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Uncanny Valley is IUEO now and the subjective version has been split; cleaning up misuse and ZCE in the process


* The graphics, both in-game and in cutscenes, fall deep into the UncannyValley. Even when nothing creepy is necessarily happening, [[Administrivia/TropesAreTools you're constantly bathed in an unsettling atmosphere.]]

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* The graphics, both in-game and in cutscenes, fall deep into the UncannyValley. are nightmarish. Even when nothing creepy is necessarily happening, [[Administrivia/TropesAreTools you're constantly bathed in an unsettling atmosphere.]]
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* The graphics, both in-game and in cutscenes, fall deep into the UncannyValley. Even when nothing creepy is necessarily happening, [[TropesAreNotBad you're constantly bathed in an unsettling atmosphere.]]

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* The graphics, both in-game and in cutscenes, fall deep into the UncannyValley. Even when nothing creepy is necessarily happening, [[TropesAreNotBad [[Administrivia/TropesAreTools you're constantly bathed in an unsettling atmosphere.]]
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* The Circus of Fools is a gruesome sight. The titular circus is stuck trapped on an island after a flood destroys much of the town. One of the more monstrous freaks gets loose and starts eating anyone who tries to leave. With no help coming and nothing to do, many of the performers go on performing as if nothing's wrong. Everyone seems to have accepted their fate.
** During this segment you play as a little girl who doesn't seem to fully comprehend what's going on, innocently trying to enjoy the attractions while dead bodies float by in the water.
* The wooden clown used to measure height for the Haunted House twists its face into a menacing smile when you find it a new nose. Though funnily enough, it's meant to be a good thing, since he lets you in as thanks.
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* The graphics, both in-game and in cutscenes, fall deep into the UncanneyValley. Even when nothing creepy is necessarily happening, [[TropesAreNotBad you're constantly bathed in an unsettling atmosphere.]]

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* The graphics, both in-game and in cutscenes, fall deep into the UncanneyValley.UncannyValley. Even when nothing creepy is necessarily happening, [[TropesAreNotBad you're constantly bathed in an unsettling atmosphere.]]
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* The graphics, both in-game and in cutscenes, fall deep into the UncanneyValley. Even when nothing creepy is necessarily happening, [[TropesAreNotBad you're constantly bathed in an unsettling atmosphere.]]
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* In the game menu, you can make those creepy eyes look right at you if you move your cursor just right.

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* In the game menu, you can make those creepy eyes look right at you if you move your cursor just right.right.
* In Chapter 2, after you discover [[spoiler:Mother's true form]], if you talk to the children in town again, they will chant about how [[spoiler:Mother will get rid of their meat. One of the most nightmarish times is when talking to Maria, her mind is obviously being taken over by Mother and she pleads with Max before her mind succumbs. Another time is when talking to Meg, she doesn't want to believe in Max because she believes that he's lying to her, so that she would continue to be "ugly and fat" and he would make fun of her and Mother would instead turn her into a "beautiful rose".]]
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* In one of the earliest levels, you have to dig up [[spoiler:a dead little girl]] to ''win a game of hide-and-go-seek''. The [[spoiler:little girl's]] tree-esque brother innocently [[spoiler:carts her still-dressed skeleton]] around in a wagon for the rest of the level.

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* In one of the earliest levels, you have to dig up [[spoiler:a dead little girl]] to ''win a game of hide-and-go-seek''.hide-and-seek''. The [[spoiler:little girl's]] tree-esque brother innocently [[spoiler:carts her still-dressed skeleton]] around in a wagon for the rest of the level.
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YMMV sinkhole


* Chapter 7 also [[YourMileageMayVary arguably]] has the scariest music in the entire game, so any in-game events, even the ones that aren't inherently scary, have this downright unnerving atmosphere.

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* Chapter 7 also [[YourMileageMayVary arguably]] has the scariest music in the entire game, so any in-game events, even the ones that aren't inherently scary, have this downright unnerving atmosphere.
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Moved as part of HONF clean-up.

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* This game is full of these, being an adventure game [[GoAmongMadPeople set in a mental hospital]].
* In one of the earliest levels, you have to dig up [[spoiler:a dead little girl]] to ''win a game of hide-and-go-seek''. The [[spoiler:little girl's]] tree-esque brother innocently [[spoiler:carts her still-dressed skeleton]] around in a wagon for the rest of the level.
-->[[spoiler:She's a really good hider. She's been hiding for a ''long'' time.]]
* Even if the random gibbering the the asylum sections doesn't get you, there's also [[spoiler:the [[PlantAliens giant green plant monster "Mother"]] and all the kids she's transforming, who make you dig up a dead girl to play hide-and-seek]], and even the end where [[spoiler:it turns out you're just in a coma, but the guy who put you in the coma decides you're not dying fast enough for him and you briefly wake up to see him inject poison into your IV. Couple that with his face then being attached to a black glob of evil and all the horrifying things throughout the game being put together in the final level...]]
* And of course, the part where you're playing as some sort of four-armed cyclops in an insect hive and find [[spoiler:the gigantic insect queen who's being fed by having cloned cyclopean children strapped to her immense body and slowly drained of all their blood and nutrients. Sweet Jesus.]]
* Chapter 1. You see a lot of self-destructive, raving loons in a devastated tower [[spoiler:(including one who falls off a ledge, screams, and dies as you approach)]], and an alarm is constantly heard (unless you find it and turn it off), giving the whole scene a sense of immediate, impending danger.
** [[spoiler:Your character screaming right as the aforementioned falling occurs probably also qualifies]].
* The loading screen for chapter 7: the morgue level
* Then, once chapter 7 actually starts, you're greeted by a dead, frozen woman coming to life long enough to give you some advice on what to do, and then lying back down and going stiff again.
* Chapter 7 also [[YourMileageMayVary arguably]] has the scariest music in the entire game, so any in-game events, even the ones that aren't inherently scary, have this downright unnerving atmosphere.
* Quite a few of the secondary character's facial portraits for when you engage them in conversation. Some of them make make even the non-scary characters (such as Arthur) look unnerving, if not horrifying.
* The puzzle where you have to [[spoiler:cremate a dead body]] is probably the most extreme example.
* The NightmareFuel even starts before the game begins. The installer plays some scary music. Do not install at night!
* In the game menu, you can make those creepy eyes look right at you if you move your cursor just right.

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