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Like its namesake, ''Meteor'' requires the player to stop a five-mile-wide [[ArtisticLicenseAstronomy "meteor"]] from colliding with the Earth. This is done by firing three nuclear missiles at the menace; hitting a three-bank of drop targets for each missile advances it one step closer. Keeping all three missiles aligned lights WOW for all of them to increase scores, while spelling METEOR increases the bonus multiplier. Advancing all three missiles to the meteor gives the player a chance for a free game. The game also made good use of its solid-state design, resetting and remembering game states and drop targets for each player.

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Like its namesake, ''Meteor'' requires the player to stop a five-mile-wide [[ArtisticLicenseAstronomy [[ArtisticLicenseSpace "meteor"]] from colliding with the Earth. This is done by firing three nuclear missiles at the menace; hitting a three-bank of drop targets for each missile advances it one step closer. Keeping all three missiles aligned lights WOW for all of them to increase scores, while spelling METEOR increases the bonus multiplier. Advancing all three missiles to the meteor gives the player a chance for a free game. The game also made good use of its solid-state design, resetting and remembering game states and drop targets for each player.
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* ArtisticLicenseAstronomy: Technically, it's an asteroid, not a meteor.

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* ArtisticLicenseAstronomy: ArtisticLicenseSpace: Technically, it's an asteroid, not a meteor.
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Cleanup, including commenting out a ZCE


%% Administrivia/ZeroContextExample entries are not allowed on wiki pages. All such entries have been commented out. Add context to the entries before uncommenting them.



''Meteor'' is an [[PhysicalPinballTable arcade pinball machine]] designed by Steve Kirk of Creator/SternElectronics, with artwork by George Obregon. it was a [[LicensedPinballTable tie-in]] to the [[Film/{{Meteor}} 1979 disaster movie,]] and was released a month after the film's theatrical debut.

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''Meteor'' is an [[PhysicalPinballTable [[PhysicalPinballTables arcade pinball machine]] designed by Steve Kirk of Creator/SternElectronics, Creator/{{Stern}} Electronics, with artwork by George Obregon. it was a [[LicensedPinballTable [[LicensedPinballTables tie-in]] to the [[Film/{{Meteor}} 1979 disaster movie,]] movie of the same name]], and was released a month after the film's theatrical debut.



Unlike the movie, which was a box-office bomb, the ''Meteor'' pinball is considered a respectable and challenging game. It featured fast, snappy gameplay that kick-started an innovation in solid-state tables, and went on to sell nearly 8,400 units, becoming Stern Electronics' most popular title ever. The memorable backglass art was copied from [[http://www.moviegoods.com//Assets/product_images/1020/214379.1020.A.jpg one of the movie's advertising posters.]]

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Unlike the movie, which was a box-office bomb, the ''Meteor'' pinball is considered a respectable and challenging game. It featured fast, snappy gameplay that kick-started an innovation in solid-state tables, and went on to sell nearly 8,400 units, becoming The game became Stern Electronics' most popular title ever. The memorable backglass art was copied from [[http://www.moviegoods.com//Assets/product_images/1020/214379.1020.A.jpg one of the movie's advertising posters.]]
ever, selling nearly 8,400 units.






* LicensedPinballTable: This game is a classic example of how a bad license can still result in a good pinball game.
* MacrossMissileMassacre: Seen on the backglass.

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* LicensedPinballTable: This game is a classic example of how a bad license can still result in a good pinball game.
*
%%* MacrossMissileMassacre: Seen on the backglass.
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* DoWellButNotPerfect: The spinner value is maximized by knocking down all but one of the M-E-T-E-O-R targets, leaving one of E-T-E-O standing. Knocking down all the targets resets the spinner value to the lowest possible value.

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* DoWellButNotPerfect: The spinner value is maximized by knocking down all but one of the M-E-T-E-O-R targets, leaving targets except for one of E-T-E-O standing.E-T-E-O. Knocking down all the targets resets the spinner value to the lowest possible value.
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* DoWellButNotPerfect: The spinner value is maximized by knocking down all but one of the M-E-T-E-O-R targets, leaving one of E-T-E-O standing. Knocking down all the targets resets the spinner value to the lowest possible value.
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Unlike the movie, which was a box-office bomb, the ''Meteor'' pinball is considered a respectable and memorable game. It featured fast, snappy gameplay that kick-started an innovation in solid-state tables, and went on to sell nearly 8,400 units, becoming Stern Electronics' most popular title ever. The memorable backglass art was copied from [[http://www.moviegoods.com//Assets/product_images/1020/214379.1020.A.jpg one of the movie's advertising posters.]]

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Unlike the movie, which was a box-office bomb, the ''Meteor'' pinball is considered a respectable and memorable challenging game. It featured fast, snappy gameplay that kick-started an innovation in solid-state tables, and went on to sell nearly 8,400 units, becoming Stern Electronics' most popular title ever. The memorable backglass art was copied from [[http://www.moviegoods.com//Assets/product_images/1020/214379.1020.A.jpg one of the movie's advertising posters.]]
Is there an issue? Send a MessageReason:
None


Unlike the movie, which was a box-office bomb, the ''Meteor'' pinball is considered a respectable and memorable game. It featured fast, snappy gameplay that kick-started an innovation in solid-state tables, and went on to sell nearly 8,400 units, becoming Stern Electronics' best selling title ever. The memorable backglass art was copied from [[http://www.moviegoods.com//Assets/product_images/1020/214379.1020.A.jpg one of the movie's advertising posters.]]

to:

Unlike the movie, which was a box-office bomb, the ''Meteor'' pinball is considered a respectable and memorable game. It featured fast, snappy gameplay that kick-started an innovation in solid-state tables, and went on to sell nearly 8,400 units, becoming Stern Electronics' best selling most popular title ever. The memorable backglass art was copied from [[http://www.moviegoods.com//Assets/product_images/1020/214379.1020.A.jpg one of the movie's advertising posters.]]

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Unlike the movie, which was a box-office bomb, the ''Meteor'' pinball is considered a respectable and memorable game. It featured fast, snappy gameplay that kick-started an innovation in solid-state tables, and went on to sell nearly 8,400 units, becoming Stern Electronics' best selling title ever. The memorable backglass art was derived from one of the movie's advertising posters.

to:

Unlike the movie, which was a box-office bomb, the ''Meteor'' pinball is considered a respectable and memorable game. It featured fast, snappy gameplay that kick-started an innovation in solid-state tables, and went on to sell nearly 8,400 units, becoming Stern Electronics' best selling title ever. The memorable backglass art was derived copied from [[http://www.moviegoods.com//Assets/product_images/1020/214379.1020.A.jpg one of the movie's advertising posters.
posters.]]



* CombinationAttack: Aligning the three missiles flashes the WOW lights and increases the score.



* SpellingBonus: M-E-T-E-O-R increases the bonus multiplier, while hitting all targets for a missile advances it.

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* SpellingBonus: M-E-T-E-O-R increases the bonus multiplier, while hitting all of the drop targets for a missile advances it.
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[[quoteright:350:http://static.tvtropes.org/pmwiki/pub/images/meteor_pinball_4879.jpg]]

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[[quoteright:350:http://static.tvtropes.org/pmwiki/pub/images/meteor_pinball_4879.org/pmwiki/pub/images/meteor_pinball2_2519.jpg]]
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Added DiffLines:

[[quoteright:350:http://static.tvtropes.org/pmwiki/pub/images/meteor_pinball_4879.jpg]]

''Meteor'' is an [[PhysicalPinballTable arcade pinball machine]] designed by Steve Kirk of Creator/SternElectronics, with artwork by George Obregon. it was a [[LicensedPinballTable tie-in]] to the [[Film/{{Meteor}} 1979 disaster movie,]] and was released a month after the film's theatrical debut.

Like its namesake, ''Meteor'' requires the player to stop a five-mile-wide [[ArtisticLicenseAstronomy "meteor"]] from colliding with the Earth. This is done by firing three nuclear missiles at the menace; hitting a three-bank of drop targets for each missile advances it one step closer. Keeping all three missiles aligned lights WOW for all of them to increase scores, while spelling METEOR increases the bonus multiplier. Advancing all three missiles to the meteor gives the player a chance for a free game. The game also made good use of its solid-state design, resetting and remembering game states and drop targets for each player.

Unlike the movie, which was a box-office bomb, the ''Meteor'' pinball is considered a respectable and memorable game. It featured fast, snappy gameplay that kick-started an innovation in solid-state tables, and went on to sell nearly 8,400 units, becoming Stern Electronics' best selling title ever. The memorable backglass art was derived from one of the movie's advertising posters.

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!!The ''Meteor'' pinball demonstrates the following tropes:

* ArtisticLicenseAstronomy: Technically, it's an asteroid, not a meteor.
* FailureIsTheOnlyOption: Played with; the game never lets you actually destroy the meteor (especially since it was released before the advent of dot-matrix displays), but advancing all missiles to the meteor enables the Special, which is the next best thing.
* LicensedPinballTable: This game is a classic example of how a bad license can still result in a good pinball game.
* MacrossMissileMassacre: Seen on the backglass.
* PaintingTheMedium: The incoming meteor is represented by the game's single large bumper.
* SpellingBonus: M-E-T-E-O-R increases the bonus multiplier, while hitting all targets for a missile advances it.

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