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* MagicAmpersand: ''Legends & Lattes'', through use of the title format popularized by ''TabletopGame/DungeonsAndDragons'', instantly conveys that this is a cheeky take on that sort of fantasy world, concerning an orc barbarian who does nothing more momentous than... retire from adventuring and open a coffee shop.
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* ThePlace: ''Legends & Lattes'' is a MagicAmpersand title in the vein of ''TabletopGame/DungeonsAndDragons'', but in-universe it's the name of Viv's café, invented by Cal complete with a sword-and-shield motif for the sign.
to:
* ThePlace: ''Legends & Lattes'' is a MagicAmpersand title an AlliterativeTitle in the vein of ''TabletopGame/DungeonsAndDragons'', but in-universe it's the name of Viv's café, invented by Cal complete with a sword-and-shield motif for the sign.
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* DarkestHour: [[spoiler: When Viv's coffee shop is burned down by Fennus and the Scalvert Stone stolen. Viv is bankrupt due to having spent her life savings building it up, and turns on her friends in anger.]]
to:
* DarkestHour: [[spoiler: When Viv's coffee shop is burned down by Fennus and the Scalvert Scalvert's Stone stolen. Viv is bankrupt due to having spent her life savings building it up, and turns on her friends in anger.]]
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* EquivalentExchange: Tandri mentions a principle called Thaumic Reciprocity, wherein any energy expended in creating a magical effect eventually rebounds. Much of magical study is figuring out how to redirect or minimize the blowback. [[spoiler:When the shop burns down, Viv initially thinks it's her good luck reversing thanks to the Scalvert Stone, but this turns out to be untrue.]]
to:
* EquivalentExchange: Tandri mentions a principle called Thaumic Reciprocity, wherein any energy expended in creating a magical effect eventually rebounds. Much of magical study is figuring out how to redirect or minimize the blowback. [[spoiler:When the shop burns down, Viv initially thinks it's her good luck reversing thanks to the Scalvert Scalvert's Stone, but this turns out to be untrue.]]
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* {{Greed}}: Fennus believes the Scalvert Stone is something far more valuable than treasure and wants it beyond anything else. This despite the fact there's no proof it has any actual powers and was the only part of the treasure that Viv took.
to:
* {{Greed}}: Fennus believes the Scalvert Scalvert's Stone is something far more valuable than treasure and wants it beyond anything else. This despite the fact there's no proof it has any actual powers powers, and was the Viv took only part of the treasure that Viv took.stone, leaving a vast fortune amassed from the Scalvert's victims for Fennus and her other companions to divide.
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* HateSink: Fennus is the only character in the book with no redeeming qualities whatsoever. Kellin is a complete creep towards Tandri, but swiftly put in his place.
* HoistByHisOwnPetard: [[spoiler:Since the Scalvert Stone draws like-minded people to its holder, [[HateSink Fennus]] taking it ends in a swift death.]]
* ImpliedDeathThreat: Viv put her sword, Blackblood, on the wall as a warning to the thieves guild. She actually ''doesn't'' want to kill them all, though.
* HoistByHisOwnPetard: [[spoiler:Since the Scalvert Stone draws like-minded people to its holder, [[HateSink Fennus]] taking it ends in a swift death.]]
* ImpliedDeathThreat: Viv put her sword, Blackblood, on the wall as a warning to the thieves guild. She actually ''doesn't'' want to kill them all, though.
to:
* HateSink: Fennus is the only character in the book with no redeeming qualities whatsoever. Kellin is a complete creep towards Tandri, but is swiftly put in his place.
* HoistByHisOwnPetard:[[spoiler:Since Since the Scalvert Scalvert's Stone draws [[spoiler:draws like-minded people to its holder, [[HateSink Fennus]] taking it ends in a swift death.]]
death]].
* ImpliedDeathThreat: Vivput puts her sword, Blackblood, on the wall as a warning to the thieves guild.Madrigal's gang. She actually ''doesn't'' want to kill them all, though.
* HoistByHisOwnPetard:
* ImpliedDeathThreat: Viv
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* LeyLine: Dropped by name as one of the sources of magic. Viv builds her shop on a confluence of ley lines to draw power to the Scalvert Stone.
* {{Macguffin}}: The Scalvert Stone is formed in the forehead of a Scalvert Queen (which seems to be like the one from ''Film/{{Aliens}}''). Supposedly, if placed in the right location it will bring good luck and fortune to its owner. [[spoiler: It actually draws people with similar natures to the owner, so Viv finds herself awash in optimistic dreamers.]]
* {{Macguffin}}: The Scalvert Stone is formed in the forehead of a Scalvert Queen (which seems to be like the one from ''Film/{{Aliens}}''). Supposedly, if placed in the right location it will bring good luck and fortune to its owner. [[spoiler: It actually draws people with similar natures to the owner, so Viv finds herself awash in optimistic dreamers.]]
to:
* LeyLine: Dropped by name as one of the sources of magic. Viv builds her shop on a confluence of ley lines to draw power to the Scalvert Scalvert's Stone.
* {{Macguffin}}: TheScalvert Scalvert's Stone is formed in the forehead of a Scalvert Queen (which seems to be like the one from ''Film/{{Aliens}}'').(a ravening monster with a huge head containing many ExtraEyes). Supposedly, if placed in the right location it will bring good luck and fortune to its owner. [[spoiler: It actually draws people with similar natures to the owner, so Viv finds herself awash in optimistic dreamers.]]
* {{Macguffin}}: The
Changed line(s) 42 (click to see context) from:
* MagicFeather: It's implied that Viv's attempt to use the Scalvert Stone to induce luck for her shop is this. Though the actual truth is more complicated. [[spoiler:It doesn't draw luck, but like-minded people.]]
to:
* MagicFeather: It's implied that Viv's attempt to use the Scalvert Scalvert's Stone to induce luck for her shop is this. Though the actual truth is more complicated. [[spoiler:It doesn't draw luck, but like-minded people.]]
Changed line(s) 44 (click to see context) from:
* MegaNeko: A dire-cat (a cat roughly the size of a wolf) starts hanging around the shop, so Tandri names her Amity and feeds her pastries. She occasionally scares off unsavory customers, [[spoiler:wakes Viv and Tandri when the coffee shop goes up in fire, and kills Fennus.]]
to:
* MegaNeko: A dire-cat (a cat roughly the size of a wolf) starts hanging around the shop, so Tandri names her Amity and feeds her pastries. She occasionally scares off unsavory customers, [[spoiler:wakes Viv and Tandri when the coffee shop goes up in fire, flames, and kills Fennus.]]Fennus]].
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** Coffee itself is depicted as a magical substance no one has ever heard of before. Same with Thimble's pastries and chocolate.
* MustHaveCaffeine: Averted, surprisingly. Coffee entices Viv less for its caffeine than the general taste and aroma of it.
* MySpeciesDothProtestTooMuch: Tandri is a succubus who doesn't have any of their AnythingThatMoves qualities and Gallina is a gnome who is a [[DeviousDaggers knife expert]] with no interest in science.
* MustHaveCaffeine: Averted, surprisingly. Coffee entices Viv less for its caffeine than the general taste and aroma of it.
* MySpeciesDothProtestTooMuch: Tandri is a succubus who doesn't have any of their AnythingThatMoves qualities and Gallina is a gnome who is a [[DeviousDaggers knife expert]] with no interest in science.
to:
** Coffee itself is depicted as a magical substance no one has ever heard of before. Same with before, as are Thimble's pastries and chocolate.
* MustHaveCaffeine: Averted, surprisingly. Coffee entices Viv less for its caffeine than the general taste and aroma ofit.
it. When she does drink several cups in a row out of nervousness, she gets so jittery she almost fumbles Tandri's job interview.
* MySpeciesDothProtestTooMuch: Tandri is a succubus who doesn't have any of theirAnythingThatMoves ReallyGetsAround qualities and Gallina is a gnome who is a [[DeviousDaggers knife expert]] with no interest in science.
* MustHaveCaffeine: Averted, surprisingly. Coffee entices Viv less for its caffeine than the general taste and aroma of
* MySpeciesDothProtestTooMuch: Tandri is a succubus who doesn't have any of their
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* ThePowerOfFriendship: Is actually induced by Viv via her use of the Scalvert Stone, though that wasn't her intention (and most of her old adventuring party were inclined to help anyway.)
* PunchClockVillain: The Madrigal Thieves Guild prefers to work this way as they don't want to engage in any of the criminal activity they're threatening to do as that is far less profitable in the long run.
* PragmaticVillainy: The Madrigal would prefer to just have Viv pay up and give her an extended deadline because a confrontation wouldn't work out for anyone. [[spoiler: In the end, she accepts free food in lieu of payment.]] It turns out not to be entirely selfless on her part because she recognizes the coffee shop is raising the quality of the area and attracting new businesses to her territory.
* PunchClockVillain: The Madrigal Thieves Guild prefers to work this way as they don't want to engage in any of the criminal activity they're threatening to do as that is far less profitable in the long run.
* PragmaticVillainy: The Madrigal would prefer to just have Viv pay up and give her an extended deadline because a confrontation wouldn't work out for anyone. [[spoiler: In the end, she accepts free food in lieu of payment.]] It turns out not to be entirely selfless on her part because she recognizes the coffee shop is raising the quality of the area and attracting new businesses to her territory.
to:
* ThePowerOfFriendship: Is actually induced by Viv via her use of the Scalvert Scalvert's Stone, though that wasn't her intention (and most of her old adventuring party were inclined to help anyway.)
anyway).
* PunchClockVillain: TheMadrigal Thieves Guild prefers to work this way as they don't Madrigal's gang doesn't really want to engage in any of the criminal activity they're threatening to do do, as that is far less profitable in the long run.
* PragmaticVillainy: The Madrigal would prefer to just have Viv payup up, and give gives her an extended deadline because a confrontation wouldn't work out for anyone. [[spoiler: In the end, she accepts free food in lieu of payment.]] It turns out not to be entirely selfless on her part because she recognizes the coffee shop is raising the quality of the area and attracting new businesses to her territory.
* PunchClockVillain: The
* PragmaticVillainy: The Madrigal would prefer to just have Viv pay
Changed line(s) 62 (click to see context) from:
* ShameIfSomethingHappened: {{Parodied}}. When Viv points out she'll happily kill all of the local mob enforcers threatening her, Kellin points out they'll just burn down her shop. His boss Lack irritatedly reminds him he's ''supposed'' to ''imply'', not ''state''.
to:
* ShameIfSomethingHappened: {{Parodied}}. When Viv points out suggests that she'll happily kill all of the local mob enforcers threatening her, Kellin points out they'll just burn down her shop. His boss Lack irritatedly reminds him he's ''supposed'' to ''imply'', not ''state''.
Changed line(s) 64 (click to see context) from:
* SliceOfLife: The story is about an orc barbarian opening a coffee shop. Nothing more or less.
to:
* SliceOfLife: The story is about an orc barbarian opening a coffee shop. Nothing more or less. In between the plotlines dealing with the Madrigal's thugs and Viv's former teammate Fennus are many scenes depicting the renovation of the shop out of a neglected livery, the trials and tribulations of getting the good citizens of Thune to try Viv's weird gnomish "bean-water," and the day-to-day running of the shop, including interactions with regular customers. [[spoiler:And rebuilding the place from the foundations after Fennus burns it down.]]
Changed line(s) 66 (click to see context) from:
* StatingTheSimpleSolution: Gallina thinks that Viv and her old adventuring party could wipe out the entirety of the Madrigal. Which Viv agrees is possible, but not something she wants to do because she's put that life behind her.
to:
* StatingTheSimpleSolution: Gallina thinks that Viv and her old adventuring party could wipe out the entirety of the Madrigal. Madrigal's gang. Which Viv agrees is possible, possible (though it'd be tricky to get them all before they torch the shop or attack one of Viv's employees), but not something she wants to do because she's put that life behind her.
Changed line(s) 68,69 (click to see context) from:
* TakeTheThirdOption: Stuck between paying the Madrigal protection money or going back to her old violent ways, Viv settles for [[spoiler: paying off the Madrigal in pastries. ]]
* ThievesGuild: The Madrigal which operates like normal mobsters in the fantasy city of Thune.
* ThievesGuild: The Madrigal which operates like normal mobsters in the fantasy city of Thune.
to:
* TakeTheThirdOption: Stuck between paying the Madrigal protection money or going back to her old violent ways, Viv settles for [[spoiler: paying off the Madrigal in pastries. ]]
pastries]].
* ThievesGuild: TheMadrigal Madrigal's gang, which operates like normal mobsters in the fantasy city of Thune.
* ThievesGuild: The
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* WillTheyOrWontThey: Tandri and Viv after a drunken dance. [[spoiler: They do.]]
to:
* WillTheyOrWontThey: Tandri and Viv after a drunken dance.they start sharing living space to protect the shop and [[spoiler:while they're rebuilding it after it burns down]]. [[spoiler: They do.]]
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Changed line(s) 13,14 (click to see context) from:
** Lack of the Madrigal ThievesGuild is quite friendly and prefers words to violence. He actually gets annoyed with Kellin over his aversion of this.
** This applies to the Madrigal herself who wants to find an arrangement other than breaking legs and burning down shops.
** This applies to the Madrigal herself who wants to find an arrangement other than breaking legs and burning down shops.
to:
** Lack of the Madrigal Madrigal's ThievesGuild is quite friendly and prefers words to violence. He actually gets annoyed with Kellin over his aversion of this.
** This applies to the Madrigalherself herself, who wants to find an arrangement other than breaking legs and burning down shops.
** This applies to the Madrigal
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* CityOfAdventure: Thune is a city populated with orcs, succubi, dwarves, elves, and other races in a D&D like fantasy setting.
to:
* CityOfAdventure: Thune is a city populated with orcs, succubi, dwarves, elves, and other races in a D&D like D&D-like fantasy setting.
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* DarkestHour: [[spoiler: When Viv's coffee shop is burned down by Fennus and the Scalvert Stone stolen. Viv is bankrupt due to having spent her life savings building it up and turns on her friends in anger.]]
* DidntThinkThisThrough: Viv got the shop itself up and running, but has no idea how to promote and advertise, assuming that people will just come. Fortunately, Tandri has the business savvy and artistic talent to get things running.
* DontMakeMeDestroyYou: The problem with the Madrigal's protection racket isn't that Viv can't handle it, between herself and her friends she could easily destroy the whole mob, but she doesn't want to go back to that life or to get her coffee shop caught up in it. [[spoiler:The Madrigal winds up negotiating with her to give payment in pastries instead.]]
* EquivalentExchange: Tandri mentions a principle called Thaumic Reciprocity, where any energy expended in creating a magical effect eventually rebounds. Much of magical study is figuring out how to redirect or minimize the blowback. [[spoiler:When the shop burns down, Viv initially thinks it's her good luck reversing thanks to the Scalvert Stone, but this turns out to be untrue.]]
* EvenEvilHasStandards: The Madrigal might run a protection racket, but [[spoiler: she appreciates Viv's attitude, negotiates payment in pastries, and she hates assholes like Kellin and Fennus.]]
* EveryoneCanSeeIt: Friends and acquaintances as diverse as the shop's carpenter Cal and the retired adventurer Durias pick up on Viv and Tandri's growing attraction, and try to nudge Viv into noticing it for herself.
* FantasticRacism: Averted in Thune, which is a bit more cosmopolitan, but Viv has experienced this in the past and instinctively downplays her fangs to avoid scaring people. Tandri the succubus does get some of this as everyone ''assumes'' she's down for AnythingThatMoves. [[spoiler: It actually drove her from university.]]
* FluffyTheTerrible: Amity, a gigantic dire cat that takes up semi-residence in the shop. [[spoiler: And kills Fennus in the epilogue.]]
* FriendlyNeighborhoodGangster: [[spoiler: The Madrigal turns out to be far more reasonable and practical than Viv expected as she's willing to take payment in confections. She also helps rebuild the store. It turns out she actually was hoping to revive the area and the coffee shop fit perfectly into her plans.]]
* DidntThinkThisThrough: Viv got the shop itself up and running, but has no idea how to promote and advertise, assuming that people will just come. Fortunately, Tandri has the business savvy and artistic talent to get things running.
* DontMakeMeDestroyYou: The problem with the Madrigal's protection racket isn't that Viv can't handle it, between herself and her friends she could easily destroy the whole mob, but she doesn't want to go back to that life or to get her coffee shop caught up in it. [[spoiler:The Madrigal winds up negotiating with her to give payment in pastries instead.]]
* EquivalentExchange: Tandri mentions a principle called Thaumic Reciprocity, where any energy expended in creating a magical effect eventually rebounds. Much of magical study is figuring out how to redirect or minimize the blowback. [[spoiler:When the shop burns down, Viv initially thinks it's her good luck reversing thanks to the Scalvert Stone, but this turns out to be untrue.]]
* EvenEvilHasStandards: The Madrigal might run a protection racket, but [[spoiler: she appreciates Viv's attitude, negotiates payment in pastries, and she hates assholes like Kellin and Fennus.]]
* EveryoneCanSeeIt: Friends and acquaintances as diverse as the shop's carpenter Cal and the retired adventurer Durias pick up on Viv and Tandri's growing attraction, and try to nudge Viv into noticing it for herself.
* FantasticRacism: Averted in Thune, which is a bit more cosmopolitan, but Viv has experienced this in the past and instinctively downplays her fangs to avoid scaring people. Tandri the succubus does get some of this as everyone ''assumes'' she's down for AnythingThatMoves. [[spoiler: It actually drove her from university.]]
* FluffyTheTerrible: Amity, a gigantic dire cat that takes up semi-residence in the shop. [[spoiler: And kills Fennus in the epilogue.]]
* FriendlyNeighborhoodGangster: [[spoiler: The Madrigal turns out to be far more reasonable and practical than Viv expected as she's willing to take payment in confections. She also helps rebuild the store. It turns out she actually was hoping to revive the area and the coffee shop fit perfectly into her plans.]]
to:
* DarkestHour: [[spoiler: When Viv's coffee shop is burned down by Fennus and the Scalvert Stone stolen. Viv is bankrupt due to having spent her life savings building it up up, and turns on her friends in anger.]]
* DidntThinkThisThrough: Vivgot makes and carries out careful plans to get the shop itself up and running, but has no idea how to promote and advertise, assuming that people will just come. Fortunately, Tandri has the business savvy and artistic talent to get things running.
* DontMakeMeDestroyYou: The problem with the Madrigal's protection racket isn't that Viv can't handleit, between it--between herself and her friends she could easily destroy the whole mob, but mob--but that she doesn't want to go back to that life or to get her coffee shop caught up in it. [[spoiler:The Madrigal winds up negotiating with her to give payment in pastries instead.]]
* EquivalentExchange: Tandri mentions a principle called Thaumic Reciprocity,where wherein any energy expended in creating a magical effect eventually rebounds. Much of magical study is figuring out how to redirect or minimize the blowback. [[spoiler:When the shop burns down, Viv initially thinks it's her good luck reversing thanks to the Scalvert Stone, but this turns out to be untrue.]]
* EvenEvilHasStandards: The Madrigal might run a protection racket, but [[spoiler: she appreciates Viv's attitude, she negotiates payment in pastries, and she hates assholes like Kellin and Fennus.]]
* EveryoneCanSeeIt: Friends and acquaintances as diverse as the shop's carpenterCal and Cal, the retired adventurer Durias Durias, and even Viv's old flame Gallina pick up on Viv and Tandri's growing attraction, and try to nudge Viv into noticing it for herself.
* FantasticRacism: Averted in Thune, which is a bit more cosmopolitan, but Viv has experienced this in the past and instinctively downplays her fangs to avoid scaring people. Tandri the succubus does get some ofthis this, as everyone ''assumes'' she's down for AnythingThatMoves.she ReallyGetsAround. [[spoiler: It actually drove her from university.]]
* FluffyTheTerrible: Amity, a gigantic dire cat that takes up semi-residence in the shop. It lives up to its name, as long as patrons have good intentions, but it helps chase off Kellin and Fennus. [[spoiler: And kills Fennus in the epilogue.]]
* FriendlyNeighborhoodGangster:[[spoiler: The Madrigal turns out to be far more reasonable and practical than Viv expected expected, as [[spoiler: she's willing to take payment in confections. She also helps rebuild the store. store after Fennus burns it down. It turns out she actually was hoping to revive the area area, and the coffee shop fit fits perfectly into her plans.]]
* DidntThinkThisThrough: Viv
* DontMakeMeDestroyYou: The problem with the Madrigal's protection racket isn't that Viv can't handle
* EquivalentExchange: Tandri mentions a principle called Thaumic Reciprocity,
* EvenEvilHasStandards: The Madrigal might run a protection racket, but [[spoiler: she appreciates Viv's attitude, she negotiates payment in pastries, and she hates assholes like Kellin and Fennus.]]
* EveryoneCanSeeIt: Friends and acquaintances as diverse as the shop's carpenter
* FantasticRacism: Averted in Thune, which is a bit more cosmopolitan, but Viv has experienced this in the past and instinctively downplays her fangs to avoid scaring people. Tandri the succubus does get some of
* FluffyTheTerrible: Amity, a gigantic dire cat that takes up semi-residence in the shop. It lives up to its name, as long as patrons have good intentions, but it helps chase off Kellin and Fennus. [[spoiler: And kills Fennus in the epilogue.]]
* FriendlyNeighborhoodGangster:
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* GaslampFantasy: It is set in a high fantasy kingdom but they have invented {{Steampunk}} coffee machines as well as air conditioning and refrigeration.
to:
* GaslampFantasy: It GaslampFantasy:
** The story is set in a high fantasykingdom kingdom, but they gnomes have invented {{Steampunk}} coffee machines as well as air conditioning stove-powered ceiling fans and refrigeration.refrigeration.
** The prequel short story "Pages to Fill" is set in the gnomish city of Azimuth, which does indeed have gas lamps on streets (which all alight at once in the evening) and in houses, and is generally technologically ahead of Thune, which still employs people to light lamps manually.
** The story is set in a high fantasy
** The prequel short story "Pages to Fill" is set in the gnomish city of Azimuth, which does indeed have gas lamps on streets (which all alight at once in the evening) and in houses, and is generally technologically ahead of Thune, which still employs people to light lamps manually.
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* EveryoneCanSeeIt: Friends and acquaintances as diverse as the shop's carpenter Cal and the retired adventurer Durias pick up on Viv and Tandri's growing attraction, and try to nudge Viv into noticing it for herself.
Changed line(s) 37 (click to see context) from:
* {{Macguffin}}: The Scalvert Stone is formed in the belly of a Scalvert Queen (which seems to be like the one from ''Film/{{Aliens}}''). Supposedly, if placed in the right location it will bring good luck and fortune to its owner. [[spoiler: It actually draws people with similar natures to the owner, so Viv finds herself awash in optimistic dreamers.]]
to:
* {{Macguffin}}: The Scalvert Stone is formed in the belly forehead of a Scalvert Queen (which seems to be like the one from ''Film/{{Aliens}}''). Supposedly, if placed in the right location it will bring good luck and fortune to its owner. [[spoiler: It actually draws people with similar natures to the owner, so Viv finds herself awash in optimistic dreamers.]]]]
* MagicAmpersand: ''Legends & Lattes'', through use of the title format popularized by ''TabletopGame/DungeonsAndDragons'', instantly conveys that this is a cheeky take on that sort of fantasy world, concerning an orc barbarian who does nothing more momentous than... retire from adventuring and open a coffee shop.
* MagicAmpersand: ''Legends & Lattes'', through use of the title format popularized by ''TabletopGame/DungeonsAndDragons'', instantly conveys that this is a cheeky take on that sort of fantasy world, concerning an orc barbarian who does nothing more momentous than... retire from adventuring and open a coffee shop.
Changed line(s) 39 (click to see context) from:
* {{Magitech}}: Apparently, combining the two is not uncommon with one example being an ''electrical guitar.''
to:
* {{Magitech}}: {{Magitek}}: Apparently, combining the two is not uncommon uncommon, with one example being an ''electrical guitar.''''electric guitar'' (or "thaumic lute").
Changed line(s) 48 (click to see context) from:
* OvercomplicatedMenuOrder: Averted. Viv goes out of her way to put only coffee for sale before gradually adding rolls and pastries.
to:
* OvercomplicatedMenuOrder: Averted. Viv goes out of her way to put only Since no one in Thune knows any more about coffee than Viv does, they happily order from her simple menu of black coffee and lattes, hot or iced.
* ThePlace: ''Legends & Lattes'' is a MagicAmpersand title in the vein of ''TabletopGame/DungeonsAndDragons'', but in-universe it's the name of Viv's café, invented by Cal complete with a sword-and-shield motif forsale before gradually adding rolls and pastries.the sign.
* ThePlace: ''Legends & Lattes'' is a MagicAmpersand title in the vein of ''TabletopGame/DungeonsAndDragons'', but in-universe it's the name of Viv's café, invented by Cal complete with a sword-and-shield motif for
Changed line(s) 58 (click to see context) from:
* SimpleSolutionWontWork: Upon having her new café threatened by the local ProtectionRacket, Viv's first instinct is to grab her {{BFS}} off the wall and start breaking heads. Tandri advises that she ''could'' do that, but it would likely end either with her dead, or un-retired (the whole point of the café was to get ''out'' of the adventuring business). [[spoiler:Luckily, it turns out the local mob boss is open to accepting payment in free pastries.]]
to:
* SimpleSolutionWontWork: Upon having her new café threatened by the local ProtectionRacket, Viv's first instinct is to grab her {{BFS}} off the wall and start breaking heads. Tandri advises that she ''could'' do that, but it would likely end either with her dead, or un-retired (the whole point of the café was to get ''out'' of the adventuring business). [[spoiler:Luckily, it turns out the local mob boss is open to accepting payment in free pastries.]]
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* StatingTheSimpleSolution: Gallina thinks that Viv and her old adventuring party could wipe out the entirety of the Madrigal. Which Viv, agrees, is possible but not something she wants to do because she's put that life behind her.
to:
* StatingTheSimpleSolution: Gallina thinks that Viv and her old adventuring party could wipe out the entirety of the Madrigal. Which Viv, agrees, Viv agrees is possible possible, but not something she wants to do because she's put that life behind her.
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Changed line(s) 1,7 (click to see context) from:
[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/08eb51a7_2c8f_4c26_b9ea_77b5bebefe2f.jpeg]]
''That's My Jam'' is a PanelGame hosted by Creator/JimmyFallon on Creator/{{NBC}} beginning in 2022 (with a sneak peak episode aired November 2021), inspired by the musical games and challenges from Fallon's ''[[Series/TheTonightShowStarringJimmyFallon Tonight Show]]''. Two teams of two celebrities each compete in challenges mostly revolving around popular music--singing karaoke style under various conditions, answering trivia questions about bands and musicians, and attempting to play songs on unfamiliar instruments, to name a few. Fallon is supported by the "Jam Band," who are skilled in translating popular songs into different musical genres and in backing the sometimes inexpert lead vocals of the competitors.
The first few games vary by episode, but the show always finishes with the "Wheel of Impossible Karaoke" (the aforementioned karaoke-with-conditions) and "Slay It, Don't Spray It," which is karaoke in a sound booth. Teams that fail to complete a popular-song lyric after their teleprompter is cut off get sprayed with water from the booth's microphones.
Though styled as a competition, the focus is on the humor of forcing celebrities into the rather ridiculous situations of the games. ThePointsMeanNothing and the contestants are appearing--but not competing--on behalf of charities, which each receive identical donations regardless of the outcome.
''That's My Jam'' is a PanelGame hosted by Creator/JimmyFallon on Creator/{{NBC}} beginning in 2022 (with a sneak peak episode aired November 2021), inspired by the musical games and challenges from Fallon's ''[[Series/TheTonightShowStarringJimmyFallon Tonight Show]]''. Two teams of two celebrities each compete in challenges mostly revolving around popular music--singing karaoke style under various conditions, answering trivia questions about bands and musicians, and attempting to play songs on unfamiliar instruments, to name a few. Fallon is supported by the "Jam Band," who are skilled in translating popular songs into different musical genres and in backing the sometimes inexpert lead vocals of the competitors.
The first few games vary by episode, but the show always finishes with the "Wheel of Impossible Karaoke" (the aforementioned karaoke-with-conditions) and "Slay It, Don't Spray It," which is karaoke in a sound booth. Teams that fail to complete a popular-song lyric after their teleprompter is cut off get sprayed with water from the booth's microphones.
Though styled as a competition, the focus is on the humor of forcing celebrities into the rather ridiculous situations of the games. ThePointsMeanNothing and the contestants are appearing--but not competing--on behalf of charities, which each receive identical donations regardless of the outcome.
to:
''That's My Jam''
[[caption-width-right:313:Make coffee not war.]]
''Legends & Lattes: A Novel of High Fantasy and Low Stakes'' is a
The
Despite Viv's best efforts, adventure follows her anyway, as she gets tangled up with the
%% Filled out the description with
Though styled as a competition, the focus is on the humor of forcing celebrities into the rather ridiculous situations of the games. ThePointsMeanNothing and the contestants are appearing--but not competing--on behalf of charities, which each receive identical donations regardless of the outcome.
Changed line(s) 9,16 (click to see context) from:
!! ''That's My Jam'' contains examples of:
* CosmeticAward: Each winning team member receives a trophy shaped like a boom box. And that's all.
* GoldenSnitch: The last round of "Slay It, Don't Spray It" is worth 200,000 points, almost always more than the rest of the episode's games combined. The entire thing comes down to whether one of the four contestants, chosen at random (or by the producers), can remember the next line of a song when the onscreen lyrics cut out. Fallon cheerfully acknowledges this before the last ad break.[[note]]The second episode accrued a total score of 407,000, making it technically possible for one team to win all but the last round and still win--which didn't happen.[[/note]]
-->'''Jimmy:''' This last round is worth 200,000 points, so whoever wins this wins the whole thing! We'll be right back!
* InTheStyleOf: Possible categories on "Wheel of Impossible Karaoke" include performing a popular song in a completely different musical style (as Fallon himself has been known to do), or singing one song's lyrics over the backing music of another song.
* PanelGame: All the elements of a classic panel game are present--teamed contestants, humorous presentation, lack of any real stakes--but with higher-than-average production values and a focus on singing and popular music trivia.
* PinballScoring: Points awarded start at 1,000 for the first round of the first game and go up to ''200,000'' for the last round of "Slay It, Don't Spray It." There are never less than 1,000 points awarded at a time. The total amount of points in an episode is approximately 395,000; the scoring would be identical if it was 395, but having thousands of points sounds more impressive.
* ThePointsMeanNothing: Points of increasing amounts are awarded for each game and tallied up onscreen, but matter not at all to the outcome thanks to the last round of the last game being worth 200,000 points on its own--[[GoldenSnitch more than the rest of the episode combined]]. They mostly serve to track which team is better able to get into the spirit of the games.
* CosmeticAward: Each winning team member receives a trophy shaped like a boom box. And that's all.
* GoldenSnitch: The last round of "Slay It, Don't Spray It" is worth 200,000 points, almost always more than the rest of the episode's games combined. The entire thing comes down to whether one of the four contestants, chosen at random (or by the producers), can remember the next line of a song when the onscreen lyrics cut out. Fallon cheerfully acknowledges this before the last ad break.[[note]]The second episode accrued a total score of 407,000, making it technically possible for one team to win all but the last round and still win--which didn't happen.[[/note]]
-->'''Jimmy:''' This last round is worth 200,000 points, so whoever wins this wins the whole thing! We'll be right back!
* InTheStyleOf: Possible categories on "Wheel of Impossible Karaoke" include performing a popular song in a completely different musical style (as Fallon himself has been known to do), or singing one song's lyrics over the backing music of another song.
* PanelGame: All the elements of a classic panel game are present--teamed contestants, humorous presentation, lack of any real stakes--but with higher-than-average production values and a focus on singing and popular music trivia.
* PinballScoring: Points awarded start at 1,000 for the first round of the first game and go up to ''200,000'' for the last round of "Slay It, Don't Spray It." There are never less than 1,000 points awarded at a time. The total amount of points in an episode is approximately 395,000; the scoring would be identical if it was 395, but having thousands of points sounds more impressive.
* ThePointsMeanNothing: Points of increasing amounts are awarded for each game and tallied up onscreen, but matter not at all to the outcome thanks to the last round of the last game being worth 200,000 points on its own--[[GoldenSnitch more than the rest of the episode combined]]. They mostly serve to track which team is better able to get into the spirit of the games.
to:
* CosmeticAward: Each winning team member receives a trophy shaped like a boom box. And that's all.
* GoldenSnitch: The last round of "Slay It, Don't Spray It" is worth 200,000 points, almost always more than the rest
* AffablyEvil:
** Lack of the Madrigal ThievesGuild is quite friendly and prefers words to violence. He actually gets annoyed with Kellin over his aversion of this.
** This applies to the Madrigal herself who wants to find an arrangement other than breaking legs and burning down
* BarbarianHero: Viv was one of these as an adventurer, and was the
* CityOfAdventure: Thune is a city populated with orcs, succubi, dwarves, elves, and other races in a D&D like fantasy setting.
* CoolOldLady: [[spoiler:The Madrigal is an elderly lady and a lot more AffablyEvil than Viv expected.]]
* DarkestHour: [[spoiler: When Viv's coffee shop is burned down by Fennus and the
* DidntThinkThisThrough: Viv got the
* DontMakeMeDestroyYou: The problem with the
-->'''Jimmy:''' This last round is worth 200,000 points, so whoever wins this wins
* InTheStyleOf: Possible categories on "Wheel of Impossible Karaoke" include performing a popular song
* PanelGame: All the elements of a classic panel game are present--teamed contestants, humorous presentation, lack of any real stakes--but
* EquivalentExchange: Tandri mentions a
* PinballScoring: Points awarded start at 1,000 for
* ThePointsMeanNothing: Points of increasing amounts are awarded for each game and tallied up onscreen, but matter not at all to the outcome
* EvenEvilHasStandards: The Madrigal might run a protection racket, but [[spoiler: she appreciates Viv's attitude, negotiates payment in pastries, and she hates assholes like Kellin and Fennus.]]
* FantasticRacism: Averted in Thune, which is a bit more cosmopolitan, but Viv has experienced this in the past and instinctively downplays her fangs to avoid scaring people. Tandri the succubus does get some of this as everyone ''assumes'' she's down for AnythingThatMoves. [[spoiler: It actually drove her from university.]]
* FluffyTheTerrible: Amity, a gigantic dire cat that takes up semi-residence in the shop. [[spoiler: And kills Fennus in the epilogue.]]
* FriendlyNeighborhoodGangster: [[spoiler: The Madrigal turns out to be far more reasonable and practical than Viv expected as she's willing to take payment in confections. She also helps rebuild the store. It turns out she actually was hoping to revive the area and the coffee shop fit perfectly into her plans.]]
* TheFriendNobodyLikes: Fennus was disliked by everybody in Viv's old adventuring party, but they put up with him because he was competent.
* GaslampFantasy: It is set in a high fantasy kingdom but they have invented {{Steampunk}} coffee machines as well as air conditioning and refrigeration.
* {{Greed}}: Fennus believes the Scalvert Stone is something far more valuable than treasure and wants it beyond anything else. This despite the fact there's no proof it has any actual powers and was the only part of the
* KlatchianCoffee: What everyone ''assumes'' coffee will be like for those who have heard of it at all. This is a society where it is a completely unknown concept outside of gnomish lands.
* HateSink: Fennus is the only character in the book with no redeeming qualities whatsoever. Kellin is a complete creep towards Tandri, but swiftly put in his place.
* HoistByHisOwnPetard: [[spoiler:Since the Scalvert Stone draws like-minded people to its holder, [[HateSink Fennus]] taking it ends in a swift death.]]
* ImpliedDeathThreat: Viv put her sword, Blackblood, on the wall as a warning to the thieves guild. She actually ''doesn't'' want to kill them all, though.
* ItWillNeverCatchOn:
** A lot of the people in Thune think coffee is something that will never catch on, not understanding how it differentiates from tea even when it's explained to them.
** Pendrick invents rock music and quite possibly the heavy metal guitar. Viv encourages him to stick to a symphonic electric guitar in the coffee shop.
* LeyLine: Dropped by name as one of the sources of magic. Viv builds her shop on a confluence of ley lines to draw power to the Scalvert Stone.
* {{Macguffin}}: The Scalvert Stone is formed in the belly of a Scalvert Queen (which seems to be like the one from ''Film/{{Aliens}}''). Supposedly, if placed in the right location it will bring good luck and fortune to its owner. [[spoiler: It actually draws people with similar natures to the owner, so Viv finds herself awash in optimistic dreamers.]]
* MagicFeather: It's implied that Viv's attempt to use the Scalvert Stone to induce luck for her shop is this. Though the actual truth is more complicated. [[spoiler:It doesn't draw luck, but like-minded people.]]
* {{Magitech}}: Apparently, combining the two is not uncommon with one example being
* MegaNeko: A dire-cat (a cat roughly the size of a wolf) starts hanging around the shop, so Tandri names her Amity and feeds her pastries. She occasionally scares off unsavory customers, [[spoiler:wakes Viv and Tandri when the coffee shop goes up in fire, and kills Fennus.]]
* MundaneMadeAwesome:
** It is the story of a woman opening up a coffee shop. It's just she's an orc barbarian and it's in a high fantasy setting.
** Coffee itself is depicted as a magical substance no one has ever heard of before. Same with Thimble's pastries and chocolate.
* MustHaveCaffeine: Averted, surprisingly. Coffee entices Viv less for its
* MySpeciesDothProtestTooMuch: Tandri is a succubus who doesn't have any of their AnythingThatMoves qualities and Gallina is a gnome who is a [[DeviousDaggers knife expert]] with no interest in science.
* NonLinearCharacter: Durias the retired adventurer is often seen playing chess with himself, but Tandri never sees him move the pieces. It turns out he's playing chess with a version of himself sometime in the past. He also mentions that he "can't remember which go-round this is" and has TimeTravelTenseTrouble regarding whether he's had this experience already.
* OrphanedEtymology: In this universe, the word "latte" came from its inventor, a gnome named Latte Diameter.
* OvercomplicatedMenuOrder: Averted. Viv goes out of her way to put only coffee for sale before gradually adding rolls and pastries.
* ThePowerOfFriendship: Is actually induced by Viv via her use of the
* PunchClockVillain: The Madrigal Thieves Guild prefers to work this way as they don't want to engage in any of the criminal activity they're threatening to do as that is
* PragmaticVillainy: The Madrigal would prefer to just have Viv pay up and give her an extended deadline because a confrontation wouldn't work out for anyone. [[spoiler: In the end, she accepts free food in lieu of payment.]] It turns out not to be entirely selfless on her part because she recognizes the coffee shop is raising the quality of the area and attracting new businesses to her territory.
* PrecisionFStrike: While she's not shy about swearing, Viv only uses "fuck" when she wants to make a point. When Tandri talks about how [[spoiler:she was driven from university]], Viv says "Fuck those motherfuckers" to make her laugh. [[spoiler:When the shop burns down, she starts using it again as a sign of her reverting to her BarbarianHero instincts in the wake of losing everything.]]
* RealMenTakeItBlack: Averted. Viv keeps trying to point out customers can add milk and not be diluting it.
* RetiredBadass: Viv opens the adventure wanting to become one of these. Her efforts to stay retired drive much of the plot's drama.
* RunningGag: Tandri repeatedly updating the menu with elaborate descriptions of the new menu items.
* SeverelySpecializedStore: At opening, Legends & Lattes sells coffee in two varieties (with or without milk), and nothing else. Once Viv hires a baker, they begin steadily expanding the menu with cinnamon rolls and other pastries, but the drinks menu remains sparse until Viv acquires a supply of ice to add cold coffees as an option. Since almost no one in Thune has heard of coffee before, there isn't any demand for more specialized varieties Viv doesn't have experience with.
* ShameIfSomethingHappened: {{Parodied}}. When Viv points out she'll happily kill all of the local mob enforcers threatening her, Kellin points out they'll just burn down her shop. His boss Lack irritatedly reminds him he's ''supposed'' to ''imply'', not ''state''.
* SimpleSolutionWontWork: Upon having her new café threatened by the local ProtectionRacket, Viv's first instinct is to grab her {{BFS}} off the wall and start breaking heads. Tandri advises that she ''could'' do that, but it would likely end either with her dead, or un-retired (the whole point of the café was to get
* SliceOfLife: The story is about an orc barbarian opening a coffee shop. Nothing more or less.
* StalkerWithACrush: Kellin insists that Tandri is as attracted to him as he is to her. Tandri is quite emphatic this is not the case. Kellin, unfortunately, is a member of the ThievesGuild. [[spoiler:Viv makes him back off by threatening to tell the Madrigal about him, as she [[EvenEvilHasStandards doesn't like assholes.]]]]
* StatingTheSimpleSolution: Gallina thinks that Viv and her old adventuring party could wipe out the entirety of the Madrigal. Which Viv, agrees, is possible but not something she wants to do because she's put that life behind her.
* SupremeChef: Thimble, the rattkin baker who agrees to start working for the shop in exchange for a living wage and free coffee, and because he feels that the menu needs expanding. The cafe's business really takes off when he starts adding his heavenly cinnamon rolls to the menu, and he invents biscotti, which they name "thimblets".
* TakeTheThirdOption: Stuck between paying the Madrigal protection money or going back to her old violent ways, Viv settles for [[spoiler: paying off the Madrigal in pastries. ]]
* ThievesGuild: The Madrigal which operates like normal mobsters in the fantasy city of Thune.
* UnresolvedSexualTension: Tandri and Viv develop this, which puts Viv in an awkward position because Tandri has suffered sexual harrassment everywhere she's gone and was driven out of the university by it.
* WillTheyOrWontThey: Tandri and Viv after a drunken dance. [[spoiler: They do.]]
Is there an issue? Send a MessageReason:
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Changed line(s) 3,4 (click to see context) from:
''That's My Jam'' is a PanelGame hosted by Creator/JimmyFallon on Creator/{{NBC}} beginning in 2022 (with a sneak peak episode aired November 2021), inspired by the musical games and challenges from Fallon's ''[[Series/TheTonightShowStarringJimmyFallon Tonight Show]]''. Two teams of two celebrities each compete in challenges mostly revolving around popular music--singing karaoke style under various conditions, answering trivia questions about bands and musicians, and attempting to play songs on unfamiliar instruments, to name a few. Fallon is backed by the "Jam Band," who are skilled in translating popular songs into different musical genres and in backing the sometimes inexpert lead vocals of the competitors.
to:
''That's My Jam'' is a PanelGame hosted by Creator/JimmyFallon on Creator/{{NBC}} beginning in 2022 (with a sneak peak episode aired November 2021), inspired by the musical games and challenges from Fallon's ''[[Series/TheTonightShowStarringJimmyFallon Tonight Show]]''. Two teams of two celebrities each compete in challenges mostly revolving around popular music--singing karaoke style under various conditions, answering trivia questions about bands and musicians, and attempting to play songs on unfamiliar instruments, to name a few. Fallon is backed supported by the "Jam Band," who are skilled in translating popular songs into different musical genres and in backing the sometimes inexpert lead vocals of the competitors.
Is there an issue? Send a MessageReason:
None
Added DiffLines:
The first few games vary by episode, but the show always finishes with the "Wheel of Impossible Karaoke" (the aforementioned karaoke-with-conditions) and "Slay It, Don't Spray It," which is karaoke in a sound booth. Teams that fail to complete a popular-song lyric after their teleprompter is cut off get sprayed with water from the booth's microphones.
Is there an issue? Send a MessageReason:
None
Changed line(s) 13 (click to see context) from:
* PinballScoring: Points awarded start at 1,000 for the first round of the first game and go up to ''200,000'' for the last round of "Slay It, Don't Spray It." The total amount of points in an episode is approximately 395,000; the scoring would be identical if it was 395, but having thousands of points sounds more impressive.
to:
* PinballScoring: Points awarded start at 1,000 for the first round of the first game and go up to ''200,000'' for the last round of "Slay It, Don't Spray It." There are never less than 1,000 points awarded at a time. The total amount of points in an episode is approximately 395,000; the scoring would be identical if it was 395, but having thousands of points sounds more impressive.
Is there an issue? Send a MessageReason:
None
Changed line(s) 9 (click to see context) from:
* GoldenSnitch: The last round of "Slay It, Don't Spray It" is worth 200,000 points, more than the rest of the episode's games combined. The entire thing comes down to whether one of the four contestants, chosen at random (or by the producers), can remember the next line of a song when the onscreen lyrics cut out. Fallon cheerfully acknowledges this before the last ad break.
to:
* GoldenSnitch: The last round of "Slay It, Don't Spray It" is worth 200,000 points, almost always more than the rest of the episode's games combined. The entire thing comes down to whether one of the four contestants, chosen at random (or by the producers), can remember the next line of a song when the onscreen lyrics cut out. Fallon cheerfully acknowledges this before the last ad break.[[note]]The second episode accrued a total score of 407,000, making it technically possible for one team to win all but the last round and still win--which didn't happen.[[/note]]
Changed line(s) 13,14 (click to see context) from:
* PinballScoring: Points awarded start at 1,000 for the first round of the first game and go up to ''200,000'' for the last round of "Slay It, Don't Spray It." The total amount of points in an episode is 357,000; the scoring would be identical if it was 357, but starting with thousands of points sounds cooler.
* ThePointsMeanNothing: Points of increasing amounts are awarded for each game and tallied up onscreen, but matter not at all to the outcome thanks to the last round of the last game being worth 200,000 points on its own--[[GoldenSnitch more than the 157,000 available in the rest of the episode]]. They mostly serve to track which team is better able to get into the spirit of the games.
* ThePointsMeanNothing: Points of increasing amounts are awarded for each game and tallied up onscreen, but matter not at all to the outcome thanks to the last round of the last game being worth 200,000 points on its own--[[GoldenSnitch more than the 157,000 available in the rest of the episode]]. They mostly serve to track which team is better able to get into the spirit of the games.
to:
* PinballScoring: Points awarded start at 1,000 for the first round of the first game and go up to ''200,000'' for the last round of "Slay It, Don't Spray It." The total amount of points in an episode is 357,000; approximately 395,000; the scoring would be identical if it was 357, 395, but starting with having thousands of points sounds cooler.
more impressive.
* ThePointsMeanNothing: Points of increasing amounts are awarded for each game and tallied up onscreen, but matter not at all to the outcome thanks to the last round of the last game being worth 200,000 points on its own--[[GoldenSnitch more than the157,000 available in the rest of the episode]].episode combined]]. They mostly serve to track which team is better able to get into the spirit of the games.
* ThePointsMeanNothing: Points of increasing amounts are awarded for each game and tallied up onscreen, but matter not at all to the outcome thanks to the last round of the last game being worth 200,000 points on its own--[[GoldenSnitch more than the
Is there an issue? Send a MessageReason:
None
Added DiffLines:
* PinballScoring: Points awarded start at 1,000 for the first round of the first game and go up to ''200,000'' for the last round of "Slay It, Don't Spray It." The total amount of points in an episode is 357,000; the scoring would be identical if it was 357, but starting with thousands of points sounds cooler.
Is there an issue? Send a MessageReason:
None
Changed line(s) 3,4 (click to see context) from:
''That's My Jam'' is a PanelGame hosted by Creator/JimmyFallon on Creator/{{NBC}} beginning in 2022 (with a sneak peak episode aired November 2021), based on the musical games and challenges from Fallon's ''[[Series/TheTonightShowStarringJimmyFallon Tonight Show]]''. Two teams of two celebrities each compete in challenges mostly revolving around popular music--singing karaoke style under various conditions, answering trivia questions about bands and musicians, and attempting to play songs on unfamiliar instruments, to name a few. Fallon is backed by the "Jam Band," who are skilled in translating popular songs into different musical genres and in backing the sometimes inexpert lead vocals of the competitors.
to:
''That's My Jam'' is a PanelGame hosted by Creator/JimmyFallon on Creator/{{NBC}} beginning in 2022 (with a sneak peak episode aired November 2021), based on inspired by the musical games and challenges from Fallon's ''[[Series/TheTonightShowStarringJimmyFallon Tonight Show]]''. Two teams of two celebrities each compete in challenges mostly revolving around popular music--singing karaoke style under various conditions, answering trivia questions about bands and musicians, and attempting to play songs on unfamiliar instruments, to name a few. Fallon is backed by the "Jam Band," who are skilled in translating popular songs into different musical genres and in backing the sometimes inexpert lead vocals of the competitors.
Changed line(s) 9 (click to see context) from:
* GoldenSnitch: The last round of "Say It, Don't Spray It" is worth 200,000 points, more than the rest of the episode's games combined. The entire thing comes down to whether one of the four contestants, chosen at random (or by the producers), can remember the next line of a song when the onscreen lyrics cut out. Fallon cheerfully acknowledges this before the last ad break.
to:
* GoldenSnitch: The last round of "Say "Slay It, Don't Spray It" is worth 200,000 points, more than the rest of the episode's games combined. The entire thing comes down to whether one of the four contestants, chosen at random (or by the producers), can remember the next line of a song when the onscreen lyrics cut out. Fallon cheerfully acknowledges this before the last ad break.