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* [[ManiacMansion Chuck the Plant]] makes an appearance.
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* [[ManiacMansion [[VideoGame/ManiacMansion Chuck the Plant]] makes an appearance.
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* Franchise/SilentHill is referenced pervasively in everything, from the theme and feel to the aesthetics and gameplay mechanics, and even inventory sound effects. Slightly subtler ones can be found to TwinPeaks and its rogues' gallery of dream sequence characters, particularly its dancing midget, imitated by the old man.
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* Franchise/SilentHill is referenced pervasively in everything, from the theme and feel to the aesthetics and gameplay mechanics, and even inventory sound effects. Slightly subtler ones can be found to TwinPeaks Series/TwinPeaks and its rogues' gallery of dream sequence characters, particularly its dancing midget, imitated by the old man.
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* The main character first appears in a [[TwinPeaks heavily curtained area]] and has to drink coffee to proceed.
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* The main character first appears in a [[TwinPeaks [[Series/TwinPeaks heavily curtained area]] and has to drink coffee to proceed.
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* "...got yourself a gun... [[{{Nas}} got yourself a gun]]..."
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* "...got yourself a gun... [[{{Nas}} [[Music/{{Nas}} got yourself a gun]]..."
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That was a cool reference, yo.
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* [[VisualNovel/PhoenixWrightAceAttorney "Blacker than a moonless night, hotter and more bitter than Hell itself... That is coffee."]]
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* SilentHill is referenced pervasively in everything, from the theme and feel to the aesthetics and gameplay mechanics, and even inventory sound effects. Slightly subtler ones can be found to TwinPeaks and its rogues' gallery of dream sequence characters, particularly its dancing midget, imitated by the old man.
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* SilentHill Franchise/SilentHill is referenced pervasively in everything, from the theme and feel to the aesthetics and gameplay mechanics, and even inventory sound effects. Slightly subtler ones can be found to TwinPeaks and its rogues' gallery of dream sequence characters, particularly its dancing midget, imitated by the old man.
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None
Added DiffLines:
* SilentHill is referenced pervasively in everything, from the theme and feel to the aesthetics and gameplay mechanics, and even inventory sound effects. Slightly subtler ones can be found to TwinPeaks and its rogues' gallery of dream sequence characters, particularly its dancing midget, imitated by the old man.
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Many are documented [[http://lonesurvivor-thegame.wikia.com/wiki/Category:Trivia on this wiki page]].
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* The game available for the [[BrandX GameJoy]] device is ''Soul Brothers'', another Superflat game.
* "...got yourself a gun... [[{{Nas}} got yourself a gun]]..."
* [[ManiacMansion Chuck the Plant]] makes an appearance.
* The main character first appears in a [[TwinPeaks heavily curtained area]] and has to drink coffee to proceed.
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* The game available for the [[BrandX GameJoy]] device is ''Soul Brothers'', another Superflat game.
* "...got yourself a gun... [[{{Nas}} got yourself a gun]]..."
* [[ManiacMansion Chuck the Plant]] makes an appearance.
* The main character first appears in a [[TwinPeaks heavily curtained area]] and has to drink coffee to proceed.
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