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'''2056 AD:''' A grim, dark {{Dystopia}}n future, this juncture is ruled by a one-world government called the Bureau of Tactical Management (or "Buro" in short), monitoring its civilians by a sophisticated surveillance state that is equal parts the World State from ''Literature/BraveNewWorld'' and Oceania from ''Literature/NineteenEightyFour''. The group that was instrumental in bringing the Buro to power are the '''Architects of the Flesh''', a group of mad scientists who use arcanowave technology, an [[{{Magitek}} unholy fusion of magic and science]] that [[CyberneticsEatYourSoul warps its users beyond recognition]], and who capture monsters from 69 AD and alter them to create cyber-demonic commandos called Abominations, which the Buro uses to fight its wars.

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'''2056 AD:''' A grim, dark {{Dystopia}}n future, this juncture is ruled by a one-world government called the Bureau of Tactical Management (or "Buro" in short), monitoring its civilians by a sophisticated surveillance state that is equal parts the World State from ''Literature/BraveNewWorld'' and Oceania from ''Literature/NineteenEightyFour''.''NineteenEightyFour''. The group that was instrumental in bringing the Buro to power are the '''Architects of the Flesh''', a group of mad scientists who use arcanowave technology, an [[{{Magitek}} unholy fusion of magic and science]] that [[CyberneticsEatYourSoul warps its users beyond recognition]], and who capture monsters from 69 AD and alter them to create cyber-demonic commandos called Abominations, which the Buro uses to fight its wars.
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'''2056 AD:''' A grim, dark {{Dystopia}}n future, this juncture is ruled by a one-world government called the Bureau of Tactical Management (or "Buro" in short), monitoring its civilians by a sophisticated surveillance state that is equal parts [[Literature/BraveNewWorld the World State]] and [[NineteenEightyFour Oceania]]. The group that was instrumental in bringing the Buro to power are the '''Architects of the Flesh''', a group of mad scientists who use arcanowave technology, an [[{{Magitek}} unholy fusion of magic and science]] that [[CyberneticsEatYourSoul warps its users beyond recognition]], and who capture monsters from 69 AD and alter them to create cyber-demonic commandos called Abominations, which the Buro uses to fight its wars.

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'''2056 AD:''' A grim, dark {{Dystopia}}n future, this juncture is ruled by a one-world government called the Bureau of Tactical Management (or "Buro" in short), monitoring its civilians by a sophisticated surveillance state that is equal parts [[Literature/BraveNewWorld the World State]] State from ''Literature/BraveNewWorld'' and [[NineteenEightyFour Oceania]].Oceania from ''Literature/NineteenEightyFour''. The group that was instrumental in bringing the Buro to power are the '''Architects of the Flesh''', a group of mad scientists who use arcanowave technology, an [[{{Magitek}} unholy fusion of magic and science]] that [[CyberneticsEatYourSoul warps its users beyond recognition]], and who capture monsters from 69 AD and alter them to create cyber-demonic commandos called Abominations, which the Buro uses to fight its wars.

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* CareerKillers: If a PC Killer isn't an Assassin, he or she is probably a HitmanWithAHeart.


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* ProfessionalKiller: If a PC Killer isn't an Assassin, he or she is probably a HitmanWithAHeart.
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* YouAllMeetInAnInn: Most often, the GameMaster will have characters meet somewhere at the beginning of the story. Players then have to give a reason as to why their character is at the locale in question.
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** Meanwhile, the Spy archetype can spend a fortune point to have people tell them something they shouldn't. The game recommends using it when captured, to induce gloating in villains.
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** Actually, the Both Guns Blazing schtick allows you to use two guns to shoot named characters, for a penalty. Successful rolls result in damage from both guns being dealt.

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** Actually, the Both Guns Blazing schtick allows you to use two guns to shoot named characters, for a penalty.penalty that decreases with each schtick in it you buy and eventually turns into a bonus when using two-gun attacks. Successful rolls result in damage from both guns being dealt.
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* BondVillainStupidity: The [[DiabolicalMastermind Criminal Mastermind]] archetype is unable to [[JustShootHim just shoot]] any named character or buro agent captured; he must whenever possible try to keep them alive while [[JustBetweenYouAndMe gloating about]] their EvilPlan (this includes keeping your party members from shooting them as well). The flaw is named [[LampshadeHanging "Slave to the Cheese"]].

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* BondVillainStupidity: The [[DiabolicalMastermind Criminal Mastermind]] archetype is unable to [[JustShootHim just shoot]] any named character or buro Buro agent captured; he must whenever possible try to keep them alive while [[JustBetweenYouAndMe gloating about]] their EvilPlan (this includes keeping your party members from shooting them as well). The flaw is named [[LampshadeHanging "Slave to the Cheese"]].



* NamesToRunAwayFromReallyFast: Draco, Homo Omega, the White Ninja, any of the Four Monarchs...

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* NamesToRunAwayFromReallyFast: Draco, Homo Omega, the White Ninja, Desdemona Deathangel, any of the Four Monarchs...
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* RareGuns

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* RareGunsRareGuns: Several of the guns on the gun list, including the Smith and Wesson 3566 (which is a custom-shop gun which fires the .356 cartridge).



* TimeTravel

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* TimeTravelTimeTravel: FengShui uses the PortalToThePast method of time travel, with the added wrinkle of the Netherworld being a PortalNetwork.
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* TransNature: The original purpose behind the Ascended conspiracy was to make sure the Ascended animals would never, ever, be animals again.

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* TransNature: The original purpose behind the Ascended conspiracy was to make sure the Ascended animals that Transformed Animals would never, ever, be never become regular animals again.
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* TransNature: The original purpose behind the Ascended conspiracy was to make sure the Ascended animals would never, ever, be animals again.
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* StuffBlowingUp: If something doesn't go kaboom at some point during a campaign, you're doing things wrong. The Jammers in particular thrive on this kind of thing.

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* StuffBlowingUp: If something doesn't go kaboom at some point during a ''game session'', never mind a campaign, you're doing things wrong. The Jammers in particular thrive on this kind of thing.

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* GunsAkimbo: many gunmen with the Both Guns Blazing schtick.
* GunsAreWorthless: guns only do as much damage as your average kung fu warrior's unarmed attacks or weapons, and a named character is never taken down with one bullet. May be reflective of genre, however, given the [[HeroicBloodshed movies that inspired the gunslinging archetypes]].

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* GettingSmiliesPaintedOnYourSoul: The specialty of the Bureau of Happiness and Productivity in 2056.
* GunsAkimbo: many Many gunmen with the Both Guns Blazing schtick.
schtick. In fact, you don't need the schtick in order to blast off with two guns -- the schtick in question is mainly used to do extra damage to named characters with both guns at once, though as the page illustrates, there's more than one way to use GunsAkimbo.
* GunsAreWorthless: guns Guns only do as much damage as your average kung fu warrior's unarmed attacks or weapons, and a named character is never taken down with one bullet. May be reflective of genre, however, given the [[HeroicBloodshed movies that inspired the gunslinging archetypes]].



* HitmanWithAHeart: most versions of the Killer archetype.

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* HitmanWithAHeart: most Most versions of the Killer archetype.



* HollywoodHealing: many heroes.

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* HollywoodHealing: many Many heroes.



* KiAttacks: many Fu Powers.
* KnightTemplar: the Guiding Hand and the Buro.

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* KiAttacks: many Many Fu Powers.
* KnightTemplar: the The Guiding Hand and the Buro.



* TheLegionsOfHell: the Underworld and its demons.

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* TheLegionsOfHell: the The Underworld and its demons.



* MadeOfIron: many heroes, especially the Big Bruiser.

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* MadeOfIron: many Many heroes, especially the Big Bruiser.



* NamesTheSame: the basic premise of "Hong Kong Phonebook", one of the game's published adventures.

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* NamesTheSame: the The basic premise of "Hong Kong Phonebook", one of the game's published adventures.



* OldMaster: one of the archetypes

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* OldMaster: one One of the archetypes
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circular redirects.


* AliensSpeakingEnglish: Just like in Hong Kong movies, everyone in the FengShui setting speaks Cantonese, translated into English for your games.

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* AliensSpeakingEnglish: Just like in Hong Kong movies, everyone in the FengShui Feng Shui setting speaks Cantonese, translated into English for your games.



* DramaticGunCock: The KA-CHINK! rule for shotguns in ''FengShui'' gives you an extra damage point on your next attack for doing this. Also applies to spin-cocking lever-action rifles.

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* DramaticGunCock: The KA-CHINK! rule for shotguns in ''FengShui'' ''Feng Shui'' gives you an extra damage point on your next attack for doing this. Also applies to spin-cocking lever-action rifles.



** In most official ''FengShui'' adventures, each described location has a section labelled "Cool Things That Could Happen", which are usually action movie tropes of one kind or another.

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** In most official ''FengShui'' ''Feng Shui'' adventures, each described location has a section labelled "Cool Things That Could Happen", which are usually action movie tropes of one kind or another.



* WorldOfBadass: If you have a name in FengShui, chances are that you're a badass.

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* WorldOfBadass: If you have a name in FengShui, ''Feng Shui'', chances are that you're a badass.
ccoa MOD

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* ResurrectiveImmortality: The Inevitable Comeback creature power allows a supernatural creature to resurrect after being killed.
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* CounterAttack: The non-healing, non-pressure point oriented half of the Path of the Healthy Tiger focuses on counterattacks.
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'''2056 AD:''' A grim, dark {{Dystopia}}n future, this juncture is ruled by a one-world government called the Bureau of Tactical Management (or "Buro" in short), monitoring its civilians by a sophisticated surveillance state that is equal parts [[BraveNewWorld the World State]] and [[NineteenEightyFour Oceania]]. The group that was instrumental in bringing the Buro to power are the '''Architects of the Flesh''', a group of mad scientists who use arcanowave technology, an [[{{Magitek}} unholy fusion of magic and science]] that [[CyberneticsEatYourSoul warps its users beyond recognition]], and who capture monsters from 69 AD and alter them to create cyber-demonic commandos called Abominations, which the Buro uses to fight its wars.

to:

'''2056 AD:''' A grim, dark {{Dystopia}}n future, this juncture is ruled by a one-world government called the Bureau of Tactical Management (or "Buro" in short), monitoring its civilians by a sophisticated surveillance state that is equal parts [[BraveNewWorld [[Literature/BraveNewWorld the World State]] and [[NineteenEightyFour Oceania]]. The group that was instrumental in bringing the Buro to power are the '''Architects of the Flesh''', a group of mad scientists who use arcanowave technology, an [[{{Magitek}} unholy fusion of magic and science]] that [[CyberneticsEatYourSoul warps its users beyond recognition]], and who capture monsters from 69 AD and alter them to create cyber-demonic commandos called Abominations, which the Buro uses to fight its wars.
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* BondVillainStupidity: The [[DiabolicalMastermind Criminal Mastermind]] archetype is unable to [[JustShootHim just shoot]] any named character or buro agent captured; he must whenever possible capture them alive and then try to keep them alive while [[JustBetweenYouAndMe explaining]] their Evil Plan. The flaw is named [[LampshadeHanging "Slave to the Cheese"]].

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* BondVillainStupidity: The [[DiabolicalMastermind Criminal Mastermind]] archetype is unable to [[JustShootHim just shoot]] any named character or buro agent captured; he must whenever possible capture them alive and then try to keep them alive while [[JustBetweenYouAndMe explaining]] gloating about]] their Evil Plan.EvilPlan (this includes keeping your party members from shooting them as well). The flaw is named [[LampshadeHanging "Slave to the Cheese"]].
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* BondVillainStupidity: The [[DiabolicalMastermind Criminal Mastermind]] archetype is unable to [[JustShootHim just shoot]] any named character; he must whenever possible capture them alive and then try to off them with some overly complicated DeathTrap. The flaw is named [[LampshadeHanging "Slave to the Cheese"]].

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* BondVillainStupidity: The [[DiabolicalMastermind Criminal Mastermind]] archetype is unable to [[JustShootHim just shoot]] any named character; character or buro agent captured; he must whenever possible capture them alive and then try to off keep them with some overly complicated DeathTrap.alive while [[JustBetweenYouAndMe explaining]] their Evil Plan. The flaw is named [[LampshadeHanging "Slave to the Cheese"]].
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* BondVillainStupidity: The [[DiabolicalMastermind Criminal Mastermind]] archetype is unable to [[JustShootHim just shoot]] any named character; he must whenever possible capture them alive and then try to off them with some overly complicated DeathTrap. The flaw is named [[LampshadeHanging "Slave to the Cheese"]].
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* {{BFS}}: The Chainsword hardware schtick. At Str+7, it has the highest damage rating of all melee weapons in the game.

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* {{BFS}}: The Chainsword [[ChainsawGood Chainsword]] hardware schtick. At Str+7, it has the highest damage rating of all melee weapons in the game.
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* SuddenlyAlwaysKnewThat: It's not uncommon for characters to reveal that a skill or schtick they've recently paid for with XP is one they've known how to do all along.

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* SuddenlyAlwaysKnewThat: It's not uncommon for characters to reveal that a skill or schtick they've recently paid for with XP is one they've known how to do all along.along. As the book explains, "Action heroes pull this one all the time."
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* [[spoiler:OmnicidalManiac: The "True Ascended," a fanatical splinter group of human-hating racists within the Ascended's Shell of the Tortoise who are planning to destroy all life on Earth in a plan called the "Extinction Agenda" if the Lodge's defeat seems imminent.]]

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* [[spoiler:OmnicidalManiac: The OmnicidalManiac: [[spoiler:The "True Ascended," a fanatical splinter group of human-hating racists within the Ascended's Shell of the Tortoise who are planning to destroy all life on Earth in a plan called the "Extinction Agenda" if the Lodge's defeat seems imminent.]]
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* NamesTheSame: the basic premise of "Hong Kong Phonebook", one of the game's published adventures.


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** In most official ''FengShui'' adventures, each described location has a section labelled "Cool Things That Could Happen", which are usually action movie tropes of one kind or another.
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* AliensSpeakingEnglish: Just like in Hong Kong movies, everyone in the FengShui setting speaks Cantonese, translated into English for your games.

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* EliteMooks: If {{Mooks}} hired through the Criminal Mastermind's Mook Magnet schtick survive three fights in a row, [[TookALevelInBadass they become named characters.]]


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* MookPromotion: If {{Mooks}} hired through the Criminal Mastermind's Mook Magnet schtick survive three fights in a row, [[TookALevelInBadass they become named characters.]]

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* BattleAmongstTheFlames: The final showdown of the adventure "Baptism of Fire."

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* BattleAmongstTheFlames: The final showdown of the adventure "Baptism "[[MeaningfulName Baptism of Fire.Fire]]."


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* EvilVersusEvil: None of the above organizations like each other.
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* PunnyName: Cybernetic monkey/ape Player Characters in the Jammers are penalized XP if their name is NOT some form of pun. Among the setting's established characters, besides Jammer leader [[BattleshipPotempkin Battlechimp Potemkin]], there's [[CuriousGeorge Furious George]] (Battlechimp's NumberTwo, and [[WizardOfOz he can fly]]) Rhesus Pieces (who can disassemble himself), Koko Chanel (a female gorilla looking for romance) and Funky Monkey (with a voicebox that makes him sound like Barry White). Most of the human Jammers have {{Punny Name}}s as well.

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* PunnyName: Cybernetic monkey/ape Player Characters in the Jammers are penalized XP if their name is NOT some form of pun. Among the setting's established characters, besides Jammer leader [[BattleshipPotempkin [[BattleshipPotemkin Battlechimp Potemkin]], there's [[CuriousGeorge Furious George]] (Battlechimp's NumberTwo, and [[WizardOfOz he can fly]]) Rhesus Pieces (who can disassemble himself), Koko Chanel (a female gorilla looking for romance) and Funky Monkey (with a voicebox that makes him sound like Barry White). Most of the human Jammers have {{Punny Name}}s as well.
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* AwesomeButImpractical: [[AvertedTrope Feng Shui laughs hysterically in this tropes' face before asking it "Are you freakin' serious?!" then laughing some more.]] It tends to be the more ''mundane'' things in the game that aren't too useful, while the flashy and awesome stuff works extremely well. There are some exceptions, like the Missile Launcher hardware schtick, a gun with a damage rating of [[NoKillLikeOverkill 23 (which in Feng Shui terms is almost double what most heavy weapons do)]] that also does {{splash damage}}, but takes most of the turn forever to reload, and also needs time to aim before firing... But most of the time, Awesome '''''Equals''''' Practical.

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* AwesomeButImpractical: [[AvertedTrope Feng Shui laughs hysterically in this tropes' face before asking it "Are you freakin' serious?!" then laughing some more.]] It tends to be the more ''mundane'' things in the game that aren't too useful, while the flashy and awesome stuff works extremely well. There are some exceptions, like the Missile Launcher hardware schtick, a gun with a damage rating of [[NoKillLikeOverkill 23 (which in Feng Shui terms is almost double what most heavy weapons do)]] that also does {{splash damage}}, but takes most of the turn forever an entire sequence to reload, and also needs time to aim before firing... But most of the time, Awesome '''''Equals''''' Practical.
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* [[spoiler:OmnicidalManiac: The "True Ascended," a fanatical splinter group of human-hating racists within the Ascended's Shell of the Tortoise who are planning to destroy all life on Earth in a plan called the "Extinction Agenda" if the Lodge's defeat seems imminent.]]

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** The Buro also has the Hellharrower, a giant automatic machine gun which can't even be used without a Str of 11 or higher.

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** The Buro also has the Hellharrower, a giant automatic machine gun which can't even is usually either vehicle-mounted or issued to abominations, as it cannot be used unmounted without a Str Strength of 11 or higher.above.



* CompleteMonster: InUniverse, Curtis Boatman and pretty much all of the Architects of Flesh. All interpretations of Ming I.

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