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Changed line(s) 70 (click to see context) from:
** Lancer appears to be this for most of the initially-bad guy cast of ''Undertale'', possessing a Sans-like color scheme, Papyrus's kid-brother nature and general enthusiasm for "evil," and Alphys's emotional attachment to the BigBad.
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** Lancer appears to be this for most of the initially-bad guy cast of ''Undertale'', possessing a Sans-like color scheme, Papyrus's kid-brother nature and general enthusiasm for "evil," and Undyne's and Alphys's emotional attachment to the BigBad.
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* TeamMercyVsTeamMurder: This is a large part of the conflict between Susie and Ralsei in Chapter 1. While Ralsei believes everyone can be spared and given mercy, Susie prefers attacking everyone, to the point of refusing to listen to Kris' orders for the majority of the chapter. It's only after her falling out and reconciliation with Lancer that she starts trying to be more merciful to her opponents, at which point the player can get her to spare enemies of her own accord.
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* OpeningBossBattle: The very first encounter against Lancer, a Mini-Boss. The fight even takes place before the ''tutorial battle''!
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No Pronunciation Guide is now a disambig. Dewicking
Changed line(s) 145 (click to see context) from:
* MediumAwareness: Seam specifies how their name is pronounced, which [[NoPronunciationGuide is only necessary to do in text]]. This suggests that they can see the text, which has interesting implications considering with whom they are associated.
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* MediumAwareness: Seam specifies how their name is pronounced, which [[NoPronunciationGuide is only necessary to do in text]].text. This suggests that they can see the text, which has interesting implications considering with whom they are associated.
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Changed line(s) 236 (click to see context) from:
* WouldHurtAChild: The King grabs Lancer's throat when he finds out that he let the heroes get away.
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* WouldHurtAChild: The King grabs Lancer's throat when he finds out that he let the heroes get away. And, of course, the heroes themselves are children and he has no problem trying to kill them.
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Changed line(s) 139,140 (click to see context) from:
* LethalJokeItem:
** Ralsei's manual is initially introduced as an unusable item that has some amusing dialogue when inevitably gets thrown out for more useful items. However using it in battle makes regular enemies instantly go into a tired state, and using it twice against Clover makes her spareable.
** Ralsei's manual is initially introduced as an unusable item that has some amusing dialogue when inevitably gets thrown out for more useful items. However using it in battle makes regular enemies instantly go into a tired state, and using it twice against Clover makes her spareable.
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* LethalJokeItem:
**LethalJokeItem: Ralsei's manual is initially introduced as an unusable item that has some amusing dialogue when inevitably gets thrown out for more useful items. However using it in battle makes regular enemies instantly go into a tired state, and using it twice against Clover makes her spareable.
**
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* ForestOfPerpetualAutumn: Scarlet Forest (otherwise known simply as the Forest) is a landscape covered in red bushes and trees with blocky red falling leaves, evoking this trope. One of the music tracks that play in this area is even titled "[[https://www.youtube.com/watch?v=Lyswkjw3U9Q Quiet Autumn]]".
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Up To Eleven is a defunct trope
Changed line(s) 135 (click to see context) from:
** [[ParodiedTrope Parodied]]. Ralsei prompts a message to appear when Susie joins the party for the first time with an excessively grand fanfare, after which she tries to walk at a distance such that no one can tell she's associated… and a message pops up informing you of ''that'' with exact same fanfare, [[LettingTheAirOutOfTheBand albeit warped]]. The same message and fanfare return when Lancer joins the party, and then when they get ''[[UpToEleven a piece of candy]]''. At this point, Susie has enough and cuts it off.
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** [[ParodiedTrope Parodied]]. Ralsei prompts a message to appear when Susie joins the party for the first time with an excessively grand fanfare, after which she tries to walk at a distance such that no one can tell she's associated… and a message pops up informing you of ''that'' with exact same fanfare, [[LettingTheAirOutOfTheBand albeit warped]]. The same message and fanfare return when Lancer joins the party, and then when they get ''[[UpToEleven a ''a piece of candy]]''.candy''. At this point, Susie has enough and cuts it off.
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* {{Sampling}}: "ANOTHER HIM", the song for the create-a-character intro, directly samples [[https://www.youtube.com/watch?v=24i84oNPwCM that weird robotic screeching]] during the Giygas fight in ''VideoGame/{{EarthBound|1994}}''.
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* DigitalAbomination: ''The game itself'' is implied to be this on this chapter: while the part where the installation program was considered a virus and the message "[[ThisIsGonnaSuck You will accept everything that will happen from now on]]" is a part of the EarlyInstallmentWeirdness, the mysterious entity who asks you to create an avatar and decides to discard it at the last second still persists.
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* CannotKillTheirLovedOnes: This forms a big part of Susie's CharacterDevelopment. She fights Lancer near the end of the chapter, utterly enraged that he betrayed her. Lancer's attacks cannot intentionally hit Susie, even while she tries to kill him. She ultimately can't go through with it, and the two ultimately reconcile, leading Susie to become more open to defeating enemies peacefully.
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* CannotKillTheirLovedOnes: This forms a big part of Susie's CharacterDevelopment. She fights Lancer near the end of the chapter, utterly enraged that he betrayed her. Lancer's attacks cannot hit Susie intentionally hit Susie, (or, eventually, at all), even while she tries to kill him. She ultimately can't go through with it, and the two ultimately reconcile, leading Susie to become more open to defeating enemies peacefully.
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* CannotKillTheirLovedOnes: This forms a big part of Susie's CharacterDevelopment. She fights Lancer near the end of the chapter, utterly enraged that he betrayed her. Lancer's attacks cannot intentionally hit Susie, even while she tries to kill him. She ultimately can't go through with it, and the two ultimately reconcile, leading Susie to become more open to defeating enemies peacefully.
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link correction
Changed line(s) 94 (click to see context) from:
** The place where they fall isn't better: it's a dead valley with black fluds coming out of [[EyesDoNotBelongHere eye-shaped holes]], some "wobbly things" who start moving as you approch them, and some kind of moss-like creatures.
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** The place where they fall isn't better: it's a dead valley with black fluds coming out of [[EyesDoNotBelongHere [[EyesDoNotBelongThere eye-shaped holes]], some "wobbly things" who start moving as you approch them, and some kind of moss-like creatures.
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added an "eldritch location" entry about the closet
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* EldritchLocation:
** The school closet. Once Kris and Susie open it, darkness starts to spread around the corridor, and when they enter inside, it's completely black, except for some paper sheets on the floor. When they try to go further, it seems to go forever, then when they try to get out, the door suddenly shuts on them. Then, the paper sheets start to fall and our two protagonists with them. When they wake up, they have changed appearance and Kris' cellphone only makes [[HellIsThatNoise horrible noises]].
** The place where they fall isn't better: it's a dead valley with black fluds coming out of [[EyesDoNotBelongHere eye-shaped holes]], some "wobbly things" who start moving as you approch them, and some kind of moss-like creatures.
** The school closet. Once Kris and Susie open it, darkness starts to spread around the corridor, and when they enter inside, it's completely black, except for some paper sheets on the floor. When they try to go further, it seems to go forever, then when they try to get out, the door suddenly shuts on them. Then, the paper sheets start to fall and our two protagonists with them. When they wake up, they have changed appearance and Kris' cellphone only makes [[HellIsThatNoise horrible noises]].
** The place where they fall isn't better: it's a dead valley with black fluds coming out of [[EyesDoNotBelongHere eye-shaped holes]], some "wobbly things" who start moving as you approch them, and some kind of moss-like creatures.
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Changed line(s) 99 (click to see context) from:
* FastballSpecial: During the second battle with K. Round, she says she has an idea for pacifying the monster and needs Ralsei's help. Ralsei thinks she wants pointers on apologizing, but Susie's actual plan is to ''throw'' Ralsei at K. Round to knock its crown off.
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* FastballSpecial: During the second battle with K. Round, she Susie says she has an idea for pacifying the monster and needs Ralsei's help. Ralsei thinks she wants pointers on apologizing, but Susie's actual plan is to ''throw'' Ralsei at K. Round to knock its crown off.
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* FastballSpecial: During the second battle with K. Round, she says she has an idea for pacifying the monster and needs Ralsei's help. Ralsei thinks she wants pointers on apologizing, but Susie's actual plan is to ''throw'' Ralsei at K. Round to knock its crown off.