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* RatedMForManly
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merged with Wire Dilemma
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** WrongWire: Subverted; hitting the wrong wire does not have any ill effects beyond an animated explosion.
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** EverythingsBetterWithCows: One of the targets that sometimes shows up on the VideoMode is a cow, and shooting it yields a million points.
** TakeThat: This is seen by some as a TakeThat against Creator/WilliamsElectronics and their various [[EverythingsBetterWithCows hidden cows.]]
** TakeThat: This is seen by some as a TakeThat against Creator/WilliamsElectronics and their various [[EverythingsBetterWithCows hidden cows.]]
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How To Create A Works Page explicitly says "No bolding is used for work titles."
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'''Lethal Weapon 3''' is a LicensedPinballTable from Creator/DataEast. It was designed by Creator/JoeKaminkow and Ed Cebula, with artwork by Markus Rothkranz. The game was released in June 1992, just a month after the premiere of the [[Film/LethalWeapon third movie.]]
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* ButtonMashing: The objective of Fight Mode, which can be started from shooting one of the numbered saucers.
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* ButtonMashing: The objective of Fight Mode, which can be started from shooting one of the numbered saucers. Mash the flipper buttons to fill up Riggs' ChargeMeter faster than Travis' to win.
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** The Riggs vs. Travis Fight Mode may qualify as well, although it is just simple ButtonMashing that fills up Riggs' ChargeMeter (Travis' will fill up at a set rate).
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** The Riggs vs. Travis Fight Mode may qualify as well, although it is just simple ButtonMashing that fills up Riggs' ChargeMeter (Travis' will fill up at a set rate).well.
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** The Riggs vs. Travis Fight Mode may qualify as well, although it is just simple ButtonMashing that fills up each character's ChargeMeter.
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** The Riggs vs. Travis Fight Mode may qualify as well, although it is just simple ButtonMashing that fills up each character's ChargeMeter.Riggs' ChargeMeter (Travis' will fill up at a set rate).
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** The Riggs vs. Travis Fight Mode may qualify as well, although it is just simple ButtonMashing.
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** The Riggs vs. Travis Fight Mode may qualify as well, although it is just simple ButtonMashing.ButtonMashing that fills up each character's ChargeMeter.
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** The Riggs vs. Travis Fight Mode may qualify as well, although it is just simple ButtonMashing.
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* ButtonMashing: The objective of Fight Mode, which can be started from shooting one of the numbered saucers.
** The movie scenes themselves are a slight example. When eyes flash, the trigger can be pulled for an extra million points.
** Similarly, after the Uzi is loaded, the most points are earned by starting to fire when the eyes flash on the DMD.
** Similarly, after the Uzi is loaded, the most points are earned by starting to fire when the eyes flash on the DMD.
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-->"Nice shooting."
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-->"Nice shooting."
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The game is somewhat misnamed, as it actually incorporates scenes and sound clips from the first three films. Hit the three LW saucers to complete various stunts like the High Fall, Joshua's helicopter, and Murtaugh's exploding toilet, then cap them off with the Super Stunt Spectacular. Alternately, shoot the outer loop to load bullets into the Uzi, then use it to shoot the villains on the display for various bonuses. Cut the correct wire to disarm the bomb, shoot the practice targets for Leo Getz, then loop the right orbit in the Getaway while Crazy Riggs racks up the score to the accompaniment of TheThreeStooges. For even faster scoring, start the Lotsaballs multiball mode, then try to score the Speed, Double, and Quadruple Jackpots.
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The game is somewhat misnamed, as it actually incorporates scenes and sound clips from the first three films. Hit the three LW saucers to complete various stunts like the High Fall, Joshua's helicopter, and Murtaugh's exploding toilet, then cap them off with the Super Stunt Spectacular. Alternately, shoot the outer loop to load bullets into the Uzi, then use it to shoot the villains on the display for various bonuses. Cut the correct wire to disarm the bomb, shoot the practice targets for Leo Getz, then loop the right orbit in the Getaway while Crazy Riggs racks up the score to the accompaniment of TheThreeStooges.Film/TheThreeStooges. For even faster scoring, start the Lotsaballs multiball mode, then try to score the Speed, Double, and Quadruple Jackpots.
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** TakeThat: This is seen by some as a TakeThat against Creator/WilliamsElectronics.
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** TakeThat: This is seen by some as a TakeThat against Creator/WilliamsElectronics.Creator/WilliamsElectronics and their various [[EverythingsBetterWithCows hidden cows.]]
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'''Lethal Weapon 3''' is a LicensedPinballTable from Creator/DataEast. It was designed by Joe Kaminkow and Ed Cebula, with artwork by Markus Rothkranz. The game was released in June 1992, just a month after the premiere of the [[Film/LethalWeapon third movie.]]
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'''Lethal Weapon 3''' is a LicensedPinballTable from Creator/DataEast. It was designed by Joe Kaminkow Creator/JoeKaminkow and Ed Cebula, with artwork by Markus Rothkranz. The game was released in June 1992, just a month after the premiere of the [[Film/LethalWeapon third movie.]]
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* WritingAroundTrademarks: Later software revisions change "Multiball" to "Tri-Ball", since Williams had the trademark to that word.
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'''Lethal Weapon 3''' is a LicensedPinballTable from Creator/DataEast. It was designed by Joe Kaminkow and Ed Cebula, with artwork by Markus Rothkranz. The game was released in June 1993, just a month after the premiere of the [[Film/LethalWeapon third movie.]]
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'''Lethal Weapon 3''' is a LicensedPinballTable from Creator/DataEast. It was designed by Joe Kaminkow and Ed Cebula, with artwork by Markus Rothkranz. The game was released in June 1993, 1992, just a month after the premiere of the [[Film/LethalWeapon third movie.]]
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This game was used as the basis for an "Creator/AaronSpelling" pinball, a gift from his wife and family. It included a Tori Spelling target that said "I love you, Daddy" when hit.
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This game was used as the basis for an "Creator/AaronSpelling" pinball, [[PersonalArcade a gift from his wife and family. family.]] It included a Tori Spelling target that said "I love you, Daddy" when hit.
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->'''Leo:''' "Okay, okay, okay!"
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-->'''Leo:''' "What Leo wants, Leo Getz!"
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-->'''Leo:''' "What Leo wants, Leo Getz!"
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->'''Leo:''' "Okay, okay, okay, okay, okay, okay..."
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->'''Leo:''' "Okay, okay,
* CarFu: Many of the animated displays feature vehicles ramming each other, such as the armored car hijacking during Tri-Ball Multiball.
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* ImprobableAimingSkills: Invoked after loading the uzi, where a villain appears on the display and the player must pull the gun trigger and shoot him... while the ball(s) on the table are in play.
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* ImprobableAimingSkills: Invoked after loading the uzi, Uzi, where a villain appears on the display and the player must pull the gun trigger and shoot him... while the ball(s) on the table are in play.
* LudicrousGibs: Firing all six bullets from the Uzi into the enemy causes him to explode into large chunks.
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** WrongWire: Subverted; hitting the wrong wire does not have any ill effects beyond an animated explosion.
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** WrongWire: Subverted; hitting the wrong wire does not have any ill effects beyond an animated explosion.explosion.
----
-->'''Leo:''' "What Leo wants, Leo Getz!"
----
-->'''Leo:''' "What Leo wants, Leo Getz!"
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* MediumAwareness: Played with in the Stunts -- the animated displays show them being filmed by a camera crew, but the characters don't know they're really in a pinball machine.
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* PaintingTheMedium: The ball launcher is a gun handle and trigger.
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** WrongWire: Subverted; hitting the wrong wire does not have any ill effects.
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** WrongWire: Subverted; hitting the wrong wire does not have any ill effects.effects beyond an animated explosion.
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* WelcomeToCorneria: Some of the sound clips repeat a bit too often, especially Leo's.
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* WelcomeToCorneria: Some of the sound clips repeat a bit too often, especially Leo's.Leo's.
* WireDilemma: The playfield has two sets of three dropdown targets, each with a red wire, a bomb, and a blue wire. Hitting the center target first followed by the correct wire starts Unlimited Millions.
** WrongWire: Subverted; hitting the wrong wire does not have any ill effects.
* WireDilemma: The playfield has two sets of three dropdown targets, each with a red wire, a bomb, and a blue wire. Hitting the center target first followed by the correct wire starts Unlimited Millions.
** WrongWire: Subverted; hitting the wrong wire does not have any ill effects.
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This game was used as the basis for an "Creator/AaronSpelling" pinball, a gift from his wife and family. It included a Tori Spelling target that said "I love you, Daddy" when hit.
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''Lethal Weapon 3'' went on to become Data East's second-best selling pinball machine, with 10,350 tables made (just short of ''[[Pinball/StarWarsDataEast Star Wars]]''). It's considered by many to be a decent "filler game," a fun and nondemanding game to play when you want to take your mind off other things. The biggest weakness is in the art, which does not do any of the series' stars any favors.
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''Lethal Weapon 3'' went on to become Data East's second-best selling pinball machine, with 10,350 tables made (just short of ''[[Pinball/StarWarsDataEast Star Wars]]''). It's considered by many to be a decent "filler game," a fun and nondemanding game to play table when you want to take your mind off other things. The biggest weakness is in the playfield art, which does not do any of the series' stars any favors.
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The game is somewhat misnamed, as it actually incorporates scenes and sound clips from the first three films. Hit the three LW saucers to complete various stunts like the High Fall, Joshua's helicopter, and Murtaugh's exploding toilet, then cap them off with the Super Stunt Spectacular. Alternately, shoot the outer loop to load bullets into the Uzi, then use it to shoot the villain on the display for various bonuses. Cut the right wire to disarm the bomb, shoot the practice targets for Leo Getz, then hit the right orbit in the Getaway while Crazy Riggs racks up the score to the accompaniment of TheThreeStooges. For even faster scoring, start the Lotsaballs multiball mode, then try to score the Speed, Double, and Quadruple Jackpots.
to:
The game is somewhat misnamed, as it actually incorporates scenes and sound clips from the first three films. Hit the three LW saucers to complete various stunts like the High Fall, Joshua's helicopter, and Murtaugh's exploding toilet, then cap them off with the Super Stunt Spectacular. Alternately, shoot the outer loop to load bullets into the Uzi, then use it to shoot the villain villains on the display for various bonuses. Cut the right correct wire to disarm the bomb, shoot the practice targets for Leo Getz, then hit loop the right orbit in the Getaway while Crazy Riggs racks up the score to the accompaniment of TheThreeStooges. For even faster scoring, start the Lotsaballs multiball mode, then try to score the Speed, Double, and Quadruple Jackpots.
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* ImprobableAimingSkills: Invoked after loading the uzi, where a villain appears on the display and the player must pull the gun trigger and shoot him... while the ball(s) on the table are in play.
-->"Grab the gun and fire!"
-->"Grab the gun and fire!"
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* RealSongThemeMusic: At the start of the game, the player can choose from C+C Music Factory's "Gonna Make You Sweat (Everybody Dance Now)", Music/ZZTop's "Sharp Dressed Man", or the game's own theme.
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* RealSongThemeMusic: RealSongThemeTune: At the start of the game, the player can choose from C+C Music Factory's "Gonna Make You Sweat (Everybody Dance Now)", Music/ZZTop's "Sharp Dressed Man", or the game's own theme.
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* VideoMode: This is a simple shooting gallery game. When an enemy appears on the display, pull the plunger trigger, but don't hit the bystanders.
** EverythingsBetterWithCows: One of the targets that sometimes shows up on the VideoMode is a cow, and shooting it yields a million points.
** TakeThat: This is seen by some as a TakeThat against Creator/WilliamsElectronics.
** EverythingsBetterWithCows: One of the targets that sometimes shows up on the VideoMode is a cow, and shooting it yields a million points.
** TakeThat: This is seen by some as a TakeThat against Creator/WilliamsElectronics.
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* RealSongThemeMusic: At the start of the game, the player can choose from C+C Music Factory's "Gonna Make You Sweat (Everybody Dance Now)", Music/ZZTop's "Sharp Dressed Man", or the game's own theme.
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* WelcomeToCorneria: Some of the sound clips repeat a bit too often, especially Leo's.
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* WelcomeToCorneria: Some of the sound clips repeat a bit too often, especially Leo's.
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[[quoteright:350:http://static.tvtropes.org/pmwiki/pub/images/lethalweapon3pinball_3872.jpg]]
->'''Leo:''' "Okay, okay, okay, okay, okay, okay..."
'''Lethal Weapon 3''' is a LicensedPinballTable from Creator/DataEast. It was designed by Joe Kaminkow and Ed Cebula, with artwork by Markus Rothkranz. The game was released in June 1993, just a month after the premiere of the [[Film/LethalWeapon third movie.]]
The game is somewhat misnamed, as it actually incorporates scenes and sound clips from the first three films. Hit the three LW saucers to complete various stunts like the High Fall, Joshua's helicopter, and Murtaugh's exploding toilet, then cap them off with the Super Stunt Spectacular. Alternately, shoot the outer loop to load bullets into the Uzi, then use it to shoot the villain on the display for various bonuses. Cut the right wire to disarm the bomb, shoot the practice targets for Leo Getz, then hit the right orbit in the Getaway while Crazy Riggs racks up the score to the accompaniment of TheThreeStooges. For even faster scoring, start the Lotsaballs multiball mode, then try to score the Speed, Double, and Quadruple Jackpots.
''Lethal Weapon 3'' went on to become Data East's second-best selling pinball machine, with 10,350 tables made (just short of ''[[Pinball/StarWarsDataEast Star Wars]]''). It's considered by many to be a decent "filler game," a fun and nondemanding game to play when you want to take your mind off other things. The biggest weakness is in the art, which does not do any of the series' stars any favors.
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!! The ''Lethal Weapon 3'' pinball demonstrates the following tropes:
* CatchPhrase: Leo Getz's "Okay, okay, okay..."
* OutrunTheFireball: The sides of the backbox show Riggs and Murtaugh running away from an explosion.
* RatedMForManly
* SkillShot: Time the ball launch to hit the moving bullet lightup target.
* StuffBlowingUp
* WelcomeToCorneria: Some of the sound clips repeat a bit too often, especially Leo's.
->'''Leo:''' "Okay, okay, okay, okay, okay, okay..."
'''Lethal Weapon 3''' is a LicensedPinballTable from Creator/DataEast. It was designed by Joe Kaminkow and Ed Cebula, with artwork by Markus Rothkranz. The game was released in June 1993, just a month after the premiere of the [[Film/LethalWeapon third movie.]]
The game is somewhat misnamed, as it actually incorporates scenes and sound clips from the first three films. Hit the three LW saucers to complete various stunts like the High Fall, Joshua's helicopter, and Murtaugh's exploding toilet, then cap them off with the Super Stunt Spectacular. Alternately, shoot the outer loop to load bullets into the Uzi, then use it to shoot the villain on the display for various bonuses. Cut the right wire to disarm the bomb, shoot the practice targets for Leo Getz, then hit the right orbit in the Getaway while Crazy Riggs racks up the score to the accompaniment of TheThreeStooges. For even faster scoring, start the Lotsaballs multiball mode, then try to score the Speed, Double, and Quadruple Jackpots.
''Lethal Weapon 3'' went on to become Data East's second-best selling pinball machine, with 10,350 tables made (just short of ''[[Pinball/StarWarsDataEast Star Wars]]''). It's considered by many to be a decent "filler game," a fun and nondemanding game to play when you want to take your mind off other things. The biggest weakness is in the art, which does not do any of the series' stars any favors.
----
!! The ''Lethal Weapon 3'' pinball demonstrates the following tropes:
* CatchPhrase: Leo Getz's "Okay, okay, okay..."
* OutrunTheFireball: The sides of the backbox show Riggs and Murtaugh running away from an explosion.
* RatedMForManly
* SkillShot: Time the ball launch to hit the moving bullet lightup target.
* StuffBlowingUp
* WelcomeToCorneria: Some of the sound clips repeat a bit too often, especially Leo's.