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* SparedByTheAdaptation: One of the very first changes *The Shattered Obelisk* makes is that Gundren and Sildar's horses, who were shot dead by the Cragmaw goblins under [[StarterVillain Klarg]] in the original version, are spared. Instead, there are enough signs of a struggle around them and the two horses are left as roadblocks that will hint to the players where to go to save Sildar. [[VideoGameCaringPotential The adventurers can even take the horses into their care with minimum effort!]]

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* SparedByTheAdaptation: One of the very first changes *The ''The Shattered Obelisk* Obelisk'' makes is that Gundren and Sildar's horses, who were shot dead by the Cragmaw goblins under [[StarterVillain Klarg]] in the original version, are spared. Instead, there are enough signs of a struggle around them and the two horses are left as roadblocks that will hint to the players where to go to save Sildar. [[VideoGameCaringPotential The adventurers can even take the horses into their care with minimum effort!]]
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Added DiffLines:

* SparedByTheAdaptation: One of the very first changes *The Shattered Obelisk* makes is that Gundren and Sildar's horses, who were shot dead by the Cragmaw goblins under [[StarterVillain Klarg]] in the original version, are spared. Instead, there are enough signs of a struggle around them and the two horses are left as roadblocks that will hint to the players where to go to save Sildar. [[VideoGameCaringPotential The adventurers can even take the horses into their care with minimum effort!]]
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** The most immediate is the [[MayorPain current Townmaster]], Harbin Wester. Described as an [[FatBastard old, fat, pompous fool]], [[TheQuisling Harbin]] [[DirtyCoward is too easily intimidated]] [[HeadInTheSandManagement to do anything to stop the Redbrands running roughshod over his town]], not even when they a week before the adventurers' arrival murdered a man and kidnapped his family to sell them into slavery (at least in the original version). [[AccompliceByInaction This makes him indirectly complicit in every crime the Redbrands commit against the people of Phandalin]]. [[SkewedPriorities He's more concerned about a POTENTIAL orc attack than he is about the immediate threat of the Redbrands' reign of terror.]] When the players defeat their first Redbrands, [[ThePardon he'd prefer to let any captured Redbrands go free]] [[MightAsWellNotBeInPrisonAtAll out of fear of retaliation from the rest of the gang]] [[WhatTheHellHero unless the players explicitly browbeat him into locking them up]], and [[UngratefulBastard is the only person in town to act negatively to any resistance against the Redbrands' tyranny]]. Due to [[BigGood Sildar's]] more pressing concerns about Gundren and Phandalin's safety, [[IdiotHoudini Wester receives zero punishment for his incompetence save for Sildar and the players' ire]].

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** The most immediate is the [[MayorPain current Townmaster]], Harbin Wester. Described as an [[FatBastard old, fat, pompous fool]], [[TheQuisling Harbin]] [[DirtyCoward is too easily intimidated]] [[HeadInTheSandManagement to do anything to stop the Redbrands running roughshod over his town]], not even when they a week before the adventurers' arrival murdered a man and kidnapped his family to sell them into slavery (at least in the original version). [[AccompliceByInaction This makes him indirectly complicit in every crime the Redbrands commit against the people of Phandalin]]. [[SkewedPriorities He's more concerned about a POTENTIAL orc attack than he is about the immediate threat of the Redbrands' reign of terror.]] When the players defeat their first Redbrands, [[ThePardon he'd prefer to let any captured Redbrands go free]] [[MightAsWellNotBeInPrisonAtAll out of fear of retaliation from the rest of the gang]] [[WhatTheHellHero unless the players explicitly browbeat him into locking them up]], and [[UngratefulBastard is the only person in town to act negatively to any resistance against the Redbrands' tyranny]]. Due to [[BigGood Sildar's]] more pressing concerns about Gundren and Phandalin's safety, [[IdiotHoudini Wester receives zero punishment for his incompetence save for Sildar and the players' ire]]. This gets {{Downplayed}} in the rewrite, [[AdaptationalNiceGuy where he's well-liked and more cooperative with the players]], but still intimidated by both the Redbrands and the Sawplee goblins' raids.
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This adventure module is widely considered [[FirstInstallmentWins as one of the best adventures]] for the 5th Edition, and has won three awards: A Golden Geek Award in 2014 for "Best Supplement" and two 2015 [=ENnie=] Awards for "Best Production Values" and "Best Family Game". On August 2022, it was announced that a full campaign expanding on and extending the original module, titled ''Phandelver and Below: The Shattered Obelisk'', was on September 19th, 2023.

to:

This adventure module is widely considered [[FirstInstallmentWins as one of the best adventures]] for the 5th Edition, and has won three awards: A Golden Geek Award in 2014 for "Best Supplement" and two 2015 [=ENnie=] Awards for "Best Production Values" and "Best Family Game". On August 2022, it was announced that a full campaign expanding on and extending the original module, titled ''Phandelver and Below: The Shattered Obelisk'', Obelisk''. It was released on September 19th, 2023.
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This adventure module is widely considered [[FirstInstallmentWins as one of the best adventures]] for the 5th Edition, and has won three awards: A Golden Geek Award in 2014 for "Best Supplement" and two 2015 [=ENnie=] Awards for "Best Production Values" and "Best Family Game". On August 2022, it was announced that a full campaign expanding on and extending the original module, titled ''Phandelver and Below: The Shattered Obelisk'', would be released in 2023.

to:

This adventure module is widely considered [[FirstInstallmentWins as one of the best adventures]] for the 5th Edition, and has won three awards: A Golden Geek Award in 2014 for "Best Supplement" and two 2015 [=ENnie=] Awards for "Best Production Values" and "Best Family Game". On August 2022, it was announced that a full campaign expanding on and extending the original module, titled ''Phandelver and Below: The Shattered Obelisk'', would be released in was on September 19th, 2023.
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** The most immediate is the [[MayorPain current Townmaster]], Harbin Wester. Described as an [[FatBastard old, fat, pompous fool]], [[TheQuisling Harbin]] [[DirtyCoward is too easily intimidated]] [[HeadInTheSandManagement to do anything to stop the Redbrands running roughshod over his town]], not even when they a week before the adventurers' arrival murdered a man and kidnapped his family to sell them into slavery (at least in the original version). [[AccompliceByInaction This makes him indirectly complicit in every crime the Redbrands commit against the people of Phandalin]]. [[SkewedPriorities He's more concerned about a POTENTIAL orc attack than he is about the immediate future of his townspeople under the Redbrands' reign of terror.]] In fact, when the players defeat their first Redbrands, [[ThePardon he'd prefer to let any captured Redbrands go free]] [[WhatTheHellHero unless the players explicitly browbeat him into doing it]], and [[CommanderContrarian is the only person in town to act negatively to any resistance against the Redbrands' tyranny]]. Due to Sildar's more pressing concerns about Gundren and Phandalin's safety, [[KarmaHoudini Wester receives zero punishment for his incompetence]].
** [[spoiler: Iarno Albrek,]] a.k.a., "Glasstaff", is the leader of the [[BanditClan Redbrand Ruffians]] who have terrorized Phandalin for two months. [[TheEvilGenius He works directly under the Black Spider]] to suppress the town and either run out or kill any adventurers, [[spoiler: [[TheOathbreaker betraying his original mission in the process]]]] [[OnlyInItForTheMoney purely to line his pockets]] and obtain power. He has the Redbrands commit crimes such as [[ProtectionRacket extortion]], robbery, murder, kidnapping, [[SlaveryIsASpecialKindOfEvil and even slavery]] with at least a dozen victims. He also, [[ItsPersonalWithTheDragon for the Halfling Rogue starter character]], [[CreateYourOwnHero tried to have them killed at the word of another Redbrand]], running them out of town. But the biggest negative quality is [[ScrewThisImOuttaHere his high survival instinct]] [[DirtyCoward at the first sign of trouble]], [[GetBackHereBoss turning his boss fight into a chase]] [[PermanentlyMissableContent and potentially denying the players high-quality loot]] [[KarmaHoudini if the DM forgets to include him in later]]. If [[KarmaHoudiniWarranty caught]] [[GuideDangIt (and that is a very big "If")]], Glasstaff will [[FauxAffablyEvil put on a gentlemanly air while downplaying his crimes as]] [[DirtyBusiness "unpleasant business"]], and [[ISurrenderSuckers only cooperate with the authorities on the belief the Black Spider will save him]], [[SmallNameBigEgo firmly believing he's too valuable to the villain's operation to let rot in prison]] while [[CantKillYouStillNeedYou the heroes need his information]]. Needless to say, [[BigGood Sildar]] [[EveryoneHasStandards is thoroughly disgusted with him]].

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** The most immediate is the [[MayorPain current Townmaster]], Harbin Wester. Described as an [[FatBastard old, fat, pompous fool]], [[TheQuisling Harbin]] [[DirtyCoward is too easily intimidated]] [[HeadInTheSandManagement to do anything to stop the Redbrands running roughshod over his town]], not even when they a week before the adventurers' arrival murdered a man and kidnapped his family to sell them into slavery (at least in the original version). [[AccompliceByInaction This makes him indirectly complicit in every crime the Redbrands commit against the people of Phandalin]]. [[SkewedPriorities He's more concerned about a POTENTIAL orc attack than he is about the immediate future threat of his townspeople under the Redbrands' reign of terror.]] In fact, when When the players defeat their first Redbrands, [[ThePardon he'd prefer to let any captured Redbrands go free]] [[MightAsWellNotBeInPrisonAtAll out of fear of retaliation from the rest of the gang]] [[WhatTheHellHero unless the players explicitly browbeat him into doing it]], locking them up]], and [[CommanderContrarian [[UngratefulBastard is the only person in town to act negatively to any resistance against the Redbrands' tyranny]]. Due to Sildar's [[BigGood Sildar's]] more pressing concerns about Gundren and Phandalin's safety, [[KarmaHoudini [[IdiotHoudini Wester receives zero punishment for his incompetence]].
incompetence save for Sildar and the players' ire]].
** [[spoiler: Iarno Albrek,]] a.k.a., "Glasstaff", is the leader of the [[BanditClan Redbrand Ruffians]] who have terrorized Phandalin for two months. [[TheEvilGenius He works directly under the Black Spider]] to suppress the town and either run out or kill any adventurers, [[spoiler: [[TheOathbreaker betraying his original mission in the process]]]] [[OnlyInItForTheMoney purely to line his pockets]] and obtain power. He has the Redbrands commit crimes such as [[ProtectionRacket extortion]], robbery, murder, kidnapping, [[SlaveryIsASpecialKindOfEvil and even slavery]] with at least a dozen victims. He also, [[ItsPersonalWithTheDragon for the Halfling Rogue starter character]], [[CreateYourOwnHero tried to have them killed at the word of another Redbrand]], running them out of town. But the biggest negative quality is [[ScrewThisImOuttaHere his high survival instinct]] [[DirtyCoward at the first sign of trouble]], [[GetBackHereBoss turning his boss fight into a chase]] [[PermanentlyMissableContent and potentially denying the players high-quality loot]] [[KarmaHoudini if the DM forgets to include him in later]]. If [[KarmaHoudiniWarranty caught]] [[GuideDangIt (and that is a very big "If")]], Glasstaff will [[FauxAffablyEvil put on a gentlemanly air while downplaying his crimes as]] [[DirtyBusiness "unpleasant business"]], and [[ISurrenderSuckers only cooperate with the authorities on the belief the Black Spider will save him]], [[SmallNameBigEgo firmly believing he's too valuable to the villain's operation to let rot in prison]] while [[CantKillYouStillNeedYou the heroes need his information]]. Needless information to say, thwart the Black Spider]]. [[BigGood Sildar]] [[EveryoneHasStandards is thoroughly disgusted with him]].him]] [[spoiler: [[FallenHero once he finds out how far his former coworker fell]]]].
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* HateSink: Phandalin has two:
** The most immediate is the [[MayorPain current Townmaster]], Harbin Wester. Described as an [[FatBastard old, fat, pompous fool]], [[TheQuisling Harbin]] [[DirtyCoward is too easily intimidated]] [[HeadInTheSandManagement to do anything to stop the Redbrands running roughshod over his town]], not even when they a week before the adventurers' arrival murdered a man and kidnapped his family to sell them into slavery (at least in the original version). [[AccompliceByInaction This makes him indirectly complicit in every crime the Redbrands commit against the people of Phandalin]]. [[SkewedPriorities He's more concerned about a POTENTIAL orc attack than he is about the immediate future of his townspeople under the Redbrands' reign of terror.]] In fact, when the players defeat their first Redbrands, [[ThePardon he'd prefer to let any captured Redbrands go free]] [[WhatTheHellHero unless the players explicitly browbeat him into doing it]], and [[CommanderContrarian is the only person in town to act negatively to any resistance against the Redbrands' tyranny]]. Due to Sildar's more pressing concerns about Gundren and Phandalin's safety, [[KarmaHoudini Wester receives zero punishment for his incompetence]].
** [[spoiler: Iarno Albrek,]] a.k.a., "Glasstaff", is the leader of the [[BanditClan Redbrand Ruffians]] who have terrorized Phandalin for two months. [[TheEvilGenius He works directly under the Black Spider]] to suppress the town and either run out or kill any adventurers, [[spoiler: [[TheOathbreaker betraying his original mission in the process]]]] [[OnlyInItForTheMoney purely to line his pockets]] and obtain power. He has the Redbrands commit crimes such as [[ProtectionRacket extortion]], robbery, murder, kidnapping, [[SlaveryIsASpecialKindOfEvil and even slavery]] with at least a dozen victims. He also, [[ItsPersonalWithTheDragon for the Halfling Rogue starter character]], [[CreateYourOwnHero tried to have them killed at the word of another Redbrand]], running them out of town. But the biggest negative quality is [[ScrewThisImOuttaHere his high survival instinct]] [[DirtyCoward at the first sign of trouble]], [[GetBackHereBoss turning his boss fight into a chase]] [[PermanentlyMissableContent and potentially denying the players high-quality loot]] [[KarmaHoudini if the DM forgets to include him in later]]. If [[KarmaHoudiniWarranty caught]] [[GuideDangIt (and that is a very big "If")]], Glasstaff will [[FauxAffablyEvil put on a gentlemanly air while downplaying his crimes as]] [[DirtyBusiness "unpleasant business"]], and [[ISurrenderSuckers only cooperate with the authorities on the belief the Black Spider will save him]], [[SmallNameBigEgo firmly believing he's too valuable to the villain's operation to let rot in prison]] while [[CantKillYouStillNeedYou the heroes need his information]]. Needless to say, [[BigGood Sildar]] [[EveryoneHasStandards is thoroughly disgusted with him]].


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* MayorPain: While not really a mayor, Townmaster Harbin Wester serves as the closest thing... [[HeadInTheSandManagement and he's done nothing to stop the Redbrands during his tenure]] [[DirtyCoward out of fear]].


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** Glasstaff will, should his familiar detect the players and realize they're after him, sooner attempt to escape than attempt to fight the adventurers, [[SoLongAndThanksForAllTheGear taking with him some super-valuable loot if given the chance]].

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Now YMMV


* ObviousBeta: A bit. The module was originally used for playtesting. During playtest for 5th Edition, player characters had more hit points than in the finished game, which was not adjusted for in the published module, resulting in the first encounter being extremely deadly.
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This adventure module is widely considered [[FirstInstallmentWins as one of the best adventures]] for the 5th Edition, and has won three awards: A Golden Geek Award in 2014 for "Best Supplement" and two 2015 [=ENnie=] Awards for "Best Production Values" and "Best Family Game". On August 2022, it was announced that a full campaign spinning off from the events of the module, titled ''Phandelver and Below: The Shattered Obelisk'', would be released in 2023.

to:

This adventure module is widely considered [[FirstInstallmentWins as one of the best adventures]] for the 5th Edition, and has won three awards: A Golden Geek Award in 2014 for "Best Supplement" and two 2015 [=ENnie=] Awards for "Best Production Values" and "Best Family Game". On August 2022, it was announced that a full campaign spinning off from expanding on and extending the events of the original module, titled ''Phandelver and Below: The Shattered Obelisk'', would be released in 2023.



** The Halfling Rogue is your typical JackOfAllTrades skillmonkey, with enough damage output to still be useful combined with a lot of skill proficiencies to be used outside of combat.

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** The Halfling Rogue is your typical JackOfAllTrades skillmonkey, skill-monkey, with enough damage output to still be useful combined with a lot of skill proficiencies to be used outside of combat.
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* SequelHook: A map can be found in Wave Echo Cave which shows the location of dungeon of the DMs own creation. The DM guide encourages it to pave the way for further adventures.

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* SequelHook: A map can be found in Wave Echo Cave which shows the location of dungeon of the DMs [=DMs=] own creation. The DM guide encourages it to pave the way for further adventures.
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* SequelHook: A map can be found in Wave Echo Cave which shows the location of dungeon of the DMs own creation. The DM guide encourages it to pave the way for further adventures.
Is there an issue? Send a MessageReason:
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This adventure module is widely considered [[FirstInstallmentWins as one of the best adventures]] for the 5th Edition, and has won three awards: A Golden Geek Award in 2014 for "Best Supplement" and two 2015 [=ENnie=] Awards for "Best Production Values" and "Best Family Game". On August 2022, it was announced that a full campaign spinning off from the events of the module would be released in 2023.

to:

This adventure module is widely considered [[FirstInstallmentWins as one of the best adventures]] for the 5th Edition, and has won three awards: A Golden Geek Award in 2014 for "Best Supplement" and two 2015 [=ENnie=] Awards for "Best Production Values" and "Best Family Game". On August 2022, it was announced that a full campaign spinning off from the events of the module module, titled ''Phandelver and Below: The Shattered Obelisk'', would be released in 2023.
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The adventure starts with the adventurers on the road to Phandalin, a small frontier village in the ''TabletopGame/ForgottenRealms'' setting. They have been hired to transport some mining supplies by the dwarf Gundren Rockseeker, who spoke of some great find he and his brothers made in the mountains just east of the village. The adventure kicks into gear when the adventurers find Gundren's and his bodyguard, Sildar Hallwinter's horses lying dead on the road, pierced by goblin arrows. As they look into their employers' disappearance, the adventurers may find that many parties are interested in Gundren's find, and not all of them are friendly...

This adventure module is widely considered as one of the best adventures for the 5th Edition, and has won three awards: A Golden Geek Award in 2014 for "Best Supplement" and two 2015 [=ENnie=] Awards for "Best Production Values" and "Best Family Game". On August 2022, it was announced that a full campaign spinning off from the events of the module would be released in 2023.

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The adventure starts with the adventurers on the road to primarily takes place in Phandalin, a small frontier village in the ''TabletopGame/ForgottenRealms'' setting. They setting, where adventurers have been hired to transport deliver some mining supplies to there by the dwarf Gundren Rockseeker, who spoke of some great find he and his brothers made in the mountains just east of the village. The adventure kicks into gear when when, during said delivery, the adventurers find Gundren's Gundren and his bodyguard, Sildar Hallwinter's bodyguard's horses lying dead on the road, pierced by goblin arrows. As And as they look into their employers' employer's disappearance, the adventurers may will soon find out that many parties are also interested in Gundren's find, and not all of them are friendly...

This adventure module is widely considered [[FirstInstallmentWins as one of the best adventures adventures]] for the 5th Edition, and has won three awards: A Golden Geek Award in 2014 for "Best Supplement" and two 2015 [=ENnie=] Awards for "Best Production Values" and "Best Family Game". On August 2022, it was announced that a full campaign spinning off from the events of the module would be released in 2023.
Is there an issue? Send a MessageReason:
None


This adventure module is widely considered as one of the best adventures for the 5th Edition, and has won three awards: A Golden Geek Award in 2014 for "Best Supplement" and two 2015 [=ENnie=] Awards for "Best Production Values" and "Best Family Game". In 2022 it was announced that a full campaign spinning off from the events of the module would be released in 2023.

to:

This adventure module is widely considered as one of the best adventures for the 5th Edition, and has won three awards: A Golden Geek Award in 2014 for "Best Supplement" and two 2015 [=ENnie=] Awards for "Best Production Values" and "Best Family Game". In 2022 On August 2022, it was announced that a full campaign spinning off from the events of the module would be released in 2023.
Is there an issue? Send a MessageReason:
None


This adventure module is widely considered as one of the best adventures for the 5th Edition, and has won three awards: A Golden Geek Award in 2014 for "Best Supplement" and two 2015 [=ENnie=] Awards for "Best Production Values" and "Best Family Game".

to:

This adventure module is widely considered as one of the best adventures for the 5th Edition, and has won three awards: A Golden Geek Award in 2014 for "Best Supplement" and two 2015 [=ENnie=] Awards for "Best Production Values" and "Best Family Game".
Game". In 2022 it was announced that a full campaign spinning off from the events of the module would be released in 2023.
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''Lost Mine of Phandelver'' is an adventure module for [[TabletopGame/DungeonsAndDragonsFifthEdition the fifth edition]] of ''TabletopGame/DungeonsAndDragons'', released on July 15, 2014, as part of the 5th Edition Starter Set. In addition to the adventure module, the set also includes a shortened down and simplified copy of the 5th Edition ruleset, a set of dice, and five premade character sheets with a simple guide for leveling up from level 1 to 5. The adventure module was the first-ever released for the non-playtest version of the 5th Edition of ''Dungeons & Dragons'' (then known as ''D&D Next'' during its playtesting stages), predating even the three basic rulebooks (''Player's Handbook'', ''Dungeon Master's Guide'' and ''Monster Manual'').

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''Lost Mine of Phandelver'' is an adventure module for [[TabletopGame/DungeonsAndDragonsFifthEdition the fifth edition]] of ''TabletopGame/DungeonsAndDragons'', released on July 15, 2014, as part of the 5th Edition 2014 D&D Starter Set. In addition to the adventure module, the set also includes a shortened down and simplified copy of the 5th Edition ruleset, a set of dice, and five premade character sheets with a simple guide for leveling up from level 1 to 5.Set. The adventure module was the first-ever released for the non-playtest version of the 5th Edition of ''Dungeons & Dragons'' (then known as ''D&D Next'' during its playtesting stages), predating even the three basic rulebooks (''Player's Handbook'', ''Dungeon Master's Guide'' and ''Monster Manual'').



* AnAdventurerIsYou: The straightest example in 5th edition. Each of the five premade character sheets is an element of a typical party, and each designed to be a typical member of their class and race. It's not exactly groundbreaking, but it's exactly what you'd expect.
** The first human fighter is a fairly straightforward [[CloseRangeCombatant Melee DPS]], getting into the thick of it to dish out damage with a high Strength modifier.
** The second human fighter is a [[LongRangeFighter Ranged DPS]], with a high dexterity score that lets them utilize ranged weaponry effectively, but leaves them wanting in close quarters.
** The Dwarf Cleric doubles as a Meatshield Tank and a Healer Class. Heavy armor and natural resilience lets them take all but the strongest hits, while their God-given magic keeps their party alive.

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* AnAdventurerIsYou: The straightest example in 5th edition. Edition. Each of the five premade pregenerated character sheets is an element of a typical party, and each designed to be a typical member of their class and race. It's not exactly groundbreaking, but it's exactly what you'd expect.
** The first human fighter Human Fighter is a fairly straightforward [[CloseRangeCombatant Melee DPS]], getting into the thick of it to dish out damage with a high Strength modifier.
** The second human fighter Human Fighter is a [[LongRangeFighter Ranged DPS]], with a high dexterity score that lets them utilize ranged weaponry effectively, but leaves them wanting in close quarters.
** The Dwarf Cleric doubles as a Meatshield Tank StoneWall and a Healer Class. TheMedic. Heavy armor and natural resilience lets them take all but the strongest hits, while their [[ReligionIsMagic God-given magic magic]] keeps their party alive.



* VeryDefinitelyFinalDungeon: Wave Echo Cave, a legendary mine that contains no less than ''four'' bossfights. If you make it past the [[spoiler:poisonous fungus, you get to contend with a [[{{Oculothorax}} Spectator]] and a Wraith in short order]]. If you go the other direction, there's the [[spoiler:Flameskull and the Black Spider himself]].

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* VeryDefinitelyFinalDungeon: Wave Echo Cave, a legendary mine that contains no less than ''four'' bossfights. If you make it past the [[spoiler:poisonous fungus, you get to contend with a [[{{Oculothorax}} Spectator]] spectator]] and a Wraith wraith in short order]]. If you go the other direction, there's the [[spoiler:Flameskull and the Black Spider himself]].



* FaceHeelTurn: [[spoiler:Iarno Albrek, an agent of the [[TheAlliance Lord's Alliance]],]] abandoned his noble mission to form the Redbrands and terrorize Phandalin for two months. It's soon revealed that his betrayal stems from a deal he had made with the Black Spider.
* MagicStaff: The Glasstaff, [[spoiler:Iarno Albrek]], wields a ''Staff of Defense'', which is made of glass and can spend its 10 daily uses to cast ''Shield'' (2 uses) or ''Mage Armor'' (1 use). It can, however, only be used by mages.
* MagicWand: In Wave Echo Cave, the players can loot a ''Wand of Magic Missiles'' from a corpse.

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* FaceHeelTurn: [[spoiler:Iarno Albrek, an agent of the [[TheAlliance Lord's Alliance]],]] abandoned his noble mission to form the Redbrands and terrorize Phandalin for two months. It's soon revealed that his [[spoiler:his betrayal stems stemmed from a deal he had made with the Black Spider.
Spider.]]
* MagicStaff: The Glasstaff, [[spoiler:Iarno Albrek]], wields a ''Staff ''staff of Defense'', defense'', which is made of glass and can spend its 10 daily uses to cast ''Shield'' (2 uses) or ''Mage Armor'' (1 use). It can, however, only be used by mages.
* MagicWand: In Wave Echo Cave, the players can loot a ''Wand ''wand of Magic Missiles'' magic missiles'' from a corpse.



* ObviousBeta: A bit. The module was originally used for playtesting. During playtest for 5th edition, player characters had more hit points than in the finished game, which was not adjusted for in the published module, resulting in the first encounter being extremely deadly.

to:

* ObviousBeta: A bit. The module was originally used for playtesting. During playtest for 5th edition, Edition, player characters had more hit points than in the finished game, which was not adjusted for in the published module, resulting in the first encounter being extremely deadly.



* ScrewThisImOuttaHere: Venomfang will abandon his lair in Thundertree if the players deal enough damage, deciding that his new lair is not worth the effort.

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* ScrewThisImOuttaHere: Venomfang will abandon his its lair in Thundertree if the players deal enough damage, adventurers reduce it to half of its total hit points, deciding that his its new lair is not worth the effort.
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* AdvertisedExtra: The cover art for ''Lost Mine of Phandelver'' features adventurers fighting the green dragon Venomfang. Although in the actual adventure, it's not much of a huge threat with regards to the story, and serves only as an OptionalBoss.
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* AndTheAdventureContinues: Encouraged by the final pages of the adventure, which lists a number of potential storyhooks. Nezznar's reason for seeking [[spoiler:the Spellforge]] are unknown, the players may have found a mysterious map in Wave Echo Cave and Venomfang is still out there. It's also quite common for it to be used to springboard into other modules due to how low stakes it starts.

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* AndTheAdventureContinues: Encouraged by the final pages of the adventure, which lists a number of potential storyhooks. story hooks. Nezznar's reason for seeking [[spoiler:the Spellforge]] Forge of Spells]] are unknown, the players may have found a mysterious map in Wave Echo Cave Cave, and Venomfang is still out there. It's also quite common for it to be used to springboard into other modules due to how low stakes it starts.



* BarrierWarrior: The Glasstaff, [[spoiler:Iarno Albrek]], can cast ''Shield'' and ''Mage Armor'' from his MagicStaff. Players can loot it from him, becoming this themselves.

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* BarrierWarrior: The Glasstaff, [[spoiler:Iarno Albrek]], Glasstaff [[spoiler:(real name Iarno Albrek)]] can cast ''Shield'' and ''Mage Armor'' from his MagicStaff. Players can loot it from him, becoming this themselves.



* DiscOneNuke: The Glasstaff's... glasstaff, a ''Staff of Defense'' that will drastically increase the survivability of any character who possess it. By combining its various bonuses, the wielder can get +9 to their armor class (+6 if they're already wearing armor) even before accounting for dexterity bonuses, and it has enough charges that there is little danger of running out unless you're fighting 3 or more encounters every day.
* DueToTheDead: [[spoiler:The Wraith in Wave Echo Cave]] refuses to raise the dead as specters. The flavor text says that this is because he has some respect for the dead, while the mechanical reason is simply that a [[spoiler:fully powered wraith would be way too powerful for the adventurers]].

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* DiscOneNuke: The Glasstaff's... glasstaff, Glasstaff's MagicStaff, a ''Staff ''staff of Defense'' that will defense'', can drastically increase the survivability of any character who possess it. By combining its various bonuses, the wielder can get +9 to their armor class (+6 if they're already wearing armor) even before accounting for dexterity bonuses, and it has enough charges that there is little danger of running out unless you're fighting 3 or more encounters every day.
* DueToTheDead: [[spoiler:The Wraith wraith in Wave Echo Cave]] refuses to raise the dead as specters. The flavor text says that this is because he has some respect for the dead, while the mechanical reason is simply that a [[spoiler:fully powered wraith would be way too powerful for the adventurers]].



* FirstTown: Phandalin serves as a HubLevel for the adventure, with every sidequest taking you no more than a day or two away from it. It also contains all the typical traits you'd expect from a starter town; A tavern for news, a bandit problem for the players to solve and ingratiate themselves with the villagers, shops for supplies and lots of [=NPCs=] to hand out sidequests.

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* FirstTown: Phandalin serves as a HubLevel for the adventure, with every sidequest {{Sidequest}} taking you no more than a day or two away from it. It also contains all the typical traits you'd expect from a starter town; A tavern for news, a bandit problem for the players to solve and ingratiate themselves with the villagers, shops for supplies and lots of [=NPCs=] to hand out sidequests.



* HeelFaceTurn: [[spoiler:Iarno Albrek, an agent of the Lord's Alliance]], abandoned his noble mission to form the Redbrand bandits.

to:

* HeelFaceTurn: FaceHeelTurn: [[spoiler:Iarno Albrek, an agent of the [[TheAlliance Lord's Alliance]], Alliance]],]] abandoned his noble mission to form the Redbrand bandits.Redbrands and terrorize Phandalin for two months. It's soon revealed that his betrayal stems from a deal he had made with the Black Spider.



* {{Oculothorax}}: [[spoiler:Wave Echo Cave contains a Spectator, a lesser beholderkin]].
* OurZombiesAreDifferent: There are normal zombies in the adventure, not to mention some ghouls, but the eruption of mount Hotenow spawned a new breed of undead known as Ash Zombies, who are coated in sticky ash and explode when slain.
* ScrewThisImOuttaHere: Venomfang will abandon house if the players deal enough damage, deciding that this new lair is not worth the effort.

to:

* {{Oculothorax}}: [[spoiler:Wave Echo Cave contains a Spectator, spectator, a lesser beholderkin]].
* OurZombiesAreDifferent: There are normal zombies in the adventure, not to mention some ghouls, but the eruption of mount Mount Hotenow spawned a new breed of undead known as Ash Zombies, who are coated in sticky ash and explode when slain.
* ScrewThisImOuttaHere: Venomfang will abandon house his lair in Thundertree if the players deal enough damage, deciding that this his new lair is not worth the effort.
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Corrected a misspelling.


* HeelFaceTurn: [[spoiler:Iarno Aubrek, an agent of the Lord's Alliance]], abandoned his noble mission to form the Redbrand bandits.

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* HeelFaceTurn: [[spoiler:Iarno Aubrek, Albrek, an agent of the Lord's Alliance]], abandoned his noble mission to form the Redbrand bandits.
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[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/venomfang.JPG]]
[[caption-width-right:350:[[{{Tagline}} Explore subterranean labyrinths! Plunder hoards of treasure! Battle legendary monsters!]]]]

''Lost Mine of Phandelver'' is an adventure module for [[TabletopGame/DungeonsAndDragonsFifthEdition the fifth edition]] of ''TabletopGame/DungeonsAndDragons'', released on July 15, 2014, as part of the 5th Edition Starter Set. In addition to the adventure module, the set also includes a shortened down and simplified copy of the 5th Edition ruleset, a set of dice, and five premade character sheets with a simple guide for leveling up from level 1 to 5. The adventure module was the first-ever released for the non-playtest version of the 5th Edition of ''Dungeons & Dragons'' (then known as ''D&D Next'' during its playtesting stages), predating even the three basic rulebooks (''Player's Handbook'', ''Dungeon Master's Guide'' and ''Monster Manual'').

The adventure starts with the adventurers on the road to Phandalin, a small frontier village in the ''TabletopGame/ForgottenRealms'' setting. They have been hired to transport some mining supplies by the dwarf Gundren Rockseeker, who spoke of some great find he and his brothers made in the mountains just east of the village. The adventure kicks into gear when the adventurers find Gundren's and his bodyguard, Sildar Hallwinter's horses lying dead on the road, pierced by goblin arrows. As they look into their employers' disappearance, the adventurers may find that many parties are interested in Gundren's find, and not all of them are friendly...

This adventure module is widely considered as one of the best adventures for the 5th Edition, and has won three awards: A Golden Geek Award in 2014 for "Best Supplement" and two 2015 [=ENnie=] Awards for "Best Production Values" and "Best Family Game".

!!Tropes that may be found in the lost mines:
* AnAdventurerIsYou: The straightest example in 5th edition. Each of the five premade character sheets is an element of a typical party, and each designed to be a typical member of their class and race. It's not exactly groundbreaking, but it's exactly what you'd expect.
** The first human fighter is a fairly straightforward [[CloseRangeCombatant Melee DPS]], getting into the thick of it to dish out damage with a high Strength modifier.
** The second human fighter is a [[LongRangeFighter Ranged DPS]], with a high dexterity score that lets them utilize ranged weaponry effectively, but leaves them wanting in close quarters.
** The Dwarf Cleric doubles as a Meatshield Tank and a Healer Class. Heavy armor and natural resilience lets them take all but the strongest hits, while their God-given magic keeps their party alive.
** The Elf Wizard is a fairly standard Utility caster, with both powerful damaging spells and utility-focused trickery.
** The Halfling Rogue is your typical JackOfAllTrades skillmonkey, with enough damage output to still be useful combined with a lot of skill proficiencies to be used outside of combat.
* AndTheAdventureContinues: Encouraged by the final pages of the adventure, which lists a number of potential storyhooks. Nezznar's reason for seeking [[spoiler:the Spellforge]] are unknown, the players may have found a mysterious map in Wave Echo Cave and Venomfang is still out there. It's also quite common for it to be used to springboard into other modules due to how low stakes it starts.
* BanditClan: The Redbrands, led by a mysterious figure known as Glasstaff, are a local bandit gang that took up residence in Phandalin recently.
* BarrierWarrior: The Glasstaff, [[spoiler:Iarno Albrek]], can cast ''Shield'' and ''Mage Armor'' from his MagicStaff. Players can loot it from him, becoming this themselves.
* BigBad: Nezznar, the Black Spider.
* VeryDefinitelyFinalDungeon: Wave Echo Cave, a legendary mine that contains no less than ''four'' bossfights. If you make it past the [[spoiler:poisonous fungus, you get to contend with a [[{{Oculothorax}} Spectator]] and a Wraith in short order]]. If you go the other direction, there's the [[spoiler:Flameskull and the Black Spider himself]].
* ContinuityNod: A few. The adventure is entirely self-contained, but there are a few mentions of old lore. The eruption of Mount Hotenow is mentioned as the reason Thundertree is abandoned, Neverwinter appears on the map, the name of the elven empire Illefarn is used as a password, and the players can visit the ruins of a Netherese outpost.
* DiscOneNuke: The Glasstaff's... glasstaff, a ''Staff of Defense'' that will drastically increase the survivability of any character who possess it. By combining its various bonuses, the wielder can get +9 to their armor class (+6 if they're already wearing armor) even before accounting for dexterity bonuses, and it has enough charges that there is little danger of running out unless you're fighting 3 or more encounters every day.
* DueToTheDead: [[spoiler:The Wraith in Wave Echo Cave]] refuses to raise the dead as specters. The flavor text says that this is because he has some respect for the dead, while the mechanical reason is simply that a [[spoiler:fully powered wraith would be way too powerful for the adventurers]].
* DungeonCrawling: Of course the iconic adventure features some of this. There are several parts of the adventure that qualify as dungeons, including the Goblin Hideout, the Redbrand Hideout, Cragmaw Castle, and Wave Echo Cave.
* EarlyGameHell: The tradition in the 5th edition adventures started here.
** The first encounter should be perfectly balanced in theory, pitting four goblins against four player characters. However, the goblins have a number of advantages that the players will have to overcome. They start out attacking from afar, requiring melee fighters to spend a turn or two rushing to their positions, and they have partial cover, negating any advantage ranged characters have.
** The next part sends the players through a goblin hideout. Not only do the goblins have the time to set up traps, but there are a ''lot'' of them, often large groups fought at once, and the boss of the dungeon is a very tough bugbear. All of this is at level 1. It's negated somewhat by the adventure encouraging [=DMs=] to let players solve the dungeon through negotiation.
* FirstTown: Phandalin serves as a HubLevel for the adventure, with every sidequest taking you no more than a day or two away from it. It also contains all the typical traits you'd expect from a starter town; A tavern for news, a bandit problem for the players to solve and ingratiate themselves with the villagers, shops for supplies and lots of [=NPCs=] to hand out sidequests.
* GenericDoomsdayVillain: The Black Spider. Like most [=NPCs=] in the adventure, he's a bit of a blank slate simply fulfilling the requirements and stereotypes of a villain ([[AlwaysChaoticEvil Drow]], Necromancer, EvilOverlord), so first-time players can familiarize themselves with the game without anything too intricate, and long-time [=DMs=] can expand on him as they want.
* HeelFaceTurn: [[spoiler:Iarno Aubrek, an agent of the Lord's Alliance]], abandoned his noble mission to form the Redbrand bandits.
* MagicStaff: The Glasstaff, [[spoiler:Iarno Albrek]], wields a ''Staff of Defense'', which is made of glass and can spend its 10 daily uses to cast ''Shield'' (2 uses) or ''Mage Armor'' (1 use). It can, however, only be used by mages.
* MagicWand: In Wave Echo Cave, the players can loot a ''Wand of Magic Missiles'' from a corpse.
* MeleeATrois: There are a ''bunch'' of factions active in Wave Echo Cave, none of which get along. Aside from the players, there's the Black Spider, the Flameskull and its undead, the [[spoiler:Wraith and the Spectator]].
* ObviousBeta: A bit. The module was originally used for playtesting. During playtest for 5th edition, player characters had more hit points than in the finished game, which was not adjusted for in the published module, resulting in the first encounter being extremely deadly.
* {{Oculothorax}}: [[spoiler:Wave Echo Cave contains a Spectator, a lesser beholderkin]].
* OurZombiesAreDifferent: There are normal zombies in the adventure, not to mention some ghouls, but the eruption of mount Hotenow spawned a new breed of undead known as Ash Zombies, who are coated in sticky ash and explode when slain.
* ScrewThisImOuttaHere: Venomfang will abandon house if the players deal enough damage, deciding that this new lair is not worth the effort.
----
->''[[TheStinger DISCLAIMER:]] Creator/WizardsOfTheCoast is not responsible for the [[TheManyDeathsOfYou consequences]] of any failed saving throws, including but not limited to [[TakenForGranite petrification]], [[UniversalPoison poison]], [[BlackMagic death magic]], [[BreathWeapon dragon breath]], spells, or [[OffWithHisHead vorpal sword-related decapitations]].''

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