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* '''Exploited''': The ProudWarriorRace are in a situation they simply can't win, but have no idea how diplomacy works. Who do they turn to? The Humans, of course!
to:
* '''Exploited''': The Centaurs, being the ProudWarriorRace they are, are in a situation they simply can't win, but have no idea how diplomacy works. Who do they turn to? The Humans, of course!
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** Humans are Diplomats, but act like real world diplomats which means they engage in double speak, dance around uncomfortable subjects, and are not above dirty and underhanded tricks to get what they want - and if things go bad, they will practice GunboatDiplomacy without a second thought.
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Deleted line(s) 20 (click to see context) :
* '''Plotted A Good Waste''': This trope is used to provide AnAesop on how, even though it may not seem like it, deep down, Humans want there to be peace.
* '''Plotted A Good Waste''': This trope is used to provide AnAesop on how, even though it may not seem like it, deep down, Humans want there to be peace.
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TheFederation thinks it would be in the interest of both Humanity and the Th'rak if you were to return to the HumansAreDiplomats page.
to:
TheFederation thinks it would be in the interest of both Humanity and the Th'rak if you were to return to the HumansAreDiplomats page.page.
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Could use some pot holes, wanted to add implied and plotted a good waste.
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* '''Invoked''': Humanity genetically re-engineers itself to be more diplomatic. See {{Transhumanism}}.
to:
* '''Invoked''': [[{{Transhuman}} Humanity genetically re-engineers itself to be more diplomatic. See {{Transhumanism}}.diplomatic.]]
Changed line(s) 18 (click to see context) from:
* '''Conversed''': "Man, I know that sci-fi RPGs would have humans have better charisma, but I didn't think it was true!"
to:
* '''Conversed''': "Man, I "You know that sci-fi RPGs would have how in [[RolePlayingGame RPGs]] humans always have better charisma, but I didn't think speech than other races?"
* '''Implied''': Every race is portrayed as being warlike and bloodthirsty. One character mentions the "Peaceful Race", and Humans are never shown in the work.
* '''Plotted A Good Waste''': This trope is used to provide AnAesop on how, even though itwas true!"may not seem like it, deep down, Humans want there to be peace.
* '''Implied''': Every race is portrayed as being warlike and bloodthirsty. One character mentions the "Peaceful Race", and Humans are never shown in the work.
* '''Plotted A Good Waste''': This trope is used to provide AnAesop on how, even though it
Changed line(s) 20,21 (click to see context) from:
* '''Reconstructed''': Humans are the only race in the galaxy who, by genetics, are more prone to diplomacy than war. Whenever two races are in a strenuous relationship, they frequently ask the humans to help them see eye-to-eye. Ever since the humans achieved FasterThanLightTravel, the galaxy has been a much more peaceful place. (Note: This is assuming that there will be AliensSpeakingEnglish)
* '''Played For Laughs''': The bloodthirsty Joxal aim their lasers at Earth. With a single sentence, the Human ambassador makes them all break into tears and make an oath of pacifism.
* '''Played For Laughs''': The bloodthirsty Joxal aim their lasers at Earth. With a single sentence, the Human ambassador makes them all break into tears and make an oath of pacifism.
to:
* '''Reconstructed''': Humans are the only race in the galaxy who, by genetics, are more prone to diplomacy than war. Whenever two races are in a strenuous relationship, [[AliensSpeakingEnglish they frequently ask the humans to help them see eye-to-eye. eye-to-eye.]] Ever since the humans achieved FasterThanLightTravel, the galaxy has been a much more peaceful place. (Note: This is assuming that there will be AliensSpeakingEnglish)
place.
* '''Played For Laughs''': The bloodthirsty Joxal aim their lasers at Earth. With a single sentence, the Human ambassador makes them all break into tears andmake swear an oath of pacifism.
* '''Played For Laughs''': The bloodthirsty Joxal aim their lasers at Earth. With a single sentence, the Human ambassador makes them all break into tears and
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TheFederation thinks it would be in the interest of both Humanity and the Th'rak if you were to return to the HumansAreDiplomats page.
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%%* '''Implied''': ???
%%* '''Plotted A Good Waste''': ???
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%%* '''Implied''': ???
%%* '''Plotted A Good Waste''': ???
to:
TheFederation thinks it would be in the interest of both Humanity and the Th'rak if you were to return to the HumansAreDiplomats page.
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%% Optional items, added after Conversed, at your discretion:
%%
%%* '''Implied''': ???
%%* '''Plotted A Good Waste''': ???page.
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%% Optional items, added after Conversed, at your discretion:
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%%* '''Implied''': ???
%%* '''Plotted A Good Waste''': ???
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Changed line(s) 9,10 (click to see context) from:
* '''Parodied''': Centaur Sean is invited over to Human Harry's house. When Centaur Sean comes in, he sees Harry trying to convince a swarm of ants to leave his home. Centaur Sean sighs.
* '''Zig Zagged''': The humans first try to negotiate, but then decide it would be more fun to just shoot them all. Then they feel a quarter of the way through, and try to patch up their relationship.
* '''Zig Zagged''': The humans first try to negotiate, but then decide it would be more fun to just shoot them all. Then they feel a quarter of the way through, and try to patch up their relationship.
to:
* '''Parodied''': Centaur Sean is invited over to Human Harry's house. When Centaur Sean comes in, he sees Harry politely trying to convince a swarm of ants to leave his home. Centaur Sean sighs.
* '''Zig Zagged''': The humans first try to negotiate, but then decide it would be more fun to just shoot them all. Then they feel bad a quarter of the way through, and try to patch up their relationship.
* '''Zig Zagged''': The humans first try to negotiate, but then decide it would be more fun to just shoot them all. Then they feel bad a quarter of the way through, and try to patch up their relationship.
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Changed line(s) 1 (click to see context) from:
* '''Basic Trope''': Humans are more open to diplomacy when compared to other races.
to:
Changed line(s) 6,7 (click to see context) from:
* '''Inverted''': HumansAreWarriors.
* '''Subverted''': It looks like the humans are going to negotiate with the hostile centaurs, but it turns out that they only did that to distract them until reinforcements arrived.
* '''Subverted''': It looks like the humans are going to negotiate with the hostile centaurs, but it turns out that they only did that to distract them until reinforcements arrived.
to:
* '''Inverted''': HumansAreWarriors.
HumansAreWarriors
*'''Subverted''': '''Subverted''': It looks like the humans are going to negotiate with the hostile centaurs, but it turns out that they only did that to distract them until reinforcements arrived.
*
Changed line(s) 10 (click to see context) from:
* '''Zig-Zagged''': The humans first try to negotiate, but then decide it would be more fun to just shoot them all. Then they feel a quarter of the way through, and try to patch up their relationship.
to:
* '''Zig-Zagged''': '''Zig Zagged''': The humans first try to negotiate, but then decide it would be more fun to just shoot them all. Then they feel a quarter of the way through, and try to patch up their relationship.
Changed line(s) 14 (click to see context) from:
* '''Invoked''': Humanity genetically re-engineers itself to be more diplomatic. See {{Transhumanism}}.
to:
* '''Invoked''': Humanity genetically re-engineers itself to be more diplomatic. See {{Transhumanism}}.
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* '''Defied''': "We don't have time for negotiating! They could attack at any moment!"
to:
* '''Defied''': '''Defied''': "We don't have time for negotiating! They could attack at any moment!"
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* '''Played for Drama''': Humans are shunned for their proneness to diplomacy, and have difficulty negotiating with the more war-like races.
to:
* '''Played for For Drama''': Humans are shunned for their proneness to diplomacy, and have difficulty negotiating with the more war-like races.
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TheFederation thinks it would be in the interest of both Humanity and the Th'rak if you were to return to the HumansAreDiplomats page.
to:
TheFederation thinks it would be in the interest of both Humanity and the Th'rak if you were to return to the HumansAreDiplomats page.page.
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%% Optional items, added after Conversed, at your discretion:
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%%* '''Implied''': ???
%%* '''Plotted A Good Waste''': ???
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%% Optional items, added after Conversed, at your discretion:
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%%* '''Implied''': ???
%%* '''Plotted A Good Waste''': ???
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Changed line(s) 1,43 (click to see context) from:
'''Basic Trope''': Humans are more open to diplomacy when compared to other races.
'''Straight''': The humans are in a bad situation with the Centaurs. They try to negotiate before anything else.
'''Exaggerated''': Humans in this universe have never been in a war and are known to handle their problems by "hugging it out".
'''Downplayed''': Humans are open to the idea of war, but are also willing to negotiate if possible.
'''Justified''': Humans use persuasion in day-to-day life, and the average person will feel absolutely TERRIBLE after killing.
'''Inverted''': HumansAreWarriors.
'''Subverted''': It looks like the humans are going to negotiate with the hostile centaurs, but it turns out that they only did that to distract them until reinforcements arrived.
'''Double Subverted''': At least, that was the initial plan, but it was unpopular because it was believed that no one would trust humans in diplomacy anymore.
'''Parodied''': Centaur Sean is invited over to Human Harry's house. When Centaur Sean comes in, he sees Harry trying to convince a swarm of ants to leave his home. Centaur Sean sighs.
'''Zig-Zagged''': The humans first try to negotiate, but then decide it would be more fun to just shoot them all. Then they feel a quarter of the way through, and try to patch up their relationship.
'''Averted''': Humans aren't particularly diplomatic.
'''Enforced''': The writers wanted to have AnAesop about the good side of human nature.
'''Lampshaded''': "Have you ever noticed how humans always try to negotiate first?"
'''Invoked''': Humanity genetically re-engineers itself to be more diplomatic. See {{Transhumanism}}.
'''Exploited''': The ProudWarriorRace are in a situation they simply can't win, but have no idea how diplomacy works. Who do they turn to? The Humans, of course!
'''Defied''': "We don't have time for negotiating! They could attack at any moment!"
'''Discussed''': "Okay, for now, let's just pretend that this is an optimistic space opera where humans are diplomats."
'''Conversed''': "Man, I know that sci-fi RPGs would have humans have better charisma, but I didn't think it was true!"
'''Deconstructed''': Humanity has a reputation throughout the galaxy as a "pansy-race", and is frequently a target for stronger, more militaristic races, because Humanity is the only species that evolved a strong sense of diplomacy.
'''Reconstructed''': Humans are the only race in the galaxy who, by genetics, are more prone to diplomacy than war. Whenever two races are in a strenuous relationship, they frequently ask the humans to help them see eye-to-eye. Ever since the humans achieved FasterThanLightTravel, the galaxy has been a much more peaceful place. (Note: This is assuming that there will be AliensSpeakingEnglish)
'''Played For Laughs''': The bloodthirsty Joxal aim their lasers at Earth. With a single sentence, the Human ambassador makes them all break into tears and make an oath of pacifism.
'''Played for Drama''': Humans are shunned for their proneness to diplomacy, and have difficulty negotiating with the more war-like races.
'''Straight''': The humans are in a bad situation with the Centaurs. They try to negotiate before anything else.
'''Exaggerated''': Humans in this universe have never been in a war and are known to handle their problems by "hugging it out".
'''Downplayed''': Humans are open to the idea of war, but are also willing to negotiate if possible.
'''Justified''': Humans use persuasion in day-to-day life, and the average person will feel absolutely TERRIBLE after killing.
'''Inverted''': HumansAreWarriors.
'''Subverted''': It looks like the humans are going to negotiate with the hostile centaurs, but it turns out that they only did that to distract them until reinforcements arrived.
'''Double Subverted''': At least, that was the initial plan, but it was unpopular because it was believed that no one would trust humans in diplomacy anymore.
'''Parodied''': Centaur Sean is invited over to Human Harry's house. When Centaur Sean comes in, he sees Harry trying to convince a swarm of ants to leave his home. Centaur Sean sighs.
'''Zig-Zagged''': The humans first try to negotiate, but then decide it would be more fun to just shoot them all. Then they feel a quarter of the way through, and try to patch up their relationship.
'''Averted''': Humans aren't particularly diplomatic.
'''Enforced''': The writers wanted to have AnAesop about the good side of human nature.
'''Lampshaded''': "Have you ever noticed how humans always try to negotiate first?"
'''Invoked''': Humanity genetically re-engineers itself to be more diplomatic. See {{Transhumanism}}.
'''Exploited''': The ProudWarriorRace are in a situation they simply can't win, but have no idea how diplomacy works. Who do they turn to? The Humans, of course!
'''Defied''': "We don't have time for negotiating! They could attack at any moment!"
'''Discussed''': "Okay, for now, let's just pretend that this is an optimistic space opera where humans are diplomats."
'''Conversed''': "Man, I know that sci-fi RPGs would have humans have better charisma, but I didn't think it was true!"
'''Deconstructed''': Humanity has a reputation throughout the galaxy as a "pansy-race", and is frequently a target for stronger, more militaristic races, because Humanity is the only species that evolved a strong sense of diplomacy.
'''Reconstructed''': Humans are the only race in the galaxy who, by genetics, are more prone to diplomacy than war. Whenever two races are in a strenuous relationship, they frequently ask the humans to help them see eye-to-eye. Ever since the humans achieved FasterThanLightTravel, the galaxy has been a much more peaceful place. (Note: This is assuming that there will be AliensSpeakingEnglish)
'''Played For Laughs''': The bloodthirsty Joxal aim their lasers at Earth. With a single sentence, the Human ambassador makes them all break into tears and make an oath of pacifism.
'''Played for Drama''': Humans are shunned for their proneness to diplomacy, and have difficulty negotiating with the more war-like races.
to:
'''Straight''':
*'''Straight''': The humans are in a bad situation with the Centaurs. They try to negotiate before anything
'''Exaggerated''':
*'''Exaggerated''': Humans in this universe have never been in a war and are known to handle their problems by "hugging it
'''Downplayed''':
*'''Downplayed''': Humans are open to the idea of war, but are also willing to negotiate if
'''Justified''':
*'''Justified''': Humans use persuasion in day-to-day life, and the average person will feel absolutely TERRIBLE after
'''Inverted''': HumansAreWarriors.
'''Subverted''':
*'''Inverted''': HumansAreWarriors.
*'''Subverted''': It looks like the humans are going to negotiate with the hostile centaurs, but it turns out that they only did that to distract them until reinforcements
'''Double
*'''Double Subverted''': At least, that was the initial plan, but it was unpopular because it was believed that no one would trust humans in diplomacy
'''Parodied''':
*'''Parodied''': Centaur Sean is invited over to Human Harry's house. When Centaur Sean comes in, he sees Harry trying to convince a swarm of ants to leave his home. Centaur Sean
'''Zig-Zagged''':
*'''Zig-Zagged''': The humans first try to negotiate, but then decide it would be more fun to just shoot them all. Then they feel a quarter of the way through, and try to patch up their relationship.
*'''Averted''': Humans aren't particularly
'''Enforced''':
*'''Enforced''': The writers wanted to have AnAesop about the good side of human
'''Lampshaded''':
*'''Lampshaded''': "Have you ever noticed how humans always try to negotiate
'''Invoked''':
*'''Invoked''': Humanity genetically re-engineers itself to be more diplomatic. See {{Transhumanism}}.
*'''Exploited''': The ProudWarriorRace are in a situation they simply can't win, but have no idea how diplomacy works. Who do they turn to? The Humans, of
'''Defied''':
*'''Defied''': "We don't have time for negotiating! They could attack at any
'''Discussed''':
*'''Discussed''': "Okay, for now, let's just pretend that this is an optimistic space opera where humans are diplomats.
'''Conversed''':
*'''Conversed''': "Man, I know that sci-fi RPGs would have humans have better charisma, but I didn't think it was
'''Deconstructed''':
*'''Deconstructed''': Humanity has a reputation throughout the galaxy as a "pansy-race", and is frequently a target for stronger, more militaristic races, because Humanity is the only species that evolved a strong sense of
'''Reconstructed''':
*'''Reconstructed''': Humans are the only race in the galaxy who, by genetics, are more prone to diplomacy than war. Whenever two races are in a strenuous relationship, they frequently ask the humans to help them see eye-to-eye. Ever since the humans achieved FasterThanLightTravel, the galaxy has been a much more peaceful place. (Note: This is assuming that there will be
'''Played
*'''Played For Laughs''': The bloodthirsty Joxal aim their lasers at Earth. With a single sentence, the Human ambassador makes them all break into tears and make an oath of
'''Played
*'''Played for Drama''': Humans are shunned for their proneness to diplomacy, and have difficulty negotiating with the more war-like races.
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Added DiffLines:
'''Basic Trope''': Humans are more open to diplomacy when compared to other races.
'''Straight''': The humans are in a bad situation with the Centaurs. They try to negotiate before anything else.
'''Exaggerated''': Humans in this universe have never been in a war and are known to handle their problems by "hugging it out".
'''Downplayed''': Humans are open to the idea of war, but are also willing to negotiate if possible.
'''Justified''': Humans use persuasion in day-to-day life, and the average person will feel absolutely TERRIBLE after killing.
'''Inverted''': HumansAreWarriors.
'''Subverted''': It looks like the humans are going to negotiate with the hostile centaurs, but it turns out that they only did that to distract them until reinforcements arrived.
'''Double Subverted''': At least, that was the initial plan, but it was unpopular because it was believed that no one would trust humans in diplomacy anymore.
'''Parodied''': Centaur Sean is invited over to Human Harry's house. When Centaur Sean comes in, he sees Harry trying to convince a swarm of ants to leave his home. Centaur Sean sighs.
'''Zig-Zagged''': The humans first try to negotiate, but then decide it would be more fun to just shoot them all. Then they feel a quarter of the way through, and try to patch up their relationship.
'''Averted''': Humans aren't particularly diplomatic.
'''Enforced''': The writers wanted to have AnAesop about the good side of human nature.
'''Lampshaded''': "Have you ever noticed how humans always try to negotiate first?"
'''Invoked''': Humanity genetically re-engineers itself to be more diplomatic. See {{Transhumanism}}.
'''Exploited''': The ProudWarriorRace are in a situation they simply can't win, but have no idea how diplomacy works. Who do they turn to? The Humans, of course!
'''Defied''': "We don't have time for negotiating! They could attack at any moment!"
'''Discussed''': "Okay, for now, let's just pretend that this is an optimistic space opera where humans are diplomats."
'''Conversed''': "Man, I know that sci-fi RPGs would have humans have better charisma, but I didn't think it was true!"
'''Deconstructed''': Humanity has a reputation throughout the galaxy as a "pansy-race", and is frequently a target for stronger, more militaristic races, because Humanity is the only species that evolved a strong sense of diplomacy.
'''Reconstructed''': Humans are the only race in the galaxy who, by genetics, are more prone to diplomacy than war. Whenever two races are in a strenuous relationship, they frequently ask the humans to help them see eye-to-eye. Ever since the humans achieved FasterThanLightTravel, the galaxy has been a much more peaceful place. (Note: This is assuming that there will be AliensSpeakingEnglish)
'''Played For Laughs''': The bloodthirsty Joxal aim their lasers at Earth. With a single sentence, the Human ambassador makes them all break into tears and make an oath of pacifism.
'''Played for Drama''': Humans are shunned for their proneness to diplomacy, and have difficulty negotiating with the more war-like races.
----
TheFederation thinks it would be in the interest of both Humanity and the Th'rak if you were to return to the HumansAreDiplomats page.
'''Straight''': The humans are in a bad situation with the Centaurs. They try to negotiate before anything else.
'''Exaggerated''': Humans in this universe have never been in a war and are known to handle their problems by "hugging it out".
'''Downplayed''': Humans are open to the idea of war, but are also willing to negotiate if possible.
'''Justified''': Humans use persuasion in day-to-day life, and the average person will feel absolutely TERRIBLE after killing.
'''Inverted''': HumansAreWarriors.
'''Subverted''': It looks like the humans are going to negotiate with the hostile centaurs, but it turns out that they only did that to distract them until reinforcements arrived.
'''Double Subverted''': At least, that was the initial plan, but it was unpopular because it was believed that no one would trust humans in diplomacy anymore.
'''Parodied''': Centaur Sean is invited over to Human Harry's house. When Centaur Sean comes in, he sees Harry trying to convince a swarm of ants to leave his home. Centaur Sean sighs.
'''Zig-Zagged''': The humans first try to negotiate, but then decide it would be more fun to just shoot them all. Then they feel a quarter of the way through, and try to patch up their relationship.
'''Averted''': Humans aren't particularly diplomatic.
'''Enforced''': The writers wanted to have AnAesop about the good side of human nature.
'''Lampshaded''': "Have you ever noticed how humans always try to negotiate first?"
'''Invoked''': Humanity genetically re-engineers itself to be more diplomatic. See {{Transhumanism}}.
'''Exploited''': The ProudWarriorRace are in a situation they simply can't win, but have no idea how diplomacy works. Who do they turn to? The Humans, of course!
'''Defied''': "We don't have time for negotiating! They could attack at any moment!"
'''Discussed''': "Okay, for now, let's just pretend that this is an optimistic space opera where humans are diplomats."
'''Conversed''': "Man, I know that sci-fi RPGs would have humans have better charisma, but I didn't think it was true!"
'''Deconstructed''': Humanity has a reputation throughout the galaxy as a "pansy-race", and is frequently a target for stronger, more militaristic races, because Humanity is the only species that evolved a strong sense of diplomacy.
'''Reconstructed''': Humans are the only race in the galaxy who, by genetics, are more prone to diplomacy than war. Whenever two races are in a strenuous relationship, they frequently ask the humans to help them see eye-to-eye. Ever since the humans achieved FasterThanLightTravel, the galaxy has been a much more peaceful place. (Note: This is assuming that there will be AliensSpeakingEnglish)
'''Played For Laughs''': The bloodthirsty Joxal aim their lasers at Earth. With a single sentence, the Human ambassador makes them all break into tears and make an oath of pacifism.
'''Played for Drama''': Humans are shunned for their proneness to diplomacy, and have difficulty negotiating with the more war-like races.
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TheFederation thinks it would be in the interest of both Humanity and the Th'rak if you were to return to the HumansAreDiplomats page.