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* SinisterMinister: Grimme. Just Grimme.

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* SinisterMinister: Grimme. Just Grimme.Subverted. Grimme has all the hallmarks of this, but [[spoiler: the leader of Lost Angels, who is also the Servitor of Famine and instructs his followers to eat each other, is an Abomination who took the place and form of the real Ezekiah Grimme shortly after the real Grimme was eaten by his hunger-maddened followers in the aftermath of the Great Quake. The real Grimme was a whisky priest, and a weak but fundamentally decent person, but ''very'' far from capital-E evil.]]

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* FaceHeelRevolvingDoor: Nicodemus Whateley is an {{Expy}} of [[TheDunwichHorror Wilbur Whateley]], but after the first Doomtown story arc begins leading the Gamorra Whateleys in a less overtly antagonistic fashion, with faint references to having come round to the side of good. [[spoiler: Also, he killed [[TheAntichrist the reincarnation of Knicknevin]] ]]. By the time of Doomtown Reloaded, however, he's mayor and full on evil again.

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* FaceHeelRevolvingDoor: Nicodemus Whateley is an {{Expy}} of [[TheDunwichHorror [[Literature/TheDunwichHorror Wilbur Whateley]], but after the first Doomtown story arc begins leading the Gamorra Whateleys in a less overtly antagonistic fashion, with faint references to having come round to the side of good. [[spoiler: Also, he killed [[TheAntichrist the reincarnation of Knicknevin]] ]]. By the time of Doomtown Reloaded, however, he's mayor and full on evil again.



* OneWordTitle: The title is also a {{Portmantitle}}, being a plural compound word. "Deadlands".



* PhlebotinumInducedSteampunk: The steampunk mechanisms are fueled by a miracle fuel, ghost rock, which is a supernatural mineral made by the [[BigBadEnsemble BigBads]] from damned souls.

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* PhlebotinumInducedSteampunk: The steampunk mechanisms are fueled by a miracle fuel, ghost rock, which is a supernatural mineral made by the [[BigBadEnsemble BigBads]] {{Big Bad|Ensemble}}s from damned souls.



* {{Portmantitle}}: The title is also a OneWordTitle, being a plural compound word. "Deadlands".



** Justified with regards to slavery. Historically, Major General Patrick Cleburne proposed emancipating slaves in return for enlistment in the Confederate Army, but his plan was not implemented. With the ''Deadlands'' Civil War going on for years longer with heavier losses, the plan was enacted to give the South the manpower they desperately needed. Combined with the GrandUnifiedTimeline/FirstIndustrialRevolution making the slavery economy unfeasible and the British (who had already outlawed slavery historically) making abolition a condition for their support, the South outlawed slavery and societal norms grew to match.

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** Justified with regards to slavery. Historically, Major General Patrick Cleburne proposed emancipating slaves in return for enlistment in the Confederate Army, but his plan was not implemented. With the ''Deadlands'' Civil War going on for years longer with heavier losses, the plan was enacted to give the South the manpower they desperately needed. Combined with the GrandUnifiedTimeline/FirstIndustrialRevolution UsefulNotes/IndustrialRevolution making the slavery economy unfeasible and the British (who had already outlawed slavery historically) making abolition a condition for their support, the South outlawed slavery and societal norms grew to match.
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* PhlebotinumInducedSteampunk: The steampunk mechanisms are fueled by a miracle fuel, ghost rock, which is a supernatural mineral made by the [[BigBadEnsemble BigBads]] from damned souls.

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* TheMagicComesBack: The return of magic is one of the major events that kicks off all of the weirdness.
* ManEatingPlant: The Blood Oak

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* TheMagicComesBack: The return of whole setting revolves around the fact that a ticked-off shaman named Raven, determined to exterminate the White Man, broke the seal that was keeping magic locked away in order to have the power to achieve his plans. This is one why the world got weird.
* TheMagicGoesAway: The game's most fundamental metaplot is that the world used to have magic, but a band of well-meaning American shamans called the Old Ones chose to enter the Hunting Grounds and seal them away, removing magic from the world, around the time
of the major events that kicks off all of the weirdness.
Middle Ages.
* ManEatingPlant: The Blood OakOak is perhaps the most iconic example in the setting. It resembles a giant oak-tree with "whirligig" seeds like a maple, covered in huge spikes. It can't move, but its branches lash out with lightning-fast speed to hack people down. Villainous star of a Ronan Lynch comic in "The Epitaph Volume #1", a writeup for the monster in Deadlands Classic mechanics appeared in the faqs section of the next Epitaph volume.



** InUniverse, this is a... "polite" way to put Raven's opinion of the Old Ones. After all, when they sealed away the Hunting Grounds and stripped the world of magic, they not only left the Native Americans without its powers, they also gave Europeans the incentive to turn to technology, allowing them to become such deadly conquerors when they "discovered" America.



* OurVampiresAreDifferent: The game includes multiple types of vampires to allow players to include whichever kind they prefer. These include everything from feral Nosferatu-style vampires to modern Anne Rice - style vampires.

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* OurVampiresAreDifferent: The game includes multiple types of vampires to allow players to include whichever kind they prefer. These include everything from feral Nosferatu-style vampires to modern Anne Rice - style vampires. A more precise listing would include:
** [[ChineseVampire Jiang-shi]] in the Great Maze sourcebook.
** Film/{{Nosferatu}}[[note]]an entire species of feral vampires that LooksLikeOrlok[[/note]] in both their own adventure ("Dime Novel #3: ight Train") and in the 2nd Rascals, Varmints & Critters sourcebook.
** Penanggalen[[note]]A Southeast Asian vampire in the form of a woman whose head and guts detach at night to search for blood[[/note]], Ustrel[[note]]a child vampire born from a child who died of neglect, which prefers to feed on animals[[/note]], Wampyr[[note]]zombie-like plague-carriers[[/note]] and Cinematic Vampires[[note]]the "Gothic" vampire popularized by film and novel[[/note]], complete with Dracula himself, in the 2nd Rascals, Varmints & Critters sourcebook.
** Nachtzeher[[note]]a fangless, ghoul-like vampire that chews on corpses to extract blood and which is marked by [[AutoCannibalism its heavily gnawed extremities]], a result of its initial hunger upon rising[[/note]], Shtriga[[note]]a female witch who feed on blood to fuel her magic and preserve her youth, characterized by her tendency of gorging herself until [[BalloonBelly her belly bloats up like a pregnant woman's]] and she messily vomits up what she can't fit near the site of her kill [[/note]], and Upir[[note]]powerful vampires who prefer to strangle their prey before feeding from their tongue[[/note]], in The Epitaph Volume #3.
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* AmericaSavesTheDay: It is implied that strangeness is breaking out all over the world, but the forces or darkness and all the major events are concentrated on the North American continent.

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* AmericaSavesTheDay: It is implied that strangeness is breaking out all over the world, but the forces or of darkness and all the major events are concentrated on the North American continent.
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** Justified with regards to slavery. Historically, Major General Patrick Cleburne proposed emancipating slaves in return for enlistment in the Confederate Army, but his plan was not implemented. With the ''Deadlands'' Civil War going on for years longer with heavier losses, the plan was enacted to give the South the manpower they desperately needed. Combined with the IndustrialRevolution making the slavery economy unfeasible and the British (who had already outlawed slavery historically) making abolition a condition for their support, the South outlawed slavery and societal norms grew to match.

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** Justified with regards to slavery. Historically, Major General Patrick Cleburne proposed emancipating slaves in return for enlistment in the Confederate Army, but his plan was not implemented. With the ''Deadlands'' Civil War going on for years longer with heavier losses, the plan was enacted to give the South the manpower they desperately needed. Combined with the IndustrialRevolution GrandUnifiedTimeline/FirstIndustrialRevolution making the slavery economy unfeasible and the British (who had already outlawed slavery historically) making abolition a condition for their support, the South outlawed slavery and societal norms grew to match.
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* BigScrewedUpFamily, and also ItRunsInTheFamily: The [[Creator/HPLovecraft Whateleys]]. "How screwed up?", you ask? You have to make a ''guts'' check to be able to ''[[GoMadFromTheRevelation look]]'' at the Whateley family [[strike: tree]] [[TheseAreThingsManWasNotMeantToKnow gnarled non-euclidean shrub]]. They are wicked, incestuous, inbred, crazy and extremely powerful sorcerers. [[MySpeciesDothProtestTooMuch You can play a good Whateley]], but if you do, the rulebook suggests they be fairly far removed from the main family branch (cousins at the very least). This is a very reasonable suggestion.

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* BigScrewedUpFamily, and also ItRunsInTheFamily: The [[Creator/HPLovecraft [[Literature/TheDunwichHorror Whateleys]]. "How screwed up?", you ask? You have to make a ''guts'' check to be able to ''[[GoMadFromTheRevelation look]]'' at the Whateley family [[strike: tree]] [[TheseAreThingsManWasNotMeantToKnow gnarled non-euclidean shrub]]. They are wicked, incestuous, inbred, crazy and extremely powerful sorcerers. [[MySpeciesDothProtestTooMuch You can play a good Whateley]], but if you do, the rulebook suggests they be fairly far removed from the main family branch (cousins at the very least). This is a very reasonable suggestion.

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* HollywoodVoodoo: Baron [=LaCroix=] has turned basically all of Louisiana into a pit of stereotypical voodoo madness.

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* HollywoodVoodoo: Baron [=LaCroix=] has turned basically all of Louisiana into a pit of stereotypical voodoo madness. However, it is made abundantly clear that [=LaCroix=]'s people aren't using actual voodoo, but rather black magic which they have dressed up with a few Hollywood-style trappings.
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In 2014, the {{Collectible Card Game}} was rebooted as Doomtown Reloaded. Cleaned up rules and a new story that begins after the destruction of the old town.

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In 2014, the {{Collectible Card Game}} was rebooted as Doomtown Reloaded. Cleaned up rules and a new story that begins after the destruction of the old town.
town. Unfortunately in 2016, AEG canceled the game, however a fan community along with Pinnacle has begun working on a continuation through Kickstarter (allegedly set to go in July of 2017).
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* SoulCuttingBlade: Junkers can create Spirit Weapons, which target the soul directly. Notably, you can build this function into any weapon, so a sufficiently well-supplied Junker can create [[MacrossMissileMassacre anti-soul missiles]]!
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* LordBritishPostulate: Why Stone [[spoiler:has no listed stats in ''Classic'']]. With the release of ''Reloaded'', [[spoiler:he does have stats, but is practically invincible and has two weaknesses that are essentially impossible to exploit.]]

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* LordBritishPostulate: Why Stone [[spoiler:has no listed stats in ''Classic'']]. With the release of ''Reloaded'', [[spoiler:he does have stats, but is practically invincible invincible; disabling him long enough to run away is extremely difficult even for a Legendary-rank posse, and has he ''cannot'' be wounded or killed except through two weaknesses that are essentially impossible to exploit.]]
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* MotorcycleJousting: The Omega Knights are a group based in Junkyard. They ride motorcycles and battle other biker gangs with lances.
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* HandCannon: While the Agency (see below) issues their men [[MoreDakka Gatling pistols]], the Texas Rangers prefer to go with scaled-up LeMat revolvers loaded with magnum rounds.

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* HandCannon: While the Agency (see below) issues their men [[MoreDakka Gatling pistols]], the Texas Rangers prefer to go with scaled-up LeMat [=LeMat=] revolvers loaded with magnum rounds.

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* GatlingGood: Every single vehicle in the Smith & Robard's catalog has multiple gatling gun mounts. Players can also acquire rifle and pistol-size gatling guns.

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* GatlingGood: Every single vehicle in the Smith & Robard's catalog has multiple gatling gun mounts. Players can also acquire rifle and pistol-size gatling guns.guns, the latter of which are actually standard-issue for the Union's monster-hunting Agency.


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* HandCannon: While the Agency (see below) issues their men [[MoreDakka Gatling pistols]], the Texas Rangers prefer to go with scaled-up LeMat revolvers loaded with magnum rounds.

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Works are not tropes


** ''Deadlands'': ''Classic'', ''{{GURPS}}'', ''D20'', and ''Savage Worlds'' (''Reloaded''). Plus the CCG and the miniatures game.

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** ''Deadlands'': ''Classic'', ''{{GURPS}}'', ''TabletopGame/{{GURPS}}'', ''D20'', and ''Savage Worlds'' (''Reloaded''). Plus the CCG and the miniatures game.



* ''{{GURPS}}''
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* FaceHeelRevolvingDoor: Nicodemus Whateley is an {{Expy}} of [[TheDunwichHorror Wilbur Whateley]], but after the first Doomtown story arc begins leading the Gamorra Whateleys in a less overtly antagonistic fashion, with faint references to having come round to the side of good. [[Spoiler: Also, he killed [[TheAntichrist the reincarnation of Knicknevin]]. By the time of Doomtown Reloaded, however, he's mayor and full on evil again.

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* FaceHeelRevolvingDoor: Nicodemus Whateley is an {{Expy}} of [[TheDunwichHorror Wilbur Whateley]], but after the first Doomtown story arc begins leading the Gamorra Whateleys in a less overtly antagonistic fashion, with faint references to having come round to the side of good. [[Spoiler: [[spoiler: Also, he killed [[TheAntichrist the reincarnation of Knicknevin]].Knicknevin]] ]]. By the time of Doomtown Reloaded, however, he's mayor and full on evil again.
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* FaceHeelRevolvingDoor: Nicodemus Whateley is an {{Expy}} of [[TheDunwichHorror Wilbur Whateley]], but after the first Doomtown story arc begins leading the Gamorra Whateleys in a less overtly antagonistic fashion, with faint references to having come round to the side of good. By the time of Doomtown Reloaded, however, he's mayor and full on evil again.

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* FaceHeelRevolvingDoor: Nicodemus Whateley is an {{Expy}} of [[TheDunwichHorror Wilbur Whateley]], but after the first Doomtown story arc begins leading the Gamorra Whateleys in a less overtly antagonistic fashion, with faint references to having come round to the side of good. [[Spoiler: Also, he killed [[TheAntichrist the reincarnation of Knicknevin]]. By the time of Doomtown Reloaded, however, he's mayor and full on evil again.
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** If the Fear Level rises too high in an area, anywhere turns into this.


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* FaceHeelRevolvingDoor: Nicodemus Whateley is an {{Expy}} of [[TheDunwichHorror Wilbur Whateley]], but after the first Doomtown story arc begins leading the Gamorra Whateleys in a less overtly antagonistic fashion, with faint references to having come round to the side of good. By the time of Doomtown Reloaded, however, he's mayor and full on evil again.


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* HumanoidAbomination: The Whateley family has several of these as inbred cousins. Some of them don't qualify as humanoid, though.

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Originally released in the 1990s by [[http://www.peginc.com Pinnacle Entertainment Group]], ''Deadlands: The Weird West'' was the first setting in what would become a trilogy. The brainchild of Shane Lacy Hensley, ''Deadlands'' was, at the time, praised as a breath of fresh air amidst the various ''TabletopGame/DungeonsAndDragons'' and ''TabletopGame/OldWorldOfDarkness'' clones and derivative works. The rules were very detailed (to the point of being cumbersome, at times), and the setting was more so (to the point of being awesome, most generally). Since then, Pinnacle (and its affiliate, Great White Games) has begun re-releasing the settings with the much lighter (but less detailed) ''SavageWorlds'' rules system. This began in 2006 with ''Deadlands: Reloaded.''

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Originally released in the 1990s by [[http://www.peginc.com Pinnacle Entertainment Group]], ''Deadlands: The Weird West'' was the first setting in what would become a trilogy. The brainchild of Shane Lacy Hensley, ''Deadlands'' was, at the time, praised as a breath of fresh air amidst the various ''TabletopGame/DungeonsAndDragons'' and ''TabletopGame/OldWorldOfDarkness'' clones and derivative works. The rules were very detailed (to the point of being cumbersome, at times), and the setting was more so (to the point of being awesome, most generally). Since then, Pinnacle (and its affiliate, Great White Games) has begun re-releasing the settings with the much lighter (but less detailed) ''SavageWorlds'' ''TabletopGame/SavageWorlds'' rules system. This began in 2006 with ''Deadlands: Reloaded.''



* TheRemake: The original ''Classic'' systems re-adapted for the SavageWorlds system and an advancement of the metaplot.

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* TheRemake: TheRemake:
**
The original ''Classic'' systems re-adapted for the SavageWorlds TabletopGame/SavageWorlds system and an advancement of the metaplot.

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Army Of The Dead has been renamed to Cavalry Of The Dead per TRS. Night Of The Living Mooks covers undead armies in general.


* ArmyOfTheDead: The Black Regiment is a rare evil example of this, though technically more an example of NightOfTheLivingMooks. They are a regiment of Walking Dead created from fallen soldiers, their uniforms stained a blackish color due to being soaked with half-dried gore (hence the name), who mysteriously appear on battlefields to turn the battle in favor of the losing side with their vicious tactics. Of course, they fight for the Union or the Confederates as they see fit, as their purpose is to basically keep the deadly stalemate between the countries going, and they're perfectly happy to turn on their "allies" of a given battle if they get in the way.


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* CavalryOfTheDead: The Black Regiment is a rare evil example of this, though technically more an example of NightOfTheLivingMooks. They are a regiment of Walking Dead created from fallen soldiers, their uniforms stained a blackish color due to being soaked with half-dried gore (hence the name), who mysteriously appear on battlefields to turn the battle in favor of the losing side with their vicious tactics. Of course, they fight for the Union or the Confederates as they see fit, as their purpose is to basically keep the deadly stalemate between the countries going, and they're perfectly happy to turn on their "allies" of a given battle if they get in the way.
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* DoomMagnet: The Grim Harbinger o' Death disadvantage effectively turns your character into one of these. Bad things happen wherever you go, and even if you come out unscathed, other people are not so lucky.
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* WeirdHistoricalWar: The core book provides some information about how WorldWarOne develops (-ed) in this setting.

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* WeirdHistoricalWar: The core book provides some information about how WorldWarOne UsefulNotes/WorldWarI develops (-ed) in this setting.
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* EvilTaintedThePlace: ''Deadlands'' offers a metaphysical mechanism of this trope working. In this universe, an evil place is feared by people, and things feared by people become evil because of ClapYourHandsIfYouBelieve. So, any villain who lives in a town or house long enough to give it a frightening reputation, automatically stains his real estate and makes it evil-infested.
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Finally, there's the third Deadlands setting, ''Lost Colony''. Set in a star system "far, far away", where a group of [[NobleSavage sentient, but primitive]], aliens may just hold the key to defeating the {{Big Bad}}s once and for all. It's meant to provide a suitably expansive backdrop to the series' climactic [[GrandFinale final confrontation]], but was hindered by a lack of support: only two sourcebooks and one novel were written to support the setting, a far cry from the extensive treatment of previous games in the series. Like its big brothers, however, it maintains a very "Western" feel, leading to the tagline used in all three series, "The spaghetti Western...with meat!" A ''Reloaded'' edition of ''Lost Colony'' [[https://www.youtube.com/watch?v=mcLu_TNGZ78#t=08m42s has been announced]], with an estimated release date of mid or late 2016.

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Finally, there's the third Deadlands setting, ''Lost Colony''. Set in a star system "far, far away", where a group of [[NobleSavage sentient, but primitive]], aliens may just hold the key to defeating the {{Big Bad}}s once and for all. It's meant to provide a suitably expansive backdrop to the series' climactic [[GrandFinale final confrontation]], but was hindered by a lack of support: only two sourcebooks and one novel were written to support the setting, a far cry from the extensive treatment of previous games in the series. Like its big brothers, however, it maintains a very "Western" feel, leading to the tagline used in all three series, "The spaghetti Western... with meat!" A ''Reloaded'' edition of ''Lost Colony'' [[https://www.youtube.com/watch?v=mcLu_TNGZ78#t=08m42s has been announced]], with an estimated release date of mid or late 2016.



In 2014, the {{Collectible Card Game}} was rebooted as {{TabletopGame/DoomtownReloaded}}. Cleaned up rules and a new story that begins after the destruction of the old town.

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In 2014, the {{Collectible Card Game}} was rebooted as {{TabletopGame/DoomtownReloaded}}.Doomtown Reloaded. Cleaned up rules and a new story that begins after the destruction of the old town.

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* {{Wendigo}}: See the page.

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* {{Wendigo}}: See {{Wendigo}}:
** Most wendigos are created when a human eats
the page.flesh of another human in the appropriate parts of the country; it can happen to PlayerCharacter types, and according to WordOfGod, it can even happen if the character doesn't know what they're eating. Not that a sadistic [[GameMaster Marshal]] would [[SarcasmMode ever]] trick a PlayerCharacter like that...
** There's also a variant wendigo that is created not by cannibalism, but by food hoarding. If a hoarder causes others to starve to death because of his greed and selfishness, he runs the risk of being wendigofied.
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* GenreBusting: Horror meets WildWest by way of CattlePunk, moving through FilmNoir before going on to PostApocalyptic.

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* GenreBusting: Horror meets WildWest WeirdWest by way of CattlePunk, moving through FilmNoir before going on to PostApocalyptic.
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** Especially in Noir but also in the other books, "zombies" are definitely of the classical voodoo variety being bound to the will of their reanimator and generally unstoppable (with their few weaknesses being things like facing the sea and having their mouths stuffed with salt and sewn shut).

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** Especially in Noir but also in the other books, "zombies" are definitely of the classical voodoo variety being bound to the will of their reanimator and generally unstoppable (with their few weaknesses being things like facing the sea and having their mouths stuffed with salt and [[MouthStitchedShut sewn shut).shut]]).
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* KillerRabbit: Jackalopes and Dusters; the former are antlered rabbits who cause bad luck in an effort to get people killed so they can eat their souls, while Dusters look like any small, harmless creature but cause water to evaporate by their very presence and can suck every last drop of water from a person they touch.

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* KillerRabbit: Jackalopes {{Jackalope}}s and Dusters; the former are antlered rabbits who cause bad luck in an effort to get people killed so they can eat their souls, while Dusters look like any small, harmless creature but cause water to evaporate by their very presence and can suck every last drop of water from a person they touch.
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* WhoNamesTheirKidDude: The narrator of the core book is a woman named Debbi Dallas. She explains that "Dad was a marine and liked the classics".

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* WhoNamesTheirKidDude: The narrator of the core book is a woman named Debbi Dallas. She explains that "Dad was a marine and liked [[https://en.wikipedia.org/wiki/Debbie_Does_Dallas the classics".classics]]".
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* StableTimeLoop: On July 3, 2063 - the day Darius Hellstromme revealed the [[FantasticNuke Ghost Rock Missile]] to the world - the manitous stopped inspiring mad scientists, as the G-Bomb was assured to turn the entire world into a Deadland. When some of the smarter mad scientists got together and tried to ''make'' them cough up more technology, it was discovered that the manitous had been GivingRadioToTheRomans the whole time by stealing inventions from the future. And since they stopped sending them back, there was no more to steal. {{Deconstructed}} in that the past three centuries of technological civilization have been an utter waste as a result; it has reached a dead end and ''there is no more tech that can be built with ghost rock!''

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* StableTimeLoop: On July 3, 2063 - the day Darius Hellstromme revealed the [[FantasticNuke Ghost Rock Missile]] to the world - the manitous stopped inspiring mad scientists, as the G-Bomb was assured to turn the entire world into a Deadland. When some of the smarter mad scientists got together and tried to ''make'' them cough up more technology, it was discovered that the manitous had been GivingRadioToTheRomans the whole time by stealing inventions from the future. And since they stopped sending them back, there was no more to steal. {{Deconstructed}} in that the past three two centuries of technological civilization have been an utter waste as a result; it has reached a dead end and ''there is no more ''no new tech that can be built invented with ghost rock!''

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