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''The Lost World: Jurassic Park'' is a 1997 {{pinball}} machine by Creator/JohnBorg and [[Creator/{{Sega}} Sega Pinball]], being a sequel to Creator/DataEast's ''Pinball/{{Jurassic Park|Data East}}'' and themed after [[Film/TheLostWorldJurassicPark the movie of the same name]]. It has the player going through five modes, each recreating a scene from the movie, before reaching the WizardMode: San Diego, where the T-Rex rampages and any major shot scores an increasing value, and any target increases the value.
to:
''The Lost World: Jurassic Park'' is a 1997 {{pinball}} machine by Creator/JohnBorg and [[Creator/{{Sega}} Sega Pinball]], Creator/SegaPinball, being a sequel to Creator/DataEast's ''Pinball/{{Jurassic Park|Data East}}'' and themed after [[Film/TheLostWorldJurassicPark the movie of the same name]]. It has the player going through five modes, each recreating a scene from the movie, before reaching the WizardMode: San Diego, where the T-Rex rampages and any major shot scores an increasing value, and any target increases the value.
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[[quoteright:350:[[https://static.tvtropes.org/pmwiki/pub/images/tumblr_npuqlziq911qigaa4o1_1280.png]]
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Quality upgrade
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[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/lost_world_jurassic_park_pinball_backglass.png]]
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[[quoteright:350:[[https://static.tvtropes.
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%% Administrivia/ZeroContextExample entries are not allowed on wiki pages. All such entries have been commented out. Add context to the entries before uncommenting them.
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Cleanup - commented out ZC Es, reworked some examples, etc.
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One of its main gimmicks is the large T-Rex egg that breaks steadily, ultimately revealing the baby T-Rex inside. It also optionally had a topper replicating the film's logo, and a curvy 3D backglass.
Overall, pinball enthusiasts like the game, but not as much as its predecessor, and its [[NintendoHard difficulty]] is sometimes criticized. Another point of contention is the occasional rehashed bits from its predecessor.
Overall, pinball enthusiasts like the game, but not as much as its predecessor, and its [[NintendoHard difficulty]] is sometimes criticized. Another point of contention is the occasional rehashed bits from its predecessor.
to:
One of its main gimmicks is the large T-Rex egg that breaks steadily, ultimately revealing the baby T-Rex inside. It also optionally had a an optional topper replicating the film's logo, and a curvy 3D backglass.
Overall, pinball enthusiasts like the game, but not as much as its predecessor, and its [[NintendoHard difficulty]] is sometimes criticized. Another point of contention is the occasional rehashed bits from its predecessor.backglass.
Overall, pinball enthusiasts like the game, but not as much as its predecessor, and its [[NintendoHard difficulty]] is sometimes criticized. Another point of contention is the occasional rehashed bits from its predecessor.
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* EggMacGuffin: During "Baby T-Rex" mode, shoot the dinosaur egg to hatch it.
* EatenAlive: When you collect the points during the "San Diego" WizardMode, the screen shows an animation of the T-Rex munching on a victim, complete with blood and guts oozing out of its mouth. The T-Rex even burps afterward...
* EatenAlive: When you collect the points during the "San Diego" WizardMode, the screen shows an animation of the T-Rex munching on a victim, complete with blood and guts oozing out of its mouth. The T-Rex even burps afterward...
to:
* EatenAlive: When you collect the points during the "San Diego" WizardMode, the screen shows an animation of the T-Rex munching on a victim, complete with blood and guts oozing out of its mouth. The T-Rex even burps
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* {{Nerf}}: The [[SmartBomb Smart Missile]] now only activates things related to Multiball. But you can get more then 1 of them.
* NintendoHard: Very much so.
* NintendoHard: Very much so.
to:
* {{Nerf}}: The [[SmartBomb Smart Missile]] Missile]], which collected ''every'' lit shot in the previous game, now only activates collects things related to Multiball. But you can get more then 1 of them.
*multiball.
%%* NintendoHard: Very much so.
*
%%* NintendoHard: Very much so.
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* StockFootage: Many of the animations are reused from ''Pinball/JurassicPark''.
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* StockFootage: Many of the animations are reused from ''Pinball/JurassicPark''.the Data East game.
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* WizardMode: San Diego, which is attacked by a T-Rex. There, any major shot scores an increasing value and any target increases the value.
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* WizardMode: San Diego, "San Diego", which is attacked by a T-Rex.replicates the ''T. rex'''s climactic rampage in the titular city. There, any major shot scores an increasing value and any target increases the value.
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Couldn't find a transparent image of the entire machine, so the backglass will have to suffice.
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[[quoteright:300:https://static.tvtropes.org/pmwiki/pub/images/pinball-lost-world_6547.jpg]]
[[caption-width-right:300:[[Film/TheLostWorldJurassicPark Blockbuster Movie]], Blockbuster Game!]]
-->''Something''
-->''Has''
-->''Survived''
[[caption-width-right:300:[[Film/TheLostWorldJurassicPark Blockbuster Movie]], Blockbuster Game!]]
-->''Something''
-->''Has''
-->''Survived''
to:
[[caption-width-right:300:[[Film/TheLostWorldJurassicPark
[[caption-width-right:350:[[Film/TheLostWorldJurassicPark Blockbuster Movie]], Blockbuster Game!]]
-->''Has''
-->''Survived''
''Has''\\
''Survived''
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Overall, pinball enthusiasts like the game, but not as much as [[Pinball/JurassicPark its predecessor]], and its [[NintendoHard difficulty]] is sometimes criticized. Another point of contention is the occasional rehashed bits from its predecessor.
to:
Overall, pinball enthusiasts like the game, but not as much as [[Pinball/JurassicPark its predecessor]], predecessor, and its [[NintendoHard difficulty]] is sometimes criticized. Another point of contention is the occasional rehashed bits from its predecessor.
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* SmartBomb: The Smart Missile must be earned from the Egg Scoop (though it's practically always earned the first time said scoop is activated). It's also been {{nerf}}ed from ''Pinball/JurassicPark'', as it only activates things related to Multiball, while the first game had it activate ''any'' lit shots.
to:
* SmartBomb: The Smart Missile must be earned from the Egg Scoop (though it's practically always earned the first time said scoop is activated). It's also been {{nerf}}ed from ''Pinball/JurassicPark'', the first game, as it only activates things related to Multiball, while the first game had it activate ''any'' lit shots.
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None
Changed line(s) 7,8 (click to see context) from:
''The Lost World: Jurassic Park'' is a 1997 {{pinball}} machine by Creator/JohnBorg and [[Creator/{{Sega}} Sega Pinball]], being a sequel to ''Pinball/JurassicPark'' and themed after [[Film/TheLostWorldJurassicPark the movie of the same name.]] It has the player going through five modes, each recreating a scene from the movie, before reaching the WizardMode: San Diego, where the T-Rex rampages and any major shot scores an increasing value, and any target increases the value.
to:
''The Lost World: Jurassic Park'' is a 1997 {{pinball}} machine by Creator/JohnBorg and [[Creator/{{Sega}} Sega Pinball]], being a sequel to ''Pinball/JurassicPark'' Creator/DataEast's ''Pinball/{{Jurassic Park|Data East}}'' and themed after [[Film/TheLostWorldJurassicPark the movie of the same name.]] name]]. It has the player going through five modes, each recreating a scene from the movie, before reaching the WizardMode: San Diego, where the T-Rex rampages and any major shot scores an increasing value, and any target increases the value.
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* {{Nerf}}: The [[SmartBomb Smart Missile]] now only activates things related to Multiball.
to:
* {{Nerf}}: The [[SmartBomb Smart Missile]] now only activates things related to Multiball. But you can get more then 1 of them.
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->''Something''
->''has''
->''survived.''
->''has''
->''survived.''
to:
->''has''
->''survived.''
-->''Has''
-->''Survived''
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* TheCameo: One of the things squished during a Super SkillShot is [[Film/ETTheExtraTerrestrial ET]].
to:
* TheCameo: One of the things squished during a Super SkillShot is [[Film/ETTheExtraTerrestrial ET]].E.T.]]
* EggMacGuffin: During "Baby T-Rex" mode, shoot the dinosaur egg to hatch it.
* EatenAlive: When you collect the points during the "San Diego" WizardMode, the screen shows an animation of the T-Rex munching on a victim, complete with blood and guts oozing out of its mouth. The T-Rex even burps afterward...
* EggMacGuffin: During "Baby T-Rex" mode, shoot the dinosaur egg to hatch it.
* EatenAlive: When you collect the points during the "San Diego" WizardMode, the screen shows an animation of the T-Rex munching on a victim, complete with blood and guts oozing out of its mouth. The T-Rex even burps afterward...
* StockFootage: Many of the animations are reused from ''Pinball/JurassicPark''.
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* WizardMode: San Diego, which is attacked by a T-Rex. There, any major shot scores an increasing value and any target increases the value.
to:
* WizardMode: San Diego, which is attacked by a T-Rex. There, any major shot scores an increasing value and any target increases the value.value.
----
----
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[[quoteright:300:http://static.tvtropes.org/pmwiki/pub/images/the_lost_world_pinball_461.jpg]]
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[[quoteright:300:http://static.tvtropes.org/pmwiki/pub/images/the_lost_world_pinball_461.org/pmwiki/pub/images/pinball-lost-world_6547.jpg]]
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Changed line(s) 23,24 (click to see context) from:
* WizardMode: San Diego, which is attacked by a T-Rex. There, any major shot scores an increasing value and any target increases the value.
* VideoMode: A very small one: you have to swing from two ropes in order to avoid a looming T-Rex. Winning nets 350,000 points, losing gives 100,000, and a failed run where you manage to get to the first rope awards 150,000.
* VideoMode: A very small one: you have to swing from two ropes in order to avoid a looming T-Rex. Winning nets 350,000 points, losing gives 100,000, and a failed run where you manage to get to the first rope awards 150,000.
to:
* WizardMode: San Diego, which is attacked by a T-Rex. There, any major shot scores an increasing value and any target increases the value.
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* GiantFootOfStomping: The T-Rex in the SkillShot.
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* SkillShot: Combined with VideoMode, like its predecessor: this time, you have to get the T-Rex to stomp on some humans. Succeeding gives 200,000 points, but a missed one still gives a decent 50,000. Occasionally, a "Super Skill Shot" pops up, with the humans replaced with stranger objects like a shark fin, a grandma, and [[Film/ETTheExtraTerrestrial ET]] of all thing.
to:
* SkillShot: Combined with VideoMode, like its predecessor: this time, you have to get the T-Rex to stomp on some humans. Succeeding gives 200,000 points, but a missed one still gives a decent 50,000. Occasionally, a "Super Skill Shot" pops up, with the humans replaced with stranger objects like a shark fin, a grandma, and [[Film/ETTheExtraTerrestrial ET]] of all thing.things.
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None
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''The Lost World: Jurassic Park'' is a 1997 {{pinball}} machine by Creator/JohnBorg and [[Creator/{{Sega}} Sega Pinball]], being a sequel to ''Pinball/JurassicPark'' and themed after [[Film/TheLostWorldJurassicPark the movie of the same name.]] It has the player going through five modes, each recreating a scene from the movie, before reaching the WizardMode: San Diego, where the T-Rex rampages and any major shot scores an increasing value, and any target increases the value.
Overall, pinball enthusiasts like the game, but not as much as [[Pinball/JurassicPark its predecessor]], and its [[NintendoHard difficulty]] is sometimes criticized.
Overall, pinball enthusiasts like the game, but not as much as [[Pinball/JurassicPark its predecessor]], and its [[NintendoHard difficulty]] is sometimes criticized.
to:
''The Lost World: Jurassic Park'' is a 1997 {{pinball}} machine by Creator/JohnBorg and [[Creator/{{Sega}} Sega Pinball]], being a sequel to ''Pinball/JurassicPark'' and themed after [[Film/TheLostWorldJurassicPark the movie of the same name.]] It has the player going through five modes, each recreating a scene from the movie, before reaching the WizardMode: San Diego, where the T-Rex rampages and any major shot scores an increasing value, and any target increases the value.
value.
One of its main gimmicks is the large T-Rex egg that breaks steadily, ultimately revealing the baby T-Rex inside. It also optionally had a topper replicating the film's logo, and a curvy 3D backglass.
Overall, pinball enthusiasts like the game, but not as much as [[Pinball/JurassicPark its predecessor]], and its [[NintendoHard difficulty]] is sometimes criticized. Another point of contention is the occasional rehashed bits from its predecessor.
One of its main gimmicks is the large T-Rex egg that breaks steadily, ultimately revealing the baby T-Rex inside. It also optionally had a topper replicating the film's logo, and a curvy 3D backglass.
Overall, pinball enthusiasts like the game, but not as much as [[Pinball/JurassicPark its predecessor]], and its [[NintendoHard difficulty]] is sometimes criticized. Another point of contention is the occasional rehashed bits from its predecessor.
* BlackComedy: The SkillShot, where you squish humans, is one thing; the Super Skill Shot, where you can squish an old lady, is another.
* TheCameo: One of the things squished during a Super SkillShot is [[Film/ETTheExtraTerrestrial ET]].
* {{Nerf}}: The [[SmartBomb Smart Missile]] now only activates things related to Multiball.
* TheCameo: One of the things squished during a Super SkillShot is [[Film/ETTheExtraTerrestrial ET]].
* {{Nerf}}: The [[SmartBomb Smart Missile]] now only activates things related to Multiball.
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* WizardMode: San Diego, which is attacked by a T-Rex. There, any major shot scores an increasing value and any target increases the value.
to:
* SkillShot: Combined with VideoMode, like its predecessor: this time, you have to get the T-Rex to stomp on some humans. Succeeding gives 200,000 points, but a missed one still gives a decent 50,000. Occasionally, a "Super Skill Shot" pops up, with the humans replaced with stranger objects like a shark fin, a grandma, and [[Film/ETTheExtraTerrestrial ET]] of all thing.
* SmartBomb: The Smart Missile must be earned from the Egg Scoop (though it's practically always earned the first time said scoop is activated). It's also been {{nerf}}ed from ''Pinball/JurassicPark'', as it only activates things related to Multiball, while the first game had it activate ''any'' lit shots.
* SpellingBonus: A major gameplay mechanic: S-I-T-E-B activates the "Site B" mode, T-R-E-X starts "Mobile Lab", and R-A-P-T-O-R starts Raptor Multiball.
* TimedMission: Every mode, and once the timer drops below ten seconds a target that gives more time is lit.
* WizardMode: San Diego, which is attacked by a T-Rex. There, any major shot scores an increasing value and any target increases thevalue.value.
* VideoMode: A very small one: you have to swing from two ropes in order to avoid a looming T-Rex. Winning nets 350,000 points, losing gives 100,000, and a failed run where you manage to get to the first rope awards 150,000.
* SmartBomb: The Smart Missile must be earned from the Egg Scoop (though it's practically always earned the first time said scoop is activated). It's also been {{nerf}}ed from ''Pinball/JurassicPark'', as it only activates things related to Multiball, while the first game had it activate ''any'' lit shots.
* SpellingBonus: A major gameplay mechanic: S-I-T-E-B activates the "Site B" mode, T-R-E-X starts "Mobile Lab", and R-A-P-T-O-R starts Raptor Multiball.
* TimedMission: Every mode, and once the timer drops below ten seconds a target that gives more time is lit.
* WizardMode: San Diego, which is attacked by a T-Rex. There, any major shot scores an increasing value and any target increases the
* VideoMode: A very small one: you have to swing from two ropes in order to avoid a looming T-Rex. Winning nets 350,000 points, losing gives 100,000, and a failed run where you manage to get to the first rope awards 150,000.
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None
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->''survived.''
to:
->''survived.''''
''The Lost World: Jurassic Park'' is a 1997 {{pinball}} machine by Creator/JohnBorg and [[Creator/{{Sega}} Sega Pinball]], being a sequel to ''Pinball/JurassicPark'' and themed after [[Film/TheLostWorldJurassicPark the movie of the same name.]] It has the player going through five modes, each recreating a scene from the movie, before reaching the WizardMode: San Diego, where the T-Rex rampages and any major shot scores an increasing value, and any target increases the value.
Overall, pinball enthusiasts like the game, but not as much as [[Pinball/JurassicPark its predecessor]], and its [[NintendoHard difficulty]] is sometimes criticized.
----
!!This pinball machine contains examples of:
* NintendoHard: Very much so.
* WizardMode: San Diego, which is attacked by a T-Rex. There, any major shot scores an increasing value and any target increases the value.
''The Lost World: Jurassic Park'' is a 1997 {{pinball}} machine by Creator/JohnBorg and [[Creator/{{Sega}} Sega Pinball]], being a sequel to ''Pinball/JurassicPark'' and themed after [[Film/TheLostWorldJurassicPark the movie of the same name.]] It has the player going through five modes, each recreating a scene from the movie, before reaching the WizardMode: San Diego, where the T-Rex rampages and any major shot scores an increasing value, and any target increases the value.
Overall, pinball enthusiasts like the game, but not as much as [[Pinball/JurassicPark its predecessor]], and its [[NintendoHard difficulty]] is sometimes criticized.
----
!!This pinball machine contains examples of:
* NintendoHard: Very much so.
* WizardMode: San Diego, which is attacked by a T-Rex. There, any major shot scores an increasing value and any target increases the value.
Is there an issue? Send a MessageReason:
None
Added DiffLines:
[[quoteright:300:http://static.tvtropes.org/pmwiki/pub/images/the_lost_world_pinball_461.jpg]]
[[caption-width-right:300:[[Film/TheLostWorldJurassicPark Blockbuster Movie]], Blockbuster Game!]]
->''Something''
->''has''
->''survived.''
[[caption-width-right:300:[[Film/TheLostWorldJurassicPark Blockbuster Movie]], Blockbuster Game!]]
->''Something''
->''has''
->''survived.''