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History Recap / StarTrekTheNextGenerationS1E11TheBigGoodbye

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* TheVoice: The Jarada; they're never actually seen, in spite of the episode's buildup.

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* TheVoice: The Jarada; they're never actually seen, in spite of the episode's buildup.buildup[[note]]The Jarada ''were'' going to be seen in a later episode, but difficulty with creating a workable "look" for them meant this was dropped; the brainstormed ideas for their "insect culture" were used later, inspiring the HiveMind of the Borg[[/note]].
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* ConvenientlyUnverifiableCoverStory: To explain Data's odd appearance, Picard / Hill tells a newstand proprietor that he's from South America. This works on every holodeck character he encounters except for Redblock, who has traveled around the world and has obviously never seen anyone like Data before.
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* {{Expy}}: The gangsters in the holodeck program are thinly veiled copies of the villains from ''Film/TheMalteseFalcon''.

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* {{Expy}}: The gangsters in the holodeck program are thinly veiled copies of the villains from ''Film/TheMalteseFalcon''.''Film/TheMalteseFalcon1941''.
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* FadingAway:Two holodeck characters, not believing that they aren't real, step out of the holodeck and onto an ''Enterprise'' corridor. They congratulate themselves, and then fade away from the feet up.

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* FadingAway:Two FadingAway: Two holodeck characters, not believing that they aren't real, step out of the holodeck and onto an ''Enterprise'' corridor. They congratulate themselves, and then fade away from the feet up.
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* OhCrap: When Data grabs the gun out of the last one of Redblock's mooks, pinches the barrel closed, and grabs him by the shirt the mook's expression shows that he knows that he's about to experience a serious amount of pain.
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* FadingAway:Two holodeck characters, not believing that they aren't real, step out of the holodeck and onto an ''Enterprise'' corridor. They congratulate themselves, and then fade away from the feet up.
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* ClicheStorm: Invoked with the Dixon Hill stories. [[invoked]]
* DreamApocalypse: After the reality of the situation is revealed to the holodeck characters:
-->'''[=McNary=]:''' So this is [[TitleDrop the big goodbye]]. Tell me something, Dixon. When you've gone. will this world still exist? Will my wife and kids still be waiting for me at home?\\

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* ClicheStorm: Invoked with the Dixon Hill stories. [[invoked]]
stories, which are designed to consist almost solely of detective story clichés -- the hardboiled private eye, the dark, rainy city, the mysterious dame at the beginning, the shady plot beneath a seemingly simple case...
* DreamApocalypse: After the reality of the situation is revealed to the holodeck characters:
characters, and the crew prepares to leave, one of the generated characters asks him if his world will continue to exist after Picard will leave it behind.
-->'''[=McNary=]:''' So this is [[TitleDrop the big goodbye]]. Tell me something, Dixon. When you've gone. gone, will this world still exist? Will my wife and kids still be waiting for me at home?\\



** As the first Next Gen holodeck story, the script established rules that were contradicted in later episodes, most noticeably the Moriarty episodes. One major thing that never comes up again is the revelation that, if not shut down properly, the holodeck will kill anyone inside at the time, although it's kind of understandable why Starfleet may have issued a software patch for ''that'' little problem.

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** As the first Next Gen holodeck story, the script established establishes rules that were are contradicted in later episodes, most noticeably the Moriarty episodes. One major thing that never comes up again is the revelation that, if not shut down properly, the holodeck will kill anyone inside at the time, although it's kind of understandable why Starfleet may have issued a software patch for ''that'' little problem.



** Picard gets made fun of by the holodeck characters for wearing his Starfleet uniform, which from their perception is some sort of Halloween costume, and he has to tell them that he "lost a bet." He talks about making sure to get changed before coming into the simulation again. In future installments, the holodeck would dress the characters in period-appropriate costume either automatically or on demand, depending on the situation. For example, in ''Film/StarTrekFirstContact'', Picard suggests "Perhaps something in satin?" before entering the holodeck with Lily, and she is dressed in a satin shimmering evening gown for the program. Also, in later installments when the cast ''do'' enter the holodeck in Starfleet uniforms, the characters are programmed to not notice or care.

to:

** Picard gets made fun of by the holodeck characters for wearing his Starfleet uniform, which from their perception is some sort of Halloween costume, and he has to tell them that he "lost a bet." He talks about making sure to get changed before coming into the simulation again. In future installments, the holodeck would dress dresses the characters in period-appropriate costume either automatically or on demand, depending on the situation. For example, in ''Film/StarTrekFirstContact'', Picard suggests "Perhaps something in satin?" before entering the holodeck with Lily, and she is dressed in a satin shimmering evening gown for the program. Also, in later installments when the cast ''do'' ''does'' enter the holodeck in Starfleet uniforms, the characters are programmed to not notice or care.



* FriendOnTheForce: Within the simulation, Lieutenant [=McNary=] for Dixon Hill.
* HardboiledDetective: The introduction of Dixon Hill.
* HolodeckMalfunction: The very first in ''Franchise/StarTrek'', unless you count [[Recap/StarTrekTheAnimatedSeriesS2E3ThePracticalJoker an episode]] of [[WesternAnimation/StarTrekTheAnimatedSeries the animated series]]. Or [[Recap/StarTrekS1E15ShoreLeave one of the original series]].

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* FriendOnTheForce: Within the simulation, Lieutenant [=McNary=] serves a police officer friend for the private investigator Dixon Hill.
* %%* HardboiledDetective: The introduction of Dixon Hill.
* HolodeckMalfunction: The main plot consists of Picard, Crusher, Whalen and Data becoming trapped in the holodeck after an alien scanning signal damages its computer system. This is the very first such plot in ''Franchise/StarTrek'', unless you count [[Recap/StarTrekTheAnimatedSeriesS2E3ThePracticalJoker an episode]] of [[WesternAnimation/StarTrekTheAnimatedSeries the animated series]]. Or [[Recap/StarTrekS1E15ShoreLeave one of the original series]].



* MomentKiller: Picard and Crusher have a brief romantic moment when she turns up after his interrogation, and she asks to see "his" (Dixon Hill's) office... but Whalen and Data ask to tag along too. (The Doctor is visibly ''not'' pleased.)

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* MomentKiller: Picard and Crusher have a brief romantic moment when she turns up after his interrogation, and she asks to see "his" (Dixon Hill's) office... but Whalen and Data ask to tag along too. (The The Doctor is visibly ''not'' pleased.)



* NoodleIncident: It's heavily hinted that, the last time Starfleet encountered the Jarada, the results were gruesome to say the least. The ''Enterprise'' has a log of the incident, but NO ONE except Data wants to see it or listen to it, leaving everything that happened entirely up to the viewer's imagination.
* OfCourseISmoke: Picard has obviously never smoked a day in his life when he puffs on a cigarette while in character as Dixon Hill. Also notable for being the first time that ''any'' crew member in ''Franchise/StarTrek'' ever smokes, as Roddenberry wanted to show that the habit had died out in Earth's future.

to:

* NoodleIncident: It's heavily hinted that, the last time Starfleet encountered the Jarada, the results were gruesome to say the least. The ''Enterprise'' has a log of the incident, but NO ONE no one except Data wants to see it or listen to it, leaving everything that happened entirely up to the viewer's imagination.
* OfCourseISmoke: Picard has obviously never smoked a day in his life when he puffs on a cigarette while in character as Dixon Hill. Also Hill and goes down in a coughing fit. This is notable for being the first time that ''any'' crew member in ''Franchise/StarTrek'' ever smokes, as Roddenberry wanted to show that the habit had died out in Earth's future.



* TheVoice: The Jarada; we never actually see them, in spite of the episode's build up.

to:

* TheVoice: The Jarada; we they're never actually see them, seen, in spite of the episode's build up.buildup.
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'''Picard:''' I honestly don't know. Good-bye my friend.

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'''Picard:''' I honestly don't know. Good-bye Good-bye, my friend.



** As the first Next Gen holodeck story, the script established rules that were contradicted in later episodes, most noticeably the Moriarty episodes. One major thing that never comes up again is the revelation that if not shut down properly, the holodeck will kill anyone inside at the time, although it's kind of understandable why Starfleet may have issued a software patch for ''that'' little problem.
** Characters that step off the holodeck exist for about ten seconds before they slowly dematerialize. Later episodes would show that anything from the holodeck instantly vanishes once it leaves the grid. This discrepency is never explained.
** Picard gets made fun of by the holodeck characters for wearing his Starfleet uniform, which from their perception is some sort of Halloween costume, and he has to tell them that he "lost a bet." He talks about making sure to get changed before coming into the simulation again. In future installments, the holodeck would dress the characters in period-appropriate costume either automatically, or on demand depending on the situation. For example, in ''Film/StarTrekFirstContact'', Picard suggests "Perhaps something in satin?" before entering the holodeck with Lily, and she is dressed in a satin shimmering evening gown for the program. Also, in latter installments when the cast ''do'' enter the holodeck in Starfleet uniforms, the characters are programmed to not notice or care.

to:

** As the first Next Gen holodeck story, the script established rules that were contradicted in later episodes, most noticeably the Moriarty episodes. One major thing that never comes up again is the revelation that that, if not shut down properly, the holodeck will kill anyone inside at the time, although it's kind of understandable why Starfleet may have issued a software patch for ''that'' little problem.
** Characters that step off the holodeck exist for about ten seconds before they slowly dematerialize. Later episodes would show that anything from the holodeck instantly vanishes once it leaves the grid. This discrepency discrepancy is never explained.
** Picard gets made fun of by the holodeck characters for wearing his Starfleet uniform, which from their perception is some sort of Halloween costume, and he has to tell them that he "lost a bet." He talks about making sure to get changed before coming into the simulation again. In future installments, the holodeck would dress the characters in period-appropriate costume either automatically, automatically or on demand demand, depending on the situation. For example, in ''Film/StarTrekFirstContact'', Picard suggests "Perhaps something in satin?" before entering the holodeck with Lily, and she is dressed in a satin shimmering evening gown for the program. Also, in latter later installments when the cast ''do'' enter the holodeck in Starfleet uniforms, the characters are programmed to not notice or care.



* LampshadeHanging: A newspaper seller character picks up that Data's "not from round here" and Picard (as Dixon Hill) passes him off as "from South America." Being a holodeck character, the newsman obliviously responds "nice tan!" (Data's skin is white.)

to:

* LampshadeHanging: A newspaper seller character picks up that Data's "not from round around here" and Picard (as Dixon Hill) passes him off as "from South America." Being a holodeck character, the newsman obliviously (or sarcastically) responds "nice tan!" (Data's skin is white.)



* NoirEpisode: The holodeck simulation's based on a 1940s detective novel, so naturally it has a "noir" feel.
* NoodleIncident: It's heavily hinted that the last time Starfleet encountered the Jarada, the results were gruesome to say the least. The Enterprise has a log of the incident, but NO ONE wants to see it or listen to it, leaving everything that happened entirely up to the viewers imagination.
* OfCourseISmoke: Picard has obviously never smoked a day in his life when he puffs on a cigarette while in character as Dixon Hill. Also notable for being the first time ''any'' crewmember in ''Franchise/StarTrek'' ever smokes, as Roddenberry wanted to show the habit had died out in Earth's future.

to:

* NoirEpisode: The holodeck simulation's based on a 1940s detective novel, so naturally it has a "noir" noir feel.
* NoodleIncident: It's heavily hinted that that, the last time Starfleet encountered the Jarada, the results were gruesome to say the least. The Enterprise ''Enterprise'' has a log of the incident, but NO ONE except Data wants to see it or listen to it, leaving everything that happened entirely up to the viewers viewer's imagination.
* OfCourseISmoke: Picard has obviously never smoked a day in his life when he puffs on a cigarette while in character as Dixon Hill. Also notable for being the first time that ''any'' crewmember crew member in ''Franchise/StarTrek'' ever smokes, as Roddenberry wanted to show that the habit had died out in Earth's future.



* RuleOfFunny: Anything from the holodeck fades away if it's taken out -- except the lipstick mark the FemmeFatale leaves on Picard's cheek, because it's more fun to see the crew react as he obliviously wanders around with it.

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* RuleOfFunny: Anything from the holodeck fades away if it's taken out -- out-- except the lipstick mark that the FemmeFatale leaves on Picard's cheek, because it's more fun to see the crew react as he obliviously wanders around with it.



* TheVoice: The Jarada, we never actually see them, in spite of the episode's build up.

to:

* TheVoice: The Jarada, Jarada; we never actually see them, in spite of the episode's build up.
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** Characters that step off the holodeck exist for about ten seconds before they slowly dematerialize. Later episodes would show that anything from the holodeck instantly vanishes once it leaves the grid. This descrepency is never explained.

to:

** Characters that step off the holodeck exist for about ten seconds before they slowly dematerialize. Later episodes would show that anything from the holodeck instantly vanishes once it leaves the grid. This descrepency discrepency is never explained.
Is there an issue? Send a MessageReason:
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* {{Zeerust}}: Data mentions the "tape of the last starship to come into contact with [the Jarada]", which either may be an idea from the olden days of TOS, or it may be that Star Trek TNG hadn't yet caught on that our current technology of the time would be obsolete.

to:

* {{Zeerust}}: Data mentions the "tape of the last starship to come into contact with [the Jarada]", which either may be an idea from the olden days of TOS, or it may be that Star Trek TNG hadn't yet caught on that our current technology of the time (whether video, audio, or data tape) would be obsolete.

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