History RequiredSecondaryPowers / Literature

22nd Mar '18 2:45:59 PM Rebu
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* In ''Literature/{{Worm}}'', these are handled by the mysterious, extradimensional creatures that grant powers in various ways. In the case of Skitter, who has the power to control and assign individual orders to every insect within a five-block radius, this takes the form of providing processing power that makes her the most efficient multitasker on the planet, while in the case of Sundancer, who creates and manipulates a miniature sun, it makes her immune to flames by shunting all excess heat around her into another universe, effectively normalizing the temperature.

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* In ''Literature/{{Worm}}'', these are handled by the [[spoiler:the mysterious, extradimensional creatures that grant powers in various ways. ways.]] In the case of Skitter, who has the power to control and assign individual orders to every insect within a five-block radius, this takes the form of providing processing power that makes her the most efficient multitasker on the planet, while in the case of Sundancer, who creates and manipulates a miniature sun, it makes her immune to flames by shunting all excess heat around her into another universe, effectively normalizing the temperature.
22nd Mar '18 2:37:17 PM Rebu
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* [[Franchise/StarWarsExpandedUniverse Corran Horn]] can manipulate energy in any way he desires, but he has to find some output for it. Interestingly, this is the only way he can perform psychokinesis, so Corran is one of the few Jedi who actually obeys the laws of thermodynamics.

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* [[Franchise/StarWarsExpandedUniverse ''Franchise/StarWarsExpandedUniverse'': Corran Horn]] Horn can manipulate energy in any way he desires, but he has to find some output for it. Interestingly, this is the only way he can perform psychokinesis, so Corran is one of the few Jedi who actually obeys the laws of thermodynamics.
16th Mar '18 9:06:10 AM bwburke94
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* Some of these are mentioned in ''Literature/SuperPowereds'', but most aren't. For example, Sasha has SuperSpeed. It's stated that her perception speeds up along with her speed, but only at the same proportion. This means that, while running fast, she has trouble aiming her hits properly, the same way a normal human would when running. She also has ''some'' protection from hitting things at great speeds, but not enough to keep her from shattering every bone in her hand by attempting to punch a girl who can turn her skin into steel. Her recovery is also sped up from certain effects, such as an electric shock ([[spoiler:during her second fight, she goes up against a {{Technopath}}, wearing a suit made by her GadgeteerGenius twin brother and ends up receiving a powerful electric shock on contact; as she's convulsing on the floor, the ref is counting down from 10; at 2, though, she manages to recover enough to get up; the other girl, suffering from a broken rib, immediately concedes defeat, as her suit's battery was drained by the shock]]). Indeed, besides, the Supers, there is a significantly larger percentage of Powereds, people with super powers but without the ability to control them reliably. They tend to be looked down upon and seen as dangerous by both normal humans and Supers. The main characters are former Powereds, who have been turned into Supers through an experimental secret therapy, designed to give them a measure of control. There's also a guy, whose SuperStrength is directly proportional to his intoxication level. However, he lacks SuperEndurance, so if he drinks too much, then he loses his fine motor skills and is unable to properly fight. He always has to balance on the fine edge between being "just drunk enough" and "not too wasted".

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* Some of these are mentioned in ''Literature/SuperPowereds'', but most aren't. For example, Sasha has SuperSpeed. It's stated that her perception speeds up along with her speed, but only at the same proportion. This means that, while running fast, she has trouble aiming her hits properly, the same way a normal human would when running. She also has ''some'' protection from hitting things at great speeds, but not enough to keep her from shattering every bone in her hand by attempting to punch a girl who can turn her skin into steel. Her recovery is also sped up from certain effects, such as an electric shock ([[spoiler:during her second fight, she goes up against a {{Technopath}}, wearing a suit made by her GadgeteerGenius twin brother and ends up receiving a powerful electric shock on contact; as she's convulsing on the floor, the ref is counting down from 10; at 2, though, she manages to recover enough to get up; the other girl, suffering from a broken rib, immediately concedes defeat, as her suit's battery was drained by the shock]]). Indeed, besides, the Supers, there is a significantly larger percentage of Powereds, people with super powers but without the ability to control them reliably. They tend to be looked down upon and seen as dangerous by both normal humans and Supers. The main characters are former Powereds, who have been turned into Supers through an experimental secret therapy, designed to give them a measure of control. There's also a guy, whose SuperStrength is directly proportional to his intoxication level. However, he lacks SuperEndurance, so if he drinks too much, then he loses his fine motor skills and is unable to properly fight. He always has to balance on the fine edge between being "just drunk enough" and "not too wasted".wasted".
* In ''Literature/{{Worm}}'', these are handled by the mysterious, extradimensional creatures that grant powers in various ways. In the case of Skitter, who has the power to control and assign individual orders to every insect within a five-block radius, this takes the form of providing processing power that makes her the most efficient multitasker on the planet, while in the case of Sundancer, who creates and manipulates a miniature sun, it makes her immune to flames by shunting all excess heat around her into another universe, effectively normalizing the temperature.
** Siberian is the only character who can do things like lifting a car by the door without breaking it, because she can selectively give invincibility to anything she touches.
** There's also a character who can turn these powers ''off'' for her enemies, which can be devastating in the middle of a fight.
** Additionally, most of the characters have the secondary powers that prevent their own powers from affecting them. This comes into play with the Manton Effect, which refers to how superpowers can't affect other people in certain ways. You can't PortalCut into someone's body, you can't ignite a fireball inside someone, you can't use hydrokinesis to pull all the water out of someone's body, etc.
*** Faultline theorizes that the self-protection powers have also works as a sort of unconscious limiter. Basically, you can't Portal Cut someone else because another person is too psychologically similar to the user. Parahumans who can ignore the Manton Effect are usually much more powerful for being able to do so. It's also part of why [[{{Kaiju}} Behemoth]] is so deadly, it can ignore the Manton Effect and spontaneously combust [[InstantDeathRadius anyone who gets too close to it.]]
** After a major event, one new cape in five now doesn't have those limitations and thus die upon getting superpowers.
** It is eventually revealed as to precisely why superpowers have these required secondary protections/ support abilities: [[spoiler: they're deliberately included as part of each of the shards released by the [[EldritchAbomination Entities]] to grant powers. Since the shards need their hosts to survive so they can reach maturity while still getting useful applicable data from the hosts and their combat experience, the shards automatically include limitations, secondary abilities, and defences to protect their hosts from their own powers or allow them to effectively use a power that would otherwise be hard to operate on their own, i.e. Taylor's insect-control]].
19th Jan '18 3:51:50 PM Epicazeroth
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* Thanks to Creator/BrandonSanderson's rather [[FunctionalMagic scientific approach]] to [[MagicAIsMagicA magic systems]] lots of his powers show the problems of missing Required Secondary Powers. For instance in the Franchise/{{Mistborn}} series, Tineyes have heightened hearing and sight, but can be very vulnerable to bright lights and loud noises while burning. Steelpushing and Ironpulling are not run-of-the-mill telekinesis, but are based around force, mass, and their interaction through Newton's Third Law. The Kandra are a race of shape shifters with a HealingFactor who can't actually be killed by wounding them, but wounds are still incredibly painful and regeneration takes time. Also it's mentioned on a couple of occasions that a Feruchemist increasing their weight also gets their body strengthened so they don't squash themselves under their own increased weight.

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* Thanks to Creator/BrandonSanderson's rather [[FunctionalMagic scientific approach]] to [[MagicAIsMagicA magic systems]] lots of his powers show the problems of missing Required Secondary Powers. For instance in Powers.
** In
the Franchise/{{Mistborn}} series, Tineyes have heightened hearing and sight, but can be very vulnerable to bright lights and loud noises while burning. Steelpushing and Ironpulling are not run-of-the-mill telekinesis, but are based around force, mass, and their interaction through Newton's Third Law. The Kandra are a race of shape shifters with a HealingFactor who can't actually be killed by wounding them, but wounds are still incredibly painful and regeneration takes time. Also it's mentioned on a couple of occasions that a Feruchemist increasing their weight also gets their body strengthened so they don't squash themselves under their own increased weight.


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** In Literature/TheStormlightArchive, [[PoweredArmor Shardplate]] is both nearly indestructible and grants the user immense strength. However, it also weighs hundreds of pounds, so that it's impossible to use normally if the suit runs out of [[Mana Stormlight]]. More importantly, each individual piece of armor has its own Stormlight reserve, meaning that a broken greave means you won't be able to stand and partially-broken arm plating means you might snap your arm in half from the force.
14th Jan '18 2:34:04 PM Derkhan
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* Similar to Pern, the [[VoluntaryShapeshifter Eleint Soletaken]] of ''Literature/MalazanBookOfTheFallen'' are able to transform into massive dragons. However, the sheer size of their new forms means that half of their flight relies on sorcery and if their wings are damaged they need to rely almost solely on it to stay airborne.

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* Similar to Pern, the [[VoluntaryShapeshifter Eleint Soletaken]] of the ''Literature/MalazanBookOfTheFallen'' are able to transform into massive dragons. However, the sheer size of their new forms means that half of their flight relies on sorcery and if their wings are damaged they need to rely almost solely on it to stay airborne.
9th Jan '18 3:03:12 AM Cryoclaste
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* Jack Fleming in PN Elrod's ''TheVampireFiles'' can turn invisible and (mostly) intangible, but he's unable to see in that form.

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* Jack Fleming in PN Elrod's ''TheVampireFiles'' ''Literature/TheVampireFiles'' can turn invisible and (mostly) intangible, but he's unable to see in that form.
20th Oct '17 8:16:19 PM FuzzyBoots
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* Played straight in the BE Archive story ''[[http://www.bearchive.com/~stories/stories/keepsautodoc.html Keeps The Autodoc Away]]'', where a couple hack the eponymous [=AutoDoc=] to [[BeCarefulWhatYouWishFor "cure" them of being out of shape]]. Al tells [[LiteralGenie the machine]] to, [[BiggusDickus among other things]], turn all his fat into a set of enormous, powerful muscles. Near the end, it is revealed, aside from his [[GagPenis seven-foot erection]] knocking him out from blood loss, that his enormous muscles had shattered almost every bone in his body. If it wasn't already obvious, this story [[NotSafeForWork isn't exactly safe for work.]]

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* Played straight in the BE Archive story ''[[http://www.bearchive.com/~stories/stories/keepsautodoc.html ''[[http://archive.is/yv7y0 Keeps The Autodoc Away]]'', where a couple hack the eponymous [=AutoDoc=] to [[BeCarefulWhatYouWishFor "cure" them of being out of shape]]. Al tells [[LiteralGenie the machine]] to, [[BiggusDickus among other things]], turn all his fat into a set of enormous, powerful muscles. Near the end, it is revealed, aside from his [[GagPenis seven-foot erection]] knocking him out from blood loss, that his enormous muscles had shattered almost every bone in his body. If it wasn't already obvious, this story [[NotSafeForWork isn't exactly safe for work.]]
13th Sep '17 5:48:18 PM SinDustries
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** The Weasley Twins lampshade this while testing some of their Wizarding Wheezes candies, the offending flavor being implied to give you massive, pus-filled boils on your bum that make riding a broom a real pain in the arse.
7th Sep '17 5:26:31 PM TheMightyHeptagon
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* In ''Literature/{{Animorphs}}'', the heroes frequently come to the conclusion that the Andalite scientists who created the ability to morph into animals must have also added the ability to not feel pain as your organs and bones transform with a sickening sound. It's often described as not painful, but imparting the feeling that pain ''should'' be happening, sort of like getting one's teeth worked on after getting shot up with Novocain.

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* In ''Literature/{{Animorphs}}'', the ''Literature/{{Animorphs}}'':
** The
heroes frequently come to the conclusion that the Andalite scientists who created the ability to morph into animals must have also added the ability to not feel pain as your organs and bones transform with a sickening sound. It's often described as not painful, but imparting the feeling that pain ''should'' be happening, sort of like getting one's teeth worked on after getting shot up with Novocain.Novocain.
** Creator/KAApplegate apparently realized that [[{{Animorphism}} the ability to turn into animals]] wouldn't be very useful in combat if the heroes couldn't communicate with each other while in the form of animals with mouths incapable of speech. Hence, their powers also give them the ability to communicate telepathically with each other (a power known as "thought-speak"), making their animal forms much more practical.
** The kids also have the ability to absorb and copy the DNA of animals through tactile contact (known as "acquiring" morphs), which is a necessary prerequisite for morphing into them. Because having shapeshifting powers doesn't mean that a person can instinctively know the exact DNA sequences of every living thing on Earth.
5th Jul '17 7:42:56 AM ChronoLegion
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* Some of these are mentioned in ''Literature/SuperPowereds'', but most aren't. For example, Sasha has SuperSpeed. It's stated that her perception speeds up along with her speed, but only at the same proportion. This means that, while running fast, she has trouble aiming her hits properly, the same way a normal human would when running. She also has ''some'' protection from hitting things at great speeds, but not enough to keep her from shattering every bone in her hand by attempting to punch a girl who can turn her skin into steel. Her recovery is also sped up from certain effects, such as an electric shock ([[spoiler:during her second fight, she goes up against a {{Technopath}}, wearing a suit made by her GadgeteerGenius twin brother and ends up receiving a powerful electric shock on contact; as she's convulsing on the floor, the ref is counting down from 10; at 2, though, she manages to recover enough to get up; the other girl, suffering from a broken rib, immediately concedes defeat, as her suit's battery was drained by the shock]]). Indeed, besides, the Supers, there is a significantly larger percentage of Powereds, people with super powers but without the ability to control them reliably. They tend to be looked down upon and seen as dangerous by both normal humans and Supers. The main characters are former Powereds, who have been turned into Supers through an experimental secret therapy, designed to give them a measure of control.

to:

* Some of these are mentioned in ''Literature/SuperPowereds'', but most aren't. For example, Sasha has SuperSpeed. It's stated that her perception speeds up along with her speed, but only at the same proportion. This means that, while running fast, she has trouble aiming her hits properly, the same way a normal human would when running. She also has ''some'' protection from hitting things at great speeds, but not enough to keep her from shattering every bone in her hand by attempting to punch a girl who can turn her skin into steel. Her recovery is also sped up from certain effects, such as an electric shock ([[spoiler:during her second fight, she goes up against a {{Technopath}}, wearing a suit made by her GadgeteerGenius twin brother and ends up receiving a powerful electric shock on contact; as she's convulsing on the floor, the ref is counting down from 10; at 2, though, she manages to recover enough to get up; the other girl, suffering from a broken rib, immediately concedes defeat, as her suit's battery was drained by the shock]]). Indeed, besides, the Supers, there is a significantly larger percentage of Powereds, people with super powers but without the ability to control them reliably. They tend to be looked down upon and seen as dangerous by both normal humans and Supers. The main characters are former Powereds, who have been turned into Supers through an experimental secret therapy, designed to give them a measure of control. There's also a guy, whose SuperStrength is directly proportional to his intoxication level. However, he lacks SuperEndurance, so if he drinks too much, then he loses his fine motor skills and is unable to properly fight. He always has to balance on the fine edge between being "just drunk enough" and "not too wasted".
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