History TabletopGame / Deadlands

31st May '16 5:00:06 AM Doug86
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* WeirdHistoricalWar: The core book provides some information about how WorldWarOne develops (-ed) in this setting.

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* WeirdHistoricalWar: The core book provides some information about how WorldWarOne UsefulNotes/WorldWarI develops (-ed) in this setting.
17th Apr '16 4:21:34 AM Morgenthaler
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* EvilTaintedThePlace: ''Deadlands'' offers a metaphysical mechanism of this trope working. In this universe, an evil place is feared by people, and things feared by people become evil because of ClapYourHandsIfYouBelieve. So, any villain who lives in a town or house long enough to give it a frightening reputation, automatically stains his real estate and makes it evil-infested.
15th Mar '16 4:16:07 AM KhlavKalash
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Finally, there's the third Deadlands setting, ''Lost Colony''. Set in a star system "far, far away", where a group of [[NobleSavage sentient, but primitive]], aliens may just hold the key to defeating the {{Big Bad}}s once and for all. It's meant to provide a suitably expansive backdrop to the series' climactic [[GrandFinale final confrontation]], but was hindered by a lack of support: only two sourcebooks and one novel were written to support the setting, a far cry from the extensive treatment of previous games in the series. Like its big brothers, however, it maintains a very "Western" feel, leading to the tagline used in all three series, "The spaghetti Western...with meat!" A ''Reloaded'' edition of ''Lost Colony'' [[https://www.youtube.com/watch?v=mcLu_TNGZ78#t=08m42s has been announced]], with an estimated release date of mid or late 2016.

to:

Finally, there's the third Deadlands setting, ''Lost Colony''. Set in a star system "far, far away", where a group of [[NobleSavage sentient, but primitive]], aliens may just hold the key to defeating the {{Big Bad}}s once and for all. It's meant to provide a suitably expansive backdrop to the series' climactic [[GrandFinale final confrontation]], but was hindered by a lack of support: only two sourcebooks and one novel were written to support the setting, a far cry from the extensive treatment of previous games in the series. Like its big brothers, however, it maintains a very "Western" feel, leading to the tagline used in all three series, "The spaghetti Western... with meat!" A ''Reloaded'' edition of ''Lost Colony'' [[https://www.youtube.com/watch?v=mcLu_TNGZ78#t=08m42s has been announced]], with an estimated release date of mid or late 2016.



In 2014, the {{Collectible Card Game}} was rebooted as {{TabletopGame/DoomtownReloaded}}. Cleaned up rules and a new story that begins after the destruction of the old town.

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In 2014, the {{Collectible Card Game}} was rebooted as {{TabletopGame/DoomtownReloaded}}.Doomtown Reloaded. Cleaned up rules and a new story that begins after the destruction of the old town.
25th Feb '16 3:55:47 PM Gregzilla
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* {{Wendigo}}: See the page.

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* {{Wendigo}}: See {{Wendigo}}:
** Most wendigos are created when a human eats
the page.flesh of another human in the appropriate parts of the country; it can happen to PlayerCharacter types, and according to WordOfGod, it can even happen if the character doesn't know what they're eating. Not that a sadistic [[GameMaster Marshal]] would [[SarcasmMode ever]] trick a PlayerCharacter like that...
** There's also a variant wendigo that is created not by cannibalism, but by food hoarding. If a hoarder causes others to starve to death because of his greed and selfishness, he runs the risk of being wendigofied.
24th Feb '16 9:01:47 PM Gregzilla
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* GenreBusting: Horror meets WildWest by way of CattlePunk, moving through FilmNoir before going on to PostApocalyptic.

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* GenreBusting: Horror meets WildWest WeirdWest by way of CattlePunk, moving through FilmNoir before going on to PostApocalyptic.
18th Feb '16 5:41:04 PM jormis29
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** Especially in Noir but also in the other books, "zombies" are definitely of the classical voodoo variety being bound to the will of their reanimator and generally unstoppable (with their few weaknesses being things like facing the sea and having their mouths stuffed with salt and sewn shut).

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** Especially in Noir but also in the other books, "zombies" are definitely of the classical voodoo variety being bound to the will of their reanimator and generally unstoppable (with their few weaknesses being things like facing the sea and having their mouths stuffed with salt and [[MouthStitchedShut sewn shut).shut]]).
15th Feb '16 2:14:58 AM jormis29
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* KillerRabbit: Jackalopes and Dusters; the former are antlered rabbits who cause bad luck in an effort to get people killed so they can eat their souls, while Dusters look like any small, harmless creature but cause water to evaporate by their very presence and can suck every last drop of water from a person they touch.

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* KillerRabbit: Jackalopes {{Jackalope}}s and Dusters; the former are antlered rabbits who cause bad luck in an effort to get people killed so they can eat their souls, while Dusters look like any small, harmless creature but cause water to evaporate by their very presence and can suck every last drop of water from a person they touch.
10th Jan '16 5:21:34 AM WillBGood
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* WhoNamesTheirKidDude: The narrator of the core book is a woman named Debbi Dallas. She explains that "Dad was a marine and liked the classics".

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* WhoNamesTheirKidDude: The narrator of the core book is a woman named Debbi Dallas. She explains that "Dad was a marine and liked [[https://en.wikipedia.org/wiki/Debbie_Does_Dallas the classics".classics]]".
3rd Jan '16 5:44:20 PM Kalaong
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* StableTimeLoop: On July 3, 2063 - the day Darius Hellstromme revealed the [[FantasticNuke Ghost Rock Missile]] to the world - the manitous stopped inspiring mad scientists, as the G-Bomb was assured to turn the entire world into a Deadland. When some of the smarter mad scientists got together and tried to ''make'' them cough up more technology, it was discovered that the manitous had been GivingRadioToTheRomans the whole time by stealing inventions from the future. And since they stopped sending them back, there was no more to steal. {{Deconstructed}} in that the past three centuries of technological civilization have been an utter waste as a result; it has reached a dead end and ''there is no more tech that can be built with ghost rock!''

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* StableTimeLoop: On July 3, 2063 - the day Darius Hellstromme revealed the [[FantasticNuke Ghost Rock Missile]] to the world - the manitous stopped inspiring mad scientists, as the G-Bomb was assured to turn the entire world into a Deadland. When some of the smarter mad scientists got together and tried to ''make'' them cough up more technology, it was discovered that the manitous had been GivingRadioToTheRomans the whole time by stealing inventions from the future. And since they stopped sending them back, there was no more to steal. {{Deconstructed}} in that the past three two centuries of technological civilization have been an utter waste as a result; it has reached a dead end and ''there is no more ''no new tech that can be built invented with ghost rock!''
3rd Jan '16 5:29:05 PM Kalaong
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* StableTimeLoop: On July 3, 2063 - the day Darius Hellstromme revealed the [[FantasticNuke Ghost Rock Missile]] to the world - the manitous stopped inspiring mad scientists, as the G-Bomb was assured to turn the entire world into a Deadland. When some of the smarter mad scientists got together and tried to ''make'' them cough up more technology, it was discovered that the manitous had been GivingRadioToTheRomans the whole time by stealing inventions from the future. And since they stopped sending them back, there was no more to steal. {{Deconstructed}} in that the past three centuries of technological civilization have been an utter waste as a result; it has reached a dead end and ''there is no more tech that can be built with ghost rock!''
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