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* Let's look at TheBindingOfIsaac. How many different [[FinalBoss Final Bosses]] can we have? As of Wrath of the Lamb, a total of [[spoiler: SEVEN. Mom, Mom's Heart, It Lives, The Fallen and Satan, Isaac, Triachnid, and ???.]] However, [[spoiler: It Lives, ???, and Triachnid]] are Pallate Swaps, and [[spoiler: Triachnid and ???]] are bugged in some way, most likely.

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* Let's look at TheBindingOfIsaac. How many different [[FinalBoss Final Bosses]] can we have? Before the Halloween Update, [[spoiler: three.]] After, [[spoiler: four.]] As of Wrath of the Lamb, a total of [[spoiler: SEVEN. Mom, Mom's Heart, It Lives, The Fallen and Satan, Isaac, Triachnid, and ???.]] However, [[spoiler: It Lives, ???, and Triachnid]] are Pallate Swaps, and [[spoiler: Triachnid and ???]] are bugged in some way, most likely.
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** who, to be noted is a giant world eating dragon

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** who, to be noted is a giant world eating dragondragon
* Let's look at TheBindingOfIsaac. How many different [[FinalBoss Final Bosses]] can we have? As of Wrath of the Lamb, a total of [[spoiler: SEVEN. Mom, Mom's Heart, It Lives, The Fallen and Satan, Isaac, Triachnid, and ???.]] However, [[spoiler: It Lives, ???, and Triachnid]] are Pallate Swaps, and [[spoiler: Triachnid and ???]] are bugged in some way, most likely.
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* The {{Rance}} Series. How CrazyAwesome can the HeroicComedicSociopath get? How many dozens of women will he rape this time? How many [[PlayingToTheFetishes fetishes]] can they pack into the sex scenes? How [[RefugeInAudacity offensive]] can the ComedicSociopathy and DeadBabyComedy get? [[BetterThanItSounds How suprisingly good can the plot get?]] [[WorldOfBadass How badass can they make the other named characters?]] '''[[LongRunner Just how long will the original storyline series go on?]]'''

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* The {{Rance}} Franchise/{{Rance}} Series. How CrazyAwesome can the HeroicComedicSociopath get? How many dozens of women will he rape this time? How many [[PlayingToTheFetishes fetishes]] can they pack into the sex scenes? How [[RefugeInAudacity offensive]] can the ComedicSociopathy and DeadBabyComedy get? [[BetterThanItSounds How suprisingly good can the plot get?]] [[WorldOfBadass How badass can they make the other named characters?]] '''[[LongRunner Just how long will the original storyline series go on?]]'''
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* Let's not forget about The Elder Scrolls. In [[TheElderScrollsArena the first game]] your enemy was an evil sorcerer. In [[VideoGame/TheElderScrollsIIDaggerfall the second game]] you're reviving a [[HumongousMecha lost superweapon]] for the emperor. In [[TheElderScrollsIIIMorrowind the third game]] you're tasked with killing an evil god. In [[TheElderScrollsIVOblivion the fourth game]] you have to defeat the Deadric Prince of Destruction and the cult following him (said cult managed to kill the emperor in the heart of the empire). In [[TheElderScrollsVSkyrim the fifth]] you have to kill the son of the most powerful god of the Divines.

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* Let's not forget about The Elder Scrolls. In [[TheElderScrollsArena the first game]] your enemy was an evil sorcerer. In [[VideoGame/TheElderScrollsIIDaggerfall the second game]] you're reviving a [[HumongousMecha lost superweapon]] for the emperor. In [[TheElderScrollsIIIMorrowind the third game]] you're tasked with killing an evil god. In [[TheElderScrollsIVOblivion the fourth game]] you have to defeat the Deadric Prince of Destruction and the cult following him (said cult managed to kill the emperor in the heart of the empire). In [[TheElderScrollsVSkyrim the fifth]] you have to kill the son of the most powerful god of the Divines.Divines.
**who, to be noted is a giant world eating dragon
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* ''GodOfWar 2''. Now, its predecessor was already plenty epic, but in GoW2 you get to climb up a magically animated Colossus of Rhodes, smash it to bits inside and out, then go mano-a-mano with frigging Zeus himself. All of this in the ''first'' level. It goes beyonder and beyonder from then on.

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* ''GodOfWar ''VideoGame/GodOfWar 2''. Now, its predecessor was already plenty epic, but in GoW2 here you get to climb up a magically animated Colossus of Rhodes, smash it to bits inside and out, then go mano-a-mano with frigging Zeus himself. All of this in the ''first'' level. It goes beyonder and beyonder from then on.

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* It is also common in {{First Person Shooter}}s. How many strong enemies can we make the OneManArmy face at the same time? It dates as back as Wolfenstein 3D. Serious Sam take it to the absurd extreme.

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* It is also common Common in {{First Person Shooter}}s. How many strong enemies can we make the OneManArmy face at the same time? It dates as back as Wolfenstein 3D. Serious Sam take it time?
** ''SeriousSam'' takes this
to the an absurd extreme.extreme. How many enemies can we cram into TheWarSequence? The final levels are considered [[ThatOneLevel Scrappy Levels]] by some, [[Awesome/VideoGameLevels Crowning Levels Of Awesome]] by others for taking it so far it becomes NintendoHard. Just for reference, the last level of ''SeriousSam 3'' has '''1700''' enemies, plus a final boss fight.



* ''SeriousSam'': How many enemies can we cram into TheWarSequence? The final levels are considered [[ThatOneLevel Scrappy Levels]] by some, [[Awesome/VideoGameLevels Crowning Levels Of Awesome]] by others for taking it so far it becomes NintendoHard.
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** It all culminates with the final fight against [[spoiler: Chakravartin]] in Part IV: Nirvana. [[spoiler:His giant form is many many times bigger than any other character in the game, to the point while even being out of the solar system he's still visible from the planet earth, he can casually fire really strong, really fast laser beams that goes across the solar system at several times faster than light, Throws entire planets and even '''STARS at you, and even tries to make the sun go super nova JUST TO TRY AND KILL YOU!''']] The real kicker? [[spoiler: That's only the first half of the fight against him, and he's not even trying or using his strongest form.]]
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** SuperRobotWarsZ. [[ItGotWorse How worse]] can things [[TemptingFate possibly]] ''[[TheWorldIsAlwaysDoomed go]]'' before they get better?

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** SuperRobotWarsZ. [[ItGotWorse How worse]] can things [[FinaglesLaw things]] [[TemptingFate possibly]] ''[[TheWorldIsAlwaysDoomed go]]'' before they get better?better (if they do at all)?
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** SuperRobotWarsZ. [[ItGotWorse How worse]] can things [[TemptingFate possibly]] ''[[TheWorldIsAlwaysDoomed go]]'' before they get better?
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** It actually [[MakesSenseInContext makes sense]], as earlier on in the game it is explained through an audio message that the portal wall material is made from ''moon'' rock.

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** It actually [[MakesSenseInContext makes sense]], as earlier on in the game it is explained through an audio message that the [[spoiler:the portal wall material is made from ''moon'' rock.]]
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* Crytek keeps doing this with their games' graphics. First came ''FarCry'', which could only be maxed out by a perfectly top-of-the-line rig, and even now is beyond many stock computers. Then ''{{Crysis}}'', which was designed so that it couldn't be run on max on any existing computer. It literally couldn't be run on anything that existed. Currently, it can be done, but it needs seriously powerful components. Surprisingly, Crysis 2 was actually pretty reasonable on launch due to being [[{{PCVsConsole}} optimised for Consoles]]. Then they released the DX11 & Hi-Rez Texture Pack for the PC version and unless you've got at least a ''pair'' of cutting edge graphics cards, you'll be playing a slideshow.

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* Crytek keeps doing this with their games' graphics. First came ''FarCry'', which could only be maxed out by a perfectly top-of-the-line rig, and even now is beyond many stock computers. Then ''{{Crysis}}'', ''VideoGame/{{Crysis}}'', which was designed so that it couldn't be run on max on any existing computer. It literally couldn't be run on anything that existed. Currently, it can be done, but it needs seriously powerful components. Surprisingly, Crysis 2 was actually pretty reasonable on launch due to being [[{{PCVsConsole}} optimised for Consoles]]. Then they released the DX11 & Hi-Rez Texture Pack for the PC version and unless you've got at least a ''pair'' of cutting edge graphics cards, you'll be playing a slideshow.
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* Let's not forget about The Elder Scrolls. In [[TheElderScrollsArena the first game]] your enemy was an evil sorcerer. In [[TheElderScrollsIIDaggerfall the second game]] you're reviving a [[HumongousMecha lost superweapon]] for the emperor. In [[TheElderScrollsIIIMorrowind the third game]] you're tasked with killing an evil god. In [[TheElderScrollsIVOblivion the fourth game]] you have to defeat the Deadric Prince of Destruction and the cult following him (said cult managed to kill the emperor in the heart of the empire). In [[TheElderScrollsVSkyrim the fifth]] you have to kill the son of the most powerful god of the Divines.

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* Let's not forget about The Elder Scrolls. In [[TheElderScrollsArena the first game]] your enemy was an evil sorcerer. In [[TheElderScrollsIIDaggerfall [[VideoGame/TheElderScrollsIIDaggerfall the second game]] you're reviving a [[HumongousMecha lost superweapon]] for the emperor. In [[TheElderScrollsIIIMorrowind the third game]] you're tasked with killing an evil god. In [[TheElderScrollsIVOblivion the fourth game]] you have to defeat the Deadric Prince of Destruction and the cult following him (said cult managed to kill the emperor in the heart of the empire). In [[TheElderScrollsVSkyrim the fifth]] you have to kill the son of the most powerful god of the Divines.
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Wick fix due to trope rename. If an example was deleted, it\'s because this trope is about boring or ordinary being passed off as awesome, and the example doesn\'t show that.


* The ''DynastyWarriors'' series, which is already heavily fueled by WhatDoYouMeanItsNotAwesome moments, has finally achieved a critical mass of insanity in ''Strikeforce,'' where historical Chinese figures can basically go nuclear and achieve Super Saiyan status.

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* The ''DynastyWarriors'' series, which is already heavily fueled by WhatDoYouMeanItsNotAwesome moments, series has finally achieved a critical mass of insanity in ''Strikeforce,'' where historical Chinese figures can basically go nuclear and achieve Super Saiyan status.
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** How much angrier can fans get over the ending? We've already gotten tons of petitions with huge numbers of signatures, a massive donation drive to Child's Play in an attempt to show support for new endings, and one guy even ''going to the FTC'', claiming false advertising.
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* What new ways will the [[{{Metroid}} Space Pirates]] find to kill [[TooDumbToLive themselves]] and [[CompleteMonster others?]] How many times can Ridley [[IGotBetter come back?]] How many more planets can Samus [[EarthShatteringKaboom blow up?]]

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* What new ways will the [[{{Metroid}} Space Pirates]] find to kill [[TooDumbToLive themselves]] and [[CompleteMonster others?]] How many times can Ridley [[IGotBetter come back?]] back? How many more planets can Samus [[EarthShatteringKaboom blow up?]]
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I Got Better wick cleanup.


* ''{{EverQuest}}'': With [[CapcomSequelStagnation fifteen]] [[ExpansionPack expansion packs]] and another on the way, it's difficult for an outsider (and many of EQ's longtime fans) to fathom the question, "How far will we go in finding new threats to the world of Norrath's safety?" By the third expansion the players had already [[AllPlanetsAreEarthLike been to the moon]]; in the fourth we [[GodIsDead killed most of the gods in their own homes]] ([[IGotBetter they got better]]). By expansion thirteen we had gone to [[AfterTheEnd a parallel world]] of sorts, killed an overlord of sheer [[AsskickingEqualsAuthority brutal evilness]], unwittingly [[GodsNeedPrayerBadly helped]] a [[AGodAmI malicious new god]] come to power, then killed the new god, and then killed him again because he didn't stay dead. Also, we defeated a ridiculously powerful dragon [[OminousFloatingCastle and his gnomish cohorts]]. Most recently, we saved the timestream and all reality as we know it from [[GiantSpaceFleaFromNowhere a guy]] who was secretly [[TheManBehindTheMan pulling the puppet strings]] behind the evil overlord from eight expansions ago. How exactly is the dev team supposed to top that? By sending us to stop [[KingdomHearts the heart of the world]] from being corrupted by evil energies, apparently.

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* ''{{EverQuest}}'': With [[CapcomSequelStagnation fifteen]] [[ExpansionPack expansion packs]] and another on the way, it's difficult for an outsider (and many of EQ's longtime fans) to fathom the question, "How far will we go in finding new threats to the world of Norrath's safety?" By the third expansion the players had already [[AllPlanetsAreEarthLike been to the moon]]; in the fourth we [[GodIsDead killed most of the gods in their own homes]] ([[IGotBetter they (they got better]]).better). By expansion thirteen we had gone to [[AfterTheEnd a parallel world]] of sorts, killed an overlord of sheer [[AsskickingEqualsAuthority brutal evilness]], unwittingly [[GodsNeedPrayerBadly helped]] a [[AGodAmI malicious new god]] come to power, then killed the new god, and then killed him again because he didn't stay dead. Also, we defeated a ridiculously powerful dragon [[OminousFloatingCastle and his gnomish cohorts]]. Most recently, we saved the timestream and all reality as we know it from [[GiantSpaceFleaFromNowhere a guy]] who was secretly [[TheManBehindTheMan pulling the puppet strings]] behind the evil overlord from eight expansions ago. How exactly is the dev team supposed to top that? By sending us to stop [[KingdomHearts the heart of the world]] from being corrupted by evil energies, apparently.
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* ''{{Metroid Prime}}: Hunters'' has the character [[IcePerson Noxus]], whose weapon fires plasma cooled to near absolute zero! It's hard to imagine a supercooling device of that magnitude fitting inside a weapon in which one's arm must also fit, and which one must be able to lift with relative ease.
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* The ''ApeEscape'' series. How many monkeys must be captured for OneHundredPercentCompletion? How large-scale can [[DiabolicalMastermind Specter]]'s plans get?

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* The ''ApeEscape'' series. How many monkeys must be captured for OneHundredPercentCompletion? How large-scale can [[DiabolicalMastermind Specter]]'s plans get?get?
* Let's not forget about The Elder Scrolls. In [[TheElderScrollsArena the first game]] your enemy was an evil sorcerer. In [[TheElderScrollsIIDaggerfall the second game]] you're reviving a [[HumongousMecha lost superweapon]] for the emperor. In [[TheElderScrollsIIIMorrowind the third game]] you're tasked with killing an evil god. In [[TheElderScrollsIVOblivion the fourth game]] you have to defeat the Deadric Prince of Destruction and the cult following him (said cult managed to kill the emperor in the heart of the empire). In [[TheElderScrollsVSkyrim the fifth]] you have to kill the son of the most powerful god of the Divines.

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* ''KingdomHearts II'': How many more ridiculous cool [[ActionCommands reaction commands]] and {{cutscene}}s can you put in this game? The game's final level ends with an area where you can [[spoiler:cut in half, and casually kick around ''skyscrapers'']].

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* ''KingdomHearts II'': How many more ridiculous cool [[ActionCommands reaction commands]] and {{cutscene}}s can you put in this game? The game's final level ends with an area where you can [[spoiler:cut in half, and casually kick around ''skyscrapers'']].KingdomHearts:



** ''KingdomHearts II'': How many more ridiculous cool [[ActionCommands reaction commands]] and {{cutscene}}s can you put in this game? The game's final level ends with an area where you can [[spoiler:cut in half, and casually kick around ''skyscrapers'']].
*** You can also deflect hundreds of lightsabers.



** or when you Deflect hundreds of lightsabers.

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** or when you Deflect hundreds How much more MindScrew can this KudzuPlot possess? How many more incarnations of lightsabers.[[BigBad Xehanort]] can there be? Ladies and gentlemen, VideoGame/KingdomHearts3D has topped every other entry in the series in this regard. [[spoiler:Now we're introduced to a time traveling young Xehanort, and the true purpose of Organization XIII. Master Xehanort's previous incarnations are alive somehow, including Ansem, the Seeker of Darkness, and Xemnas, and now we have young Xehanort. Organization XIII's true purpose is to serve as vessels for Xehanort and he can pull a GrandTheftMe on them all.]]

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* So what the hell else can we build in {{Minecraft}}? Another mass mob holocaust? A mincart station that has hundreds of
destinations? Another giant creeper statue? Replacing every block with TNT?

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* So what the hell else can we build in {{Minecraft}}? Another mass mob holocaust? A mincart station that has hundreds of
of destinations? Another giant creeper statue? Replacing every block with TNT?
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* Just for the record. The first episode ends after asura single handedly takes down an entity that's the size of a large continent, coming out of the planet itself, '''IN. THE. FIRST. EPISODE!''' And it just gets more insane with every boss from there on out.

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* ** Just for the record. The first episode ends after asura single handedly takes down an entity that's the size of a large continent, coming out of the planet itself, '''IN. THE. FIRST. EPISODE!''' And it just gets more insane with every boss from there on out.

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* Practically the whole game of AsurasWrath looks to be this trope made manifest. In the first of two episodes you can play in the demo, Asura (who is man-sized) fights a fatman the size of the Empire State's Building with his bare fists, then continues to fight said fatman who's grown to be larger than the Earth and is trying to crush him with a fingertip the size of Texas. In the second, he fights a BlindWeaponmaster... on the Moon. And then he's launched from the surface while performing a BarehandedBladeBlock on a sword that's longer than the diameter of Earth... which he's then impaled on. It comes out the other side of the planet like a volcano. There needs to be a new trope if the game has any more of this over the top insanity.
* [[http://www.youtube.com/watch?v=-f3woBOc8pY Asura's Wrath]]. As if that wasn't enough, [[spoiler: That planet sized buddha? Its one of the weakest and presumably, earliest bosses in the '''Whole Game'''!]] Looks like ''{{Bayonetta}}'' has some competition in this department, now.

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* Practically the whole game of AsurasWrath looks to be this trope made manifest. In the first of two episodes you can play in the demo, Asura (who is man-sized) fights a fatman the size of the Empire State's Building with his bare fists, then continues to fight said fatman who's grown to be larger than the Earth and is trying to crush him with a fingertip the size of Texas. In the second, he fights a BlindWeaponmaster... on the Moon. And then he's launched from the surface while performing a BarehandedBladeBlock on a sword that's longer than the diameter of Earth... which he's then impaled on. It comes out the other side of the planet like a volcano. There needs to be a new trope if the game has any more of this over the top insanity.
* [[http://www.youtube.com/watch?v=-f3woBOc8pY Asura's Wrath]].Wrath]] is basically this trope Incarnate even [[UpToEleven MORE]] than {{Bayonetta}}. As if that wasn't enough, [[spoiler: That planet sized buddha? Its one of the weakest and presumably, earliest bosses in the '''Whole Game'''!]] Looks like ''{{Bayonetta}}'' has some competition in this department, now.


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* Just for the record. The first episode ends after asura single handedly takes down an entity that's the size of a large continent, coming out of the planet itself, '''IN. THE. FIRST. EPISODE!''' And it just gets more insane with every boss from there on out.

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Note: have in mind these should refer to plot or theme elements. For Gameplay mechanics which outdates the old ones see PowerCreep.



* So what the hell else can we build in {{Minecraft}}? Another mass mob holocaust? A mincart station that has hundreds of destinations? Another giant creeper statue? Replacing every block with TNT?

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* So what the hell else can we build in {{Minecraft}}? Another mass mob holocaust? A mincart station that has hundreds of of
destinations? Another giant creeper statue? Replacing every block with TNT?



* The ''ApeEscape'' series. How many monkeys must be captured for OneHundredPercentCompletion? How large-scale can [[DiabolicalMastermind Specter]]'s plans get?

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* The ''ApeEscape'' series. How many monkeys must be captured for OneHundredPercentCompletion? How large-scale can [[DiabolicalMastermind Specter]]'s plans get?
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** The cruelty of the players was mentioned above. Let us discuss that. Nobles were pretty annoying, especially in the early days. Nobles thus found themselves the victims of quite a few [[BlatantLies Unfortunate Accidents]]. And of course, there were the colloseums, wherein captured enemies (Or anyone the player was annoyed with) was forced to fight basically any horrible thing that could concievably be captured, as well as a few things that couldn't. Then there was [[SuccessionGame Boatmurdered]], where basically the entire non-fortress part of the map was set up to be flooded with lava. Later players in the game forgot which lever did that. These are all topped by the player who decided, upon realizing that merfolk bones were worth a fortune, decided to capture and breed merfolk for their bones. The attrocities being planned by players at the time of this post no doubt top that.
** The heroes of the Mountainhomes tend to follow this pattern. Some individual dwarf does something fairly awesome. The player then takes a shine to them and they keep succeeding against all odds. Captain Ironblood survived in a nightmarish hellhole, where the land was frozen over and constantly roamed by the deadly skeletal elks. He didn't survive by being a coward, and started single handedly finishing off any non-Hidden Fun Stuff monsters. Being unsatisfied with the amount of damage he could do at a time with merely a single axe, he took up artillery as a hobby, because it allowed him to kill more things faster. Even his odor approached this, as he apparently never bathed, meaning towards the end that every single part of him was caked in blood and dirt, and most parts of him were covered in anything else that could stick to a dwarfs body, including vomit.
*** [[ElvesVsDwarves What's more xenophobic than dwarves drowning elven caravans in lava?]] An elf hating his own people so much that he decides to join the dwarven army solely so that he can kill more elves than he could on his own. His hatred for elves was so great, that he was actually made their ruler. Cacame Awemadinedae, [[AwesomeMcCoolname The Immortal Onslaught]]. [[BeyondTheImpossible Elven King of the Dwarves.]]
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*** And a trend that's going through the entire series: How AWEsome will the next musical piece be?
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** And that's merely the players' achievements. The developer (one guy, with a little help from his brother) is constantly pushing the game's "fantasy world simulation" elements far BeyondTheImpossible. 2010's big update - among ''many'' other things - changed the combat system to determine damage to individual tissue layers, gave eyelids the function of removing grime from eyeballs (in such a way that an entity who loses an eyelid in battle will have to manually clean his own eyes), and created a random disease/poison generator that can result in an EldritchAbomination whose breath causes your eyes to melt out of their sockets. And the randomly-generated world is constantly becoming more detailed, already generating a rich history of wars, heroic battles against legendary monsters and [[EldritchAbomination Forgotten Beasts]], and religious worship of Gods and Demons - all of which have a visible, if minor, impact on actual gameplay.

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** And that's merely the players' achievements. The developer (one guy, with a little help from his brother) is constantly pushing the game's "fantasy world simulation" elements far BeyondTheImpossible.elements. 2010's big update - among ''many'' other things - changed the combat system to determine damage to individual tissue layers, gave eyelids the function of removing grime from eyeballs (in such a way that an entity who loses an eyelid in battle will have to manually clean his own eyes), and created a random disease/poison generator that can result in an EldritchAbomination whose breath causes your eyes to melt out of their sockets. And the randomly-generated world is constantly becoming more detailed, already generating a rich history of wars, heroic battles against legendary monsters and [[EldritchAbomination Forgotten Beasts]], and religious worship of Gods and Demons - all of which have a visible, if minor, impact on actual gameplay.



*** Said BFS Augus has is [[http://www.joystiq.com/2011/09/16/overheard-tgs-just-how-long-is-that-sword-in-asuras-wrath/ 380,000]] KILOMETERS in length. BeyondTheImpossible indeed.

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*** Said BFS Augus has is [[http://www.joystiq.com/2011/09/16/overheard-tgs-just-how-long-is-that-sword-in-asuras-wrath/ 380,000]] KILOMETERS in length. BeyondTheImpossible indeed.
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** How much more [[{{Fanservice}} blatant]] can the shots of [[EstrogenBrigadeBait Snake's ass]] get?

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** How much more [[{{Fanservice}} blatant]] can the shots of [[EstrogenBrigadeBait [[MrFanservice Snake's ass]] get?
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* In the indie 4X RTS, ''Star Ruler'', you can [[http://www.youtube.com/watch?v=IJJEMmzKzR4 build ships larger than the galaxy]]

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* In the indie 4X RTS, ''Star Ruler'', ''StarRuler'', you can [[http://www.youtube.com/watch?v=IJJEMmzKzR4 build ships larger than the galaxy]]
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* Plenty of NintendoHard games, do this, but ''{{Battletoads}}'' may be the best example. While playing through any given level (except for maybe the first two), players are likely to wonder how the game will possibly get any harder. Next level, they get their answer.

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* Plenty of NintendoHard games, do this, but ''{{Battletoads}}'' ''VideoGame/{{Battletoads}}'' may be the best example. While playing through any given level (except for maybe the first two), players are likely to wonder how the game will possibly get any harder. Next level, they get their answer.
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* In the indie 4X RTS, ''Star Ruler'', you can [[http://www.youtube.com/watch?v=IJJEMmzKzR4 build ships larger than the galaxy]]
* So what the hell else can we build in {{Minecraft}}? Another mass mob holocaust? A mincart station that has hundreds of destinations? Another giant creeper statue? Replacing every block with TNT?
* ''{{Disgaea}}'': How epic and shiny can the attacks get? How high can the [[PowerLevels damage and level caps]] go? How many {{Badass Lolita}}s can we cram into the game? How cracktacular can we make the [[OnTheNext next chapter preview]]? What hilarious but utterly depraved deed will our [[CardCarryingVillain "heroes"]] try now? How hard can we smash the [[NoFourthWall fourth wall]] this time? Just how evil and powerful is BonusBoss Baal? He's a Demon Lord; he's a Supreme Demon Overlord; who instantly reincarnates upon defeat; actually he's as old as the universe, and takes a new body every time he loses, he can have more than one body at a time.
** Well, the damage cap has been shown to be ''[[http://www.youtube.com/watch?v=iShBtnYm3B4 over 3 trillion]]''...
** Over ''[[http://www.youtube.com/watch?v=UOqrRUcjDQ8&NR=1 1.1 Quadrillion,]]'' actually.
** Technically, both of them simply stop attacking. so there is no confirmation of attack cap.
** In the third game, there is absolutely ''[[{{Cap}} no cap]]'' to stats. Videos feature damage so big, it [[ReadingsAreOffTheScale goes off the scale]] - last digits ''don't fit on the screen''.
* ''FinalFantasy'' started off with 3-digit HP totals party members and bosses with 4-HP digit totals. ''VideoGame/FinalFantasyII'' upped it to 4-digit party members and 5-digit HP bosses. ''VideoGame/FinalFantasyV'' introduced the ability to attack eight times a turn. ''VideoGame/FinalFantasyVI'' took the same ability and made it compatible with Quick, allowing ''sixteen'' attacks a turn. ''VideoGame/FinalFantasyVII'', certain Limit Breaks allow fifteen attacks at once, eighteen attacks at once, etc. Then came ''VideoGame/FinalFantasyVIII'', where Squall's Lion Heart can do over ''two-hundred and fifty thousand damage in one attack'', making it one of the most powerful moves in the entire series! Since VIII, most game have incorporated the ability to break the 4-digit damage limit in some fashion. Then came ''VideoGame/FinalFantasyX'': in the PAL release, Anima's attack hits 16 times, and ''every'' attack can break the damage limit and do 99,999 damage. That adds up to a damage cap just under 1,600,000!. Then trumped in ''VideoGame/FinalFantasyXIII'' where the damage cap with a Genji glove is 999,999. Not currently sure if anyone has managed to hit it yet.
** Also, how ridiculous can the [[BonusBoss optional superbosses]] get? I started it off with the BossInMookClothing Warmech, who did obscene damage but abided by the 4-digit HP max of bosses in the game. V had Omega and Shinryu, who were even more devastating and had 5-digit HP totals higher then anything else in the game. VII had Ruby and Emerald Weapon who were more deadly still and have 800,000 and 1,000,000 HP respectively (each over ten times that of the final boss). VIII featured Omega Weapon who had over a million HP and attacks that were virtually unsurvivable unless you used items or abilities that made you [[NighInvulnerability temporarily invincible]]. In IX Ozma was seemingly a step back with only a 5-digit HP total but made up for it by having [[LightningBruiser damage dealing abilities on par with its predecessors and being faster then seemingly all of them put together.]] X had a whole arena of [[BonusBoss bonus bosses]], many with HP totals higher then Omega Weapon, but the strongest was Nemesis, who had ten million HP but even he was weaker then non-arena superboss Penance who had ''twelve million HP'' a well as independantly acting arms each with half a million. XII was even worse with Yiazmat who has over ''fifty million HP'', can ''trick you into restoring all of it,'' doubles its stats and halves the damage cap of damage dealt to it when it nears death, and can combo for over a hundred thousand HP.
** Without a doubt, the most insane opponents in the franchise yet have to be those found in XI; Pandemonium Warden actually morphs into a number of the game's ''other'' high-end notorious monsters, was so overpowered it beat a group after a marathon fight that lasted over ''eighteen hours'' and was eventually nerfed until it could be semi-reasonably defeated. However, the same can't be said of Absolute Virtue, who has nearly every job's [[EleventhHourSuperpower 2-hour ability]] at its disposal but can seemingly use them [[TheComputerIsACheatingBastard without any sort of time restriction]] and has been updated so that ''any'' past method used to defeat it doesn't work anymore and has yet to be beaten by anyone in its current state. Additionally, estimating HP totals for Absolute Virtue is moot as one of its 2-hour abilities allow it to ''restore all of it,'' which it can use as often as it wants and no one yet knows how to negate it.
* ''RatchetAndClank'': Think we can't make the {{BFG}}s any bigger? Think we can't make the weapons any stranger? Oh, how wrong you are.
* ''{{Scribblenauts}}'': The game does indeed allow you to summon any noun in the dictionary, and then some. Wanna see {{God}} armed with a shotgun duke it out with Cthulhu to the death? You got it! Want to defeat a {{giant enemy crab}} with a rocket launcher? Your wish is Scribblenauts' command! Want to defeat an army of zombie robots by traveling back in time and recruiting a dinosaur to ride into battle? No easier said than done! There is a reason this game was a breakaway hit at E3.
** How can the sequel ''possibly'' push it a level higher? ''By adding adjectives.'' Robot skateboarding Elvis, here we come!
* ''KingdomHearts II'': How many more ridiculous cool [[ActionCommands reaction commands]] and {{cutscene}}s can you put in this game? The game's final level ends with an area where you can [[spoiler:cut in half, and casually kick around ''skyscrapers'']].
** The final boss of the first Kingdom Hearts was [[spoiler: a magical spaceship.]] With [[spoiler:a giant shirtless man attached to it by tentacles.]]
** The [[TheWarSequence one-man war]] against a thousand Heartless. Complete with kill counter!
** How hardcore can we make Mickey flippin' Mouse?
** or when you Deflect hundreds of lightsabers.
* ''PhantomBrave'': What ordinary object will become the next [[InfinityPlusOneSword Infinity Plus One]] [[strike:Sword]] [[strike:fish]] [[strike:crate]] [[strike:flower]] pastry? Will you give it to the undead male lead, the 13-year old girl, the talking rabbit, the anthropomorphic bottle, or the [[EverythingsBetterWithPenguins exploding penguin]], [[VerbalTic dood]]?
* ''SuperRobotWars'': How many [[CrowningMomentOfAwesome Crowning Moments Of Awesome]] can each character get? How [[strike:over the top]] and [[LargeHam hammy]] can Sanger Zonvolt get? How [[StuffBlowingUp Ex!plo!sive!]] can the attacks get? How powerful can the BigBad be? What new problem can [[TheWoobie Latooni]] have?
** EndlessFrontier (How many [[GagBoobs gags]] will be shown about Kaguya Nanbu? or how many euphimisms will be inserted into dialogue regarding boobs?)
** In that sense, [[WMG/SuperRobotWars which character close to Latooni is next in line to get into trouble, and how big?]]
** Which series will get included in the next game and how high will the HolyShitQuotient get as the crossover antics ensue? And most importantly: who will get the fail [[BrightSlap smacked out of them next]]?
*** Bright [[GetAholdOfYourselfMan Slapped the fail out of]] ''[[NeonGenesisEvangelion Shinji]]''. [[CatchPhrase Nuff Said]]
* {{Arika}} has escalated the difficulty of ''VideoGame/{{Tetris}}'' in its ''TetrisTheGrandMaster'' series of arcade games released in Japan. Each game itself also escalates well past the mechanic in ordinary ''Tetris'' where the pieces fall faster and faster.
** In ''Tetris The Grand Master'', halfway through the game, at level 500[[hottip:* :"levels" meaning "pieces dropped + lines cleared"]] (about 150 lines), the blocks fall to the floor immediately as they enter, and the player needs to slide each piece into place within a half second. This is called "20G" and has since become common in ''Tetris'' products.
** ''Tetris The Absolute The Grand Master 2 PLUS'': By level 900 (~270 lines), the time to slide each piece into place decreases to not much more than a quarter second. At level 999 (~300 lines), '''the lights turn off.''' The player can see only the active piece, which disappears as soon as it locks into place, and has to play for a whole minute by memory and feel. Even [[http://www.youtube.com/watch?v=5zUAZuTONP0 this player]] can't do it.
** ''Tetris The Grand Master 3: Terror-Instinct'': The sliding times decrease even faster. And once the lights turn off, the player has to make ten four-line clears. And then the same player has to max the grade on seven consecutive credits on a machine in order to unlock the best ending. You have to be really [[{{UnusualEuphemism}} Belgium]] dedicated to [[http://www.youtube.com/watch?v=jwC544Z37qo pull that off]].
* The fan game ''[[http://code.google.com/p/nullpomino/ NullpoMino]]'' has a mode named "Phantom Mania" which further escalates the ''TGM'' series' invisible Tetris concept. The mode allows you to play in invisible mode for not just one minute, but rather, '''999 levels.''' One of the best ''TGM'' players in the world can ''only complete 30% of it.'' It is, however, good training for [=TGM2=] and 3's invisible credit rolls; one player who plays this mode a lot ended up going from M rank in [=TGM2=]+ 's Master mode to GM ''within 48 hours.'' Many other players with M rank have been stuck at M for over a year. ''[[http://pineight.com/lj/ Lockjaw]]'' has two invisible modes: one that hides the blocks in the well as in ''TGM'' and ''[=NullpoMino=]'', and another that hides only the falling piece. The latter is intended to teach proper "finesse", or the most efficient sequences of keypresses to place a piece in any given position.
* ''{{Thrust}}'': So you guided a heavy inertia-bound object out of all those tunnels without the gun-turrets, or unforgiving gravity and inertia killing you? Can you do it with reversed gravity? Can you do it with invisible tunnel walls? How about both?
* ''MetalWolfChaos'': How [[HotBlooded fervored]] can the [[PatrioticFervor patriotism]] get? How [[KickTheDog evil]] can [[EvilChancellor Richard]] get? How ridiculous can the plot get?
* ''MetalGearSolid'':
** How bizarre can we make the bosses? A fourth-wall breaking telepath, a bisexual flamenco-dancing vampire, the former President of the U.S. in a tentacled battle-suit. A 100-year old plant-man sniper, [[AC:I'm covered in bees!]], said fourth-wall breaking psychic back from the dead and possessing the body of a female cannibal puppeteer dependent on her PowerArmor to live, a sapient helicopter who uses a railgun like a sword and shoots smaller helicopters and is also a {{Vocaloid}}...
** How much more [[{{Fanservice}} blatant]] can the shots of [[EstrogenBrigadeBait Snake's ass]] get?
** [[UnskippableCutscene How much longer]] could this damn CutScene get?!
** How utterly, ridiculously complex can we make the plot with this next random plot twist? And how many plot twists can we have in ''one hour''? (Thirteen.)
** For ''MetalGearSolid4'': [[{{Determinator}} How much more pain]] can we put Snake through? [[spoiler:Wracked with coughs, sick with incurable diseases, hey, let's ''turn him into a genocidal epidemic-making machine'', burn half his face off, shower him with microwaves...]]
** How much gayer can the male cast get? Quite a bit, actually. It never seems to put a damper on their manliness.
** How many more humanly impossible feats of battle prowess do we need before the fanbase stops believing that Raiden is an effeminate pansy? Well, they're giving him another starring role to try again. [[FailureIsTheOnlyOption Good luck with that.]]
** How much weight can we have Big Boss bench? How about the majority of a hundred-foot-tall, two-hundred-foot-long tank made of guns?
* ''VideoGame/{{Portal}}'' uses this as a learning method, with the puzzles starting incredibly simple, then getting rapidly more complicated. Just how many portalling techniques can be combined in THIS test?
** [[UpToEleven Turned Up To 11]] in the advanced test chambers in the "Still Alive" re-release.
* ''VideoGame/{{Portal 2}}'' has the player, at the very ending of the game [[spoiler: shoot a portal to the freakin' MOON!]].
** It actually [[MakesSenseInContext makes sense]], as earlier on in the game it is explained through an audio message that the portal wall material is made from ''moon'' rock.
* ''{{Freelancer}}'': [[MoreDakka How much firepower can the opponents pack]]? How huge is our next target? [[ZergRush How much ships can the Order take on]]?
* It is also common in {{First Person Shooter}}s. How many strong enemies can we make the OneManArmy face at the same time? It dates as back as Wolfenstein 3D. Serious Sam take it to the absurd extreme.
* Plenty of NintendoHard games, do this, but ''{{Battletoads}}'' may be the best example. While playing through any given level (except for maybe the first two), players are likely to wonder how the game will possibly get any harder. Next level, they get their answer.
** Finishing the game by yourself is considered an achievement. Taken UpToEleven by these two guys who actually finished the game in [[http://screwattack.com/videos/I-Win-at-Battletoads TWO PLAYERS MODE]]. No cheats (not that it'll help), no assists, on a classic NES. They used a PAL cartridge which fixed a GameBreakingBug, if you wanted to know.
* ''SeriousSam'': How many enemies can we cram into TheWarSequence? The final levels are considered [[ThatOneLevel Scrappy Levels]] by some, [[Awesome/VideoGameLevels Crowning Levels Of Awesome]] by others for taking it so far it becomes NintendoHard.
* ''IWannaBeTheGuy'': How many times will The Kid die before he'll become The Guy? How many more [[SpikesOfDoom spikes]] can fit into a single screen? How many more [[strike:apples]] [[strike:giant cherries]] delicious fruit will fall into the sky within the lapse of the next double-jump? How many [[KaizoTrap ridiculously glitched and unfair traps]] stand between you and safety on the other side of the Pit of Death? How many times will the Bosses [[TheComputerIsACheatingBastard freak out and glitch-kill you]] like [[{{Warhammer 40000}} Space Marines]] on crack-stims? How many times will you scream and tear out your hair before you finally snap and throw your computer out the window and goes to cry like a little girl in the corner of the room? How many times can one curse the name of the game's creator before realizing it is in vain?
** Let's put it this way: even counting all difficulties, the running list of players who've finished is still only in the mid ''hundreds''. The game has been played by many thousands. When someone says "I beat it", [[BadassBoast people are awed by it]].
*** And when someone beat it on Impossible, ''the game's creator didn't believe them''.
* The 1992 arcade game ''TotalCarnage''. How many enemies can the game throw at you? How many power ups and point bonuses can it cram into the screen? How many armored military vehicles can you blow up like they're made of gasoline? How many parts of the first boss can you blow off? How utterly absurd can the final boss be? And perhaps most importantly, how angry will you get when you realize that even if you collect everything within your power chances are you won't collect enough and the game will mock you for it?
** Its name is quite apt.
* ''SinAndPunishment'' for the N64 does this quite often, primarily in the amount of ''complete, chaotic confusion'' it induces. It starts off alright enough, with you fighting soldiers and mutant animals. This leads to a situation where you ride on the top of the elevator while a huge torrent of horseshoe crabs come cascading down on you whilst you are under attack by a giant laser moth. Then at the end of the stage ''Tokyo inexplicably gets covered by a sea of blood that comes out of nowhere, you mutate into an Evangelion-esque giant thing'', and it all goes directly to hell, getting progressively more and more difficult, chaotic, and above all, ''baffling'' with each passing moment/cutscene/level, before finally climaxing with you standing on top of Earth and fighting an ENTIRE PLANET.
** Not just a planet. One of the former members of LeResistance transformed into ''CLONE EARTH''.
** This cements Treasure as the [[StudioGainax Gainax of videogames]] with most of their works being similarly [[MindScrew bizarrely themed]].
* ''KatamariDamacy'': Just how big can that ball of stuff get? Big enough to roll up a person? A cow? A giant octopus? The ''entire solar system''? A supermassive black hole? Or how about quantity...say, a million roses?
* The ''NeedForSpeed'' series from ''Underground'' to ''Carbon''. How cool can we make our rides? How many {{Cool Car}}s can we put in the game? How fast and furious can our races become? The answer to these questions is: ''Porsches, Lamborghinis and [=McLarens=] with custom paint jobs, tuning side skirts, spoilers the size of an Antonov wing, all of them capable of going beyond 400 km/h''.
** Invoked with the new ''Hot Pursuit'': Now, you can change said ''Porsches, Lamborghinis, and [=McLarens=]'' into cop cars and use them to chase down OTHER ''Porsches, Lamborghinis, and [=McLarens=]''. There's even a cop '''Bugatti Veyron''' featured!
* ''AncientKeeper'' (the unofficial expansion to ''DungeonKeeper''): While there are levels that are just ''very'' difficult battles, your very first fight would be considered impossible by the average winner of the original game. It gets worse from there. The expansion takes advantage of every subtlety the authors could find in the game physics, creature AI, and keeper AI.
* ''GuitarHero''. Witness the escalation from "Bark At the Moon" to "Jordan" to "Through the Fire and Flames" to "Satch Boogie" in the epic series of bonus songs. Note that Bark At the Moon is neither a bonus song nor nearly as hard as the other songs in the list, and technically there are no bonus songs in Guitar Hero World Tour, so Satch Boogie isn't a true bonus song, and it also isn't quite as tough.
** Well, depending on your definition of what a "bonus song" is. Since Satch Boogie only appears in non-required gigs in Career mode (and you have to pay to perform at them), some say it counts. Regardless, "Pull Me Under" (which isn't too terribly hard) IS a bonus song for Guitar Hero World Tour in that it is ONLY unlocked by beating any career mode (you do not, however, have to do the extra gig "Sunni's Chariot" to unlock it, just playing it at the credits is enough). [[NoFairCheating Yes, you HAVE to do it that way, because the quickplay songs cheat doesn't unlock it]]. It is worth every bit of effort, though.
** DragonForce's "Fury of the Storm" will be featured in the upcoming ''GuitarHero: Warriors of Rock''. [[http://www.youtube.com/watch?v=8Ydxcrbqi2g Take a look at the solo]].
* ''AceAttorney'': How epic can we make the court system? How over the top can we make the prosecutor? How about the witnesses? Can we make the murder plan even more convoluted? How insane can we make a VillainousBreakdown without simply have the person exploding?
** If you argue that Trilo (a ventriloquist's puppet) is a person in his own right, he actually ''does'' explode. A few times. [[spoiler: Godot's visor also explodes from nothing but your ''logic'']]. Not "exploding" ''per se'', but, In ''Investigations'', [[spoiler:Ambassador Alba ''loses pieces of his face''. '''''Several times'''''.]]
** One breakdown in particular may be MORE spectacular than exploding: [[spoiler: Dahlia Hawthorne ''is sent to hell.'' Yes, she's a ghost at the time, but still, ''she was sent to hell.'']]
* ''{{beatmania}} IIDX'': How many notes can we cram in the space of a little over 2 minutes? [[http://www1.ocn.ne.jp/~hibroad/score/5/v_taka.html?2AC00 1,500]]? [[http://www1.ocn.ne.jp/~hibroad/score/11/aa_amuro.html?2AC00 1,800]]? ''[[http://www1.ocn.ne.jp/~hibroad/score/13/_nageki.html?2AC00 2,000]]?'' '''[[http://www.youtube.com/watch?v=GpGqta43cyQ 2119]]?''' '''''[[http://www.youtube.com/watch?v=qqkWIWbO14c=18 2,626]]?''''' (That last number includes [[HarderThanHard Black Anothers]], which aren't normally available)
** And on a directly related note, the above are the highest total number of notes in a song from those releases (Nageki No Ki's 2,000-note count was preceeded by Mei's 2,000-note count), not counting console-exclusive charts. [[BrutalBonusLevel remove the song length restriction, and you get a]] [[http://www.youtube.com/watch?v=aCEL__H9678 4459-note endurance test]] [[BrutalBonusLevel that is immediately followed by - you guessed it -]] [[http://www.youtube.com/watch?v=yW34iG4bsQw The first chart to hit 2,000 notes]]
** Additionally, all but ONE SP Black Another charts have gotten trumped by the same Another chart - The 2DX Empress One More Extra Stage [[http://www.youtube.com/watch?v=GpGqta43cyQ Himiko, with 2119 notes in SP mode]] and '''''2194''''' notes on DP mode (which typically has FEWER notes than SP). To put the difficulty of this chart into perspective, the person clearing that chart has Full-Combo'd Icarus on Another, and the clear rate (due to HARD being forced on) is somewhere around 6% of all people that actually reach it. Considering the requirements to get this specific song (via normal mode, at least), a more accurate clear rate (out of all players) would be 0.035%.
** Steering things away - [[http://www.youtube.com/watch?v=Kwv_vPIL4IQ How]] [[http://www.youtube.com/watch?v=_p_qs3P6nSw ~fabulous~]] [[http://www.youtube.com/watch?v=mfqS-oCnSfc can Ryu* ]] [[http://www.youtube.com/watch?v=_ooIh7zJ_7A and Dai get?]]
* ''SamAndMax'': What insane thing can the duo try to stop that people should normally not even consider toppling? The Mob? The Presidency? The internet? Hell? What is the most insane way we can stop them? And how much more money can Bosco ask for?
* ''MadWorld'': Just how much blood can a single human spill? How many unique ways can Jack hilariously murder someone? How vulgar can the announcers get?
* ''StarWars: TheForceUnleashed'': How much more EXTREME can the uses of the Force get? How much more [[VideogameCrueltyPotential severely]] can you [[ThereIsNoKillLikeOverkill overkill]] the next enemy? How much more severely can you kill the next group of enemies? What's the largest group of enemies you can overkill severely before you feel even an iota of remorse?
** Remorse?
** Oh, but it is further in the sequel novelisation. HE TELEKINETICALLY BLOWS UP A CRUISER.
* The doujin BulletHell shooter ''{{Hellsinker}}'' really illustrates this trope starting with Segment 5: You have to navigate your way through a labyrinth lined with guns while weird {{Magitek}} things fly through the walls to attack you, then fight an absolutely incredible boss with many forms of attack that summons various bizarre machines to attack you, then summons the ''final boss'' of the creator's previous game, Radiozonde, to fight you, then when you finally beat all of that back and whittle its armor down to zero, [[MindScrew FATE CONTROL TERRA++ ]] and it's freaking immortal and you have to time it out to win. This would easily qualify as the FinalBoss of any other shooter, but it's ''just the halfway point'', and it only gets more insane from there.
* ''{{Touhou}}'':
** How much more [[ThatOneBoss sadistic]] can the [[BulletHell spell cards]] get? How many more [[LoadsAndLoadsOfCharacters characters]] can be crammed into one FantasyKitchenSink? What kind of EldritchAbomination will our BadassNormal heroines [[DidYouJustPunchOutCthulhu blast out of the sky?]] Can [[CrowningMusicOfAwesome the themes]] actually become [[SerialEscalation more awesome?]] And just how many more [[Memes/{{Touhou}} memes]] can be spawned before the internet utterly consumes itself?!
** How many more bullets can ZUN stuff into the screen before the game breaks? How many more crack pairings can be made? How much more of image sites like Danbooru can be overrun with Touhou images?
** For the Record, [[RealityWarper Yukari Yakumo]] is probably this Trope Incarnated. You want proof? Here's some food for thought. All Touhou games have a [[HarderThanHard Lunatic]] [[ThisIsGonnaSuck Difficulty]]. All Touhou games have an [[BonusStage Extra Stage]]. Yukari resides on Perfect Cherry Blossom's ''Phantasm'' Stage, which is ''to'' the Extra stage what Lunatic difficulty is to Normal difficulty.
* ''[[DonPachi DoDonPachi: DaiFukkatsu]].'' BulletHell is an [[http://www.youtube.com/watch?v=zTn0I3xnVMc understatement]].
** SerialEscalation in its truest form: [[http://www.youtube.com/watch?v=lsWhVhgEEV4 BLACK Label Hibachi]]. Also, it's currently theorized that, to get to the TrueFinalBoss BEYOND that boss, you have to no death the entire game plus Hibachi. Watch the video and see exactly how SerialEscalation that seems.
** And here's said True True Final Boss, [[http://www.youtube.com/watch?v=TI25niUOtbc Zatsuza]].
** Mushihime-sama http://www.youtube.com/watch?v=OVQdbcsXDrE.
* ''PumpItUp'':
** Stepcharts that make ''DanceDanceRevolution'' look as easy as ''YouHaveToBurnTheRope''. There's stuff like [[http://www.youtube.com/watch?v=0b1n9-QhC6A "Love Is A Danger Zone 2"]] on Nightmare difficulty and [[http://www.youtube.com/watch?v=WUOEzHrxmkE "Final Audition Episode 2"]] on [[HarderThanHard Another Nightmare]] difficulty. And the best part? Unlike DDR and ''InTheGroove'', where most players see double-pad play as an optional challenge, if you are a top-tier ''Pump'' player, you are ''expected'' to play double-pad charts.
** The BonusBoss song [=RAW=], which is [[KobayashiMario literally impossible]].
** [[http://youtu.be/5SZrliXM9Ms Hey! What are you-trying to do?]]
* Given that s/he already [[spoiler:has a fleet/army of alien monstrosities out to kill him/her personally]], [[CosmicPlaything how much more]] [[IronWoobie screwed can]] [[MassEffect Shepard]] get? [[{{Badass}} And how much more awesome?]] How many things will blow up? How many [[DysfunctionJunction messed-up squad members]] will s/he get? How much more can the series go LighterAndSofter and DarkerAndEdgier ''simultaneously''? [[{{Troperiffic}} How much more tropes can we add to the games before we break the wiki]] ''[[{{Troperiffic}} again]]''?
** Given that s/he's now [[spoiler:set to face trial for the deaths of 300,000 batarians, s/he can get screwed a lot more.]]
** To get an idea of how troperiffic the ''MassEffect'' series is, consider this: the series' page had to be split into three - one for [[MassEffect the series in general]], one for [[MassEffect1 the first game]], and one for [[MassEffect2 the second game]] - because it had so many characters it was making the wiki crash. Then, the series' main page was split into nine pages - three for the three ExpandedUniverse novels and six for the tropes - ''and'' the second game's page was split into four pages in order to handle all the tropes. Not only does this not take into account the various sub-pages, such as the Crowning Moment of [[Awesome/MassEffect Awesome]], [[Funny/MassEffect Funny]], [[Heartwarming/MassEffect Heartwarming]] and ''[[Characters/MassEffect THREE]] [[Characters/MassEffect1 Character]] [[Characters/MassEffect2 pages]]'', but ''the series isn't done yet''. It's got a grand total of six pieces of media - three of which have nothing more than their own page and one that isn't even released yet - and the series has '''''OVER THIRTY PAGES'''''.
** [[AbusivePrecursors How much lower can the Reapers set the bar for fictional precursors?]]
** Given gameplay escalation in how big the enemies you are expected to kill on foot with a rifle are getting, are they going to throw two Geth Colossi at Shepard in ME3? Three Thresher Maws? A completed Reaper?
*** Five words: [[spoiler: [[CoolVersusAwesome REAPER VERSUS COLOSSAL THRESHER MAW!!!!]]]]
* DragonAge: Origins had a [[OurDragonsAreDifferent High Dragon]] as a BonusBoss, which was really frakking hard. DragonAge2 upped the ante by giving you a ZergRush of little dragons to fight while the High Dragon spat fireballs at you. What's next? [[DualBoss Two High Dragons?]]
* ''{{EverQuest}}'': With [[CapcomSequelStagnation fifteen]] [[ExpansionPack expansion packs]] and another on the way, it's difficult for an outsider (and many of EQ's longtime fans) to fathom the question, "How far will we go in finding new threats to the world of Norrath's safety?" By the third expansion the players had already [[AllPlanetsAreEarthLike been to the moon]]; in the fourth we [[GodIsDead killed most of the gods in their own homes]] ([[IGotBetter they got better]]). By expansion thirteen we had gone to [[AfterTheEnd a parallel world]] of sorts, killed an overlord of sheer [[AsskickingEqualsAuthority brutal evilness]], unwittingly [[GodsNeedPrayerBadly helped]] a [[AGodAmI malicious new god]] come to power, then killed the new god, and then killed him again because he didn't stay dead. Also, we defeated a ridiculously powerful dragon [[OminousFloatingCastle and his gnomish cohorts]]. Most recently, we saved the timestream and all reality as we know it from [[GiantSpaceFleaFromNowhere a guy]] who was secretly [[TheManBehindTheMan pulling the puppet strings]] behind the evil overlord from eight expansions ago. How exactly is the dev team supposed to top that? By sending us to stop [[KingdomHearts the heart of the world]] from being corrupted by evil energies, apparently.
* ''{{Metroid Prime}}: Hunters'' has the character [[IcePerson Noxus]], whose weapon fires plasma cooled to near absolute zero! It's hard to imagine a supercooling device of that magnitude fitting inside a weapon in which one's arm must also fit, and which one must be able to lift with relative ease.
* Paraworld has one one of the most AwesomeYetPractical weapons of all time. Its an Anklyosaurus, with a catapult strapped to its back, that fires [[AbnormalAmmo ''Velociraptors'']].
* In ''Giga Wing'', a score of one million points is ''nothing''--the best scores have [[PinballScoring 14 digits]]. And then in ''Giga Wing 2'', 14-digit scores become crappy scores--you'll be having as many as 17 digits by the end of a single-credit run. And finally, in ''Giga Wing Generations'', you might as well express your approximate scores in scientific notation: they can be as many as ''twenty digits long!''
* ''ViewtifulJoe'' seems to anticipate ''TengenToppaGurrenLagann'' by having each of Joe's mechs [[TransformingMecha transform into the head of an even larger robot.]] Thankfully, the largest mecha in the series is only a little bit smaller than the ''sun''.
* "UminekoNoNakuKoroNi". How badass can Battler get? [[spoiler: Badass enough to solve the mystery of Rokkenjima and then totally bring Erika to tears by rubbing it in her face and completely tearing apart her pro-mystery solution.]] How cruelly can Beatrice kill people? [[spoiler: Try slicing open their bodies and stuffing candy into their stomachs, then arranging them around a Halloween feast. And let the innards ooze onto the carpet and mix with the jam that also spilled out of their stomach.]] How many new magical characters will get introduced to make Battler reconsider his anti-fantasy approach? [[spoiler: He hasn't yet. But there's a whole lot of them, take my word for it.]] How convoluted can the mystery get? How bizarre can the magic scenes become? How ''awesome'' can the music be?
* ''AceCombat''
** Asks you how [[GameBreaker Game Breaking]] the superfighters can get. We've had at least two with special weapons that can one-shot entire missions, and one wonders how to go up from there. To put things into perspective, the superfighter from ''2'', the XFA-27, is merely a mid-tier plane in ''X''.
** It gets even more over the top in ''X'' than merely having superfighters. Not only do you get access to a huge array of superplanes, you can tune them to your desired performance with parts! That already GameBreaker superplane? Dialed up to eleven. Proper tuning turns the aforementioned XFA-27 from a "mid-tier" plane to one of the very best aircraft in the game.
** How messed up hard can the bosses and AirstrikeImpossible missions get? WolfpackBoss? Single superfighter? Screw that, have a superfighter WolfpackBoss!
* ''WorldOfWarcraft'':
** What new leader of legions of undead or demons can we kill today? [[DidYouJustPunchOutCthulhu Did we kill all the old gods yet?]] How big can we make the dragons? How big can we make the weapons they drop? How big can we make the ''shoulders'' they drop? How many spikes can we put on said shoulders? How can we make the quests more entertaining? How much gold can we charge for one item? How awesome/crazy looking can we make the next mount? How many steroids can we feed the male characters? How skimpy can we make the females' armor? What will those crazy gnomes/goblins invent next? How much worse can Azeroth get?
** That said, the lady armor stopped getting skimpier rather early on. The game is rated T by the ESRB, so there's a bit of a hard line, not to mention the fact that once players arrive in the polar continent of Northrend (presently the highest-level content) the clothes, rather sensibly, cover more. All the rest is quite true though.
** The next expansion, Cataclysm, will bring to Azeroth a global...[[ExactlyWhatItSaysOnTheTin well, you know]]. The old zones will be forever changed in increasingly extreme ways; some places are getting cut with deep chasms or blown to smithereens, whereas others are becoming lush and green ''where previously there were deserts''.
** The fandom often joke about bosses that are brought back for later content. The Sunwell event brought back Kael'Thas "[[MemeticMutation Tempest Keep was merely a setback!]]" Sunstrider, Wrath of the Lich King resurrected Kel'Thuzad, and the Argent Tournament patch restored Anub'arak, but the real kicker is Fall of the Lich King, where all three of the Blood Princes from previous dungeons returned for a single raid encounter ([[AscendedMeme And one of them did the "merely a setback" line]])).
*** One of the Lich King's agents, the BlackKnight, takes it still further - after being killed once as a human, he is brought back as a rotting zombie with additional power up. After you kill him in this form, he stands back up as a bare skeleton. And after ''that'' he immediately comes back as a ghost.
**** Then again, he ''is'' the [[MontyPythonAndTheHolyGrail Black Knight.]] Would you expect any less?
* ''DevilMayCry''
** For the 4th game's Dante must die mode, we have a boss fight you can't win without either ridiculous levles of skill and luck, or a ton of healing items and at least one ressurection. After that, there's a silly joke mode, where everything, including you, dies in one hit. What's that you say? A mode where all the enemies are on normal difficulty, but ''you'' still die in one hit, so you cannot even get past the first level unless you're skilled beyond reason? ''Perfect''.
** Pffh. DMC 4 was a breeze compared to DMC 3, even on Hell and Hell mode. With the enemies' skill level bumped down to "Normal" and 3 revives per checkpoint, any decently skilled DMC player can win without much hassle. The Dante boss fight can be problematic if you don't know how to counter him properly; otherwise, it's a cinch. DMC 3 Dante Must Die on the other hand...picture this scenario. You're on a giant chessboard, fighting 16 chess pieces. Killing the King kills the other 15 pieces, similar to checkmate on an ordinary chess game. Problem is, the Bishops can heal pieces (usually the King) and the Knights can summon other pieces, making the fight a non-stop, clusterfuck uphill battle. On Very Hard, it's a challenge to destroy the King. On Dante Must Die, with the blue aura surrounding the King and the other pieces (which significantly increases their defense and vitality), it's absolute hell. And that's the first fight of level 18. THEN you have to fight at least SIX other bosses you fought earlier in the game, CONTINUOUSLY. And now, the voice you're hearing is you, screaming.
* The SuperMarioBros games: how much more ridiculous can Bowser's plans to kidnap Peach get? Currently topped with ''New Super Mario Bros Wii'', which has Bowser Jr. and [[strike:a bunch of his Koopa Troopas]] the Koopalings hide out in a cake. ''They then stuff Princess Peach into the cake and take onboard one of Bowser's airships.'' Holy shit.
* ''VideoGame/SuperMarioGalaxy'': It's just a battle between a plumber and a big turtle. How epic can they get this to be? [[spoiler: Try having the final showdown set in the center of a sun that's in the center of the goddamn universe. Then punching said giant turtle into the magma of said sun, causing it to explode into a black hole that temporarily sucks in all existence. Good lord.]]
** While we're at it, just how many things has Bowser survived? [[VideoGame/SuperMarioSunshine Falling thousands of feet]] , [[SuperMarioBros being engulfed by lava]] , [[VideoGame/NewSuperMarioBrosWii being crushed by a castle]] , [[VideoGame/PaperMario being blasted the world's resident godlike entities multiple times]] , [[VideoGame/SuperMarioGalaxy being caught in a black hole's epicenter]]... [[VideoGame/NewSuperMarioBros And when he does die? He's revived as an invincible moving skeleton.]] Bowser will never be wiped out.
* PrinceOfPersia:
** The Sands of Time: How many death-defying leaps will you make in the next few minutes? How many times will you ''run along a wall''? How high can the next WallJump shaft get? How many times will the Prince talk to himself? How many times will he mention it? How many insane acrobatic moves can you cram into the next fight?
** In the reboot: What immensely tall, ''vertical'' cliff will you slide down next? How long will you be beating up an enemy ''in mid-air''? How long can you go without touching the ground? How much will the Prince [[DeadpanSnarker snark]] in the next few minutes? Which snarks will stink and which will be funny?
* {{Bayonetta}}:
** Pretty much made to be a distillation of this trope. To put things into perspective, the very, very first taste of gameplay, before even the prologue, consists of a battle against an army of angels on a broken clock tower. A broken clock tower ''currently falling down the side of an enormous cliff.'' And it only ramps up from there. By the climax, the HolyShitQuotient climbs every ten seconds or so, as you pull off more and more increasingly insane stunts, including but not limited to:
** [[spoiler: Surfing the middle of a street on a river of ''molten lava'' using a ''dead angel'' as a surfboard.]]
** [[spoiler: Shooting your [[CompleteMonster monster of a father]] in the face. With ''[[ImprobableWeaponUser lipstick]]''.]]
** [[spoiler: Escaping the Earth's atmosphere by driving up the side of a titanic rocket with ''a motorcycle''.]]
** And of course, the coup de grace, [[spoiler:[[DidYouJustPunchOutCthulhu KILLING GOD]]. '''[[CrowningMomentofAwesome By punching her into]] [[HurlItIntoTheSun the sun]]'''.]]
* How much more overtly over the cop can Bayonetta's sexuality get?
* Smoke's [[http://www.youtube.com/watch?v=TxTBLKH4tZ4 fatality]] in MortalKombat 3.
** "Smoke Wins". What a helpful disclaimer.
** "Flawless victory". Some would disagree with that.
** Returns in Mortal Kombat Gold as Cyrax`s fatality. [[http://www.youtube.com/watch?v=9bTFTs4Xtsc&fmt=18 Just in case one time isn`t enough...]]
* What new ways will the [[{{Metroid}} Space Pirates]] find to kill [[TooDumbToLive themselves]] and [[CompleteMonster others?]] How many times can Ridley [[IGotBetter come back?]] How many more planets can Samus [[EarthShatteringKaboom blow up?]]
* Crytek keeps doing this with their games' graphics. First came ''FarCry'', which could only be maxed out by a perfectly top-of-the-line rig, and even now is beyond many stock computers. Then ''{{Crysis}}'', which was designed so that it couldn't be run on max on any existing computer. It literally couldn't be run on anything that existed. Currently, it can be done, but it needs seriously powerful components. Surprisingly, Crysis 2 was actually pretty reasonable on launch due to being [[{{PCVsConsole}} optimised for Consoles]]. Then they released the DX11 & Hi-Rez Texture Pack for the PC version and unless you've got at least a ''pair'' of cutting edge graphics cards, you'll be playing a slideshow.
* The ''DynastyWarriors'' series, which is already heavily fueled by WhatDoYouMeanItsNotAwesome moments, has finally achieved a critical mass of insanity in ''Strikeforce,'' where historical Chinese figures can basically go nuclear and achieve Super Saiyan status.
* ''Left4Dead 2''. Expert difficulty, which does tons of damage to you and you can die quickly? No problem. Realism mode, where you can't respawn, don't have auras to track each other, and have Witches kill you in one hit? Fair enough. Now combine the two. Good luck in getting that achievement.
** Recently the ante has been upped with ''Realism Versus''.
** Some of the other mutations have also gone past the impossible. Up to 4 special infected trying to attack the team at once? Try ''eight special infected at the same time'', which can include doubles of the same type (Hard Eight)!
** Thought that was hard? How about the newest mutation (Taaannnnkk!), in wich all special infected are tanks, and you only have pills to refill your health!
* The only thing that matches the [[CrazyAwesome cunning]] of ''DwarfFortress'' players is their [[{{Pride}} hubris]]. Defeating the [[LegionsOfHell unspeakable demons]] spawned from glowing pits in previous released had become mundane, and the most ruthless and terrifying entity in DwarfFortress [[VideoGameCrueltyPotential were its players]]. So the [=DF2010=] release decided to up the ante. [[spoiler:If you [[DugTooDeep dig too deep]], you will arrive in ''[[PhysicalHell Hell itself]]''. Then you will be {{Zerg Rush}}ed by ''hordes'' of demons, who are more than a match for an ordinary army of dwarves ''individually'', and do not suffer from ConservationOfNinjutsu; in fact, since a lot of them [[BlobMonster have no organs]] they can only die by being [[HalfTheManHeUsedToBe snapped in half]] and some have a single-part body and are evidently ''functionally immortal''.]] After several months, [[LordBritishPostulate this challenge has proven insufficient]]; several enterprising players have conquered it and ''claimed [[spoiler:Hell itself]] as their new home'', eagerly awaiting the next iteration of "Hidden Fun Stuff".
** And if military achievements aren't enough, you need only look towards the construction projects that players have made. When a fortress isn't enough, you build a statue of your king. When that isn't enough, you have it [[http://media.giantbomb.com/uploads/4/48700/1239379-7_headshoots_super.jpg pour an endless mug of lava into a volcano in honor of the fallen]]. When that isn't enough, you remove the "into a volcano" part and turn it into a weapon of mass destruction. When that isn't enough, you ''build a Turing-complete computer that's operated with hand-pumps and water pressure''.
** And that's merely the players' achievements. The developer (one guy, with a little help from his brother) is constantly pushing the game's "fantasy world simulation" elements far BeyondTheImpossible. 2010's big update - among ''many'' other things - changed the combat system to determine damage to individual tissue layers, gave eyelids the function of removing grime from eyeballs (in such a way that an entity who loses an eyelid in battle will have to manually clean his own eyes), and created a random disease/poison generator that can result in an EldritchAbomination whose breath causes your eyes to melt out of their sockets. And the randomly-generated world is constantly becoming more detailed, already generating a rich history of wars, heroic battles against legendary monsters and [[EldritchAbomination Forgotten Beasts]], and religious worship of Gods and Demons - all of which have a visible, if minor, impact on actual gameplay.
* ''GodOfWar 2''. Now, its predecessor was already plenty epic, but in GoW2 you get to climb up a magically animated Colossus of Rhodes, smash it to bits inside and out, then go mano-a-mano with frigging Zeus himself. All of this in the ''first'' level. It goes beyonder and beyonder from then on.
** God Of War 3 goes even ''further''. The first boss fight is frikken '''Poseidon''' who takes the form of a massive water/horse/''thing'' while you are riding ''Gaia''. After cracking open the chest of Poseidon you are thrown ''into'' it and come out the other side with a human sized Poseidon and then you get to beat the shit out of him from '''his perspective'''. And when he finally dies a ''tsunami'' erupts from his corpse and drowns everything but Olympus.
* [[http://www.youtube.com/watch?v=G2or09tBlLs Pluto The First (Challenge)]] from ''DanceDanceRevolution X2''. I thought it couldn't get any worse than Pluto Relinquish.
* ''TraumaCenter'' and ''Trauma Team''. How much more insane can the diseases get? How many more bizarre supernatural powers can surgeons have? What about the other characters? A ninja endoscopist? A superhero orthopedist? A first-response agent who can see ghosts?
* [[http://ninjakiwi.com/Games/Action/Play/Destructo-Truck.html Destructo-Truck]]. There's an achievement for breaking the speed of sound. '''In a truck'''. There's a JATO rocket upgrade right out of the DarwinAwards, and that's not even the most excessive option - the next one, ''twin F16 afterburners'' is described as "stupidly powerful".
** And after ''that'', it's a '''moon rocket thruster'''.
* ''VideoGame/{{Prototype}}'' takes itself [[CrazyAwesome so over the top]] that it never so much as ''considers'' stopping at UpToEleven. The plot is as follows: [[PersonOfMassDestruction Alex]] [[ImAHumanitarian Mercer]] is sent into an UnstoppableRage over being infected with [[TheVirus a virus]], causing him to go on a RoaringRampageOfRevenge against an [[SemperFi entire fucking army]] that's backed by ''another'' [[ArmiesAreEvil entire fucking army]] (this one comprised entirely of [[PsychoForHire psychos for hire]]), plus a goddamned ZombieApocalypse and a BigBad [[spoiler:that goes OneWingedAngel on him]], and he ''[[OneManArmy kicks the shit out of them all]]''. ''By himself''.''The whole game'' is a CrowningMomentOfAwesome.
** How much [[MadeOfIron damage can Alex regenerate from?]] [[LovecraftianSuperpower How much gorier can the superpowers get?]]. How many tanks, helicopters and APCs can he hijack/destroy with a whip, claw, hammer, blade, super-jaws-of-life-esque-arms, armor, and shield, all made out of ''himself''? Or more correctly, made out of [[IAmAHumanitarian the countless soldiers, zombies, and civilians he devours]]. How much of a bastard can most of the main characters, ''[[RefugeInAudacity including the protagonist]]'', turn out to be? [[spoiler:That last one goes to pot a bit when Alex grows a conscience, but at least the Blackwatch ups the ante on their front to make up for it.]]
** Now there's a [[{{Videogame/Prototype2}} sequel]] on the way. Thus far, we've seen the ''new'' protagonist turn living, screaming people into tentacle-y grenades; supplex a tank; uppercut a helicopter; and rip multiple soldiers to shreds at once using sticky, springy tendrils that cross entire streets and fling cars around. His mission is to [[RogueProtagonist fight Alex Mercer]]. The code is in Alpha. ''It can only get more insane.''
* [[RockBand Rock Band 3]]. Let's start with the 25-key [[strike:keyboard]]''keytar'' controller, throw in a new option that requires you to actually play the real part, and end with a 6-string 17-fret midi guitar controller developed specifically for the game.
** Rock Band 1 (although derided for being easy in comparison to Guitar Hero 3) had Green Grass & High Tides, which took 2 years and change for a guitarist to FC.
** And the pro final songs on disc for Rock Band 3 were Roundabout (Keys) and Crazy Train/Freebird (Guitar). Trumped somewhat later when they released Pro Guitar Dragonforce.
* Mamono Sweeper. It starts out [[http://www.hojamaka.com/game/mamono_sweeper_easy/en.html easy]], then harder with larger boards like the original [[{{Minesweeper}} minesweeper]], then proceeds to the [[http://www.hojamaka.com/game/mamono_sweeper_ex/en.html extreme mode]], which has more "mines" per area, then [[http://www.hojamaka.com/game/mamono_sweeper_b/en.html blind mode]] which plays exactly like the actual minesweeper, i.e. ''touch the mine and killed''. The hardness does not end here. The extreme and blind modes are then combined into the [[http://www.hojamaka.com/game/mamono_sweeper_h_ex/en.html huge]][[http://www.hojamaka.com/game/mamono_sweeper_h_b/en.html mode]]. Who knows if more harder modes are out?
* ''[[SuperSmashBros Super Smash Bros. Brawl]]''. Holy shit, forget "SerialEscalation'", try "Serial ''Acceleration''". Where to begin with how insane this game is?
** The ridiculous number of trophies, stickers, stages, and characters can take an eternity to locate, particularly the former two. It's doubtful whether or not it's even possible to get that coveted OneHundredPercentCompletion.
** The entirety of the Adventure mode. ''It's not even a '''mode''' so much as an '''ENTIRELY INDEPENDENT GAME''''', complete with bosses, cutscenes, plot twists, incredibly difficult platforming segments... the list goes on and on...
** The items. You could spend forever trying to find item combos and such, but the arsenal itself is over-the-top crazy.
** The Masterpieces. They included playable demos of many of the characters' most famous games. Really more of an advertisement for the Virtual Console, but still... wow.
** Custom stages. [[StopHavingFunGuys Now the purists can make fair and balanced stages on their own.]]
** Easter eggs. In the cargo ship that is this game, good like finding all of them. But they're there.
** The number of modes. Despite the large number available at default, there are still more to find. Really.
** To really see how Brawl escalates, just look at any given aspect of its predecessor, Melee. ''[[ThisIsSPARTA Every. Single. Aspect. Of. Melee. Has. Been.]] [[UpToEleven Taken. To. Eleven.]]''
*** Except for the [[TitleScream ANNNNNNNNNOUUUUUUUU]][[LargeHam NNNNNNNNCEEEEEEEEEEERR!!]]
*** That, and the speed, as Brawl is definitely slower than Melee.
*** Event Matches too. There were 51 of them in Melee. Now there are 41.
**** Averted this aversion if you include the 21 Co-Op Events, though.
* The Fusions in ''The World Ends With You''. Sure, transversing dimensions is fine, but summoning ''the moon''?
** See the madness for yourself [[http://www.youtube.com/watch?v=N2-pT2622TY here]].
** In fact, the whole game itself is madness.
*** [[ItMakesSenseInContext It just needs more candy canes.]]
* TheSims had 7 [[ExpansionPack expansion packs]]. Then Sims 2 came out and got 8 expansions, plus 9 stuff packs. One can only wonder how many Sims 3 will get...
* [[CommandAndConquer Red Alert]] series, of course. How [[AllTheoriesAreTrue implausible]] [[AlienSpaceBats and convoluted]] can AlternateHistory get? How [[CrazyAwesome utterly]] [[SchizoTech batshit insane]] can SovietSuperscience get? How more [[LargeHam over-the-top]] can acting get before [[DivideByZero collapsing into some sort of Ham Singularity]]? ''[[ShockAndAwe Just]] [[TeleportersAndTransporters how]] [[FlyingSaucer much]] [[MindControl more]] [[EverythingsWorseWithBears ridiculous]] [[MilitaryMashupMachine can]] [[HumongousMecha units]] [[IfItSwimsItFlies get]]?!''
** Ditto on the Tiberian series. How much more contaminated can the world get? How much longer is the devs gonna tease the playerbase about Kane's origins? How much more advanced can the brotherhood be? How many more ways can tiberium screw over the planet? How much more incompetent is GDI? It's even more ironic considering every single game ends on a hopeful note for the good guys, only to have everything go to shit even worse in the next one.
* ''AlienSwarm'' got an update that makes the game much harder than it already was. Many people complained that Insane difficulty wasn't hard enough! What did Valve do? Added Brutal difficulty, which is so hard that ''none of the developers could finish a mission!'' Oh, is that not hard enough? Now try it with Hardcore Friendly Fire enabled, where all friendly fire does full damage to players! And yes, there's already and achievement for beating a mission on Brutal with hardcore friendly fire turned on.
* ''AssassinsCreed'': How [[CombatPragmatist brutal]]/awesome can we make {{Counter Attack}}s and the other killing moves? [[GroinAttack Crotch stomps?]] [[SpamAttack Multiple slashes]] [[SlashedThroat to the throat]]? Child's play! WordOfGod on ''Brotherhood'' promises being able to attack multiple enemies with one counter. The possibilities if it's pulled off well...
* ''IrisuSyndrome'': Exactly how ''fucked up'' is the plot? How insane can Irisu [[spoiler:and Uuji]] get? How many [[FridgeHorror minor details]] can the author scare us with? Until ''Kai'' comes out, we may never know...
* ''dotHack//GU'': How many times, throughout the series, do the epitaph users "give their powers" to Haseo? By the end of the game, there really was no place to go, as Haseo had already absorbed the power of the eight epitaphs about three or four times before the ultimately final fight.
* ''BatmanArkhamAsylum'' is supposed to have a sequel that's even ''darker.'' Just... ''how?''
* ''MuramasaTheDemonBlade'' has a chapter where the Jinkuro-posessed Momohime ''storms the gates of Hell'' to get the sword he needs for the Soul Transfer. When it's revealed that the sword isn't in Hell, Jinkuro decides on the spot to ''storm the gates of '''Heaven''''' instead and battle the gods to change his fate!
* ''ResonanceOfFate'' has the most impossible gun maneuvers ever. The characters can hover in mid air firing their guns, and they can literally leap across the entire battlefield. Not to mention Vashyron has a maneuver where he jumps, bounces off of his back and flips back up, all while firing his gun.
* The upcoming ''ProfessorLaytonVSAceAttorney'' CrossOver game is apparently so CrazyAwesome that one of its videos' [[http://www.youtube.com/watch?v=gufhYicCUs4 view count can't keep up to its likes and comments count]]. (At least for the first day its posted; the likes count was more than four times as much and the comments count was more than three times as much)
** Is it even possible for a single YouTube video to have ''69 honors at once?''
* On the subject of ''ProfessorLayton''... how much more bizarre can the plot twists get? How much more badass can a gentlemanly archaeology professor be? How many puzzles can we cram into the game before the whole thing becomes nothing but a sequence of {{Big Lipped Alligator Moment}}s?
* If you don't do something Crazy Awesome during the TUTORIAL of ''VideoGame/JustCause'' 2, '''you're doing it wrong.''' Once that's done, you can [[StuffBlowingUp blow up]] enough stuff to have the military send a dozen jeeps, several helicopters, and a ''tank'' after you. You can have a carsurfing gunfight during the chase. You can attach anything to anything else - like a speeding car to the road in front of the car, or a bad guy to a fighter plane. Using your grappling hook, you can hijack numerous helicopters without touching the ground. You can planesurf. And during the finale, [[spoiler:[[RidingTheBomb you can surf nuclear missiles]] [[ItMakesSenseInContext and disarm them while fighting a midget dictator]].]]
* [[VideoGame/{{Worms}} Worms Armageddon]] still has patches coming out for it '''''10 YEARS AFTER RELEASE'''''.
* ''SplitSecond'': How many more things can you blow up in a single race? How big can the objects involved be? Jumbo jets? Cruise ships? Nuclear reactor cooling towers? ''An entire dam''? How fast can you drive while dodging a helicopter's missiles? How close behind the truck dropping ExplodingBarrels can you drive?
* {{Pokemon}}: It looks like the creative process for the [[OlympusMons main legendaries]] has become this. Generation I has the [[GeneticEngineeringIsTheNewNuke strongest Pokémon ever created]]. Gen. II has ''two'' main legendaries, both of whom are major deities/creatures from Japanese (Lugia is Owatatsumi, the Dragon God of the Sea) and Chinese (Ho-oh is [=FengHuang=], the immortal phoenix whose stature in Chinese culture is equivalent to that of the ''[[DragonsUpTheYinYang dragon]]'') mythology. However, ''Gen. III'' has ''three'' major legendaries, who represent (and are said to be ''the creators of'') the continents, sea, and sky. Not to be outdone, ''Gen. IV'' has you catching the Pokémon controlling/representing ''time, space and antimatter/death'', not to mention the Event Pokémon Arceus who is essentially ''Pokémon'''s equivalent to ''God''! And NOW Pokémon Black and White has you getting two Pokémon based off of ''yin and yang in Taoism'' (with a third representing ''both''), on top of the fact that you can now get a trio of legendaries based off of ''kami'' in Shintoism!
** Oh, by the way, the Yin-Yang dragons have a side helping of FireIceLightning.
** You seem to be forgetting the fact that after 14-15 years, we have achieved '''''649''''' Pokémon.
*** And you GottaCatchEmAll!
* ''DonkeyKongCountryReturns'': How big a Punch can he make it? [[spoiler: Enough to ''[[SugarWiki/AwesomeMoments punch the moon]]'' into the Tikis' tower]].
* Practically the whole game of AsurasWrath looks to be this trope made manifest. In the first of two episodes you can play in the demo, Asura (who is man-sized) fights a fatman the size of the Empire State's Building with his bare fists, then continues to fight said fatman who's grown to be larger than the Earth and is trying to crush him with a fingertip the size of Texas. In the second, he fights a BlindWeaponmaster... on the Moon. And then he's launched from the surface while performing a BarehandedBladeBlock on a sword that's longer than the diameter of Earth... which he's then impaled on. It comes out the other side of the planet like a volcano. There needs to be a new trope if the game has any more of this over the top insanity.
* [[http://www.youtube.com/watch?v=-f3woBOc8pY Asura's Wrath]]. As if that wasn't enough, [[spoiler: That planet sized buddha? Its one of the weakest and presumably, earliest bosses in the '''Whole Game'''!]] Looks like ''{{Bayonetta}}'' has some competition in this department, now.
** It topped itself again. By fighting with Asura's OldMaster Augus on the moon and getting plunged back to earth by usage of one of the biggest swords in video game history. The game trailers show so far this trope is definately in full play, [[UpToEleven and how]]!
*** Said BFS Augus has is [[http://www.joystiq.com/2011/09/16/overheard-tgs-just-how-long-is-that-sword-in-asuras-wrath/ 380,000]] KILOMETERS in length. BeyondTheImpossible indeed.
* Can ''SplinterCell'' protagonist Sam Fisher get any more [[{{Eagleland}} American]]!? At one point in ''Conviction'' he actually stabs a terrorist with an American Flag without missing a beat . Made all the better by the fact that the terrorist-gangster in question is a CompleteMonster with several KickTheDog moments who most players have wanted to brutalize for the entire game.
** It's optional, and technically he just stabs him with the flagpole... on the other hand, the beating during which this can happen is happening inside the Washington, D.C. headquarters of Third Echelon, Fisher's former organization that actually hired on this gangster.
* How hard can we push the ''{{ARMA}}'' series against the Realistic end of the FacklerScaleOfFPSRealism?!
** Not much more when it comes to infantry, but a good bit when it comes to vehicles, particularly aircraft -- the ''[[SimulationGame Digital Combat Simulator]]'' series has them beat there.
* How much longer can we delay VideoGame/DukeNukemForever?
** Wrong question. [[http://www.youtube.com/watch?v=-XsnH_994Jo How far]] will the developers take RefugeInAudacity?
** Wrong again. How much longer can the [[LoadsAndLoadsOfLoading load times]] get?
* How insane can we make the Shadow bosses of {{Persona 4}}? In order of appearance, Yosuke's is a frog-thing with a ninja grafted onto it's back, Chie's is a dominatrix banana-head that sits on top of a tower of schoolgirls, Yukiko's is a firy bird that can summon an evil price doll, the less said about Kanji's shadow the better, Rise's is a satellite-faced swirly-colored stripper, Teddie's is just downright frightening, and Mitsuo's is a floating baby with an eight-bit character for a shield.
* What ridiculous plan are the minions of darkness going to concoct to bring [[{{Castlevania}} Dracula]] BackFromTheDead this time? How much hammier can the voice acting get? How much bigger can the weapons get? What new attacking system can we add this time? How much better can the soundtrack get?
* Just how hard can the last boss of the ''VideoGame/ArcanaHeart'' fighting games (as well as fighting games in general) [[SNKBoss get]]? [[UpToEleven Really]], [[http://www.youtube.com/watch?v=iEzi4soBnJc REALLY]] hard, thats how.
* The {{Rance}} Series. How CrazyAwesome can the HeroicComedicSociopath get? How many dozens of women will he rape this time? How many [[PlayingToTheFetishes fetishes]] can they pack into the sex scenes? How [[RefugeInAudacity offensive]] can the ComedicSociopathy and DeadBabyComedy get? [[BetterThanItSounds How suprisingly good can the plot get?]] [[WorldOfBadass How badass can they make the other named characters?]] '''[[LongRunner Just how long will the original storyline series go on?]]'''
** It should be noted that this series [[OlderThanTheyThink is older than anything else on this list.]]
** WordOfGod has stated that the series will end after the 10th game. The series is currently at the 8th. As of this edit, ''they're releasing an expansion pack''.
* RuneScape. How insanely high-leveled can they make a monster? Currently, the most insane monster is Nex (level 1001). For reference, a PC can only achieve 138 (which is all combat stats at lv 99, including summoning and prayer.)
* ''VideoGame/{{MOTHER 3}}''. What horrifying new Chimera will you fight next? How much more abuse will [[TheWoobie Salsa]] be put through? What unbelievable feat of badassery will the [[BadassAdorable adorable]] characters pull off? How many more terrible things can an immortal PsychopathicManchild do? How can said PsychopathicManchild still remain a sympathetic villain? How much more severe can we make the MoodWhiplash this time? Just how much [[WidgetSeries stranger]], [[CrowningMomentOfFunny funnier]] and [[TearJerker more heartrending]] can [[{{Utsuge}} this game]] ''possibly get?''
** How bizarre will the next boss be? [[spoiler: The ghost of Beethoven, a tank, a bass guitar, a pile of garbage, a living generator, a biomechanical caribou, a robot gorilla with wrecking balls for hands, an ''animate whirlpool''...]]
* {{BlazBlue}}
** Calamity Trigger, the first game, starts with being a rather standard fighting game, except for its overly absurd PinballScoring: You pick a character, go through 10 fights and have to beat an Unlimited character (essentially an SNKBoss) to win the game. But the game has a bonus boss, which is absurd even for Unlimited standard.
** Then you can try going through the Score Attack mode, which pits you against all 12 playable characters in the game, all at the highest AI difficulty, with the last four bosses being Unlimited characters.
** Then Continuum Shift, the sequel, adds two more characters to the roster, one of which comes with an Unlimited mode as a final boss, and thus adding them to the Score Attack mode. That means 14 characters in a row, with the last five being {{SNK Boss}}es.
** Then Continuum Shift II adds even more characters, but surprisingly its Score Attack mode is reduced to fighting 10 normal characters. The reason for this is (unfortunately) simple: [=CS II=] has a second Score Attack mode named Unlimited Mars mode, where every enemy you fight is in Unlimited mode. To rephrase: that's almost a dozen characters, all of which are {{SNK Boss}}es.
** Continuum Shift II Extend slows the escalation somewhat by merely adding one additional characters as well as adding more move pool to the already-broken Unlimited characters.
* The ''ApeEscape'' series. How many monkeys must be captured for OneHundredPercentCompletion? How large-scale can [[DiabolicalMastermind Specter]]'s plans get?

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