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* ProductPlacement: At the end of the review, the Critic shills the up and coming Indiegogo campaign for the Dragon's Lair movie project, complete with Randy Savage and Advertisting/SegataSanshiro appearing to promote it!

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* ProductPlacement: At the end of the review, the Critic shills the up and coming Indiegogo campaign for the Dragon's Lair movie project, complete with Randy Savage and Advertisting/SegataSanshiro Advertising/SegataSanshiro appearing to promote it!
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* DeadpanSnarker: Don Bluth pulls no punches in mocking the Critic while he's playing Dragon's Lair.
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!!Release: November 24, 2015

!!Focus: ''VideoGame/DragonsLair'' and ''Dragons Lair II: Time Warp''

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!!Release: '''Release''': November 24, 2015

!!Focus: '''Focus''': ''VideoGame/DragonsLair'' and ''Dragons Lair II: Time Warp''
-->Guest Starring: Creator/DonBluth
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!Release: November 24, 2015

!Focus: ''VideoGame/DragonsLair'' and ''Dragons Lair II: Time Warp''

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!Release: !!Release: November 24, 2015

!Focus: !!Focus: ''VideoGame/DragonsLair'' and ''Dragons Lair II: Time Warp''
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!Focus: ''VideoGame/Dragons Lair'' and ''Dragons Lair II: Time Warp''

Picking up from the last review, Critic is forced to play VideoGame/DragonsLair by Creator/DonBluth as punishment for making fun of his movies in the past.

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!Focus: ''VideoGame/Dragons Lair'' ''VideoGame/DragonsLair'' and ''Dragons Lair II: Time Warp''

Picking up from [[Recap/TheNostalgiaCriticS8E23 the last review, review]], Critic is forced to play VideoGame/DragonsLair by Creator/DonBluth as punishment for making fun of his movies in the past.
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!Focus: ''[[VideoGame/Dragons Lair]]'' and ''Dragons Lair II: Time Warp''

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!Focus: ''[[VideoGame/Dragons Lair]]'' ''VideoGame/Dragons Lair'' and ''Dragons Lair II: Time Warp''
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!Release: November 24, 2015

!Focus: ''[[VideoGame/Dragons Lair]]'' and ''Dragons Lair II: Time Warp''
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* PokeThePoodle: Critic's "punishment" is just having to play Dragon's Lair, which unfortunately for Critic is a rather tough game.

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* PokeThePoodle: Critic's "punishment" is just having to play Dragon's Lair, which unfortunately for Critic is a rather tough game.Lair under the threat of Don Bluth giving him more death glares.
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* ShoutOut: When Critic has Kirk fall for the "Drink Me" trap, he gets exasperated and asks if [[VideoGame/{{Portal}} Glados]] is running the place.

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* ShoutOut: When Critic has Kirk Dirk fall for the [[SchmuckBait "Drink Me" trap, trap]], he gets exasperated and asks if [[VideoGame/{{Portal}} Glados]] is running the place.
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* CallBack: Early in the review, Critic references the last time he played a video game and how it blew up in his face, referring to the events of his ''Barts Nightmare'' review.

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* CallBack: Early in the review, Critic references the last time he played a video game and how it blew up in his face, referring to the events and reception of his ''Barts the infamous ''Lets Play Barts Nightmare'' review.episode.
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** Randy Savage and Segata Sanshiros cameo appearances also call back to the previous ''Conquest of the Commercials'' review.

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* BigLippedAlligatorMoment: Randy Savage and Segata Sanshiro's cameo appearance and shouting match has virtually nothing to do with the rest of the review. A caption in-episode even admits its not relevant to whats being advertised at all.



* DeathGlare: Don Bluth threatens to give this to Critic again if he doesn't play the game. He even calls it a death glare.

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* DeathGlare: Don Bluth threatens to give this to Critic again if he doesn't play the game. He even calls it a death glare. The ending has Randy Savage say to shill the Dragon's Lair Indiegogo campaign, or Bluth will give the audience the "death stare".
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* MakeMeWannaShout: Randy Savage and Segata Sanshiro get into a literal shouting match with each other near the end, and it unwittingly blows up Africa.
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* ProductPlacement: At the end of the review, the Critic shills the up and coming Indiegogo campaign for the Dragon's Lair movie project, complete with Randy Savage and Advertisting/SegataSanshiro appearing to promote it!
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* GuideDangIt / TrialAndErrorGameplay: Critic claims this is a flaw with the game, simply because it's not clear what you're supposed to do at some points (i.e. having to run away from the skulls as opposed to slashing them with your sword, which just gets you killed) and that the arcade games randomization of the levels makes it harder to memorize what you're supposed to do. He also criticizes Dragon's Lair II for using this for the items you have to collect, because you literally have to play through the entire game again to get them all before you reach the real ending.

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* GuideDangIt / TrialAndErrorGameplay: Critic claims this is a flaw with the game, simply because it's not clear what you're supposed to do at some points (i.e. having to run away from the skulls as opposed to slashing them with your sword, which just gets you killed) and that the arcade games randomization of the levels makes it harder to memorize what you're supposed to do. He also criticizes Dragon's Lair II for using this for the items you have to collect, because you literally have to play through the entire game again to get them all before you reach the real ending. He particularly singles out the Beethoven sequence, because the butterfly you have to catch signals for you to grab it at the ''exact'' same moment the cat is breathing fire at you!
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* GuideDangIt / TrialAndErrorGameplay: Critic claims this is a flaw with the game, simply because it's not clear what you're supposed to do at some points (i.e. having to run away from the skulls as opposed to slashing them with your sword, which just gets you killed) and that the arcade games randomization of the levels makes it harder to memorize what you're supposed to do.

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* GuideDangIt / TrialAndErrorGameplay: Critic claims this is a flaw with the game, simply because it's not clear what you're supposed to do at some points (i.e. having to run away from the skulls as opposed to slashing them with your sword, which just gets you killed) and that the arcade games randomization of the levels makes it harder to memorize what you're supposed to do. He also criticizes Dragon's Lair II for using this for the items you have to collect, because you literally have to play through the entire game again to get them all before you reach the real ending.
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* MindScrew: Critic likes Dragon's Lair II, but even he admits the game makes absolutely no sense at all.
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* EvenBetterSequel: Critic believes that ''Dragons Lair II: Time Warp'' is a better put together game than the first one, mainly because the command prompts are more clear and common.
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* DistractedByTheSexy: During the final battle, Critic tries to keep his "eyes on the prize" (Daphne) while fighting off Singe at the same time.
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* ShoutOut: When Critic has Kirk fall for the "Drink Me" trap, he gets exasperated and asks if [[VideoGame/{{Portal}} Glados]] is running the place.
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* RedHerring: Critic flips out at the part where Dirk has to choose between "two glowy things" (the command prompts) in a split second, and how picking the wrong one (the chain instead of the hole in the wall nearby) gets Kirk swept away in a flood.
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* GuideDangIt: Critic claims this is a flaw with the game, simply because it's not clear what you're supposed to do at some points (i.e. having to run away from the skulls as opposed to slashing them with your sword, which just gets you killed) and that the arcade games randomization of the levels makes it harder to memorize what you're supposed to do.

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* GuideDangIt: GuideDangIt / TrialAndErrorGameplay: Critic claims this is a flaw with the game, simply because it's not clear what you're supposed to do at some points (i.e. having to run away from the skulls as opposed to slashing them with your sword, which just gets you killed) and that the arcade games randomization of the levels makes it harder to memorize what you're supposed to do.
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None

Added DiffLines:

* GuideDangIt: Critic claims this is a flaw with the game, simply because it's not clear what you're supposed to do at some points (i.e. having to run away from the skulls as opposed to slashing them with your sword, which just gets you killed) and that the arcade games randomization of the levels makes it harder to memorize what you're supposed to do.
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* SelfImposedChallenge: Critic deliberately plays the game without the option to turn on button commands that comes with the home console ports, just so he can play the game exactly as it was in the arcade.
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* CallBack: Early in the review, Critic references the last time he played a video game and how it blew up in his face, referring to the events of his ''VideoGame/TheSimpsonsBartsNightmare'' review.

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* CallBack: Early in the review, Critic references the last time he played a video game and how it blew up in his face, referring to the events of his ''VideoGame/TheSimpsonsBartsNightmare'' ''Barts Nightmare'' review.
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* CallBack: Early in the review, Critic references the last time he played a video game and how it blew up in his face, referring to the events of his ''VideoGame/BartsNightmare'' review.

to:

* CallBack: Early in the review, Critic references the last time he played a video game and how it blew up in his face, referring to the events of his ''VideoGame/BartsNightmare'' ''VideoGame/TheSimpsonsBartsNightmare'' review.
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Critic is forced to play VideoGame/DragonsLair by Creator/DonBluth as punishment for making fun of his movies in the past.

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Picking up from the last review, Critic is forced to play VideoGame/DragonsLair by Creator/DonBluth as punishment for making fun of his movies in the past.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* CallBack: Early in the review, Critic references the last time he played a video game and how it blew up in his face, referring to the events of his ''VideoGame/BartsNightmare'' review.

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* PokeThePoodle: Critic's "punishment" is just having to play Dragon's Lair, which unfortunately for Critic is a rather tough game.

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* NintendoHard: While Critic is a big Don Bluth fan and likes the innovative elements of the game, his big beef with it is that its just way too hard.
* PokeThePoodle: Critic's "punishment" is just having to play Dragon's Lair, which unfortunately for Critic is a rather tough game.game.
* XMeetsY: He describes the difficulty of Dragon's Lair as like if [[VideoGame/ZeldaIITheAdventureOfLink Zelda II]], the first NES [[VideoGame/TeenageMutantNinjaTurtles Teenage Mutant Ninja Turtles game]], and [[VideoGame/SilverSurfer Silver Surfer]] were mashed up and you played them blindfolded as training for how hard the game is.
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Critic is forced to play VideoGame/DragonsLair by Creator/DonBluth as punishment for making fun of his movies in the past.

!Tropes:

* DeathGlare: Don Bluth threatens to give this to Critic again if he doesn't play the game. He even calls it a death glare.
* PokeThePoodle: Critic's "punishment" is just having to play Dragon's Lair, which unfortunately for Critic is a rather tough game.

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