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* '''Enforced''': ???

to:

* '''Enforced''': ???"Having the bomb fail like that is not what the script called for, but whatever, [[ThrowItIn let's go with it]]!"
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* '''Deconstructed:''' Parodied #3, except RealityEnsues and Bob dies from the explosion.

to:

* '''Deconstructed:''' Parodied #3, except RealityEnsues SurprisinglyRealisticOutcome occurs and Bob dies from the explosion.

Added: 957

Changed: 441

Removed: 240

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* '''Parodied''': ???
* '''Zig-Zagged''': While preparing the bash the timebomb, Bob discovers a convenient [[CutTheJuice battery compartment]].

to:

* '''Parodied''': ???
The timer on the bomb immediately changes to [[OhCrap "OHNO"]] when Bob pulls out a bat.
** Alternatively, it changes to "OUCH" as soon as Bob smashes it.
** Bob whacks the bomb, and it instantly explodes. After the fog clears up, it is revealed that [[NoOneCouldSurviveThat he somehow survived the explosion.]] He proudly proclaims that it worked, and nonchalantly walks away.
* '''Zig-Zagged''': While preparing the bash the timebomb, Bob discovers a convenient [[CutTheJuice battery compartment]]. However, he panics upon realizing there's less than 10 seconds left and whacks it anyway.



* '''Lampshaded''': ???
* '''Invoked''': ???
* '''Exploited''': Bob has both the ticking timebomb and a rampaging HumongousMecha to deal with. Bob has brilliant idea.

to:

* '''Lampshaded''': ???
[[OhCrap "Oh, no! There's only 30 seconds left!"]] *He pulls out a bat* "Desperate times call for desperate measures."
* '''Invoked''': ???
[[CrazyPrepared Bob carries a bat around to smash a bomb if he needs to.]]
* '''Exploited''': Bob has both the ticking timebomb and a rampaging HumongousMecha to deal with. Bob has a brilliant idea.



* '''Discussed''': ???
* '''Conversed''': ???

to:

* '''Discussed''': ???
'''Discussed''':
* '''Conversed''': ???'''Conversed''':
* '''Implied:''' Bob bravely runs into the room with the bomb, carrying a bat. He walks out unharmed, and there's no explosion.
* '''Deconstructed:''' Parodied #3, except RealityEnsues and Bob dies from the explosion.
* '''Reconstructed:'''
* '''Played For Laughs:'''
* '''Played For Drama:''' Bob ''is'' a bomb defusal expert, but this particular bomb has him completely stumped as to how to defuse it. He also cannot run for his life, because his wife is strapped to the bomb. He desperately looks around, and finds a bat...



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%% Optional items, added after Conversed, at your discretion:
%% * '''Implied''': ???
%% * '''Deconstructed''': ???
%% * '''Reconstructed''': ???
%% * '''Played for Laughs''': ???
%% * '''Played for Drama''': ???
%% * '''Played for Horror''': ???

to:

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%% Optional items, added after Conversed, at your discretion:
%% * '''Implied''': ???
%% * '''Deconstructed''': ???
%% * '''Reconstructed''': ???
%% * '''Played for Laughs''': ???
%% * '''Played for Drama''': ???
%% * '''Played for Horror''': ???
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* '''Inverted''': The already disarmed timebomb [[PercussiveMaintenance begins working after being smashed.]]

to:

* '''Inverted''': The already disarmed timebomb [[PercussiveMaintenance begins working after being smashed.bashed.]]
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* '''Exploited''': Bob has both the ticking timebomb and a rampaging HumungousMecha to deal with. Bob has brilliant idea.

to:

* '''Exploited''': Bob has both the ticking timebomb and a rampaging HumungousMecha HumongousMecha to deal with. Bob has brilliant idea.
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Back to [Trope]

to:

Back to [Trope]PercussiveShutdown
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'''Basic Trope''': Breaking something to stop it from working.

to:

'''Basic Trope''': Breaking Bashing something to stop it from working.
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Added DiffLines:

'''Basic Trope''': Breaking something to stop it from working.
* '''Straight''': Bob breaks the timebomb by bashing it.
* '''Exaggerated''': Bob continues to bash the the timebomb after it has already been broken.
* '''Downplayed''': Bob pulls all of the wires in the timebomb at once without causing further damage to it.
* '''Justified''': Bob has no idea how to defuse a bomb and the bomb squad is too far away, so smashing the bomb seems like the only viable option.
* '''Inverted''': The already disarmed timebomb [[PercussiveMaintenance begins working after being smashed.]]
* '''Subverted''': Smashing the timebomb has only broken the timer. The bomb is still armed and still counting down.
* '''Double Subverted''': Bashing the timebomb doesn't stop the timer from counting down, but it has broken the detonator and the bomb doesn't go off once the timer reaches zero.
* '''Parodied''': ???
* '''Zig-Zagged''': While preparing the bash the timebomb, Bob discovers a convenient [[CutTheJuice battery compartment]].
* '''Averted''': Bob is part of the bomb squad knows how to properly defuse a bomb. He does so with no bashing required.
* '''Enforced''': ???
* '''Lampshaded''': ???
* '''Invoked''': ???
* '''Exploited''': Bob has both the ticking timebomb and a rampaging HumungousMecha to deal with. Bob has brilliant idea.
* '''Defied''': Bob decides running away would be a wiser course of action than trying to disarm the bomb by bashing it.
* '''Discussed''': ???
* '''Conversed''': ???
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Back to [Trope]
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%% Optional items, added after Conversed, at your discretion:
%% * '''Implied''': ???
%% * '''Deconstructed''': ???
%% * '''Reconstructed''': ???
%% * '''Played for Laughs''': ???
%% * '''Played for Drama''': ???
%% * '''Played for Horror''': ???

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