History NightmareFuel / SonicTheHedgehog

18th Oct '17 1:13:09 AM LucaEarlgrey
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* The final zone, Titanic Monarch Zone, has menacing background music and banners with Eggman's likeness on them that make you feel like you're running through ''Nazi Germany''.

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* The final zone, Titanic Monarch Zone, has menacing background music and "HBH" banners with Eggman's likeness on them that make you feel like you're running through ''Nazi Germany''.
4th Oct '17 12:38:10 AM LucaEarlgrey
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* The [[BattleShip "raiding a massive air fortress"]] stages such as Wing Fortress Zone and Flying Battery Zone are frequently set high in the sky, and have some sections where you're platforming along the underside of whatever you're on. Sometimes the game is merciful enough to trigger death by BottomlessPit right away if you fall without scrolling further. However, sometimes the game will scroll down a few screens before you finally hit the kill line, just to reinforce how high you are above the planet surface and set off acrophobia.

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* The [[BattleShip [[BattleshipRaid "raiding a massive air fortress"]] stages such as Wing Fortress Zone and Flying Battery Zone are frequently set high in the sky, and have some sections where you're platforming along the underside of whatever you're on. Sometimes the game is merciful enough to trigger death by BottomlessPit right away if you fall without scrolling further. However, sometimes the game will scroll down a few screens before you finally hit the kill line, just to reinforce how high you are above the planet surface and set off acrophobia.
4th Oct '17 12:37:58 AM LucaEarlgrey
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Added DiffLines:

* The [[BattleShip "raiding a massive air fortress"]] stages such as Wing Fortress Zone and Flying Battery Zone are frequently set high in the sky, and have some sections where you're platforming along the underside of whatever you're on. Sometimes the game is merciful enough to trigger death by BottomlessPit right away if you fall without scrolling further. However, sometimes the game will scroll down a few screens before you finally hit the kill line, just to reinforce how high you are above the planet surface and set off acrophobia.
4th Oct '17 12:34:45 AM LucaEarlgrey
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** The drowning music also plays in some games at 9'49" out of [[TimedMission 10 minutes]]. Most levels are short enough that this doesn't happen, but ''Sonic 3 & Knuckles'' has substantially long enough levels that it's likely to happen, especially in Carnival Night Zone Act 2 (thanks to the [[ThatOnePuzzle notorious red barrel]]) and both Acts of Sandopolis Zone.

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** The drowning music also plays in some games at 9'49" out of [[TimedMission 10 minutes]]. Most levels are short enough that this doesn't happen, but ''Sonic 3 & Knuckles'' has and ''Sonic Mania'' have substantially long enough levels that it's likely to happen, especially in Carnival Night Zone Act 2 (thanks to the [[ThatOnePuzzle notorious red barrel]]) and barrel]]), both Acts of Sandopolis Zone.Zone, and ''Mania''[='=]s Flying Battery Zone Act 2.
25th Sep '17 12:33:55 AM WanderingBrowser
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* "Sonic's dad [[WasOnceAMan isn't really a Mobian anymore.]] [[SelfMadeOrphan My dad simply isn't]]". Scourge is just plain creepy.
** [[FridgeHorror And is effectively what Sonic would've been if he turned evil.]]

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* "Sonic's dad [[WasOnceAMan isn't really a Mobian anymore.]] [[SelfMadeOrphan My dad simply isn't]]". Scourge is just plain creepy.
** [[FridgeHorror And is effectively what Sonic would've been if he turned evil.]]
[[NightmareFuel/ArchieComicsSonicTheHedgehog See here]] for examples from ''ComicBook/ArchieComicsSonicTheHedgehog''.



** The Order of Ixis taking control of Ixis Naugus in ''Sonic Universe'', making him an even more crazy and more dangerous being in the process. [[http://images.wikia.com/archiesonic/images/b/ba/Ixis_Naugus_True_Form.jpg It's even starting to show physically.]]
* [[OmnicidalManiac Enerjak]]. An evil godlike AlternateUniverse Knuckles who threw the world into chaos after Sonic was unable to stop him ([[TheBadGuyWins yep, you read that right]].) Anyone who has the misfortune to lose against Enerjak has his/her "Core" ([[SoulJar which is basically their soul]]) [[AndIMustScream extracted from his/her body by him]], which he can use to [[http://images1.wikia.nocookie.net/__cb20110429040129/archiesonic/images/5/5f/Prelates.jpg create evil robotic clones of them called Prelates]]. [[http://images1.wikia.nocookie.net/__cb20110224070925/archiesonic/images/1/14/Photo.png Just look at his body count]], which includes [[TheHero Sonic]], [[MadScientist Eggman]], even ''[[NighInvulnerable Shadow]].''
* Having the resident badass AntiHero Shadow [[http://i23.photobucket.com/albums/b389/Rae_Logan/scaryshadowmoment.png screaming mutely and twisting in pain was somewhat disturbing.]]
19th Sep '17 12:08:15 PM Luigifan
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* [[http://www.youtube.com/watch?v=9Yw5jkAHgME The infamous drowning theme]] frequently reduces (most) players to tears while playing through Labyrinth Zone in VideoGame/SonicTheHedgehog, if only because of how [[JumpScare louder-in-comparison and unexpected]] it is. The VideoGame/SonicAdventure [[VideoGame/SonicAdventure2 games]] [[http://www.youtube.com/watch?v=IBpWn0j8A-0 feature an orchestrated version of it,]] [[http://www.youtube.com/watch?v=Eeub2_fm_Qc complete with realistic drowning;]] and, last but not least, VideoGame/SonicColors has an even more ominous-sounding, better orchestrated version of the track, [[http://www.youtube.com/watch?v=HMUOMZNEzXw as heard here.]] What makes drowning in Colours even scarier is [[http://www.youtube.com/watch?v=COPybKtOceQ Sonic's body language]] during it, depicting an even more realistic drowning. However, [[http://www.youtube.com/watch?v=Fg0t9eK3jg4 arguably the worst]] version is the ''VideoGame/SonicGenerations'' one, which combines the fast tone of the regular version with incoherent drumming.

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* [[http://www.youtube.com/watch?v=9Yw5jkAHgME The infamous drowning theme]] frequently reduces (most) players to tears while playing through Labyrinth Zone in VideoGame/SonicTheHedgehog, ''VideoGame/SonicTheHedgehog'', if only because of how [[JumpScare louder-in-comparison and unexpected]] it is. The VideoGame/SonicAdventure ''VideoGame/SonicAdventure'' [[VideoGame/SonicAdventure2 games]] [[http://www.youtube.com/watch?v=IBpWn0j8A-0 feature an orchestrated version of it,]] [[http://www.youtube.com/watch?v=Eeub2_fm_Qc complete with realistic drowning;]] and, last but not least, VideoGame/SonicColors ''VideoGame/SonicColors'' has an even more ominous-sounding, better orchestrated better-orchestrated version of the track, [[http://www.youtube.com/watch?v=HMUOMZNEzXw as heard here.]] What makes drowning in Colours ''Colors'' even scarier is [[http://www.youtube.com/watch?v=COPybKtOceQ Sonic's body language]] during it, depicting an even more realistic drowning. However, [[http://www.youtube.com/watch?v=Fg0t9eK3jg4 arguably the worst]] version is the ''VideoGame/SonicGenerations'' one, which combines the fast tone of the regular version with incoherent drumming.



* Sonic's DeathThrows sprites can easily catch the player by surprise, especially if it happens while traveling at high speeds--the sudden stop is almost like a JumpScare of sorts.

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* Sonic's DeathThrows sprites can easily catch the player by surprise, especially if it happens while traveling at high speeds--the speeds -- the sudden stop is almost like a JumpScare of sorts.



** Oddly enough, ''Sonic Generations'' severly downplays this; yes, you can get crushed, but it's not a OneHitKill -- if you have rings, they'll fly out of you as usual as Sonic is comically SquashedFlat, springing back into shape several seconds later.



** It was ''much'' worse in DiC's Sonic cartoons, [[http://imageshack.us/photo/my-images/696/shot1cm.png particularly SatAM]]. And as if his eyes weren't already freaky enough, for some bizarre reason Sonic didn't have eyelids, [[http://imageshack.us/photo/my-images/5/noeyelids.png/ so he was unable to close his eyes or squint]]. [[{{Squick}} Squick!]] [[http://imageshack.us/photo/my-images/715/shot2r.png/ This is what the animators depicted him like when they wanted to make it look like he was "closing" his eyes...]]

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** It was ''much'' worse in DiC's [=DiC=]'s Sonic cartoons, [[http://imageshack.us/photo/my-images/696/shot1cm.png particularly SatAM]]. And as if his eyes weren't already freaky enough, for some bizarre reason Sonic didn't have eyelids, [[http://imageshack.us/photo/my-images/5/noeyelids.png/ so he was unable to close his eyes or squint]]. [[{{Squick}} Squick!]] [[http://imageshack.us/photo/my-images/715/shot2r.png/ This is what the animators depicted him like when they wanted to make it look like he was "closing" his eyes...]]
16th Sep '17 4:21:13 PM Luigifan
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* [[http://forums.sega.com/showthread.php?432434-Sonic-Hasn-t-Been-Darker&p=7713957#post7713957 This fan theory]] involving Eggman's plan in the game.

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* [[http://forums.sega.com/showthread.php?432434-Sonic-Hasn-t-Been-Darker&p=7713957#post7713957 This fan theory]] involving Eggman's plan in the game. [[spoiler:Made even worse in that ''VideoGame/SonicForces'' shows it to be '''''absolutely correct'''''.]]



* One of the most creepy moments was the [[NothingIsScarier open interpretation]] of the [[MultipleEndings incomplete ending]] of the Game Gear version of Sonic 2, in which Tails gets kidnapped by Dr. Robotnik. If you don't collect all the [[PlotCoupon Chaos Emeralds]] throughout the game, then you do not gain access to Crystal Egg Zone and have the [[DownerEnding bad ending]] [[http://www.youtube.com/watch?v=IZ19n421nBc credits]], at the end of which Sonic looks up and sees [[spoiler:a constellation of Tails in the sky]], which could very well pertain to [[spoiler:Tails' presumed death]]. Youtube user LetsPlay/WhoIsThisGit [[http://www.youtube.com/watch?v=HCQZOh2faww had a field day with that one.]]

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* One of the most creepy moments was the [[NothingIsScarier open interpretation]] of the [[MultipleEndings incomplete ending]] of the Game Gear version of Sonic 2, ''Sonic 2'', in which Tails gets kidnapped by Dr. Robotnik. If you don't collect all the [[PlotCoupon Chaos Emeralds]] throughout the game, then you do not gain access to Crystal Egg Zone and have the [[DownerEnding bad ending]] [[http://www.youtube.com/watch?v=IZ19n421nBc credits]], at the end of which Sonic looks up and sees [[spoiler:a constellation of Tails in the sky]], which could very well pertain to [[spoiler:Tails' presumed death]]. Youtube user LetsPlay/WhoIsThisGit [[http://www.youtube.com/watch?v=HCQZOh2faww had a field day with that one.]]



** Tails Adventure in general can be pretty jarring, going from robotic enemies for most of the Sonic series to live ones here. Noteworthy is [[OverlordJr Speedy's]] second boss fight. He blows up. And seems to visibly spasm while it happens.

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** Tails Adventure ''Tails Adventure'' in general can be pretty jarring, going from robotic enemies for most of the Sonic ''Sonic'' series to live ones here. Noteworthy is [[OverlordJr Speedy's]] second boss fight. [[DefeatEqualsExplosions He blows up. up.]] And seems to visibly spasm while it happens.



** One in particular is ''[[BlatantLies An Ordinary Sonic Rom Hack]]''. The game begins like normal until you push start and the title screen is replaced with a more nightmarish version. The actual gameplay remains unaltered until [[ThirteenIsUnlucky thirteen seconds]] pass, then the zone you're in transforms into something more akin to hell, with immortal enemies and rings that actually reduce your ring count. After a while, an evil Sonic doppelganger appears and chases Sonic, accompanied by [[HellIsThatNoise an off-key version of the drowning theme]], and if he catches you, you die. If the player get a GameOver, the game returns to the SEGA logo... until a digitized render of the "I AM GOD" picture appears with a distorted version of the SEGA voice. [[https://www.youtube.com/watch?v=ThSpW33w2gA Witness the horror for yourself.]]

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** One in particular is ''[[BlatantLies An Ordinary Sonic Rom Hack]]''. The game begins like normal until you push start and the title screen is replaced with a more nightmarish version. The actual gameplay remains unaltered until [[ThirteenIsUnlucky thirteen seconds]] pass, then the zone you're in transforms into something more akin to hell, with immortal enemies and rings that actually reduce your ring count. After a while, an evil Sonic doppelganger appears and chases Sonic, accompanied by [[HellIsThatNoise an off-key version of the drowning theme]], and if he catches you, you die. If the player get gets a GameOver, the game returns to the SEGA logo... until a digitized render of the "I AM GOD" picture appears with a distorted version of the SEGA voice. [[https://www.youtube.com/watch?v=ThSpW33w2gA Witness the horror for yourself.]]



* The plot of ''Literature/SonicTheHedgehogInRobotniksLaboratory'' is Robotnik transforming animals into robots. Not too different from his normal plan you may thing; but rather than capturing animals and throwing them into machines he's invented a device that'll transform the physical body into some "useful". For example Johnny Lightfoot is transformed into a mop, and worst of all the creature that is transformed is fully conscious and aware.

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* The plot of ''Literature/SonicTheHedgehogInRobotniksLaboratory'' is Robotnik transforming animals into robots. Not too different from his normal plan plans, you may thing; think; but rather than capturing animals and throwing them into machines machines, he's invented a device that'll transform the physical body into some something "useful". For example example, Johnny Lightfoot is transformed into a mop, and worst mop. Worst of all all, the creature that is transformed is [[AndIMustScream fully conscious and aware.aware]].
16th Sep '17 4:15:12 PM Luigifan
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* The US soundtrack in general -- namely, [[http://www.youtube.com/watch?v=HcwyDL3-Qqo the boss music]] and the [[http://www.youtube.com/watch?v=YM8qx-HdY5c Game Over music]]. The boss music is simply creepy, but the Game Over music is outright scary (with the sound of evil laughter). This is in sharp contrast with the soundtrack's JP/EU counterpart, as there those two tracks aren't scary; the JP Boss music has an AffablyEvil feel to it, and the JP Game Over music (a slowed-down, tempo down sample of the main theme "You Can Do Anything") is more like SarcasticClapping in musical form.

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* The US soundtrack in general -- namely, [[http://www.youtube.com/watch?v=HcwyDL3-Qqo the boss music]] and the [[http://www.youtube.com/watch?v=YM8qx-HdY5c Game Over music]]. The boss music is simply creepy, but the Game Over music is outright scary (with the sound of evil laughter).{{evil laugh}}ter). This is in sharp contrast with the soundtrack's JP/EU counterpart, as there those two tracks aren't scary; the JP Boss music has an AffablyEvil feel to it, and the JP Game Over music (a slowed-down, tempo down sample of the main theme "You Can Do Anything") is more like SarcasticClapping in musical form.



* On the subject of Metal Sonic, his race with him. If you fall too far behind, Eggman will hit you with a massive laser. Those who simply expect a loss of Rings are in for a shock when they discover that the laser is an unconditional OneHitKill.

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* On the subject of Metal Sonic, his the race with him. If you fall too far behind, Eggman will hit you with a massive laser. Those who simply expect a loss of Rings are in for a shock when they discover that the laser is an unconditional OneHitKill.



* The [[https://www.youtube.com/watch?v=unhrHJWueeg 256 glitch levels]] that can be acessed through hacking are all sorts of nightmare fuel, WARNING: SensoryAbuse.

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* The [[https://www.youtube.com/watch?v=unhrHJWueeg 256 glitch levels]] that can be acessed accessed through hacking are all sorts of nightmare fuel, fuel. WARNING: SensoryAbuse.



--> '''Mission:''' A fugitive have escaped from the jail of burning hell! Find the fugitive!

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--> '''Mission:''' [[BlindIdiotTranslation A fugitive have escaped from the jail of burning hell! hell!]] Find the fugitive!



* The flashbacks to the past that Tikal takes all of the playable characters on reveal the dark backstory to the reason Chaos exists, and why Knuckles is the last of his tribe. In his tribe, a girl named Tikal befriends the Chao. Her militaristic father, Pachamac, wants to take the Chaos emeralds for himself and has no problems with slaughtering all of the Chao along the way; he doesn't even hesistate to throw back his own daughter. This naturally triggers Chaos' berserk button and he destroys the entire tribe, and to stop him from destroying the entire world, Tikal has to ''seal Chaos and her own soul inside the Master Emerald''.

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* The flashbacks to the past that Tikal takes all of the playable characters on reveal the dark backstory to the reason Chaos exists, and why Knuckles is the last of his tribe. In his tribe, a girl named Tikal befriends the Chao. Her militaristic father, Pachamac, wants to take the Chaos emeralds Emeralds for himself and has no problems with slaughtering all of the Chao along the way; he doesn't even hesistate to throw back his own daughter. This naturally [[PapaWolf naturally]] triggers Chaos' berserk button BerserkButton and he destroys the entire tribe, and to stop him from destroying the entire world, Tikal has to ''seal Chaos and her own soul inside the Master Emerald''.



* Sonic Advance 2's ThatOneBoss is the Egg Saucer, that can deliver [[OneHitKill insta-kill slap attack]] at will, and is piloted by a manipulated Knuckles (if playing as Sonic for first time), although the special battle theme [[LongSongShortScene used only for Knuckles]] may be either a bit creepy or [[CrowningMusicOfAwesome just plain awesome.]]
* The first Sonic Advance uses a fairly pleasant -- and unused anywhere else in the game -- sprite depicting Eggman's "pointing" artwork as an after-credits message, as a [[TheStinger stinger]], telling the player "Hey, go collect all the Chaos Emeralds!"... with a pitch black background. The message in the second Advance game, on the other hand, has a slightly modified version of the Eggman "menacing-and-greedy" sprite from the ''Sonic Advance 1'' intro, still with a black background, telling the player to collect the Chaos Emeralds, but this time in all caps with a ScareChord thrown in for good measure. The image itself can be [[http://www.vgmuseum.com/end/gba/b/son2son.htm seen at the bottom of this page.]]

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* Sonic ''Sonic Advance 2's 2''[='=]s ThatOneBoss is the Egg Saucer, that can deliver [[OneHitKill insta-kill slap attack]] at will, and is piloted by a manipulated Knuckles (if playing as Sonic for the first time), although the special battle theme [[LongSongShortScene used only for Knuckles]] may be either a bit creepy or [[CrowningMusicOfAwesome just plain awesome.]]
* The first Sonic Advance ''Sonic Advance'' uses a fairly pleasant -- and unused anywhere else in the game -- sprite depicting Eggman's "pointing" artwork as an after-credits message, as a [[TheStinger stinger]], telling the player "Hey, go collect all the Chaos Emeralds!"... with a pitch black background. The message in the second Advance ''Advance'' game, on the other hand, has a slightly modified version of the Eggman "menacing-and-greedy" sprite from the ''Sonic Advance 1'' intro, still with a black background, telling the player to collect the Chaos Emeralds, but this time in all caps with a ScareChord thrown in for good measure. The image itself can be [[http://www.vgmuseum.com/end/gba/b/son2son.htm seen at the bottom of this page.]]



* The appearance of the [[EldritchAbomination Time Eater]]. We find out that [[spoiler:it's actually an [[EldritchAbomination Eldritch]] [[TimeMachine Time-Destroying Mecha]] found and utilized by Dr. Eggman of the future right after his recent defeat from ''Sonic Colors'']]. Even worse, when Eggman explains how he found the Time Eater, [[spoiler:the player is shown gray scale images that show the rotund scientist discovering said monster in deep space with Orbot and Cubot, as his is their fate at the end of Sonic Colors]]. However, once Eggman sees the Time Eater, he goes after it on his own, [[spoiler:leaving Orbot and Cubot in deep space forever]].

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* The appearance of the [[EldritchAbomination Time Eater]]. We find out that [[spoiler:it's actually an [[EldritchAbomination Eldritch]] [[TimeMachine Time-Destroying Mecha]] found and utilized by Dr. Eggman of the future right after his recent defeat from ''Sonic Colors'']]. Even worse, when Eggman explains how he found the Time Eater, [[spoiler:the player is shown gray scale images that show the rotund scientist discovering said monster in deep space with Orbot and Cubot, as his is their fate at the end of Sonic Colors]].''Sonic Colors'']]. However, once Eggman sees the Time Eater, he goes after it on his own, [[spoiler:leaving Orbot and Cubot in deep space forever]].



* The newly-designed [[VideoGame/SonicAdventure2 GUN military truck.]] After exploring the high-def redesign of City Escape, a player who hasn't seen previews would expect the truck to simply drive down a hill at reasonable speed like the original, [[spoiler:but now it's much bigger, it's even faster, and it's been equipped with three gigantic saw blades and rocket boosters, with the worst regard to human safety, as it proceeds to smash through a building quickly. About all those cars that were just knocked about, they explode upon touch.]]

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* The newly-designed [[VideoGame/SonicAdventure2 GUN military truck.]] After exploring the high-def redesign of City Escape, a player who hasn't seen previews would expect the truck to simply drive down a hill at reasonable speed like the original, [[spoiler:but now it's much bigger, it's even faster, and it's been equipped with three gigantic saw blades and rocket boosters, with the worst regard to human safety, as it proceeds to smash through a building quickly. About As for all those cars that were just knocked about, they explode upon touch.]]
15th Sep '17 1:40:02 AM LucaEarlgrey
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* Death by getting crushed is one of the most common and feared ways of dying after drowning, due to the fact that ''nothing'' protects it. You can be Super Sonic with 300 Rings remaining and still be paranoid around platforming sections because something could unexpectly come down upon you or a moving platform you're on could push you up into the ceiling or a bed of upside-down spikes.

to:

* Death by getting crushed is one of the most common and feared ways of dying after drowning, due to the fact that ''nothing'' protects against it. You can be Super Sonic with 300 Rings remaining and still be paranoid around platforming sections because something could unexpectly come down upon you or a moving platform you're on could push you up into the ceiling or a bed of upside-down spikes.
15th Sep '17 1:39:40 AM LucaEarlgrey
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* Death by getting crushed is one of the most common and feared ways of dying after drowning, due to the fact that ''nothing'' protects it. You can be Super Sonic with 300 Rings remaining and still be paranoid around platforming sections because something could unexpectly come down upon you or a platform you're on could push you into the ceiling or a bed of upside-down spikes.

to:

* Death by getting crushed is one of the most common and feared ways of dying after drowning, due to the fact that ''nothing'' protects it. You can be Super Sonic with 300 Rings remaining and still be paranoid around platforming sections because something could unexpectly come down upon you or a moving platform you're on could push you up into the ceiling or a bed of upside-down spikes.
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