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The Overlords, led by Zod, had arrived in the Watch Tower after emerging through a portal from the All-Lair. After being told what to do from Centum, Zod discovers that the Braniac has orchestrated multiple crises in four areas across the globe, and splits up the Overlords into four teams to deal with them. Of these four, the S.T.A.R. Labs, Centennial Park and Mars teams were able to complete their objectives in one form or another, and after defeating the villains involved (one of Brainiac's robotic duplicates, the alien menace Queen Bee and the White Martians, respectively), the Overlords prepared to confront Brainiac on the watchtower...only to learn that the insidious machine was nothing more than a pawn of the real villain, {{Darkseid}}. The Dread Lord of Apokalips made his presence known by casually ripping Bolas' head apart with his bare hands, and while the other Overlords made a spirited effort to subdue him they were no match for the New God, who soundly defeated them all with a single blast of his omega beams.

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The Overlords, led by Zod, had arrived in the Watch Tower after emerging through a portal from the All-Lair. After being told what to do from Centum, Zod discovers that the Braniac has orchestrated multiple crises in four areas across the globe, and splits up the Overlords into four teams to deal with them. Of these four, the S.T.A.R. Labs, Centennial Park and Mars teams were able to complete their objectives in one form or another, and after defeating the villains involved (one of Brainiac's robotic duplicates, the alien menace Queen Bee and the White Martians, respectively), the Overlords prepared to confront Brainiac on the watchtower...only to learn that the insidious machine was nothing more than a pawn of the real villain, {{Darkseid}}.{{ComicBook/Darkseid}}. The Dread Lord of Apokalips made his presence known by casually ripping Bolas' head apart with his bare hands, and while the other Overlords made a spirited effort to subdue him they were no match for the New God, who soundly defeated them all with a single blast of his omega beams.
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''The world of DC is in peril. {{Brainiac}} has put into motion a nefarious plot that could result in the end of days. The Franchise/{{Justice League|of America}} ([[AndZoidberg as well as all the rest of Earth's heroes]]) have been incapacitated by Brainiac's forces, [[SayYourPrayers and it's up to the Overlords to save the day.]]''

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''The world of DC is in peril. {{Brainiac}} ComicBook/{{Brainiac}} has put into motion a nefarious plot that could result in the end of days. The Franchise/{{Justice League|of America}} ([[AndZoidberg as well as all the rest of Earth's heroes]]) have been incapacitated by Brainiac's forces, [[SayYourPrayers and it's up to the Overlords to save the day.]]''
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Now four more players enter the game. The first two, [[ModernWarfare British SAS operative Gary Sanderson]]—otherwise known as Roach—and BadAss roadie [[BrutalLegend Eddie Riggs]], are welcomed into the group without much hassle; the same can most assuredly ''not'' be said of the third newcomer, the [[TheTransformers Decepticon]] [[WesternAnimation/BeastWars jaguar]] Ravage. Having been humiliated repeatedly by humans in his own universe—[[MakeWrongWhatOnceWentRight and having been killed while in the process of altering history in order to wipe the hated apes and their Autobot allies from existence]]—he is angry to find himself surrounded by the pink-skinned [[MemeticMutation munkkys]], and immediately gets into a confrontation with Jorge and Craft. The final newbie, the genetically-engineered Pokémon known as Mewtwo, introduces himself by levitating everything in the room for the purpose of…stealing a single slice of Travis’ pizza. For this [[SarcasmMode heinous]] act, the Pokémon gets stabbed by an irritated Travis to little effect.

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Now four more players enter the game. The first two, [[ModernWarfare [[VideoGame/ModernWarfare British SAS operative Gary Sanderson]]—otherwise known as Roach—and BadAss roadie [[BrutalLegend Eddie Riggs]], are welcomed into the group without much hassle; the same can most assuredly ''not'' be said of the third newcomer, the [[TheTransformers Decepticon]] [[WesternAnimation/BeastWars jaguar]] Ravage. Having been humiliated repeatedly by humans in his own universe—[[MakeWrongWhatOnceWentRight and having been killed while in the process of altering history in order to wipe the hated apes and their Autobot allies from existence]]—he is angry to find himself surrounded by the pink-skinned [[MemeticMutation munkkys]], and immediately gets into a confrontation with Jorge and Craft. The final newbie, the genetically-engineered Pokémon known as Mewtwo, introduces himself by levitating everything in the room for the purpose of…stealing a single slice of Travis’ pizza. For this [[SarcasmMode heinous]] act, the Pokémon gets stabbed by an irritated Travis to little effect.

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! Sifuri Mission 9: [[WesternAnimation/TheLegendOfKorra Spirits of]] [[Series/DoctorWho the Doctor]] (GM: @/{{Stratofarius}})
''Sequel to Revolution of the Daleks. The rift created by the Seekers to send the Daleks back to their universe has created some undesirable side effects. Objects and people are crossing into different universes, and no one seems to notice this. But in the world of the Avatar, the Spirits have been angered by this rift. The Seekers must save the physical and the Spirit World before both of them are consumed by a threat far bigger than the Daleks...''

* Seekers will return to the world of ''WesternAnimation/TheLegendOfKorra'', during the beginning of Season 2. Together with the characters from the show- and a very special Doctor- they must divide themselves into three groups to fight a battle in three fronts: find out what's going on in the Spirit World, stop a Civil War from breaking out in the Southern Water Tribe and foil another alien invasion plot- except this time, it's not just the Daleks...


[[/folder]]

[[folder:Future Missions]]



! Sifuri Mission 11: The Facility (GM: @/{{Stratofarius}})
''Their powers gone, the Seekers find themselves in a facility where they are treated like prisoners. What is the secret behind the Facility? And why are the Seekers there? Actually... what is a Seeker?''

* Upon crossing the portal, the Seekers will lose their powers and their memories will be modified to remove all signs of magic, science, and other weirdness. They will be turned into normal humans, stuck in a scientific Facility. They are treated like prisoners, forced to go to group activities, as they deal with the idea they may never get out and try to work through the 'problems' that put them there in the first place.
* The objective of the challenge is to escape the Facility... and hopefully find out the secrets behind it.

! Endgame



[[folder:Future Missions]]

! Endgame

[[/folder]]



! Sifuri Mission 9: [[WesternAnimation/TheLegendOfKorra Spirits of]] [[Series/DoctorWho the Doctor]] (GM: @/{{Stratofarius}})
''Sequel to Revolution of the Daleks. The rift created by the Seekers to send the Daleks back to their universe has created some undesirable side effects. Objects and people are crossing into different universes, and no one seems to notice this. But in the world of the Avatar, the Spirits have been angered by this rift. The Seekers must save the physical and the Spirit World before both of them are consumed by a threat far bigger than the Daleks...''

* Seekers will return to the world of ''WesternAnimation/TheLegendOfKorra'', during the beginning of Season 2. Together with the characters from the show- and a very special Doctor- they must divide themselves into three groups to fight a battle in three fronts: find out what's going on in the Spirit World, stop a Civil War from breaking out in the Southern Water Tribe and foil another alien invasion plot- except this time, it's not just the Daleks...




! Eclipse Challenge 6: The Masters of Evil
''Tatu sends the Overlords to a world of marvelous superheroes, conniving detectives and much more with the objective of taking over the Earth by obliterating their mightiest heroes. But in order to do that, the Overlords will have to take up new names and obtain new powers, in order to become the new Masters of Evil.''

* This challenge takes place in a Marvel/DC Universe.
* Each Overlord will choose one of the many, many supervillains of this universe, and their objective will be to kill that supervillain. If they do that, they will immediately gain the supervillain's name, identity, superpowers and mooks, if the supervillain has any.
* After obtaining their new identities, the Overlords may recruit a few additional supervillains to join their group, the new Masters of Evil.
* Regardless of whether they recruit more villains or not, the next step in the Overlord's plan will be to take over certain key villainous organizations, such as HYDRA and the League of Assassins, by eliminating their leaders.
* At the end of the challenge, the Overlords will now have armies under their command, and will be ready to begin their assault on Earth and its defenders.

[[/folder]]

[[folder: Future Missions]]





! Eclipse Challenge 8: Super Evil Crisis War
''The Overlords are well on the way to becoming generals, but what kind of villain lets the hero win?''

* The basic idea of the challenge is simple. The Overlords are united in a secret base off the edge of the multiverse, equipped with teleporting devices and technologically advanced holding cells. The reason? They must unite together to defeat their heroes, There are a few rules, of course (I shall be using Amon as an example):
** '''Rule Number One:''' an Overlord cannot defeat its own hero. That means Amon cannot defeat Korra. How does one get around this? By helping other Overlords defeat your hero, of course. However... why would Amon want to do that?
** '''Rule Number Two:''' because defeating a hero grants you a point. Amon enlisted the help of Kirei to defeat Korra. The two gain a point. Why would they want these points? Because at the end of the challenge, whoever has the most points, gains double wishes... and an additional prize which will be revealed later at the writeup. But wait, if that's all Amon needs to do, why don't they send Alduin, one of the most powerful Overlords, after every hero?
** '''Rule Number Three:''' because every Overlord must defeat at least one hero to get his one wish. That's right, you don't get a wish for just being there. In order to gain your usual wish, you must actively participate in the defeat of a hero. That means every Overlord must go down to the battlefield and gets his hands dirty in order to gain one wish. So, in the case of our previous example, although Amon and Kirei both have one point, Kirei has his wish, whilst Amon doesn't. Ah, but Amon is evil. Why doesn't he just go and defeat all the other heroes?
** '''Rule Number Four:''' because all the Overlords have to agree on who they send after each hero. That means Amon can't just snoop in and defeat every hero and gain all the wishes. This also means that once you use an Overlord, it's very likely he'll be put aside so that another Overlord can go down to the battlefield and get his wish. That doesn't mean your Overlord will only fight once: it's very likely that Kirei will be recruited to fight another hero. But... Amon doesn't like sitting back and waiting. Why does he have to wait around doing nothing?
** '''Rule Number Five:''' because defeating a hero doesn't mean killing him. Amon and Kirei have united forces and defeated Korra. She is then instantly transported into the technologically advanced holding cells. But Korra's a hero, she won't stand back and just admit defeat. She will, of course, try to escape... and even help the other heroes escape too. That's a bad thing. If your hero escapes, you lose all additional points you have gained, no matter how far into the challenge you are. That means if Amon helped everyone and has seventeen points right before Korra escapes, he loses all those points and goes back to square one. Well then, why doesn't he just help every other hero escape so that he is the only one with more than one point?
** '''Rule Number Six:''' because of the secret prize. If by the end of the challenge you have the biggest number of points ''and'' your hero is sitting nicely on their cells... you get to choose two heroes that are on their cells to be your slaves forever. That means, for example, Medusa could choose Korra and Jojo as her slaves... but what if Kirei wants Jojo to escape so Dio loses all his points? Well then... that's on your hands, not mine.
* Additional rules:
** '''What if my hero is a wimp?''' I hear you. You come from an Ubisoft videogame and your hero is a twenty something year old tourist with a gun. Well then, for the sake of fairnesss, your hero will be buffed. No, that doesn't mean he'll turn into a magical muscle man. It means that instead of going up against just the twenty something year old, you'll go up against the twenty something year old and all of his island friends, who have guns too.
** '''What if my hero is on the other RPs?''' So you're an artificial human or a human-looking alien and your hero is in another one of AGOG's many RPs? No need to worry. As it turns out, your universes have more than one hero! The artificial human will go against the hero's brother (or maybe his old allies turned enemies), whilst the human-looking alien will go up against one of his enemy's eleven forms!
** '''What if I send all the Overlords against one hero?''' Now, now, that is not fair, is it? It's not. For the sake of fairness, the Overlords may only send down one Overlord for each hero they need to fight. Have to fight an island? You can throw in three or four Overlords. Have to fight a kid in a metal suit? Only one Overlord.
** '''But what does 'actively participating' mean in terms of gaining points?''' I hear what you're saying. You're thinking that if you tell the Overlord on the battlefield to jump to the right, that will be enough to give you one point. Well... no. In order to gain a point, you have to play an essential part in the strategy of the fight (which means you should be able to call the plan 'your plan') or be on the fight yourself. If you told the Overlord how to deal with the battlefield and how to exploit the weaknessess of your hero, you'll get a point. If you told him to try and punch the hero in the head because that's where it hurts, well... you don't get a point.

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! Eclipse Challenge 8: Super Evil Crisis War
''The Overlords are well on the way to becoming generals, but what kind of villain lets the hero win?''

* The basic idea of the challenge is simple. The Overlords are united in a secret base off the edge of the multiverse, equipped with teleporting devices and technologically advanced holding cells. The reason? They must unite together to defeat their heroes, There are a few rules, of course (I shall be using Amon as an example):
** '''Rule Number One:''' an Overlord cannot defeat its own hero. That means Amon cannot defeat Korra. How does one get around this? By helping other Overlords defeat your hero, of course. However... why would Amon want to do that?
** '''Rule Number Two:''' because defeating a hero grants you a point. Amon enlisted the help of Kirei to defeat Korra. The two gain a point. Why would they want these points? Because at the end of the challenge, whoever has the most points, gains double wishes... and an additional prize which will be revealed later at the writeup. But wait, if that's all Amon needs to do, why don't they send Alduin, one of the most powerful Overlords, after every hero?
** '''Rule Number Three:''' because every Overlord must defeat at least one hero to get his one wish. That's right, you don't get a wish for just being there. In order to gain your usual wish, you must actively participate in the defeat of a hero. That means every Overlord must go down to the battlefield and gets his hands dirty in order to gain one wish. So, in the case of our previous example, although Amon and Kirei both have one point, Kirei has his wish, whilst Amon doesn't. Ah, but Amon is evil. Why doesn't he just go and defeat all the other heroes?
** '''Rule Number Four:''' because all the Overlords have to agree on who they send after each hero. That means Amon can't just snoop in and defeat every hero and gain all the wishes. This also means that once you use an Overlord, it's very likely he'll be put aside so that another Overlord can go down to the battlefield and get his wish. That doesn't mean your Overlord will only fight once: it's very likely that Kirei will be recruited to fight another hero. But... Amon doesn't like sitting back and waiting. Why does he have to wait around doing nothing?
** '''Rule Number Five:''' because defeating a hero doesn't mean killing him. Amon and Kirei have united forces and defeated Korra. She is then instantly transported into the technologically advanced holding cells. But Korra's a hero, she won't stand back and just admit defeat. She will, of course, try to escape... and even help the other heroes escape too. That's a bad thing. If your hero escapes, you lose all additional points you have gained, no matter how far into the challenge you are. That means if Amon helped everyone and has seventeen points right before Korra escapes, he loses all those points and goes back to square one. Well then, why doesn't he just help every other hero escape so that he is the only one with more than one point?
** '''Rule Number Six:''' because of the secret prize. If by the end of the challenge you have the biggest number of points ''and'' your hero is sitting nicely on their cells... you get to choose two heroes that are on their cells to be your slaves forever. That means, for example, Medusa could choose Korra and Jojo as her slaves... but what if Kirei wants Jojo to escape so Dio loses all his points? Well then... that's on your hands, not mine.
* Additional rules:
** '''What if my hero is a wimp?''' I hear you. You come from an Ubisoft videogame and your hero is a twenty something year old tourist with a gun. Well then, for the sake of fairnesss, your hero will be buffed. No, that doesn't mean he'll turn into a magical muscle man. It means that instead of going up against just the twenty something year old, you'll go up against the twenty something year old and all of his island friends, who have guns too.
** '''What if my hero is on the other RPs?''' So you're an artificial human or a human-looking alien and your hero is in another one of AGOG's many RPs? No need to worry. As it turns out, your universes have more than one hero! The artificial human will go against the hero's brother (or maybe his old allies turned enemies), whilst the human-looking alien will go up against one of his enemy's eleven forms!
** '''What if I send all the Overlords against one hero?''' Now, now, that is not fair, is it? It's not. For the sake of fairness, the Overlords may only send down one Overlord for each hero they need to fight. Have to fight an island? You can throw in three or four Overlords. Have to fight a kid in a metal suit? Only one Overlord.
** '''But what does 'actively participating' mean in terms of gaining points?''' I hear what you're saying. You're thinking that if you tell the Overlord on the battlefield to jump to the right, that will be enough to give you one point. Well... no. In order to gain a point, you have to play an essential part in the strategy of the fight (which means you should be able to call the plan 'your plan') or be on the fight yourself. If you told the Overlord how to deal with the battlefield and how to exploit the weaknessess of your hero, you'll get a point. If you told him to try and punch the hero in the head because that's where it hurts, well... you don't get a point.


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[[folder: Future Missions]]

! Endgame

[[/folder]]


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! Eclipse Challenge 6: The Masters of Evil
''Tatu sends the Overlords to a world of marvelous superheroes, conniving detectives and much more with the objective of taking over the Earth by obliterating their mightiest heroes. But in order to do that, the Overlords will have to take up new names and obtain new powers, in order to become the new Masters of Evil.''

* This challenge takes place in a Marvel/DC Universe.
* Each Overlord will choose one of the many, many supervillains of this universe, and their objective will be to kill that supervillain. If they do that, they will immediately gain the supervillain's name, identity, superpowers and mooks, if the supervillain has any.
* After obtaining their new identities, the Overlords may recruit a few additional supervillains to join their group, the new Masters of Evil.
* Regardless of whether they recruit more villains or not, the next step in the Overlord's plan will be to take over certain key villainous organizations, such as HYDRA and the League of Assassins, by eliminating their leaders.
* At the end of the challenge, the Overlords will now have armies under their command, and will be ready to begin their assault on Earth and its defenders.
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Characters: [[ReyMysterioJr Rey Mysterio]], [[LeagueOfLegends Luxanna]], [[Franchise/MassEffect Saren]], [[MortalKombat Scorpion]], [[VisualNovel/FateStayNight Archer]], JakAndDaxter, [[MagicalGirlLyricalNanohaStrikerS Subaru]], [[MagicalGirlLyricalNanohaStrikerS Erio]], [[Literature/{{Animorphs}} Tobias]], ComicBook/{{Hellboy}}, [[LeagueOfLegends Jericho Swain]], [[KingdomHearts Xigbar]], [[VideoGame/MegaManZX Grey]], [[{{Bionicle}} Teridax]], EOU Droid

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Characters: [[ReyMysterioJr Rey Mysterio]], [[LeagueOfLegends [[VideoGame/LeagueOfLegends Luxanna]], [[Franchise/MassEffect Saren]], [[MortalKombat Scorpion]], [[VisualNovel/FateStayNight Archer]], JakAndDaxter, [[MagicalGirlLyricalNanohaStrikerS [[Anime/MagicalGirlLyricalNanohaStrikers Subaru]], [[MagicalGirlLyricalNanohaStrikerS [[Anime/MagicalGirlLyricalNanohaStrikers Erio]], [[Literature/{{Animorphs}} Tobias]], ComicBook/{{Hellboy}}, [[LeagueOfLegends Jericho Swain]], [[KingdomHearts Xigbar]], [[VideoGame/MegaManZX Grey]], [[{{Bionicle}} Teridax]], EOU Droid
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Soon, a fight breaks out between Ravage and Saren, ending in a part of Verona being blown up. When Ravage brought Juliet to the tavern where she is to meet Romeo, a disgruntled Narumi was right behind them and was about to fight again but changes his mind when Hahli interferes. His only condition was to "make the city smile" which they apparently did when they [[CrowningMomentOfHeartWarming paired up Romeo with Juliet]]. Soon, after telling that Narumi thinks Dr. Freeman distributes "Gaia Memories" that Jorge fills him in on what is going on. Narumi then unofficially joins the group along with late arrival {{Kirby}} as the next challenge was completed.

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Soon, a fight breaks out between Ravage and Saren, ending in a part of Verona being blown up. When Ravage brought Juliet to the tavern where she is to meet Romeo, a disgruntled Narumi was right behind them and was about to fight again but changes his mind when Hahli interferes. His only condition was to "make the city smile" which they apparently did when they [[CrowningMomentOfHeartWarming paired up Romeo with Juliet]]. Soon, after telling that Narumi thinks Dr. Freeman distributes "Gaia Memories" that Jorge fills him in on what is going on. Narumi then unofficially joins the group along with late arrival {{Kirby}} Franchise/{{Kirby}} as the next challenge was completed.
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''The world of DC is in peril. {{Brainiac}} has put into motion a nefarious plot that could result in the end of days. The JusticeLeague ([[AndZoidberg as well as all the rest of Earth's heroes]]) have been incapacitated by Brainiac's forces, [[SayYourPrayers and it's up to the Overlords to save the day.]]''

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''The world of DC is in peril. {{Brainiac}} has put into motion a nefarious plot that could result in the end of days. The JusticeLeague Franchise/{{Justice League|of America}} ([[AndZoidberg as well as all the rest of Earth's heroes]]) have been incapacitated by Brainiac's forces, [[SayYourPrayers and it's up to the Overlords to save the day.]]''



The challenge might have continued from there, [[JusticeLeagueHeroes as did its inspiration]], but due to a number of factors the GM running said challenge threw up their hands in disgust and ended it.

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The challenge might have continued from there, [[JusticeLeagueHeroes [[VideoGame/JusticeLeagueHeroes as did its inspiration]], but due to a number of factors the GM running said challenge threw up their hands in disgust and ended it.
Willbyr MOD

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! Mission 8: [[Warhammer40K Raid on the Dark City]] (GM: @/{{Chabal2}})

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! Mission 8: [[Warhammer40K [[TabletopGame/{{Warhammer 40000}} Raid on the Dark City]] (GM: @/{{Chabal2}})
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* Together with the other heroes from Earth, the Seekers must stop the Masters of Evil. Each team may either unite or recruit heroes for their side in the battle. What matters is that the team who deals the final blow, wins.

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* Together with the other heroes from Earth, the Seekers must stop the Masters of Evil. Each team may either unite or recruit heroes for their side in the battle. What matters is that the team who deals the final blow, wins.Key word: ''together.'' There are no teams here.
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!! [[http://tvtropes.org/pmwiki/posts.php?discussion=uob7p22fde8x8xjk3zrwotce&page=271#6769 Challenge]] [[ArcNumber 7]]: [[HaloReach The Way the World Ends]]

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!! [[http://tvtropes.org/pmwiki/posts.php?discussion=uob7p22fde8x8xjk3zrwotce&page=271#6769 Challenge]] [[ArcNumber 7]]: [[HaloReach [[VideoGame/HaloReach The Way the World Ends]]
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The next day, [[{{Bionicle}} Hahli]], Toa Mahri of Water, awakens in what she believes to be her apartment after a night of strange dreams…only to discover that stepping outside deposits her not in the plazas of Ga-Metru, but in a strange hallway unlike anything she’s ever seen before. Confused and bewildered, she is joined in short order by a [[LaserBlade Beam Katana-wielding]], part-time assassin known as [[NoMoreHeroes Travis Touchdown]], a diminutive ice-fairy called [[VideoGame/{{Touhou}} Cirno]], and a [[{{Halo}} Spartan]] SuperSoldier who answers to the designation of 052, or Jorge; all three of them are equally as ignorant of how they arrived in this strange place.

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The next day, [[{{Bionicle}} Hahli]], Toa Mahri of Water, awakens in what she believes to be her apartment after a night of strange dreams…only to discover that stepping outside deposits her not in the plazas of Ga-Metru, but in a strange hallway unlike anything she’s ever seen before. Confused and bewildered, she is joined in short order by a [[LaserBlade Beam Katana-wielding]], part-time assassin known as [[NoMoreHeroes Travis Touchdown]], a diminutive ice-fairy called [[VideoGame/{{Touhou}} Cirno]], and a [[{{Halo}} [[Franchise/{{Halo}} Spartan]] SuperSoldier who answers to the designation of 052, or Jorge; all three of them are equally as ignorant of how they arrived in this strange place.
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!! [[http://tvtropes.org/pmwiki/posts.php?discussion=12937246300A93765700&page=102#2530 Overlord Challenge 2]]: [[DarkerThanBlack Covert Operations]]

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!! [[http://tvtropes.org/pmwiki/posts.php?discussion=12937246300A93765700&page=102#2530 Overlord Challenge 2]]: [[DarkerThanBlack [[Anime/DarkerThanBlack Covert Operations]]

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There exists in the vast expanse of reality a race of sentient life forms that call themselves the Celestials. They were a a powerful race, wielding powers of the mind that far surpassed the lesser beings of the multiverse that dwelt in their shadow. For most creatures, the Celestials were gods, deities whose thoughts one could not fathom and whose reach knew no bounds. In the growth of their civilization, the Celestials developed the technology to reality jump; and suddenly, the multiverse was opened to them for now they could blink through the very fabric time and space. At first, this technology was considered simply another stepping stone in the advancement of their civilization: though it was key to their eventual colonization of their home universe, it was nonetheless mostly overlooked. Unfortunately those days were short for as the empire of the Celestials grew, it also grew old; though their race still endured, the universe around them proved to be less resistant to aging. Thus even as the Celestials began to ascend into a level of being higher than mortal conception, their universe began to die. Entropy, the heat death and the final end of all existence took over. For all their advancements and creations, the Celestials had nothing that could stop their home from crumbling into ruin- helplessly they watched as the darkness of the night grew more and more complete with each passing day.

However, some disagreed. There arose a group that advocated for the wide spread use of the reality jumping technology developed eons ago: they said that since their race still continued, they must live on. They would settle new worlds, new universes, young realities that are still in their infancy. This way their race would live on, and who knows, they may even be able to guide the newborn lifeforms of that world into greatness. Unfortunately this idea did not hold, especially not with those who were either timid or farsighted. None knew the true implications nor the consequences if an exodus was initiated: what would happen to reality itself if you forced such a large number of such powerful beings through the fabric of space and time? Eventually the disagreement became so sharp as to lead to war. A war if it could be called one for it was a war that enveloped entire galaxies, saw the deployment of weapons that transcended understanding and ultimately led to bloodshed on an unparalleled scale for in the end, when the dying embers of the charred wastes that were created settled, less than a third of all Celestials remained. Galaxies that were once filled to the brim with life now floated as desolate wastelands in the ever growing darkness. By now, both sides had been so diminished in number as to render further combat impossible. Those that wished to leave, left and gave themselves the name ''Nomad'', for no world could ever be called home by those that had rejected their original. They wandered the multiverse, purposeless and estranged. The remaining Celestials used what technology and power that was left to them and enclosed themselves in a corner of their dying universe- an endless librarium that stood like an island in the flow of time. And now only four remain, Remnants they call themselves and forbade any interaction with their wandering kin: their only role now was to wait until the appointed end.

Meanwhile, the Nomads, now unable to reproduce conventionally, began artificially creating new members of their kind, creating the Pure (created from an abstract concept) and Impure (created from a preexisting mortal being) Nomads, who gradually superseded the originals and reproduced in kind.

And so this continued for years uncounted until spurred by cultural stagnation, a small cult of Nomads began to tamper in the affairs of lesser beings for their own amusement. These "games" rapidly captivated a sizable number of the Nomad population and soon such "Games" were held all around the multiverse: groups of Nomads would gather and each would select a 'lesser being' to be their representative. Said being would then be put through series of challenges along with other creatures that shared their fate. Not all games were without slaughter and bloodshed. But it was in the midst of this wanton mirth that one Nomad, an Original titled Omega, lay his plans for the destruction of all his kin. He initiated another round of these "Games" on a planet he himself had created, but the planet was merely a veil and the games were merely bait for inside this planet Omega constructed an anti-reality weapon which, if used, would plunge the multiverse into chaos and darkness. However, this final round of games proved that the Nomads had bitten off more than they could chew- Omega was not the only one with plans for his brethren and he soon found himself under increasing pressure to carry out his insanity: others had come, some with plans not too dissimilar and others bent on his ruination; schemes lay thick as cobwebs and the Champions found themselves the unwitting pawns of the powers that be. The Champions escaped the game by the skins of their teeth, rescued by an altruistic Remnant. Omega himself was thwarted and in the end overthrown by his brothers. He was then condemned by what few were willing to try him to the abyss between realities- a place of the unknown, even for a Celestial.

to:

There exists in the vast expanse of reality a race of sentient life forms that call themselves the Celestials. They were a a powerful race, wielding powers of the mind that far surpassed the lesser beings of the multiverse that dwelt in their shadow. For most creatures, the Celestials were gods, deities whose thoughts one could not fathom and whose reach knew no bounds.

In the growth of their civilization, the Celestials developed the technology to reality jump; jump and suddenly, the multiverse was opened to them for now they could blink through the very fabric time and space. like never before. At first, this technology was considered simply another stepping stone in the advancement of their civilization: civilization, though it was key to their eventual colonization of their home universe, it was nonetheless mostly overlooked. Unfortunately those days were short for as universe. As the empire of the Celestials grew, grew in power and size, it also grew old; though old. Though their race still endured, the universe around them proved to be less resistant to aging. Thus even as the Celestials began to ascend into a level of being higher than mortal conception, their Their universe began to die. Entropy, the heat death and the final end of all existence took over. For all their advancements and creations, the Celestials had nothing that could stop their home from crumbling into ruin- ruin; helplessly they watched as the darkness of the night grew more and more complete with each passing day.

However, some disagreed. There Then there arose a group that advocated for the wide spread use of the reality jumping technology developed eons ago: they said that since their race still continued, they must live on. They would settle new worlds, new universes, universes- young realities that are still in their infancy. This way their race would live on, and who knows, they may even be able to guide the newborn lifeforms of that world into greatness. Unfortunately this idea did not hold, especially not with those who were either timid of mind or extremely farsighted. None knew the true implications nor the consequences if an exodus was initiated: what would happen to reality itself if you forced such a large number of such powerful beings through the fabric of space and time? Eventually time?

As
the disagreement became so sharp as debate grew more heated, it was inevitably added to lead to war. a list detailing the causes of civil strife. The list had grown long with the long years of the Celestial empire. However, the issue of the Multiverse colonization project had the singular status of being the straw that broke the camel's back. War broke out across the empire.

A war if it could be called one for it one. It was a war that enveloped entire galaxies, saw the deployment of weapons that transcended understanding technology and ultimately led to bloodshed on an unparalleled scale for in scale. In the end, when the dying embers of the charred wastes that were created settled, less than a third of all Celestials remained. Galaxies that were once filled to the brim with life now floated as desolate wastelands in the ever growing darkness. By now, both sides had been so diminished in number as to render further combat impossible. Those that wished to leave, left and gave themselves the name ''Nomad'', for no world could ever be called home by those that had rejected their original. They wandered the multiverse, purposeless and estranged. The remaining Celestials used what technology and power that was left to them and enclosed themselves in a corner of their dying universe- an endless librarium that stood like an island in the flow of time. And now only four remain, Remnants they call themselves and forbade any interaction with their wandering kin: their only role now was to wait until the appointed end.

Meanwhile, the Nomads, now unable to reproduce conventionally, conventionally began artificially creating new members of their kind, creating kind. Creating the Pure (created from an abstract concept) and Impure (created from a preexisting mortal being) Nomads, Nomads who gradually superseded the originals and reproduced in kind.

And so this
kind.

This
continued for years uncounted until spurred by cultural stagnation, a small cult of Nomads began to tamper in the affairs of lesser beings for their own amusement. These "games" rapidly captivated a sizable number of the Nomad population and soon such "Games" were held all around the multiverse: groups of Nomads would gather and each would select a 'lesser being' to be their representative. Said being would then be put through series of challenges along with other creatures that shared their fate. Not all games were without slaughter and bloodshed. But it was in the midst of this wanton mirth that one Nomad, an Original titled Omega, lay his plans for the destruction of all his kin. He initiated another round of these "Games" on a planet he himself had created, but the planet was merely a veil and the games were merely bait for inside this planet Omega constructed an anti-reality weapon which, if used, would plunge the multiverse into chaos and darkness. nothingness. However, this final round of games proved that the Nomads had bitten off more than they could chew- Omega was not the only one with plans for his brethren and he soon found himself under increasing pressure to carry out his insanity: insanity before the plan was ripe: others had come, some with plans not too dissimilar and others bent on his ruination; schemes lay thick as cobwebs and as the Champions found themselves the unwitting pawns of the powers that be. The Champions escaped the game by the skins of their teeth, rescued by an altruistic Remnant. Omega himself was thwarted and in the end overthrown by his brothers. He was then condemned by what few were willing to try him to the abyss between realities- a place of the unknown, even for a Celestial.
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''Their powers gone, the Seekers find themselves in a facility where they are subjected night after night to gruesome experiments. What is the secret behind the Facility? Why are the doctors so familiar? And why are the Seekers there? Actually... what is a Seeker?''

* Upon crossing the portal, the Seekers will lose their powers and their memories will be replaced by fake ones. They will be turned into normal humans, stuck in a scientific Facility. At day, they are treated like prisoners, forced to go to group therapy, as they deal with the idea they may never get out. And at night, some of them are dragged to hidden rooms, so the doctors can perform painful experiments on them.

to:

''Their powers gone, the Seekers find themselves in a facility where they are subjected night after night to gruesome experiments. treated like prisoners. What is the secret behind the Facility? Why are the doctors so familiar? And why are the Seekers there? Actually... what is a Seeker?''

* Upon crossing the portal, the Seekers will lose their powers and their memories will be replaced by fake ones.modified to remove all signs of magic, science, and other weirdness. They will be turned into normal humans, stuck in a scientific Facility. At day, they They are treated like prisoners, forced to go to group therapy, activities, as they deal with the idea they may never get out. And at night, some of out and try to work through the 'problems' that put them are dragged to hidden rooms, so there in the doctors can perform painful experiments on them.first place.

Added: 526

Changed: 437

Removed: 75

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! Infinities Challenge 11: A Game of Houses
''More information to be added later. Crossover with Sifuri.''

! Infinities Challenge 12: Am I my Brother's Keeper? (GM: {{@/troydenite}})

to:

! Infinities Challenge 11: A Game of Houses
''More information to be added later. Crossover with Sifuri.''

! Infinities Challenge 12:
Am I my Brother's Keeper? (GM: {{@/troydenite}})







! Sifuri Mission 12: A Game of Houses
''More information to be added later. Crossover with Infinities.''

to:

! Sifuri Mission 12: A Game of Houses
''More information
11: The Facility (GM: @/{{Stratofarius}})
''Their powers gone, the Seekers find themselves in a facility where they are subjected night after night
to gruesome experiments. What is the secret behind the Facility? Why are the doctors so familiar? And why are the Seekers there? Actually... what is a Seeker?''

* Upon crossing the portal, the Seekers will lose their powers and their memories will
be added later. Crossover replaced by fake ones. They will be turned into normal humans, stuck in a scientific Facility. At day, they are treated like prisoners, forced to go to group therapy, as they deal with Infinities.''
the idea they may never get out. And at night, some of them are dragged to hidden rooms, so the doctors can perform painful experiments on them.
* The objective of the challenge is to escape the Facility... and hopefully find out the secrets behind it.
Is there an issue? Send a MessageReason:
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!! [[http://tvtropes.org/pmwiki/posts.php?discussion=uob7p22fde8x8xjk3zrwotce&page=6#141 Challenge 1]]: [[StarWars Boarding Actions]]

to:

!! [[http://tvtropes.org/pmwiki/posts.php?discussion=uob7p22fde8x8xjk3zrwotce&page=6#141 Challenge 1]]: [[StarWars [[Franchise/StarWars Boarding Actions]]



* Vehicons: Shotaro, [[StarWars General Grievous]], [[StreetFighter Chun-li]], Saren, Jericho Swain, [[{{Psych}} Shawn Spencer]]

to:

* Vehicons: Shotaro, [[StarWars [[Franchise/StarWars General Grievous]], [[StreetFighter Chun-li]], Saren, Jericho Swain, [[{{Psych}} Shawn Spencer]]
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! Sifuri Mission 9: [[WesternAnimation/LegendOfKorra Spirits of]] [[Series/DoctorWho the Doctor]] (GM: @/{{Stratofarius}})

to:

! Sifuri Mission 9: [[WesternAnimation/LegendOfKorra [[WesternAnimation/TheLegendOfKorra Spirits of]] [[Series/DoctorWho the Doctor]] (GM: @/{{Stratofarius}})



* Seekers will return to the world of ''WesternAnimation/LegendOfKorra'', during the beginning of Season 2. Together with the characters from the show- and a very special Doctor- they must divide themselves into three groups to fight a battle in three fronts: find out what's going on in the Spirit World, stop a Civil War from breaking out in the Southern Water Tribe and foil another alien invasion plot- except this time, it's not just the Daleks...


to:

* Seekers will return to the world of ''WesternAnimation/LegendOfKorra'', ''WesternAnimation/TheLegendOfKorra'', during the beginning of Season 2. Together with the characters from the show- and a very special Doctor- they must divide themselves into three groups to fight a battle in three fronts: find out what's going on in the Spirit World, stop a Civil War from breaking out in the Southern Water Tribe and foil another alien invasion plot- except this time, it's not just the Daleks...




! Mission 7: [[WesternAnimation/LegendofKorra Revolution of]] [[Series/DoctorWho the Daleks]] (GM: @/{{Stratofarius}})


to:

! Mission 7: [[WesternAnimation/LegendofKorra [[WesternAnimation/TheLegendofKorra Revolution of]] [[Series/DoctorWho the Daleks]] (GM: @/{{Stratofarius}})

Changed: 222

Removed: 5197

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! Infinities Challenge 11: The 0-8-4/ Avengers Challenge: the Key of Infinity
''"Last time, it was a hammer."''

* Stepping out of their portal, the champions are welcomed by a hostile atmosphere and guns; lots of guns, and all pointed at them. It seems that their entry into the human world was not unheralded; the Agents of Shield were ready for them.

* A piece of Sifuri crashes into Alaska and is tracked down by the Agents of Shield. Unfortunately, Shield is nowhere close to cracking even the shallowest insight into the mysterious object; turning to the interlopers for answers, Fury hopes that the Champions would have the answers.

* Shield is not the only organization that deals with the anomalies. Mercenaries soon begin to attempt a breach of the facility. The Meteor, also known as the 0-8-4 has now also become a trophy that would make rich those in the black market. The champions soon find themselves under attack from all sides.

* The objectives of the champions are to protect the meteor at all costs; defend the Shield facility and personnel and prove to the world that they are not the threat worth worrying about.

* There are many things the Champions do not know and they will soon find that they may be sailing in deep waters. What ''is'' the Meteor? Why do the Mercenaries act like fellow Champions? What is Project Insight?

* Finally, there is a message that must be relayed on point of death. The fate of the Multiverse depends on it.


to:

! Infinities Challenge 11: The 0-8-4/ Avengers Challenge: the Key A Game of Infinity
''"Last time, it was a hammer."''

* Stepping out of their portal, the champions are welcomed by a hostile atmosphere and guns; lots of guns, and all pointed at them. It seems that their entry into the human world was not unheralded; the Agents of Shield were ready for them.

* A piece of Sifuri crashes into Alaska and is tracked down by the Agents of Shield. Unfortunately, Shield is nowhere close
Houses
''More information
to cracking even the shallowest insight into the mysterious object; turning to the interlopers for answers, Fury hopes that the Champions would have the answers.

* Shield is not the only organization that deals
be added later. Crossover with the anomalies. Mercenaries soon begin to attempt a breach of the facility. The Meteor, also known as the 0-8-4 has now also become a trophy that would make rich those in the black market. The champions soon find themselves under attack from all sides.

* The objectives of the champions are to protect the meteor at all costs; defend the Shield facility and personnel and prove to the world that they are not the threat worth worrying about.

* There are many things the Champions do not know and they will soon find that they may be sailing in deep waters. What ''is'' the Meteor? Why do the Mercenaries act like fellow Champions? What is Project Insight?

* Finally, there is a message that must be relayed on point of death. The fate of the Multiverse depends on it.

Sifuri.''



! Sifuri Mission 12: Avengers challenge: Lock of Sifuri
''"Last time, it was a hammer."''

** A piece of Sifuri comes crashing down somewhere in Alaskan wilderness. The distortions through space and time caused by such an artifact are picked up and traced by none other than the Agents of Shield. Within days, Shield has surrounded the place and built a temporary monitoring facility in the hopes of tapping into the piece. Now, enter the seekers. They must somehow reclaim the ship piece of Sifuri from the grip of iron in which Shield holds it. To complicate the mission even further, should the situation get out of hand for shield aka- we have aliens in our containment facility- the Avengers will undoubtedly be called in to combat the menace. Go under cover and rely on wits and stealth or to declare open war on the agents, how will the seekers reclaim their artifact?
** Reclaim the piece of Sifuri.
** Set in the universe of The Avengers, sometime during Agents Of Shield.
** Expect the eventual arrival of The Avengers, Earth's mightiest heroes.

! Sifuri Mission 13: The Facility (GM: @/{{Stratofarius}})
''Their powers gone, the Seekers find themselves in a facility where they are subjected night after night to gruesome experiments. What is the secret behind the Facility? Why are the doctors so familiar? And why are the Seekers there? Actually... what is a Seeker?''

* Upon crossing the portal, the Seekers will lose their powers and their memories will be replaced by fake ones. They will be turned into normal humans, stuck in a scientific Facility. At day, they are treated like prisoners, forced to go to group therapy, as they deal with the idea they may never get out. And at night, some of them are dragged to hidden rooms, so the doctors can perform painful experiments on them.
* The objective of the challenge is to escape the Facility... and hopefully find out the secrets behind it.

to:

! Sifuri Mission 12: Avengers challenge: Lock A Game of Sifuri
''"Last time, it was a hammer."''

** A piece of Sifuri comes crashing down somewhere in Alaskan wilderness. The distortions through space and time caused by such an artifact are picked up and traced by none other than the Agents of Shield. Within days, Shield has surrounded the place and built a temporary monitoring facility in the hopes of tapping into the piece. Now, enter the seekers. They must somehow reclaim the ship piece of Sifuri from the grip of iron in which Shield holds it. To complicate the mission even further, should the situation get out of hand for shield aka- we have aliens in our containment facility- the Avengers will undoubtedly
Houses
''More information to
be called in to combat the menace. Go under cover and rely on wits and stealth or to declare open war on the agents, how will the seekers reclaim their artifact?
** Reclaim the piece of Sifuri.
** Set in the universe of The Avengers, sometime during Agents Of Shield.
** Expect the eventual arrival of The Avengers, Earth's mightiest heroes.

! Sifuri Mission 13: The Facility (GM: @/{{Stratofarius}})
''Their powers gone, the Seekers find themselves in a facility where they are subjected night after night to gruesome experiments. What is the secret behind the Facility? Why are the doctors so familiar? And why are the Seekers there? Actually... what is a Seeker?''

* Upon crossing the portal, the Seekers will lose their powers and their memories will be replaced by fake ones. They will be turned into normal humans, stuck in a scientific Facility. At day, they are treated like prisoners, forced to go to group therapy, as they deal
added later. Crossover with the idea they may never get out. And at night, some of them are dragged to hidden rooms, so the doctors can perform painful experiments on them.
* The objective of the challenge is to escape the Facility... and hopefully find out the secrets behind it.
Infinities.''



! Eclipse Challenge 9: Wildest Ride in the Wilderness
''Hold onto your hats and glasses.''

* Rainbow Ridge is a fairly simplistic town in the Old West. It has only four roads and a population of approximately forty to fifty people. It's so alone and isolated, that it exists in the middle of a vast desert with only a dirt road connecting it to the rest of civilization, and the only amazing thing about the city was the fact it was home to one of the oldest mines in US history... that and the fact it's going to be attacked by a legion of invaders from every point in time and in the galaxy, all of them searching for something hidden underneath the city.
* This time, the Overlords have to defend the town of Rainbow Ridge from the legions' three-day attack. If Rainbow Ridge loses the battle, the challenge is lost.
* The Overlords' health is connected to the health of the town and its people, so if the town is destroyed or its population is massacred, not only will the Overlords lose their wish thanks to losing the challenge, but also feel real pain and perhaps lose something of theirs.
* Since this challenge involves protecting the town and its people, a fair amount of public relations needs to happen between them and the townsfolk. The people have been proposed the idea of giving up, but the Overlords must convince them to trust their lives on them.
* Since this is a Wild West standoff, they have to survive three days, with each day having a shootout period (when the battle happens) and a cease fire. But during the cease fire, anything can happen. They can deal with the townsfolk, or even betray their own team to ally themselves with one of the many enemy factions setting camp outside town.
* Betrayal? Yes, betrayal. Some Overlords may choose to betray their 'comrades' and ally themselves with one of the invaders. If this Overlord's ally wins, he, and any other Overlords working with him, will be the only ones to gain a wish. But if he loses... he will not only lose his wish, but suffer a severe ''permanent'' punishment.

Added: 2332

Changed: 1438

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With only a worn diary as their guide the Champions enter the forgotten monument. Unfortunately they were soon without even a guide as a Land Wrym bursts out of the canopy, wrenches the book from Sazh and takes off with e malicious cackle. Saren and Xigbar give chase and are led through a complex maze of death traps and tunnels. Meanwhile Luigi runs away heedless in a poorly timed panic attack, making true his tactic of 'divide and conquer'. Samus is quick to respond and dashes off after the maniac Italian leaving in the dust a very frustrated Sazh and a rather confused Sayaka Miki (and Fluttershy).

to:

With only a worn diary as their guide the Champions enter the forgotten monument. Unfortunately they were soon without even a guide as a Land Wrym bursts out of the canopy, wrenches the book from Sazh and takes off with e a malicious cackle. Saren and Xigbar give chase and are led through a complex maze of death traps and tunnels. Meanwhile Luigi runs away heedless in a poorly timed panic attack, making true his tactic of 'divide and conquer'. Samus is quick to respond and dashes off after the maniac Italian leaving in the dust a very frustrated Sazh and a rather confused Sayaka Miki (and Fluttershy). \n

After a few seconds pondering their next moves, Sayaka, Sazh and Fluttershy pursue Luigi and Samus. However it seems as if some entity has noticed their presence for their mettle is quickly put to the test in the field of battle. Shocker Lizards followed by the grotesque Digesters spray acid and lightning in an attempt to foil the Champions and their mission. Unfortunately for the wildlife, they bit off more than they could chew and where quickly demolished by the rallying champions. Meanwhile, Saren, Grey and Xigbar had no such luck. Though the Land Wrym was caught and interrogated, they are soon faced with a rather painful death by stinging. Demon wasps surround them and despite their best efforts at pest control, the group is unable to secure any edge over the insects. It is not until Xigbar sacrifices himself in an implosion of gravity that the deadly wasps are finally routed. With this taken care of they soon join the others, who tell them that they have been sorely missed...maybe.

It was now that the strange singing voice leads them to centre most chamber of the ziggurat. Here, they encounter Areal- a spirit not yet ready to depart; for she had one last task: to armour the seekers for what may become their fiercest confrontation- to kill a dragon. After restoring the seekers to full HP she answers their many questions. The Urizen, Arawn the Death Knight, Praxidiometes; all cross links in a master plan long in the making and it was up to the Champions to smash the cogs. Last of all, Areal resurrects Xigbar and bestows upon them the Wight-hammer- a last ditch effort to even the odds in the Champions favor.

After Areal departs and her body is dutifully buried, the Champions descend into the depths of the Dungeon to deal with Praxidiometes: the ancient black dragon that is causing the plague.



! Infinities Challenge 11: The 0-8-4

to:

! Infinities Challenge 11: The 0-8-40-8-4/ Avengers Challenge: the Key of Infinity



* The Challengers wake up in a Shield containment facility. They are then briefed by the directer himself on the situation, He offers them their freedom if they are willing to investigate Shield's most recent find- a piece of unimaginable technology from another reality.
* The plot thickens when Task force Sifuri joins the fray. Now the champions must decide on their options: Fail the challenge by giving up this piece of Nomad technology or deny the Seekers their artifact by fighting alongside the Avengers.
* Objective: Secure unknown artifact
* Fend off any invading mercenaries that may try to breach the facility.

to:

* The Challengers wake up in a Shield containment facility. They are then briefed by the directer himself on the situation, He offers them *Stepping out of their freedom if they are willing to investigate Shield's most recent find- a piece of unimaginable technology from another reality.
* The plot thickens when Task force Sifuri joins the fray. Now
portal, the champions must decide on are welcomed by a hostile atmosphere and guns; lots of guns, and all pointed at them. It seems that their options: Fail entry into the challenge by giving up this human world was not unheralded; the Agents of Shield were ready for them.

*A
piece of Nomad technology or deny Sifuri crashes into Alaska and is tracked down by the Seekers their artifact by fighting alongside Agents of Shield. Unfortunately, Shield is nowhere close to cracking even the Avengers.
* Objective: Secure unknown artifact
* Fend off any invading mercenaries
shallowest insight into the mysterious object; turning to the interlopers for answers, Fury hopes that may try the Champions would have the answers.

*Shield is not the only organization that deals with the anomalies. Mercenaries soon begin
to attempt a breach of the facility.
facility. The Meteor, also known as the 0-8-4 has now also become a trophy that would make rich those in the black market. The champions soon find themselves under attack from all sides.

*The objectives of the champions are to protect the meteor at all costs; defend the Shield facility and personnel and prove to the world that they are not the threat worth worrying about.

*There are many things the Champions do not know and they will soon find that they may be sailing in deep waters. What ''is'' the Meteor? Why do the Mercenaries act like fellow Champions? What is Project Insight?

*Finally, there is a message that must be relayed on point of death. The fate of the Multiverse depends on it.




! Sifuri Mission 12: The 0-8-4

to:

! Sifuri Mission 12: The 0-8-4Avengers challenge: Lock of Sifuri



** A piece of Sifuri comes crashing down somewhere in the Arizona Desert. The distortions through space and time caused by such an artifact are picked up and traced by none other than the Agents of Shield. Within days, Shield has surrounded the place and built a temporary monitoring facility in the hopes of tapping into the piece. Now, enter the seekers. They must somehow reclaim the ship piece of Sifuri from the grip of iron in which Shield holds it. To complicate the mission even further, should the situation get out of hand for shield aka- we have aliens in our containment facility- the Avengers will undoubtedly be called in to combat the menace. Go under cover and rely on wits and stealth or to declare open war on the agents, how will the seekers reclaim their artifact?

to:

** A piece of Sifuri comes crashing down somewhere in the Arizona Desert.Alaskan wilderness. The distortions through space and time caused by such an artifact are picked up and traced by none other than the Agents of Shield. Within days, Shield has surrounded the place and built a temporary monitoring facility in the hopes of tapping into the piece. Now, enter the seekers. They must somehow reclaim the ship piece of Sifuri from the grip of iron in which Shield holds it. To complicate the mission even further, should the situation get out of hand for shield aka- we have aliens in our containment facility- the Avengers will undoubtedly be called in to combat the menace. Go under cover and rely on wits and stealth or to declare open war on the agents, how will the seekers reclaim their artifact?

Changed: 36

Removed: 2538

Is there an issue? Send a MessageReason:
None


! Eclipse Challenge 8: Twist-A-Tournament
''Do not be deceived by its commonplace appearance. Like so many things, it is not what is outside that counts, but what is inside.''

* It's a tournament challenge! Set in the Center of the Universe, the Overlords will compete in a multitude of battles to decide who is the best...
* ... except things are not that easy. The prize for the challenge? Two wishes. And there are three ways to obtain it.
* Method A: win the tournament. Be the last man standing. This won't be that easy, because each battle will have a different mechanic, which will range from simple ones like 'high gravity' and 'don't use your fists', to complex ones like 'assemble a squad of movie monsters to fight for you' or even 'destroy your enemy's beliefs with words'.
* Method B: win the personal challenge. Each Overlord will have a personal challenge, a secret mission only they know, which may range to helping Overlord X defeat Overlord Y or have Overlord Z consider you a friend. It's so secretive, each player will receive their character's mission through Private Messaging before the challenge starts! Why all the secrets? Because if any other Overlord or contestant finds out your character's personal challenge, you have lost and will not be able to gain the two wishes via this method. There are certain rules, of course. You may tell people who are not related to your personal challenge what said challenge is and not immediately lose it... but who knows if their challenge interferes with yours?
* Method C: when they're not fighting, the Overlords will be spending their time on a luxurious home with all the amenities they could dream of. Why? Because spread throughout this home is a swarm of invisible cameras. The Overlords have anothe way of winning two wishes: by being the crowd's favorite contestant when the challenge ends. This means that if by the end of the tournament the crowd loves you (even if you have lost and are out of the game), you can win two wishes. However, this is not as easy as it seems. Contestants with supernatural abilities which could help them in gaining the crowd's affection will have those abilities toned down via reality TV magic, and the crowd is divided into demographic groups (age and sex)- to win, you must be the most loved Overlord, so will you focus your attentions on one group or try to appease all of them?
* But, you ask, what if I win all three methods? Then you, my friend, get three wishes, whilst all of the other Overlords get only one. Use them wisely!

! Eclipse Challenge 9: Super Evil Crisis War

to:

! Eclipse Challenge 8: Twist-A-Tournament
''Do not be deceived by its commonplace appearance. Like so many things, it is not what is outside that counts, but what is inside.''

* It's a tournament challenge! Set in the Center of the Universe, the Overlords will compete in a multitude of battles to decide who is the best...
* ... except things are not that easy. The prize for the challenge? Two wishes. And there are three ways to obtain it.
* Method A: win the tournament. Be the last man standing. This won't be that easy, because each battle will have a different mechanic, which will range from simple ones like 'high gravity' and 'don't use your fists', to complex ones like 'assemble a squad of movie monsters to fight for you' or even 'destroy your enemy's beliefs with words'.
* Method B: win the personal challenge. Each Overlord will have a personal challenge, a secret mission only they know, which may range to helping Overlord X defeat Overlord Y or have Overlord Z consider you a friend. It's so secretive, each player will receive their character's mission through Private Messaging before the challenge starts! Why all the secrets? Because if any other Overlord or contestant finds out your character's personal challenge, you have lost and will not be able to gain the two wishes via this method. There are certain rules, of course. You may tell people who are not related to your personal challenge what said challenge is and not immediately lose it... but who knows if their challenge interferes with yours?
* Method C: when they're not fighting, the Overlords will be spending their time on a luxurious home with all the amenities they could dream of. Why? Because spread throughout this home is a swarm of invisible cameras. The Overlords have anothe way of winning two wishes: by being the crowd's favorite contestant when the challenge ends. This means that if by the end of the tournament the crowd loves you (even if you have lost and are out of the game), you can win two wishes. However, this is not as easy as it seems. Contestants with supernatural abilities which could help them in gaining the crowd's affection will have those abilities toned down via reality TV magic, and the crowd is divided into demographic groups (age and sex)- to win, you must be the most loved Overlord, so will you focus your attentions on one group or try to appease all of them?
* But, you ask, what if I win all three methods? Then you, my friend, get three wishes, whilst all of the other Overlords get only one. Use them wisely!

! Eclipse Challenge 9:
Super Evil Crisis War



! Eclipse Challenge 10: Wildest Ride in the Wilderness

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! Eclipse Challenge 10: 9: Wildest Ride in the Wilderness

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Removed: 75

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! Infinities Challenge 12: [[FateStayNight Heaven's Feel]]

! Infinities Challenge 13: Am I my Brother's Keeper? (GM: {{@/troydenite}})

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! Infinities Challenge 12: [[FateStayNight Heaven's Feel]]

! Infinities Challenge 13:
Am I my Brother's Keeper? (GM: {{@/troydenite}})
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! Sifuri Mission 11: The Switch Spell

Changed: 167

Removed: 3021

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* Armed with their new powers and armies, the Overlords must take over Earth. In order to do so, they will have to eliminate all major superheroes and superheroines (including the Seekers) plus their home bases. Key word: eliminate. The Masters of Evil '''cannot restrain''' the heroes/heroines. Doing so will result in failure.

to:

* Armed with their new powers and armies, the Overlords must take over Earth. In order to do so, they will have to eliminate all major superheroes and superheroines (including the Seekers) plus their home bases. Key word: eliminate. The Masters of Evil '''cannot restrain''' the heroes/heroines. Doing so will result in failure.



! Eclipse Challenge 11: Seven Hundred and Fifty One
''You are your toughest enemy.''

* The challenge will take place in a deserted, gigantic island, filled with resources of all kinds and various tribes of indigenous people. The Overlords have one simple objective: build a civilization. For that, they will have to p̴͍̮͎̰̀̉̆̀ō̜͓̝͉͍r̷̭͍͌̊͆ͦ̑ͦ ̧͍͔̼f͖͙̉͂̄́̒ͩ́a̤̤̮̳ͫv̢̋́̇̒ͦ͒o͖͛ͯͨ͌͋̚͞r̢͈̝ ͋͐̅̽̂b̗͈̜̪̩ͬͣo̅̈́̔҉̺̤̹̹̠͇r̘̟͍ͯ͛͋d̃ͥ̿̊҉͎̩͙̤̫ͅǫ͇̗̠̞̭́ͨn ̝̤̟͖͙͖̋͆̽̈́̎̿̒̀d̪̑̒͑ͪͪe͇̣ͭ ̛̱̜̗̖͇̃f̮͗ͪ̋ͦ̈́͜a̗̼̠͍͗ͅl̮̲͇͌͋ͭ̍̌̆͠l̡͙̋͗ͨ̈́ͪa҉͔̪͔r̵̞͎̦͖͚͈ ̓ͯ͛͌͏̤̘̩̳̪͕m҉̣̰u̮̲͍͋̈́ͬͭ̚cͧͦ̏̾̐͡h͔͈̬͕̘̼̠̄̽̀͊̈ͣ̚̕o̡̒̓̑͌̒s̜̞̙ͤ͊͗͘ ̮̍̍̃ͮ̽g̡̀́̑̀r̶̥͕̲͚̅̐͌ả̼̹̪̿ͩ́̓č̵̻̜i̮͈͙̩͋͐ͥͩ̎â̵͔̰̫̠͈̯̄̀̚s̲̱̖̟ ̥̻͍̪͙̇͛͞d̶̥͈͔͍̪͖̩ͤ̇̋ͮé͓̯ͯ ̵̲̗̻̻̺̠ͫ͋̓f̶̤̘̺ͅȁ̟͖͕̗͍̋l̮̬̝͎͙̯̯̅̅͐̇͒̄̎lͤ̇̑ͫ́a̤̭͕̻͗̈́̏͐rͣͦ͏̙͎͍͍͙̼̻ ̫̱̼̠̪ͨͅg̟̱̼͕̀̊r̨̫̼̞̱̗͕̆̽ͥ́ảͧ̒́̓ͪ̔҉͙̝̖͈̲̪ͅc̝̙̓ͣ̄i̱͉̦̰͚ͥͧ̚a̘͓ͫ͗s̲̳͓
* ....
* What was that? Did anyone catch that?...
* Okay. Where were we-- wait. This was supposed to be a deserted island. Why are there cities here? And more people? This is weird, this kind of thing doesn't show up out of nowhere. That's because 750 years have passed. And that's the least scary part. As it turns out, that thing up there was your portal here fizzling out. It broke, went haywire, almost dropped you somewhere before dropping you here with a minor difference in time. Oh, there's another problem. Turns out it created duplicates of you Overlords, duplicates that did not get sucked into the portal 750 years ago. Duplicates which continued to live in this island, waging their own wars and creating their own alliances. Welcome... to their civilizations.
* Time to get the real explanation: the challenge takes place in an island where duplicates of the Overlords have been living for 750 years. Since the island had plenty of resources and people to throw around, that means these duplicates basically started their own civilizations and lived on their own lives, without ever hearing a word from Tatu. 750 years have passed, and now your job is to destroy what they have built, and end the lives of their duplicates or their descendants.
* But life's not that easy. The duplicates/descendants have seen you coming. They know what you will try to do, and they will not stay calm. These ex-Overlords will unite and fight back. For one challenge only, each RPer will get to control their Overlord, and a copy of it that has just gone through 750 years of war, peace, and everything else inbetween.
* Betrayals are okay, on both sides, as is usual for an Eclipse challenge.
* Before the challenge begins, the players will get together to decide what happened during the 750 years of war, piece by piece (5 years later, 10 years later, 25 years later, etc), and an extensive document will be available at all times with the history of the world, so that the players may access it easily.
* In order to encourage the RPers to put equal amounts of effort in both of their characters, the prize for the winning team (Overlords vs duplicates) will not be revealed until the end. It may be good, it may be bad. Only time will tell. What is important now is victory.



to:

! Eclipse Challenge 11: Seven Hundred and Fifty One
''You are your toughest enemy.''

* The challenge will take place in a deserted, gigantic island, filled with resources of all kinds and various tribes of indigenous people. The Overlords have one simple objective: build a civilization. For that, they will have to p̴͍̮͎̰̀̉̆̀ō̜͓̝͉͍r̷̭͍͌̊͆ͦ̑ͦ ̧͍͔̼f͖͙̉͂̄́̒ͩ́a̤̤̮̳ͫv̢̋́̇̒ͦ͒o͖͛ͯͨ͌͋̚͞r̢͈̝ ͋͐̅̽̂b̗͈̜̪̩ͬͣo̅̈́̔҉̺̤̹̹̠͇r̘̟͍ͯ͛͋d̃ͥ̿̊҉͎̩͙̤̫ͅǫ͇̗̠̞̭́ͨn ̝̤̟͖͙͖̋͆̽̈́̎̿̒̀d̪̑̒͑ͪͪe͇̣ͭ ̛̱̜̗̖͇̃f̮͗ͪ̋ͦ̈́͜a̗̼̠͍͗ͅl̮̲͇͌͋ͭ̍̌̆͠l̡͙̋͗ͨ̈́ͪa҉͔̪͔r̵̞͎̦͖͚͈ ̓ͯ͛͌͏̤̘̩̳̪͕m҉̣̰u̮̲͍͋̈́ͬͭ̚cͧͦ̏̾̐͡h͔͈̬͕̘̼̠̄̽̀͊̈ͣ̚̕o̡̒̓̑͌̒s̜̞̙ͤ͊͗͘ ̮̍̍̃ͮ̽g̡̀́̑̀r̶̥͕̲͚̅̐͌ả̼̹̪̿ͩ́̓č̵̻̜i̮͈͙̩͋͐ͥͩ̎â̵͔̰̫̠͈̯̄̀̚s̲̱̖̟ ̥̻͍̪͙̇͛͞d̶̥͈͔͍̪͖̩ͤ̇̋ͮé͓̯ͯ ̵̲̗̻̻̺̠ͫ͋̓f̶̤̘̺ͅȁ̟͖͕̗͍̋l̮̬̝͎͙̯̯̅̅͐̇͒̄̎lͤ̇̑ͫ́a̤̭͕̻͗̈́̏͐rͣͦ͏̙͎͍͍͙̼̻ ̫̱̼̠̪ͨͅg̟̱̼͕̀̊r̨̫̼̞̱̗͕̆̽ͥ́ảͧ̒́̓ͪ̔҉͙̝̖͈̲̪ͅc̝̙̓ͣ̄i̱͉̦̰͚ͥͧ̚a̘͓ͫ͗s̲̳͓
* ....
* What was that? Did anyone catch that?...
* Okay. Where were we-- wait. This was supposed to be a deserted island. Why are there cities here? And more people? This is weird, this kind of thing doesn't show up out of nowhere. That's because 750 years have passed. And that's the least scary part. As it turns out, that thing up there was your portal here fizzling out. It broke, went haywire, almost dropped you somewhere before dropping you here with a minor difference in time. Oh, there's another problem. Turns out it created duplicates of you Overlords, duplicates that did not get sucked into the portal 750 years ago. Duplicates which continued to live in this island, waging their own wars and creating their own alliances. Welcome... to their civilizations.
* Time to get the real explanation: the challenge takes place in an island where duplicates of the Overlords have been living for 750 years. Since the island had plenty of resources and people to throw around, that means these duplicates basically started their own civilizations and lived on their own lives, without ever hearing a word from Tatu. 750 years have passed, and now your job is to destroy what they have built, and end the lives of their duplicates or their descendants.
* But life's not that easy. The duplicates/descendants have seen you coming. They know what you will try to do, and they will not stay calm. These ex-Overlords will unite and fight back. For one challenge only, each RPer will get to control their Overlord, and a copy of it that has just gone through 750 years of war, peace, and everything else inbetween.
* Betrayals are okay, on both sides, as is usual for an Eclipse challenge.
* Before the challenge begins, the players will get together to decide what happened during the 750 years of war, piece by piece (5 years later, 10 years later, 25 years later, etc), and an extensive document will be available at all times with the history of the world, so that the players may access it easily.
* In order to encourage the RPers to put equal amounts of effort in both of their characters, the prize for the winning team (Overlords vs duplicates) will not be revealed until the end. It may be good, it may be bad. Only time will tell. What is important now is victory.


Is there an issue? Send a MessageReason:
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!! [[http://tvtropes.org/pmwiki/posts.php?discussion=uob7p22fde8x8xjk3zrwotce&page=683#17051 Challenge #9]]: [[TabletopGame/DungeonsAndDragons Danse Macabre]]

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!! [[http://tvtropes.org/pmwiki/posts.php?discussion=uob7p22fde8x8xjk3zrwotce&page=683#17051 php?discussion=13114710350A58460100&page=481#12007 Infinities Challenge #9]]: 9]]: [[TabletopGame/DungeonsAndDragons Danse Macabre]]
Macabre]] (GM:@/SullenFrog)
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Added DiffLines:

!! [[http://tvtropes.org/pmwiki/posts.php?discussion=13114710350A58460100&page=434#10836 Infinities Challenge 8B?]]: The Infinity Gauntlet (GM:@/UdtheImp)

''Another portal sends a number of challengers to a strange, gladiator arena-like competition ran through sending waves of strange, otherworldly enemies. Can they make it to the end of this gauntlet?''

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!! Infinities Challenge 8: [[Film/WhoFramedRogerRabbit Toontown Noire]] (GM: @/{{Stratofarius}})

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!! [[http://tvtropes.org/pmwiki/posts.php?discussion=13114710350A58460100&page=426#10647 Infinities Challenge 8: 8]]: [[Film/WhoFramedRogerRabbit Toontown Noire]] (GM: @/{{Stratofarius}})
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The confrontation between Ravage, Craft and Jorge quickly deteriorates, but is brought to an end when the restaurant and its patrons dissolve into nothingness. In its place form two portals, one sporting a plaque labeled with the words “PEACE THROUGH THE INDIVIDUAL”; the other bears the slogan “PEACE THROUGH THE GROUP.” Ravage, Cirno and Travis step through the Individual portal, while Hahli, Jorge, Craft, Roach, Eddie, Mewtwo and late arrivals [[KingdomHeartsThreeFiveEightDaysOverTwo Roxas]] and [[SuperMarioBrosZ Mecha Sonic]] pass through the group portal…


to:

The confrontation between Ravage, Craft and Jorge quickly deteriorates, but is brought to an end when the restaurant and its patrons dissolve into nothingness. In its place form two portals, one sporting a plaque labeled with the words “PEACE THROUGH THE INDIVIDUAL”; the other bears the slogan “PEACE “PEACE THROUGH THE GROUP.” Ravage, Cirno and Travis step through the Individual portal, while Hahli, Jorge, Craft, Roach, Eddie, Mewtwo and late arrivals [[KingdomHeartsThreeFiveEightDaysOverTwo Roxas]] and [[SuperMarioBrosZ Mecha Sonic]] pass through the group portal…




!! [[http://tvtropes.org/pmwiki/posts.php?discussion=13114710350A58460100&page=59#1471 Challenge 1A]]: [[{{Recettear}} Capitalism, Ho!]] (GM: @/{{AnnoR}})

to:

!! [[http://tvtropes.org/pmwiki/posts.php?discussion=13114710350A58460100&page=59#1471 Infinities Challenge 1A]]: [[{{Recettear}} Capitalism, Ho!]] (GM: @/{{AnnoR}})



!! [[http://tvtropes.org/pmwiki/posts.php?discussion=13114710350A58460100&page=61#1522 Challenge 1B]]: [[LeagueOfLegends Justice is Served]] (GM: @/{{SOCR}})

to:

!! [[http://tvtropes.org/pmwiki/posts.php?discussion=13114710350A58460100&page=61#1522 Infinities Challenge 1B]]: [[LeagueOfLegends Justice is Served]] (GM: @/{{SOCR}})



!! [[http://tvtropes.org/pmwiki/posts.php?discussion=13114710350A58460100&page=99#2451 Challenge 2A]]: [[WesternAnimation/BeastMachines All Will Be One, Spark Or None]] (GM: @/{{SullenFrog}})

to:

!! [[http://tvtropes.org/pmwiki/posts.php?discussion=13114710350A58460100&page=99#2451 Infinities Challenge 2A]]: [[WesternAnimation/BeastMachines All Will Be One, Spark Or None]] (GM: @/{{SullenFrog}})



!! [[http://tvtropes.org/pmwiki/posts.php?discussion=13114710350A58460100&page=104#2598 Challenge 2B]]: [[Literature/{{Xanth}} A Mission of Gravity!!]] (GM: @/{{Locoman}})

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!! [[http://tvtropes.org/pmwiki/posts.php?discussion=13114710350A58460100&page=104#2598 Infinities Challenge 2B]]: [[Literature/{{Xanth}} A Mission of Gravity!!]] (GM: @/{{Locoman}})



!! [[http://tvtropes.org/pmwiki/posts.php?discussion=13114710350A58460100&page=145#3618 Challenge 3]]: Next Sunday, AD (GM: @/{{AnnoR}})

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!! [[http://tvtropes.org/pmwiki/posts.php?discussion=13114710350A58460100&page=145#3618 Infinities Challenge 3]]: Next Sunday, AD (GM: @/{{AnnoR}})



!! [[http://tvtropes.org/pmwiki/posts.php?discussion=13114710350A58460100&page=186#4637 Challenge [=4A=]]]: [[BrutalLegend Epïc Legend]] (GM: @/{{Mysty Glytyr}})

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!! [[http://tvtropes.org/pmwiki/posts.php?discussion=13114710350A58460100&page=186#4637 Infinities Challenge [=4A=]]]: [[BrutalLegend Epïc Legend]] (GM: @/{{Mysty Glytyr}})



!![[http://tvtropes.org/pmwiki/posts.php?discussion=13114710350A58460100&page=185#4619 Challenge [=4B=]]]: Welcome to Hell's Kitchen (GM: @/{{GreyStar}})

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!![[http://tvtropes.org/pmwiki/posts.php?discussion=13114710350A58460100&page=185#4619 Infinities Challenge [=4B=]]]: Welcome to Hell's Kitchen (GM: @/{{GreyStar}})



!! [[http://tvtropes.org/pmwiki/posts.php?discussion=13114710350A58460100&page=242#6033 Challenge 5A]]: Lost Eternal Girl Brigade: The Second (GM: @/AnnoR)

to:

!! [[http://tvtropes.org/pmwiki/posts.php?discussion=13114710350A58460100&page=242#6033 Infinities Challenge 5A]]: Lost Eternal Girl Brigade: The Second (GM: @/AnnoR)



!![[http://tvtropes.org/pmwiki/posts.php?discussion=13114710350A58460100&page=362#9046 Infinites Challenge 7]]: [[VideoGame/ChronoTrigger Corridors of Time]] (GM: @/{{Anura}})

to:

!![[http://tvtropes.org/pmwiki/posts.php?discussion=13114710350A58460100&page=362#9046 Infinites Infinities Challenge 7]]: [[VideoGame/ChronoTrigger Corridors of Time]] (GM: @/{{Anura}})
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!!Infinities Challenge 7: [[VideoGame/ChronoTrigger Corridors of Time]] (GM: @/{{Anura}})

to:

!!Infinities !![[http://tvtropes.org/pmwiki/posts.php?discussion=13114710350A58460100&page=362#9046 Infinites Challenge 7: 7]]: [[VideoGame/ChronoTrigger Corridors of Time]] (GM: @/{{Anura}})
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!! Infinities Challenge 6: [[VideoGame/MegaManZX The Game of Destiny]] (GM: @/{{Flanker66}})

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!! [[http://tvtropes.org/pmwiki/posts.php?discussion=13114710350A58460100&page=299#7462 Infinities Challenge 6: 6]]: [[VideoGame/MegaManZX The Game of Destiny]] (GM: @/{{Flanker66}})
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The confrontation between Ravage, Craft and Jorge quickly deteriorates, but is brought to an end when the restaurant and its patrons dissolve into nothingness. In its place form two portals, one sporting a plaque labeled with the words “PEACE THROUGH THE INDIVIDUAL”; the other bears the slogan “PEACE THROUGH THE GROUP.” Ravage, Cirno and Travis step through the Individual portal, while Hahli, Jorge, Craft, Roach, Eddie, Mewtwo and late arrivals [[KingdomHeartsThreeFiveEightDaysOverTwo Roxas]] and [[SuperMarioBrosZ Mecha Sonic]] pass through the group portal…


to:

The confrontation between Ravage, Craft and Jorge quickly deteriorates, but is brought to an end when the restaurant and its patrons dissolve into nothingness. In its place form two portals, one sporting a plaque labeled with the words “PEACE THROUGH THE INDIVIDUAL”; INDIVIDUAL”; the other bears the slogan “PEACE THROUGH THE GROUP.” Ravage, Cirno and Travis step through the Individual portal, while Hahli, Jorge, Craft, Roach, Eddie, Mewtwo and late arrivals [[KingdomHeartsThreeFiveEightDaysOverTwo Roxas]] and [[SuperMarioBrosZ Mecha Sonic]] pass through the group portal…




Elementary School Group: The Doctor, Nanoha, Cletus, Rey Mysterio, Byakuren, Chun-Li, Scorpion, Garland, Erio, Jail

Teen Group: Kohaku and Hisui, Samurai Jack, Link, Gunner, Tyrell, Fluttershy, Shotaro, The Tick and Arthur, Mehir, Grey, Antroz, Donkey Kong, Xigbar

to:

Elementary *Elementary School Group: The Doctor, Nanoha, Cletus, Rey Mysterio, Byakuren, Chun-Li, Scorpion, Garland, Erio, Jail

Teen *High School Group: Kohaku and Hisui, Samurai Jack, Link, Gunner, Tyrell, Fluttershy, Shotaro, The Tick and Arthur, Mehir, Grey, Antroz, Donkey Kong, Xigbar

Top