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* ''VideoGame/BionicCommando'' has the extensively bionic Rad Spencer as the titular Bionic Commando. Besides being extremely durable due to a cybernetic shell, he's also got an extendable arm to grapple onto things to swing from - which is his most notable trait.

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* ''VideoGame/BionicCommando'' ''VideoGame/BionicCommando1988'' has the extensively bionic Rad Spencer as the titular Bionic Commando. Besides being extremely durable due to a cybernetic shell, he's also got an extendable arm to grapple onto things to swing from - which is his most notable trait.
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* ''VideoGame/{{Contra}}'': Even as far back as the original Bill Rizer and Lance Bean claiming themselves as super-soldiers and then proving to be a pair of OneManArmy types, the Contra Force has been really good at adding superhuman or top-notch elite warriors whether it's cyborgs, bio-engineered werewolves, sentient robots and etc. Even their human troops can go {{Transhuman}} such as Lance modding himself with alien DNA or Bill getting extensive bionics. Additionally, in ''Contra Returns'', the Contra Force develops PowerArmor for its team plus Lance and weapon expert Sadie create a device that gives the Contra members psychic powers.

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* ''VideoGame/{{Contra}}'': Even as far back as the original Bill Rizer and Lance Bean claiming themselves as super-soldiers and then proving to be a pair of OneManArmy types, the Team Contra Force has been really good at adding superhuman or top-notch elite warriors whether it's cyborgs, bio-engineered werewolves, sentient robots and etc. Even their human troops can go {{Transhuman}} such as Lance modding himself with alien DNA or Bill getting extensive bionics. Additionally, in ''Contra Returns'', the Team Contra Force develops PowerArmor for its team plus Lance and weapon expert Sadie create a device that gives the Contra members psychic powers.
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* ''VideoGame/{{Contra}}'': Even as far back as the original Bill Rizer and Lance Bean claiming themselves as super-soldiers and then proving to be a pair of OneManArmy types, the Contra Force has been really good at adding superhuman or top-notch elite warriors whether it's cyborgs, bio-engineered werewolves, sentient robots and etc. Even their human troops can go {{Transhuman}} such as Lance modding himself with alien DNA or Bill getting extensive bionics. Additionally, in ''Contra Returns'', the Contra Force develops PowerArmor for its team plus Lance and the hacker Sadie create a device that gives the Contra members psychic powers.

to:

* ''VideoGame/{{Contra}}'': Even as far back as the original Bill Rizer and Lance Bean claiming themselves as super-soldiers and then proving to be a pair of OneManArmy types, the Contra Force has been really good at adding superhuman or top-notch elite warriors whether it's cyborgs, bio-engineered werewolves, sentient robots and etc. Even their human troops can go {{Transhuman}} such as Lance modding himself with alien DNA or Bill getting extensive bionics. Additionally, in ''Contra Returns'', the Contra Force develops PowerArmor for its team plus Lance and the hacker weapon expert Sadie create a device that gives the Contra members psychic powers.
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* ''VideoGame/{{Contra}}'': Even as far back as the original Bill Rizer and Lance Bean claiming themselves as super-soldiers and then proving themselves to be a pair of OneManArmy types, the Contra Force has been really good at adding superhuman or top-notch elite warriors whether it's cyborgs, bio-engineered werewolves, sentient robots and etc. Even their human troops can go {{Transhuman}} such as Lance modding himself with alien DNA or Bill getting extensive bionics. Additionally, in ''Contra Returns'', the Contra Force develops PowerArmor for its team plus Lance and the hacker Sadie create a device that gives the Contra members psychic powers.

to:

* ''VideoGame/{{Contra}}'': Even as far back as the original Bill Rizer and Lance Bean claiming themselves as super-soldiers and then proving themselves to be a pair of OneManArmy types, the Contra Force has been really good at adding superhuman or top-notch elite warriors whether it's cyborgs, bio-engineered werewolves, sentient robots and etc. Even their human troops can go {{Transhuman}} such as Lance modding himself with alien DNA or Bill getting extensive bionics. Additionally, in ''Contra Returns'', the Contra Force develops PowerArmor for its team plus Lance and the hacker Sadie create a device that gives the Contra members psychic powers.
Is there an issue? Send a MessageReason:
None


* ''VideoGame/{{Contra}}'': Even as far back as the original Bill Rizer and Lance Bean claiming themselves as super-soldiers and then proving themselves to be a pair of OneManArmy types, the Contra Force has been really good at adding superhuman or top-notch elite warriors whether it's cyborgs, bio-engineered werewolves, sentient robots and etc. Even their human troops can go {{Transhuman}} such as Lance modding himself with alien DNA or Bill getting extensive bionics. Additionally, in ''Contra Returns'', the Contra Force develops PowerArmor for its team and Lance and the hacker develop a method to induce psychic powers in the Contra members.

to:

* ''VideoGame/{{Contra}}'': Even as far back as the original Bill Rizer and Lance Bean claiming themselves as super-soldiers and then proving themselves to be a pair of OneManArmy types, the Contra Force has been really good at adding superhuman or top-notch elite warriors whether it's cyborgs, bio-engineered werewolves, sentient robots and etc. Even their human troops can go {{Transhuman}} such as Lance modding himself with alien DNA or Bill getting extensive bionics. Additionally, in ''Contra Returns'', the Contra Force develops PowerArmor for its team and plus Lance and the hacker develop Sadie create a method to induce psychic powers in device that gives the Contra members.members psychic powers.
Is there an issue? Send a MessageReason:
None


* ''VideoGame/{{Contra}}'': Even as far back as the original Bill Rizer and Lance Bean claiming themselves as super-soldiers and then proving themselves to be a pair of OneManArmy types, the Contra Force has been really good at adding superhuman or top-notch elite warriors whether it's cyborgs, bio-engineered werewolves, sentient robots and etc. Even their human troops can go {{Transhuman}} such as Lance modding himself with alien DNA or Bill getting extensive bionics.

to:

* ''VideoGame/{{Contra}}'': Even as far back as the original Bill Rizer and Lance Bean claiming themselves as super-soldiers and then proving themselves to be a pair of OneManArmy types, the Contra Force has been really good at adding superhuman or top-notch elite warriors whether it's cyborgs, bio-engineered werewolves, sentient robots and etc. Even their human troops can go {{Transhuman}} such as Lance modding himself with alien DNA or Bill getting extensive bionics. Additionally, in ''Contra Returns'', the Contra Force develops PowerArmor for its team and Lance and the hacker develop a method to induce psychic powers in the Contra members.
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* ''VideoGame/{{Contra}}'': Even as far back as the original Bill Rizer and Lance Bean claiming themselves as super-soldiers and then proving themselves to be a pair of OneManArmy types, the Contra Force has been really good at adding superhuman or top-notch elite warriors whether it's cyborgs, bio-engineered werewolves, sentient robots and etc. Even their human troops can go {{Transhuman}} such as Lance modding himself with alien DNA or Bill getting extensive bionics.
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[[quoteright:350:[[VideoGame/MetalGearSolidVThePhantomPain https://static.tvtropes.org/pmwiki/pub/images/mgsv_skulls.png]]]]
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** Unlike their predecessors, the Spartan-[=IVs=] introduced in ''VideoGame/{{Halo 4}}'' are the first iteration of the program to successfully utilize adult volunteers, and are all equipped with an even more advanced version of MJOLNIR ([=GEN2=], to be precise) in order to compensate for their relatively inferior (but more extensive and much better tolerated) augmentations. Pound for pound, they’re agreed to be less capable than the previous two generations, but they’re still well above human, mass-producible, and above all ''stable'': due to their comparatively normal backgrounds, the [=IVs=] are far more socially-adjusted than the [=IIs=] and [=IIIs=].

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** Unlike their predecessors, the Spartan-[=IVs=] introduced in ''VideoGame/{{Halo 4}}'' are the first iteration of the program to successfully utilize adult volunteers, and are all equipped with an even more advanced version of MJOLNIR ([=GEN2=], to be precise) in order to compensate for their relatively inferior (but more extensive and much better tolerated) augmentations. Pound for pound, they’re agreed to be less capable than the previous two generations, but they’re still well above human, mass-producible, far easier to mass produce, and above all ''stable'': due to their comparatively normal backgrounds, the [=IVs=] are far more socially-adjusted than the [=IIs=] and [=IIIs=].
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* ''VideoGame/{{Fallout}}'':

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* ''VideoGame/{{Fallout}}'':''Franchise/{{Fallout}}'':
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* The entire plot of the ''VideoGame/DeadOrAlive'' fighting game series is centered on Victor Donovan's attempts to create these by kidnapping {{Ninja}}s and cloning them. At some point Donovan had all four part-siblings of the lead family for three different projects (Hayate and Kasumi, the only true siblings of the quartet, were for projects involving this trope, whereas a new scientist in his employ during the events of ''6'' has Ayane, who shares a mother with Hayate and Kasumi, and Honoka, conceived by the same man behind Ayane's ChildByRape designation, used to test a revival project).

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* The entire plot of the ''VideoGame/DeadOrAlive'' fighting game series is centered on Victor Donovan's attempts to create these by kidnapping {{Ninja}}s and cloning them. At some point Donovan had all four part-siblings of the lead family for three different projects (Hayate projects: Hayate and Kasumi, the only true siblings of the quartet, were for projects involving this trope, whereas a new scientist in his employ during the events of ''6'' has Ayane, who shares a mother with Hayate and Kasumi, and Honoka, conceived by the same man behind Ayane's ChildByRape designation, used to test a revival project).project.
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* ''Left to Survive'' has Lee Jaein and Specimen N1010 as legendary tier heroes you can get. Lee Jaein is an experimental soldier from a cyberpunk future that's decades in the future of the ZombieApocalypse setting of [[TwentyMinutesIntoTheFuture the 2030s]], Lee was an orphan child bought by the Hattori Syndicate and augmented with bionics while getting historical battle information uploaded directly into her brain. She was a FlawedPrototype since she still retained too many emotions to be loyal to Hattori but she was instrumental to Hattori's conquest of North America. specimen N1010 was originally an elite soldier (implied to from the NER), until he was bit in an arm by a zombie. Doctors couldn't cure the effect as the soldier grew increasingly more infected, but they did create an injection harness that filled his bloodstream with chemicals that halted the infection's progress. Besides retaining his original mind and skills, he's got the benefit of an undead body and further more the chemicals in his blood have made it extremely corrosive - allowing him to weaponize samples from his bloodstream.
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* ''Franchise/MortalKombat '' has the Special Forces starting with Sonya Blade and Jax but certainly not ending there. U.S. taxpayer dollars made a team with bleeding-edge technology including dimensional portals and advanced bionics. Additionally they tapped into TheUnmasquedWorld to have soldiers with supernatural powers. These elements make them one of the most powerful factions in the Mortal Kombat setting.
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* ''VideoGame/BionicCommando'' has the extensively bionic Rad Spencer as the titular Bionic Commando. Besides being extremely durable due to a cybernetic shell, he's also got an extendable arm to grapple onto things to swing from - which is his most notable trait.


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* ''VideoGame/DynamiteDuke'' has the titular Duke, who's a bionic soldier with a blast-causing robotic arm and a submachine gun. Duke's so mighty that each of his punches and jump kicks deal far more damage than a single hit of his submachine gun.

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