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* ExcusePlot
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* ExcusePlotExcusePlot: What did you expect from a pinball game?
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* KillAllHumans
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* KillAllHumansKillAllHumans: The robots' goal.
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* OneWordTitle
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* OneWordTitleOneWordTitle: "Robot"
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* RobotWar
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* RobotWarRobotWar: The game depicts one in an unspecified future, with the player as part of a human resistance fighting against the mechanical menace.
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In spite of its [[TheGrandListOfOverusedScienceFictionCliches cliche-riddled threadbare]] ExcusePlot, ''Robot'' is well-regarded for its shot variety and lively playfield design. Rolling down the Robot Bridge to raise the robot targets is viscerally satisfying, and the vibrant artwork has a distinctively European charm. The scoring can be a bit uneven, but this remains a fun and original game for players of all types.
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In spite of its [[TheGrandListOfOverusedScienceFictionCliches [[Website/TheGrandListOfOverusedScienceFictionCliches cliche-riddled threadbare]] ExcusePlot, ''Robot'' is well-regarded for its shot variety and lively playfield design. Rolling down the Robot Bridge to raise the robot targets is viscerally satisfying, and the vibrant artwork has a distinctively European charm. The scoring can be a bit uneven, but this remains a fun and original game for players of all types.
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How To Create A Works Page explicitly says "No bolding is used for work titles."
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'''Robot''' is a PhysicalPinballTable released in 1985 by Italian arcade game maker Creator/{{Zaccaria}}.
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[[caption-width-right:350:[[Film/{{Robot}} Rajnikanth]] without the special effects.]]
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* ComputerEqualsTapeDrive: The robot has a band of multicolored blinking lights around its torso.
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->'''Robot:''' "[-MISSION COMPLETE. RETURN TO BASE.-]"
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->'''Robot:''' "[-MISSION COMPLETE. RETURN TO BASE.-]"
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In spite of its [[TheGrandListOfOverusedScienceFictionCliches cliche-riddled threadbare]] ExcusePlot, ''Robot'' is well-regarded for its shot variety and lively playfield design. Rolling down the Robot Bridge to raise the robot targets is viscerally satisfying, and the vibrant artwork has a distinctively European charm. The scoring can be a bit uneven and unpredictable, but this remains a fun and original game for players of all types.
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In spite of its [[TheGrandListOfOverusedScienceFictionCliches cliche-riddled threadbare]] ExcusePlot, ''Robot'' is well-regarded for its shot variety and lively playfield design. Rolling down the Robot Bridge to raise the robot targets is viscerally satisfying, and the vibrant artwork has a distinctively European charm. The scoring can be a bit uneven and unpredictable, uneven, but this remains a fun and original game for players of all types.
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In spite of its [[TheGrandListOfOverusedScienceFictionCliches cliche-riddled threadbare plot,]] ''Robot'' is well-regarded for its shot variety and lively playfield design. Rolling down the Robot Bridge to raise the robot targets is viscerally satisfying, and the vibrant artwork has a distinctively European charm. The scoring can be a bit uneven and unpredictable, but this remains a fun and original game for players of all types.
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In spite of its [[TheGrandListOfOverusedScienceFictionCliches cliche-riddled threadbare plot,]] threadbare]] ExcusePlot, ''Robot'' is well-regarded for its shot variety and lively playfield design. Rolling down the Robot Bridge to raise the robot targets is viscerally satisfying, and the vibrant artwork has a distinctively European charm. The scoring can be a bit uneven and unpredictable, but this remains a fun and original game for players of all types.
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The game depicts a RobotWar in an unspecified future, with the as part of a human resistance fighting against the mechanical menace. Hit the five dropdown targets to enable the Orange Special, then knock down the three Z-Targets and enter the Tunnel to raise the bonus multiplier. Run across the Robot Bridge and five robots will rise from the playfield; knock them all down to advance the Red Special and collect the jackpot.
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The game depicts a RobotWar in an unspecified future, with the player as part of a human resistance fighting against the mechanical menace. Hit the five dropdown targets to enable the Orange Special, then knock down the three Z-Targets and enter the Tunnel to raise the bonus multiplier. Run across the Robot Bridge and five robots will rise from the playfield; knock them all down to advance the Red Special and collect the jackpot.
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* HelmetsAreHardlyHeroic: Averted; all of the humans wear spherical space helmets that completely cover their heads.
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* HelmetsAreHardlyHeroic: Averted; all of the humans human fighters wear spherical space helmets that completely cover their heads.
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* SpaceClothes: The humans all wear full-body jumpsuits in bright shades of green, purple, and pink.
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* SpaceClothes: The humans human fighters all wear full-body jumpsuits in bright shades of green, purple, and pink.
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A digital version is available for ''VideoGame/ZaccariaPinball''.
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[[quoteright:350:http://static.tvtropes.org/pmwiki/pub/images/robot-pinball_7215.jpg]]
->'''Robot:''' "[-CHALLENGE THE ROBOTS OF ZACCARIA.-]"
'''Robot''' is a PhysicalPinballTable released in 1985 by Italian arcade game maker Creator/{{Zaccaria}}.
The game depicts a RobotWar in an unspecified future, with the as part of a human resistance fighting against the mechanical menace. Hit the five dropdown targets to enable the Orange Special, then knock down the three Z-Targets and enter the Tunnel to raise the bonus multiplier. Run across the Robot Bridge and five robots will rise from the playfield; knock them all down to advance the Red Special and collect the jackpot.
In spite of its [[TheGrandListOfOverusedScienceFictionCliches cliche-riddled threadbare plot,]] ''Robot'' is well-regarded for its shot variety and lively playfield design. Rolling down the Robot Bridge to raise the robot targets is viscerally satisfying, and the vibrant artwork has a distinctively European charm. The scoring can be a bit uneven and unpredictable, but this remains a fun and original game for players of all types.
----
!!This pinball game demonstrates the following tropes:
* BadFuture: Killer Robots are on the rampage, humanity is on its last legs, and great cities lie in ruins in the background. What else could it be?
* CapedMecha: The robot on the backglass wears a giant red cape.
* ComputerVoice[=/=]MachineMonotone: The robot leader speaks with a distinctively electronic voice.
* HelmetsAreHardlyHeroic: Averted; all of the humans wear spherical space helmets that completely cover their heads.
* HumongousMecha: The robots are large enough to grab a human in one hand.
* KillerRobot: All of them, without exception.
* RobotWar
* SpaceClothes: The humans all wear full-body jumpsuits in bright shades of green, purple, and pink.
* SpellingBonus: Repeatedly knock down the pop-up robots to spell R-O-B-O-T and enable the Red Special.
* TinCanRobot
* TouchOfTheMonster: On the backglass, a robot holds an unconscious woman in his right hand.
->'''Robot:''' "[-MISSION COMPLETE. RETURN TO BASE.-]"
->'''Robot:''' "[-CHALLENGE THE ROBOTS OF ZACCARIA.-]"
'''Robot''' is a PhysicalPinballTable released in 1985 by Italian arcade game maker Creator/{{Zaccaria}}.
The game depicts a RobotWar in an unspecified future, with the as part of a human resistance fighting against the mechanical menace. Hit the five dropdown targets to enable the Orange Special, then knock down the three Z-Targets and enter the Tunnel to raise the bonus multiplier. Run across the Robot Bridge and five robots will rise from the playfield; knock them all down to advance the Red Special and collect the jackpot.
In spite of its [[TheGrandListOfOverusedScienceFictionCliches cliche-riddled threadbare plot,]] ''Robot'' is well-regarded for its shot variety and lively playfield design. Rolling down the Robot Bridge to raise the robot targets is viscerally satisfying, and the vibrant artwork has a distinctively European charm. The scoring can be a bit uneven and unpredictable, but this remains a fun and original game for players of all types.
----
!!This pinball game demonstrates the following tropes:
* BadFuture: Killer Robots are on the rampage, humanity is on its last legs, and great cities lie in ruins in the background. What else could it be?
* CapedMecha: The robot on the backglass wears a giant red cape.
* ComputerVoice[=/=]MachineMonotone: The robot leader speaks with a distinctively electronic voice.
* HelmetsAreHardlyHeroic: Averted; all of the humans wear spherical space helmets that completely cover their heads.
* HumongousMecha: The robots are large enough to grab a human in one hand.
* KillerRobot: All of them, without exception.
* RobotWar
* SpaceClothes: The humans all wear full-body jumpsuits in bright shades of green, purple, and pink.
* SpellingBonus: Repeatedly knock down the pop-up robots to spell R-O-B-O-T and enable the Red Special.
* TinCanRobot
* TouchOfTheMonster: On the backglass, a robot holds an unconscious woman in his right hand.
->'''Robot:''' "[-MISSION COMPLETE. RETURN TO BASE.-]"