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As disturbing as that gif is, it’s a fanmade gif and not official. Only official stuff is allowed.


** [[http://sonicintent.blogspot.com/2009/06/sonicnot-so-universe-rant-warning-ahead.html The .gif at the end of this blog post]] makes this [[BodyHorror all too clear]]. [[spoiler:It's a picture of Sonic, with the "bridge" between his eyes ''lifting up'' and his pupils '''''becoming one.''''']]
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Minor fix.


* In ''VideoGame/SonicAndTheSecretRings'' at the very end of the game Erazor Djinn absorbs the 7 seven world rings despite haveing botched the ritual needed to control them by killing Shahra instead of Sonic. He nearly undergoes a SuperpowerMeltdown then and there, as we're treated to several shots of his [[BodyHorror body painfully warping]], briefly becoming an indecipherable mass of limbs before he finally transforms into Alf Layla wa-Layla; a six armed top heavy monster with three hollow holes for eyes. And throughout all of this he's ranting about his intentions to completely rewrite all of reality, not even caring about what he's become. The normally cool and collected Sonic is completely horrified at witnessing all this.

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* In ''VideoGame/SonicAndTheSecretRings'' at the very end of the game Erazor Djinn absorbs the 7 seven world rings despite haveing having botched the ritual needed to control them by killing Shahra instead of Sonic. He nearly undergoes a SuperpowerMeltdown then and there, as we're treated to several shots of his [[BodyHorror body painfully warping]], briefly becoming an indecipherable mass of limbs before he finally transforms into Alf Layla wa-Layla; a six armed top heavy monster with three hollow holes for eyes. And throughout all of this he's ranting about his intentions to completely rewrite all of reality, not even caring about what he's become. The normally cool and collected Sonic is completely horrified at witnessing all this.
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* Likewise, Sonic's DeathThrows sprites can also catch the player by surprise, especially after traveling at fast speeds. Or if you get crushed to death. Or if you [[TimedMission lose track of the stage timer]] and suddenly die to a Time Over.

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* Likewise, Sonic's DeathThrows sprites can also catch the player by surprise, especially after traveling at fast speeds.speeds and getting killed by something you didn't see coming. Or if you get crushed to death. Or if you [[TimedMission lose track of the stage timer]] and suddenly die to a Time Over.
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* Any time you take a hit and you lose your rings. '''BRRRRIIINNNGGG!''' Quite the jumpscare.
* Sonic's DeathThrows sprites can easily catch the player by surprise, especially if it happens while traveling at high speeds — the sudden stop is almost like a JumpScare of sorts.
* Death by getting crushed is one of the most common and feared ways of dying after drowning, due to the fact that ''nothing'' protects against it. You can be Super Sonic with 300 Rings remaining and still be paranoid around platforming sections because something could unexpectedly come down upon you or a moving platform you're on could push you up into the ceiling or a bed of upside-down spikes. It doesn't help that in some of the games, the hit detection for death by crushing can be [[HitboxDissonance wonky]], causing you to be [[JumpScare abruptly]] killed because you passed through a crush trap moving ''away'' from whatever surface it's designed to smash you against.

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* Any time you take a hit and you lose your rings. '''BRRRRIIINNNGGG!''' Quite the jumpscare.
JumpScare. Doubly so if traveling at high speeds, where the sudden stop can catch any player by surprise.
* Likewise, Sonic's DeathThrows sprites can easily also catch the player by surprise, especially if it happens while after traveling at high speeds — the sudden stop is almost like a JumpScare of sorts.
* Death by getting
fast speeds. Or if you get crushed to death. Or if you [[TimedMission lose track of the stage timer]] and suddenly die to a Time Over.
* Speaking of death by crushing, it
is one of the most common and feared ways of dying after drowning, due to the fact that ''nothing'' protects against it. You can be Super Sonic with 300 Rings remaining and still be paranoid around platforming sections because something could unexpectedly come down upon you or a moving platform you're on could push you up into the ceiling or a bed of upside-down spikes. It doesn't help that in some of the games, the hit detection for death by crushing can be [[HitboxDissonance wonky]], causing you to be [[JumpScare abruptly]] killed because you passed through a crush trap moving ''away'' from whatever surface it's designed to smash you against.
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* Doctor Eggman's classic western design. Once an [[https://web.archive.org/web/20181108040326if_/http://eggmanempire.sonicworld.net/downloads/images/official/classic/poses2.gif adorable]] [[https://web.archive.org/web/20071212045720if_/http://eggmanempire.sonicworld.net/downloads/images/official/classic/poses.gif spherical humanoid]] with traits of [[Music/TheBeatles both eggs and walruses]], his cutesy appearance was changed [[AmericanKirbyIsHardcore when he hit American and European shores]], and he was molded into this [[https://web.archive.org/web/20181108040533if_/http://eggmanempire.sonicworld.net/downloads/images/official/soa/chaosartwork.png much more]] [[https://web.archive.org/web/20071212045438if_/http://eggmanempire.sonicworld.net/downloads/images/official/soa/Spinball_eggman.png menacing creature.]]

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* Doctor Eggman's classic western design. Once an [[https://web.archive.org/web/20181108040326if_/http://eggmanempire.sonicworld.net/downloads/images/official/classic/poses2.gif adorable]] [[https://web.archive.org/web/20071212045720if_/http://eggmanempire.sonicworld.net/downloads/images/official/classic/poses.gif spherical humanoid]] with traits of [[Music/TheBeatles both eggs and walruses]], his cutesy appearance was changed [[AmericanKirbyIsHardcore when he hit American and European shores]], and he was molded into this [[https://web.archive.org/web/20181108040533if_/http://eggmanempire.sonicworld.net/downloads/images/official/soa/chaosartwork.png much more]] [[https://web.archive.org/web/20071212045438if_/http://eggmanempire.sonicworld.net/downloads/images/official/soa/Spinball_eggman.png menacing creature.]]]] Most notable is that the dark goggles/tea shades he wears are seemingly turned into BlackEyesOfEvil in Western artwork, making him look outright sinister.
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** In the DS version, upon seeing the Nega-Wisp Factory for himself and what's going on, Sonic seems on the verge of snapping, which isn't helped by his most angry dialogue sprite being used. To see the cool-headed hero lose his temper like this is definitely cause for concern.
--->'''Sonic:''' That monster! Rrrrgh... When I get my hands on him...
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* We get a little more insight into just how powerful the Chaos Emeralds are in this game. During the pre-final boss cutscene, the two Eggmen spell out the Chaos Emeralds and Sol Emeralds act as two sets, and when they come into close proximity with each other, they generate enough power to alter the fabric of reality, and even allow parallel worlds to cross over and overlap with each other. [[ParanoiaFuel Now imagine what somebody like Eggman Nega would do if he had full control over that kind of power.]]

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* We get a little more insight into just how powerful the Chaos Emeralds are in this game. During the pre-final boss cutscene, the two Eggmen spell out that the Chaos Emeralds and Sol Emeralds act as two sets, and when they come into close proximity with each other, they generate enough power to alter the fabric of reality, and even allow parallel worlds to cross over and overlap with each other. [[ParanoiaFuel Now imagine what somebody like Eggman Nega would do if he had full control over that kind of power.]]



* If you don't collect all of the Chaos Emeralds, you get Eggman Nega telling you to collect them, accompanied by a creepy tune.

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* If you don't collect all of the Chaos Emeralds, Emeralds in the first Sonic Rush, you get Eggman Nega telling you to collect them, accompanied by a creepy tune.
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[[folder:''Sonic Rush'' series]]
* This game introduces us to Dr. Eggman Nega. Unlike Dr. Eggman, who is already evil enough as it is, Eggman Nega is given next to no amusing moments to highlight how little he cares about those he causes suffering to. One of the most defining moments of this is when he makes it clear to Blaze that he doesn't care one bit about how much damage his scheme is doing to her world.
** Sonic Rush Adventure further highlights how far off the deep end Eggman Nega truly is. After Sonic and Blaze defeat the Egg Wizard, Eggman Nega attempts to use what he calls the "Planet Buster Laser" on them. You know somebody is truly screwed up in the head when [[MadScientist Dr. Eggman]] calls them insane.
* We get a little more insight into just how powerful the Chaos Emeralds are in this game. During the pre-final boss cutscene, the two Eggmen spell out the Chaos Emeralds and Sol Emeralds act as two sets, and when they come into close proximity with each other, they generate enough power to alter the fabric of reality, and even allow parallel worlds to cross over and overlap with each other. [[ParanoiaFuel Now imagine what somebody like Eggman Nega would do if he had full control over that kind of power.]]
** Sonic Rush Adventure illustrates that as well. When he gains access to the "Power of the Stars", which Eggman claims is even greater than that of the two sets of Emeralds, Eggman Nega goes completely power crazy, practically jumping for joy over how easily he can wipe Blaze's world out of existence.
* If you don't collect all of the Chaos Emeralds, you get Eggman Nega telling you to collect them, accompanied by a creepy tune.
[[/folder]]
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* One of the most creepy moments was the [[NothingIsScarier open interpretation]] of the [[MultipleEndings incomplete ending]] of the Game Gear version of ''Sonic 2'', in which Tails gets kidnapped by Dr. Robotnik. If you don't collect all the [[PlotCoupon Chaos Emeralds]] throughout the game, then you do not gain access to Crystal Egg Zone and have the [[DownerEnding bad ending]] [[https://www.youtube.com/watch?v=IZ19n421nBc credits]], at the end of which Sonic looks up and sees [[spoiler:a constellation of Tails in the sky]], which could very well pertain to [[spoiler:Tails' presumed death]]. [=YouTube=] user LetsPlay/WhoIsThisGit [[https://www.youtube.com/watch?v=HCQZOh2faww had a field day with that one.]]

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* One of the most creepy moments was the [[NothingIsScarier open interpretation]] of the [[MultipleEndings incomplete ending]] of the Game Gear version of ''Sonic 2'', in which Tails gets kidnapped by Dr. Robotnik. If you don't collect all the [[PlotCoupon Chaos Emeralds]] throughout the game, then you do not gain access to Crystal Egg Zone and have the [[DownerEnding bad ending]] [[https://www.youtube.com/watch?v=IZ19n421nBc credits]], at the end of which Sonic looks up and sees [[spoiler:a constellation of Tails in the sky]], which could very well pertain to [[spoiler:Tails' presumed death]]. [=YouTube=] user LetsPlay/WhoIsThisGit WebVideo/WhoIsThisGit [[https://www.youtube.com/watch?v=HCQZOh2faww had a field day with that one.]]
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This video is more high quality


* The bad ending of ''VideoGame/KnucklesChaotix'' shows [[https://www.youtube.com/watch?v=ar8NEvPKVLM&t=6m57s the final boss hovering over a city in flames,]] the implication being it just burned the whole place down.

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* The bad ending of ''VideoGame/KnucklesChaotix'' shows [[https://www.youtube.com/watch?v=ar8NEvPKVLM&t=6m57s com/watch?v=aNNC90WWyrw the final boss hovering over a city in flames,]] the implication being it just burned the whole place down.
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** The entire Adventure kicks off by Tails narrowly avoiding getting firebombed by the Kukkus. One moment, he's relaxing in the Poloy Forest. One moment later, the entire clearing around him ''goes up in flames''. And during the gameplay of Poloy Forest, the place is still smouldering, with glowing embers still visible in the husks of burnt trees.
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* ''VideoGame/SonicR'' has the Tails Doll, a blood-red gem dangling over the head of a doll sewed in the glory of the cute mutant fox. While it's one of the most harmless characters, the floating gem makes the doll's movements jerky and out of place compared to the others, making it [[CreepyDoll creepier than it intended to be]].

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* ''VideoGame/SonicR'' has the Tails Doll, a blood-red gem dangling over the head of a doll ragdoll sewed in the glory of the cute mutant fox. While it's one of the most harmless characters, the floating gem makes the doll's movements jerky and out of place compared to the others, making it [[CreepyDoll creepier than it intended to be]].

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[[folder:''Sonic R'']]

* The Tails Doll. Even though fans "made him creepy," a CreepyDoll based off Tails that has a blood-red gem dangling over his head is rather creepy enough already.
[[/folder]]




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* ''VideoGame/SonicR'' has the Tails Doll, a blood-red gem dangling over the head of a doll sewed in the glory of the cute mutant fox. While it's one of the most harmless characters, the floating gem makes the doll's movements jerky and out of place compared to the others, making it [[CreepyDoll creepier than it intended to be]].
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** The boss theme makes it even more off-putting by focusing on tension with low-key pianos with its similarities to the US Sonic CD boss theme in that regard.

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** [[https://youtu.be/8pYMWE88Jro The boss theme in Saturn version]] makes it even more off-putting by focusing on tension with low-key pianos with its similarities to the US Sonic CD boss theme in that regard.
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New subpage.

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* ''NightmareFuel/TheMurderOfSonicTheHedgehog''
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* The boss of Lava Powerhouse, Roboboiler, is this because of its appearance: [[https://www.youtube.com/watch?v=Paq4kdpZumY&#t=2m00s Four disembodied Robotnik heads that vomit magma every time they're hit]]. Not just that, if Sonic falls down the drain during that boss battle, he will fall down to an area where the lava cauldron is, and only managed to barely avoid being dunked by hanging onto a chain. The game gives you no instruction on how to escape the trap, so if you haven't encountered it before or read a guide before-hand, you're forced to figure out the right button combination in a high-stress situation, hoping you don't make the wrong move, all before the 5 second countdown expires. This is notably the ''only'' boss out of the four where draining out of the boss arena puts you in a life-or-death situation rather than just safely sending you back into the main portion of the stage.

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* The boss of Lava Powerhouse, Roboboiler, is this because of its appearance: [[https://www.youtube.com/watch?v=Paq4kdpZumY&#t=2m00s Four disembodied Robotnik heads that vomit magma every time they're hit]]. Not just that, if Sonic falls down the drain during that boss battle, he will fall down to an area where the lava cauldron is, and only barely managed to barely avoid being dunked by hanging onto a chain. The game gives you no instruction on how to escape the trap, so if you haven't encountered it before or read a guide before-hand, you're forced to figure out the right button combination in a high-stress situation, hoping you don't make the wrong move, all before the 5 second countdown expires. This is notably the ''only'' boss out of the four where draining out of the boss arena puts you in a life-or-death situation rather than just safely sending you back into the main portion of the stage.

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* The boss of Lava Powerhouse, Roboboiler, is this because of its appearance: [[https://www.youtube.com/watch?v=Paq4kdpZumY&#t=2m00s Four disembodied Robotnik heads that vomit magma every time they're hit.]]
** Fall down the drain during that boss battle, and Sonic falls to an area where he is hanging mere feet from a lava cauldron by a chain. The game gives you no instruction on how to escape the trap, so if you haven't encountered it before or read a guide before-hand, you're forced to figure out the right button combination in a high-stress situation, hoping you don't make the wrong move, all before the 5 second countdown expires. This is notably the ''only'' boss out of the four where draining out of the boss arena puts you in a life-or-death situation rather than just safely sending you back into the main portion of the stage.

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* The boss of Lava Powerhouse, Roboboiler, is this because of its appearance: [[https://www.youtube.com/watch?v=Paq4kdpZumY&#t=2m00s Four disembodied Robotnik heads that vomit magma every time they're hit.]]
** Fall
hit]]. Not just that, if Sonic falls down the drain during that boss battle, and Sonic falls he will fall down to an area where he is hanging mere feet from a the lava cauldron is, and only managed to barely avoid being dunked by hanging onto a chain. The game gives you no instruction on how to escape the trap, so if you haven't encountered it before or read a guide before-hand, you're forced to figure out the right button combination in a high-stress situation, hoping you don't make the wrong move, all before the 5 second countdown expires. This is notably the ''only'' boss out of the four where draining out of the boss arena puts you in a life-or-death situation rather than just safely sending you back into the main portion of the stage.

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