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** How much rage we're talking about? The decoy BigBad of the second game, Arpeggio, wants to become immortal by combining himself with Clockwerk's body and fuel it with other people's hatred - specifically, the ''entirety of Paris'' after it has been drugged and hypnotized into a zombie-like frenzy. Clockwerk managed to generate at least that much hatred '''by himself'''.

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** How much rage we're talking about? The decoy BigBad of the second game, Arpeggio, wants to become immortal by combining himself with Clockwerk's body and fuel fueling it with other people's hatred - specifically, the ''entirety of Paris'' Paris' population'' after it has been drugged drugging and hypnotized hypnotizing it into a zombie-like frenzy.violent homicidal rage. Clockwerk managed to generate at least that much hatred '''by himself'''.
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* The cutscene after Bentley finds out that Penelope is working for Le Paradox. His reaction is to tuck himself inside his shell and look on at his photo of her in despair. We cut to Penelope with a photo of Bentley. She just casually tosses it in the flames of {{Hell}} behind her to burn, a sign that she's just a [[AmbitionIsEvil ambitious]] GoldDigger who doesn't care about Bentley, one bit.

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* The cutscene after Bentley finds out that Penelope is working for Le Paradox. His reaction is to tuck himself inside his shell and look on at his photo of her in despair. We cut to Penelope with a photo of Bentley. She just casually tosses it in the flames of {{Hell}} behind her to burn, burn without a single shed of remorse, a sign that she's just a an [[AmbitionIsEvil ambitious]] GoldDigger who doesn't care about Bentley, one bit.
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--->Neyla/Clock-La: I hate you, Cooper Gang! I will find you in your sleep and I will destroy you. You will never know a moment's peace for the rest of your short, miserable lives. The Clock-La will know revenge... I am revenge... I am the Alpha and the Omega. Clock-La!

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--->Neyla/Clock-La: -->'''Neyla/Clock-La:''' I hate you, Cooper Gang! I will find you in your sleep and I will destroy you. You will never know a moment's peace for the rest of your short, miserable lives. The Clock-La will know revenge... I am revenge... I am the Alpha and the Omega. Clock-La!
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--->Bentley: What's with that large, industrial-strength voodoo gate? Mz. Ruby must really be trying to keep something out!\\
Sly: Or maybe... she's trying to keep something '''in.'''

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--->Bentley: ---->'''Bentley:''' What's with that large, industrial-strength voodoo gate? Mz. Ruby must really be trying to keep something out!\\
Sly: '''Sly:''' Or maybe... she's trying to keep something '''in.'''



---> Bentley: Whoa. Did you see those reeds move? There's something '''''huge''''' down there! You'd better get going!

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---> Bentley: ---->'''Bentley:''' Whoa. Did you see those reeds move? There's something '''''huge''''' down there! You'd better get going!
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Trope was cut/disambiguated due to cleanup


** Clockwerk's voice is borderline frightening as well, being [[GutturalGrowler incredibly]] [[EvilSoundsDeep low]] and having just a bit of UncannyValley to the mix as well as you can outright hear the robotic tone of his voice, pretty much indicating that [[BodyHorror he removed and replaced his own vocal chords as well as everything else]].

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** Clockwerk's voice is borderline frightening as well, being [[GutturalGrowler incredibly]] incredibly [[EvilSoundsDeep low]] and having just a bit of UncannyValley to the mix as well as you can outright hear the robotic tone of his voice, pretty much indicating that [[BodyHorror he removed and replaced his own vocal chords as well as everything else]].
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** [[https://www.youtube.com/watch?v=n3gRaO5HUNc The Fiery Joker]] confirms that Clock-La (and by extension, Clockwerk himself) is [[VileVillainSaccharineShow so out of place]] in the game because she's an embodiment of how hatred can be '''just as''' '''''[[ThePowerOfHate ongoing and everlasting]]''''' as [[ThePowerOfLove love itself]].

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** [[https://www.youtube.com/watch?v=n3gRaO5HUNc The Fiery Joker]] confirms that Clock-La (and by extension, Clockwerk himself) is [[VileVillainSaccharineShow so out of place]] in the game because she's an embodiment of how hatred can be '''just as''' '''''[[ThePowerOfHate ongoing and everlasting]]''''' as [[ThePowerOfLove love itself]].
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*** And more on those easter eggs: in pretty much every level of ''Thieves in Time'', you can find Clockwerk perched somewhere in the scenery, just watching you. When you remember that his goal was to wipe out the Coopers...Bottom line: you may have been playing as Sly's ancestors only a short time before their deaths.
** However, his dialogue in the first game seems to indicate that every attempt to face a Cooper has been met with failure, further fueling his hatred. The only thing that failed in the death of Sly's Father was Clockwerk not killing Sly himself before he grew to be old enough to continue on the Family's legacy. Which he only did because he wanted to prove that without the Thievius Raccoonus, Sly would not be able to live up to the Cooper's legendary skills. In short, it's not his success that makes him horrifying; it's the fact that he's been trying for centuries, even millennia to wipe out the bloodline, and was dangerously close to ending it each time but ultimately underestimating them each time.
** Considering how seemingly thorough Clockwerk is, one would think he would have been able to extinguish the Cooper line already, seeing as how all he'd need to do is kill off all current living ones. Sure, they hid from him, but they can't have ALL evaded him entirely. It's possible that he simply allowed them to breed a new generation, then killed off the elder ones. He doesn't want to eliminate the Cooper lineage, he just wants to personally execute every Cooper, for eternity.
** During the intro of Sly 2 when Sly mentions Clockwerk, for a moment it's not Sly the thief talking, it's Sly the child from over a decade ago, who is clearly still living in fear of the demonic steel bird.
--->'''Sly''': ''Clockwerk''. He was consumed with jealousy for the Cooper clan's thieving reputation. Is it inappropriate to refer to him as a monster? ''No'', not at all. What kind of person lives for hundreds of years with the sole intention of wiping out a rival's family line? Imagine the hatred feeding that first decision to replace his mortal body with soulless machinery. Ultimately, it did the trick. Clockwerk lived on.

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*** And more on those easter eggs: in pretty much every level of ''Thieves in Time'', you can find Clockwerk perched somewhere in the scenery, just watching you. When you remember that his goal was to wipe out the Coopers...Bottom bottom line: you may have been playing as Sly's ancestors only a short time before their deaths.
** However, his dialogue in the first game seems to indicate that every attempt to face a Cooper has been met with failure, further fueling his hatred. The only thing that failed in the death of Sly's Father father was Clockwerk not killing Sly himself before he grew to be old enough to continue on the Family's Cooper legacy. [[CruelMercy Which he only did because he wanted to prove that said legacy was nothing without the Thievius Raccoonus, Sly would not be able to live up to the Cooper's legendary skills. Raccoonus.]] In short, it's not his success that makes him horrifying; it's the fact that he's been trying for centuries, even millennia ''millennia'' to wipe out the bloodline, and was dangerously close to ending it each time but ultimately underestimating them each time.
** Considering how seemingly thorough Clockwerk is, one would think he would have been able to extinguish the Cooper line already, seeing as how all he'd need to do is kill off all current living ones. Sure, they hid from him, but they can't have ALL evaded him entirely. It's possible that he simply allowed them to breed a new generation, then killed off the elder ones. He doesn't If he in actuality ''doesn't'' want to eliminate the Cooper lineage, then he just wants to personally execute every Cooper, for eternity.
** During the intro of Sly 2 for ''Sly 2'', when Sly mentions Clockwerk, for a moment it's not Sly the cool and confident master thief talking, it's Sly the child from over a decade ago, who is clearly still living in fear of the demonic steel bird.
--->'''Sly''': --->'''Sly:''' ''Clockwerk''. He was consumed with jealousy for the Cooper clan's thieving reputation. Is it inappropriate to refer to him as a monster? ''No'', not at all. What kind of person ''person'' lives for hundreds of years with the sole intention of wiping out a rival's family line? Imagine the hatred feeding that first decision to replace his mortal body with soulless machinery. Ultimately, it did the trick. Clockwerk lived on.



** Also in the end of the final battle, as he's trapped in the lava and incapacitated just long enough for Sly to land the finishing barrage of blows on his head, he begins saying random strings of code, numbers, and throwing out electric arcs and laser grids in a last-ditch attempt in his fading electronic brain to defeat you, but in the very end, his head turns 180 degrees to stare ''[[TheFourthWallWillNotProtectYou right at you]]''- fitting for both a robot and an owl but nightmare-inducing nonetheless- and with his sanity snapping back one last time he vows to Sly that he will ''never'' be rid of him, and he will always be superior, as you wail away on his head, sending huge chunks of it [[EyeScream including his right eye]] flying, until you knock his head off and send it sailing into the lava. Although by ''Sly 2'' it turns out that these were pretty much BlatantLies, as the Hate Chip that fuels him is destroyed, rendering him unable to come back. Nonetheless, Bentley's crippling by Clock-La serves a permanent reminder of Sly's enemy. In a sense, Sly didn't fully get rid of Clockwerk.
** If you pay close attention to just what Clockwerk is saying, bits of it begin to paint a picture of a maddened rant about the inevitability of death for Sly and his family, scrambled by the damage the owl's taken alongside his exposed circuitry getting boiled by magma.

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** Also in at the end of the his final battle, as he's trapped in the lava and incapacitated just long enough for Sly to land the finishing barrage of blows on his head, he begins saying [[NonSequiturThud random strings of code, numbers, code and numbers]], and throwing out electric arcs and laser grids in a last-ditch attempt in his fading electronic brain to defeat you, but in when you reach him at the very end, his head turns 180 degrees to stare ''[[TheFourthWallWillNotProtectYou right at you]]''- you]]''-- fitting for both a robot and an owl but nightmare-inducing nonetheless- nonetheless-- and with his sanity snapping back one last time he vows to Sly that he will ''never'' be rid of him, and he will always be superior, as you wail away on his head, sending huge chunks of it [[EyeScream including his right eye]] flying, until you knock his head off and send it sailing into the lava. Although by ''Sly 2'' the next game it turns out that these were pretty much BlatantLies, ''technically'' [[BlatantLies lies]], as his mind isn't re-installed into his body and the Hate Chip that fuels him is gets destroyed, rendering him unable to come back. Nonetheless, Bentley's crippling by Clock-La serves a permanent reminder of Sly's enemy. In a sense, Sly didn't fully get rid of Clockwerk.
** If you pay close attention to just what Clockwerk is saying, saying after his second phase, bits of it (such as the seemingly nonsensical "selling flowers" line) begin to paint a picture of a maddened rant about the inevitability of death for Sly and his family, scrambled by the damage the owl's taken alongside his exposed circuitry getting boiled by magma.



** [[https://www.youtube.com/watch?v=n3gRaO5HUNc The Fiery Joker]] confirms that Clock-la is [[VileVillainSaccharineShow so out of place]] in the game because she's an embodiment of how hatred can be '''just as''' '''''[[ThePowerOfHate ongoing and everlasting]]''''' as [[ThePowerOfLove love itself]].

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** [[https://www.youtube.com/watch?v=n3gRaO5HUNc The Fiery Joker]] confirms that Clock-la Clock-La (and by extension, Clockwerk himself) is [[VileVillainSaccharineShow so out of place]] in the game because she's an embodiment of how hatred can be '''just as''' '''''[[ThePowerOfHate ongoing and everlasting]]''''' as [[ThePowerOfLove love itself]].

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!!Clockwerk...just Clockwerk:
* Clockwerk himself is absolutely terrifying. To elaborate, imagine a being (a huge owl, to be specific) who has spent ''years'' replacing his body with robotic parts just so he can be immortal. And why does he want to be immortal? A fear of death? Nope. AGodAmI? Not even close. The only thing that fuels Clockwerk's desire to live forever is that he absolutely '''hates''' the Cooper family and wants nothing more than to see them utterly wiped out. Imagine someone that hates not only you, but your ''entire'' family so much, that he is willing to turn himself into an immortal robot fueled by pure rage (i.e. the "Hate Chip") just to kill you.

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!!Clockwerk...just just... Clockwerk:
* Clockwerk himself is absolutely terrifying. To elaborate, imagine a being (a huge owl, to be specific) who has spent ''years'' replacing his body with robotic parts just so he can be immortal. And why does he want to be immortal? A fear of death? Nope. AGodAmI? Not even close. The only thing that fuels Clockwerk's desire to live forever is that he absolutely '''hates''' the Cooper family and wants nothing more than to see them utterly wiped out. Imagine someone that hates not only you, but your ''entire'' family ''entire family'' so much, that he is willing to turn himself into an immortal robot fueled by pure rage (i.e. the "Hate Chip") just to kill you.you.
** Assuming that Clockwerk's conversion of himself into a machine was a gradual process done over hundreds of years rather than an immediate one, it's entirely possible that his immortality wasn't due to his robotic parts, but rather because his hatred for the Cooper Clan was ''[[BeyondTheImpossible just that immense]]''. The robotic parts may have just been a way for him to improve at hunting them down.



** However his dialogue in the first game seems to indicate that every attempt to face a Cooper has been met with failure, further fueling his hatred. The only thing that failed in the death of Sly's Father was Clockwerk not killing Sly himself before he grew to be old enough to continue on the Family's legacy. Which he only did because he wanted to prove that without the Thievius Raccoonus, Sly would not be able to live up to the Cooper's legendary skills. In short, it's not his success that makes him horrifying; it's the fact that he's been trying for centuries, even millennia to wipe out the bloodline, and was dangerously close to ending it each time but ultimately underestimating them each time.

to:

** However However, his dialogue in the first game seems to indicate that every attempt to face a Cooper has been met with failure, further fueling his hatred. The only thing that failed in the death of Sly's Father was Clockwerk not killing Sly himself before he grew to be old enough to continue on the Family's legacy. Which he only did because he wanted to prove that without the Thievius Raccoonus, Sly would not be able to live up to the Cooper's legendary skills. In short, it's not his success that makes him horrifying; it's the fact that he's been trying for centuries, even millennia to wipe out the bloodline, and was dangerously close to ending it each time but ultimately underestimating them each time.
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Uncanny Valley is IUEO now and the subjective version has been split; cleaning up misuse and ZCE in the process


** There's also the Beast. His appearance ''Both'' of them is a major JumpScare. His appearance is that of a large, multi-colored, UncannyValley snake. And the worst part? His appearance occurs when the camera is aimed in the opposite direction, with only the sound of breaking stone to tell you the monster ''is right behind you''. The section also has clue bottles, meaning it's entirely possible to not notice him until it's too late.

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** There's also the Beast. His appearance ''Both'' of them is a major JumpScare. His appearance is that of a large, multi-colored, UncannyValley multi-colored snake. And the worst part? His appearance occurs when the camera is aimed in the opposite direction, with only the sound of breaking stone to tell you the monster ''is right behind you''. The section also has clue bottles, meaning it's entirely possible to not notice him until it's too late.

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[[quoteright:225:https://static.tvtropes.org/pmwiki/pub/images/remembertodeletethis_2051.jpg]]
[[caption-width-right:225:"I hate you, Cooper Gang! I will find you in your sleep and I will ''destroy'' you!"]]

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[[quoteright:225:https://static.tvtropes.org/pmwiki/pub/images/remembertodeletethis_2051.jpg]]
[[caption-width-right:225:"I hate you, Cooper Gang! I will find you
%%Image removed via crowner in your sleep and I will ''destroy'' you!"]]
the Moments Images Cleanup Thread: https://tvtropes.org/pmwiki/crowner.php?crowner_id=dx9452qk
%%https://tvtropes.org/pmwiki/posts.php?discussion=1642193091068711500
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