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* EverythingsSquishierWithCephalopods: ''Crash on Volturnus'' features a race of land-dwelling, intelligent, telepathic, purple octopuses (technically they have nine tentacles, but still). For extra awesomeness they ride DINOSAURS!
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* SiliconBasedLife: Adventure [=SF1=] ''Volturnus, Planet of Mystery''. The Eorna created silicon-based life in the form of large crystals. Their attempts to make the crystals intelligent failed as whenever they reached semi-intelligence they TurnedAgainstTheirMasters.

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* SiliconBasedLife: Adventure [=SF1=] ''Volturnus, Planet of Mystery''. The Eorna created silicon-based life in the form of large crystals. Their attempts to make the crystals intelligent failed as whenever they reached semi-intelligence semi-intelligence, they TurnedAgainstTheirMasters.
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There are actually two examples in Alpha Dawn


* EarlyInstallmentWeirdness: ''Crash on Volturnus,'' the adventure included with ''Alpha Dawn'' includes a spaceship deck map that can't work with the skyscraper-stacked ship designs shown in ''Knight Hawks.''

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* EarlyInstallmentWeirdness: Both the small sample adventure in the main rules and ''Crash on Volturnus,'' the full-sized adventure module included with in the ''Alpha Dawn'' includes a set have spaceship deck map maps that can't work with seem to assume some form of artificial gravity is being used, instead of the skyscraper-stacked ship designs shown in ''Knight Hawks.''
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* EarlyInstallmentWeirdness: ''Crash on Volturnus,'' the adventure included with ''Alpha Dawn'' includes a spaceship deck map that can't work with the skyscraper-stacked ship designs shown in ''Knight Hawks.''


* StarfishAliens: Most of the races are basically PettingZooPeople, but the Dralasites are an ''awesome'' example - they're sapient human-scale ''amoeba''. And {{Sex Shifter}}s. With BizarreAlienSenses. On top of all that, they're the ProudScholarRace of the setting - with odd senses of humor, such as a race-wide love for puns. Think [[Creator/HPLovecraft Shoggoths]] PlayedForLaughs.

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* StarfishAliens: Most of the races are basically PettingZooPeople, {{Beast M|an}}en, but the Dralasites are an ''awesome'' example - they're sapient human-scale ''amoeba''. And {{Sex Shifter}}s. With BizarreAlienSenses. On top of all that, they're the ProudScholarRace of the setting - with odd senses of humor, such as a race-wide love for puns. Think [[Creator/HPLovecraft Shoggoths]] PlayedForLaughs.
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* StealthSequel: The 1985 supplement ''Zebulon's Guide to Frontier Space'' revamped the skill system with a [[MarvelSuperHeroes FASERIP-style]] results table. This amounted to a "soft" second-edition launch, presaging the second edition of [[TabletopGame/DungeonsAndDragons Advanced Dungeons & Dragons]] four years later. The reboot was, however, lost when the line was canceled in the wake of the Dille Trust's purchase of TSR later that year, ending the line in favor of the release of the ''TabletopGame/BuckRogersXXVC'' RPG.

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* StealthSequel: The 1985 supplement ''Zebulon's Guide to Frontier Space'' revamped the skill system with a [[MarvelSuperHeroes [[TabletopGame/MarvelSuperHeroes FASERIP-style]] results table. This amounted to a "soft" second-edition launch, presaging the second edition of [[TabletopGame/DungeonsAndDragons Advanced Dungeons & Dragons]] four years later. The reboot was, however, lost when the line was canceled in the wake of the Dille Trust's purchase of TSR later that year, ending the line in favor of the release of the ''TabletopGame/BuckRogersXXVC'' RPG.
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None

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* CyberneticMythicalBeast: The Sathar like to create cybernetic attack monsters. ''Starspawn of Volturnis'' features the Cybodragon, which is a giant lizard with a flamethrower installed in its mouth and ''laser rifles'' for eyes.
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Fixed a broken link


* NoCampaignForTheWicked: PlayerCharacters are forbidden to be Sathar, the murderous and vicious alien race that is a threat to all civilized races of the Frontier. Sathar can only be NonPlayerCharacters.

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* NoCampaignForTheWicked: PlayerCharacters are forbidden to be Sathar, the murderous and vicious alien race that is a threat to all civilized races of the Frontier. Sathar can only be NonPlayerCharacters.[[NonPlayerCharacter Non-Player Characters]].
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Fixed broken links


* RuleOfThree: The third science-fiction RPG by Creator/{{TSR}} after ''TabletopRPG/MetamorphosisAlpha'' (1976) and ''TabletopRPG/GammaWorld'' (1978). Followed by two Buck Rogers [=RPGs=] (''TabletopGame/BuckRogersXXVC'' in 1988 and ''High Adventure Cliffhangers Buck Rogers Adventure Game'' in 1993) and ''Alternity'' in 1998 (the year after TSR was purchased by Creator/WizardsOfTheCoast). At a production lifetime of six years (1980-85) it was the longest-lived of TSR's science-fiction [=RPGs=].

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* RuleOfThree: The third science-fiction RPG by Creator/{{TSR}} after ''TabletopRPG/MetamorphosisAlpha'' ''TabletopGame/MetamorphosisAlpha'' (1976) and ''TabletopRPG/GammaWorld'' ''TabletopGame/GammaWorld'' (1978). Followed by two Buck Rogers [=RPGs=] (''TabletopGame/BuckRogersXXVC'' in 1988 and ''High Adventure Cliffhangers Buck Rogers Adventure Game'' in 1993) and ''Alternity'' in 1998 (the year after TSR was purchased by Creator/WizardsOfTheCoast). At a production lifetime of six years (1980-85) it was the longest-lived of TSR's science-fiction [=RPGs=].
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None

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* SecretTest: ''Magazine/{{Imagine}}'' magazine #29, ''TabletopGame/{{Traveller}}''/''TabletopGame/StarFrontiers'' adventure "The Sarafand File". One of the adventure possibilities involves the starship Sarafand's main computer malfunctioning (much like the HAL 9000 in ''Film/TwoThousandOneASpaceOdyssey''). The crew must figure out how to fix the computer before it kills them. In fact, the whole situation is a set-up by the crew's superiors to test how they respond to the stress of impending death.
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* MindControlDevice: The "Implant" from [=SFAD6=] ''Dark Side of the Moon''. Comes complete with a self-destruct device that [[YourHeadAsplode kills the victim]], and for extra NightmareFuel it's usually implanted without their knowledge.
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None

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* NoCampaignForTheWicked: PlayerCharacters are forbidden to be Sathar, the murderous and vicious alien race that is a threat to all civilized races of the Frontier. Sathar can only be NonPlayerCharacters.
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None


Creator/{{TSR}}'s third entry into Sci-Fi [[TabletopRPG RPGs]] (after ''Metamorphosis Alpha'' and ''TabletopGame/GammaWorld''), first published in 1982.

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Creator/{{TSR}}'s third entry into Sci-Fi [[TabletopRPG RPGs]] (after ''Metamorphosis Alpha'' ''TabletopGame/MetamorphosisAlpha'' and ''TabletopGame/GammaWorld''), first published in 1982.
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None


* RuleOfThree: The third science-fiction RPG by Creator/{{TSR}} after ''TabletopRPG/MetamorphosisAlpha'' (1976) and ''TabletopRPG/GammaWorld'' (1978). Followed by two Buck Rogers [=RPGs=] (''Buck Rogers [=XXVc=]'' in 1988 and ''High Adventure Cliffhangers Buck Rogers Adventure Game'' in 1993) and ''Alternity'' in 1998 (the year after TSR was purchased by Creator/WizardsOfTheCoast). At a production lifetime of six years (1980-85) it was the longest-lived of TSR's science-fiction [=RPGs=].

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* RuleOfThree: The third science-fiction RPG by Creator/{{TSR}} after ''TabletopRPG/MetamorphosisAlpha'' (1976) and ''TabletopRPG/GammaWorld'' (1978). Followed by two Buck Rogers [=RPGs=] (''Buck Rogers [=XXVc=]'' (''TabletopGame/BuckRogersXXVC'' in 1988 and ''High Adventure Cliffhangers Buck Rogers Adventure Game'' in 1993) and ''Alternity'' in 1998 (the year after TSR was purchased by Creator/WizardsOfTheCoast). At a production lifetime of six years (1980-85) it was the longest-lived of TSR's science-fiction [=RPGs=].



* StealthSequel: The 1985 supplement ''Zebulon's Guide to Frontier Space'' revamped the skill system with a [[MarvelSuperHeroes FASERIP-style]] results table. This amounted to a "soft" second-edition launch, presaging the second edition of [[TabletopGame/DungeonsAndDragons Advanced Dungeons & Dragons]] four years later. The reboot was, however, lost when the line was canceled in the wake of the Dille Trust's purchase of TSR later that year, ending the line in favor of the release of the ''[[ComicStrip/BuckRogers Buck Rogers XXVC]]'' RPG.

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* StealthSequel: The 1985 supplement ''Zebulon's Guide to Frontier Space'' revamped the skill system with a [[MarvelSuperHeroes FASERIP-style]] results table. This amounted to a "soft" second-edition launch, presaging the second edition of [[TabletopGame/DungeonsAndDragons Advanced Dungeons & Dragons]] four years later. The reboot was, however, lost when the line was canceled in the wake of the Dille Trust's purchase of TSR later that year, ending the line in favor of the release of the ''[[ComicStrip/BuckRogers Buck Rogers XXVC]]'' ''TabletopGame/BuckRogersXXVC'' RPG.
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Fixed camel word


* RuleOfThree: The third science-fiction RPG by Creator/{{TSR}} after ''TabletopRPG/MetamorphosisAlpha'' (1976) and ''TabletopRPG/GammaWorld'' (1978). Followed by two Buck Rogers [=RPGs=] (''Buck Rogers [=XXVc=]'' in 1988 and ''High Adventure Cliffhangers Buck Rogers Adventure Game'' in 1993) and ''Alternity'' in 1998 (the year after TSR was purchased by Creator/WizardsOfTheCoast). At a production lifetime of six years (1980-85) it was the longest-lived of TSR's science-fiction RPGs.

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* RuleOfThree: The third science-fiction RPG by Creator/{{TSR}} after ''TabletopRPG/MetamorphosisAlpha'' (1976) and ''TabletopRPG/GammaWorld'' (1978). Followed by two Buck Rogers [=RPGs=] (''Buck Rogers [=XXVc=]'' in 1988 and ''High Adventure Cliffhangers Buck Rogers Adventure Game'' in 1993) and ''Alternity'' in 1998 (the year after TSR was purchased by Creator/WizardsOfTheCoast). At a production lifetime of six years (1980-85) it was the longest-lived of TSR's science-fiction RPGs.[=RPGs=].
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None


* RuleOfThree: The third science-fiction RPG by Creator/{{TSR}} after ''TabletopRPG/MetamorphosisAlpha'' (1976) and ''TabletopRPG/GammaWorld'' (1978). Followed by two Buck Rogers RPGs (''Buck Rogers [=XXVc=]'' in 1988 and ''High Adventure Cliffhangers Buck Rogers Adventure Game'' in 1993) and ''Alternity'' in 1998 (the year after TSR was purchased by Creator/WizardsOfTheCoast). At a production lifetime of six years (1980-85) it was the longest-lived of TSR's science-fiction RPGs.

to:

* RuleOfThree: The third science-fiction RPG by Creator/{{TSR}} after ''TabletopRPG/MetamorphosisAlpha'' (1976) and ''TabletopRPG/GammaWorld'' (1978). Followed by two Buck Rogers RPGs [=RPGs=] (''Buck Rogers [=XXVc=]'' in 1988 and ''High Adventure Cliffhangers Buck Rogers Adventure Game'' in 1993) and ''Alternity'' in 1998 (the year after TSR was purchased by Creator/WizardsOfTheCoast). At a production lifetime of six years (1980-85) it was the longest-lived of TSR's science-fiction RPGs.


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* TooGoodToLast: Cancelled in 1986 after Lorraine Williams, new CEO of TSR and manager of the Dille Family Trust, which also made her the owner of the Buck Rogers property, decided the company would develop a Buck Rogers RPG based on the Advanced Dungeons & Dragons system.
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None


* RuleOfThree: The third science-fiction RPG by Creator/{{TSR}} after ''TabletopRPG/MetamorphosisAlpha'' (1976) and ''TabletopRPG/GammaWorld'' (1978). Followed by ''Buck Rogers XXVc'' in 1988 and ''Alternity'' in 1998 (the year before TSR was purchased by Creator/WizardsOfTheCoast).

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* RuleOfThree: The third science-fiction RPG by Creator/{{TSR}} after ''TabletopRPG/MetamorphosisAlpha'' (1976) and ''TabletopRPG/GammaWorld'' (1978). Followed by ''Buck two Buck Rogers XXVc'' RPGs (''Buck Rogers [=XXVc=]'' in 1988 and ''High Adventure Cliffhangers Buck Rogers Adventure Game'' in 1993) and ''Alternity'' in 1998 (the year before after TSR was purchased by Creator/WizardsOfTheCoast).Creator/WizardsOfTheCoast). At a production lifetime of six years (1980-85) it was the longest-lived of TSR's science-fiction RPGs.
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None


* RuleOfThree: The third science-fiction RPG by Creator/{{TSR}} after ''TabletopRPG/MetamorphosisAlpha'' (1976) and ''TabletopRPG/GammaWorld'' (1978). Followed by ''Buck Rogers XXVc'' in 1988 and ''Alternity'' in 1998 (the year before TSR was purchased by Creator/WizardsOfTheCoast).



* StealthSequel: The 1985 supplement ''Zebulon's Guide to Frontier Space'' revamped the skill system with a [[MarvelSuperHeroes FASERIP-style]] results table. This amounted to a "soft" second-edition launch, presaging the second edition of [[TabletopGame/DungeonsAndDragons Advanced Dungeons & Dragons]] two years later. The reboot was, however, lost when the line was canceled in the wake of the Dille Trust's purchase of TSR later that year, ending the line in favor of the release of the ''[[ComicStrip/BuckRogers Buck Rogers XXVC]]'' RPG.

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* StealthSequel: The 1985 supplement ''Zebulon's Guide to Frontier Space'' revamped the skill system with a [[MarvelSuperHeroes FASERIP-style]] results table. This amounted to a "soft" second-edition launch, presaging the second edition of [[TabletopGame/DungeonsAndDragons Advanced Dungeons & Dragons]] two four years later. The reboot was, however, lost when the line was canceled in the wake of the Dille Trust's purchase of TSR later that year, ending the line in favor of the release of the ''[[ComicStrip/BuckRogers Buck Rogers XXVC]]'' RPG.
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None


* MegaCorp: The Pan Galactic Corporation and several others — all relatively benevolent, though there have been corporate wars and the module [=SF4=] ''Mission to Alcazzar'' puts the characters between the secretive Cassidine Development Corporation and the aggressive Streel Corporation.

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* MegaCorp: The Pan Galactic Corporation and several others all relatively benevolent, though there have been corporate wars and the module [=SF4=] ''Mission to Alcazzar'' puts the characters between the secretive Cassidine Development Corporation and the aggressive Streel Corporation.



* StealthSequel: The 1985 supplement ''Zebulon's Guide to Frontier Space'' revamped the skill system with a [[MarvelSuperHeroes FASERIP-style]] results table. This amounted to a "soft" second-edition launch, presaging the second edition of [[TabletopGame/DungeonsAndDragons Advanced Dungeons & Dragons]] two years later. The reboot was, however, lost when the line was canceled in the wake of the Dille Trust's purchase of TSR later that year, ending the line in favor of the release of the ''[[ComicBook/BuckRogers Buck Rogers XXVC]]'' RPG.

to:

* StealthSequel: The 1985 supplement ''Zebulon's Guide to Frontier Space'' revamped the skill system with a [[MarvelSuperHeroes FASERIP-style]] results table. This amounted to a "soft" second-edition launch, presaging the second edition of [[TabletopGame/DungeonsAndDragons Advanced Dungeons & Dragons]] two years later. The reboot was, however, lost when the line was canceled in the wake of the Dille Trust's purchase of TSR later that year, ending the line in favor of the release of the ''[[ComicBook/BuckRogers ''[[ComicStrip/BuckRogers Buck Rogers XXVC]]'' RPG.
Is there an issue? Send a MessageReason:
None


* StealthSequel: The 1985 supplement ''Zebulon's Guide to Frontier Space'' revamped the skill system with a [[MarvelSuperHeroes FASERIP-style]] results table. This amounted to a "soft" second-edition launch, presaging the second edition of [[TabletopGame/DungeonsAndDragons Advanced Dungeons & Dragons]] two years later. The reboot was, however, lost when the line was canceled in the wake of the Dille Trust's purchase of TSR later that year, ending the line in favor of the release of the ''[[BuckRogers Buck Rogers XXVC]] RPG.

to:

* StealthSequel: The 1985 supplement ''Zebulon's Guide to Frontier Space'' revamped the skill system with a [[MarvelSuperHeroes FASERIP-style]] results table. This amounted to a "soft" second-edition launch, presaging the second edition of [[TabletopGame/DungeonsAndDragons Advanced Dungeons & Dragons]] two years later. The reboot was, however, lost when the line was canceled in the wake of the Dille Trust's purchase of TSR later that year, ending the line in favor of the release of the ''[[BuckRogers ''[[ComicBook/BuckRogers Buck Rogers XXVC]] XXVC]]'' RPG.
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None


* StealthReboot: The 1985 supplement ''Zebulon's Guide to Frontier Space'' revamped the skill system with a [[MarvelSuperHeroes FASERIP-style]] results table. This amounted to a "soft" second-edition launch, presaging the second edition of [[TabletopGame/DungeonsAndDragons Advanced Dungeons & Dragons]] two years later. The reboot was, however, lost when the line was canceled in the wake of the Dille Trust's purchase of TSR later that year, ending the line in favor of the release of the ''[[BuckRogers Buck Rogers XXVC]] RPG.

to:

* StealthReboot: StealthSequel: The 1985 supplement ''Zebulon's Guide to Frontier Space'' revamped the skill system with a [[MarvelSuperHeroes FASERIP-style]] results table. This amounted to a "soft" second-edition launch, presaging the second edition of [[TabletopGame/DungeonsAndDragons Advanced Dungeons & Dragons]] two years later. The reboot was, however, lost when the line was canceled in the wake of the Dille Trust's purchase of TSR later that year, ending the line in favor of the release of the ''[[BuckRogers Buck Rogers XXVC]] RPG.
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None

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* StealthReboot: The 1985 supplement ''Zebulon's Guide to Frontier Space'' revamped the skill system with a [[MarvelSuperHeroes FASERIP-style]] results table. This amounted to a "soft" second-edition launch, presaging the second edition of [[TabletopGame/DungeonsAndDragons Advanced Dungeons & Dragons]] two years later. The reboot was, however, lost when the line was canceled in the wake of the Dille Trust's purchase of TSR later that year, ending the line in favor of the release of the ''[[BuckRogers Buck Rogers XXVC]] RPG.
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None

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* SpiritualSequel: The 2017 release ''FrontierSpace'' featured an updated version of the setting (with the SerialNumbersFiledOff) with considerably greater detail and modernized game mechanics.
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* KillerSpaceMonkey: The Yazirians look like monkeys, they have a warrior culture, and they are from "space". They're often player characters, though.

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added cover image


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!!Provides examples of:

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\n!!Provides !!This tabletop RPG provides examples of:
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TSR's third entry into Sci-Fi [[TabletopRPG RPGs]] (after ''Metamorphosis Alpha'' and ''TabletopGame/GammaWorld''), first published in 1982.

to:

TSR's Creator/{{TSR}}'s third entry into Sci-Fi [[TabletopRPG RPGs]] (after ''Metamorphosis Alpha'' and ''TabletopGame/GammaWorld''), first published in 1982.



A late addition to the game was ''Zebulon's Guide to Frontier Space'', which introduced several new races and an entirely different basic rule system. It was, however, the last book produced for the line by TSR.

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A late addition to the game was ''Zebulon's Guide to Frontier Space'', which introduced several new races and an entirely different basic rule system. It was, however, the last book produced for the line by TSR.
Creator/{{TSR}}.



* TheMetricSystemIsHereToStay: ''Star Frontiers'' is one of the few TSR games that used metric units.

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* TheMetricSystemIsHereToStay: ''Star Frontiers'' is one of the few TSR Creator/{{TSR}} games that used metric units.



* ThemedStockBoardGame: TSR released adaptations of both ''Film/TwoThousandOneASpaceOdyssey'' and ''Film/TwoThousandTenTheYearWeMakeContact'' as modules using the ''Star Frontiers'' system.

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* ThemedStockBoardGame: TSR Creator/{{TSR}} released adaptations of both ''Film/TwoThousandOneASpaceOdyssey'' and ''Film/TwoThousandTenTheYearWeMakeContact'' as modules using the ''Star Frontiers'' system.
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None

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* StarfishAliens: Most of the races are basically PettingZooPeople, but the Dralasites are an ''awesome'' example - they're sapient human-scale ''amoeba''. And {{Sex Shifter}}s. With BizarreAlienSenses. On top of all that, they're the ProudScholarRace of the setting - with odd senses of humor, such as a race-wide love for puns. Think [[Creator/HPLovecraft Shoggoths]] PlayedForLaughs.
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Changed RPG link to Tabletop RPG


TSR's third entry into Sci-Fi {{RPG}}s (after ''Metamorphosis Alpha'' and ''TabletopGame/GammaWorld''), first published in 1982.

to:

TSR's third entry into Sci-Fi {{RPG}}s [[TabletopRPG RPGs]] (after ''Metamorphosis Alpha'' and ''TabletopGame/GammaWorld''), first published in 1982.
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None


The basic rules set was called ''Alpha Dawn''. It was released as a boxed set that included a fold-out poster map of a futuristic city on one side and various sections of alien terrain on the other, a bunch of die-cut counters, the introductory module [=SF0=] ''Crash on Volturnis'', and a pair of 10-sided dice[[note]]And a white crayon to color in the numbers on the dice. This was before dice were commonly manufactured with pre-painted numbers.[[/note]].

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The basic rules set was called ''Alpha Dawn''. It was released as a boxed set that included a fold-out poster map of a futuristic city on one side and various sections of alien terrain on the other, a bunch of die-cut counters, the introductory module [=SF0=] ''Crash on Volturnis'', Volturnus'', and a pair of 10-sided dice[[note]]And a white crayon to color in the numbers on the dice. This was before dice were commonly manufactured with pre-painted numbers.[[/note]].









* DyingRace: The Eorna of Volturnis are dying out. At least until the end of [=SF2=] ''Starspawn of Volturnis''.

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* DyingRace: The Eorna of Volturnis Volturnus are dying out. At least until the end of [=SF2=] ''Starspawn of Volturnis''.Volturnus''.



* EverythingsSquishierWithCephalopods: ''Crash on Volturnis'' features a race of land-dwelling, intelligent, telepathic, purple octopuses (technically they have nine tentacles, but still). For extra awesomeness they ride DINOSAURS!

to:

* EverythingsSquishierWithCephalopods: ''Crash on Volturnis'' Volturnus'' features a race of land-dwelling, intelligent, telepathic, purple octopuses (technically they have nine tentacles, but still). For extra awesomeness they ride DINOSAURS!



* FirstContact: Happens all the time. Much of the Frontier is unexplored, and sentient races seem to be all over. The planet Volturnis from the intro module has ''five'' sentient races living on it [[spoiler:though that is due to one race having genetically modified the others]].

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* FirstContact: Happens all the time. Much of the Frontier is unexplored, and sentient races seem to be all over. The planet Volturnis Volturnus from the intro module has ''five'' sentient races living on it [[spoiler:though that is due to one race having genetically modified the others]].

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** The Mechanons of SF2 and ''Zebulon's Guide'' evolved from earlier self-programming robots and believe that mechanical life is superior to biological life and must eventually replace it.
** The "Puppetmaster" of the freighter ''Marionette'' in SFKH0 is a cybernetic robot that is convinced it is the master of the universe.
** SFAD5 features a self-aware cybernetic robot who turns homicidal after being infected by the titular bugs in the system.

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** The Mechanons of SF2 [=SF2=] and ''Zebulon's Guide'' evolved from earlier self-programming robots and believe that mechanical life is superior to biological life and must eventually replace it.
** The "Puppetmaster" of the freighter ''Marionette'' in SFKH0 [=SFKH0=] is a cybernetic robot that is convinced it is the master of the universe.
** SFAD5 [=SFAD5=] features a self-aware cybernetic robot who turns homicidal after being infected by the titular bugs in the system. system.
** The adaptions of ''2001: A Space Odyssey'' and ''2010: Odyssey Two'' both feature the [=HAL-9000=], of course.

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