the High Lords.

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* AuthorityInNameOnly: Fire Lord Ozai Mishima is in theory the head of Mishima, and as such one of the six most powerful people alive. In practice, the only people who obey him are his ten thousand or so retainers. His only duties are to represent Mishima in the Cartel, but everyone knows that all his subordinates will just ignore any deal he makes if it suits them, and that any negotiations of weight with Mishima importance need to be done directly with one of the High Lords.Lord Heirs directly.
22nd Oct '17 5:18:42 AM Divra
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* CoolTrain: In older editions of ''Warzone'', Capitol operated a number of huge armored trains in south Mars, which were literally described as railbound battleships and aircraft carriers, designed to fulfill that role in an environment without seas.
** Third Edition gave us Whitestar's ''Zolotoy Glaz'', a combined [=palace/command and control center/army base=] operating on the rail networks throughout Whitestar territory, and allowing the Tzarina to transfer her court to any place or event that requires her personal input and deal with it decisively.
12th Oct '17 4:03:52 PM Divra
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* DarkSecret: The Cardinal and his brothers, the Durands have unique supernatural techniques that make them almost immortal, techniques they refuse to teach anyone. They take turns becoming the next Cardinal after the previous one "dies", so there's actually no chance that anyone else can lead the Brotherhood. This has since been retconned in the 3rd edition.

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* DarkSecret: [[spoiler: The Cardinal and his brothers, the Durands have unique supernatural techniques that make them almost immortal, techniques they refuse to teach anyone. They take turns becoming the next Cardinal after the previous one "dies", so there's actually no chance that anyone else can lead the Brotherhood. ]] This has since been retconned in the 3rd edition.
9th Aug '17 3:00:52 AM justanid
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* LighterAndSofter: Has a lot of the same elements and feel as TabletopGame/{{Warhammer 40000}}, but is a lot more hopeful. Oh, MutantChronicles is plenty grimdark by most standards, but here compassion and respect for human life are still important, the Emperor-analogue still leads humanity from the front and it feels like humanity actually has a chance.

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* LighterAndSofter: Has a lot of the same elements and feel as TabletopGame/{{Warhammer 40000}}, ''TabletopGame/{{Warhammer 40000}}'', but is a lot more hopeful. Oh, MutantChronicles ''Mutant Chronicles'' is plenty grimdark by most standards, but here compassion and respect for human life are still important, the Emperor-analogue still leads humanity from the front and it feels like humanity actually has a chance.
9th Aug '17 2:56:51 AM justanid
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See also [[TabletopGame/MutantUA Mutant: Undergångens Arvtagare]].
9th Aug '17 2:18:12 AM justanid
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''Mutant Chronicles'' is a post-apocalyptic role playing game created by the Swedish company Target Games. It also spawned a semi-successful franchise: two {{Collectible Card Game}}s (''Doom Trooper'' and ''TabletopGame/DarkEden''), three {{Board Game}}s (Fury of the Clansmen, Blood Berets and Doom Troopers: Siege of the Citadel) two tabletop wargames (War Zone and Mutant Chronicles: Collectible Miniatures Game), a VideoGame (''VideoGame/DoomTroopers'', the second one planned to be a RTS in the vein of ''VideoGame/DawnOfWar'' was canned), a novel trilogy, a short ComicBook series and a film whose writers apparently just didn't know or didn't care, not to say it wasn't still good on its own.

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''Mutant Chronicles'' is a post-apocalyptic role playing game [[AfterTheEnd post-apocalyptic]] [[TabletopRPG tabletop role-playing game]] created by the Swedish company Target Games. It also spawned [[Franchise/MutantChronicles a semi-successful franchise: two {{Collectible Card Game}}s (''Doom Trooper'' and ''TabletopGame/DarkEden''), three {{Board Game}}s (Fury of the Clansmen, Blood Berets and Doom Troopers: Siege of the Citadel) two tabletop wargames (War Zone and Mutant Chronicles: Collectible Miniatures Game), a VideoGame (''VideoGame/DoomTroopers'', the second one planned to be a RTS in the vein of ''VideoGame/DawnOfWar'' was canned), a novel trilogy, a short ComicBook series and a film whose writers apparently just didn't know or didn't care, not to say it wasn't still good on its own.
franchise]].



Of course, the {{MegaCorp}}s try to stop them, get their asses handed to them a couple of times, and if not for a {{Church Milit|ant}}ia called the Brotherhood, they'd [[MemeticMutation fail forever]]. With the Brotherhood's help, the bigger part of humanity repents (mainly because the [[KnightTemplar Brotherhood's]] [[WellIntentionedExtremist methods are brutal,]] [[TheExtremistWasRight but work for humanity's good]]), leveling the playing field. On the other hand, [[WeAreStrugglingTogether corporate rivalries aren't forgotten]]; if the Corporations aren't kicking Legion ass, they're most probably butting heads over resources. If the [[UsefulNotes/UnitedNations Cartel]], a body formed especially to mediate among the {{MegaCorp}}s, allows it. Most of the time, it does.

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Of course, the {{MegaCorp}}s [=MegaCorps=] try to stop them, get their asses handed to them a couple of times, and if not for a {{Church Milit|ant}}ia called the Brotherhood, they'd [[MemeticMutation fail forever]]. With the Brotherhood's help, the bigger part of humanity repents (mainly because the [[KnightTemplar Brotherhood's]] [[WellIntentionedExtremist methods are brutal,]] [[TheExtremistWasRight but work for humanity's good]]), leveling the playing field. On the other hand, [[WeAreStrugglingTogether corporate rivalries aren't forgotten]]; if the Corporations aren't kicking Legion ass, they're most probably butting heads over resources. If the [[UsefulNotes/UnitedNations Cartel]], a body formed especially to mediate among the {{MegaCorp}}s, allows it. Most of the time, it does.



As of February 2013, a third edition of the pen-and-paper RPG rules, as well as a complete reboot of Warzone have been announced.

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As of February 2013, a third The 2nd edition was released in 1997. In 2014 the 3rd edition of the pen-and-paper RPG rules, rules was released, as well as a complete reboot of Warzone have been announced.
the spin-off ''[[TabletopGame/{{Warzone}} Warzone: Resurrection]]''.

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6th Aug '17 4:07:07 PM SorPepita
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''Mutant Chronicles'' is a post-apocalyptic role playing game created by the Swedish company Target Games. It also spawned a semi-successful franchise: two {{Collectible Card Game}}s (''TabletopGame/DoomTrooper'' and ''TabletopGame/DarkEden''), three {{Board Game}}s (Fury of the Clansmen, Blood Berets and Doom Troopers: Siege of the Citadel) two tabletop wargames (War Zone and Mutant Chronicles: Collectible Miniatures Game), a VideoGame (''VideoGame/DoomTroopers'', the second one planned to be a RTS in the vein of ''VideoGame/DawnOfWar'' was canned), a novel trilogy, a short ComicBook series and a film whose writers apparently just didn't know or didn't care, not to say it wasn't still good on its own.

to:

''Mutant Chronicles'' is a post-apocalyptic role playing game created by the Swedish company Target Games. It also spawned a semi-successful franchise: two {{Collectible Card Game}}s (''TabletopGame/DoomTrooper'' (''Doom Trooper'' and ''TabletopGame/DarkEden''), three {{Board Game}}s (Fury of the Clansmen, Blood Berets and Doom Troopers: Siege of the Citadel) two tabletop wargames (War Zone and Mutant Chronicles: Collectible Miniatures Game), a VideoGame (''VideoGame/DoomTroopers'', the second one planned to be a RTS in the vein of ''VideoGame/DawnOfWar'' was canned), a novel trilogy, a short ComicBook series and a film whose writers apparently just didn't know or didn't care, not to say it wasn't still good on its own.
23rd May '17 12:49:42 PM DastardlyDemolition
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* HumansAreWarriors: [[spoilers:Why the Ancients decided to make humanity their plan to repulse the Dark Soul forever-we're naturally more violent, which means naturally more ''ambitious and determined'' then they were.]]

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* HumansAreWarriors: [[spoilers:Why [[spoiler:Why the Ancients decided to make humanity their plan to repulse the Dark Soul forever-we're forever- we're naturally more violent, which means naturally more ''ambitious and determined'' then they were.]]
14th May '17 8:39:54 AM kikiandlala
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* KillItWithFire: What's a dark sci-fantasy game without a flamethrower and Mutant Chronicles is no exception. For those creatures that resist heavy machine guns, the Cartel can burn them with the Gehenna Puker and every faction has their own flamethrower.

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* KillItWithFire: What's a dark sci-fantasy game without a flamethrower and Mutant Chronicles is no exception. For those creatures that resist heavy machine guns, the Cartel can burn them with the Gehenna Puker and every faction has some of the other factions have their own flamethrower.
14th May '17 8:37:02 AM kikiandlala
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** Mishima - Mostly Edo Japan, with {{samurai}}, {{ninja}}s and warrior monks. A few bits and pieces of other asian cultures are present, such as TheTriadsAndTheTongs as the main criminal organisation, and the city of Fukido, which is basically Hong Kong (it's on lease to Imperial for 99 years following a lost war, natch).

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** Mishima - Mostly Edo Japan, with {{samurai}}, {{ninja}}s and warrior monks. A few bits and pieces of other asian cultures are present, such as TheTriadsAndTheTongs as the main criminal organisation, and the city of Fukido, which is basically Hong Kong (it's on lease to Imperial for 99 years following a lost war, natch).natch. Though later editions have it as Imperial getting it through a won auction).
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