History SoundtrackDissonance / VideoGames

22nd Jun '17 10:23:05 PM SpaceKABOOM
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** And of course, the game ''also'' has Stickerbrush Symphony, and it's as maddeningly calming as ever, on what some consider the most frusturatingly difficult level to fight on because it scrolls upwards faster than [[MightyGlacier some characters can jump]]! (It fits in perfectly with the Subspace stages that it plays with though).

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** And of course, the game ''also'' has Stickerbrush Stickerbush Symphony, and it's as maddeningly calming as ever, on what some consider the most frusturatingly difficult level to fight on because it scrolls upwards faster than [[MightyGlacier some characters can jump]]! (It fits in perfectly with the Subspace stages that it plays with though).
13th Jun '17 10:07:08 PM nombretomado
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* ''VideoGame/CovertFront'' features an opening scene where a SpinningPaper and eerie monochrome photos introduce the player to the AlternateHistory WorldWarOne -- all while soothing waltz music plays.

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* ''VideoGame/CovertFront'' features an opening scene where a SpinningPaper and eerie monochrome photos introduce the player to the AlternateHistory WorldWarOne UsefulNotes/WorldWarI -- all while soothing waltz music plays.
11th Jun '17 4:03:13 PM nombretomado
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** And the XboxLiveArcade / PlaystationNetwork UpdatedRerelease allows custom soundtracks too.

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** And the XboxLiveArcade UsefulNotes/XboxLiveArcade / PlaystationNetwork UsefulNotes/PlaystationNetwork UpdatedRerelease allows custom soundtracks too.



** The Microsoft XBox console introduced the ability to upload your own music tracks into the console's hard drive, and if the game supports it, they can use those instead of what was programmed into the game.

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** The Microsoft XBox UsefulNotes/XBox console introduced the ability to upload your own music tracks into the console's hard drive, and if the game supports it, they can use those instead of what was programmed into the game.
3rd Jun '17 2:44:45 PM nombretomado
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* Who has the most epic and fearsome battle theme in the {{Wii}} ''[[VideoGame/PunchOut Punch-Out]]''? [[https://www.youtube.com/watch?v=c82PzoFuFMA Von Kaiser]], the second ''weakest'' opponent in the game. Similarily, [[https://www.youtube.com/watch?v=jJFio4jcMRw Super Macho Man]] has a comparably upbeat and silly theme despite being the second ''hardest'' opponent in the game.

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* Who has the most epic and fearsome battle theme in the {{Wii}} UsefulNotes/{{Wii}} ''[[VideoGame/PunchOut Punch-Out]]''? [[https://www.youtube.com/watch?v=c82PzoFuFMA Von Kaiser]], the second ''weakest'' opponent in the game. Similarily, [[https://www.youtube.com/watch?v=jJFio4jcMRw Super Macho Man]] has a comparably upbeat and silly theme despite being the second ''hardest'' opponent in the game.
28th May '17 2:52:42 PM nombretomado
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*** The AI Weapons (with the exception of Peace Walker itself) sing a haunting [[Film/TwoThousandOneASpaceOdyssey "Daisy Bell"-like tune]] in their {{VOCALOID}}-generated voices. During their boss fights, you have to learn to predict their attacks by listening to the little musical phrases that they sing (for instance, just before Chrysalis fires her missiles, she sings two long notes of equal length that rise a semitone).

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*** The AI Weapons (with the exception of Peace Walker itself) sing a haunting [[Film/TwoThousandOneASpaceOdyssey "Daisy Bell"-like tune]] in their {{VOCALOID}}-generated Music/{{VOCALOID}}-generated voices. During their boss fights, you have to learn to predict their attacks by listening to the little musical phrases that they sing (for instance, just before Chrysalis fires her missiles, she sings two long notes of equal length that rise a semitone).
2nd May '17 6:23:44 PM FlyingDuckManGenesis
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* In the ''[[VideoGame/TaleSpinSega Talespin]]'' LicensedGame for the UsefulNotes/SegaGenesis, [[https://www.youtube.com/watch?v=TVsaOdaNoVY surprisingly cheery music plays in the Game Over screen]], wherein [[ItsAWonderfulFailure Hire For Higher is bought out by Shere Khan]]. [[DramaticThunder The thunder and lightning]] in the background certainly does not help matters.

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* In the ''[[VideoGame/TaleSpinSega Talespin]]'' LicensedGame for the UsefulNotes/SegaGenesis, [[https://www.youtube.com/watch?v=TVsaOdaNoVY surprisingly cheery music plays in the Game Over screen]], wherein [[ItsAWonderfulFailure Hire For Higher For Hire is bought out by Shere Khan]]. [[DramaticThunder The thunder and lightning]] in the background certainly does not help matters.
2nd May '17 6:20:44 PM FlyingDuckManGenesis
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Added DiffLines:

* In the ''[[VideoGame/TaleSpinSega Talespin]]'' LicensedGame for the UsefulNotes/SegaGenesis, [[https://www.youtube.com/watch?v=TVsaOdaNoVY surprisingly cheery music plays in the Game Over screen]], wherein [[ItsAWonderfulFailure Hire For Higher is bought out by Shere Khan]]. [[DramaticThunder The thunder and lightning]] in the background certainly does not help matters.
21st Apr '17 3:39:01 PM Vir
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** ''VideoGame/SonicTheHedgehogCD'''s American soundtrack got hit with a musical form of AmericanKirbyIsHardcore, as much of the music, particularly the boss, final boss and game over themes, sound more appropriate for a shoot-'em-up than a ''Sonic'' game. Wacky Workbench's BadFuture is accompanied with a disco-like theme in the US (the Japanese and [=PAL=] versions have something much more appropriately sinister), while its Good Future has more emphasis on work tools in the background despite the zone being turned into a [[ToyTime toy land]]

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** ''VideoGame/SonicTheHedgehogCD'''s American soundtrack got hit with a musical form of AmericanKirbyIsHardcore, as much of the music, particularly the boss, final boss and game over themes, sound more appropriate for a shoot-'em-up than a ''Sonic'' game. Wacky Workbench's BadFuture is accompanied with a disco-like theme in the US (the Japanese and [=PAL=] versions have something much more appropriately sinister), while its Good Future has more emphasis on work tools in the background despite the zone being turned into a [[ToyTime toy land]]land]].
13th Apr '17 2:15:36 PM darkabomination
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* ThatOneBoss Miguel from ''VideoGame/ChronoCross'' is the guy that will make sure you get to see how pretty the GameOver screen is. It also features one of the most relaxing [[http://www.youtube.com/watch?v=_U5nelkxMKQ battle themes]] ever.
* ''VideoGame/{{Xenosaga}} III'' has [[http://www.youtube.com/watch?v=74L8DNsQFB8 this music]] playing in the background during a very dramatic boss fight instead of the more traditional boss fight music.

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* ThatOneBoss Miguel from ''VideoGame/ChronoCross'' is the guy that will make sure you get to see how pretty the GameOver screen is. It also features one of the most relaxing [[http://www.[[https://www.youtube.com/watch?v=_U5nelkxMKQ com/watch?v=VDbfOdvFBrA battle themes]] ever.
* ''VideoGame/{{Xenosaga}} III'' has [[http://www.III'': ** [[https://www.youtube.com/watch?v=74L8DNsQFB8 this com/watch?v=UGye3lBCrJ0 This music]] playing plays in the background during a very dramatic boss fight instead of the more traditional boss fight music.



* The original ''VideoGame/{{Persona}}'' usually used the electronica tune "Dead Line" for its boss fights. But when you fight Robo-Rat/Tesso... [[http://www.youtube.com/watch?v=zZbLNjNnlHU this]] is the theme. Even better, it's called "Child Abuse". Even ''better'', it appears to be the one song they '''didn't''' change for the PSP remake!

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* The original ''VideoGame/{{Persona}}'' usually used the electronica tune "Dead Line" for its boss fights. But when you fight Robo-Rat/Tesso... [[http://www.[[https://www.youtube.com/watch?v=zZbLNjNnlHU com/watch?v=2HCfcNcURzQ this]] is the theme. Even better, it's called "Child Abuse". Even ''better'', it appears to be the one song they '''didn't''' change for the PSP remake!


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* ''VideoGame/TheLegendOfHeroesTrailsInTheSky'' FC has an incredibly upbeat Latin jazz battle theme called [[https://www.youtube.com/watch?v=Um5EbReY7rA "Sophisticated Fight"]], get used to it, [[EarWorm you'll be hearing it constantly]].
13th Apr '17 12:44:28 PM SeaRover
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* The NintendoHard bramble levels of ''VideoGame/DonkeyKongCountry2DiddysKongQuest'' are backed with the most insanely relaxing music in the history of gaming. (This might be deliberate, an attempt to keep the player from experiencing a psychotic episode.) [[http://www.youtube.com/watch?v=73n7HTcmb5g Just have a listen.]]
** The last bramble level was an exception. It was a race against an evil parrot that used intense music for a good portion of the level. However, the music still played during the rest of the level, and to make up for this brief period of fitting music, this was the last level before the epic battle to save DK. That means that if you go straight into the next area, ignoring the map screen's music, you go straight from the above song to a different song that the Japanese record industry doesn't want us spoiling.
** "[[http://www.youtube.com/watch?v=8Xa2wHCErJ8 Forest Interlude]]" is equally, if not even more relaxing than the above song. It shows up in a ''haunted forest''.

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* ''Donkey Kong Country 2'' especially has a fantastic soundtrack with a powerful series of songs that are by turns, epic, haunting, intense, unsettling, and uplifting. Most of them wouldn't be out of place in an epic TV show or blockbuster movie, but instead they're used in a game where you play two monkeys fighting pirate-themed reptilians in a feud that stems from the reptiles' ongoing attempts to steal said monkey's bananas.
**
The NintendoHard bramble levels of ''VideoGame/DonkeyKongCountry2DiddysKongQuest'' are backed with the most insanely relaxing music in the history of gaming. (This might be deliberate, an attempt to keep the player from experiencing a psychotic episode.) [[http://www.youtube.com/watch?v=73n7HTcmb5g Just have a listen.]]
** *** The last bramble level was an exception. It was a race against an evil parrot that used intense music for a good portion of the level. However, the music still played during the rest of the level, and to make up for this brief period of fitting music, this was the last level before the epic battle to save DK. That means that if you go straight into the next area, ignoring the map screen's music, you go straight from the above song to a different song that the Japanese record industry doesn't want us spoiling.
** "[[http://www.youtube.com/watch?v=8Xa2wHCErJ8 Forest Interlude]]" is equally, if not even more relaxing than the above song. It shows up in a ''haunted forest''.''haunted'' forest.



*** ''Donkey Kong Country 2'' especially has a fantastic soundtrack with a powerful series of songs that are by turns, epic, haunting, intense, unsettling, and uplifting. Most of them wouldn't be out of place in an epic TV show or blockbuster movie, but instead they're used in a game where you play two monkeys fighting pirate-themed reptilians in a feud that stems from the reptiles' ongoing attempts to steal said monkey's bananas.
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