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* CityOfWeirdos: Las Vegas, explaining how the local populace ignores the oddities the heist group brings along.
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[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/bellagio_casino_7140.jpg]]

''Character Heist'' is a roleplay thread set in the ''Roleplay/CharacterDevelopmentThread'' universe.

In a seemingly random string of arrests, characters from all reaches of the world find themselves in prison, in the same jail cell - where they meet with their mysterious benefactor by whose actions orchestrated their "framing", and is now calling upon them to help botch a franchise of Casinos. The Victorian(R) name will be on merger with Trinity, and our benefactor M. Kobayashi doesn't like that. He wants to sabotage the deal, stealing the goodwill diadem in trade which shall place at the grand opening of the Trinidad Casino in Las Vegas. How it is accomplished, our benefactor doesn't care. As long as you manage to ruin relations without tracing the act back to him.

Once you are released, you are given two weeks to prepare for the caper. During the wait, our benefactor will be helpful in providing a safehouse, with all the necessary resources you need in order to pull it off. (Don't go looking the gifthorse in the mouth, however.) You can write our characters practising research, schematics, logistics and the strategy of ruining the merger deal.

The rewards will be immeasurably great. Apart from taking the diadem, our benefactor allows us to keep all of the collected loot we find, to be split according to group decision. In case some people feel unwilling - our benefactor also has a nasty stick to provide motivation.

This shared story thread will draw upon the classic Heist genre, with the added twist of having characters from various worlds and stories participate, showing off their espionage skill sets. Our characters, being strangers to one another, must coordinate their efforts in order to successfully achieve the Casino heist.

The thread can be found [[https://tvtropes.org/pmwiki/posts.php?discussion=13120015990A69592000 here]]. It began in July 2011 and ran for two months before reaching a conclusion.
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!!''Character Heist'' includes examples of:
* AuthorFilibuster: Like [[@/KillerClowns the person writing her at the time]], Likho has [[https://tvtropes.org/pmwiki/posts.php?discussion=13120015990A69592000&page=53#1321 strong opinions about ciphers]].
* CantHoldHerLiquor: Alice swears she has a high alcohol tolerance "for her weight," but given how little she weighs, that doesn't mean much. Has results both [[InVinoVeritas expected]] and [[JunkieProphet otherwise]].
* CityOfWeirdos: Las Vegas, explaining how the local populace ignores the oddities the heist group brings along.
* ComicTrio: The dynamic between Alice, Daisuke, and Rob was mentioned to fit the trope in [[https://tvtropes.org/pmwiki/posts.php?discussion=13037797990A10271500&page=97#2422 this post]]. Taken to extreme levels as Daisuke and Alice both appear to be preteens while Robert is in his mid-twenties.
* ConspiracyTheorist: Alice is convinced the MassivelyMultiplayerCrossover is the result of some sort of "[[PowersThatBe New Powers]]." Whether she's deluded or correct [[SchrodingersGun remains to be seen]].
%%* DoesThisRemindYouOfAnything: [[https://tvtropes.org/pmwiki/posts.php?discussion=13120015990A69592000&page=23#560 This post]] pointed out by QQQQQ a couple of posts later.
* EvenEvilHasStandards: Alice refuses to kill Shinji, not because he's agreed to stop fighting but because his son Daisuke is present. And when snipers try and kill Daisuke, she, Viper, and Python enter a TranquilFury.
* ExtremelyShortTimeSpan: Averted. Most Roleplay/{{Character Development Thread}}s take place in less than twelve hours, due to WebcomicTime. Heist however is aimed for at least two weeks.
* FrameUp: The method the benefactor used to gather everyone up in prison to prepare for the heist.
* FreakOut: Grimm doesn't take the news of Shion attracting Gant's attention well.
* GrayAndGrayMorality: On one side, there is a group of characters committing the heist, and another group hired as security against the heist. The former was gathered by a mysteriously shady employer, while the other employers are probably corrupt. Motives are mixed in all sides.
* MoreDakka: The practicality of which is fiercely contested, mostly on PragmaticVillainy grounds. Rob is the most adamantly anti-gun, though Yuki, Daisuke, and Alice support him.
* OnlyInItForTheMoney: Cain's loyalties are easily bought.
* ParentalSubstitute: Daisuke sees Alice as one, which is unfortunate, since Alice is... [[PsychoForHire Alice]].
* PayEvilUntoEvil: For the crime of trying to kill a child, Alice fed a sniper's soul to [[EldritchAbomination her "old friend"]] by [[CruelAndUnusualDeath flaying him alive]].
* PunnyName: Rob is a thief.
%%* RagtagBandOfMisfits
* ShoutOut:
** The name of the Caligula, a neutral hotel where various characters have rooms, is a reference to the hotel in ''VideoGame/GrandTheftAutoSanAndreas'', Caligula's Palace, which in turn references Caesar's Palace in RealLife Las Vegas.
** Alice jokes that her friend Isaac should [[Wrestling/CMPunk get the Pepsi logo tattooed on his shoulders]].
* SuperpowerLottery: Gant won it. With the exception of [[EldritchAbomination Alice's "old friend"]], all the other characters are quite reasonably terrified of Gant's power, though Alice is dubious about Gant's chances against the New Powers... assuming they exist.
%%* TalkingYourWayOut: Alice, [[PsychoForHire of all people]] does this with Cain and Gant.
* VillainProtagonist: The entire team, more or less, though some are {{Justified Criminal}}s.
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