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this has its own page now


-->--'''Didja Redo''', LetsPlay ''VideoGame/AvalonCode'' [[http://lparchive.org/Avalon-Code/Update%2070/]]

to:

-->--'''Didja Redo''', LetsPlay ''VideoGame/AvalonCode'' ''Fanfic/AvalonCodeAGuideToWastingAwesomeIdeas'' [[http://lparchive.org/Avalon-Code/Update%2070/]]
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Yes, I mostly know this quote from a Pushing Up Roses video...


-->--'''Didja Redo''', LetsPlay ''VideoGame/AvalonCode'' [[http://lparchive.org/Avalon-Code/Update%2070/]]

to:

-->--'''Didja Redo''', LetsPlay ''VideoGame/AvalonCode'' [[http://lparchive.org/Avalon-Code/Update%2070/]]org/Avalon-Code/Update%2070/]]

->A locked door that cannot be opened is unfair to the players. They'll assume that it has some significance.
-->--'''Jessica Fletcher,''' ''Series/MurderSheWrote''
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->The fuck is this?\\
You can find it at the Site of Cyril, in one of the mission rooms. I didn't bring it up because it does nothing. It's not important.\\
But that's just it. Why is it not important? Look at it! Floaty crystal gubbin, illuminated by a single beam of light, surrounded by glowing runes, dead centre of the room. It's screaming "Pick me up" louder than a hitchhiking nymphomaniac. You can't slap something like this down just for decoration. Can you?\\
They did.
-->--'''Didja Redo''', LetsPlay ''VideoGame/AvalonCode'' [[http://lparchive.org/Avalon-Code/Update%2070/]]

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