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Removed: 290

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* AwesomenessMeter / IdiosyncraticComboLevels: In Slot Machine Multiball, the Slot Machine can award anything from a Super Jackpot to a Super-Duper-Mega-Extreme Jackpot depending on how many shots' Triple Jackpots were collected first. The longer the name, the more points that are awarded.


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* IdiosyncraticComboLevels: In Slot Machine Multiball, the Slot Machine can award anything from a Super Jackpot to a Super-Duper-Mega-Extreme Jackpot depending on how many shots' Triple Jackpots were collected first. The longer the name, the more points that are awarded.
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* LawOfOneHundred: Collecting 100 chips starts Break the Bank.

to:

* LawOfOneHundred: Collecting 100 chips starts lights Break the Bank.
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Reverting edits of ban evader with a tendency to add false info.


* MatchSequence: The number is revealed behind a curtain.
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*MatchSequence: The number is revealed behind a curtain.
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The object of the game is to win six casino games: 21 (Blackjack), Craps, Hi-Lo, Poker, Roulette and Slots. The last of these will be the most frequently played of the six games, as playing the slots lights the lock for Slot Machine Multiball, while the bumpers can be reached by shooting an unlit orbit, catching the ball in a magnet at the top of the orbits, which releases the ball on top of the bumpers. The games also award you chips if you win, which increase your bonus and also factor into one of the game's {{Wizard Mode}}s. If this all seems a bit overwhelming, bear in mind that repeated ramp shots will grant you a Cheat Game, turning your next loss into a big win.

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The object of the game is to win six casino games: 21 (Blackjack), (TabletopGame/{{Blackjack}}), Craps, Hi-Lo, Poker, Roulette TabletopGame/{{Poker}}, Roulette, and Slots. The last of these will be the most frequently played of the six games, as playing the slots lights the lock for Slot Machine Multiball, while the bumpers can be reached by shooting an unlit orbit, catching the ball in a magnet at the top of the orbits, which releases the ball on top of the bumpers. The games also award you chips if you win, which increase your bonus and also factor into one of the game's {{Wizard Mode}}s. If this all seems a bit overwhelming, bear in mind that repeated ramp shots will grant you a Cheat Game, turning your next loss into a big win.



* LosingHorns: An understated four descending notes, heard when you bust in Blackjack.

to:

* LosingHorns: An understated four descending notes, heard when you bust in Blackjack.TabletopGame/{{Blackjack}}.
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ZCE


* ThePlace

Added: 94

Removed: 89

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Absolute Cleavage was renamed Navel Deep Neckline. Removing examples that don't fit the trope.


* AbsoluteCleavage: Prominent on the two women accompanying the gambler on the backglass.


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* MsFanservice: Prominent cleavage on the two women accompanying the gambler on the backglass.
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Fixed a typo


* INeedAFrekingDrink: Said almost word for word when you lose at the slots.

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* INeedAFrekingDrink: INeedAFreakingDrink: Said almost word for word when you lose at the slots.

Added: 75

Changed: 52

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* TheCasino

to:

* TheCasinoTheCasino: The entire setting though the title gives it away.


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* INeedAFrekingDrink: Said almost word for word when you lose at the slots.

Added: 169

Removed: 171

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* {{Luck Based Mission}}/ThatOneBoss: Craps has a tricky target to shoot, an open-ended number of shots to make and can only be advanced during single-ball play.



* LuckBasedMission[=/=]ThatOneBoss: Craps has a tricky target to shoot, an open-ended number of shots to make and can only be advanced during single-ball play.



* ThePlace



* ThePlace
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* LosingHorns: An understated four descending notes, heard when you bust in Blackjack.
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-->'''Woman:''' "Bye, good lookin'."

to:

-->'''Woman:''' "Bye, "[[GameOver Bye, good lookin'."]]"
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A digital version of the game is available on ''VideoGame/ThePinballArcade''.

to:

A digital version of the game is available on ''VideoGame/ThePinballArcade''.
''VideoGame/ThePinballArcade'' and ''VideoGame/SternPinballArcade''.
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Added DiffLines:

* LawOfOneHundred: Collecting 100 chips starts Break the Bank.
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None

Added DiffLines:

* AwesomenessMeter / IdiosyncraticComboLevels: In Slot Machine Multiball, the Slot Machine can award anything from a Super Jackpot to a Super-Duper-Mega-Extreme Jackpot depending on how many shots' Triple Jackpots were collected first. The longer the name, the more points that are awarded.
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None


''High Roller Casino'' is a [[Main/PhysicalPinballTables physical pinball table]] designed by Creator/JonNorris and illustrated by Kevin O'Connor and Creator/JohnYoussi. Released by Creator/SternPinball in 2001, it stands as Jon Norris' first commercially released pin designed for a company other than Premier Technology, the last table he designed, and the last non-licensed theme table released by any iteration of Stern before they acquired the rights to mass produce Pinball/WhoaNellieBigJuicyMelons in 2014.

to:

''High Roller Casino'' is a [[Main/PhysicalPinballTables physical pinball table]] designed by Creator/JonNorris and illustrated by Kevin O'Connor and Creator/JohnYoussi. Released by Creator/SternPinball in 2001, it stands as Jon Norris' first commercially released pin designed for a company other than Premier Technology, the last table he designed, and the last non-licensed theme table released by any iteration of Stern before they acquired the rights to mass produce Pinball/WhoaNellieBigJuicyMelons ''Pinball/WhoaNellieBigJuicyMelons'' in 2014.
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''High Roller Casino'' is a [[Main/PhysicalPinballTables physical pinball table]] designed by Creator/JonNorris and illustrated by Kevin O'Connor and Creator/JohnYoussi. Released by Creator/SternPinball in 2001, it stands as Jon Norris' first commercially released pin designed for a company other than Premier Technology, the last table he designed, and the last non-licensed theme table released by any iteration of Stern.

to:

''High Roller Casino'' is a [[Main/PhysicalPinballTables physical pinball table]] designed by Creator/JonNorris and illustrated by Kevin O'Connor and Creator/JohnYoussi. Released by Creator/SternPinball in 2001, it stands as Jon Norris' first commercially released pin designed for a company other than Premier Technology, the last table he designed, and the last non-licensed theme table released by any iteration of Stern.
Stern before they acquired the rights to mass produce Pinball/WhoaNellieBigJuicyMelons in 2014.
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* FanserviceExtra: The Vegas showgirl on the backglass, playfield, and backbox art.

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* FanserviceExtra: The Vegas UsefulNotes/LasVegas showgirl on the backglass, playfield, and backbox art.



* VivaLasVegas: The game logo is modeled after the RealLife Las Vegas city sign.

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* VivaLasVegas: The game logo is modeled after the RealLife Las Vegas UsefulNotes/LasVegas city sign.
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* SuddenlyShouting: The Gambler, during Slot Machine Multiball.
-->''"SUPER DUPER MEGA EXTREME JAACKPOOOOT!!!"''
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-->'''Gambler:''' "I'll take 'em however I can get 'em."

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-->'''Gambler:''' "I'll take 'em however anyway I can get 'em."'em, just like my women!"

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