When a video game series is led by Creator/HidekiKamiya and staffed with the best and brightest video game fans that [[Creator/PlatinumGames Platinum]] has on their payroll, it's bound to get its own ShoutOut page.

* Rodin's shop screen is a fountain of these:
** "Hey, check this out. [[VideoGame/ResidentEvil4 Whadya buyin'?]] Heh. [[SawItInAMovieOnce Heard that in a game once]]."
** "If you bring me enough of these Franchise/{{Halo}}s, maybe I can buy a ticket to space. Always wanted to be [[ASpaceMarineIsYou a bald space marine]]."
** "No matter how much you ask, I'm not [[VideoGame/MadWorld puttin' a chainsaw on your arm]]. So what do you want?"
** "Bein' a demon lets me read minds. You're thinkin', "[[Memes/{{Futurama}} Shuddup and take my halos.]]" Let's do it."
** "Just hold on a sec. I'm playin' this game, and I gotta [[VideoGame/TheLegendOfZeldaALinkToThePast sprinkle some magic powder on a chicken]]... Alright. What'll it be?"
** "[[VideoGame/TheWonderful101 Diplomacy has failed.]] Thank goodness capitalism still has its place in Hell. Let's do business."


* ''VideoGame/MetalGearRisingRevengeance'':
** Noatun's alley cats will backflip whenever the player tries to hit them.
** One of Luka's reports is titled "Rules of Nature."
** The climax of Glamor's boss fight, in which Diomedes slices three separate Glamors into several pieces, bears a strong resemblance to the Blade Mode sequences in Revengeance, right down to the slicer being in the same position as Raiden.
* ''VideoGame/TheWonderful101'':
** Valiance's entry in the Hierarchy of Laguna implies that it's a part-time Wonderful One. Its name could be a reference to [[CatchPhrase the sting of Wonder-Blue's Valiantium Blade]].
** When the Masked Lumen vows to finally kill Bayonetta after their previous two fights, she responds [[IsThatWhatTheyreCallingItNow "So you're saying diplomacy has failed, then?"]]
* The final boss of ''Bayonetta 2'' can throw ''[[VideoGame/{{Vanquish}} Providence]]'' at the player during a cinematic attack.

[[folder:Capcom and Clover Studio]]
* Four of Luka's supposed past flings[[note]](actually his pets)[[/note]] have some... ''familiar'' names: [[VideoGame/ResidentEvil2 Claire]], [[VideoGame/DevilMayCry Trish]], and [[VideoGame/ViewtifulJoe Silvia]], and [[VideoGame/{{Okami}} Ammy]].
* ''Franchise/DevilMayCry'':
** The development team named themselves "Team Little Angels" as a reference to their spiritual predecessors, Team Little Devils.
** Luka's father is named [[VideoGame/DevilMayCry Antonio Redgrave]].
** One of the demonic beasts Bayonetta can summon is a reference to Phantom from ''Devil May Cry''. Both happen to be giant demonic spiders filled with lava. Oddly enough, it's portrayed in almost the opposite way; this demon is one of only ''two'' demons referred to positively. It is described as curious, rare, and willing to offer treasures or rare knowledge to those who find it, as opposed to the others which are for the most part described as brutal monstrosities.
** Before Bayonetta fights the series' first proper boss, Fortitudo, she tosses out a couple of Dante's most famous lines.
-->''"Flock off, feather-face!"'' [powers up] ''"Let's '''rock''', baby!"''
** Enzo shares his name with an offscreen ''Devil May Cry'' character who Dante owes money to.
** An item Bayonetta can earn is called the "Bracelet of Time", which lets her trigger Witch Time on command. A similarly named "Bangle of Time" appears in the original ''Devil May Cry'' and serves a nearly identical purpose (halting enemies while letting Dante move freely). The description itself reads "''Eva, a truly extraordinary witch, entered into contract with a legendary dark knight, and then faced the amassed armies of Inferno,''" which clearly references Dante's mother Eva and his father, the Legendary Dark Knight Sparda.
** Another item is the "Immortal Marionette", which is designed after the enemy mooks from the original ''Devil May Cry'', specifically the red-clad "Bloody Mari" variant. When equipped, Bayonetta's combo attacks will be easier to activate (identical to the "Easy Automatic" settings of the ''Devil May Cry'' games), but it will reduce the points earned by half.
** [[DemonicSpiders Grace & Glory's]] [[MookDebutCutscene intro cutscene]] looks a lot like when the [[AnIcePerson Frosts]] were introduced during mission 17 in ''VideoGame/DevilMayCry''.
** The bonus weapons for completing the game on any difficulty, the 'Handguns' (non-magical guns similar to Beyonetta's normal guns) look similar to the guns used by characters from the ''Main/DevilMayCry'' series; specifically the hand set look like Dante's own Ebony and Ivory, and the heel set look like Luce and Ombra, the guns used by Dante's father. This may also be a subtle TakeThat to the DMC series after Hideki Kamiya's departure from the franchise, since these guns are the weakest weapons in the game, being incapable of channeling magic and being referred to by Bayonetta as "cheap toys" in the first game and "on sale" in the sequel.
** BonusBoss [[spoiler:Rodin]] TurnsRed partway through the fight, his visage looking very similar to the concept of the [[SuperMode Devil Trigger]] in ''Devil May Cry''.
** The demons in Inferno drop life essence in the form of red orbs, which have the same monetary value as halos.
** The angels share some major similarities with Mundus, the BigBad of the First ''Devil May Cry'', being [[BodyHorror Body Horrific]] masses of flesh, tentacles and eyes encased in bodies that resemble divine statues. The Cardinal Virtues in particular show off some grisly detail when you damage them enough.
** When performing a Torture Attack on an angel lying on the ground, Bayonetta will usually flatten them with a tombstone initialized "DMC".
* ''VideoGame/{{Okami}}'':
** Bayonetta draws Ammy's facial markings onto Luka's face at one point.
** The Beast Within speed forms all leave behind flowers as they dash. The Masked Lumen's is most blatant, as he morphs into a white wolf that leaves behind very healthy and colorful wildflowers.
** If you beat the game on its hardest setting, you unlock a weapon called Pillow Talk, which is a green, lightsaber-ish sword, and was taken straight out of ''Okami'' (including the name), in which it was wielded by Waka during both battles against him. Pillow Talk hosts a charge attack that will extend the blade and increase its power , and both and the Shuraba host a cool but lengthy secret special attack that has Bayonetta perform a clockwise brandish before slicing downwards, unleashing a beam of energy when fully charged. Older fans will realize that these moves and even the weapon itself are brought over from the repertoire of Hayato Kanzaki of Star Gladiator fame. More fun references, Mahavirocana, the demon that inhabits Pillow Talk, is the king of Asura in Hinduism, and Hayato's blade extending move is called Asura, and his downwards energy wave slash is called Engetsu, meaning Full Moon. Even in Okami, Waka unsheathes Pillow Talk in the same fashion as Hayato. Someone down at Platinum must be very proud of Star Gladiator in his resume, and for good reason too, the game was Capcom's first foray into the 3D genre. "Pillow Talk" is also the name of one of the end songs from ''Devil May Cry'', the very first one.
** The Golem boss is basically a {{magitek}} version of Yami. Later on Kamiya [[https://twitter.com/PG_kamiya/status/967049511007805440 states]] that a spherical construction boss is a recurring thing for him.
* ''VideoGame/GodHand'':
** Rodin makes a home run on some angels. His animation and the accompanying camerawork are identical to the "Home Run God" move.
* ''Franchise/ViewtifulJoe'':
** Joe has a headstone in the first game's graveyard, complete with the epitaph of "The Red Hot Home Run Hitter," in a possible TakeThat at Capcom for abandoning the franchise.
** Bayonetta shouts an unclear, unsubtitled line in the third chapter of the first game that sounds [[WritingAroundTrademarks as much like]] "Dancin' a-go-go, baby!" as it does "Henshin a-go-go, baby!"
** Bayonetta's After Burner Kick has similar attributes to Joe's Red Hot Kick.
* ''VideoGame/StreetFighter'':
** The Moon of Mahaa-Kahlaa accessory enables the use of VideoGame/StreetFighterIII's parrying system, complete with its method of use (move toward an incoming attack shortly before it hits).
** The series BonusBoss has a signature move similar to [[VideoGame/StreetFighter Akuma's Shun Goku Satsu]], complete with a blank screen and multiple hits shown. It drops your health [[NintendoHard down to a single point, but kills instantly when you have less than 50% health left]]. [[PrecisionFStrike Fuck.]]

* Decoding some of the angelic text on Sapientia will reveal that he runs on Sega arcade hardware.
* Sega has had a long relationship with [[Anime/NeonGenesisEvangelion Evangelion]]. If they're making a game with angels as the bad guys, they might as well reference it.
** The context when the song "Fly Me to the Moon" is playing.
** [[{{Mooks}} Affinities]] strongly resemble the [[http://img413.imageshack.us/img413/3785/angelse.jpg mass production Evas]].
** Naming a song "Angel Attack."
* ''Franchise/SonicTheHedgehog'':
** You get bonuses for collecting halos, similar to how you collect gold rings in the ''Sonic'' games.
** The poor sap whose funeral baits the angels in the first game's Prologue is known as "Eggman."[[note]]Kamiya insists this was only a coincidence.[[/note]]
** Eating a Yellow Moon Lollipop will give you a coloration and aura almost identical to Super Sonic's. Eating a Bloody Rose Lollipop gives you [[VideoGame/SonicAdventure2 Super Shadow]]'s aura and color.
** In the initial cutscene to Chapter I in the sequel, Bayonetta is seen standing on the wings of a red plane akin to how [[SonictheHedgehog Sonic]] usually travels on the Tornado.
* One of the unlockable attacks is the Tetsuzanko, a shoulder check commonly used by Akira in ''VideoGame/VirtuaFighter'': if you finish a verse with a Pure Platinum rank and use it as the final attack, Bayonetta will quote Akira's CatchPhrase -- ''"You're ten years too early!"'' in Japanese, regardless of whether her English or Japanese voice actor is speaking. By extension, it references ''Street Fighter III'''s Yun, who performs the move similarly, and Sylvia's Tetsuzanko from ''Viewtiful Joe 2'', both of which followed.
* At the start of Isla Del Sol's UnexpectedShmupLevel: "Welcome to ''my'' VideoGame/FantasyZone! [[VideoGame/SpaceHarrier Get ready!]]"
* ''VideoGame/FantasyZone'':
** The satellite Balder uses during his fight, [[http://vignette2.wikia.nocookie.net/bayonetta/images/2/27/Satellite%27s_System_16.jpg the Stun Paron]], is modeled after the boss [[http://cdn.wikimg.net/strategywiki/images/2/2a/Fantasy_Zone_boss_stamperon.gif Stamperon]] from ''VideoGame/FantasyZone''. The satellite's name itself is a direct reference to Sega's System 16 Arcade hardware.
** A fully-powered tombstone Torture Attack can randomly be replaced with a sixteen-ton weight.
* Back in the SMS days, the Sega-sponsored anime [[http://en.wikipedia.org/wiki/Zillion_%28anime%29 Zillion]] was popular enough to spawn two video games, laser tag merchandise, and more. And so we have the Bazillions.
* The symbol on Bayonetta's chest, when combined with the crescent-moon shape cut out of her catsuit, forms the symbol of the Oboro clan from the [=PS2=] Shinobi game.
* Bayonetta apparently has [[VideoGame/AlexKidd Alex the Kid]] to thank for chartering Enzo's plane to Noatun.
* World of Chaos, the prologue level of ''Bayonetta 2'', was called [[VideoGame/JetSetRadio Jet Set Holiday]] in the E3 2013 build.

[[folder:Other video games]]
* Luka's introductory cutscene contains quite a few nods to ''Franchise/AssassinsCreed''.
* Luka and Rodin end up in a car that looks similar to one from ''VideoGame/CrazyTaxi''.
* The Umbran Armor looks a lot like [[{{VideoGame/FinalFantasyVI}} Magitek Armor]].

[[folder:Recreations of video game sounds, logos, and gameplay]]
* In one of the early scenes where Bayonetta gets a ride from Enzo, the radio in Enzo's car is playing "[[https://www.youtube.com/watch?v=yzsqx5uXmpA Magical Sound Shower]]", one of the music tracks from the original ''VideoGame/OutRun''.
* Certain levels in ''Bayonetta'' have spiced-up remixes of old Sega tunes: "Splash Wave" from ''VideoGame/OutRun'', the boss theme from ''VideoGame/FantasyZone'', "Wiwi Jumbo" and the main theme from ''VideoGame/SpaceHarrier'', and the main theme from ''VideoGame/AfterBurner''. The lead-up to Angel Attack will play a random snippet from these themes, but holding down the left shoulder buttons in the cutscenes before those levels will swap out the remixes for their chiptune equivalents.
* The nametag on Jeanne's "Cutie J" costume references ''VideoGame/ViewtifulJoe'', and alters her taunt pose accordingly when used with her Pillow Talk equivalent.
* A Chain Chomp makes a guest appearance as the only leg weapon in ''Bayonetta 2''. The LP that Rodin uses to lure it out is the theme from [[VideoGame/SuperMario64 Bob-Omb Battlefield]], and the Umbran Elegance that goes with it will give Bayonetta and Jeanne custom hats and mustaches based on Mario and Luigi.
** Based on its description, Rodin [[CurbStompBattle encountered]] the Chain Chomp in Kyoto, which is where Nintendo of Japan's headquarters are located.
* The Nintendo costumes come with authentic gameplay and sound effects based on their source character:
** The Hero of Hyrule costume plays sound effects from ''VideoGame/TheLegendOfZeldaI'' or ''VideoGame/TheLegendOfZeldaALinkToThePast'', gives Bayonetta a permanent parry option thanks to the Hylian Shield on her wrist, and replaces Shuraba with the light-elemental Master Sword. Halos are replaced with rupees and will use rupee collection sound.
** The Star Mercenary costumes will add sounds from ''VideoGame/StarFox1'' or ''StarFox64'', such as laser blasts when firing and upgrade sounds when collecting Witch Heart and Moon Pearl pieces. During the Jetfighter Assault level in ''2'', the costumes will replace gameplay with ''Star Fox'' controls, complete with homing charge lasers instead of gunfire, smart bombs instead of slashes... and intercom chatter.
--->'''Jeanne:''' No sweat Fox-- I mean, Cereza.
--->'''Jeanne:''' I guess you're good for something!
** The Galactic Bounty Hunter suit gives Bayonetta sounds from the ''VideoGame/MetroidPrime'' trilogy and Jeanne sounds from the original ''VideoGame/Metroid1'' and ''VideoGame/SuperMetroid''. Additionally, the double jump and Beast Within dash are replaced with a Screw Attack and morph ball (including bombs in ''Bayonetta 2''), and the "fire" button instead fires Samus's arm cannon and Charge Shot, complete with pose.
** The Princess costumes replace halos with Mario coins and use the corresponding sound effect when they're collected. Madama Butterfly's limbs are replaced with Bowser's, and summoning one will play fresh Bowser roars from the ''VideoGame/SuperMarioBros'' franchise.
* The ''Bayonetta'' soundtrack uses a similar naming scheme to the soundtrack of ''[[Anime/NeonGenesisEvangelion Evangelion]]'' by sorting its menu, cutscene, and stage music with abbreviations and numbers ("[=GM01 Chapter Start", "EV02-1 Prologue", "ST01=] The Falling Military Transport" for example).
* The UnexpectedShmupLevel stages usually come with a logo based on classic video games:
** The font for the display in the motorbike section control instructions? Straight out of ''Hang-On'', Sega's 1985 motorbike-based classic.
** "Missile Operation" references ''VideoGame/AfterBurner''. Before the miniboss fights in this level, the player will be warned that [[VideoGame/{{Gradius}} an intruder has penetrated their force fields.]]
** The Ithavoll Building's cannon instructions reference an old Sega arcade game variously called "Strategic Defense Initiative," "SDI," or "Global Defense."
** "Climax Horse" references ''VideoGame/ExciteBike''.
** "Jetfighter Assault" uses the ''VideoGame/AfterBurner'' logo again, and its gameplay and user interface become a ''VideoGame/StarFox'' shout-out if the Star Mercenary costume is equipped.
* The news channel at the start of ''Bayonetta 2'' borrows a jingle from [[VideoGame/TheWonderful101 the Wonderful Mart]].


[[folder:Film references]]
* One of the unlockable weapons was forged with the soul of an insane Vietnam veteran named [[Film/ApocalypseNow Lt. Col. Kilgore]], and shares his name. And Jeanne's version of the same weapon is filled with the malice of [[Film/ScentOfAWoman Col. Slade]].
* [[Franchise/IndianaJones "Tentacles... why did it have to be tentacles?!"]]
* The scene where the giant Beloved grabs Cereza and tries to take her is quite reminiscent of King Kong, with the giant monstrosity falls for a girl smaller than his hand.
* "Oh, what a lovely tea party!" Leave it to Bayonetta to reference ''Film/JayAndSilentBobStrikeBack'' and her ''Alice in Wonderland'' motif simultaneously.
* According to Loki in the sequel, [[Film/LordOfTheRings you don't just walk into Fimbulventr]].
* Antonio Redgrave would like you to know that Rodin's bar is [[Film/ANewHope a wretched hive for all sorts of scum and villainy]].

[[folder:Literature references]]
* Some of Bayonetta's character and dialogue heavily reference ''Literature/AlicesAdventuresInWonderland''.
* The names of the in-game worlds, Paradiso, Purgatorio, and Inferno are a reference to Dante Alighieri's ''Literature/TheDivineComedy''.
* The bow weapons for Bayonetta and Jeanne are called [[Literature/TheMetamorphosis Kafka and Samsa]] respectively.
* When demanding that Loki come with her into [[{{Hell}} Inferno]], Bayonetta says that the world [[Literature/ASongOfIceAndFire "is dark and full of terrors"]].
* One of the [[GuideDangIt Vigridian shops with signs written in angelic script]] is named [[Literature/HisDarkMaterials Lyra's Café]].

[[folder:Television references]]
* [[Creator/ChristopherWalken "I've got a fever and the only cure is more dead angels."]][[note]]What makes it even funnier is [[Film/TheProphecy who Walken played in some movies]].[[/note]]
* One to ''Series/ChappellesShow'', which can only be heard after getting a Pure Platinum trophy as Jeanne: [[http://www.entertonement.com/clips/dzrybkytmn--It%27s-a-celebration-bitchesChappelle%27s-Show-Dave-Chappelle-Chappelle%27s-Show-Season-2-Chappelle%27s-Show-2x18-Ep-204- "It's a celebration bitches!"]]

[[folder:Anime and Manga references]]
* Knocking down a Dear, Decoration, or one of Jubileus's FlunkyBoss enemies will prompt the player to perform [[Manga/CaptainTsubasa a Panther Punt]].
* Bayonetta's eye ignites into a [[Anime/BlackRockShooter blue flame]] before she fights Gomorrah.
* In their MookDebutCutscene, the Braves strike a pose referencing the Ginyu Force in ''Anime/DragonBallZ''.

[[folder:Everything else]]
* According to [[https://www.youtube.com/watch?v=yWzgFTnU2qc this video]], the ''Let's Dance, Boys!'' dance number was inspired by the "Nowadays" number in ''Film/{{Chicago}}'', with Bayonetta and Jeanne's moves being inspired by Roxie and Velma.
* Vigrid has a lot in common with Vatican City, complete with well-armed security forces, people openly walk around in holy dress, and so on.
* DeathDealer Loki has a necklace that looks very similar to [[Franchise/YuGiOh the Millennium Puzzle]].
* Performing the PPPPP combo with Sai Fung will make Bayonetta let out Creator/BruceLee's signature {{Kiai}}.