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-> ''Reports of space time anomalies have been reported all over, and we think it's due to a rogue plumber abusing his time powers since 2010.''
to:
-> ''Reports of ''Your constant savescumming has ripped a hole in space time anomalies have been reported all over, time. Feeling the need to undo every mistake really bit you in the ass. To fix the rift in space time, you must take one final trip back to the first MMD and we think it's due redo the whole series without savescumming. Either go through the entire Mario Must Die triathlon legit, or continue to a rogue plumber abusing his time powers since 2010.''let the universe be destroyed. What will you do Mario?''
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-> ''Reports of space time anomalies have been reported all over, and we think it's due to a rogue plumber abusing his time powers since 2010.''
-->-- Message box, Mario Must Die 3
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Changed line(s) 10,11 (click to see context) from:
-->--'''[[Literature/IncarnationsOfImmortality Bearing An Hourglass]]'''
to:
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-->"Having a puzzle like this would make a lot more sense in a game ''without'' the ability to quick save."
to:
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-->--'''Flowey''', ''VideoGame/{{Undertale}}''
to:
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Changed line(s) 15,16 (click to see context) from:
-->-- '''The VideoGame/{{Postal}} Dude'''
to:
-->-- '''The VideoGame/{{Postal}} Dude'''
Postal Dude''', ''VideoGame/{{Postal}}''
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-->-- A friendly Program to Jethro Bradley, ''[[VideoGame/TronTwoPointOh Tron 2.0]]''
to:
-->-- A '''A friendly Program to Jethro Bradley, Bradley''', ''[[VideoGame/TronTwoPointOh Tron 2.0]]''
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Changed line(s) 15,16 (click to see context) from:
-->-- ''The VideoGame/{{Postal}} Dude''
to:
-->-- ''The '''The VideoGame/{{Postal}} Dude''
Dude'''
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-->-- LetsPlay/BurningDogFace's, VideoGame/AmericanMcGeesAlice LetsPlay
->"We should try savestating our commentary -ing our commentary -ing our commentary -ing our commentary."
-->-- [[http://www.youtube.com/watch?v=ZRmZ7QxPYYI Diabeetus]] of WebVideo/{{Retsupurae}}
->"I'm auto-saving every thirty seconds. I suggest ''you'' do the same."
-->-- A friendly Program to Jethro Bradley, [[VideoGame/TronTwoPointOh Tron 2.0]]
->"This is a game where you have to bind quicksave and quickload to the left and right mouse buttons."
-->--WebAnimation/ZeroPunctuation
->''Imagine this. You walk down a street in an unfamiliar city, you’ve got an appointment to go to, but barely any directions. You follow? You come to a branching path. Do you go left, do you go right? Whatever decision you make, you’ve got to live with it, walk down that path, and if it’s wrong, you have to figure out how to get over to the other path. And that keeps happening, until you get where you need to be. Maybe you got lucky, picked the right paths, got there on time. Maybe you were unlucky, and you were late. That’s everyone’s situation, day-to-day, making choices. Through resourcefulness, like using a cell phone to call for directions in our hypothetical situation, or talent, like me using my power, we can make it more likely we find the right paths, but we inevitably come to a choice between A or B at some time, right? What if you could choose both? Choose both A and B, so your A self knows what your B self knows and vice versa. When you know path B is the right choice, you can make it so. The world where you chose to go down path A is gone, vanished, so when you comes to the next choice, you can do it again.''
->"We should try savestating our commentary -ing our commentary -ing our commentary -ing our commentary."
-->-- [[http://www.youtube.com/watch?v=ZRmZ7QxPYYI Diabeetus]] of WebVideo/{{Retsupurae}}
->"I'm auto-saving every thirty seconds. I suggest ''you'' do the same."
-->-- A friendly Program to Jethro Bradley, [[VideoGame/TronTwoPointOh Tron 2.0]]
->"This is a game where you have to bind quicksave and quickload to the left and right mouse buttons."
-->--WebAnimation/ZeroPunctuation
->''Imagine this. You walk down a street in an unfamiliar city, you’ve got an appointment to go to, but barely any directions. You follow? You come to a branching path. Do you go left, do you go right? Whatever decision you make, you’ve got to live with it, walk down that path, and if it’s wrong, you have to figure out how to get over to the other path. And that keeps happening, until you get where you need to be. Maybe you got lucky, picked the right paths, got there on time. Maybe you were unlucky, and you were late. That’s everyone’s situation, day-to-day, making choices. Through resourcefulness, like using a cell phone to call for directions in our hypothetical situation, or talent, like me using my power, we can make it more likely we find the right paths, but we inevitably come to a choice between A or B at some time, right? What if you could choose both? Choose both A and B, so your A self knows what your B self knows and vice versa. When you know path B is the right choice, you can make it so. The world where you chose to go down path A is gone, vanished, so when you comes to the next choice, you can do it again.''
to:
-->-- LetsPlay/BurningDogFace's, VideoGame/AmericanMcGeesAlice '''LetsPlay/BurningDogFace'''[='s=] ''VideoGame/AmericanMcGeesAlice'' LetsPlay
->"We ->''"We should try savestating our commentary -ing our commentary -ing our commentary -ing our commentary."
-->-- [[http://www."''
-->--'''[[http://www.youtube.com/watch?v=ZRmZ7QxPYYIDiabeetus]] Diabeetus]]''' of WebVideo/{{Retsupurae}}
->"I'm ->''"I'm auto-saving every thirty seconds. I suggest ''you'' do the same."
"''
-->-- A friendly Program to Jethro Bradley,[[VideoGame/TronTwoPointOh ''[[VideoGame/TronTwoPointOh Tron 2.0]]
->"This0]]''
->''"This is a game where you have to bind quicksave and quickload to the left and right mouse buttons."
-->--WebAnimation/ZeroPunctuation
->''Imagine"''
-->--'''Ben "Yahtzee" Croshaw''', ''WebAnimation/ZeroPunctuation''
->''"Imagine this. You walk down a street in an unfamiliar city, you’ve got an appointment to go to, but barely any directions. You follow? You come to a branching path. Do you go left, do you go right? Whatever decision you make, you’ve got to live with it, walk down that path, and if it’s wrong, you have to figure out how to get over to the other path. And that keeps happening, until you get where you need to be. Maybe you got lucky, picked the right paths, got there on time. Maybe you were unlucky, and you were late. That’s everyone’s situation, day-to-day, making choices. Through resourcefulness, like using a cell phone to call for directions in our hypothetical situation, or talent, like me using my power, we can make it more likely we find the right paths, but we inevitably come to a choice between A or B at some time, right? What if you could choose both? Choose both A and B, so your A self knows what your B self knows and vice versa. When you know path B is the right choice, you can make it so. The world where you chose to go down path A is gone, vanished, so when you comes to the next choice, you can do it again.''"''
-->-- [[http://www.
-->--'''[[http://www.youtube.com/watch?v=ZRmZ7QxPYYI
-->-- A friendly Program to Jethro Bradley,
->"This
->''"This is a game where you have to bind quicksave and quickload to the left and right mouse buttons.
-->--WebAnimation/ZeroPunctuation
->''Imagine
-->--'''Ben "Yahtzee" Croshaw''', ''WebAnimation/ZeroPunctuation''
->''"Imagine this. You walk down a street in an unfamiliar city, you’ve got an appointment to go to, but barely any directions. You follow? You come to a branching path. Do you go left, do you go right? Whatever decision you make, you’ve got to live with it, walk down that path, and if it’s wrong, you have to figure out how to get over to the other path. And that keeps happening, until you get where you need to be. Maybe you got lucky, picked the right paths, got there on time. Maybe you were unlucky, and you were late. That’s everyone’s situation, day-to-day, making choices. Through resourcefulness, like using a cell phone to call for directions in our hypothetical situation, or talent, like me using my power, we can make it more likely we find the right paths, but we inevitably come to a choice between A or B at some time, right? What if you could choose both? Choose both A and B, so your A self knows what your B self knows and vice versa. When you know path B is the right choice, you can make it so. The world where you chose to go down path A is gone, vanished, so when you comes to the next choice, you can do it again.
Changed line(s) 32 (click to see context) from:
-> ''"When I [say] the [[BrutalBonusLevel special world]] is hard, I wasn't joking. If it's too hard for you, just give up. Or spam savestates like a kid"''
to:
-> ''"When I [say] the [[BrutalBonusLevel special world]] is hard, I wasn't joking. If it's too hard for you, just give up. Or spam savestates like a kid"''kid."''
Changed line(s) 38 (click to see context) from:
-> "Resetting over and over just to find an item or to erase an unfortunate incident...? Sound familiar? [[HelloInsertNameHere Villager]], this is just the kind of juvenile and disgustin' style of gameplay that we want you to avoid. Where's the satisfaction in cheatin' through life? Take everythin' as it comes. In its own time. Enjoy it all. That's noble. That's graceful. And it's a whole lot easier to do in this game than it is in real life, lemme tell you!"
to:
-> "Resetting ''"Resetting over and over just to find an item or to erase an unfortunate incident...? Sound familiar? [[HelloInsertNameHere Villager]], this is just the kind of juvenile and disgustin' style of gameplay that we want you to avoid. Where's the satisfaction in cheatin' through life? Take everythin' as it comes. In its own time. Enjoy it all. That's noble. That's graceful. And it's a whole lot easier to do in this game than it is in real life, lemme tell you!"you!"''
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-> ''"Clever. Verrrryyy clever. You think you're really smart, don't you? In this world, it's "kill or be killed". So you were able to play by your own rules. You spared the life of a single person. [[GigglingVillain Hee hee hee...]] But don't act so cocky. [[ParanoiaFuel I know what you did.]] You murdered her. And then you went back, because you regretted it."''
-->--'''Flowey''', ''VideoGame/{{Undertale}}''
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Outdated coding.
Changed line(s) 40,41 (click to see context) from:
----
<<|QuotesWiki|>>
<<|QuotesWiki|>>
to:
<<|QuotesWiki|>>
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-->--'''[[IncarnationsOfImmortality Bearing An Hourglass]]'''
to:
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-->-- LetsPlay/BurningDogFace's, AmericanMcGeesAlice LetsPlay
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-->-- LetsPlay/BurningDogFace's, AmericanMcGeesAlice VideoGame/AmericanMcGeesAlice LetsPlay
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Changed line(s) 18,19 (click to see context) from:
-->-- BurningDogFace's, AmericanMcGeesAlice LetsPlay
to:
-->-- BurningDogFace's, LetsPlay/BurningDogFace's, AmericanMcGeesAlice LetsPlay
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Changed line(s) 1,11 (click to see context) from:
->''"Try me."''
->''"I am Chronos - the human Incarnation of Time."''
->''She laughed. "One for one! I certainly don't believe that!"''
->''"I can show you tricks with time..."''
->''"Don't bother, thank you." The screen faded.''
->''He rolled time back again. "Try me", she said.''
->''"Your future associate. You will enter into a ghost marriage and-''
->''The screen faded.''
->''He reversed time again. "Try me", she said.''
-->-- ''[[IncarnationsOfImmortality Bearing An Hourglass]]''
->''"I am Chronos - the human Incarnation of Time."''
->''She laughed. "One for one! I certainly don't believe that!"''
->''"I can show you tricks with time..."''
->''"Don't bother, thank you." The screen faded.''
->''He rolled time back again. "Try me", she said.''
->''"Your future associate. You will enter into a ghost marriage and-''
->''The screen faded.''
->''He reversed time again. "Try me", she said.''
-->-- ''[[IncarnationsOfImmortality Bearing An Hourglass]]''
to:
->''"Try me."''
->''"I"\\
"I am Chronos- -- the human Incarnation of Time."''
->''She"\\
She laughed. "One for one! I certainly don't believethat!"''
->''"Ithat!"\\
"I can show you tricks with time..."''
->''"Don't"\\
"Don't bother, thank you." The screen faded.''
->''He\\
He rolled time back again. "Try me", she said.\\
"Your future associate. You will enter into a ghost marriage and--\\
The screen faded.\\
He reversed time again. "Try me", she said.''
->''"Your future associate. You will enter into a ghost marriage and-''
->''The screen faded.''
->''He reversed time again. "Try me", she said.''
-->-- ''[[IncarnationsOfImmortality-->--'''[[IncarnationsOfImmortality Bearing An Hourglass]]''
Hourglass]]'''
->''"I
"I am Chronos
->''She
She laughed. "One for one! I certainly don't believe
->''"I
"I can show you tricks with time...
->''"Don't
"Don't bother, thank you." The screen faded.
->''He
He rolled time back again. "Try me", she said.\\
"Your future associate. You will enter into a ghost marriage and--\\
The screen faded.\\
He reversed time again. "Try me", she said.''
->''The screen faded.''
->''He reversed time again. "Try me", she said.''
-->-- ''[[IncarnationsOfImmortality
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Changed line(s) 38 (click to see context) from:
->''"Resetting over and over just to find an item or to erase an unfortunate incident...? Sound familiar? [[HelloInsertNameHere Villager]], this is just the kind of juvenile and disgustin' style of gameplay that we want you to avoid. Where's the satisfaction in cheatin' through life? Take everythin' as it comes. In its own time. Enjoy it all. That's noble. That's graceful. And it's a whole lot easier to do in this game than it is in real life, lemme tell you!"
to:
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->''"Resetting over and over just to find an item or to erase an unfortunate incident...? Sound familiar? [[HelloInsertNameHere Villager]], this is just the kind of juvenile and disgustin' style of gameplay that we want you to avoid. Where's the satisfaction in cheatin' through life? Take everythin' as it comes. In its own time. Enjoy it all. That's noble. That's graceful. And it's a whole lot easier to do in this game than it is in real life, lemme tell you!"
-->--'''Mr. Resetti''', ''VideoGame/AnimalCrossing''
-->--'''Mr. Resetti''', ''VideoGame/AnimalCrossing''
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->''"Ah, you've finished. Then, let me offer you a word of advice. The truth is, saving a number of times in mid-mission gradually affects the game's difficulty. If, in your lack of confidence, you save too often, you will only make things harder for yourself in the end. In fact, it may already be too late... I'm joking, of course. Hmhmhmm..."''
-->--'''[[Characters/{{Masoukishin}} Shu Shirakawa]]''', ''VideoGame/{{Super Robot Wars Original Generation}}s''
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-> ''"When I [say] the [[BrutalBonusLevel special world]] is hard, I wasn't joking. If it's too hard for you, just give up. Or spam savestates like a kid"''
-->--'''Yogui''', message box at the end of a level in the Special World of ''VideoGame/{{Something}}''
-->--'''Yogui''', message box at the end of a level in the Special World of ''VideoGame/{{Something}}''
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Changed line(s) 29 (click to see context) from:
to:
->''Imagine this. You walk down a street in an unfamiliar city, you’ve got an appointment to go to, but barely any directions. You follow? You come to a branching path. Do you go left, do you go right? Whatever decision you make, you’ve got to live with it, walk down that path, and if it’s wrong, you have to figure out how to get over to the other path. And that keeps happening, until you get where you need to be. Maybe you got lucky, picked the right paths, got there on time. Maybe you were unlucky, and you were late. That’s everyone’s situation, day-to-day, making choices. Through resourcefulness, like using a cell phone to call for directions in our hypothetical situation, or talent, like me using my power, we can make it more likely we find the right paths, but we inevitably come to a choice between A or B at some time, right? What if you could choose both? Choose both A and B, so your A self knows what your B self knows and vice versa. When you know path B is the right choice, you can make it so. The world where you chose to go down path A is gone, vanished, so when you comes to the next choice, you can do it again.''
-->--'''Tattletale''', ''Literature/{{Worm}}''
-->--'''Tattletale''', ''Literature/{{Worm}}''
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Deleted line(s) 1,3 (click to see context) :
->"I had to press quicksave more often than the fire button, and this was on Medium difficulty. I'd dread to this what the ''hardest'' difficulty is like. They probably give you a water pistol and replace all the enemies with fire-breathing golden lions."
-->--'''WebAnimation/ZeroPunctuation''', ''{{VideoGame/STALKER}}: Clear Sky''
-->--'''WebAnimation/ZeroPunctuation''', ''{{VideoGame/STALKER}}: Clear Sky''
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->"I had to press quicksave more often than the fire button, and this was on Medium difficulty. I'd dread to this what the ''hardest'' difficulty is like. They probably give you a water pistol and replace all the enemies with fire-breathing golden lions."
-->--'''WebAnimation/ZeroPunctuation''', ''{{VideoGame/STALKER}}: Clear Sky''
-->--'''WebAnimation/ZeroPunctuation''', ''{{VideoGame/STALKER}}: Clear Sky''
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Changed line(s) 12,14 (click to see context) from:
->"My grandmother could beat the game if she saved as much as you do!"
-->-- ''The {{Postal}} Dude''
-->-- ''The {{Postal}} Dude''
to:
"Are you saving ''again''?"\\
"My grandmother could beat the game if she saved as much as you do!"
-->-- ''The
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-->--ZeroPunctuation
to:
Changed line(s) 28 (click to see context) from:
<<|QuotesWiki|>>
to:
<<|QuotesWiki|>>
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Changed line(s) 19,20 (click to see context) from:
-->-- [[http://www.youtube.com/watch?v=ZRmZ7QxPYYI Diabeetus]] of {{Retsupurae}}
to:
-->-- [[http://www.youtube.com/watch?v=ZRmZ7QxPYYI Diabeetus]] of {{Retsupurae}}
WebVideo/{{Retsupurae}}
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-->"Having a puzzle like this would make a lot more sense in a game ''without'' the ability to quick save."
-->-- BurningDogFace's, AmericanMcGeesAlice LetsPlay
-->-- BurningDogFace's, AmericanMcGeesAlice LetsPlay
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Changed line(s) 19,20 (click to see context) from:
-->-- A friendly Program to Jethro Bradley, [[{{Tron20}} Tron 2.0]]
to:
-->-- A friendly Program to Jethro Bradley, [[{{Tron20}} [[VideoGame/TronTwoPointOh Tron 2.0]]
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Don\'t think the quote fits the trope
Deleted line(s) 24,25 (click to see context) :
->"You're a very methodical man, the type that always kicks his tires before he leaves."
-->--'''Psycho Mantis''', ''MetalGearSolid'', if the player has saved a lot before reaching him
-->--'''Psycho Mantis''', ''MetalGearSolid'', if the player has saved a lot before reaching him
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->"You're a very methodical man, the type that always kicks his tires before he leaves."
-->--'''Psycho Mantis''', ''MetalGearSolid'', if the player has saved a lot before reaching him
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->"This is a game where you have to bind quicksave and quickload to the left and right mouse buttons."
-->--ZeroPunctuation
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->"I'm auto-saving every thirty seconds. I suggest ''you'' do the same."
-->-- A friendly Program to Jethro Bradley, [[{{Tron20}} Tron 2.0]]
-->-- A friendly Program to Jethro Bradley, [[{{Tron20}} Tron 2.0]]
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->"My grandmother could beat the game if she saved as much as you do!"
-->-- ''The {{Postal}} Dude''
-->-- ''The {{Postal}} Dude''
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->"We should try savestating our commentary -ing our commentary -ing our commentary -ing our commentary."
-->-- [[http://www.youtube.com/watch?v=ZRmZ7QxPYYI Diabeetus]] of {{Retsupurae}}
Deleted line(s) 13,15 (click to see context) :
->"We should try savestating our commentary -ing our commentary -ing our commentary -ing our commentary."
-->-- [[http://www.youtube.com/watch?v=ZRmZ7QxPYYI Diabeetus]] of {{Retsupurae}}
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<<|QuotesWiki|>>
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->"We should try savestating our commentary -ing our commentary -ing our commentary -ing our commentary."
-->-- [[http://www.youtube.com/watch?v=ZRmZ7QxPYYI Diabeetus]] of {{Retsupurae}}