History SomethingCompletelyDifferent / VideoGames

5th Dec '17 7:29:04 PM Malady
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* ''VideoGame/CrashBash'': The first six game types (Ballistix, Polar Push, Pogo Pandemonium, Crate Crush, Tank Wars, and Crash Dash) have four arenas that all play very similarly to each other with usually a gimmick or two unique to each of the specific levels. However, the Medieval Madness levels all play completely different from each other, the only thing consistent between the four being that all of them take place in a circular arena.
31st Oct '17 10:50:48 AM Ramidel
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* ''VideoGame/VerdictGuilty'' is a game about crime and corruption on the mean streets of Seoul, 20XX. American agent Reese...has supernatural psychic powers, and his plotline is about chasing aliens and has nothing much to do with the BigBad or anything else in the game.
3rd Oct '17 3:48:22 AM Morgenthaler
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* ''VideoGame/LittleInferno'' is all about finding right item combinations to burn based on wordplays and other hints in a puzzle game almost as detached from a character perspective as ''{{Tetris}}''. Then, in the final segment [[spoiler:your house burns down and you unexpectedly start guiding the previously unseen player character from a fixed third person perspective through snowy streets, talking to people and trying to make sense of the past few hours (implicictly months if not years in story time) and your own motivations for playing the game.]]

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* ''VideoGame/LittleInferno'' is all about finding right item combinations to burn based on wordplays and other hints in a puzzle game almost as detached from a character perspective as ''{{Tetris}}''.''VideoGame/{{Tetris}}''. Then, in the final segment [[spoiler:your house burns down and you unexpectedly start guiding the previously unseen player character from a fixed third person perspective through snowy streets, talking to people and trying to make sense of the past few hours (implicictly months if not years in story time) and your own motivations for playing the game.]]
30th Sep '17 6:42:22 PM nombretomado
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* ''[[FIFASoccer FIFA 11]]'' allows you to play goalkeeper for the first time. Explaining: even when you play as your whole team, you usually don't get to do much with your goalie since the AI does pretty much all the saving for you. Playing goalie, though, you obviously have to do all the work.

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* ''[[FIFASoccer ''[[VideoGame/FIFASoccer FIFA 11]]'' allows you to play goalkeeper for the first time. Explaining: even when you play as your whole team, you usually don't get to do much with your goalie since the AI does pretty much all the saving for you. Playing goalie, though, you obviously have to do all the work.
24th Apr '17 11:42:18 AM gophergiggles
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* {{No Gear Level}}s are common in ''VideoGame/SuperMarioSunshine'', with one or two appearing in each level (they all have "secret" in their title) and take place in otherworldly "bonus level" environments. Cue "The Goopy Inferno" which begins with Shadow Mario stealing F.L.U.D.D. and is the ''only NoGearLevel in the entire game'' to take place in a proper level.
3rd Apr '17 8:33:56 AM mario0987
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** ''Spirit of Justice'' has several cases that do not use the normal formula. The second case is, like Case 5 of ''Dual Destinies above'', only made up of a single investigation and trial segment. The fourth case is one of the rare examples of a non introductory case being made up entirely of trials. Case 5 meanwhile features a civil case as its first trial, instead of a murder, [[spoiler: though it ends up becoming a murder soon enough]]; the two trial segments also feature different and completely unrelated crimes.
13th Feb '17 4:01:32 PM ILikeRobots
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* ''Videogame/TheLegendOfZeldaTheWindWaker'' heavily changed things up from what had been the standard ''Legend of Zelda'' formula at the time; for example, the main hero is TheUnchosenOne who has to work hard in order to even be deemed worthy of being the Hero rather than his role being destined from the start. It takes place in an OceanPunk world instead of the sprawling, terrestrial kingdoms of previous games, and has a heavy focus on sailing from place to place rather than riding through an expansive field on horseback made famous by ''Videogame/TheLegendOfZeldaOcarinaOfTime'' and ''Videogame/TheLegendOfZeldaMajorasMask''. This is something of FridgeBrilliance, as the central message of the game [[spoiler:is that NothingIsTheSameAnymore, and at the end of the game the protagonists set sail to found an entirely new kingdom after the destruction of ancient Hyrule beneath the waves of the Great Sea.]]

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* ''Videogame/TheLegendOfZeldaTheWindWaker'' heavily changed things up from what had been the standard ''Legend of Zelda'' formula at the time; for example, the main hero is TheUnchosenOne who has to work hard in order to even be deemed worthy of being the Hero rather than his role being destined from the start. It takes place in an OceanPunk world instead of the sprawling, terrestrial kingdoms of previous games, and has a heavy focus on sailing from place to place rather than riding through an expansive field on horseback made famous by ''Videogame/TheLegendOfZeldaOcarinaOfTime'' and ''Videogame/TheLegendOfZeldaMajorasMask''. This is something of FridgeBrilliance, as ties into the central message of the game [[spoiler:is that NothingIsTheSameAnymore, and game: [[spoiler:That NothingIsTheSameAnymore. And at the end of the game game, the protagonists set sail to found an entirely new kingdom after the destruction of ancient Hyrule beneath the waves of the Great Sea.]]
10th Feb '17 3:22:31 PM Andyroid
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* ''VideoGame/PokemonSunAndMoon'' changed the game formula a bit. Instead of the usual "collect eight badges from Pokémon Gyms across the region", the Alolan island challenge involves facing seven trials across Alola's four main islands; the "boss battles" are against Totem Pokémon and the ''kahuna'' of each island.
1st Feb '17 5:04:57 PM ILikeRobots
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* ''Videogame/TheLegendOfZeldaTheWindWaker'' heavily changed things up from what had been the standard ''Legend of Zelda'' formula at the time; for example, the main hero is TheUnchosenOne who has to work hard in order to even be deemed worthy of being the Hero rather than his role being destined from the start. It takes place in an OceanPunk world instead of the sprawling, terrestrial kingdoms of previous games, and has a heavy focus on sailing from place to place rather than riding through an expansive field on horseback made famous by ''Videogame/TheLegendOfZeldaOcarinaOfTime'' and ''Videogame/TheLegendOfZeldaMajorasMask''. This is something of FridgeBrilliance, as the central message of the game [[spoiler:is that NothingIsTheSameAnymore, and at the end the protagonists set sail to found an entirely new kingdom after the destruction of ancient Hyrule beneath the waves of the Great Sea.]]

to:

* ''Videogame/TheLegendOfZeldaTheWindWaker'' heavily changed things up from what had been the standard ''Legend of Zelda'' formula at the time; for example, the main hero is TheUnchosenOne who has to work hard in order to even be deemed worthy of being the Hero rather than his role being destined from the start. It takes place in an OceanPunk world instead of the sprawling, terrestrial kingdoms of previous games, and has a heavy focus on sailing from place to place rather than riding through an expansive field on horseback made famous by ''Videogame/TheLegendOfZeldaOcarinaOfTime'' and ''Videogame/TheLegendOfZeldaMajorasMask''. This is something of FridgeBrilliance, as the central message of the game [[spoiler:is that NothingIsTheSameAnymore, and at the end of the game the protagonists set sail to found an entirely new kingdom after the destruction of ancient Hyrule beneath the waves of the Great Sea.]]
29th Jan '17 3:10:23 PM ILikeRobots
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* ''Videogame/TheLegendOfZeldaTheWindWaker'' heavily changed things up from what had been the standard ''Legend of Zelda'' formula at the time; for example, it takes place in an OceanPunk world instead of the sprawling, terrestrial kingdoms of previous games, and has a heavy focus on sailing from place to place rather than riding through an expansive field on horseback made famous by ''Videogame/TheLegendOfZeldaOcarinaOfTime'' and ''Videogame/TheLegendOfZeldaMajorasMask''. This is something of FridgeBrilliance, as the central message of the game [[spoiler:is that NothingIsTheSameAnymore, and at the end the protagonists set sail to found an entirely new kingdom after the destruction of ancient Hyrule beneath the waves of the Great Sea.]]

to:

* ''Videogame/TheLegendOfZeldaTheWindWaker'' heavily changed things up from what had been the standard ''Legend of Zelda'' formula at the time; for example, it the main hero is TheUnchosenOne who has to work hard in order to even be deemed worthy of being the Hero rather than his role being destined from the start. It takes place in an OceanPunk world instead of the sprawling, terrestrial kingdoms of previous games, and has a heavy focus on sailing from place to place rather than riding through an expansive field on horseback made famous by ''Videogame/TheLegendOfZeldaOcarinaOfTime'' and ''Videogame/TheLegendOfZeldaMajorasMask''. This is something of FridgeBrilliance, as the central message of the game [[spoiler:is that NothingIsTheSameAnymore, and at the end the protagonists set sail to found an entirely new kingdom after the destruction of ancient Hyrule beneath the waves of the Great Sea.]]
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