History NightmareFuel / SilentHill1

4th Dec '17 11:00:20 AM dreamsepilogue
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* Don't forget the opening sequence. The foggy world itself isn't so bad since there's nothing to hurt you, but as you progress down the alleyway things start to take a frightening turn; the fog turns darker and more harsh, the snow turns to rain, the walls become dingy and dirty and there's rusty fencing popping up all around you. Then you reach the end and see the corpse, and then the children come...and for bonus points, if you try to run back the way you came, it's inexplicably closed off now. Between the camera angles, horrible noise, and murky visuals, this part perfectly encapsulates what you're about to spend the next several hours experiencing.
4th Dec '17 10:49:36 AM dreamsepilogue
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** Then there's her [[spoiler: appearing out of nowhere to [[DraggedOffToHell drag Kaufman into the abyss in the Good and Good+ endings. While it definitely counts as a KarmicDeath on multiple levels, it's still no less horrifying.]]

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** Then there's her [[spoiler: appearing out of nowhere to [[DraggedOffToHell drag Kaufman into the abyss in the Good and Good+ endings. ]] While it definitely counts as a KarmicDeath on multiple levels, it's still no less horrifying.]]
4th Dec '17 10:49:06 AM dreamsepilogue
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** Keep in mind as well that you have ''no idea'' what the [[spoiler: Red Liquid]] does or is for, and you can't find out until LONG after it's too late to get it, and only if you complete an optional sidequest, so it's likely that most players, unless they're thorough, ''won't'' be able to [[spoiler: save her.]]
*** Taking it a step further, failing to complete that sidequest AND failing to [[spoiler: save Cybil]] leads to the Bad Ending. Have fun!
4th Dec '17 10:45:29 AM dreamsepilogue
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** Then there's her [[spoiler: appearing out of nowhere to [[DraggedOffToHell drag Kaufman into the abyss in the Good and Good+ endings. While it definitely counts as a KarmicDeath on multiple levels, it's still no less horrifying.]]


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** [[FromBadToWorse It gets worse]] when you [[FridgeHorror think about it.]] [[spoiler: Considering Silent Hill's nature as a GeniusLoci EldritchLocation, that is explicitly stated to warp reality in relation to the people trapped there, and considering that the Bad Ending involves both [[KillEmAll failing to save Cybil AND failing to save Alessa/Cheryl]], and ends with Harry [[HeroicBSOD collapsing in despair]] as Nowhere burns down around him, it's entirely possible that Harry's death in the ending is a twisted variation of RetGone for failing completely to save anyone.]]
28th Oct '17 6:34:51 PM Miruka
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* From the dog with the split open head, to the mist that obscures everything more than a few feet away, knowing full well that something is lurking just out of view...that damn hissing... the radio warning you that you're about to be attacked, that a monster is just waiting to rip you apart...

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* From the dog with the split open head, to the mist that obscures everything more than a few feet away, knowing full well that something is lurking just out of view... that damn hissing... the radio warning you that you're about to be attacked, that a monster is just waiting to rip you apart...



* The air-raid siren when warping into [[DarkWorld the otherworld]].

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* The air-raid air raid siren when warping into [[DarkWorld the otherworld]].Otherworld]].



* Simultaneously this trope and TearJerker is Lisa's classic line [[spoiler:"I'm the same as them", followed by blood gushing from an unseen wound in her head as she slowly staggers towards Harry.]]

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* Simultaneously this trope and TearJerker is Lisa's classic line is simultaneously this trope and a TearJerker: [[spoiler:"I'm the same as them", them,", followed by blood gushing from an unseen wound in her head as she slowly staggers towards Harry.]]



* The school's locker room and the cat. You enter the normal school's locker room and hear rattling/banging from a locker. You open it, and a [[CatScare cat leaps out at you]]. The cat leaves the room...then there's a noise outside like crunching bone and an agonized yowl. When you leave, Grey Children/Claw Fingers are waiting for you right outside the door.
** Then you revisit the locker room in the 'dark' school, and you'll find the exact same locker rattling/banging the exact same way. [[spoiler:It keeps making noise right up until the second you open it...to find it completely empty and soaked with blood.]] Already unnerved by this, you prepare to leave, and as you begin to take your first step, [[spoiler:the locker in front of you suddenly opens, and a dead body wrapped in a bag falls out of it.]]

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* The school's locker room and the cat. You enter the normal school's locker room and hear rattling/banging from a locker. You open it, and a [[CatScare cat leaps out at you]]. The cat leaves the room... then there's a noise outside like crunching bone and an agonized yowl. When you leave, Grey Children/Claw Fingers are waiting for you right outside the door.
** Then you revisit the locker room in the 'dark' school, and you'll find the exact same locker rattling/banging the exact same way. [[spoiler:It keeps making noise right up until the second you open it... to find it completely empty and soaked with blood.]] Already unnerved by this, you prepare to leave, and as you begin to take your first step, [[spoiler:the locker in front of you suddenly opens, and a dead body wrapped in a bag falls out of it.]]



* During the last stretch of the "Nowhere" stage, you find a room with a refrigerator. There's a dagger you have to take from it, but you're only safe to take it after using the Ring on the fridge first. Take the dagger before using the Ring? Enjoy watching Harry get dragged into the abyss by a tentacle that bursts from the fridge.

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* During the last stretch of the "Nowhere" Nowhere stage, you find a room with a refrigerator. There's a dagger you have to take from it, but you're only safe to take it after using the Ring on the fridge first. Take the dagger before using the Ring? ring? Enjoy watching Harry get dragged into the abyss by a tentacle that bursts from the fridge.



** There's also the Moth battle theme and the "Nowhere" music.

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** There's also the Moth moth battle theme and the "Nowhere" Nowhere music.
10th Aug '17 12:01:04 PM Truehare
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* In the [[DyingDream Bad+ ending]], [[spoiler:Harry's been DeadAllAlong.]]

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* In the [[DyingDream Bad+ Bad ending]], [[spoiler:Harry's been DeadAllAlong.]]
5th Mar '17 10:19:39 PM Bat178
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* The school's locker room and the cat. You enter the normal school's locker room and hear rattling/banging from a locker. You open it, and a [[CatScare cat leaps out at you]]. The cat leaves the room...then there's a noise outside like crunching bone and an agonized yowl. When you leave, Grey Children/Mumblers are waiting for you right outside the door.

to:

* The school's locker room and the cat. You enter the normal school's locker room and hear rattling/banging from a locker. You open it, and a [[CatScare cat leaps out at you]]. The cat leaves the room...then there's a noise outside like crunching bone and an agonized yowl. When you leave, Grey Children/Mumblers Children/Claw Fingers are waiting for you right outside the door.
5th Mar '17 10:18:42 PM Bat178
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* The school's locker room and the cat. You enter the normal school's locker room and hear rattling/banging from a locker. You open it, and a [[CatScare cat leaps out at you]]. The cat leaves the room...then there's a noise outside like crunching bone and an agonized yowl. When you leave, Grey Children are waiting for you right outside the door.

to:

* The school's locker room and the cat. You enter the normal school's locker room and hear rattling/banging from a locker. You open it, and a [[CatScare cat leaps out at you]]. The cat leaves the room...then there's a noise outside like crunching bone and an agonized yowl. When you leave, Grey Children Children/Mumblers are waiting for you right outside the door.
24th Aug '16 1:41:26 AM HyperPeanut
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** There's also the Moth battle theme, the "Nowhere" music and the FinalBoss theme.

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** There's also the Moth battle theme, theme and the "Nowhere" music and the FinalBoss theme.music.
6th Apr '16 2:28:40 PM Aphelion819
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* Some of the rooms in the Otherworld feature noises that just... don't make sense. At least in the context of the environment. One room in the Alternate Hospital has the sound of glass breaking repeatedly, even though there's no glass to be found. [[ParanoiaFuel And the room is empty]]. The sound will persist until it no longer becomes startling, but oddly threatening.
* The Larval Stalkers. Small, child-like entities wrapped in darkness that tumble around and make bizarre squeak noises. Their first few appearances can be startling, especially if you don't know whether they're hostile or not. [[spoiler: Later in the game, that ambivalence proves to be a valid perspective.]]


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* The first appearance of the Floatstinger will freak out anyone with phobias of wasps, moths, and giant bugs in general.
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