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** It ''is'' possible to play this straight in the RPG, though it requires a highly skilled pilot and ''thousands of hours'' of computer programming to pull off. Than the pilot can do anything from moving through rough terrain more easil to FlippingTheBird with a 100 ton bipedal warmachine.
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* AirborneAircraftCarrier: The Cloud Ten airborne aircraft carrier. It's basically a zepplin with a fighter bay and surveillance equipment.
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* MotionCaptureMecha: Partially. Mechs with hands may have waldoes in the cockpit that the pilot inserts his meaty arm into to control the giant mech arm with, for use in situations requiring delicate work that the computer will probably botch up. Elementals use hand signs to trigger their weapons - folding their ring finger and pinky, and laying their thumb over it to fire their arm mounted laser.

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* MotionCaptureMecha: Partially. Mechs with hands may have waldoes in the cockpit that the pilot inserts his meaty arm into to control the giant mech arm with, for use in situations requiring delicate work that the computer will probably botch up. Elementals [[PoweredArmor Elementals]] use hand signs to trigger their weapons - folding their ring finger and pinky, and laying their thumb over it to fire their arm mounted laser.
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* MotionCaptureMecha: Partially. Mechs with hands may have waldoes in the cockpit that the pilot inserts his meaty arm into to control the giant mech arm with, for use in situations requiring delicate work that the computer will probably botch up. Elementals use hand signs to trigger their weapons - folding their ring finger and pinky, and laying their thumb over it to fire their arm mounted laser.
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** Most Solaris 7 inventions are beyond useless in an actual battlefield, but are used in the arena because of how flashy they are. Swords, bucklers, Bombast lasers, and Flails are all popular weapons.


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* BreathWeapon: The [[http://i.imgur.com/I3V1I.jpg Berserker]] mounts a flamer where a person's mouth would be.
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* BrainComputerInterface: Clan "Enhanced Imaging" and the Inner Sphere's "Direct Neural Interface". Both allow the pilot to effectively control his or her 'Mech with their mind. Possible side effects include delusions of godhood and insanity.

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* SecretPolice: The ISF of the Combine, Comstar and the Word of Blake's ROM, The Free Worlds League's (comically inept) SAFE, the various Clan Watches, the Federated Sun's MI6, the Confederation's Maskirovka, and the Commonwealth's LIC (though their LOKI department goes a step [[StateSec further]].



* StandardSciFiHistory: Set during the Interregnum following the collapse of the Star League.

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* StandardSciFiHistory: Set during the Interregnum following the collapse of the Star League.League.
* StateSec: The Lyran Commonwealth's LOKI, whose ''official'' mandate is state terrorism, occasionally gets overzealous. Their bad habits of attempting to overthrow the government and cracking down on the population triggered the formation of Heimdall, a group of Lyran intel agents from other departments who act as a loyal opposition, specifically to keep LOKI in check.
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* GeneralFailure: While they pop up in every faction, the Lyran Commonwealth's "Social Generals", who achieve their positions through money and connections, are responsible for the most economically powerful faction in the setting having one of the weaker armies in the Inner Sphere. Other factions do have have similar cases but have [[ReassignedToAntarctica ways]] [[YouHaveFailedMe of]] [[TrialByCombat dealing]] [[KickedUpstairs with them]] that the business minded House Steiner isn't willing to use.
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For three centuries, the five self proclaimed Successor States along with numerous minor powers fought for dominance, transforming the Inner Sphere into quasi-feudal society, while the Earth-based semi-religious organization known as ComStar, formed by the remains of Star League’s Department of Communications, observed this for their own agenda (Having a monopoly on the only means of interstellar communications helps). During these three centuries of total war, humankind lost a considerable amount of knowledge, now called Lost Tech, almost descending into dark ages. Only a discovery of the Star League Field Library Memory Core prevented that.

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For three centuries, the five self proclaimed Successor States along with numerous minor powers fought for dominance, transforming the Inner Sphere into quasi-feudal society, while the Earth-based semi-religious organization known as ComStar, [=ComStar=], formed by the remains of Star League’s Department of Communications, observed this for their own agenda (Having a monopoly on the only means of interstellar communications helps). During these three centuries of total war, humankind lost a considerable amount of knowledge, now called Lost Tech, almost descending into dark ages. Only a discovery of the Star League Field Library Memory Core prevented that.
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http://static.tvtropes.org/pmwiki/pub/images/Battletech_3050_Atlas_resized_8459.jpg
[[caption-width:365: The ''[[MeaningfulName Atlas]]'': in the words of General Kerensky, "a 'Mech [[MightyGlacier as powerful as possible, as impenetrable as possible]], and as ugly and foreboding as conceivable, so that fear itself will be our ally."]]

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http://static.[[quoteright:350:http://static.tvtropes.org/pmwiki/pub/images/Battletech_3050_Atlas_resized_8459.jpg
[[caption-width:365: The ''[[MeaningfulName Atlas]]'': in the words of General Kerensky, "a 'Mech [[MightyGlacier as powerful as possible, as impenetrable as possible]], and as ugly and foreboding as conceivable, so that fear itself will be our ally."]]
org/pmwiki/pub/images/BattleTech_Timberwolf2_1159.JPG]]

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One of the first western attempts to convert HumongousMecha into a tabletop wargame, originally created by FASA, transferred to [=WizKids=] LLC in 2000 and bought by Topps along with the entirety of [=WizKids=] LLC in June 2003. [[CatalystGameLabs Catalyst Game Labs]] developed Battletech under a license obtained from [=WizKids=] before Topps shut that company down in November 2008.

Humankind has set off into the galaxy, colonizing planets in a wide area radiating from the Earth, an area known as the Inner Sphere. This whole region was dominated by a feudal empire called the Star League, until an EvilChancellor killed the ruler and took power for himself. The Star League Defense Force (SLDF) turned on the usurper and defeated him, only for the remaining noble families of the Star League to start fighting each other over the right to succeed to the throne. In disgust, general Aleksandr Kerensky of the SLDF took his whole army and departed into unknown space, leaving the nobles to fight out their differences in devastating wars.

Three centuries later the descendants of the SLDF, now calling themselves "The Clans," launched a Blitzkrieg invasion of the Inner Sphere. Their intent was to end the still-ongoing Succession Wars by force. The invasion was eventually halted, but not before the Clans carved a huge chunk of territory out of the Inner Sphere.

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One of the first western attempts to convert HumongousMecha into a tabletop wargame, originally created by FASA, transferred to [=WizKids=] LLC in 2000 and bought by Topps along with the entirety of [=WizKids=] LLC in June 2003. [[CatalystGameLabs Catalyst Game Labs]] developed Battletech under a license obtained from [=WizKids=] before Topps shut that company down in November 2008.

Humankind has set off into the galaxy, colonizing planets in a wide area radiating from the Earth, an area known as the Inner Sphere. This whole region was dominated by a feudal empire called With this work being more on the cynical side of the scale, the colonists were mostly “undesirables” thrown out of Earth. This, along with many other reasons, led to the almost non-stop wars of aggression and independence.

During one of such wars, the Terran Hegemony created the Battlemechs, the hulking mechanical bipedal titans that would soon became the dominating force on the battlefields of the Inner Sphere.

Eventually, the Terran Hegemony, now reformed as
the Star League, succeeded in unifying the whole region, and humanity entered the Golden Age, until an EvilChancellor killed the ruler and took power for himself. The Star League Defense Force (SLDF) turned on the usurper and defeated him, only for the remaining noble families of the Star League to start fighting each other over the right to succeed to the throne. In disgust, general Aleksandr Kerensky of the SLDF took his whole army and departed into unknown space, leaving the nobles to fight out their differences in devastating wars.

Three For three centuries, the five self proclaimed Successor States along with numerous minor powers fought for dominance, transforming the Inner Sphere into quasi-feudal society, while the Earth-based semi-religious organization known as ComStar, formed by the remains of Star League’s Department of Communications, observed this for their own agenda (Having a monopoly on the only means of interstellar communications helps). During these three centuries later of total war, humankind lost a considerable amount of knowledge, now called Lost Tech, almost descending into dark ages. Only a discovery of the Star League Field Library Memory Core prevented that.

After three centuries of exile,
the descendants of the SLDF, now calling themselves "The Clans," launched a Blitzkrieg invasion of the Inner Sphere. Their intent was to end the still-ongoing Succession Wars by force. The invasion was eventually halted, but not before the Clans carved a huge chunk of territory out of the Inner Sphere.
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* BladeBelowTheShoulder: [[http://i.imgur.com/5KmYF.jpg Retractable Blades]], which fit onto the arm of a 'Mech for extra stabby-ness.
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* SnipingTheCockpit: A common tactic when dealing with enemy 'Mechs.
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** BlackAndGrayMorality: The Jihad, with the Word of Blake clearly cast as villains in and out of universe, fell into this. The gray factions also tended to get darker. The BackStory involving the fall of the Star League also fell here; the SLDF was pretty ruthless but they were saints compared to Amaris the Usurper's forces.
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* MamaBear: The aptly named Clan Ghost Bear (the actual animal is also known to display this type of behavior) is fiercely protective of its civilian castes. When the Word of Blake decided to detonate neutron bombs on a few of their city they dumped the usual Clan [[HonorBeforeReason restrictions]] on mass battles and orbital bombardment. They proceeded to savage several elite Word units and almost single handily turned the Combine front of the Jihad around.

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* MamaBear: The aptly named Clan Ghost Bear (the actual animal is also known to display this type of behavior) is fiercely protective of its civilian castes. When the Word of Blake decided to detonate drop neutron bombs on a few of their city cities and introduced a virus that killed hundreds of thousands, they dumped the usual Clan [[HonorBeforeReason restrictions]] on mass battles and orbital bombardment. They proceeded to savage several elite Word units and almost single handily turned the Combine front of the Jihad around.

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* BiggerIsBetter: The favorite strategy of the Lyran military is to send a slow avalanche of metal at their enemies. Some of their generals use heavy 'Mechs for recon, and are stymied why anyone would bother with medium and light units at all.
** Explicitly mentioned in the description of the Heavy Gauss Rifle in [=MechWarrior 4=] ("Built around the concept that bigger is better, [...]"). No prize for guessing which nation commissioned ''that'' design.



** BiggerIsBetter: Explicitly mentioned in the Heavy Gauss Rifle's description in [=MechWarrior 4=]. ("Built around the concept that bigger is better, [...]")

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* AlphaStrike: One of the first to use the trope. Step one: fire every weapon you have, simultaneously. Step two: wait to see if you ''explode'', or merely overheat.

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* AlphaStrike: One of the first to use the trope. Step one: fire every weapon you have, simultaneously. Step two: hold your breath and wait to see if you ''explode'', any of the following occurs - death by internal explosion, death by heat stroke, or merely overheat.death by hostile fire while your machine shuts down and tries to cool off.


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** The misinformation took on a wierd new meta-level when the developers revealed a new 200-ton ''Omega'' "superheavy" 'Mech as an April Fool's joke to the players. Then at the end of the Jihad storyline, guess what one of the Word of Blake's new experimental weapons turned out to be? The joke's on you, heretics.
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* MamaBear/PapaWolf: The aptly named Clan Ghost Bear (the actual animal is also known to display this type of behavior) is fiercely protective of its civilian castes. When the Word of Blake decided to detonate neutron bombs on a few of their city they dumped the usual Clan [[HonorBeforeReason restrictions]] on mass battles and orbital bombardment. They proceeded to savage several elite Word units and almost single handily turned the Combine front of the Jihad around.

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* MamaBear/PapaWolf: MamaBear: The aptly named Clan Ghost Bear (the actual animal is also known to display this type of behavior) is fiercely protective of its civilian castes. When the Word of Blake decided to detonate neutron bombs on a few of their city they dumped the usual Clan [[HonorBeforeReason restrictions]] on mass battles and orbital bombardment. They proceeded to savage several elite Word units and almost single handily turned the Combine front of the Jihad around.

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** The Clan homeworlds are at best considered sub optimal. Resources are in short supply, leading to wastefulness being a cardinal sin in Clan society. Many of the original SLDF exiles also contracted diseases in the early years. The Clans are also named for actual animals native (or modified and introduced) to their worlds, and these (which include lovely critters such as [[NamesToRunAwayFromReallyFast Steel Vipers, Ghost Bears and Smoke Jaguars]]) are often more dangerous than the SuperSoldiers than took their names.

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** The Clan homeworlds are at best considered sub optimal. Resources are in short supply, leading to wastefulness being a cardinal sin in Clan society. Many of the original SLDF exiles also contracted diseases in the early years. The Clans are also named for actual animals native (or modified and introduced) to their worlds, and these (which include lovely critters such as [[NamesToRunAwayFromReallyFast Steel Vipers, Ghost Bears and Smoke Jaguars]]) are often more dangerous than the SuperSoldiers than that took their names.


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* MamaBear/PapaWolf: The aptly named Clan Ghost Bear (the actual animal is also known to display this type of behavior) is fiercely protective of its civilian castes. When the Word of Blake decided to detonate neutron bombs on a few of their city they dumped the usual Clan [[HonorBeforeReason restrictions]] on mass battles and orbital bombardment. They proceeded to savage several elite Word units and almost single handily turned the Combine front of the Jihad around.
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* DeathWorld: Many planets inhabitants depend on terraforming to stay alive on some of the worst examples. When the Star League collapsed and these technologies were lost, ''millions'' died in the Periphery to due disease and a lack of clean water and food.
** The Clan homeworlds are at best considered sub optimal. Resources are in short supply, leading to wastefulness being a cardinal sin in Clan society. Many of the original SLDF exiles also contracted diseases in the early years. The Clans are also named for actual animals native (or modified and introduced) to their worlds, and these (which include lovely critters such as [[NamesToRunAwayFromReallyFast Steel Vipers, Ghost Bears and Smoke Jaguars]]) are often more dangerous than the SuperSoldiers than took their names.
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*** Add the [[SuperMode Triple Strength Myomer boost]] to the battlemech kick and you pretty much can remove the legs from any foe who lighter then you and even some of the same weight class if they skimp on leg armor in one kick and against a downed foe results in some pretty brutal curb stomps and ''that's'' before you add the experimental Talon weapons for boosting kick damage.

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*** Add the [[SuperMode Triple Strength Myomer boost]] to the battlemech kick and you pretty much can remove the legs from any foe who lighter then you and even some of the same weight class if they skimp on leg armor in one kick and against a downed foe results in some pretty brutal curb stomps and ''that's'' before you add the experimental Talon weapons for boosting kick damage.damage which by the way ''ALSO'' benefit from the TSM boost.
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*** Add the [[SuperMode Triple Strength Myomer boost]] to the battlemech kick and you pretty much can remove the legs from any foe who lighter then you and even some of the same weight class if they skimp on leg armor in one kick and against a downed foe results in some pretty brutal curb stomps and ''that's'' before you add the experemental Talon weapons for boosting kick damage.

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*** Add the [[SuperMode Triple Strength Myomer boost]] to the battlemech kick and you pretty much can remove the legs from any foe who lighter then you and even some of the same weight class if they skimp on leg armor in one kick and against a downed foe results in some pretty brutal curb stomps and ''that's'' before you add the experemental experimental Talon weapons for boosting kick damage.
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*** Add the [[SuperMode Triple Strength Myomer boost]] to the battlemech kick and you pretty much can remove the legs from any foe who lighter then you and even some of the same weight class if they skimp on leg armor in one kick and against a downed foe results in some pretty brutal curb stomps.

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*** Add the [[SuperMode Triple Strength Myomer boost]] to the battlemech kick and you pretty much can remove the legs from any foe who lighter then you and even some of the same weight class if they skimp on leg armor in one kick and against a downed foe results in some pretty brutal curb stomps.stomps and ''that's'' before you add the experemental Talon weapons for boosting kick damage.
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** Add the [[SuperMode Triple Strength Myomer boost]] to the battlemech kick and you pretty much can remove the legs from any foe who lighter then you and even some of the same weight class if they skimp on leg armor in one kick and against a downed foe results in some pretty brutal curb stomps.

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** *** Add the [[SuperMode Triple Strength Myomer boost]] to the battlemech kick and you pretty much can remove the legs from any foe who lighter then you and even some of the same weight class if they skimp on leg armor in one kick and against a downed foe results in some pretty brutal curb stomps.
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** Add the [[SuperMode Triple Strength Myomer boost]] to the battlemech kick and you pretty much can remove the legs from any foe who lighter then you and even some of the same weight class if they skimp on leg armor in one kick and against a downed foe results in some pretty brutal curb stomps.
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** ''Reunification War'' states that only the biggest ones (like city busters) were not stated for balance reasons. Even the smaller tactical nukes, orbital strikes, radiological bombs and nerve gas weapons ''will'' destroy anything unfortunate enough to be caught anywhere near ground zero and will severely damage things further outside it. ''The Wars of Reaving'' also saw weaponized viruses with a 100% lethality rate against units at the wargame level and player characters at the RPG level.
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* [[SlapOnTheWristNuke Slap on the wrist WMDs]]: played straight gameplay wise for balance reasons but in-universe averted to high hell using nukes or just about any Weapons of mass destriction is the quickest way to get everyone to stop shooting each other and start shooting at you.

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* [[SlapOnTheWristNuke Slap on the wrist WMDs]]: played straight gameplay wise for balance reasons but in-universe averted to high hell using nukes or just about any Weapons of mass destriction destruction is the quickest way to get everyone to stop shooting each other and start shooting at you.
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* [[SlapOnTheWristNuke Slap on the wrist WMDs]]: played straight gameplay wise for balance reasons but in-universe averted to high hell using nukes or just about any Weapons of mass destriction is the quickest way to get everyone to stop shooting each other and start shooting at you.
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** The soldiers of the heavily militaristic Federated Suns and Draconis Combine, based on Anglo-Franco knights and Japanese samurai respectively, tend towards this as well, to a much lesser extent.

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** And thanks to many worlds experiencing a combination of poor support in the early colonial days and the setbacks of war, most can't produce a full range of modern technologies on-planet, and imports can get pricey. There are more than a few worlds where businessmen talk on sattelite phones while riding their horses to work.



* TechnologyMarchesOn: CD-ROMs are still sometimes used, over a thousand years after their invention.

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* TechnologyMarchesOn: CD-ROMs are still sometimes used, over a thousand years after their invention.The official line is that humanity ran out of most of its good ideas before the 22nd century, and spent most of the next several centuries refining existing technologies. Thanks to scarce resources on some worlds though, 20th-century tech is the usual standard, with internal combustion engines, radio, and CD-ROMS.

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