History ShoutOut / Bayonetta

19th Apr '17 3:13:07 PM Kinitawowi
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Added DiffLines:

** Jeanne's version of the same weapon is filled with the malice of [[Film/ScentOfAWoman Col. Slade]].
16th Mar '17 12:18:29 AM AuraXtreme
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* The Satellite Balder uses during his fight, [[http://vignette2.wikia.nocookie.net/bayonetta/images/2/27/Satellite%27s_System_16.jpg the Stun Paron]], is modeled after the boss [[http://cdn.wikimg.net/strategywiki/images/2/2a/Fantasy_Zone_boss_stamperon.gif Stamperon]] from ''VideoGame/FantasyZone''.

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* The Satellite Balder uses during his fight, [[http://vignette2.wikia.nocookie.net/bayonetta/images/2/27/Satellite%27s_System_16.jpg the Stun Paron]], is modeled after the boss [[http://cdn.wikimg.net/strategywiki/images/2/2a/Fantasy_Zone_boss_stamperon.gif Stamperon]] from ''VideoGame/FantasyZone''.''VideoGame/FantasyZone''.
* According to Loki in the sequel, [[Film/LordOfTheRings you don't just walk into Fimbulventr]]].
23rd Jan '17 6:05:13 PM Xtifr
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** "Welcome to ''my'' FantasyZone! [[VideoGame/SpaceHarrier Get ready!]]"

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** "Welcome to ''my'' FantasyZone! VideoGame/FantasyZone! [[VideoGame/SpaceHarrier Get ready!]]"



* The Satellite Balder uses during his fight, [[http://vignette2.wikia.nocookie.net/bayonetta/images/2/27/Satellite%27s_System_16.jpg the Stun Paron]], is modeled after the boss [[http://cdn.wikimg.net/strategywiki/images/2/2a/Fantasy_Zone_boss_stamperon.gif Stamperon]] from FantasyZone.

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* The Satellite Balder uses during his fight, [[http://vignette2.wikia.nocookie.net/bayonetta/images/2/27/Satellite%27s_System_16.jpg the Stun Paron]], is modeled after the boss [[http://cdn.wikimg.net/strategywiki/images/2/2a/Fantasy_Zone_boss_stamperon.gif Stamperon]] from FantasyZone.''VideoGame/FantasyZone''.
18th Nov '16 6:12:21 AM Filraen
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* The Satellite Balder uses during his fight, [[http://vignette2.wikia.nocookie.net/bayonetta/images/2/27/Satellite's_System_16.jpg/revision/latest?cb=20130728101705 the Stun Paron]], is modeled after the boss [[http://cdn.wikimg.net/strategywiki/images/2/2a/Fantasy_Zone_boss_stamperon.gif Stamperon]] from FantasyZone.

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* The Satellite Balder uses during his fight, [[http://vignette2.wikia.nocookie.net/bayonetta/images/2/27/Satellite's_System_16.jpg/revision/latest?cb=20130728101705 net/bayonetta/images/2/27/Satellite%27s_System_16.jpg the Stun Paron]], is modeled after the boss [[http://cdn.wikimg.net/strategywiki/images/2/2a/Fantasy_Zone_boss_stamperon.gif Stamperon]] from FantasyZone.
3rd Nov '16 2:28:05 PM AnotherGuy
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* [[Creator/ChristopherWalken "I've got a fever and the only cure is more dead angels."]]

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* [[Creator/ChristopherWalken "I've got a fever and the only cure is more dead angels."]]"]][[note]]What makes it even funnier is [[Film/TheProphecy who Walken played in some movies]].[[/note]]
23rd Oct '16 6:15:56 PM nombretomado
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* And isn't even [[UpToEleven all of them]]. To put it lightly, [[http://www.gamefaqs.com/ps3/946345-bayonetta/faqs/58989 there is a]] [[GameFaqs FAQ]] dedicated to the amount of [[ShoutOut shout outs]] in this game, and it ''STILL'' didn't cover all of them.

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* And isn't even [[UpToEleven all of them]]. To put it lightly, [[http://www.gamefaqs.com/ps3/946345-bayonetta/faqs/58989 there is a]] [[GameFaqs [[Website/GameFaqs FAQ]] dedicated to the amount of [[ShoutOut shout outs]] in this game, and it ''STILL'' didn't cover all of them.
2nd Jun '16 2:38:49 PM nombretomado
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* The symbol on Bayonetta's chest, when combined with the crescent-moon shape cut out of her catsuit, forms the symbol of the Oboro clan from the PS2 Shinobi game.

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* The symbol on Bayonetta's chest, when combined with the crescent-moon shape cut out of her catsuit, forms the symbol of the Oboro clan from the PS2 [=PS2=] Shinobi game.
20th May '16 7:02:21 PM nombretomado
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** The music for a chapter is a remixed version of the ''Space Harrier'' theme. Also the music for the motorcycle portion of Chapter 8 is a remixed version of the theme from ''VideoGame/AfterBurner'', another classic Sega game. In both cases you can change the soundtrack to the original retro versions by holding down L1 and L2 (for PS3) or LB and LT (for 360) during the preceding cut scenes.

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** The music for a chapter is a remixed version of the ''Space Harrier'' theme. Also the music for the motorcycle portion of Chapter 8 is a remixed version of the theme from ''VideoGame/AfterBurner'', another classic Sega game. In both cases you can change the soundtrack to the original retro versions by holding down L1 and L2 (for PS3) [=PS3=]) or LB and LT (for 360) during the preceding cut scenes.
30th Mar '16 7:36:26 PM MyFinalEdits
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* In Chapter 5, you encounter two mini-bosses named "Grace and Glory". This is quite possibly a ''VideoGame/JetSetRadio'' reference, because the final boss theme in both games of that series are also called "Grace and Glory".
19th Mar '16 2:40:22 PM MyFinalEdits
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** The context when the song Fly Me to the Moon is playing...

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** The context when the song Fly "Fly Me to the Moon Moon" is playing...playing.



** This probably means less than the others, but the ''Evangelion'' and ''Bayonetta'' soundtracks have similar naming schemes for the tracks: [letter]-[number] [title] (i.e. "A-1 Rei I" in the former and "EV01 Beginning" in the latter).

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** This probably means less than the others, but the The ''Evangelion'' and ''Bayonetta'' soundtracks have similar naming schemes for the tracks: [letter]-[number] [title] (i.e. "A-1 Rei I" in the former and "EV01 Beginning" in the latter).



* "Welcome to ''my'' FantasyZone! [[VideoGame/SpaceHarrier Get ready!]]"
** That chapter's game play is ripped straight from Space Harrier, bosses and all.
** The music for that chapter is a remixed version of the Space Harrier theme. Also the music for the motorcycle portion of Chapter 8 is a remixed version of the theme from ''VideoGame/AfterBurner'', another classic Sega game. In both cases you can change the soundtrack to the original retro versions by holding down L1 and L2 (for PS3) or LB and LT (for 360) during the preceding cut scenes.
** And the font for the display in the motorbike section control instructions? Straight out of ''Hang-On'', Sega's 1985 motorbike-based classic.

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* ''VideoGame/SpaceHarrier'' references:
**
"Welcome to ''my'' FantasyZone! [[VideoGame/SpaceHarrier Get ready!]]"
** That chapter's game play is ripped straight from Space Harrier, bosses and all.
**
The music for that a chapter is a remixed version of the Space Harrier ''Space Harrier'' theme. Also the music for the motorcycle portion of Chapter 8 is a remixed version of the theme from ''VideoGame/AfterBurner'', another classic Sega game. In both cases you can change the soundtrack to the original retro versions by holding down L1 and L2 (for PS3) or LB and LT (for 360) during the preceding cut scenes.
** And the * The font for the display in the motorbike section control instructions? Straight out of ''Hang-On'', Sega's 1985 motorbike-based classic.



* If you beat the game on its hardest setting, you unlock a weapon called Pillow Talk, which is basically a green, lightsaber-ish sword, and was taken straight out of ''Okami'' (including the name), in which it was wielded by Waka during both battles against him.
** If you want to get really hardcore on this reference, Pillow Talk hosts a charge attack that will extend the blade and increase its power , and both and the Shuraba host a cool but lengthy secret special attack that has Bayonetta perform a clockwise brandish before slicing downwards, unleashing a beam of energy when fully charged. Older fans will realize that these moves and even the weapon itself are brought over from the repertoire of Hayato Kanzaki of Star Gladiator fame. More fun references, Mahavirocana, the demon that inhabits Pillow Talk, is the king of Asura in Hinduism, and Hayato's blade extending move is called Asura, and his downwards energy wave slash is called Engetsu, meaning Full Moon. Even in Okami, Waka unsheathes Pillow Talk in the same fashion as Hayato. Someone down at Platinum must be very proud of Star Gladiator in his resume, and for good reason too, the game was Capcom's first foray into the 3D genre.
** "Pillow Talk" is also the name of one of the end songs from Devil May Cry, the very first one.
** The Golem boss in Paradiso is basically an upgraded version of Yami, endboss of Okami.

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* If you beat the game on its hardest setting, you unlock a weapon called Pillow Talk, which is basically a green, lightsaber-ish sword, and was taken straight out of ''Okami'' (including the name), in which it was wielded by Waka during both battles against him.
** If you want to get really hardcore on this reference,
him. Pillow Talk hosts a charge attack that will extend the blade and increase its power , and both and the Shuraba host a cool but lengthy secret special attack that has Bayonetta perform a clockwise brandish before slicing downwards, unleashing a beam of energy when fully charged. Older fans will realize that these moves and even the weapon itself are brought over from the repertoire of Hayato Kanzaki of Star Gladiator fame. More fun references, Mahavirocana, the demon that inhabits Pillow Talk, is the king of Asura in Hinduism, and Hayato's blade extending move is called Asura, and his downwards energy wave slash is called Engetsu, meaning Full Moon. Even in Okami, Waka unsheathes Pillow Talk in the same fashion as Hayato. Someone down at Platinum must be very proud of Star Gladiator in his resume, and for good reason too, the game was Capcom's first foray into the 3D genre.
**
genre. "Pillow Talk" is also the name of one of the end songs from Devil ''Devil May Cry, Cry'', the very first one.
** * The Golem boss in Paradiso is basically an upgraded version of Yami, endboss of Okami.''Okami''.



* Come on, Enzo?! Shares the same name with a man whose never appeared in the Devil May Cry games.

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* Come on, Enzo?! Shares Enzo shares the same name with a man whose never appeared in the Devil May Cry games.



* The Moon of Mahaa-Kahlaa accessory essentially enables the use of VideoGame/StreetFighterIII's parrying system, complete with its method of use (move toward an incoming attack shortly before it hits).

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* The Moon of Mahaa-Kahlaa accessory essentially enables the use of VideoGame/StreetFighterIII's parrying system, complete with its method of use (move toward an incoming attack shortly before it hits).
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