History Pokemon / TropesSToZ

1st Jun '17 8:36:17 AM PDL
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* SmartAnimalAverageHuman: Pokémon practically feeds off of this trope where average humans train their pets, or "Pokémon", to become stronger and presumably smarter with each battle. Their intelligence could even surpass that of humans, although this is more of an InformedAbility as they'll still follow a competent trainer's orders despite their intelligence. In general Pokemon intelligence ranges from dog-like to the same level as a human child or a chimpanzee.

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* SmartAnimalAverageHuman: Pokémon practically feeds off of this trope where average humans train their pets, or "Pokémon", to become stronger and presumably smarter with each battle. Their intelligence could even surpass that of humans, although this is more of an InformedAbility as they'll still follow a competent trainer's orders despite their intelligence. intelligence, and all Pokémon can only know up to four moves at a time. In general Pokemon Pokémon intelligence ranges from dog-like to the same level as a human child or a chimpanzee.
19th May '17 10:07:25 AM PDL
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* SuperStrength: The Pokédex claims this for quite a few Pokémon, especially Fighting types.

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* SuperStrength: SuperStrength:
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The Pokédex claims this for quite a few Pokémon, especially Fighting types.types.
** Pokémon with the abilities Huge Power and Pure Power have their attack stat outright doubled, meaning that if a Pokémon with these abilities had an attack stat of 150 displayed, it would have an attack stat of 300 thanks to the ability.
4th May '17 4:53:22 AM flamemario12
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* SaveTheWorldClimax: Every single Pokémon game since Gen III, barring remakes of Gens I and II. Your protagonist always starts out as some kid living in a small town who sets out on a journey ToBeAMaster. They always end up having to stop the regional criminal organization from using the version legendary to TakeOverTheWorld (or at least reshape it). After that's done, they can finally get their final gym badge and/or take on the Pokémon League in order to finish the game.

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* SaveTheWorldClimax: SaveTheWorldClimax:
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Every single Pokémon game since Gen Generation III, barring remakes of Gens I and II. Your protagonist always starts out as some kid living in a small town who sets out on a journey ToBeAMaster. They always end up having to stop the regional criminal organization from using the version legendary to TakeOverTheWorld (or at least reshape it). After that's done, they can finally get their final gym badge and/or take on the Pokémon League in order to finish the game.



* SchrodingersQuestion: Most often used for naming the characters around you.
** VideoGame/PokemonRubyAndSapphire have you chasing down Latias and Latios depending on the version. When it comes to Pokémon Emerald, however, you're allowed to pick which one it is; you see it on TV, and your mom asks what color it was. The color you pick confirms which one you'll be after, and neither will actually be present in your game until the moment you answer this question.

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* SchrodingersQuestion: Most often used for naming the characters around you.
**
VideoGame/PokemonRubyAndSapphire have you chasing down Latias and Latios depending on the version. When it comes to Pokémon Emerald, however, you're allowed to pick which one it is; you see it on TV, and your mom asks what color it was. The color you pick confirms which one you'll be after, and neither will actually be present in your game until the moment you answer this question.



* ScissorsCutsRock: In general gameplay, you can override type advantages by simply being much stronger than all opponents. Even the Elite Four can be defeated by a single starter if it's at level 100. There's also the common tactic of giving a Pokémon moves that can trump its type weaknesses (say, a Psychic-type Reuniclus beating a Dark-type opponent with the Fighting-type Focus Blast).

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* ScissorsCutsRock: ScissorsCutsRock:
**
In general gameplay, you can override type advantages by simply being much stronger than all opponents. Even the Elite Four can be defeated by a single starter if it's at level 100. There's also the common tactic of giving a Pokémon moves that can trump its type weaknesses (say, a Psychic-type Reuniclus beating a Dark-type opponent with the Fighting-type Focus Blast).



** [[MemeticMutation A common joke]] in the fandom is to suggest this trope applies to Muk, as well.



* SerpentOfImmortality: The game has "Shed Skin", an ability that can cure status ailments that are inflicted to the user. This ability is the main ability of Seviper.
** Zygarde is a literal example being a Legendary.

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* %%* SerpentOfImmortality: The game has "Shed Skin", an ability that can cure status ailments that are inflicted to the user. This ability is the main ability of Seviper.
**
Zygarde is a literal example being a Legendary.



** The move Shell Smash is inspired by this trope. All of the user's defensive stats drop by one, but their offensive stats (including speed) increase by 2.
** The ability Weak Armor represents this similarly. Every time a Pokémon with the ability is hit with a physical attack, its defense drops a stage, but its Speed increases by two (one prior to Gen VII). Its Japanese name, Broken Armor, makes it even more apparent.

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** The move Shell Smash is inspired by this trope. All of By using this move, the user's defensive stats drop by one, but their offensive stats (including speed) increase by 2.
Defense and Sp.Defense is lowered, in return, it sharply boosts the user's Attack, Sp.Attack and Speed.
** The ability Weak Armor represents this similarly. Every time a Pokémon with the ability Weak Armor is hit with a physical attack, its defense drops a stage, but drops. In return, its Speed increases by two (one prior to Gen VII).speed will be sharply increased. Its Japanese name, Broken Armor, makes it even more apparent.



** The move Autotomize decreases weight and causes the user to "become nimble," increasing speed.

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** The move Autotomize decreases weight and causes the user to "become nimble," sharply increasing its speed.



* SlidingScaleOfContinuity: The games mix level 2 (StatusQuoIsGod) with level 0 (Non-Linear Installments). There is continuity in the world, with references to events from previous games and some recurring characters, but every new game starts with you being a new rookie trainer in a new region fighting a new evil team, and knowing where the recurring characters came from is more a bonus than anything else.
** ''VideoGame/PokemonGoldAndSilver'', which carries on with the major events from ''VideoGame/PokemonRedBlueAndYellow'', and explicitly states as taking place three years later. That's definitely Level 3-4.
*** Same with ''VideoGame/PokemonBlack2AndWhite2'' to ''VideoGame/PokemonBlackAndWhite'', except the former takes place 2 years after the latter.

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* SlidingScaleOfContinuity: SlidingScaleOfContinuity:
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The games mix level 2 (StatusQuoIsGod) with level 0 (Non-Linear Installments). There is continuity in the world, with references to events from previous games and some recurring characters, but every new game starts with you being a new rookie trainer in a new region fighting a new evil team, and knowing where the recurring characters came from is more a bonus than anything else.
** ''VideoGame/PokemonGoldAndSilver'', which carries on with the major events from ''VideoGame/PokemonRedBlueAndYellow'', and explicitly states as taking place three years later. That's definitely Level 3-4.
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3-4. Same with ''VideoGame/PokemonBlack2AndWhite2'' to ''VideoGame/PokemonBlackAndWhite'', except the former which takes place 2 years after the latter.''Black and White''.



* SomethingCompletelyDifferent: ''Manga/{{Pokemon ReBurst}}''
13th Apr '17 12:02:59 PM PDL
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*** An '''infatuated''' Pokémon cannot attack 50% of the time. It is caused when Attract is used on a Pokémon [[DistractedByTheSexy of the opposite gender]]. Genderless Pokémon cannot be affected with it.

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*** An '''infatuated''' Pokémon cannot attack 50% of the time. It is caused when Attract is used on a Pokémon [[DistractedByTheSexy of the opposite gender]].gender]], or if a Pokémon with the ability Cute Charm is hit with a contact move from an opponent of the opposite gender. This condition is removed if either Pokémon is removed from the battle. Genderless Pokémon cannot be affected with it.
27th Mar '17 5:20:43 PM Gosicrystal
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* UnwinnableByDesign: Averted, and for a good reason. Pokémon games have insane amounts of content which to achieve 100% completion requires not only months of gameplay, but also trading with other people and, if you want some legendaries, going to one-time events. Now imagine if all the results of work were LostForever because of one single misstep. As such, Game Freak [[DevelopersForesight goes to insane lengths]] to ensure the player can never lock themselves into a corner. For example, this is why you can't release Pokémon or delete HM moves on the field: ending up without Surf could strand you on an island if there was no PC, making you a prisoner of your own poor swimming ability.

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* UnwinnableByDesign: Averted, and for a good reason. Pokémon games have insane amounts of content which to achieve 100% completion requires not only months of gameplay, but also trading with other people and, if you want some legendaries, going to [[TemporaryOnlineContent one-time events. events]]. Now imagine if all the results of work were LostForever [[PermanentlyMissableContent lost]] because of one single misstep. As such, Game Freak [[DevelopersForesight goes to insane lengths]] to ensure the player can never lock themselves into a corner. For example, this is why you can't release Pokémon or delete HM moves on the field: ending up without Surf could strand you on an island if there was no PC, making you a prisoner of your own poor swimming ability.
16th Mar '17 9:42:36 AM Dattix
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*** '''Poison''' comes in two flavors: regular and "bad" poison. While regular poison just inflicts 1/8 of a Pokémon's max HP in damage each turn, '''bad''' poison, which the move Toxic inflicts, starts at 1/16 and increased the damage by another 1/16 each passing turn, making it eventually impossible to stall out, although the counter resets if the Pokémon switches out. There's a way to tell the difference: regular poison has white lettering in its icon, bad poison has purple lettering. Poison and Steel-type Pokémon are immune to getting poisoned.

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*** '''Poison''' comes in two flavors: regular and "bad" poison. While regular poison just inflicts 1/8 of a Pokémon's max HP in damage each turn, '''bad''' poison, which the move Toxic inflicts, starts at 1/16 and increased increases the damage by another 1/16 each passing turn, making it eventually impossible to stall out, although the counter resets if the Pokémon switches out. There's a way to tell the difference: regular poison has white lettering in its icon, bad poison has purple lettering. Poison and Steel-type Pokémon are immune to getting poisoned.[[note]] Due to a [[GoodBadBugs glitch]], Steel-type Pokémon in Gold, Silver and Crystal could be poisoned by the Bug-type move Twineedle, as their Steel-typing only prevented poisoning by actual poison-type moves; this was later fixed. Additionally, Sun and Moon added the ability "Corrosion," which lets the user poison Poison and Steel-types regardless using moves like Toxic, but cannot damage Steel-types with Poison-type moves.[[/note]] Originally, Poison could also damage Pokémon out in the field; this was shown via a quick sound effect and screen flash every four steps, slowly sapping the Pokémon's health until it eventually fainted. This was the same for both types of Poison. [[ScrappyMechanic Fans didn't exactly care for it,]] so it was first nerfed to wear off after the Pokémon hits [[LastChanceHitPoint 1 HP]], and then later just removed altogether.
21st Feb '17 2:19:50 PM spudwalt
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** The ability Weak Armor represents this similarly. Every time a Pokémon with the ability is hit with a physical attack, its defense drops a stage, but its Speed increases one. Its Japanese name, Broken Armor, makes it even more apparant.

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** The ability Weak Armor represents this similarly. Every time a Pokémon with the ability is hit with a physical attack, its defense drops a stage, but its Speed increases one. by two (one prior to Gen VII). Its Japanese name, Broken Armor, makes it even more apparant.apparent.



* SigilSpam: Poké Balls appear on a ton of buildings, signs, and even floors of important buildings. Taken even further with the artificial Mythical Pokémon known as Magiana, whose creators gave its "dress" and torso Poké Ball designs.

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* SigilSpam: Poké Balls appear on a ton of buildings, signs, and even floors of important buildings. Taken even further with the artificial Mythical Pokémon known as Magiana, Magearna, whose creators gave its "dress" and torso Poké Ball designs.



*** '''Burns''' only do 1/16 of a Pokémon's max HP each turn (as of Generation VII), but also halve their attack stat, making burn-inflicting moves good at crippling physical attackers. Obviously, Fire-types are immune to burns.
*** '''Paralysis''' halves a Pokémon's speed (quarters it prior to Generation VII). Additionally, there's a 1/4 chance each turn that a paralyzed 'mon can't move. Electric-types are immune to paralysis (as of Generation VI). While Ground-types aren't, they are immune to Thunder Wave, the most common paralysis move, making them difficult to paralyze.

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*** '''Burns''' only do 1/16 of a Pokémon's max HP each turn (as of (1/8 prior to Generation VII), but also halve their attack stat, making burn-inflicting moves good at crippling physical attackers. Obviously, Fire-types are immune to burns.
*** '''Paralysis''' halves a Pokémon's speed (quarters it prior to Generation VII). Additionally, there's a 1/4 chance each turn that a paralyzed 'mon can't move. Electric-types are immune to paralysis (as of Generation VI). While Ground-types aren't, they are immune to Electric moves (including Thunder Wave, the most common paralysis move, move for inflicting paralysis), making them difficult to paralyze.



*** '''Confusion''' causes a Pokémon to damage itself 1/3 of the time it tries to act for 1-4 turns. Its presence is always indicated by circling birds and a message, as is snapping out of it. Interestingly, the game treats the self-damage as a typeless, physical, base-power 40 move aimed against itself, causing Pokémon with high Attack to take more damage. This is why Swagger is so widely hated, since it increased the confusion damage taken on top of confusing the target.

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*** '''Confusion''' causes a Pokémon to damage itself 1/3 of the time (1/2 of the time prior to Gen VII) it tries to act for 1-4 turns. Its presence is always indicated by circling birds and a message, as is snapping out of it. Interestingly, the game treats the self-damage as a typeless, physical, base-power 40 move aimed against itself, causing Pokémon with high Attack to take more damage. This is why Swagger is so widely hated, since it increased the confusion damage taken on top of confusing the target.



*** '''Partial trapping''' keeps the Pokémon from switching out for 4-5 turns, and most moves that inflict it also deal some damage after each turn (but end early if the user is KO'd or switches out). '''Full trapping''' just keeps the Pokémon from switchin period, unless the inflictor is KO'd or switches. Ghost-type Pokémon can't be trapped.

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*** '''Partial trapping''' keeps the Pokémon from switching out for 4-5 turns, and most moves that inflict it also deal some damage after each turn (but end early if the user is KO'd or switches out). '''Full trapping''' just keeps the Pokémon from switchin switching period, unless the inflictor is KO'd or switches. Ghost-type Pokémon can't be trapped.



** [[GottaCatchEmAll Collecting all of the Zygarde Cells and Cores]] in ''VideoGame/PokemonSunAndMoon'' lets you combine them into a Zygarde with the Power Construct abilty, which allows it to transform into its "100% Form" if its HP drops below half. While this doesn't change Zygarde's stats by much (unless it was in the weaker 10% Form to begin with), it ''does'' significantly increase its HP, which provides a considerable amount of instant healing.



* TheMedic: Any Pokémon with the move Wish can potentially be this, though the effectiveness varies based on the user's HP stat. In addition, the moves Aromatherapy and Heal Bell cure the entire party of status ailments, and the move Heal Pulse lets the user heal any Pokémon ''but'' itself (which is useless in single battles, where the only other target is the opponent).
** Pokémon with the Healer ability can cure their allies of status conditions.



* TornadoMove: Multiple moves are depicted as this, including Gust, Twister, and Whirlwind. These moves do double damage to Franchise/{{Pokemon}} that are on their first turn of Fly/Bounce.

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* TornadoMove: Multiple moves are depicted as this, including Gust, Twister, and Whirlwind.Hurricane. These moves do double damage to Franchise/{{Pokemon}} that are on their first turn of Fly/Bounce. There's also the move Whirlwind, which forces the target to switch (or just ends the battle if it's a wild Pokémon).
31st Jan '17 11:31:19 AM PDL
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Added DiffLines:

** Many important characters have hair colors that run through the rainbow, mostly [[ElementalHair related to the type of Pokémon they train]].
25th Jan '17 9:21:09 PM Kayube
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** Similarly, if a Pokémon that originated in Generation III is brought to Generation IV through Pal Park and then to Generation V through Poké Transfer, it will be noted as having arrived "after a long travel through time". In Generation VI, all previous-gen Pokémon are noted to have traveled "across time and space" from their native regions. In ''Omega Ruby and Alpha Sapphire'', you earn a "Time Travel Award" for showing the [[AuthorAvatar game director]] a Pokémon caught in the original Hoenn games.

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** Similarly, if a Pokémon that originated in Generation III is brought to Generation IV through Pal Park and then to Generation V through Poké Transfer, it will be noted as having arrived "after a long travel through time". In Generation VI, Generations VI and VII, all previous-gen Pokémon are noted to have traveled "across time and space" from their native regions.regions (with Pokémon originating from the Virtual Console releases of ''VideoGame/PokemonRedAndBlue'' adding that they are from "the good old days"). In ''Omega Ruby and Alpha Sapphire'', you earn a "Time Travel Award" for showing the [[AuthorAvatar game director]] a Pokémon caught in the original Hoenn games.
24th Jan '17 12:51:53 PM PDL
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** Played straight in [[VideoGame/PokemonGoldAndSilver Crystal]], where the female character option was first introduced, as well as in FR/LG; averted in the subsequent main games, where the character you don't choose becomes an NPC.

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** Played straight in [[VideoGame/PokemonGoldAndSilver Crystal]], where the female character option was first introduced, as well as in FR/LG; averted in most of the subsequent main games, where the character you don't choose becomes an NPC.NPC or a Rival character. This is played straight in ''VideoGame/PokemonSunAndMoon''.
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http://tvtropes.org/pmwiki/article_history.php?article=Pokemon.TropesSToZ