Follow TV Tropes

Following

History OnlySaneMan / VideoGames

Go To

OR

Is there an issue? Send a MessageReason:
None



to:

* Kazuma Kiryu of ''VideoGame/{{Yakuza}}'' gets a lot of mileage out of being the only character in the franchise who ''isn't'' warped in some bizarre fashion. (Well, Haruka's pretty normal. Then again, guess who raised her?) Half the subquests wouldn't be as funny if it weren't for Kiryu's quiet air of "What the ''fuck'' is wrong with this world?"
Is there an issue? Send a MessageReason:
None


* The titular character from ''VideoGame/ConkersBadFurDay''.

to:

* The titular character from ''VideoGame/ConkersBadFurDay''.''VideoGame/ConkersBadFurDay'', especially at the end when [[spoiler: being crowned king doesn't mean much when you're SurroundedByIdiots.]]

Added: 19064

Changed: 32031

Removed: 16795

Is there an issue? Send a MessageReason:
None


%%%
%%
%% This page has been alphabetized. Please add new examples in the correct order. Thanks!
%%
%%%

----

* Generally, it's quite probable that when the player character's personality and dialogue can be selected, and there are several party members with their own distinct and weird personalities, the aforementioned player character might be played as the OnlySaneMan.
* ''Franchise/AceAttorney'': All playable lawyers (these being VisualNovel/{{Phoenix Wright|AceAttorney}}, Mia Fey, VisualNovel/{{Apollo Justice|AceAttorney}}, [[VisualNovel/AceAttorneyInvestigationsMilesEdgeworth Miles Edgeworth]], Gregory Edgeworth, and [[VisualNovel/PhoenixWrightAceAttorneyDualDestinies Athena Cykes]]) play this role. They live in a world full of wacky over-the-top personalities, and they are constantly reminded of that. Most of them seem to enjoy it most of the time though, constantly thinking on how ridiculous nearly everyone else is [[FirstPersonSmartass in the comfort of their minds]]. That said, there are a few other stable personalities besides them, but they are the exception. It's worth noting that even the main characters are only really stable ''by comparison'': this is the agency that made its name for itself doing things like cross-examining a parrot and summoning ghosts whenever they ran out of ideas, after all.
** Apollo deserves special mention, as he is ''consistently'' portrayed as the OnlySaneMan, even when he is not the playable character.
* Will/Ed during the War Room segments of ''VideoGame/AdvanceWars: Day of Ruin'' due to being the only one who doesn't readily accept that the room ignores the world outside (thus allowing your current enemy to turn up to give tactical advise, or the War Room to show up in a mission on the wing of a giant plane).
* Banjo from ''VideoGame/BanjoKazooie''. He actually plans in advance or think about what’s going on.



* ''VideoGame/GrandTheftAutoIII'''s Lazlow Jones, the long-suffering host of the call-in radio show ''Chatterbox''. The show consists entirely of Lazlow taking calls from random (and eccentric) listeners, often setting up {{Brick Joke}}s for the prequel ''VideoGame/GrandTheftAutoLibertyCityStories''. He suffers from some {{Flanderization}} in later games and becomes more of a CloudCuckooLander, but still manages to play this trope to his guests, who are ''even more'' insane.
* A large part of the ''VideoGame/{{Portal}}'' series' humor is known for this. Throughout the first game, Chell (who, even if she doesn't speak, seems pretty cognisant - if only because she always solves the puzzles. The devs say she ''can'' speak, but doesn't think responding to the lunacy spouted by the robots is worth the effort) has to traverse through Aperture Science, a giant laboratory filled with nothing but machines [[FriendlyEnemy that only want to be your friend]] [[ApologeticAttacker whilst trying to kill you]] and a master AI system that constantly speaks of [[CompanionCube a cube]] as if it is alive, [[SuspiciouslySpecificDenial insisting that it won't stab you in the back]]. It also [[HaveYourCakeAndTropeItToo obsesses over cake]].
** There's also the [[HeWhoMustNotBeSeen never seen in-game character]], Doug Rattmann, who has taken the time to write "the cake is a lie" at least 40 times in small dens throughout the game. Not to mention he covered the calendars' pictures of people with a companion cube. It is thus even sadder to note that [[spoiler: he's also the only sane man among the scientists who created [=GlaDOS=], as he thought that perhaps giving the crazy AI access to deadly gas wasn't a good idea. He was the only one.]]
*** Given what was later revealed about Doug Rattman heading into ''VideoGame/{{Portal 2}}'' (namely, the fact that he's a [[ProperlyParanoid paranoid]] schizophrenic), the irony of his having been the sane one speaks volumes of just how bad it must have been at Aperture around the time [=GlaDOS=] made her move.
* ''VideoGame/{{Portal 2}}'' almost has it worse. Including the Aperture Turrets from ''Portal'', ''Portal 2'' has a personality core that dispenses ridiculous ideas (justified in that [[spoiler:he was created to be a moron]]), a for-real friendly turret that speaks nothing but [[spoiler:seemingly]] nonsense, a CEO whose entire philosophy of science is to invent and then test bizarre things to see if they work or not without ever selling them (as well as making an entire speech about burning down life's house when it give you lemons), a core that talks constantly about space and going to space and his favourite part of space (which is space), a core devoted to ADVENTURE, and a core that spews random "facts" that range from being slightly correct to...[[{{Cloudcuckoolander}} not]].
* In ''VideoGame/{{Touhou}} Imperishable Night'', Reisen is the Only Sane Woman in Eientei among silly rabbits, lunatic princesses and {{Mad Scientist}}s. Even more confusing because she is the Master of {{Lunacy}} and can drive people insane with her eyes. Life for her is quite '''literally''' ThroughTheEyesOfMadness, yet she's sane, at least as sane as anyone can be in [[CloudcuckooLand Gensokyo.]]
* Generally, it's quite probable that when the player character's personality and dialogue can be selected, and there are several party members with their own distinct and weird personalities, the aforementioned player character might be played as the OnlySaneMan.
* In ''Franchise/TheElderScrolls'' series, [[ServileSnarker Haskill]] is this within the [[EldritchLocation Shivering Isles]], the realm of Sheogorath, the [[OurGodsAreDifferent Daedric Prince]] of [[MadGod Madness]]. He does his best to serve as Sheogorath's [[CloudcuckoolandersMinder Minder]], but it is rather difficult to truly "mind" a god of madness. Additionally, being the only sane person there may make Haskill the maddest one of all... Haskill is instrumental in ''[[VideoGame/TheElderScrollsIVOblivion Oblivion]]'''s ''Shivering Isles'' expansion.
* The titular character from ''VideoGame/ConkersBadFurDay''.
* Banjo from ''VideoGame/BanjoKazooie''. He actually plans in advance or think about what’s going on.

to:

* ''VideoGame/GrandTheftAutoIII'''s Lazlow Jones, Creator/BioWare likes to make your starting male party member the long-suffering host only really rational one of the call-in radio show ''Chatterbox''. The show consists entirely bunch.
** Carth Onasi in ''Videogame/KnightsOfTheOldRepublic'' spends a lot
of Lazlow taking calls from random (and eccentric) listeners, often setting up {{Brick Joke}}s for time pointing out just how insane it is that the prequel ''VideoGame/GrandTheftAutoLibertyCityStories''. He suffers from some {{Flanderization}} in later games Jedi Council is sending [[RagtagBunchOfMisfits two (or possibly three) Padawans, a soldier, a Mandalorian, a teenage Twi'lek, a Wookie, and becomes more of a CloudCuckooLander, but still manages an astromech droid]] out on their critical mission to play this trope to his guests, who are ''even more'' insane.
* A large part of
save the ''VideoGame/{{Portal}}'' series' humor is known for this. Throughout galaxy.
*** In
the first second game, Chell (who, even if she doesn't speak, seems pretty cognisant - if Atton Rand takes up Carth's trait of being the only because she always solves the puzzles. The devs say she ''can'' speak, but doesn't think responding to the lunacy spouted by the robots is worth the effort) has to traverse through Aperture Science, a giant laboratory filled with nothing but machines [[FriendlyEnemy that only want to be your friend]] [[ApologeticAttacker whilst trying to kill you]] and a master AI system that constantly speaks of [[CompanionCube a cube]] as if it is alive, [[SuspiciouslySpecificDenial insisting that it won't stab you in the back]]. It also [[HaveYourCakeAndTropeItToo obsesses over cake]].
** There's also the [[HeWhoMustNotBeSeen never seen in-game character]], Doug Rattmann, who has taken the time to write "the cake is a lie" at least 40 times in small dens throughout the game. Not
one to mention he covered the calendars' pictures weirdness of the rest of the group, and seems just like your typical spacer in those days; worldly, handy with a weapon and distrusting of Jedi (even more so, considering [[spoiler:your party has three of them, and more if you're good with conversation]]). However, through conversation, we find that even he isn't as stable as he'd like you to think...
** Alistair in ''VideoGame/DragonAgeOrigins'' is definitely the most well-adjusted of the group in a traditional human sense (though Wynne is pretty close as well); Leliana and Zevran are both assassins who tend to use sex to get to their targets and both were betrayed by
people they trusted implicitly with a companion cube. It is thus even sadder to note all of the issues that [[spoiler: he's also implies, Oghren is an exaggeration of the only sane man among stereotypical drunk dwarf who was kicked out of polite dwarven society for a large number of reasons, Sten is from a very alien culture and has a tendency to solve many problems with violence, Shale is a golem with decades worth of misanthropy built up whose stated favorite activity is smashing something's head and watching the scientists who created [=GlaDOS=], as blood gush, and Morrigan is a brutally pragmatic survivalist with severe empathy issues.
*** Except Dog. He has no issues at all. [[DepartmentOfRedundancyDepartment Because
he thought that perhaps giving the crazy AI access to deadly gas wasn't is a good idea. He was the only one.dog.]]
** Jacob Taylor in ''VideoGame/MassEffect2'' is a sane, well-adjusted, non-angsty man in a RagtagBunchOfMisfits ''par excellence'' and extreme DysfunctionJunction.
*** Given what was later revealed about Doug Rattman heading into ''VideoGame/{{Portal 2}}'' (namely, Kaidan Alenko had an element of this in the fact first ''Franchise/MassEffect'', despite it being implied that he's a [[ProperlyParanoid paranoid]] schizophrenic), the irony by merit of his having been implant, he could take the sane one speaks volumes of just how bad it must have been fast train to Looneyville at Aperture around the time [=GlaDOS=] made her move.
* ''VideoGame/{{Portal 2}}'' almost has it worse. Including the Aperture Turrets from ''Portal'', ''Portal 2'' has
any point. [[ActorAllusion The character's role bears a personality core strong resemblance to that dispenses ridiculous ideas (justified in that [[spoiler:he was created to be a moron]]), a for-real friendly turret that speaks nothing but [[spoiler:seemingly]] nonsense, a CEO whose entire philosophy of science is to invent and then test bizarre things to see if they work or not without ever selling them (as well as making an entire speech about burning down life's house when it give you lemons), a core that talks constantly about space and going to space and his favourite part of space (which is space), a core devoted to ADVENTURE, and a core that spews random "facts" that range from being slightly correct to...[[{{Cloudcuckoolander}} not]].
* In ''VideoGame/{{Touhou}} Imperishable Night'', Reisen is the Only Sane Woman in Eientei among silly rabbits, lunatic princesses and {{Mad Scientist}}s. Even more confusing because she is the Master of {{Lunacy}} and can drive people insane with her eyes. Life for her is quite '''literally''' ThroughTheEyesOfMadness, yet she's sane, at least as sane as anyone can be in [[CloudcuckooLand Gensokyo.
Carth, above.]]
* Generally, it's quite probable *** Quarian Admiral Zaal'Koris vas Qwib-Qwib is dismissed as a "geth apologist", who could easily be perceived as either overly sentimental or even a coward for advocating against war with the geth, reasoning that when the player character's personality and dialogue can be selected, and there geth are several party members with the quarian's children whom the quarians themselves wronged. His position is largely disregarded or even ridiculed by his kin, who perceive the geth as their own distinct implacable enemies that drove them off their homeworld with no intention of giving it back or any interest in a truce. [[spoiler:Zaal'Koris is right: the geth hold no animosity toward their creators, went to war only in self defense and weird personalities, if the aforementioned player character might be played as Quarians asked nicely, the OnlySaneMan.
* In ''Franchise/TheElderScrolls'' series, [[ServileSnarker Haskill]] is this within the [[EldritchLocation Shivering Isles]], the realm of Sheogorath, the [[OurGodsAreDifferent Daedric Prince]] of [[MadGod Madness]]. He does his best to serve as Sheogorath's [[CloudcuckoolandersMinder Minder]], but it is rather difficult to truly "mind" a god of madness. Additionally,
geth would almost certainly let them back onto their home planet; moreover, besides being unnecessary, war with the geth would certainly divert resources from both sides that would be better directed toward the [[EldritchAbomination Reapers]]. He's finally vindicated in ''VideoGame/MassEffect3'' -- inarguably the best outcome for everyone is the one where the quarians and geth make peace]].
** Varric and Aveline switch off here in ''VideoGame/DragonAgeII'', Aveline during most of the game and Varric near the end. Except for Hawke's sibling, who is absent for a large part of the game, [[BlackMagicianGirl nobody]] [[DemonicPossession else]] [[RevengeBeforeReason is]] [[TheHedonist remotely]] [[BornIntoSlavery well-adjusted]].
** Varric remains arguably the most sane in ''VideoGame/DragonAgeInquisition'' as well, though Cassandra and Dorian are also pretty reasonable. Blackwall seems like this, until [[spoiler:he's revealed to be a murderer faking his identity]]. The rest of the companions are made up of a foreign spy, a CloudCuckooLander rebel, a ruthless aristocrat, a spirit, and an [[spoiler:ancient rebellious god]].
* ''VideoGame/StarWarsTheOldRepublic'':
** Imperial Intelligence, the espionage arm of the Sith Empire, are by far
the only sane person there may make Haskill members of the maddest one Imperial military. It's repeatedly made clear that the only reason that the Empire has survived as long as it has is because Imperial Intelligence acts with pragmatism and diplomacy while the Sith are busy killing people and stabbing each other in the back. One of all... Haskill the first examples when playing as an Imperial Agent happens during their prologue, where you're tasked with recruiting a Hutt's second in command for the Empire. Everything is instrumental in ''[[VideoGame/TheElderScrollsIVOblivion Oblivion]]'''s ''Shivering Isles'' expansion.
* The titular
going smoothly, the man considers you a a friend, even, you're poised to reveal your nature and claim the second as an asset, when suddenly your boss tells you that some random Sith killed the guy's sons, and there's no way he'll ever work with the Empire now, forcing an abrupt change of plans.
** A light-Side Imperial
character from ''VideoGame/ConkersBadFurDay''.
* Banjo from ''VideoGame/BanjoKazooie''. He
in general takes this role. The Sith theocracy ruling the place are an AxCrazy, StupidEvil bunch of {{Sorcerous Overlord}}s led by (though no one knows it at the time) [[OmnicidalManiac an omnicidal nutcase]]. The only qualification for advancement is [[ChronicBackstabbingDisorder "stab the other guy]] [[KlingonPromotion before he stabs you"]]. The military gleefully emulates the Sith's example, and the Mandalorians are a ProudWarriorRace who are actually plans disdainful of the Empire and just want a chance to test themselves against the Republic (who they consider {{Worthy Opponent}}s) A Light-Sided Warrior or Inquisitor is trying to curb the stupid excesses of their peers, a light-sided Agent is as described above (running after the idiots in advance or think about what’s going on. the Sith and military with a broom and dustpan), and a light sided BountyHunter can gleefully sabotage the Empire right and left while getting paid for it.



* [[SpiritualSuccessor Likewise]], it's not hard to see [[AntiHero Sol Badguy]] of ''VideoGame/GuiltyGear'' as this, given the kind of people who he has to deal with on a regular basis, his adamant refusal to get involved in the crazy bullshit conflicts raging around him, and his ''Xrd'' theme song being entitled "Give Me A Break". That said, [[TheAtoner Sol has his own emotional baggage]].
* ''Franchise/AceAttorney'': All playable lawyers (these being VisualNovel/{{Phoenix Wright|AceAttorney}}, Mia Fey, VisualNovel/{{Apollo Justice|AceAttorney}}, [[VisualNovel/AceAttorneyInvestigationsMilesEdgeworth Miles Edgeworth]], Gregory Edgeworth, and [[VisualNovel/PhoenixWrightAceAttorneyDualDestinies Athena Cykes]]) play this role. They live in a world full of wacky over-the-top personalities, and they are constantly reminded of that. Most of them seem to enjoy it most of the time though, constantly thinking on how ridiculous nearly everyone else is [[FirstPersonSmartass in the comfort of their minds]]. That said, there are a few other stable personalities besides them, but they are the exception. It's worth noting that even the main characters are only really stable ''by comparison'': this is the agency that made its name for itself doing things like cross-examining a parrot and summoning ghosts whenever they ran out of ideas, after all.
** Apollo deserves special mention, as he is ''consistently'' portrayed as the OnlySaneMan, even when he is not the playable character.
* Common ''Creator/NipponIchi'' trope. Thursday and Etna comes closest in ''VideoGame/DisgaeaHourOfDarkness'' , Adell plays the role straight in ''VideoGame/Disgaea2CursedMemories'', as does Almaz in ''VideoGame/Disgaea3AbsenceOfJustice'' and Revya (and to a lesser degree Gig) in ''VideoGame/SoulNomadAndTheWorldEaters'' (Revya [[HeroicMime does not point it out]], though obviously Gig does). Culotte from ''VideoGame/LaPucelle'' also qualifies (although Alouette is generally sane, Culotte is the one who usually has to deal with Prier's antics), and Pram is the closest you get to this trope in ''VideoGame/MakaiKingdom'' (which features an extremely eccentric cast, even by Nippon Ichi standards). This is not to say that Nippon Ichi games only possess insane people apart from these, but the only sane man is usually the one fated with having to present the sensible point of view to the more lunatic members of the cast.
* Will/Ed during the War Room segments of ''VideoGame/AdvanceWars: Day of Ruin'' due to being the only one who doesn't readily accept that the room ignores the world outside (thus allowing your current enemy to turn up to give tactical advise, or the War Room to show up in a mission on the wing of a giant plane).
* Yuri Hyuga in ''VideoGame/ShadowHearts'' laments the fact that he only ever seems to attract the strangest weirdos around in both allies and enemies. He overlooks the fact that, being a [[VoluntaryShapeshifting Harmonixer]], he isn't so normal himself.
** Johnny Garland, the protagonist in the third game, has the same problem. Even pointed out in one instance where he meets Mao, the talking cat that runs Al Capone's mob and specializes in drunken fist as he realizes that he is the only one out of the party who thinks that a talking cat is strange. This then makes Jonny wonder if ''he's'' the strange one.

to:

* [[SpiritualSuccessor Likewise]], it's not hard to see [[AntiHero Sol Badguy]] of ''VideoGame/GuiltyGear'' as this, given the kind of people who he has to deal with on a regular basis, his adamant refusal to get involved in the crazy bullshit conflicts raging around him, and his ''Xrd'' theme song being entitled "Give Me A Break". That said, [[TheAtoner Sol has his own emotional baggage]].
* ''Franchise/AceAttorney'': All playable lawyers (these being VisualNovel/{{Phoenix Wright|AceAttorney}}, Mia Fey, VisualNovel/{{Apollo Justice|AceAttorney}}, [[VisualNovel/AceAttorneyInvestigationsMilesEdgeworth Miles Edgeworth]], Gregory Edgeworth, and [[VisualNovel/PhoenixWrightAceAttorneyDualDestinies Athena Cykes]]) play this role. They live in a world full of wacky over-the-top personalities, and they are constantly reminded of that. Most of them seem to enjoy it most
General Knoxx, leader of the time though, constantly thinking on how ridiculous nearly everyone else Crimson Lance in ''VideoGame/{{Borderlands}}: The Secret Armory of General Knoxx'' is [[FirstPersonSmartass in the comfort of their minds]]. That said, there are a few other stable personalities besides them, but they are the exception. It's worth noting that even the main characters are only really stable ''by comparison'': this is the agency that made its name for itself doing things like cross-examining a parrot and summoning ghosts whenever they ran out of ideas, after all.
** Apollo deserves special mention, as he is ''consistently'' portrayed as the OnlySaneMan, even when he is not the playable character.
* Common ''Creator/NipponIchi'' trope. Thursday and Etna comes closest in ''VideoGame/DisgaeaHourOfDarkness'' , Adell plays the role straight in ''VideoGame/Disgaea2CursedMemories'', as does Almaz in ''VideoGame/Disgaea3AbsenceOfJustice'' and Revya (and to a lesser degree Gig) in ''VideoGame/SoulNomadAndTheWorldEaters'' (Revya [[HeroicMime does not point it out]], though obviously Gig does). Culotte from ''VideoGame/LaPucelle'' also qualifies (although Alouette is generally sane, Culotte is the one who usually has to deal with Prier's antics), and Pram is the closest you get to this trope in ''VideoGame/MakaiKingdom'' (which features an extremely eccentric cast, even by Nippon Ichi standards). This is not to say that Nippon Ichi games only possess insane people apart from these, but
pretty much the only sane man is usually in the one fated Crimson Lance. The rank-and-file seem more concerned with having to present ice-cream than their mission, the sensible point of view elites are AxCrazy (they were brainwashed as children then forced to murder their parents) and his boss is a freaking toddler. All while trapped on a desert planet loaded with crazies and vicious alien wildlife. He's so fed up with the more lunatic members situation that when the Vault Hunters find him, he's trying to kill himself to escape the madness.
** Similarly, in ''VideoGame/{{Borderlands 2}}'', you have Roland, one
of the cast.
* Will/Ed during
[=PCs=] from the War Room segments first game, building a sanctuary city, rallying a resistance, and worrying about organization and infrastructure. That is while two of ''VideoGame/AdvanceWars: Day the other [=PCs=] literally lead or inspire bunches of Ruin'' due madmen, the fourth spends his time sniping anything that moves while drunk with his pet bird, the computer narrator is techno-slave with some severe restrictions on how much truth she's allowed to being tell, and the main villain spends as much time doing stuff like shopping for shows of opulence like ponies made out of diamonds and hiring you to kill yourself as he does actually trying to maintain his grip on the planet. To say nothing of Borderlands 2's [=PCs=] and ''their'' varying flavors of insanity.
** Deputy Winger in Lynchwood was recruited at gunpoint into an organization where all the other employees are murderous bandits ("Marshals", for example, are just renamed Nomad enemies) and his boss is a tyrannical, bloodthirsty sadist who is amuses herself by shooting/hanging people. When you eventually take down the Sheriff, there's a bonus objective to spare the Deputy.
--->'''Deputy Winger:''' The sheriff has asked me to read off the punishments for breaking each of her two-hundred and twenty-three laws, but I figured I'd save everyone some time and just say this: DEATH. [[AllCrimesAreEqual The punishment for everything is death!]] So please, keep your head down and be cool!
* In VideoGame/{{Bully}}, Lance Jackson is
the only one member of Bullsworth who doesn't readily accept that the room ignores the world outside (thus allowing your current enemy to turn up to give tactical advise, or the War Room to show up in a mission on the wing of a giant plane).
* Yuri Hyuga in ''VideoGame/ShadowHearts'' laments the fact that he only ever seems to attract the strangest weirdos around in both allies and enemies. He overlooks the fact that, being a [[VoluntaryShapeshifting Harmonixer]], he
isn't so normal himself.
** Johnny Garland,
a bigot, a social malcontent or mean to others.
* The titular character from ''VideoGame/ConkersBadFurDay''.
* Emily in ''VideoGame/DeadlyPremonition'', who is
the protagonist only other character besides York who wasn't born and raised in Greenvale, and really has no other quirks or eccentricities that the entire rest of the cast has.
* In ''VideoGame/DeadRising'', most of the survivors of the zombie outbreak Frank encounters who aren't TooDumbToLive turn out to either be up to something or [[AxCrazy completely insane]]. Two notable exceptions? First, Isabela Keyes, the sister of and co-conspirator with the BigBad who, once confronted by Frank, cooperates with him and tries to reason with her brother [[spoiler: only to be shot
in the third game, has shoulder for it with him afterwards apologizing but encouraging her to carry on her part in their plan, not agreeing to cooperate with the same problem. Even pointed out in protagonists whatsoever]]. Second, Thomas Hall, one instance where he meets Mao, of the talking cat that runs Al Capone's mob three making up the trio-of-snipers miniboss fight -- the other two are his father and specializes in drunken fist as brother, and a couple of {{Crazy Survivalist}}s, but he realizes that he actually seems pretty sane and is the only one out of the party three who thinks that a talking cat is strange. This then makes Jonny objects to killing non-zombies, Some wonder why he doesn't do a HeelFaceTurn if ''he's'' you kill the strange one.other snipers. Then again, killing the other snipers [[YouKilledMyFather would probably itself be a good reason he wouldn't]].
* In ''VideoGame/DiscoElysium'', Volition is the only skill that doesn't try to deliberately misdirect or undermine the PlayerCharacter, as it represents his sanity and self-control. It will do its best to keep him from breaking down mentally and emotionally, and discourage him from the more irrational and self-destructive options. Making it too strong by investing points in it, can, however, be a disadvantage, as it will make the detective completely unwilling to take some of the insane, humiliating, and at-times dangerous steps necessary to solve the case.
* Samuel the Boatman of ''VideoGame/{{Dishonored}}'' probably qualifies, seeing as the bar and surrounding buildings are occupied with [[spoiler:corrupt]] [[LaResistance aristocrats trying to get the throne back]], the heir who is one of the most wanted people in Dunwall post-escape and has taken to hiding from everyone for fun, not one but two [[MadScientist genius (and probably a little crazy) inventors]], the disgraced ex-bodyguard of the empress with magic powers and a skull mask, and a handful of servants, each with their own quirks. Samuel, on the other hand just takes you from point A to point B and back again. His role as only sane man is especially apparent in High Chaos endings, where Corvo is frighteningly brutal, Emily goes full CreepyChild, and [[spoiler:the Loyalists eventually go mad and tear each other apart -- ''especially'' Havelock]].
* By some weird twist of fate, the [[BloodKnight Doom]][[{{Jerkass}} Guy]] in ''VideoGame/Doom2016'' is one of these, compared to the other humans and the [[MegaCorp UAC]] as a whole. He doesn't buy any of the shit [[WellIntentionedExtremist Hayden]] feeds him about why they [[spoiler: started using Hell as an energy source]] and constantly destroys the equipment needed to extract Argent Energy to Hayden's anger and annoyance. Yes, he's effectively going to cause an energy crisis the likes have never been seen before on Earth... but considering what happened on Mars, ''it's definitely for the better''.
* In ''Franchise/TheElderScrolls'' series, [[ServileSnarker Haskill]] is this within the [[EldritchLocation Shivering Isles]], the realm of Sheogorath, the [[OurGodsAreDifferent Daedric Prince]] of [[MadGod Madness]]. He does his best to serve as Sheogorath's [[CloudcuckoolandersMinder Minder]], but it is rather difficult to truly "mind" a god of madness. Additionally, being the only sane person there may make Haskill the maddest one of all... Haskill is instrumental in ''[[VideoGame/TheElderScrollsIVOblivion Oblivion]]'''s ''Shivering Isles'' expansion.
* In ''VideoGame/EnsembleStars'', Midori is this both within [[RagtagBunchOfMisfits Ryuuseitai]] (alongside a CloudCuckooLander, a LoveFreak, a {{Ninja}} {{Chuunibyou}}, and a super HotBlooded kid) and to the cast as a whole, being the only student who didn't realise he was signing up for an idol school, and finding the way everything is run frankly bizarre and exhausting.



* ''Franchise/ResidentEvil'' has a huge cast of characters across more than a dozen games. Out of all of these, Linda from the second ''Outbreak'' game, and Edward Ashford from ''Code Veronica'', are the '''only''' Umbrella scientists who isn't shown to be corrupt, insane, or a complete {{Jerkass}}.
** Lupo from ''VideoGame/ResidentEvilOperationRaccoonCity'' is looking like this too. While her squad mostly consists of various sociopathic/psychopathic mercenaries with violent criminal pasts, the worst she ever did was kill her abusive husband to keep him from hitting the kids. The trailers still show her murdering RPD officers, though.
** In ''VideoGame/ResidentEvil6'', Leon is clearly the most level-headed of the heroes. Helena, Jake, and Chris all have fairly serious issues, Sherry and Piers are too inexperienced and caught up in their partners' problems, and Ada is her usual secretive self and almost ''too'' calm about everything. Leon, meanwhile, handles the crap he's dealt fairly well and even manages to help get the other survivors pointed in the right direction.
* ''VideoGame/HeavyRain'' has Norman Jayden, who is the only sane cop in his department who actually does something in trying to bring in the Origami Killer and uses positive reinforcement, whereas his partner [[RabidCop Carter Blake]] and the rest being incompetent or have commited many felonies with their actions being rather cruel and reckless and should be considered PoliceBrutality.
* Vayne from ''VideoGame/ManaKhemiaAlchemistsOfAlrevis'', aside from being TheHero of the story, has only one other role: to {{lampshade}} the weirdness of the fellow members of his [[TrueCompanions workshop]]. Like [[HammerSpace the absurd amount of items Jess' bag can hold]], or Flay's 'butterfly mask' that can fool ''[[ClarkKenting anyone]]'', among others. Yet it was amusingly subverted where he's '''not''' the OnlySaneMan (ironically, '''''[[IdiotHero Nikki]]''''' played the role) when the party recruited ''a '''slug-like alien''' masquerading as an exchange student''.
* And in the sequel, ''VideoGame/ManaKhemia2FallOfAlchemy'', we have two examples: Raze in his workshop and Enna in Ulrika's workshop (or three, if Yun from the former's workshop also counts). At one point in the game, Lily even commented how staying in Ulrika's workshop for so long had ruined Enna, or something along that line.
* Sarutobi Sasuke from ''VideoGame/SengokuBasara''. Pity him, for he has to put up with [[https://www.youtube.com/watch?v=UU1q5VY-rGc these two]] on a daily basis.
* In ''VideoGame/GrandTheftAutoViceCity'', the [[Radio/GTARadio mock-public radio station]] hosts a debate program moderated by Maurice Chavez. Chavez is an egocentric fool, but he still nonetheless comes across as being reasonable and rational compared to the fanatical, deranged and downright ''insane'' guests he is forced to deal with.
* CJ, protagonist of ''[[VideoGame/GrandTheftAutoSanAndreas San Andreas]]'', wants to be one of these, but he has a crippling weakness: he can be made to go along with any crazy scheme by [[BerserkButton calling him a "buster" for pointing out why said scheme is likely to get him killed]].
* ''VideoGame/{{Grand Theft Auto V}}'' has Michael discuss this with Franklin, pondering if it's San Andreas that's making people around them crazy or are they just born that way. Of all the playable characters Franklin typically has to play this role, either to bail Lamar out of trouble or to mediate between Michael and Trevor when the two get into arguments.
* ''VideoGame/{{Mother 3}}'' has its main characters, most especially Lucas. He is one of the few persons in all of Tazmily for the duration of the time skip who doesn't own a Happy Box and, more importantly, knows what kind of person Fassad is. (Of course, Flint doesn't either, but considering that he's been out every day for three years [[spoiler:looking for Claus]], he doesn't really qualifies as "sane" at that point).

to:

* ''Franchise/ResidentEvil'' has a huge cast of characters across more than a dozen games. Out of all of these, Linda from the second ''Outbreak'' game, and Edward Ashford from ''Code Veronica'', are the '''only''' Umbrella scientists who isn't shown to be corrupt, insane, or a complete {{Jerkass}}.
** Lupo from ''VideoGame/ResidentEvilOperationRaccoonCity'' is looking like this too. While her squad mostly consists of various sociopathic/psychopathic mercenaries with violent criminal pasts, the worst she ever did was kill her abusive husband to keep him from hitting the kids. The trailers still show her murdering RPD officers, though.
** In ''VideoGame/ResidentEvil6'', Leon is clearly the most level-headed of the heroes. Helena, Jake, and Chris all have fairly serious issues, Sherry and Piers are too inexperienced and caught up
Colonel James Hsu in their partners' problems, and Ada is her usual secretive self and almost ''too'' calm about everything. Leon, meanwhile, handles the crap he's dealt fairly well and even manages to help get the other survivors pointed in the right direction.
* ''VideoGame/HeavyRain'' has Norman Jayden, who
''VideoGame/FalloutNewVegas'' is the only sane cop in his department who actually does something in trying to bring in the Origami Killer and uses positive reinforcement, whereas his partner [[RabidCop Carter Blake]] and the rest being incompetent or have commited many felonies with their actions being rather cruel and reckless and should be considered PoliceBrutality.
* Vayne from ''VideoGame/ManaKhemiaAlchemistsOfAlrevis'', aside from being TheHero of the story, has only one other role: to {{lampshade}} the weirdness of the fellow members of his [[TrueCompanions workshop]]. Like [[HammerSpace the absurd amount of items Jess' bag can hold]], or Flay's 'butterfly mask' that can fool ''[[ClarkKenting anyone]]'', among others. Yet it was amusingly subverted where he's '''not''' the OnlySaneMan (ironically, '''''[[IdiotHero Nikki]]''''' played the role) when the party recruited ''a '''slug-like alien''' masquerading as an exchange student''.
* And in the sequel, ''VideoGame/ManaKhemia2FallOfAlchemy'', we have two examples: Raze in his workshop and Enna in Ulrika's workshop (or three, if Yun from the former's workshop also counts). At one point in the game, Lily even commented how staying in Ulrika's workshop for so long had ruined Enna, or something along that line.
* Sarutobi Sasuke from ''VideoGame/SengokuBasara''. Pity him, for he has to put up with [[https://www.youtube.com/watch?v=UU1q5VY-rGc these two]] on a daily basis.
* In ''VideoGame/GrandTheftAutoViceCity'', the [[Radio/GTARadio mock-public radio station]] hosts a debate program moderated by Maurice Chavez. Chavez is an egocentric fool, but he still nonetheless comes across as being reasonable and rational compared to the fanatical, deranged and downright ''insane'' guests he is forced to deal with.
* CJ, protagonist of ''[[VideoGame/GrandTheftAutoSanAndreas San Andreas]]'', wants to be one of these, but he has a crippling weakness: he can be made to go along with any crazy scheme by [[BerserkButton calling him a "buster" for pointing out why said scheme is likely to get him killed]].
* ''VideoGame/{{Grand Theft Auto V}}'' has Michael discuss this with Franklin, pondering if it's San Andreas that's making people around them crazy or are they just born that way. Of all the playable characters Franklin typically has to play this role, either to bail Lamar out of trouble or to mediate between Michael and Trevor when the two get into arguments.
* ''VideoGame/{{Mother 3}}'' has its main characters, most especially Lucas. He is
one of the few persons NCR top military brass in all of Tazmily for the duration region that seems to have his head on straight. [[IronLady Colonel Cassandra Moore]] and [[ArmchairMilitary General Lee Oliver]] are both jingos and have a delusion that the NCR is invincible. Oliver has the added problem of being a GeneralFailure trying extremely ineptly to walk into the history books over the bodies of hundreds of NCR troops. Ranger Chief Hanlon, while he may share Hsu's opinion that the NCR's in quite a predicament in the region, decides to solve the various problems by covertly sabotaging the NCR's efforts.
** Veronica is the only member
of the time skip Mojave chapter of the Brotherhood of Steel who doesn't own a Happy Box and, more importantly, knows what kind of person Fassad is. (Of course, Flint doesn't either, but considering that is willing to make an effort to change their xenophobic and isolationist ways, which she sees as the group basically committing slow suicide. While Elder Nolan [=McNamara=] does have similar sentiments, he's been out every day both too afraid of the NCR and unwilling to break the Brotherhood Codex/commit outright heresy. Depending on how her personal quest ends, Veronica will either [[MyCountryRightOrWrong stay with the Brotherhood in order to help her family]] or [[DefectorFromDecadence try to join the Followers of the Apocalypse]]. [[spoiler:Either choices sees her being attacked by fanatical Brotherhood Paladins for three years [[spoiler:looking for Claus]], not being homicidally zealous enough.]]
** The Courier becomes this in the Old World Blues DLC due to being stuck in a WorldOfHam research facility with various {{Mad Scientist}}s, a base full of [[InstantAIJustAddWater dysfunctional sentient home appliances]] who all hate each other, and a very long string of previous visitors, all of whom were lobotomised into drooling, ax-wielding maniacs.
*** [[spoiler:Your only peer in functioning grasps upon reality is Dr. Moebius, as
he doesn't really qualifies as "sane" at realizes the extreme danger that point).his colleagues' reckless science would have on the rest of the world. Unfortunately, he is descending into by drug-induced senility.]]



* In ''VideoGame/DeadRising'', most of the survivors of the zombie outbreak Frank encounters who aren't TooDumbToLive turn out to either be up to something or [[AxCrazy completely insane]]. Two notable exceptions? First, Isabela Keyes, the sister of and co-conspirator with the BigBad who, once confronted by Frank, cooperates with him and tries to reason with her brother [[spoiler: only to be shot in the shoulder for it with him afterwards apologizing but encouraging her to carry on her part in their plan, not agreeing to cooperate with the protagonists whatsoever]]. Second, Thomas Hall, one of the three making up the trio-of-snipers miniboss fight - the other two are his father and brother, and a couple of {{Crazy Survivalist}}s, but he actually seems pretty sane and is the only one of the three who objects to killing non-zombies, Some wonder why he doesn't do a HeelFaceTurn if you kill the other snipers. Then again, killing the other snipers [[YouKilledMyFather would probably itself be a good reason he wouldn't]].
* In ''VideoGame/TwistedMetal'', if you win the CarFu tournament, you are granted one wish by Calypso; however, Calypso is a LiteralGenie, so most people who win get screwed over, either way. Agent Shepard, a character in ''Twisted Metal: Head-On'', is smart enough to outright refuse to wish for anything, and just arrest Calypso when he won.
** In ''VideoGame/TwistedMetal 2'', Jamie Roberts is smart enough to ''trick'' Calypso, allowing her to save her brother.
* Creator/BioWare likes to make your starting male party member the only really rational one of the bunch.
** Carth Onasi in ''Videogame/KnightsOfTheOldRepublic'' spends a lot of time pointing out just how insane it is that the Jedi Council is sending [[RagtagBunchOfMisfits two (or possibly three) Padawans, a soldier, a Mandalorian, a teenage Twi'lek, a Wookie, and an astromech droid]] out on their critical mission to save the galaxy.
*** In the second game, Atton Rand takes up Carth's trait of being the only one to mention the weirdness of the rest of the group, and seems just like your typical spacer in those days; worldly, handy with a weapon and distrusting of Jedi (even more so, considering [[spoiler:your party has three of them, and more if you're good with conversation]]). However, through conversation, we find that even he isn't as stable as he'd like you to think...
** Alistair in ''VideoGame/DragonAgeOrigins'' is definitely the most well-adjusted of the group in a traditional human sense (though Wynne is pretty close as well); Leliana and Zevran are both assassins who tend to use sex to get to their targets and both were betrayed by people they trusted implicitly with all of the issues that implies, Oghren is an exaggeration of the stereotypical drunk dwarf who was kicked out of polite dwarven society for a large number of reasons, Sten is from a very alien culture and has a tendency to solve many problems with violence, Shale is a golem with decades worth of misanthropy built up whose stated favorite activity is smashing something's head and watching the blood gush, and Morrigan is a brutally pragmatic survivalist with severe empathy issues.
*** Except Dog. He has no issues at all. [[DepartmentOfRedundancyDepartment Because he is a dog.]]
** Jacob Taylor in ''VideoGame/MassEffect2'' is a sane, well-adjusted, non-angsty man in a RagtagBunchOfMisfits ''par excellence'' and extreme DysfunctionJunction.
*** Kaidan Alenko had an element of this in the first ''Franchise/MassEffect'', despite it being implied that by merit of his implant, he could take the fast train to Looneyville at any point. [[ActorAllusion The character's role bears a strong resemblance to that of Carth, above.]]
*** Quarian Admiral Zaal'Koris vas Qwib-Qwib is dismissed as a "geth apologist", who could easily be perceived as either overly sentimental or even a coward for advocating against war with the geth, reasoning that the geth are the quarian's children whom the quarians themselves wronged. His position is largely disregarded or even ridiculed by his kin, who perceive the geth as their implacable enemies that drove them off their homeworld with no intention of giving it back or any interest in a truce. [[spoiler:Zaal'Koris is right: the geth hold no animosity toward their creators, went to war only in self defense and if the Quarians asked nicely, the geth would almost certainly let them back onto their home planet; moreover, besides being unnecessary, war with the geth would certainly divert resources from both sides that would be better directed toward the [[EldritchAbomination Reapers]]. He's finally vindicated in ''VideoGame/MassEffect3'' - inarguably the best outcome for everyone is the one where the quarians and geth make peace]].
** Varric and Aveline switch off here in ''VideoGame/DragonAgeII'', Aveline during most of the game and Varric near the end. Except for Hawke's sibling, who is absent for a large part of the game, [[BlackMagicianGirl nobody]] [[DemonicPossession else]] [[RevengeBeforeReason is]] [[TheHedonist remotely]] [[BornIntoSlavery well-adjusted]].
** Varric remains arguably the most sane in ''VideoGame/DragonAgeInquisition'' as well, though Cassandra and Dorian are also pretty reasonable. Blackwall seems like this, until [[spoiler:he's revealed to be a murderer faking his identity]]. The rest of the companions are made up of a foreign spy, a CloudCuckooLander rebel, a ruthless aristocrat, a spirit, and an [[spoiler:ancient rebellious god]].
* ''VideoGame/StarWarsTheOldRepublic'':
** Imperial Intelligence, the espionage arm of the Sith Empire, are by far the only sane members of the Imperial military. It's repeatedly made clear that the only reason that the Empire has survived as long as it has is because Imperial Intelligence acts with pragmatism and diplomacy while the Sith are busy killing people and stabbing each other in the back. One of the first examples when playign as an Imperial Agent happens during their prologue, where you're tasked with recruiting a Hutt's second in command for the Empire. Everything is going smoothly, the man considers you a a friend, even, you're poised to reveal your nature and claim the second as an asset, when suddenly your boss tells you that some random Sith killed the guy's sons, and there's no way he'll ever work with the Empire now, forcing an abrupt change of plans.
** A light-Side Imperial character in general takes this role. The Sith theocracy ruling the place are an AxCrazy, StupidEvil bunch of {{Sorcerous Overlord}}s led by (though no one knows it at the time) [[OmnicidalManiac an omnicidal nutcase]]. The only qualification for advancement is [[ChronicBackstabbingDisorder "stab the other guy]] [[KlingonPromotion before he stabs you"]]. The military gleefully emulates the Sith's example, and the Mandalorians are a ProudWarriorRace who are actually disdainful of the Empire and just want a chance to test themselves against the Republic (who they consider {{Worthy Opponent}}s) A Light-Sided Warrior or Inquisitor is trying to curb the stupid excesses of their peers, a light-sided Agent is as described above (running after the idiots in the Sith and military with a broom and dustpan), and a light sided BountyHunter can gleefully sabotage the Empire right and left while getting paid for it.
* The [[{{Cloudcuckoolander}} Malkavian]] PlayerCharacter in ''VideoGame/VampireTheMasqueradeBloodlines'' is probably the only character with full awareness of what's actually happening and what the consequences might be. Yes, that's right: the [[ThroughTheEyesOfMadness totally, unquestionably delusional]] vampire-for-hire is one of the sanest characters in the game. Well, them and [[spoiler: Smiling Jack, aka "that guy who gives the tutorial and you occasionally see in the bar"]] who orchestrated it all.
* In ''VideoGame/WorldOfWarcraft'' Jaina Proudmoore has to take this role for the vast majority of Alliance/Horde interactions, since she's apparently the only one to have truly grasped the concept that when your quarrel with one group comes down to history and cultural differences less extensive than exist within your own faction, while your opposition to the other is based on them wanting to wipe out all life, ''stop fighting the first group for '''five minutes'''''.
** Jaina tends to view herself as the OnlySaneMan, but given that the group she so adamantly protected from her allies just destroyed her home city Theramore, it seems she was just a WideEyedIdealist while Varian was ProperlyParanoid.
** Jaina got a major shift in character in ''Literature/TidesOfWar'', turning her away from this trope. The position has been taken up by Wrathion, Anduin, and - far more aggressively - Taran Zhu.

to:

* In ''VideoGame/DeadRising'', most of ''Franchise/FireEmblem'':
** Chrom fills this role in ''VideoGame/FireEmblemAwakening''. It's especially noticeable in
the survivors of the zombie outbreak Frank encounters who aren't TooDumbToLive turn out to either be up to something or [[AxCrazy completely insane]]. Two notable exceptions? First, Isabela Keyes, the sister of and co-conspirator Paralogue chapters dealing with the BigBad who, once confronted by Frank, cooperates with him [[spoiler:future children]] and tries to reason with her brother [[spoiler: only to be shot in the shoulder for it various DLC episodes. It comes with him afterwards apologizing but encouraging her having to carry on her part in be the leader of a group of [[DysfunctionJunction borderline insane people]].
** ''VideoGame/FireEmblemThreeHouses'':
*** Of the four faction leaders you can ally with, Claude is undoubtedly the Token Sane Man. The other three have suffered more than enough trauma and loss to turn
their plan, sanity at least somewhat questionable, and as such are willing to resort to extreme methods to get back at those that hurt them, especially if the player character is not agreeing there to cooperate with act as their MoralityChain. Claude's own past has been far less traumatic (though it certainly hasn't been the protagonists whatsoever]]. Second, Thomas Hall, one of easiest either), and he simply wants to [[spoiler:keep the three Leicester Alliance safe and open up Fódlan to the outside world]], making up the trio-of-snipers miniboss fight - the other two are his father and brother, and a couple of {{Crazy Survivalist}}s, but he actually seems pretty sane and is him the only one of the three faction leader who objects to killing non-zombies, Some wonder why he doesn't do a HeelFaceTurn if you kill need the other snipers. Then again, killing the other snipers [[YouKilledMyFather would probably itself be a good reason he wouldn't]].
* In ''VideoGame/TwistedMetal'', if you win the CarFu tournament, you are granted one wish by Calypso; however, Calypso is a LiteralGenie, so most people who win get screwed over, either way. Agent Shepard, a
player character to rein in ''Twisted Metal: Head-On'', is smart enough to outright refuse to wish for anything, and just arrest Calypso when he won.
**
his worst impulses. In ''VideoGame/TwistedMetal 2'', Jamie Roberts is smart enough to ''trick'' Calypso, allowing her to save her brother.
* Creator/BioWare likes to make your starting male party member
fact, he's the only really rational one of faction leader who can [[spoiler:survive every single route, as he has zero interest in fighting to the bunch.
** Carth Onasi in ''Videogame/KnightsOfTheOldRepublic'' spends a lot of time pointing out just how insane it is that
death and will willingly surrender the Jedi Council is sending [[RagtagBunchOfMisfits two (or possibly three) Padawans, a soldier, a Mandalorian, a teenage Twi'lek, a Wookie, Leiscester Alliance to another faction leader if he decides he can trust them to continue keeping his people safe]].
*** The Black Eagles have Petra
and an astromech droid]] out on their critical mission to save Linhardt, as despite the galaxy.
*** In
former's difficulties with the second game, Atton Rand takes up Carth's trait of being Fódlan language and the only one to mention latter's laziness, they lack the weirdness of "quirks" displayed by the rest of the group, and seems just like your typical spacer in those days; worldly, handy with a weapon and distrusting of Jedi (even more so, considering [[spoiler:your party has three of them, and more if you're good with conversation]]). However, through conversation, we find that even he isn't house. The Blue Lions have Ingrid, who acts as stable as he'd like you to think...
** Alistair in ''VideoGame/DragonAgeOrigins'' is definitely
the most well-adjusted of the group in a traditional human common sense (though Wynne is pretty close for the team, as well); Leliana and Zevran are both assassins well as Felix, who tend to use sex to get to their targets and both were betrayed by people they trusted implicitly with all of post-timeskip on the issues that implies, Oghren Blue Lions route [[spoiler: is an exaggeration of the stereotypical drunk dwarf who was kicked out of polite dwarven society for a large number of reasons, Sten is from a very alien culture and has a tendency only person to solve many problems with violence, Shale is a golem with decades worth of misanthropy built up whose stated favorite activity is smashing something's head and watching the blood gush, and Morrigan is a brutally pragmatic survivalist with severe empathy issues.
*** Except Dog. He has no issues at all. [[DepartmentOfRedundancyDepartment Because he is a dog.
openly question an increasingly unhinged Dimitri.]]
** Jacob Taylor *** In a meta sense, the Golden Deer house collectively functions as this. With the exception of [[AmbiguousDisorder Marianne]] and [[ThePollyanna Raphael]], most of the house did not suffer serious trauma and tend to lack the "quirks" displayed by most members. They are also the only house willing to peacefully surrender as antagonists, and are the only house that can have a 100% survival rate regardless of route.
* Gene from ''VideoGame/GodHand'' qualifies as well, noting the unusual antics and oddities of the world as all other people seem to simply ignore them. Among these oddities, a succubus fleeing battle
in ''VideoGame/MassEffect2'' is a sane, well-adjusted, non-angsty teleporting bus, a Monkey Luchadore, who turns out to be a man in a RagtagBunchOfMisfits ''par excellence'' costume, and extreme DysfunctionJunction.
*** Kaidan Alenko had
his epic line "You're all a bunch of freaking idiots!" when his longstanding enemies flee from him after being defeated.
* In ''VideoGame/GrandTheftAutoViceCity'', the [[Radio/GTARadio mock-public radio station]] hosts a debate program moderated by Maurice Chavez. Chavez is
an element egocentric fool, but he still nonetheless comes across as being reasonable and rational compared to the fanatical, deranged and downright ''insane'' guests he is forced to deal with.
* CJ, protagonist
of ''[[VideoGame/GrandTheftAutoSanAndreas San Andreas]]'', wants to be one of these, but he has a crippling weakness: he can be made to go along with any crazy scheme by [[BerserkButton calling him a "buster" for pointing out why said scheme is likely to get him killed]].
* ''VideoGame/GrandTheftAutoIII'''s Lazlow Jones, the long-suffering host of the call-in radio show ''Chatterbox''. The show consists entirely of Lazlow taking calls from random (and eccentric) listeners, often setting up {{Brick Joke}}s for the prequel ''VideoGame/GrandTheftAutoLibertyCityStories''. He suffers from some {{Flanderization}} in later games and becomes more of a CloudCuckooLander, but still manages to play
this trope to his guests, who are ''even more'' insane.
* ''VideoGame/{{Grand Theft Auto V}}'' has Michael discuss this with Franklin, pondering if it's San Andreas that's making people around them crazy or are they just born that way. Of all the playable characters Franklin typically has to play this role, either to bail Lamar out of trouble or to mediate between Michael and Trevor when the two get into arguments.
* [[SpiritualSuccessor Likewise]], it's not hard to see [[AntiHero Sol Badguy]] of ''VideoGame/GuiltyGear'' as this, given the kind of people who he has to deal with on a regular basis, his adamant refusal to get involved
in the first ''Franchise/MassEffect'', despite it crazy bullshit conflicts raging around him, and his ''Xrd'' theme song being implied entitled "Give Me A Break". That said, [[TheAtoner Sol has his own emotional baggage]].
* Steve from ''VideoGame/{{Harvester}}'' is the only sane person in an entire town full of creepy nutbars, and is constantly pointing out how bizarre everyone's acting. [[SanitySlippage He doesn't stay
that by merit of his implant, he could take the fast train to Looneyville at any point. [[ActorAllusion The character's role bears a strong resemblance to that of Carth, above.way for long.]]
*** Quarian Admiral Zaal'Koris vas Qwib-Qwib is dismissed ** Don't forget Stephanie, who's just as a "geth apologist", who could easily be perceived as either overly sentimental or even a coward creeped out by the people in Harvest, and will call out Steve on doing favors for advocating against war with the geth, reasoning that Lodge.
** Them being
the geth only relatively sane people in the town is justified: [[spoiler:They are the quarian's children whom the quarians themselves wronged. His position is largely disregarded or even ridiculed by his kin, who perceive the geth as their implacable enemies that drove them off their homeworld with no intention of giving it back or any interest in a truce. [[spoiler:Zaal'Koris is right: the geth hold no animosity toward their creators, went to war only real people in self defense and if it. Steve's sanity slippage is also justified, since the Quarians asked nicely, the geth would almost certainly let them back onto their home planet; moreover, besides being unnecessary, war with the geth would certainly divert resources from both sides that would be better directed toward the [[EldritchAbomination Reapers]]. He's finally vindicated in ''VideoGame/MassEffect3'' - inarguably the best outcome for everyone is the one where the quarians and geth make peace]].
** Varric and Aveline switch off here in ''VideoGame/DragonAgeII'', Aveline during most
entire point of the game and Varric near the end. Except for Hawke's sibling, simulation is to drive him crazy.]]
* ''VideoGame/HeavyRain'' has Norman Jayden,
who is absent for a large part of the game, [[BlackMagicianGirl nobody]] [[DemonicPossession else]] [[RevengeBeforeReason is]] [[TheHedonist remotely]] [[BornIntoSlavery well-adjusted]].
** Varric remains arguably the most sane in ''VideoGame/DragonAgeInquisition'' as well, though Cassandra and Dorian are also pretty reasonable. Blackwall seems like this, until [[spoiler:he's revealed to be a murderer faking his identity]]. The rest of the companions are made up of a foreign spy, a CloudCuckooLander rebel, a ruthless aristocrat, a spirit, and an [[spoiler:ancient rebellious god]].
* ''VideoGame/StarWarsTheOldRepublic'':
** Imperial Intelligence, the espionage arm of the Sith Empire, are by far
the only sane members of the Imperial military. It's repeatedly made clear that the only reason that the Empire has survived as long as it has is because Imperial Intelligence acts with pragmatism and diplomacy while the Sith are busy killing people and stabbing each other cop in the back. One of the first examples when playign as an Imperial Agent happens during their prologue, where you're tasked with recruiting a Hutt's second in command for the Empire. Everything is going smoothly, the man considers you a a friend, even, you're poised to reveal your nature and claim the second as an asset, when suddenly your boss tells you that some random Sith killed the guy's sons, and there's no way he'll ever work with the Empire now, forcing an abrupt change of plans.
** A light-Side Imperial character in general takes this role. The Sith theocracy ruling the place are an AxCrazy, StupidEvil bunch of {{Sorcerous Overlord}}s led by (though no one knows it at the time) [[OmnicidalManiac an omnicidal nutcase]]. The only qualification for advancement is [[ChronicBackstabbingDisorder "stab the other guy]] [[KlingonPromotion before he stabs you"]]. The military gleefully emulates the Sith's example, and the Mandalorians are a ProudWarriorRace
his department who are actually disdainful of the Empire and just want a chance to test themselves against the Republic (who they consider {{Worthy Opponent}}s) A Light-Sided Warrior or Inquisitor is does something in trying to curb the stupid excesses of their peers, a light-sided Agent is as described above (running after the idiots bring in the Sith Origami Killer and military uses positive reinforcement, whereas his partner [[RabidCop Carter Blake]] and the rest being incompetent or have commited many felonies with a broom their actions being rather cruel and dustpan), reckless and a light sided BountyHunter can gleefully sabotage the Empire right and left while getting paid for it.
* The [[{{Cloudcuckoolander}} Malkavian]] PlayerCharacter in ''VideoGame/VampireTheMasqueradeBloodlines'' is probably the only character with full awareness of what's actually happening and what the consequences might be. Yes, that's right: the [[ThroughTheEyesOfMadness totally, unquestionably delusional]] vampire-for-hire is one of the sanest characters in the game. Well, them and [[spoiler: Smiling Jack, aka "that guy who gives the tutorial and you occasionally see in the bar"]] who orchestrated it all.
* In ''VideoGame/WorldOfWarcraft'' Jaina Proudmoore has to take this role for the vast majority of Alliance/Horde interactions, since she's apparently the only one to have truly grasped the concept that when your quarrel with one group comes down to history and cultural differences less extensive than exist within your own faction, while your opposition to the other is based on them wanting to wipe out all life, ''stop fighting the first group for '''five minutes'''''.
** Jaina tends to view herself as the OnlySaneMan, but given that the group she so adamantly protected from her allies just destroyed her home city Theramore, it seems she was just a WideEyedIdealist while Varian was ProperlyParanoid.
** Jaina got a major shift in character in ''Literature/TidesOfWar'', turning her away from this trope. The position has been taken up by Wrathion, Anduin, and - far more aggressively - Taran Zhu.
should be considered PoliceBrutality.



* Venus Jones of ''VideoGame/SpaceColony'', is one of the few crew members without serious mental issues.
* ''VideoGame/{{Vindictus}}'' has Shayla as the closest thing to a sane person (the player character doesn't really count). She's essentially the only one who fully realizes and admits what is actually going on with the Fomor Wars, and how thorougly messed up the situation is. All of the other [=NPCs=] are far too obsessed with politics and religion (the Royal Guard and Crimson Blade Mercenaries particularly), behind-the-scenes conspiracies ([[spoiler: Brynn and Nyle]]), and/or personal issues (Kirstie especially, but just about everyone else as well); when they're not simply drunk (Fergus). That doesn't stop her from profiteering and otherwise using the situation to her advantage, however; making her a clear Type 3.

to:

* Venus Jones Zach Mitchell fills this role in ''[[VideoGame/LEGOAdaptationGame LEGO Jurassic World]]''. The world runs on LEGO rules which passes every character without comment except for Zach, who will sarcastically point out how odd it is to have gotten a popsicle from a fridge by building a fuse out of ''VideoGame/SpaceColony'', dinosaur bones to complete a circuit ([[ItMakesSenseInContext how else do you heal a sick compsognathus?]]), or how dumb of an idea it is to fetch a can of gas with a lit torch in your hand.
* Vayne from ''VideoGame/ManaKhemiaAlchemistsOfAlrevis'', aside from being TheHero of the story, has only one other role: to {{lampshade}} the weirdness of the fellow members of his [[TrueCompanions workshop]]. Like [[HammerSpace the absurd amount of items Jess' bag can hold]], or Flay's 'butterfly mask' that can fool ''[[ClarkKenting anyone]]'', among others. Yet it was amusingly subverted where he's '''not''' the OnlySaneMan (ironically, '''''[[IdiotHero Nikki]]''''' played the role) when the party recruited ''a '''slug-like alien''' masquerading as an exchange student''.
* And in the sequel, ''VideoGame/ManaKhemia2FallOfAlchemy'', we have two examples: Raze in his workshop and Enna in Ulrika's workshop (or three, if Yun from the former's workshop also counts). At one point in the game, Lily even commented how staying in Ulrika's workshop for so long had ruined Enna, or something along that line.
* Huey Emmerich in ''VideoGame/MetalGearSolidVThePhantomPain'' considers himself this. [[spoiler:In true ''Franchise/MetalGear'' fashion, this turns out to be a horrible, ''horrible'' subversion. It's revealed that after the events of ''Peace Walker'', he became a megalomaniacal MadScientist who deluded himself into thinking that he was the voice of reason, believing he could do no wrong. So he ends up becoming TheMole for Cipher, who send their XOF team to destroy Mother Base (for leniency and a position of power), attempts to use his own infant son Hal (Otacon) as a test subject for a Metal Gear (not caring if an accident killed him), kills his own wife Strangelove by locking her inside a pod with no air or sustenance (because she defied his will and took Hal somewhere safe), repairs Sahelanthropus for Eli and the child soldiers, who eventually steal it and run off (because his ego couldn't handle the fact that Skull Face managed to get it working without him), and created a mutated form of the vocal cord parasites to use on Diamond Dogs staff as test subjects (because he wanted more money and power from Cipher to continue his inhumane research and experiments). And what does he say when called out for all of this? "[[ImplausibleDeniability I'm innocent!]]" "[[BlatantLies Strangelove's death was suicide!]]" "[[NeverMyFault You're all psychopaths!]]" Ocelot even tells him straight to his face that he's TheSociopath, but he refuses to believe it.]]
* ''VideoGame/{{Mother 3}}'' has its main characters, most especially Lucas. He
is one of the few crew members without serious mental issues.
* ''VideoGame/{{Vindictus}}'' has Shayla as
persons in all of Tazmily for the closest thing to duration of the time skip who doesn't own a sane Happy Box and, more importantly, knows what kind of person (the player character Fassad is. (Of course, Flint doesn't either, but considering that he's been out every day for three years [[spoiler:looking for Claus]], he doesn't really count). She's essentially qualifies as "sane" at that point).
* Common ''Creator/NipponIchi'' trope. Thursday and Etna comes closest in ''VideoGame/DisgaeaHourOfDarkness'' , Adell plays the role straight in ''VideoGame/Disgaea2CursedMemories'', as does Almaz in ''VideoGame/Disgaea3AbsenceOfJustice'' and Revya (and to a lesser degree Gig) in ''VideoGame/SoulNomadAndTheWorldEaters'' (Revya [[HeroicMime does not point it out]], though obviously Gig does). Culotte from ''VideoGame/LaPucelle'' also qualifies (although Alouette is generally sane, Culotte is the one who usually has to deal with Prier's antics), and Pram is the closest you get to this trope in ''VideoGame/MakaiKingdom'' (which features an extremely eccentric cast, even by Nippon Ichi standards). This is not to say that Nippon Ichi games only possess insane people apart from these, but
the only sane man is usually the one who fully realizes and admits what is actually going on fated with having to present the Fomor Wars, and how thorougly messed up sensible point of view to the situation is. All more lunatic members of the other [=NPCs=] are far too obsessed with politics and religion (the Royal Guard and Crimson Blade Mercenaries particularly), behind-the-scenes conspiracies ([[spoiler: Brynn and Nyle]]), and/or personal issues (Kirstie especially, but just about everyone else as well); when they're not simply drunk (Fergus). That doesn't stop her from profiteering and otherwise using the situation to her advantage, however; making her a clear Type 3.cast.



** In ''The Journey'', Yukari is the only member who openly questions why Mitsuru, the leader of SEES, is having the party risk their lives to fight Shadows, since Junpei just wants to be a hero, Akihiko wants to fight, and depending on the version, the main character may not care about anything at all. Yukari becomes increasingly troubled when she believes that [[MissionControl Fuuka]], whom they saved in June, was pressganged into joining the group due to having a special ability they need. In July, Yukari demands answers from SEES' leadership at a team meeting, resulting in Mitsuru telling the others the truth about the Dark Hour's origins.

to:

** In ''The Journey'', Yukari is the only member who openly questions why Mitsuru, the leader of SEES, is having the party risk their lives to fight Shadows, since Junpei just wants to be a hero, Akihiko wants to fight, and depending on the version, the main character may not care about anything at all. Yukari becomes increasingly troubled when she believes that [[MissionControl Fuuka]], whom they saved in June, was pressganged press-ganged into joining the group due to having a special ability they need. In July, Yukari demands answers from SEES' leadership at a team meeting, resulting in Mitsuru telling the others the truth about the Dark Hour's origins.



* Colonel James Hsu in ''VideoGame/FalloutNewVegas'' is the only one of the NCR top military brass in the region that seems to have his head on straight. [[IronLady Colonel Cassandra Moore]] and [[ArmchairMilitary General Lee Oliver]] are both jingos and have a delusion that the NCR is invincible. Oliver has the added problem of being a GeneralFailure trying extremely ineptly to walk into the history books over the bodies of hundreds of NCR troops. Ranger Chief Hanlon, while he may share Hsu's opinion that the NCR's in quite a predicament in the region, decides to solve the various problems by covertly sabotaging the NCR's efforts.
** Veronica is the only member of the Mojave chapter of the Brotherhood of Steel who is willing to make an effort to change their xenophobic and isolationist ways, which she sees as the group basically committing slow suicide. While Elder Nolan [=McNamara=] does have similar sentiments, he's both too afraid of the NCR and unwilling to break the Brotherhood Codex/commit outright heresy. Depending on how her personal quest ends, Veronica will either [[MyCountryRightOrWrong stay with the Brotherhood in order to help her family]] or [[DefectorFromDecadence try to join the Followers of the Apocalypse]]. [[spoiler:Either choices sees her being attacked by fanatical Brotherhood Paladins for not being homicidally zealous enough.]]
** The Courier becomes this in the Old World Blues DLC due to being stuck in a WorldOfHam research facility with various {{Mad Scientist}}s, a base full of [[InstantAIJustAddWater dysfunctional sentient home appliances]] who all hate each other, and a very long string of previous visitors, all of whom were lobotomised into drooling, ax-wielding maniacs.
*** [[spoiler:Your only peer in functioning grasps upon reality is Dr. Moebius, as he realizes the extreme danger that his colleagues' reckless science would have on the rest of the world. Unfortunately, he is descending into by drug-induced senility.]]
* Gene from ''VideoGame/GodHand'' qualifies as well, noting the unusual antics and oddities of the world as all other people seem to simply ignore them. Among these oddities, a succubus fleeing battle in a teleporting bus, a Monkey Luchadore, who turns out to be a man in a costume, and his epic line "You're all a bunch of freaking idiots!" when his longstanding enemies flee from him after being defeated.
* General Knoxx, leader of the Crimson Lance in ''VideoGame/{{Borderlands}}: The Secret Armory of General Knoxx'' is pretty much the only sane man in the Crimson Lance. The rank-and-file seem more concerned with ice-cream than their mission, the elites are AxCrazy (they were brainwashed as children then forced to murder their parents) and his boss is a freaking toddler. All while trapped on a desert planet loaded with crazies and vicious alien wildlife. He's so fed up with the situation that when the Vault Hunters find him, he's trying to kill himself to escape the madness.
** Similarly, in ''VideoGame/{{Borderlands 2}}'', you have Roland, one of the [=PCs=] from the first game, building a sanctuary city, rallying a resistance, and worrying about organization and infrastructure. That is while two of the other [=PCs=] literally lead or inspire bunches of madmen, the fourth spends his time sniping anything that moves while drunk with his pet bird, the computer narrator is techno-slave with some severe restrictions on how much truth she's allowed to tell, and the main villain spends as much time doing stuff like shopping for shows of opulence like ponies made out of diamonds and hiring you to kill yourself as he does actually trying to maintain his grip on the planet. To say nothing of Borderlands 2's [=PCs=] and ''their'' varying flavors of insanity.
** Deputy Winger in Lynchwood was recruited at gunpoint into an organisation where all the other employees are murderous bandits ("Marshals", for example, are just renamed Nomad enemies) and his boss is a tyrannical, bloodthirsty sadist who is amuses herself by shooting/hanging people. When you eventually take down the Sheriff, there's a bonus objective to spare the Deputy.
--->'''Deputy Winger:''' The sheriff has asked me to read off the punishments for breaking each of her two-hundred and twenty-three laws, but I figured I'd save everyone some time and just say this: DEATH. [[AllCrimesAreEqual The punishment for everything is death!]] So please, keep your head down and be cool!
* Luigi of ''Franchise/SuperMarioBros'' falls into this role [[DependingOnTheWriter sometimes]], especially in the cartoons. {{Fanon}} states this is part of why he's the CowardlyLion: whereas the others jump into the face of danger with a smile on their faces, Luigi is the only one to even think about what could happen if anything goes wrong. Some gamers use the analogy of Mario (Player 1) as the person who heads out first, trying to find all the secrets and sometimes rushes ahead to beat the game, while Luigi (Player 2) is the person who learns from Player 1's mistakes and navigates their way a little more cautiously.
* Emily in ''VideoGame/DeadlyPremonition'', who is the only other character besides York who wasn't born and raised in Greenvale, and really has no other quirks or eccentricities that the entire rest of the cast has.
* In VideoGame/{{Bully}}, Lance Jackson is the only member of Bullsworth who isn't a bigot, a social malcontent or mean to others.
* In ''Franchise/ShinMegamiTensei'' as a whole, the only two members of the CelestialParagonsAndArchangels who are ''not'' completely obsessed with TheEvilsOfFreeWill and hopelessly devoted to the will of YHVH are the ArchangelGabriel and Remiel. Remiel, particularly, gets a lot of flak from other angels for being so damn devoted to this "strange, impossible idea" of ''salvation for all'', not just some of the Chosen, up to and including people who are generally considered irredeemable. Gabriel, while still very much a KnightTemplar, distinguishes herself from the other three classical Archangels (Uriel, Michael and Raphael) for being significantly more interested in the quality of human life and generally having a firmer grasp on the SmartBall.
* Clank in ''VideoGame/RatchetAndClankAll4One''; at one point Qwark considers using the area they're in as a vacation spot, Nefarious tries to cajole Ratchet into letting him kill Qwark, with Ratchet considering. Clank has his hands full trying to keep the group together.
* The Hero in Sierra's ''VideoGame/QuestForGlory'' series often falls into this. The supporting cast of characters is rather...colorful.

to:

* Colonel James Hsu in ''VideoGame/FalloutNewVegas'' is the only one A large part of the NCR top military brass ''VideoGame/{{Portal}}'' series' humor is known for this. Throughout the first game, Chell (who, even if she doesn't speak, seems pretty cognisant - if only because she always solves the puzzles. The devs say she ''can'' speak, but doesn't think responding to the lunacy spouted by the robots is worth the effort) has to traverse through Aperture Science, a giant laboratory filled with nothing but machines [[FriendlyEnemy that only want to be your friend]] [[ApologeticAttacker whilst trying to kill you]] and a master AI system that constantly speaks of [[CompanionCube a cube]] as if it is alive, [[SuspiciouslySpecificDenial insisting that it won't stab you in the region back]]. It also [[HaveYourCakeAndTropeItToo obsesses over cake]].
** There's also the [[HeWhoMustNotBeSeen never seen in-game character]], Doug Rattmann, who has taken the time to write "the cake is a lie" at least 40 times in small dens throughout the game. Not to mention he covered the calendars' pictures of people with a companion cube. It is thus even sadder to note
that seems to have his head on straight. [[IronLady Colonel Cassandra Moore]] and [[ArmchairMilitary General Lee Oliver]] are both jingos and have a delusion that the NCR is invincible. Oliver has the added problem of being a GeneralFailure trying extremely ineptly to walk into the history books over the bodies of hundreds of NCR troops. Ranger Chief Hanlon, while he may share Hsu's opinion that the NCR's in quite a predicament in the region, decides to solve the various problems by covertly sabotaging the NCR's efforts.
** Veronica is the only member of the Mojave chapter of the Brotherhood of Steel who is willing to make an effort to change their xenophobic and isolationist ways, which she sees as the group basically committing slow suicide. While Elder Nolan [=McNamara=] does have similar sentiments,
[[spoiler: he's both too afraid of also the NCR and unwilling to break only sane man among the Brotherhood Codex/commit outright heresy. Depending on how her personal quest ends, Veronica will either [[MyCountryRightOrWrong stay with scientists who created [=GlaDOS=], as he thought that perhaps giving the Brotherhood in order crazy AI access to help her family]] or [[DefectorFromDecadence try to join deadly gas wasn't a good idea. He was the Followers of the Apocalypse]]. [[spoiler:Either choices sees her being attacked by fanatical Brotherhood Paladins for not being homicidally zealous enough.only one.]]
** The Courier becomes this in the Old World Blues DLC due to being stuck in a WorldOfHam research facility with various {{Mad Scientist}}s, a base full of [[InstantAIJustAddWater dysfunctional sentient home appliances]] who all hate each other, and a very long string of previous visitors, all of whom were lobotomised *** Given what was later revealed about Doug Rattman heading into drooling, ax-wielding maniacs.
*** [[spoiler:Your only peer in functioning grasps upon reality is Dr. Moebius, as he realizes
''VideoGame/{{Portal 2}}'' (namely, the extreme danger fact that his colleagues' reckless science would have on the rest of the world. Unfortunately, he is descending into by drug-induced senility.]]
* Gene from ''VideoGame/GodHand'' qualifies as well, noting the unusual antics and oddities of the world as all other people seem to simply ignore them. Among these oddities, a succubus fleeing battle in a teleporting bus, a Monkey Luchadore, who turns out to be a man in a costume, and his epic line "You're all a bunch of freaking idiots!" when his longstanding enemies flee from him after being defeated.
* General Knoxx, leader of the Crimson Lance in ''VideoGame/{{Borderlands}}: The Secret Armory of General Knoxx'' is pretty much the only sane man in the Crimson Lance. The rank-and-file seem more concerned with ice-cream than their mission, the elites are AxCrazy (they were brainwashed as children then forced to murder their parents) and his boss is a freaking toddler. All while trapped on a desert planet loaded with crazies and vicious alien wildlife. He's so fed up with the situation that when the Vault Hunters find him,
he's trying to kill himself to escape a [[ProperlyParanoid paranoid]] schizophrenic), the madness.
** Similarly, in ''VideoGame/{{Borderlands 2}}'', you
irony of his having been the sane one speaks volumes of just how bad it must have Roland, one of been at Aperture around the [=PCs=] time [=GlaDOS=] made her move.
* ''VideoGame/{{Portal 2}}'' almost has it worse. Including the Aperture Turrets
from the first game, building ''Portal'', ''Portal 2'' has a sanctuary city, rallying a resistance, and worrying about organization and infrastructure. That is while two of the other [=PCs=] literally lead or inspire bunches of madmen, the fourth spends his time sniping anything personality core that moves while drunk with his pet bird, the computer narrator is techno-slave with some severe restrictions on how much truth she's allowed dispenses ridiculous ideas (justified in that [[spoiler:he was created to tell, and the main villain spends as much time doing stuff like shopping for shows of opulence like ponies made out of diamonds and hiring you to kill yourself as he does actually trying to maintain his grip on the planet. To say be a moron]]), a for-real friendly turret that speaks nothing but [[spoiler:seemingly]] nonsense, a CEO whose entire philosophy of Borderlands 2's [=PCs=] science is to invent and ''their'' varying flavors of insanity.
** Deputy Winger in Lynchwood was recruited at gunpoint into
then test bizarre things to see if they work or not without ever selling them (as well as making an organisation where all the other employees are murderous bandits ("Marshals", for example, are just renamed Nomad enemies) entire speech about burning down life's house when it give you lemons), a core that talks constantly about space and going to space and his boss is a tyrannical, bloodthirsty sadist who is amuses herself by shooting/hanging people. When you eventually take down the Sheriff, there's a bonus objective to spare the Deputy.
--->'''Deputy Winger:''' The sheriff has asked me to read off the punishments for breaking each of her two-hundred and twenty-three laws, but I figured I'd save everyone some time and just say this: DEATH. [[AllCrimesAreEqual The punishment for everything is death!]] So please, keep your head down and be cool!
* Luigi of ''Franchise/SuperMarioBros'' falls into this role [[DependingOnTheWriter sometimes]], especially in the cartoons. {{Fanon}} states this is
favorite part of why he's the CowardlyLion: whereas the others jump into the face of danger with a smile on their faces, Luigi space (which is the only one space), a core devoted to even think about what could happen if anything goes wrong. Some gamers use the analogy of Mario (Player 1) as the person who heads out first, trying to find all the secrets ADVENTURE, and sometimes rushes a core that spews random "facts" that range from being slightly correct to...[[{{Cloudcuckoolander}} not]].
* ''VideoGame/ProfessorLayton'': As Layton can be a bit of an EccentricMentor occasionally, being always a step
ahead to beat the game, while Luigi (Player 2) is the person who learns from Player 1's mistakes and navigates their way a little more cautiously.
* Emily in ''VideoGame/DeadlyPremonition'', who is the only other character besides York who wasn't born and raised in Greenvale, and really has no other quirks or eccentricities that the entire rest of the cast has.
* In VideoGame/{{Bully}}, Lance Jackson is the only member of Bullsworth who isn't a bigot, a social malcontent or mean to others.
* In ''Franchise/ShinMegamiTensei'' as a whole, the only two members of the CelestialParagonsAndArchangels who are ''not'' completely
obsessed with TheEvilsOfFreeWill and hopelessly devoted puzzles, this role is more fitting of his apprentice, Luke, whom most players can relate to admist of all the absurdities. At times when Layton suggests a puzzle, he will of YHVH are the ArchangelGabriel and Remiel. Remiel, particularly, gets a lot of flak from other angels for being so damn devoted to lampshade this "strange, impossible idea" of ''salvation for all'', not just some of the Chosen, up to and including people who are generally considered irredeemable. Gabriel, while still very much a KnightTemplar, distinguishes herself from the other three classical Archangels (Uriel, Michael and Raphael) for being significantly more interested in the quality of human life and generally having a firmer grasp on the SmartBall.
* Clank in ''VideoGame/RatchetAndClankAll4One''; at one
point Qwark considers using out that maybe it isn't the area they're in as a vacation spot, Nefarious tries to cajole Ratchet into letting him kill Qwark, with Ratchet considering. Clank has his hands full trying to keep the group together.
* The Hero in Sierra's ''VideoGame/QuestForGlory'' series often falls into this. The supporting cast of characters is rather...colorful.
time for that (when it truly isn't).



* ''Franchise/FireEmblem'':
** Chrom fills this role in ''VideoGame/FireEmblemAwakening''. It's especially noticeable in the Paralogue chapters dealing with the [[spoiler:future children]] and in the various DLC episodes. It comes with having to be the leader of a group of [[DysfunctionJunction borderline insane people]].
** ''VideoGame/FireEmblemThreeHouses'':
*** Of the four faction leaders you can ally with, Claude is undoubtedly the Token Sane Man. The other three have suffered more than enough trauma and loss to turn their sanity at least somewhat questionable, and as such are willing to resort to extreme methods to get back at those that hurt them, especially if the player character is not there to act as their MoralityChain. Claude's own past has been far less traumatic (though it certainly hasn't been the easiest either), and he simply wants to [[spoiler:keep the Leicester Alliance safe and open up Fódlan to the outside world]], making him the only faction leader who doesn't need the player character to rein in his worst impulses. In fact, he's the only faction leader who can [[spoiler:survive every single route, as he has zero interest in fighting to the death and will willingly surrender the Leiscester Alliance to another faction leader if he decides he can trust them to continue keeping his people safe]].
*** The Black Eagles have Petra and Linhardt, as despite the former's difficulties with the Fódlan language and the latter's laziness, they lack the "quirks" displayed by the rest of the house. The Blue Lions have Ingrid, who acts as the common sense for the team, as well as Felix, who post-timeskip on the Blue Lions route [[spoiler: is the only person to openly question an increasingly unhinged Dimitri.]]
*** In a meta sense, the Golden Deer house collectively functions as this. With the exception of [[AmbiguousDisorder Marianne]] and [[ThePollyanna Raphael]], most of the house did not suffer serious trauma and tend to lack the "quirks" displayed by most members. They are also the only house willing to peacefully surrender as antagonists, and are the only house that can have a 100% survival rate regardless of route.
* Steve from ''VideoGame/{{Harvester}}'' is the only sane person in an entire town full of creepy nutbars, and is constantly pointing out how bizarre everyone's acting. [[SanitySlippage He doesn't stay that way for long.]]
** Don't forget Stephanie, who's just as creeped out by the people in Harvest, and will call out Steve on doing favors for the Lodge.
** Them being the only relatively sane people in the town is justified: [[spoiler:They are the only real people in it. Steve's sanity slippage is also justified, since the entire point of the simulation is to drive him crazy.]]
* Lee, the protagonist of ''Telltale Games' VideoGame/TheWalkingDead'', depending on the player's choices of course. [[GuestStarPartyMember Molly]], the badass survivalist girl who briefly joins the group for Chapter 4, also notably acts like a normal human being or even as a sort of surrogate for many of the players, doing things like calling out the party's [[WeAreStrugglingTogether chronic infighting]] and refusing to tolerate [[TokenEvilTeammate Kenny's]] [[ItsAllAboutMe abrasive personality]].
* In comparison to the rest of the House of Duras, whose members had serially attempted to overthrow the Klingon Empire's leadership, Captain Ja'rod of ''VideoGame/StarTrekOnline'' is actually a fairly decent guy and loyal to the Empire (although it helps that by 2409 the Empire's leader is a political ally).
** Hilariously, not only is Ja'rod this to the Duras family, he is this to his allies as well -- with the exception of the Chancellor (who of course already is in charge of the Empire) Ja'rod's allies has a ''remarkable'' tendency to end up revealed as traitors (the family that raised him turned out to be collaborating with the Tal Shiar) or madmen (his mentor turned out to be plotting to unleash Doomsday Machines on the Federation ''solely'' for the reason of ensuring that there would never again be peace between the Federation and the Klingons).
* Huey Emmerich in ''VideoGame/MetalGearSolidVThePhantomPain'' considers himself this. [[spoiler:In true ''Franchise/MetalGear'' fashion, this turns out to be a horrible, ''horrible'' subversion. It's revealed that after the events of ''Peace Walker'', he became a megalomaniacal MadScientist who deluded himself into thinking that he was the voice of reason, believing he could do no wrong. So he ends up becoming TheMole for Cipher, who send their XOF team to destroy Mother Base (for leniency and a position of power), attempts to use his own infant son Hal (Otacon) as a test subject for a Metal Gear (not caring if an accident killed him), kills his own wife Strangelove by locking her inside a pod with no air or sustenance (because she defied his will and took Hal somewhere safe), repairs Sahelanthropus for Eli and the child soldiers, who eventually steal it and run off (because his ego couldn't handle the fact that Skull Face managed to get it working without him), and created a mutated form of the vocal cord parasites to use on Diamond Dogs staff as test subjects (because he wanted more money and power from Cipher to continue his inhumane research and experiments). And what does he say when called out for all of this? "[[ImplausibleDeniability I'm innocent!]]" "[[BlatantLies Strangelove's death was suicide!]]" "[[NeverMyFault You're all psychopaths!]]" Ocelot even tells him straight to his face that he's TheSociopath, but he refuses to believe it.]]
* Zach Mitchell fills this role in ''[[VideoGame/LEGOAdaptationGame LEGO Jurassic World]]''. The world runs on LEGO rules which passes every character without comment except for Zach, who will sarcastically point out how odd it is to have gotten a popsicle from a fridge by building a fuse out of dinosaur bones to complete a circuit ([[ItMakesSenseInContext how else do you heal a sick compsognathus?]]), or how dumb of an idea it is to fetch a can of gas with a lit torch in your hand.
* ''VideoGame/ProfessorLayton'': As Layton can be a bit of an EccentricMentor occasionally, being always a step ahead and obsessed with puzzles, this role is more fitting of his apprentice, Luke, whom most players can relate to admist of all the absurdities. At times when Layton suggests a puzzle, he will lampshade this and point out that maybe it isn't the time for that (when it truly isn't).
* In the bonus chapter of ''VideoGame/TheWorldEndsWithYou'', an alternate Neku Sakuraba finds himself (forced into) joining a group of "Kindred Spirits" consisting of; Shooter (Red), the leader and INCREDIBLY passionate about a children's game involving pins banging against each other; Shiki (Green), a Eiji Oji fangirl; Beat (Yellow), who is just there for the food; and Joshua (Pink/Rainbow), who is apparently connected to individuals as high-class as the flipping MAYOR while also spouting lines that push the fourth wall just a tad. Neku, who has "Blue" tacked onto him, often spends the whole time just weirded out by his companions' antics.
* By some weird twist of fate, the [[BloodKnight Doom]][[{{Jerkass}} Guy]] in ''VideoGame/Doom2016'' is one of these, compared to the other humans and the [[MegaCorp UAC]] as a whole. He doesn't buy any of the shit [[WellIntentionedExtremist Hayden]] feeds him about why they [[spoiler: started using Hell as an energy source]] and constantly destroys the equipment needed to extract Argent Energy to Hayden's anger and annoyance. Yes, he's effectively going to cause an energy crisis the likes have never been seen before on Earth... but considering what happened on Mars, ''it's definitely for the better''.
* Samuel the Boatman of ''VideoGame/{{Dishonored}}'' probably qualifies, seeing as the bar and surrounding buildings are occupied with [[spoiler:corrupt]] [[LaResistance aristocrats trying to get the throne back]], the heir who is one of the most wanted people in Dunwall post-escape and has taken to hiding from everyone for fun, not one but two [[MadScientist genius (and probably a little crazy) inventors]], the disgraced ex-bodyguard of the empress with magic powers and a skull mask, and a handful of servants, each with their own quirks. Samuel, on the other hand just takes you from point A to point B and back again. His role as only sane man is especially apparent in High Chaos endings, where Corvo is frighteningly brutal, Emily goes full CreepyChild, and [[spoiler:the Loyalists eventually go mad and tear each other apart - ''especially'' Havelock]].
* ''Franchise/SonicTheHedgehog'': Espio the Chameleon is often depicted as the only sane member of the Chaotix, especially in ''Anime/SonicX''.

to:

* ''Franchise/FireEmblem'':
** Chrom fills this role in ''VideoGame/FireEmblemAwakening''. It's especially noticeable in the Paralogue chapters dealing with the [[spoiler:future children]] and in the various DLC episodes. It comes with having to be the leader of a group of [[DysfunctionJunction borderline insane people]].
** ''VideoGame/FireEmblemThreeHouses'':
*** Of the four faction leaders you can ally with, Claude is undoubtedly the Token Sane Man.
The other three have suffered more than enough trauma and loss to turn their sanity at least somewhat questionable, and as such are willing to resort to extreme methods to get back at those that hurt them, especially if the player character is not there to act as their MoralityChain. Claude's own past has been far less traumatic (though it certainly hasn't been the easiest either), and he simply wants to [[spoiler:keep the Leicester Alliance safe and open up Fódlan to the outside world]], making him the only faction leader who doesn't need the player character to rein Hero in his worst impulses. In fact, he's the only faction leader who can [[spoiler:survive every single route, as he has zero interest in fighting to the death and will willingly surrender the Leiscester Alliance to another faction leader if he decides he can trust them to continue keeping his people safe]].
*** The Black Eagles have Petra and Linhardt, as despite the former's difficulties with the Fódlan language and the latter's laziness, they lack the "quirks" displayed by the rest of the house. The Blue Lions have Ingrid, who acts as the common sense for the team, as well as Felix, who post-timeskip on the Blue Lions route [[spoiler: is the only person to openly question an increasingly unhinged Dimitri.]]
*** In a meta sense, the Golden Deer house collectively functions as
Sierra's ''VideoGame/QuestForGlory'' series often falls into this. With the exception of [[AmbiguousDisorder Marianne]] and [[ThePollyanna Raphael]], most of the house did not suffer serious trauma and tend to lack the "quirks" displayed by most members. They are also the only house willing to peacefully surrender as antagonists, and are the only house that can have a 100% survival rate regardless of route.
* Steve from ''VideoGame/{{Harvester}}'' is the only sane person in an entire town full of creepy nutbars, and is constantly pointing out how bizarre everyone's acting. [[SanitySlippage He doesn't stay that way for long.]]
** Don't forget Stephanie, who's just as creeped out by the people in Harvest, and will call out Steve on doing favors for the Lodge.
** Them being the only relatively sane people in the town is justified: [[spoiler:They are the only real people in it. Steve's sanity slippage is also justified, since the entire point of the simulation is to drive him crazy.]]
* Lee, the protagonist of ''Telltale Games' VideoGame/TheWalkingDead'', depending on the player's choices of course. [[GuestStarPartyMember Molly]], the badass survivalist girl who briefly joins the group for Chapter 4, also notably acts like a normal human being or even as a sort of surrogate for many of the players, doing things like calling out the party's [[WeAreStrugglingTogether chronic infighting]] and refusing to tolerate [[TokenEvilTeammate Kenny's]] [[ItsAllAboutMe abrasive personality]].
* In comparison to the rest of the House of Duras, whose members had serially attempted to overthrow the Klingon Empire's leadership, Captain Ja'rod of ''VideoGame/StarTrekOnline'' is actually a fairly decent guy and loyal to the Empire (although it helps that by 2409 the Empire's leader is a political ally).
** Hilariously, not only is Ja'rod this to the Duras family, he is this to his allies as well -- with the exception of the Chancellor (who of course already is in charge of the Empire) Ja'rod's allies has a ''remarkable'' tendency to end up revealed as traitors (the family that raised him turned out to be collaborating with the Tal Shiar) or madmen (his mentor turned out to be plotting to unleash Doomsday Machines on the Federation ''solely'' for the reason of ensuring that there would never again be peace between the Federation and the Klingons).
* Huey Emmerich in ''VideoGame/MetalGearSolidVThePhantomPain'' considers himself this. [[spoiler:In true ''Franchise/MetalGear'' fashion, this turns out to be a horrible, ''horrible'' subversion. It's revealed that after the events of ''Peace Walker'', he became a megalomaniacal MadScientist who deluded himself into thinking that he was the voice of reason, believing he could do no wrong. So he ends up becoming TheMole for Cipher, who send their XOF team to destroy Mother Base (for leniency and a position of power), attempts to use his own infant son Hal (Otacon) as a test subject for a Metal Gear (not caring if an accident killed him), kills his own wife Strangelove by locking her inside a pod with no air or sustenance (because she defied his will and took Hal somewhere safe), repairs Sahelanthropus for Eli and the child soldiers, who eventually steal it and run off (because his ego couldn't handle the fact that Skull Face managed to get it working without him), and created a mutated form of the vocal cord parasites to use on Diamond Dogs staff as test subjects (because he wanted more money and power from Cipher to continue his inhumane research and experiments). And what does he say when called out for all of this? "[[ImplausibleDeniability I'm innocent!]]" "[[BlatantLies Strangelove's death was suicide!]]" "[[NeverMyFault You're all psychopaths!]]" Ocelot even tells him straight to his face that he's TheSociopath, but he refuses to believe it.]]
* Zach Mitchell fills this role in ''[[VideoGame/LEGOAdaptationGame LEGO Jurassic World]]''.
The world runs on LEGO rules which passes every character without comment except for Zach, who will sarcastically point out how odd it supporting cast of characters is to have gotten a popsicle from a fridge by building a fuse out of dinosaur bones to complete a circuit ([[ItMakesSenseInContext how else do you heal a sick compsognathus?]]), or how dumb of an idea it is to fetch a can of gas with a lit torch in your hand.
* ''VideoGame/ProfessorLayton'': As Layton can be a bit of an EccentricMentor occasionally, being always a step ahead and obsessed with puzzles, this role is more fitting of his apprentice, Luke, whom most players can relate to admist of all the absurdities. At times when Layton suggests a puzzle, he will lampshade this and point out that maybe it isn't the time for that (when it truly isn't).
* In the bonus chapter of ''VideoGame/TheWorldEndsWithYou'', an alternate Neku Sakuraba finds himself (forced into) joining a group of "Kindred Spirits" consisting of; Shooter (Red), the leader and INCREDIBLY passionate about a children's game involving pins banging against each other; Shiki (Green), a Eiji Oji fangirl; Beat (Yellow), who is just there for the food; and Joshua (Pink/Rainbow), who is apparently connected to individuals as high-class as the flipping MAYOR while also spouting lines that push the fourth wall just a tad. Neku, who has "Blue" tacked onto him, often spends the whole time just weirded out by his companions' antics.
* By some weird twist of fate, the [[BloodKnight Doom]][[{{Jerkass}} Guy]] in ''VideoGame/Doom2016'' is one of these, compared to the other humans and the [[MegaCorp UAC]] as a whole. He doesn't buy any of the shit [[WellIntentionedExtremist Hayden]] feeds him about why they [[spoiler: started using Hell as an energy source]] and constantly destroys the equipment needed to extract Argent Energy to Hayden's anger and annoyance. Yes, he's effectively going to cause an energy crisis the likes have never been seen before on Earth... but considering what happened on Mars, ''it's definitely for the better''.
* Samuel the Boatman of ''VideoGame/{{Dishonored}}'' probably qualifies, seeing as the bar and surrounding buildings are occupied with [[spoiler:corrupt]] [[LaResistance aristocrats trying to get the throne back]], the heir who is one of the most wanted people in Dunwall post-escape and has taken to hiding from everyone for fun, not one but two [[MadScientist genius (and probably a little crazy) inventors]], the disgraced ex-bodyguard of the empress with magic powers and a skull mask, and a handful of servants, each with their own quirks. Samuel, on the other hand just takes you from point A to point B and back again. His role as only sane man is especially apparent in High Chaos endings, where Corvo is frighteningly brutal, Emily goes full CreepyChild, and [[spoiler:the Loyalists eventually go mad and tear each other apart - ''especially'' Havelock]].
* ''Franchise/SonicTheHedgehog'': Espio the Chameleon is often depicted as the only sane member of the Chaotix, especially in ''Anime/SonicX''.
rather...colorful.



* In ''VideoGame/EnsembleStars'', Midori is this both within [[RagtagBunchOfMisfits Ryuuseitai]] (alongside a CloudCuckooLander, a LoveFreak, a {{Ninja}} {{Chuunibyou}}, and a super HotBlooded kid) and to the cast as a whole, being the only student who didn't realise he was signing up for an idol school, and finding the way everything is run frankly bizarre and exhausting.
* In ''VideoGame/DiscoElysium'', Volition is the only skill that doesn't try to deliberately misdirect or undermine the PlayerCharacter, as it represents his sanity and self-control. It will do its best to keep him from breaking down mentally and emotionally, and discourage him from the more irrational and self-destructive options. Making it too strong by investing points in it, can, however, be a disadvantage, as it will make the detective completely unwilling to take some of the insane, humiliating, and at-times dangerous steps necessary to solve the case.

to:

* In ''VideoGame/EnsembleStars'', Midori Clank in ''VideoGame/RatchetAndClankAll4One''; at one point Qwark considers using the area they're in as a vacation spot, Nefarious tries to cajole Ratchet into letting him kill Qwark, with Ratchet considering. Clank has his hands full trying to keep the group together.
* ''Franchise/ResidentEvil'' has a huge cast of characters across more than a dozen games. Out of all of these, Linda from the second ''Outbreak'' game, and Edward Ashford from ''Code Veronica'', are the '''only''' Umbrella scientists who isn't shown to be corrupt, insane, or a complete {{Jerkass}}.
** Lupo from ''VideoGame/ResidentEvilOperationRaccoonCity''
is looking like this both within [[RagtagBunchOfMisfits Ryuuseitai]] (alongside a CloudCuckooLander, a LoveFreak, a {{Ninja}} {{Chuunibyou}}, and a super HotBlooded kid) and to too. While her squad mostly consists of various sociopathic/psychopathic mercenaries with violent criminal pasts, the cast as a whole, being the only student who didn't realise he worst she ever did was signing up for an idol school, and finding the way everything is run frankly bizarre and exhausting.
* In ''VideoGame/DiscoElysium'', Volition is the only skill that doesn't try to deliberately misdirect or undermine the PlayerCharacter, as it represents his sanity and self-control. It will do its best
kill her abusive husband to keep him from breaking down mentally hitting the kids. The trailers still show her murdering RPD officers, though.
** In ''VideoGame/ResidentEvil6'', Leon is clearly the most level-headed of the heroes. Helena, Jake,
and emotionally, Chris all have fairly serious issues, Sherry and discourage him Piers are too inexperienced and caught up in their partners' problems, and Ada is her usual secretive self and almost ''too'' calm about everything. Leon, meanwhile, handles the crap he's dealt fairly well and even manages to help get the other survivors pointed in the right direction.
* Venus Jones of ''VideoGame/SpaceColony'', is one of the few crew members without serious mental issues.
* Sarutobi Sasuke
from ''VideoGame/SengokuBasara''. Pity him, for he has to put up with [[https://www.youtube.com/watch?v=UU1q5VY-rGc these two]] on a daily basis.
* Yuri Hyuga in ''VideoGame/ShadowHearts'' laments
the more irrational fact that he only ever seems to attract the strangest weirdos around in both allies and self-destructive options. Making it too strong by investing points in it, can, however, be a disadvantage, as it will make enemies. He overlooks the detective fact that, being a [[VoluntaryShapeshifting Harmonixer]], he isn't so normal himself.
** Johnny Garland, the protagonist in the third game, has the same problem. Even pointed out in one instance where he meets Mao, the talking cat that runs Al Capone's mob and specializes in drunken fist as he realizes that he is the only one out of the party who thinks that a talking cat is strange. This then makes Jonny wonder if ''he's'' the strange one.
* In ''Franchise/ShinMegamiTensei'' as a whole, the only two members of the CelestialParagonsAndArchangels who are ''not''
completely unwilling obsessed with TheEvilsOfFreeWill and hopelessly devoted to take the will of YHVH are the ArchangelGabriel and Remiel. Remiel, particularly, gets a lot of flak from other angels for being so damn devoted to this "strange, impossible idea" of ''salvation for all'', not just some of the insane, humiliating, Chosen, up to and at-times dangerous steps necessary to solve including people who are generally considered irredeemable. Gabriel, while still very much a KnightTemplar, distinguishes herself from the case.other three classical Archangels (Uriel, Michael and Raphael) for being significantly more interested in the quality of human life and generally having a firmer grasp on the SmartBall.
* ''Franchise/SonicTheHedgehog'': Espio the Chameleon is often depicted as the only sane member of the Chaotix, especially in ''Anime/SonicX''.
* In comparison to the rest of the House of Duras, whose members had serially attempted to overthrow the Klingon Empire's leadership, Captain Ja'rod of ''VideoGame/StarTrekOnline'' is actually a fairly decent guy and loyal to the Empire (although it helps that by 2409 the Empire's leader is a political ally).
** Hilariously, not only is Ja'rod this to the Duras family, he is this to his allies as well -- with the exception of the Chancellor (who of course already is in charge of the Empire) Ja'rod's allies has a ''remarkable'' tendency to end up revealed as traitors (the family that raised him turned out to be collaborating with the Tal Shiar) or madmen (his mentor turned out to be plotting to unleash Doomsday Machines on the Federation ''solely'' for the reason of ensuring that there would never again be peace between the Federation and the Klingons).
* Luigi of ''Franchise/SuperMarioBros'' falls into this role [[DependingOnTheWriter sometimes]], especially in the cartoons. {{Fanon}} states this is part of why he's the CowardlyLion: whereas the others jump into the face of danger with a smile on their faces, Luigi is the only one to even think about what could happen if anything goes wrong. Some gamers use the analogy of Mario (Player 1) as the person who heads out first, trying to find all the secrets and sometimes rushes ahead to beat the game, while Luigi (Player 2) is the person who learns from Player 1's mistakes and navigates their way a little more cautiously.
* In ''VideoGame/{{Touhou}} Imperishable Night'', Reisen is the Only Sane Woman in Eientei among silly rabbits, lunatic princesses and {{Mad Scientist}}s. Even more confusing because she is the Master of {{Lunacy}} and can drive people insane with her eyes. Life for her is quite '''literally''' ThroughTheEyesOfMadness, yet she's sane, at least as sane as anyone can be in [[CloudcuckooLand Gensokyo.]]
* In ''VideoGame/TwistedMetal'', if you win the CarFu tournament, you are granted one wish by Calypso; however, Calypso is a LiteralGenie, so most people who win get screwed over, either way. Agent Shepard, a character in ''Twisted Metal: Head-On'', is smart enough to outright refuse to wish for anything, and just arrest Calypso when he won.
** In ''VideoGame/TwistedMetal 2'', Jamie Roberts is smart enough to ''trick'' Calypso, allowing her to save her brother.
* The [[{{Cloudcuckoolander}} Malkavian]] PlayerCharacter in ''VideoGame/VampireTheMasqueradeBloodlines'' is probably the only character with full awareness of what's actually happening and what the consequences might be. Yes, that's right: the [[ThroughTheEyesOfMadness totally, unquestionably delusional]] vampire-for-hire is one of the sanest characters in the game. Well, them and [[spoiler: Smiling Jack, aka "that guy who gives the tutorial and you occasionally see in the bar"]] who orchestrated it all.
* ''VideoGame/{{Vindictus}}'' has Shayla as the closest thing to a sane person (the player character doesn't really count). She's essentially the only one who fully realizes and admits what is actually going on with the Fomor Wars, and how thoroughly messed up the situation is. All of the other [=NPCs=] are far too obsessed with politics and religion (the Royal Guard and Crimson Blade Mercenaries particularly), behind-the-scenes conspiracies ([[spoiler: Brynn and Nyle]]), and/or personal issues (Kirstie especially, but just about everyone else as well); when they're not simply drunk (Fergus). That doesn't stop her from profiteering and otherwise using the situation to her advantage, however; making her a clear Type 3.
* Lee, the protagonist of ''Telltale Games' VideoGame/TheWalkingDead'', depending on the player's choices of course. [[GuestStarPartyMember Molly]], the badass survivalist girl who briefly joins the group for Chapter 4, also notably acts like a normal human being or even as a sort of surrogate for many of the players, doing things like calling out the party's [[WeAreStrugglingTogether chronic infighting]] and refusing to tolerate [[TokenEvilTeammate Kenny's]] [[ItsAllAboutMe abrasive personality]].
* In the bonus chapter of ''VideoGame/TheWorldEndsWithYou'', an alternate Neku Sakuraba finds himself (forced into) joining a group of "Kindred Spirits" consisting of; Shooter (Red), the leader and INCREDIBLY passionate about a children's game involving pins banging against each other; Shiki (Green), a Eiji Oji fangirl; Beat (Yellow), who is just there for the food; and Joshua (Pink/Rainbow), who is apparently connected to individuals as high-class as the flipping MAYOR while also spouting lines that push the fourth wall just a tad. Neku, who has "Blue" tacked onto him, often spends the whole time just weirded out by his companions' antics.
* In ''VideoGame/WorldOfWarcraft'' Jaina Proudmoore has to take this role for the vast majority of Alliance/Horde interactions, since she's apparently the only one to have truly grasped the concept that when your quarrel with one group comes down to history and cultural differences less extensive than exist within your own faction, while your opposition to the other is based on them wanting to wipe out all life, ''stop fighting the first group for '''five minutes'''''.
** Jaina tends to view herself as the OnlySaneMan, but given that the group she so adamantly protected from her allies just destroyed her home city Theramore, it seems she was just a WideEyedIdealist while Varian was ProperlyParanoid.
** Jaina got a major shift in character in ''Literature/TidesOfWar'', turning her away from this trope. The position has been taken up by Wrathion, Anduin, and -- far more aggressively -- Taran Zhu.
Is there an issue? Send a MessageReason:
None


*** In a meta sense, the Golden Deer house collectively functions as this. With the exception of [[AmbiguousDisorder Marianne]] and [[ThePollyana Raphael]], most of the house did not suffer serious trauma and tend to lack the "quirks" displayed by most members. They are also the only house willing to peacefully surrender as antagonists, and are the only house that can have a 100% survival rate regardless of route.

to:

*** In a meta sense, the Golden Deer house collectively functions as this. With the exception of [[AmbiguousDisorder Marianne]] and [[ThePollyana [[ThePollyanna Raphael]], most of the house did not suffer serious trauma and tend to lack the "quirks" displayed by most members. They are also the only house willing to peacefully surrender as antagonists, and are the only house that can have a 100% survival rate regardless of route.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* In a truly bizarre way, Frank Fontaine from ''VideoGame/{{Bioshock}}'' serves as a villainous version of this - he repeatedly expresses incredulity that [[DidntThinkThisThrough nobody seems to have thought over the inherent problems of life in Rapture]] such as a workforce, quickly predicting that it would collapse.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

*** In a meta sense, the Golden Deer house collectively functions as this. With the exception of [[AmbiguousDisorder Marianne]] and [[ThePollyana Raphael]], most of the house did not suffer serious trauma and tend to lack the "quirks" displayed by most members. They are also the only house willing to peacefully surrender as antagonists, and are the only house that can have a 100% survival rate regardless of route.
Is there an issue? Send a MessageReason:
None


** Imperial Intelligence, the espionage arm of the Sith Empire, are by far the only sane members of the Imperial military. It's repeatedly made clear that the only reason that the Empire has survived as long as it has is because Imperial Intelligence acts with pragmatism and diplomacy while the Sith are busy killing people and stabbing each other in the back. In the prologue of the Imperial Agent storyline, you're tasked with recruiting a Hutt's second in command for the Empire. Everything is going smoothly, you're poised to reveal your nature and claim the second as an asset, when suddenly your boss tells you that some random Sith killed the guy's sons, and there's no way he'll ever work with the Empire now.

to:

** Imperial Intelligence, the espionage arm of the Sith Empire, are by far the only sane members of the Imperial military. It's repeatedly made clear that the only reason that the Empire has survived as long as it has is because Imperial Intelligence acts with pragmatism and diplomacy while the Sith are busy killing people and stabbing each other in the back. In the prologue One of the first examples when playign as an Imperial Agent storyline, happens during their prologue, where you're tasked with recruiting a Hutt's second in command for the Empire. Everything is going smoothly, the man considers you a a friend, even, you're poised to reveal your nature and claim the second as an asset, when suddenly your boss tells you that some random Sith killed the guy's sons, and there's no way he'll ever work with the Empire now.now, forcing an abrupt change of plans.

Added: 409

Changed: 2092

Is there an issue? Send a MessageReason:
None


** Of the four faction leaders you can ally with in ''VideoGame/FireEmblemThreeHouses'', Claude is undoubtedly the Token Sane Man. The other three have suffered more than enough trauma and loss to turn their sanity at least somewhat questionable, and as such are willing to resort to extreme methods to get back at those that hurt them, especially if the player character is not there to act as their MoralityChain. Claude's own past has been far less traumatic (though it certainly hasn't been the easiest either), and he simply wants to [[spoiler:keep the Leicester Alliance safe and open up Fódlan to the outside world]], making him the only faction leader who doesn't need the player character to rein in his worst impulses. In fact, he's the only faction leader who can [[spoiler:survive every single route, as he has zero interest in fighting to the death and will willingly surrender the Leiscester Alliance to another faction leader if he decides he can trust them to continue keeping his people safe]].
** The Black Eagles in ''VideoGame/FireEmblemThreeHouses'' have Petra and Linhardt, as despite the former's difficulties with the Fódlan language and the latter's laziness, they lack the "quirks" displayed by the rest of the house. The Blue Lions have Ingrid, who acts as the common sense for the team, as well as Felix, who post-timeskip on the Blue Lions route [[spoiler: is the only person to openly question an increasingly unhinged Dimitri.]]

to:

** ''VideoGame/FireEmblemThreeHouses'':
***
Of the four faction leaders you can ally with in ''VideoGame/FireEmblemThreeHouses'', with, Claude is undoubtedly the Token Sane Man. The other three have suffered more than enough trauma and loss to turn their sanity at least somewhat questionable, and as such are willing to resort to extreme methods to get back at those that hurt them, especially if the player character is not there to act as their MoralityChain. Claude's own past has been far less traumatic (though it certainly hasn't been the easiest either), and he simply wants to [[spoiler:keep the Leicester Alliance safe and open up Fódlan to the outside world]], making him the only faction leader who doesn't need the player character to rein in his worst impulses. In fact, he's the only faction leader who can [[spoiler:survive every single route, as he has zero interest in fighting to the death and will willingly surrender the Leiscester Alliance to another faction leader if he decides he can trust them to continue keeping his people safe]].
** *** The Black Eagles in ''VideoGame/FireEmblemThreeHouses'' have Petra and Linhardt, as despite the former's difficulties with the Fódlan language and the latter's laziness, they lack the "quirks" displayed by the rest of the house. The Blue Lions have Ingrid, who acts as the common sense for the team, as well as Felix, who post-timeskip on the Blue Lions route [[spoiler: is the only person to openly question an increasingly unhinged Dimitri.]]
Is there an issue? Send a MessageReason:
None


* Luigi of ''Franchise/SuperMarioBros'' falls into this role [[DependingOnTheWriter sometimes]], especially in the cartoons. There is also a theory among fans that the reason behind Luigi's being scared and not wanting to go out on the adventures like his older brother does is because he's the one who actually thinks about the situation. Whereas Mario and his friends would jump out in the face of danger with a smile on their faces, Luigi would be the one to plan and ponder the consequences of what uncertain things they may come across on their journey. He also reacts the most accordingly and normally in certain situations as most people would. Luigi [[TheSoCalledCoward isn't actually a coward as some characters think he is]], he's just being the smart one of the group and not rushing in with a "Yahoo!" A good example of this can be seen in the beginning of ''VideoGame/SuperMario3DWorld'', where after Peach frantically falls in the pipe to chase after the fairy Bowser has taken, everyone else hurriedly rushes after her, all except Luigi, who becomes worried and panicked; closing his eyes and gritting his teeth, he clanks his fists against his head as if deciding whether he should go in pursuit or not; after all, he doesn't know where this pipe may lead. Although he could have stayed behind and inform the residents of the Mushroom Kingdom about a weird pipe, he chooses to go down the pipe with the rest of the company as well, most likely to check up on them to see if they're okay. There is also a funny analogy among some gamers that Mario (player 1) is the person who heads out first trying to find all the secrets and sometimes rushes ahead to beat the game, Luigi (player 2) is the person who learns from Player 1's mistakes and navigates their way a little more cautiously than Player 1 did. In that case, Luigi might just be the brains to Mario's brawns.

to:

* Luigi of ''Franchise/SuperMarioBros'' falls into this role [[DependingOnTheWriter sometimes]], especially in the cartoons. There {{Fanon}} states this is also a theory among fans that the reason behind Luigi's being scared and not wanting to go out on the adventures like his older brother does is because part of why he's the one who actually thinks about CowardlyLion: whereas the situation. Whereas Mario and his friends would others jump out in into the face of danger with a smile on their faces, Luigi would be is the only one to plan and ponder the consequences of what uncertain things they may come across on their journey. He also reacts the most accordingly and normally in certain situations as most people would. Luigi [[TheSoCalledCoward isn't actually a coward as some characters even think he is]], he's just being the smart one of the group and not rushing in with a "Yahoo!" A good example of this can be seen in the beginning of ''VideoGame/SuperMario3DWorld'', where after Peach frantically falls in the pipe to chase after the fairy Bowser has taken, everyone else hurriedly rushes after her, all except Luigi, who becomes worried and panicked; closing his eyes and gritting his teeth, he clanks his fists against his head as if deciding whether he should go in pursuit or not; after all, he doesn't know where this pipe may lead. Although he about what could have stayed behind and inform happen if anything goes wrong. Some gamers use the residents of the Mushroom Kingdom about a weird pipe, he chooses to go down the pipe with the rest of the company as well, most likely to check up on them to see if they're okay. There is also a funny analogy among some gamers that of Mario (player (Player 1) is as the person who heads out first first, trying to find all the secrets and sometimes rushes ahead to beat the game, while Luigi (player (Player 2) is the person who learns from Player 1's mistakes and navigates their way a little more cautiously than Player 1 did. In that case, Luigi might just be the brains to Mario's brawns.cautiously.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* In ''VideoGame/DiscoElysium'', Volition is the only skill that doesn't try to deliberately misdirect or undermine the PlayerCharacter, as it represents his sanity and self-control. It will do its best to keep him from breaking down mentally and emotionally, and discourage him from the more irrational and self-destructive options. Making it too strong by investing points in it, can, however, be a disadvantage, as it will make the detective completely unwilling to take some of the insane, humiliating, and at-times dangerous steps necessary to solve the case.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* In ''VideoGame/{{Persona 3}}'', various members of SEES serve as this depending on the situation, and it's generally played seriously.
** In ''The Journey'', Yukari is the only member who openly questions why Mitsuru, the leader of SEES, is having the party risk their lives to fight Shadows, since Junpei just wants to be a hero, Akihiko wants to fight, and depending on the version, the main character may not care about anything at all. Yukari becomes increasingly troubled when she believes that [[MissionControl Fuuka]], whom they saved in June, was pressganged into joining the group due to having a special ability they need. In July, Yukari demands answers from SEES' leadership at a team meeting, resulting in Mitsuru telling the others the truth about the Dark Hour's origins.
** In ''The Answer'', Junpei, of all people, becomes this, alongside [[TeamPet Koromaru]]. The group splits into factions over [[spoiler:whether to use the Keys of Time to return to the present or try to change the past]], but Junpei believes that any decision they make is doomed to failure unless they make it as a group.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

** The Black Eagles in ''VideoGame/FireEmblemThreeHouses'' have Petra and Linhardt, as despite the former's difficulties with the Fódlan language and the latter's laziness, they lack the "quirks" displayed by the rest of the house. The Blue Lions have Ingrid, who acts as the common sense for the team, as well as Felix, who post-timeskip on the Blue Lions route [[spoiler: is the only person to openly question an increasingly unhinged Dimitri.]]
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* ''VideoGame/HeavyRain'' has Norman Jayden, who is the only sane cop in his department who actually does something in trying to bring in the Origami Killer and uses positive reinforcement, whereas his partner [[RabidCop Carter Blake]] and the rest being incompetent or have commited many felonies with their actions being rather cruel and reckless and should be considered PoliceBrutality.
Is there an issue? Send a MessageReason:
None


* Luigi of ''Franchise/SuperMarioBros'' falls into this role [[DependingOnTheWriter sometimes]], especially in the cartoons. There is also a theory among fans that the reason behind Luigi's being scared and not wanting to go out on the adventures like his older brother does is because he's the one who actually thinks about the situation. Whereas Mario and his friends would jump out in the face of danger with a smile on their faces, Luigi would be the one to plan and ponder the consequences of what uncertain things they may come across on their journey. He also reacts the most accordingly and normally in certain situations as most people would. Luigi [[SoCalledCoward isn't actually a coward as some characters think he is]], he's just being the smart one of the group and not rushing in with a "Yahoo!" A good example of this can be seen in the beginning of ''VideoGame/SuperMario3DWorld'', where after Peach frantically falls in the pipe to chase after the fairy Bowser has taken, everyone else hurriedly rushes after her, all except Luigi, who becomes worried and panicked; closing his eyes and gritting his teeth, he clanks his fists against his head as if deciding whether he should go in pursuit or not; after all, he doesn't know where this pipe may lead. Although he could have stayed behind and inform the residents of the Mushroom Kingdom about a weird pipe, he chooses to go down the pipe with the rest of the company as well, most likely to check up on them to see if they're okay. There is also a funny analogy among some gamers that Mario (player 1) is the person who heads out first trying to find all the secrets and sometimes rushes ahead to beat the game, Luigi (player 2) is the person who learns from Player 1's mistakes and navigates their way a little more cautiously than Player 1 did. In that case, Luigi might just be the brains to Mario's brawns.

to:

* Luigi of ''Franchise/SuperMarioBros'' falls into this role [[DependingOnTheWriter sometimes]], especially in the cartoons. There is also a theory among fans that the reason behind Luigi's being scared and not wanting to go out on the adventures like his older brother does is because he's the one who actually thinks about the situation. Whereas Mario and his friends would jump out in the face of danger with a smile on their faces, Luigi would be the one to plan and ponder the consequences of what uncertain things they may come across on their journey. He also reacts the most accordingly and normally in certain situations as most people would. Luigi [[SoCalledCoward [[TheSoCalledCoward isn't actually a coward as some characters think he is]], he's just being the smart one of the group and not rushing in with a "Yahoo!" A good example of this can be seen in the beginning of ''VideoGame/SuperMario3DWorld'', where after Peach frantically falls in the pipe to chase after the fairy Bowser has taken, everyone else hurriedly rushes after her, all except Luigi, who becomes worried and panicked; closing his eyes and gritting his teeth, he clanks his fists against his head as if deciding whether he should go in pursuit or not; after all, he doesn't know where this pipe may lead. Although he could have stayed behind and inform the residents of the Mushroom Kingdom about a weird pipe, he chooses to go down the pipe with the rest of the company as well, most likely to check up on them to see if they're okay. There is also a funny analogy among some gamers that Mario (player 1) is the person who heads out first trying to find all the secrets and sometimes rushes ahead to beat the game, Luigi (player 2) is the person who learns from Player 1's mistakes and navigates their way a little more cautiously than Player 1 did. In that case, Luigi might just be the brains to Mario's brawns.
Is there an issue? Send a MessageReason:
None


* Luigi of ''Franchise/SuperMarioBros'' falls into this role [[DependingOnTheWriter sometimes]], especially in the cartoons. There is also a theory among fans that the reason behind Luigi's being scared and not wanting to go out on the adventures his older brother does is because he's the one who actually thinks about the situation. Whereas Mario and his friends would jump out in the face of danger with a smile on their faces, Luigi would be the one to plan and ponder the consequences of what uncertain things they may come across on their journey. Luigi isn't actually a coward as some characters think he is, he's just being the smart one of the group and not rushing in with a "Yahoo!" A good example of this can be seen in the beginning of ''VideoGame/SuperMario3DWorld'', where after Peach frantically falls in the pipe to chase after the fairy Bowser has taken, everyone else hurriedly rushes after her, all except Luigi, who becomes worried and panicked; closing his eyes and gritting his teeth, he clanks his fists against his head as if deciding whether he should go in pursuit or not; after all, he doesn't know where this pipe may lead. Although he could have stayed behind and inform the residents of the Mushroom Kingdom about a weird pipe, he chooses to go down the pipe with the rest of the company as well, most likely to check up on them to see if they're okay. There is also a funny analogy among some gamers that Mario (player 1) is the person who heads out first trying to find all the secrets and sometimes rushes ahead to beat the game, Luigi (player 2) is the person who learns from Player 1's mistakes and navigates their way a little more cautiously than Player 1 did. In that case, Luigi might just be the brains to Mario's brawns.

to:

* Luigi of ''Franchise/SuperMarioBros'' falls into this role [[DependingOnTheWriter sometimes]], especially in the cartoons. There is also a theory among fans that the reason behind Luigi's being scared and not wanting to go out on the adventures like his older brother does is because he's the one who actually thinks about the situation. Whereas Mario and his friends would jump out in the face of danger with a smile on their faces, Luigi would be the one to plan and ponder the consequences of what uncertain things they may come across on their journey. He also reacts the most accordingly and normally in certain situations as most people would. Luigi [[SoCalledCoward isn't actually a coward as some characters think he is, is]], he's just being the smart one of the group and not rushing in with a "Yahoo!" A good example of this can be seen in the beginning of ''VideoGame/SuperMario3DWorld'', where after Peach frantically falls in the pipe to chase after the fairy Bowser has taken, everyone else hurriedly rushes after her, all except Luigi, who becomes worried and panicked; closing his eyes and gritting his teeth, he clanks his fists against his head as if deciding whether he should go in pursuit or not; after all, he doesn't know where this pipe may lead. Although he could have stayed behind and inform the residents of the Mushroom Kingdom about a weird pipe, he chooses to go down the pipe with the rest of the company as well, most likely to check up on them to see if they're okay. There is also a funny analogy among some gamers that Mario (player 1) is the person who heads out first trying to find all the secrets and sometimes rushes ahead to beat the game, Luigi (player 2) is the person who learns from Player 1's mistakes and navigates their way a little more cautiously than Player 1 did. In that case, Luigi might just be the brains to Mario's brawns.
Is there an issue? Send a MessageReason:
None


** A light-Side Imperial character in general takes this role. The Sith theocracy ruling the place are an AxCrazy, StupidEvil bunch of {{SorcerousOverlord}}s led by (though no one knows it at the time) [[OmnicidalManiac an omnicidal nutcase]]. The only qualification for advancement is [[ChronicBackstabbingDisorder "stab the other guy]] [[KlingonPromotion before he stabs you"]]. The military gleefully emulates the Sith's example, and the Mandalorians are a ProudWarriorRace who are actually disdainful of the Empire and just want a chance to test themselves against the Republic (who they consider {{WorthyOpponent}}s) A Light-Sided Warrior or Inquisitor is trying to curb the stupid excesses of their peers, a light-sided Agent is as described above (running after the idiots in the Sith and military with a broom and dustpan), and a light sided BountyHunter can gleefully sabotage the Empire right and left while getting paid for it.

to:

** A light-Side Imperial character in general takes this role. The Sith theocracy ruling the place are an AxCrazy, StupidEvil bunch of {{SorcerousOverlord}}s {{Sorcerous Overlord}}s led by (though no one knows it at the time) [[OmnicidalManiac an omnicidal nutcase]]. The only qualification for advancement is [[ChronicBackstabbingDisorder "stab the other guy]] [[KlingonPromotion before he stabs you"]]. The military gleefully emulates the Sith's example, and the Mandalorians are a ProudWarriorRace who are actually disdainful of the Empire and just want a chance to test themselves against the Republic (who they consider {{WorthyOpponent}}s) {{Worthy Opponent}}s) A Light-Sided Warrior or Inquisitor is trying to curb the stupid excesses of their peers, a light-sided Agent is as described above (running after the idiots in the Sith and military with a broom and dustpan), and a light sided BountyHunter can gleefully sabotage the Empire right and left while getting paid for it.
Is there an issue? Send a MessageReason:
None


* ''Franchise/AceAttorney'': All playable lawyers (these being VisualNovel/{{Phoenix Wright|AceAttorney}}, Mia Fey, VisualNovel/{{Apollo Justice|AceAttorney}}, [[VisualNovel/AceAttorneyInvestigationsMilesEdgeworth Miles Edgeworth]], Gregory Edgeworth, and [[VisualNovel/PhoenixWrightAceAttorneyDualDestinies Athena Cykes]]) play this role. They live in a world full of wacky over-the-top personalities, and they are constantly reminded of that. Most of them seem to enjoy it most of the time though, constantly thinking on how ridiculous nearly everyone else is [[FirstPersonSmartass in the comfort of their minds]]. That said, there are a few other stable personalities besides them, but they are the exception.

to:

* ''Franchise/AceAttorney'': All playable lawyers (these being VisualNovel/{{Phoenix Wright|AceAttorney}}, Mia Fey, VisualNovel/{{Apollo Justice|AceAttorney}}, [[VisualNovel/AceAttorneyInvestigationsMilesEdgeworth Miles Edgeworth]], Gregory Edgeworth, and [[VisualNovel/PhoenixWrightAceAttorneyDualDestinies Athena Cykes]]) play this role. They live in a world full of wacky over-the-top personalities, and they are constantly reminded of that. Most of them seem to enjoy it most of the time though, constantly thinking on how ridiculous nearly everyone else is [[FirstPersonSmartass in the comfort of their minds]]. That said, there are a few other stable personalities besides them, but they are the exception. It's worth noting that even the main characters are only really stable ''by comparison'': this is the agency that made its name for itself doing things like cross-examining a parrot and summoning ghosts whenever they ran out of ideas, after all.
Is there an issue? Send a MessageReason:
None


** Of the four faction leaders you can ally with in ''VideoGame/FireEmblemThreeHouses'', Claude is undoubtedly the Token Sane Man. The other three have suffered more than enough trauma and loss to turn their sanity at least somewhat questionable, and as such are willing to resort to extreme methods to get back at those that hurt them, especially if the player character is not there to act as their MoralityChain. Claude's own past has been far less traumatic (though it certainly hasn't been the easiest either), and he simply wants to [[spoiler:keep the Leicester Alliance safe and open up Fódlan to the outside world]], making him the only faction leader who doesn't need the player character to rein in his worst impulses. In fact, he's the only faction leader who can [[spoiler:survive every single route, as he has zero interest in fighting to the death and will willingly surrender the Leiscester Alliance to another faction leader as long as they continue to keep his people safe]].

to:

** Of the four faction leaders you can ally with in ''VideoGame/FireEmblemThreeHouses'', Claude is undoubtedly the Token Sane Man. The other three have suffered more than enough trauma and loss to turn their sanity at least somewhat questionable, and as such are willing to resort to extreme methods to get back at those that hurt them, especially if the player character is not there to act as their MoralityChain. Claude's own past has been far less traumatic (though it certainly hasn't been the easiest either), and he simply wants to [[spoiler:keep the Leicester Alliance safe and open up Fódlan to the outside world]], making him the only faction leader who doesn't need the player character to rein in his worst impulses. In fact, he's the only faction leader who can [[spoiler:survive every single route, as he has zero interest in fighting to the death and will willingly surrender the Leiscester Alliance to another faction leader as long as they if he decides he can trust them to continue to keep keeping his people safe]].

Added: 1287

Changed: 289

Removed: 393

Is there an issue? Send a MessageReason:
None


* Chrom fills this role in ''VideoGame/FireEmblemAwakening''. It's especially noticeable in the Paralogue chapters dealing with the [[spoiler:future children]] and in the various DLC episodes. It comes with being a relatively normal person in a group of [[DysfunctionJunction borderline insane people]].

to:

* ''Franchise/FireEmblem'':
**
Chrom fills this role in ''VideoGame/FireEmblemAwakening''. It's especially noticeable in the Paralogue chapters dealing with the [[spoiler:future children]] and in the various DLC episodes. It comes with being a relatively normal person in having to be the leader of a group of [[DysfunctionJunction borderline insane people]]. people]].
** Of the four faction leaders you can ally with in ''VideoGame/FireEmblemThreeHouses'', Claude is undoubtedly the Token Sane Man. The other three have suffered more than enough trauma and loss to turn their sanity at least somewhat questionable, and as such are willing to resort to extreme methods to get back at those that hurt them, especially if the player character is not there to act as their MoralityChain. Claude's own past has been far less traumatic (though it certainly hasn't been the easiest either), and he simply wants to [[spoiler:keep the Leicester Alliance safe and open up Fódlan to the outside world]], making him the only faction leader who doesn't need the player character to rein in his worst impulses. In fact, he's the only faction leader who can [[spoiler:survive every single route, as he has zero interest in fighting to the death and will willingly surrender the Leiscester Alliance to another faction leader as long as they continue to keep his people safe]].



* Of the four faction leaders you can ally with in ''VideoGame/FireEmblemThreeHouses'', Claude is undoubtedly the Token Sane Man. The other three are varying degrees of driven to madness and murder by trauma and loss, and are willing to wage war to the death to get back at those that hurt them. Claude wants free trade, and is perfectly happy going ScrewThisImOuttaHere if he doesn't get it.
Is there an issue? Send a MessageReason:
None


* Luigi of ''Franchise/SuperMarioBros'' falls into this role [[DependingOnTheWriter sometimes]], especially in the cartoons. There is also a theory among fans that the reason behind Luigi's being scared and not wanting to go out on the adventures his older brother does is because he's the one who actually thinks about the situation. Whereas Mario and his friends would jump out in the face of danger with a smile on their faces, Luigi would be the one to plan and ponder the consequences of what uncertain things they may come across on their journey. Luigi isn't actually a coward as some characters think he is, he's just being the smart one of the group and not rushing in with a "Yahoo!" A good example of this can be seen in the beginning of ''VideoGame/SuperMario3DWorld'', where after Peach frantically falls in the pipe to chase after the fairy Bowser has taken, everyone else hurriedly rushes after her, all except Luigi, who becomes worried and panicked; closing his eyes and gritting his teeth, he clanks his fists against his head as if deciding whether he should go in pursuit or not; after all, he doesn't know where this pipe may lead. Although he could have stayed behind and inform the residents of the Mushroom Kingdom about a weird pipe, he chooses to go down the pipe with the rest of the company as well, most likely to check up on them to see if they're okay. There is also a funny analogy among some gamers that Mario (player 1) is the person who heads out first trying to find all the secrets and sometimes rushes ahead and beat the game, Luigi (player 2) is the person who learns from Player 1's mistakes and navigates their way a little more cautiously than Player 1 did. In that case, Luigi might just be the brains to Mario's brawns.

to:

* Luigi of ''Franchise/SuperMarioBros'' falls into this role [[DependingOnTheWriter sometimes]], especially in the cartoons. There is also a theory among fans that the reason behind Luigi's being scared and not wanting to go out on the adventures his older brother does is because he's the one who actually thinks about the situation. Whereas Mario and his friends would jump out in the face of danger with a smile on their faces, Luigi would be the one to plan and ponder the consequences of what uncertain things they may come across on their journey. Luigi isn't actually a coward as some characters think he is, he's just being the smart one of the group and not rushing in with a "Yahoo!" A good example of this can be seen in the beginning of ''VideoGame/SuperMario3DWorld'', where after Peach frantically falls in the pipe to chase after the fairy Bowser has taken, everyone else hurriedly rushes after her, all except Luigi, who becomes worried and panicked; closing his eyes and gritting his teeth, he clanks his fists against his head as if deciding whether he should go in pursuit or not; after all, he doesn't know where this pipe may lead. Although he could have stayed behind and inform the residents of the Mushroom Kingdom about a weird pipe, he chooses to go down the pipe with the rest of the company as well, most likely to check up on them to see if they're okay. There is also a funny analogy among some gamers that Mario (player 1) is the person who heads out first trying to find all the secrets and sometimes rushes ahead and to beat the game, Luigi (player 2) is the person who learns from Player 1's mistakes and navigates their way a little more cautiously than Player 1 did. In that case, Luigi might just be the brains to Mario's brawns.
Is there an issue? Send a MessageReason:
None


* Luigi of ''Franchise/SuperMarioBros'' falls into this role [[DependingOnTheWriter sometimes]], especially in the cartoons. There is also a theory among fans that the reason behind Luigi's being scared and not wanting to go out on the adventures his older brother does is because he's the one who actually thinks about the situation. Whereas Mario and his friends would jump out in the face of danger with a smile on their faces, Luigi would be the one to plan and ponder the consequences of what uncertain things they may come across on their journey. Luigi isn't actually a coward as some characters think he is, he's just being the smart one of the group. Luigi's just might be the brains of Mario's brawn. A good example of this can be seen in the beginning of ''SuperMario3DWorld'', where after Peach frantically falls in the pipe to chase after the fairy, everyone else hurriedly rushes after her, all except Luigi, who becomes worried and panicked; closing his eyes and gritting his teeth, he clanks his fists against his head as if deciding whether he should go in pursuit or not; after all, he doesn't know where this pipe may lead. Although he could have stayed behind and inform the residents of the Mushroom Kingdom about a weird pipe, he chooses to go down the pipe with the rest of the company as well, most likely to check up on them to see if they're okay. There is also a funny analogy among some gamers that Mario (player 1) is the person who heads out first trying to find all the secrets and sometimes rushes ahead and beat the game, Luigi (player 2) is the person who learns from Player 1's mistakes and navigates their way a little more cautiously than Player 1 did.

to:

* Luigi of ''Franchise/SuperMarioBros'' falls into this role [[DependingOnTheWriter sometimes]], especially in the cartoons. There is also a theory among fans that the reason behind Luigi's being scared and not wanting to go out on the adventures his older brother does is because he's the one who actually thinks about the situation. Whereas Mario and his friends would jump out in the face of danger with a smile on their faces, Luigi would be the one to plan and ponder the consequences of what uncertain things they may come across on their journey. Luigi isn't actually a coward as some characters think he is, he's just being the smart one of the group. Luigi's just might be the brains of Mario's brawn. group and not rushing in with a "Yahoo!" A good example of this can be seen in the beginning of ''SuperMario3DWorld'', ''VideoGame/SuperMario3DWorld'', where after Peach frantically falls in the pipe to chase after the fairy, fairy Bowser has taken, everyone else hurriedly rushes after her, all except Luigi, who becomes worried and panicked; closing his eyes and gritting his teeth, he clanks his fists against his head as if deciding whether he should go in pursuit or not; after all, he doesn't know where this pipe may lead. Although he could have stayed behind and inform the residents of the Mushroom Kingdom about a weird pipe, he chooses to go down the pipe with the rest of the company as well, most likely to check up on them to see if they're okay. There is also a funny analogy among some gamers that Mario (player 1) is the person who heads out first trying to find all the secrets and sometimes rushes ahead and beat the game, Luigi (player 2) is the person who learns from Player 1's mistakes and navigates their way a little more cautiously than Player 1 did. In that case, Luigi might just be the brains to Mario's brawns.
Is there an issue? Send a MessageReason:
None


* Luigi of ''Franchise/SuperMarioBros'' falls into this role [[DependingOnTheWriter sometimes]], especially in the cartoons.

to:

* Luigi of ''Franchise/SuperMarioBros'' falls into this role [[DependingOnTheWriter sometimes]], especially in the cartoons. There is also a theory among fans that the reason behind Luigi's being scared and not wanting to go out on the adventures his older brother does is because he's the one who actually thinks about the situation. Whereas Mario and his friends would jump out in the face of danger with a smile on their faces, Luigi would be the one to plan and ponder the consequences of what uncertain things they may come across on their journey. Luigi isn't actually a coward as some characters think he is, he's just being the smart one of the group. Luigi's just might be the brains of Mario's brawn. A good example of this can be seen in the beginning of ''SuperMario3DWorld'', where after Peach frantically falls in the pipe to chase after the fairy, everyone else hurriedly rushes after her, all except Luigi, who becomes worried and panicked; closing his eyes and gritting his teeth, he clanks his fists against his head as if deciding whether he should go in pursuit or not; after all, he doesn't know where this pipe may lead. Although he could have stayed behind and inform the residents of the Mushroom Kingdom about a weird pipe, he chooses to go down the pipe with the rest of the company as well, most likely to check up on them to see if they're okay. There is also a funny analogy among some gamers that Mario (player 1) is the person who heads out first trying to find all the secrets and sometimes rushes ahead and beat the game, Luigi (player 2) is the person who learns from Player 1's mistakes and navigates their way a little more cautiously than Player 1 did.

Changed: 62

Removed: 1433

Is there an issue? Send a MessageReason:
improvement


* Banjo from ''VideoGame/BanjoKazooie''.

to:

* Banjo from ''VideoGame/BanjoKazooie''. He actually plans in advance or think about what’s going on.



* Most of the Characters from VideoGame/TeamFortress2 suffer from some form of severe mental illness or pure sociopathy. But as shown through the comics, the Spy seems to be the only member of either team who will actually plan in advance or think about what’s going on. Maybe all that nicotine helps him keep a clear head (too bad the method of administering it (smoking) is busy cutting down his lifespan).
** Don't forget about the Sniper.
*** Though throwing [[UrineTrouble jars of his own piss]] or ''putting it in lethalized tranq darts'' isn't exactly what most "sane" people do.
*** Unless they had [[FridgeBrilliance learned that they could use their waste as a poison.]]
** The Engineer is always, and we do mean ''always'', shown to be calm and level headed, with only a couple lines of dialogue displaying any form of anger. According to [[http://www.escapistmagazine.com/forums/read/9.88952-Team-Fortress-2-A-Psychiatric-Evaluation?page=1 this psychoanalysis]], the Engineer truly is the only sane man, his only problems being "minor paranoia, coupled with some perfectionism", neither of which is actually canon.
*** Still, the fact that he ''cut off his own hand to see if he could replace it with a robotic one'' makes him lean a good bit towards being a MadScientist.
** Outside of the mercenaries, Miss Pauling is shown to be the most competent, level-headed, non-egotistical and most importantly sober person at Mann Co.
Is there an issue? Send a MessageReason:
None


* Of the four faction leaders you can ally with in ''VideoGame/FireEmblemThreeHouses'', Claude is undoubtedly the Token Sane Man. The other three are varying degrees of driven to madness and murder by trauma and loss, and are willing to wage war to the death to get it. Claude wants free trade, and is perfectly happy going ScrewThisImOuttaHere if he doesn't get it.

to:

* Of the four faction leaders you can ally with in ''VideoGame/FireEmblemThreeHouses'', Claude is undoubtedly the Token Sane Man. The other three are varying degrees of driven to madness and murder by trauma and loss, and are willing to wage war to the death to get it.back at those that hurt them. Claude wants free trade, and is perfectly happy going ScrewThisImOuttaHere if he doesn't get it.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* Of the four faction leaders you can ally with in ''VideoGame/FireEmblemThreeHouses'', Claude is undoubtedly the Token Sane Man. The other three are varying degrees of driven to madness and murder by trauma and loss, and are willing to wage war to the death to get it. Claude wants free trade, and is perfectly happy going ScrewThisImOuttaHere if he doesn't get it.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* In ''VideoGame/EnsembleStars'', Midori is this both within [[RagtagBunchOfMisfits Ryuuseitai]] (alongside a CloudCuckooLander, a LoveFreak, a {{Ninja}} {{Chuunibyou}}, and a super HotBlooded kid) and to the cast as a whole, being the only student who didn't realise he was signing up for an idol school, and finding the way everything is run frankly bizarre and exhausting.
Is there an issue? Send a MessageReason:
None


** Imperial Intelligence, the espionage arm of the Sith Empire, is by far the only sane members of the Imperial military. It's repeatedly made clear that the only reason that the Empire has survived as long as it has is because Imperial Intelligence acts with pragmatism and diplomacy while the Sith are busy killing people and stabbing each other in the back. In the prologue of the Imperial Agent storyline, you're tasked with recruiting a Hutt's second in command for the Empire. Everything is going smoothly, you're poised to reveal your nature and claim the second as an asset, when suddenly your boss tells you that some random Sith killed the guy's sons, and there's no way he'll ever work with the Empire now.

to:

** Imperial Intelligence, the espionage arm of the Sith Empire, is are by far the only sane members of the Imperial military. It's repeatedly made clear that the only reason that the Empire has survived as long as it has is because Imperial Intelligence acts with pragmatism and diplomacy while the Sith are busy killing people and stabbing each other in the back. In the prologue of the Imperial Agent storyline, you're tasked with recruiting a Hutt's second in command for the Empire. Everything is going smoothly, you're poised to reveal your nature and claim the second as an asset, when suddenly your boss tells you that some random Sith killed the guy's sons, and there's no way he'll ever work with the Empire now.
Is there an issue? Send a MessageReason:
None


* In the bonus chapter of ''VideoGame/TheWorldEndsWithYou'', an alternate Neku Sakuraba finds himself (forced into) joining a group of "Kindred Spirits" consisting of; Shooter (Red), the leader and INCREDIBLY passionate about a children's game involving pins banging against each other; Shiki (Green), a Eiji Oji fangirl; Beat (Yellow), who is just there for the food; and Joshua (Pink/Rainbow), who is apparently connected to individuals as high-class as the flipping MAYOR while also spouting lines that push the fourth wall just a tad. Neku, who has "Blue" tacked onto him, often spends the whole time just weirded out by his companions' antics. Although, to the be fair, the entire reason he pursued Tin Pin that day was to "resist his emo urges", so his case might just be relative.

to:

* In the bonus chapter of ''VideoGame/TheWorldEndsWithYou'', an alternate Neku Sakuraba finds himself (forced into) joining a group of "Kindred Spirits" consisting of; Shooter (Red), the leader and INCREDIBLY passionate about a children's game involving pins banging against each other; Shiki (Green), a Eiji Oji fangirl; Beat (Yellow), who is just there for the food; and Joshua (Pink/Rainbow), who is apparently connected to individuals as high-class as the flipping MAYOR while also spouting lines that push the fourth wall just a tad. Neku, who has "Blue" tacked onto him, often spends the whole time just weirded out by his companions' antics. Although, to the be fair, the entire reason he pursued Tin Pin that day was to "resist his emo urges", so his case might just be relative.
Is there an issue? Send a MessageReason:
Has nothing to do with familiarity with in-universe fiction.


* In ''VideoGame/TwistedMetal'', if you win the CarFu tournament, you are granted one wish by Calypso; however, Calypso is a LiteralGenie, so most people who win get screwed over, either way. Agent Shepard, a character in ''Twisted Metal: Head-On'', is GenreSavvy enough to outright refuse to wish for anything, and just arrest Calypso when he won.
** In ''VideoGame/TwistedMetal 2'', Jamie Roberts is GenreSavvy enough to ''trick'' Calypso, allowing her to save her brother.

to:

* In ''VideoGame/TwistedMetal'', if you win the CarFu tournament, you are granted one wish by Calypso; however, Calypso is a LiteralGenie, so most people who win get screwed over, either way. Agent Shepard, a character in ''Twisted Metal: Head-On'', is GenreSavvy smart enough to outright refuse to wish for anything, and just arrest Calypso when he won.
** In ''VideoGame/TwistedMetal 2'', Jamie Roberts is GenreSavvy smart enough to ''trick'' Calypso, allowing her to save her brother.
Is there an issue? Send a MessageReason:
How To Write An Example - Don't Write Reviews


** [[AnimeChineseGirl Litchi]] is fairly reasonable too. [[spoiler:Even though she chooses to work with the bad guys now, she serves as their TokenGoodTeammate, with the other members being [[AxCrazy Teru]][[{{Troll}} mi]], [[MadScientist Re]][[TheSociopath li]][[AbusiveParents us]] and [[BrainwashedAndCrazy Tsubaki]], along with [[NotInThisForYourRevolution a reasonably noble and necessary-for-self-preservation reason]]. She hasn't lost her mind either, as shown of [[CrowningMomentOfHeartwarming her capability to be utterly comforting to Carl]]]]. Even before that, her only cinch was just GuiltComplex in regards of [[BodyHorror Ara]][[TheWormThatWalks ku]][[AndIMustScream ne]], and to other people, she's just about as sane as you can get.

to:

** [[AnimeChineseGirl Litchi]] is fairly reasonable too. [[spoiler:Even though she chooses to work with the bad guys now, she serves as their TokenGoodTeammate, with the other members being [[AxCrazy Teru]][[{{Troll}} mi]], [[MadScientist Re]][[TheSociopath li]][[AbusiveParents us]] and [[BrainwashedAndCrazy Tsubaki]], along with [[NotInThisForYourRevolution a reasonably noble and necessary-for-self-preservation reason]]. She hasn't lost her mind either, as shown of [[CrowningMomentOfHeartwarming her capability to be utterly comforting to Carl]]]].Carl]]. Even before that, her only cinch was just GuiltComplex in regards of [[BodyHorror Ara]][[TheWormThatWalks ku]][[AndIMustScream ne]], and to other people, she's just about as sane as you can get.

Top