History TabletopGame / MageTheAwakening

22nd Feb '17 6:05:26 AM morenohijazo
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* CastFromSanity: Antinomian Sorcery channels the reality-eroding power of the Abyss and threatens the combined {{Karma|Meter}}/SanityMeter with each use, thanks to it linking its practitioners' souls to a gangrenous realm of Things That Cannot Exist instead of the pure Truth of the Supernal Realms.
3rd Jan '17 6:53:57 PM bagga
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** THe Daimon is the embodiment of ones desire of self improvement, they usually manifest as contrarian embodiment of the person's personality but whether or not they are ''evil'' is another matter entirely.



** DarkerAndEdgier: On the other hand, the Technocracy are WellIntentionedExtremist and that Mages can work together to reach worldwide Ascension in the end. The Seers of the Throne however are just massive assholes that rule the world due to taking orders from the closest things to ''God'' , where God is the living symbols of tyranny itself.

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** DarkerAndEdgier: On the other hand, the Technocracy are WellIntentionedExtremist and that and,as shown in the end, Mages can work together to reach worldwide Ascension in the end.Ascension. The Seers of the Throne however are just massive assholes that rule the world due to taking orders from the closest things to ''God'' , where God is the living symbols of tyranny itself.



** On the other hand, Mage society ''is'' a metaphor for academia...



* WizardingSchool: The Mysterium are the ones who usually have this. The Cult of the Doomsday Clock have the Clock Tower, which is what happen if Hogwarts was ran by time-eating dementors and their doomsday terrorist cultist



* WorldOfSymbolism: It's that kind of cosmology.

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* WorldOfSymbolism: It's What else do you think a setting that kind of cosmology.has a literal Platonic realm would be?
3rd Jan '17 5:51:23 AM bagga
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* BlackAndGrayMorality: What the conflict between the Pentacle and the Seers of the Throne is like. On one hand you have a group consisting of mystery cult knowledge mafias, dangerous revolutionaries, egotistical patronizing pseudo-theocratic dangerous revolutionaries, oath obsessed martial cultist, and messianic secret police cult with ridiculous martyr complex. On the other hand you have a world controlling cult that want nothing more for humanity to be so miserable and/or apathetic that we will be nothing more than slave to the very principle of tyranny.

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* BlackAndGrayMorality: What the conflict between the Pentacle and the Seers of the Throne is like. On one hand you have a group consisting of mystery cult knowledge mafias, dangerous revolutionaries, egotistical patronizing paternalist pseudo-theocratic dangerous revolutionaries, oath obsessed martial cultist, and messianic secret police cult with ridiculous martyr complex. On the other hand you have a world controlling cult that want nothing more for humanity to be so miserable and/or apathetic that we will be nothing more than slave to the very principle of tyranny.
3rd Jan '17 4:05:55 AM bagga
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** The Legion is a psychological disease slash Legacy of this trope.



* BlackAndGrayMorality: What the conflict between the Pentacle and the Seers of the Throne is like. On one hand you have a group consisting of mystery cult knowledge mafias, dangerous revolutionaries, egotistical patriarchal pseudo-theocratic dangerous revolutionaries, oath obsessed martial cultist, and messianic secret police cult with ridiculous martyr complex. On the other hand you have a world controlling cult that want nothing more for humanity to be so miserable and/or apathetic that we will be nothing more than slave to the very principle of tyranny.

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* BlackAndGrayMorality: What the conflict between the Pentacle and the Seers of the Throne is like. On one hand you have a group consisting of mystery cult knowledge mafias, dangerous revolutionaries, egotistical patriarchal patronizing pseudo-theocratic dangerous revolutionaries, oath obsessed martial cultist, and messianic secret police cult with ridiculous martyr complex. On the other hand you have a world controlling cult that want nothing more for humanity to be so miserable and/or apathetic that we will be nothing more than slave to the very principle of tyranny.
24th Dec '16 2:36:42 PM bagga
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*** Clarified in the 2nd edition, most of the Diamond mages don't actually what Atlantis 'is' only that it existed and it's use as a symbol as the once great civilization of magic

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*** Clarified in the 2nd edition, most of the Diamond mages don't actually care what Atlantis 'is' only that it existed and it's use as a symbol as the once great civilization of magic
24th Dec '16 1:40:04 PM bagga
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*** Clarified in the 2nd edition, most of the Diamond mages don't actually what Atlantis 'is' only that it existed and it's use as a symbol as the once great civilization of magic



*BlackAndGrayMorality: What the conflict between the Pentacle and the Seers of the Throne is like. On one hand you have a group consisting of mystery cult knowledge mafias, dangerous revolutionaries, egotistical patriarchal pseudo-theocratic dangerous revolutionaries, oath obsessed martial cultist, and messianic secret police cult with ridiculous martyr complex. On the other hand you have a world controlling cult that want nothing more for humanity to be so miserable and/or apathetic that we will be nothing more than slave to the very principle of tyranny.



** The Supernal Watchtowers have Abyssal counterparts named the Dur-Abzu, which allow a Mage to gain a connection to the Abyss.

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** The Supernal Watchtowers have Abyssal counterparts named the Dur-Abzu, which allow a Mage to gain a connection created from the fears and doubt of everyone that has gone to the Abyss.Watchtower. It's mystery play is usually the inversion of the ones from the Supernal, absolute isolation for Pandemonium, endless rot for Stygia, etc, etc.



** TheChick: The Free Council is definitely the faction most prone to being TheHeart, wanting to bring democracy and modernization to Mage society, possessed of often the least archaic or austere Mages.

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** TheChick: The Free Council is definitely the faction most prone to being TheHeart, wanting to bring democracy and modernization to Mage society, possessed of often the least archaic or austere Mages. Though they just as easily fall to hubris as any other Order
18th Dec '16 11:01:17 PM bagga
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** DarkerAndEdgier: On the other hand, the Technocracy is a WellIntentionedExtremist and that Mages can work together to reach worldwide Ascension in the end. The Seers of the Throne however are just massive assholes that rule the world due to taking orders from the closest thing to ''God'' , where God is the living symbols of tyranny itself.

to:

** DarkerAndEdgier: On the other hand, the Technocracy is a are WellIntentionedExtremist and that Mages can work together to reach worldwide Ascension in the end. The Seers of the Throne however are just massive assholes that rule the world due to taking orders from the closest thing things to ''God'' , where God is the living symbols of tyranny itself.
18th Dec '16 9:25:28 AM bagga
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*** ''Need'' aside, this is probably the worst last resort option available to a desperate Mage, essentially a DangerousForbiddenTechnique that comes with no guarantees it can help the situation, with bonus points if Paradox screws up the next spell and leaves you drained of mana and even more injured.

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*** ''Need'' aside, this is probably the worst last resort option available to a desperate Mage, essentially a DangerousForbiddenTechnique that comes with no guarantees it can help the situation, with bonus points if Paradox screws up the next spell and leaves you drained of mana and even more injured. Though, the first Life Attainments alleviate this somewhat.



**The Diamond Orders themselves can be considered cults too.



** DarkerAndEdgier: On the other hand, the Technocracy is a WellIntentionedExtremist and that Mages can work together to reach worldwide Ascension in the end. The Seers of the Throne however are just massive assholes that rule the world due to taking orders from the closest thing to ''God'' , where God is the living symbols of tyranny itself

to:

** DarkerAndEdgier: On the other hand, the Technocracy is a WellIntentionedExtremist and that Mages can work together to reach worldwide Ascension in the end. The Seers of the Throne however are just massive assholes that rule the world due to taking orders from the closest thing to ''God'' , where God is the living symbols of tyranny itselfitself.



** On the flip side, using Prime to give Sleepers Mage Sight ''will'' do this too

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** On the flip side, using Prime to give Sleepers Mage Sight or turning them into Sleepwalkers ''will'' do this tootoo .



** The silver Ladder's plan for this, is of course, to make everyone a Mage(or at least be easily capable of becoming one)

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** The silver Silver Ladder's plan for this, is this is, of course, to make everyone a Mage(or at least be easily capable of becoming one)
18th Dec '16 9:08:47 AM bagga
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** DarkerAndEdgier: On the other hand, the Technocracy is a WellIntentionedExtremist and that Mages can work together to reach worldwide Ascension in the end. The Seers of the Throne however are just massive assholes that rule the world due to taking orders from the closest thing to ''God'' , where God is the living symbols of tyranny itself


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** On the flip side, using Prime to give Sleepers Mage Sight ''will'' do this too


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** The silver Ladder's plan for this, is of course, to make everyone a Mage(or at least be easily capable of becoming one)
23rd Nov '16 4:53:20 PM Elfive
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* HeroicRROD: How paradox works in Second Edition. Instead of spells always being either vulgar or covert, the default is that no spell will cause paradox. However, if a mage wants to cast a spell without engaging in a lengthy ritual, or target something they aren't touching, or have the effects last more than a few seconds, they have to spend Reach. How much Reach a mage can safely use is determined by their skill with the arcarnum and the level needed to cast the spell in question, and exceeding this value causes Paradox.

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* HeroicRROD: How paradox works in Second Edition. Instead of spells always being either vulgar or covert, the default is that no spell will cause paradox. However, if a mage wants to to, say, cast a spell without engaging in a lengthy ritual, or target something they aren't touching, or have the effects last more than a few seconds, seconds then they have to spend Reach. How much Reach a mage can safely use is determined by their skill with the arcarnum and the level needed to cast the spell in question, and exceeding this value causes Paradox. In addition, trying to retain control of too many spells at once also requires Reach, meaning that a mage can also overload themselves that way.
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