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* {{Transplant}}: The game allows characters to be brought in from other games, a practice known as a "CRAU" in [[JournalRoleplay DWRP]] parlance.

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* {{Transplant}}: The game allows characters to be brought in from other games, a practice known as a "CRAU" in [[JournalRoleplay DWRP]] parlance.parlance.
* XDaysSince: The "X weeks without murder" sign in the common room, placed to reassure the murdergame survivors.

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'''Phantasmal Rift''' is a slow to medium-paced dungeon-based exploration game, with a focus on character power development and relaxed atmosphere. Characters explore dungeon environments called "Fissures" in order to push them further from the seaside Keystone Research Station and stabilize the reality in which the station exists. Long-term goals include discovering ''why'' Fissures exist and attempting to control them enough to return characters to their home worlds.

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'''Phantasmal Rift''' '''[[https://phantasmalrift.dreamwidth.org/ Phantasmal Rift]]''' is a slow to medium-paced dungeon-based exploration game, with a focus on character power development and relaxed atmosphere. Characters explore dungeon environments called "Fissures" in order to push them further from the seaside Keystone Research Station and stabilize the reality in which the station exists. Long-term goals include discovering ''why'' Fissures exist and attempting to control them enough to return characters to their home worlds.worlds.

!This game provides examples of:
* BackFromTheBrink: At the beginning of the game, Fissures are presumed to cover the entire world except for Keystone Station.
* TrappedInAnotherWorld: Everyone except the [=NPCs=]. Characters are found in Fissures with no clear way to get back to where they were.
* {{Transplant}}: The game allows characters to be brought in from other games, a practice known as a "CRAU" in [[JournalRoleplay DWRP]] parlance.
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'''Phantasmal Rift''' is a slow to medium-paced dungeon-based exploration game, with a focus on character power development and relaxed atmosphere. Characters explore dungeon environments called "Fissures" in order to push them further from the seaside Keystone Research Station and stabilize the reality in which the station exists. Long-term goals include discovering ''why'' Fissures exist and attempting to control them enough to return characters to their home worlds.

Has a [[Characters/PhantasmalRift character sheet.]]

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'''Phantasmal Rift''' is a slow to medium-paced dungeon-based exploration game, with a focus on character power development and relaxed atmosphere. Characters explore dungeon environments called "Fissures" in order to push them further from the seaside Keystone Research Station and stabilize the reality in which the station exists. Long-term goals include discovering ''why'' Fissures exist and attempting to control them enough to return characters to their home worlds.

Has a [[Characters/PhantasmalRift character sheet.]]
worlds.
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'''Phantasmal Rift''' is a slow to medium-paced dungeon-based exploration game, with a focus on character power development and relaxed atmosphere. Characters explore dungeon environments called "Fissures" in order to push them further from the seaside Keystone Research Station and stabilize the reality in which the station exists. Long-term goals include discovering 'why' Fissures exist and attempting to control them enough to return characters to their home worlds.

to:

'''Phantasmal Rift''' is a slow to medium-paced dungeon-based exploration game, with a focus on character power development and relaxed atmosphere. Characters explore dungeon environments called "Fissures" in order to push them further from the seaside Keystone Research Station and stabilize the reality in which the station exists. Long-term goals include discovering 'why' ''why'' Fissures exist and attempting to control them enough to return characters to their home worlds.
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''Phantasmal Rift'' is a slow to medium-paced dungeon-based exploration game, with a focus on character power development and relaxed atmosphere. Characters explore dungeon environments called 'Fissures' in order to push them further from the seaside Keystone Research Station and stabilize the reality in which the station exists. Long-term goals include discovering why Fissures exist and attempting to control them enough to return characters to their home worlds.

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''Phantasmal Rift'' '''Phantasmal Rift''' is a slow to medium-paced dungeon-based exploration game, with a focus on character power development and relaxed atmosphere. Characters explore dungeon environments called 'Fissures' "Fissures" in order to push them further from the seaside Keystone Research Station and stabilize the reality in which the station exists. Long-term goals include discovering why 'why' Fissures exist and attempting to control them enough to return characters to their home worlds.
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** Phantasmal Rift** is a slow to medium-paced dungeon-based exploration game, with a focus on character power development and relaxed atmosphere. Characters explore dungeon environments called 'Fissures' in order to push them further from the seaside Keystone Research Station and stabilize the reality in which the station exists. Long-term goals include discovering why Fissures exist and attempting to control them enough to return characters to their home worlds.

to:

** Phantasmal Rift** ''Phantasmal Rift'' is a slow to medium-paced dungeon-based exploration game, with a focus on character power development and relaxed atmosphere. Characters explore dungeon environments called 'Fissures' in order to push them further from the seaside Keystone Research Station and stabilize the reality in which the station exists. Long-term goals include discovering why Fissures exist and attempting to control them enough to return characters to their home worlds.
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**Phantasmal Rift** is a slow to medium-paced dungeon-based exploration game, with a focus on character power development and relaxed atmosphere. Characters explore dungeon environments called 'Fissures' in order to push them further from the seaside Keystone Research Station and stabilize the reality in which the station exists. Long-term goals include discovering why Fissures exist and attempting to control them enough to return characters to their home worlds.
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Added DiffLines:

Has a [[Characters/PhantasmalRift character sheet.]]

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