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* During the "Death of Chivalry" quest, the "Examine" text for Sir Owen once he has been revived as a zombie say "High-Octane Knightmare Fuel", [[ShoutOut referencing this trope]]. [[IncrediblyLamePun Puns aside]], the whole quest is this as Owen, one of the Signature Heroes, has essentially been turned into a zombie. So imagine [[FaceHeelTurn fighting your friend and ally]], who is now a mindless creature, along with other black knight zombies. And when Saradomin resurrects him again, he is brought back with [[RedRightHand a corrupted arm]]. Yes, he CameBackWrong ''twice'' in the same quest.

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* During the "Death of Chivalry" quest, the quest:
** The
"Examine" text for Sir Owen once he has been revived as a zombie say says "High-Octane Knightmare Fuel", [[ShoutOut referencing this trope]]. [[IncrediblyLamePun Puns aside]], the whole quest is this as Owen, one of the Signature Heroes, has essentially been turned into a zombie. So imagine [[FaceHeelTurn fighting your friend and ally]], who is now a mindless creature, along with other black knight zombies. And when Saradomin resurrects him again, he is brought back with [[RedRightHand a corrupted arm]]. Yes, he CameBackWrong ''twice'' in the same quest.

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* During the Death of Chivalry quest, the "Examine" text for Sir Owen once he has been revived as a zombie say "High-Octane Knightmare Fuel", referencing this trope. Puns aside, the whole quest is this as Owen, one of the Signature Heroes, has essentially been turned into a zombie. So imagine fighting your friend and ally, who is now a mindless creature, along with other black knight zombies. And when Saradomin resurrects him again, he is brought back with a corrupted arm. Yes, he CameBackWrong ''twice'' in the same quest.

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* During the Death "Death of Chivalry Chivalry" quest, the "Examine" text for Sir Owen once he has been revived as a zombie say "High-Octane Knightmare Fuel", [[ShoutOut referencing this trope. trope]]. [[IncrediblyLamePun Puns aside, aside]], the whole quest is this as Owen, one of the Signature Heroes, has essentially been turned into a zombie. So imagine [[FaceHeelTurn fighting your friend and ally, ally]], who is now a mindless creature, along with other black knight zombies. And when Saradomin resurrects him again, he is brought back with [[RedRightHand a corrupted arm. arm]]. Yes, he CameBackWrong ''twice'' in the same quest.quest.
** On top of that, try reading [[AssholeVictim Captain Dulcin's]] diary and finding [[spoiler:Lensig's lovingly detailed account of how she killed him by dissolving him [[StrippedToTheBone down to the bone]], before impersonating him to the rest of the Black Knights, sleeping in his own quarters, and hiding his [[DemBones bleached bones]] ''under the same bed'']]. "Creepy" would be a huge understatement.



* Remember back when we found out the fate of Kethsi? How their use of the Stone of Jas brought the Dragonkin upon them, causing them to suffer a Class 5 Apocalypse? Turns out Kethsi is close to Armadyl's home planet, and he is aware of what happened. Imagine our astronomers discovering a world filled with intelligent life, being ravaged by unstoppable monsters. And humanity being utterly powerless to help them from so far away.

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* Remember back when we found out the fate of Kethsi? How their use of the Stone of Jas brought the Dragonkin upon them, causing them to suffer a [[ApocalypseHow Class 5 Apocalypse? Apocalypse]]? Turns out Kethsi is close to Armadyl's home planet, and he is aware of what happened. Imagine our astronomers discovering a world filled with intelligent life, being ravaged by unstoppable monsters. And humanity being utterly powerless to help them from so far away.away.
* By the end of the quest "Bringing Home the Bacon", it's all but verbally confirmed that you, the player, just helped [[VillainProtagonist Eli Bacon]] poison a number of "bacon addicts" and [[FedToPigs feed them to his pigs]]. This includes crates full of [[DemBones human bones]] that quietly appear around his basement.
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* In the finale of the Rise of the Red Axe quest series (the dwarf quests), when you invade the Red Axe base, you find that [[BigBad Hreidmar]] wasn't planning to attack Keldagrim. No, he had given up, and had constructed his own royal palace as a monument to his delusions of being king. Seeing the Chaos Dwarves brainwashed to act as Consortium heads serving Hreidmar in a building which looked exactly like the actual Consortium palace was creepy for this Troper. And then, during the boss fight, Hreidmar picked up a [[BodyHorror magical weapon]].

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* In the finale of the Rise of the Red Axe quest series (the dwarf quests), when you invade the Red Axe base, you find that [[BigBad Hreidmar]] wasn't planning to attack Keldagrim. No, he had given up, and had constructed his own royal palace as a monument to his delusions of being king. Seeing the Chaos Dwarves brainwashed to act as Consortium heads serving Hreidmar in a building which looked exactly like the actual Consortium palace was creepy for this Troper. And then, during the boss fight, Hreidmar picked up a [[BodyHorror magical weapon]].weapon]].
* Remember back when we found out the fate of Kethsi? How their use of the Stone of Jas brought the Dragonkin upon them, causing them to suffer a Class 5 Apocalypse? Turns out Kethsi is close to Armadyl's home planet, and he is aware of what happened. Imagine our astronomers discovering a world filled with intelligent life, being ravaged by unstoppable monsters. And humanity being utterly powerless to help them from so far away.
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* During the Death of Chivalry quest, the "Examine" text for Sir Owen once he has been revived as a zombie say "High-Octane Knightmare Fuel", referencing this trope. Puns aside, the whole quest is this as Owen, one of the Signature Heroes, has essentially been turned into a zombie. So imagine fighting your friend and ally, who is now a mindless creature, along with other black knight zombies. And when Saradomin resurrects him again, he is brought back with a corrupted arm. Yes, he CameBackWrong ''twice'' in the same quest.

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* During the Death of Chivalry quest, the "Examine" text for Sir Owen once he has been revived as a zombie say "High-Octane Knightmare Fuel", referencing this trope. Puns aside, the whole quest is this as Owen, one of the Signature Heroes, has essentially been turned into a zombie. So imagine fighting your friend and ally, who is now a mindless creature, along with other black knight zombies. And when Saradomin resurrects him again, he is brought back with a corrupted arm. Yes, he CameBackWrong ''twice'' in the same quest.quest.
* In the finale of the Rise of the Red Axe quest series (the dwarf quests), when you invade the Red Axe base, you find that [[BigBad Hreidmar]] wasn't planning to attack Keldagrim. No, he had given up, and had constructed his own royal palace as a monument to his delusions of being king. Seeing the Chaos Dwarves brainwashed to act as Consortium heads serving Hreidmar in a building which looked exactly like the actual Consortium palace was creepy for this Troper. And then, during the boss fight, Hreidmar picked up a [[BodyHorror magical weapon]].
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* The BossBanter before fighting Leeuni, where she will gleefully describe crushing the monkey colonist's heads and drinking their intestines, before attempting to do the same to you.

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* The BossBanter before fighting Leeuni, where she will gleefully describe crushing the monkey colonist's colonists' heads and drinking their intestines, before attempting to do the same to you.
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* During the Death of Chivalry quest, the "Examine" text for Sir Owen once he has been revived as a zombie say "High-Octane Knightmare Fuel", referencing this trope. Puns aside, the whole quest is this as Owen, one of the Signature Heroes, has essentially been turned into a zombie. So imagine fighting your friend and ally, who is now a mindless creature, along with other black knight zombies. And when Saradomin resurrects him again, he is brought back with a corrupted arm. Yes, he managed to ComeBackWrong ''twice'' in the same quest.

to:

* During the Death of Chivalry quest, the "Examine" text for Sir Owen once he has been revived as a zombie say "High-Octane Knightmare Fuel", referencing this trope. Puns aside, the whole quest is this as Owen, one of the Signature Heroes, has essentially been turned into a zombie. So imagine fighting your friend and ally, who is now a mindless creature, along with other black knight zombies. And when Saradomin resurrects him again, he is brought back with a corrupted arm. Yes, he managed to ComeBackWrong CameBackWrong ''twice'' in the same quest.
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* During the Death of Chivalry quest, the "Examine" text for Sir Owen once he has been revived as a zombie say "High-Octane Knightmare Fuel", referencing this trope. Puns aside, the whole quest is this as Owen, one of the Signature Heroes, has essentially been turned into a zombie. So imagine fighting your friend and ally, who is now a mindless creature, along with other black knight zombies.

to:

* During the Death of Chivalry quest, the "Examine" text for Sir Owen once he has been revived as a zombie say "High-Octane Knightmare Fuel", referencing this trope. Puns aside, the whole quest is this as Owen, one of the Signature Heroes, has essentially been turned into a zombie. So imagine fighting your friend and ally, who is now a mindless creature, along with other black knight zombies. And when Saradomin resurrects him again, he is brought back with a corrupted arm. Yes, he managed to ComeBackWrong ''twice'' in the same quest.
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* During the Death of Chivalry quest, the "Examine" text for Sir Owen once he has ben revived as a zombie say "High-Octane Knightmare Fuel", referencing this trope.

to:

* During the Death of Chivalry quest, the "Examine" text for Sir Owen once he has ben been revived as a zombie say "High-Octane Knightmare Fuel", referencing this trope.trope. Puns aside, the whole quest is this as Owen, one of the Signature Heroes, has essentially been turned into a zombie. So imagine fighting your friend and ally, who is now a mindless creature, along with other black knight zombies.
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* The Order of Ascension ''runs'' on this. Their motivation is that they're trying to kidnap humans in the hopes to make a fake Guthix as a replacement after his death. But it gets more horrifying. As you collect the pages of the book and read the [[UncannyValley the rather robotic dialogue]], you learn they spent ''multiple generations'' experimenting on humans and leaving piles of crystalized mummies in their wake. And then, after some exploring, you find a giant statue of Guthix that radiates some unnatural energy and seems to be lacking a mouth. These beings still believe they are doing their duty to Guthix.

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* The Order of Ascension ''runs'' on this. Their motivation is that they're trying to kidnap humans in the hopes to make a fake Guthix as a replacement after his death. But it gets more horrifying. As you collect the pages of the book and read the [[UncannyValley the rather robotic dialogue]], you learn they spent ''multiple generations'' experimenting on humans and leaving piles of crystalized mummies in their wake. And then, after some exploring, you find a giant statue of Guthix that radiates some unnatural energy and seems to be lacking a mouth. These beings still believe they are doing their duty to Guthix.Guthix.
* During the Death of Chivalry quest, the "Examine" text for Sir Owen once he has ben revived as a zombie say "High-Octane Knightmare Fuel", referencing this trope.
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* There used to be a line for [=NPCs=] in West Ardougne that said "Get me out of this hellhole!" to show the player how awful living in a town where a fake plague is tormenting the citizens and causing real effects to them. Worse still, the Mourners have complete rule over the entire town and occasionally [[ForTheEvulz condemn citizens to death]] in a house with a black x marked on it as a sign that nobody can enter unless they're a Mourner. ''Just to [[TheMasquerade keep up the facade]] and torment the villagers.'' Even worse, the villagers have only one way out: the horrifyingly sadistic Underground Pass. Even if they somehow manage to get through that, chances are they'll be killed by either the elves working for the one who "created" the plague or fall victim to its traps, both inside the Pass and within the forest.

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* There used to be a line for [=NPCs=] in West Ardougne that said "Get me out of this hellhole!" to show the player how awful living in a town where a fake plague is tormenting the citizens and causing real effects to them. Worse still, the Mourners have complete rule over the entire town and occasionally [[ForTheEvulz condemn citizens to death]] in a house with a black x marked on it as a sign that nobody can enter unless they're a Mourner. ''Just to [[TheMasquerade keep up the facade]] and torment the villagers.'' Even worse, the villagers have only one way out: the horrifyingly sadistic Underground Pass. Even if they somehow manage to get through that, chances are they'll be killed by either the elves working for the one who "created" the plague or fall victim to its traps, both inside the Pass and within the forest.forest.
* The Order of Ascension ''runs'' on this. Their motivation is that they're trying to kidnap humans in the hopes to make a fake Guthix as a replacement after his death. But it gets more horrifying. As you collect the pages of the book and read the [[UncannyValley the rather robotic dialogue]], you learn they spent ''multiple generations'' experimenting on humans and leaving piles of crystalized mummies in their wake. And then, after some exploring, you find a giant statue of Guthix that radiates some unnatural energy and seems to be lacking a mouth. These beings still believe they are doing their duty to Guthix.
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** If you fight the Queen, you find out what the siren was being used for. The siren lured people's souls in the nearby town out of their bodies, and the Queen devoured them. During the fight, she will summon them under her control. At one point, [[ThatOneAttack a Tortured Soul will use an attack which freezes your screen so the Queen can murder you if you don't kill the soul first]].
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** According to Jagex, Moia's mother was indeed a human, and apparently a powerful spellcaster at that.
** This might just be this Troper's imagination, but while controlling Moia, examining Zemouregal gets the message that Moia often finds him [[EvilUncle looking at her]].

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* The Underground Passage quest. It's a long twisting tunnel, filled with various creatures, a supposed demigod of evil, and every so often you get an ominous message. In order to defeat the demigod and stop the voices, you need to make a voodoo doll of him, and throw that doll down the Well of Damnation, which sends people [[FateWorseThanDeath straight to Zamorak himself]]. When you do so, he will be sent down the well.

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* The Underground Passage quest. It's a [[SpaceFillingPath long twisting tunnel, tunnel]], filled with various creatures, a supposed demigod of evil, and every so often you get an ominous message. In order to defeat the demigod and stop the voices, you need to make a voodoo doll of him, and throw that doll down the Well of Damnation, which sends people [[FateWorseThanDeath straight to Zamorak himself]]. When you do so, he will be sent down the well.well.
** The very disturbing messages that appear in your chatbox during your adventures in the Underground Pass. Yep, traps that kill you, monsters that want you for dead, and MindRape!
---> I'll swallow your soul.
** The quest also features Koftik, who is [[SanitySlippage slowly driven mad]] the farther you progress through the pass.
** There also the three paladins you encounter who seem to be [[GoMadFromTheIsolation going insane being down there]].



* The dragonkin. To give you an idea of how dangerous they are: Take Lucien. He's got the Staff of Armadyl and the Stone of Jas. The power of Zaros couldn't kill him. And the dragonkin turn up, grab him, impale him on the staff and nothing he does can work against them. Then they show the player a vision of Draynor Village, utterly destroyed, and do the same to Edgeville- and they don't plan to stop.

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* The dragonkin. Dragonkin. To give you an idea of how dangerous they are: Take take Lucien. [[AGodAmI He's got the Staff of Armadyl and the Stone of Jas. Jas]]. The power of Zaros [[PunchPunchPunchUhOh couldn't kill him. him]]. And the dragonkin turn up, grab him, impale him on the staff and [[CurbStompBattle nothing he does can work against them. them]]. Then they show the player a vision of Draynor Village, utterly destroyed, and actually do the same to Edgeville- Edgeville -- and they don't plan to stop.



* Tolna was locked up underground for twenty years. Until he morphed into that... thing.
* Tormented Demons. Think about it. Their flesh is constantly regenerating and burning at the same time. There's metal sealed over one arm, one leg, and their face. The metal has to be excruciatingly hot. Made worse by the fact that in a letter to a player, the Demons actually seem to be pretty good guys, but apparently whatever magic causes them to be in such excruciating pain also causes them to attack wandering adventurers.

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* Tolna was locked up underground for twenty years. Until he morphed into that... thing.
that ... [[HumanoidAbomination thing]].
* Tormented Demons. [[AndIMustScream Think about it.it]]. Their flesh is constantly regenerating and burning at the same time. There's metal sealed over one arm, one leg, and their face. The metal has to be excruciatingly hot. Made worse by the fact that in a letter to a player, the Demons actually seem to be pretty good guys, but apparently whatever magic causes them to be in such excruciating pain also causes them to attack wandering adventurers.



* Underground Pass:
** The very disturbing messages that appear in your chatbox during your adventures in the Underground Pass. Yep, traps that kill you, monsters that want you for dead, and MindRape!
---> I'll swallow your soul.
** The quest also features Koftik, who is slowly driven mad the farther you progress through the pass.
** There also the three paladins you encounter who seem to be going insane being down there.
* "One Piercing Note." A previously-stable woman goes insane, believing herself to be the incarnation of a saint, and starts murdering people. With claws. She kills a totally innocent applicant to the order for no other reason than that she wants to cover her tracks, and ends up mutilating the corpse beyond recognition so people think the corpse is her. She kills another sister for the crime of having an affair, and murderers an innocent novice in front of you for the crime of ''dancing''. Yes, ''dancing''. The ending? She either gets kicked off the tower by the player, throws herself off the tower, or falls off it after thinking she can fly.

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* Underground Pass:
** The very disturbing messages that appear in your chatbox during your adventures in the Underground Pass. Yep, traps that kill you, monsters that want you for dead, and MindRape!
---> I'll swallow your soul.
** The quest also features Koftik, who is slowly driven mad the farther you progress through the pass.
** There also the three paladins you encounter who seem to be going insane being down there.
* "One Piercing Note." A previously-stable woman [[SanitySlippage goes insane, insane]], believing herself to be the incarnation of a saint, and starts murdering people. With claws. She kills a totally innocent applicant to the order for no other reason than that she wants to cover her tracks, and ends up mutilating the corpse beyond recognition so people think the corpse is her. She kills another sister for the crime of having an affair, and murderers an innocent novice in front of you for the crime of ''dancing''. Yes, ''dancing''. The ending? She either gets [[KarmicDeath kicked off the tower by the player, player]], [[DrivenToSuicide throws herself off the tower, tower]], or falls off it after [[GravityIsAHarshMistress thinking she can fly.fly]].



* Three words: Queen Black Dragon. It looks like some sort of Leviathan, is known to be evil, and Jagex noted it that more than ''ten'' King Black Dragons can fit into her mouth alone. Made more terrifying how by she used a siren named Remora for unknown reasons, then torched her alive ''at point blank range''. She has obvious connections with the dragonkin based on their symbols being [[SigilSpam seen often on the way to her]]. Yes, this EldritchAbomination is serving the ones that curb-stomped Lucien in an earlier quest. Keep note that she will be out later [[OhCrap this month as an instance-only boss]].
* There used to be a line for [=NPCs=] in West Ardougne that said "Get me out of this hellhole!" to show the player how awful living in a town where a fake plague is tormenting the citizens and causing real effects to them. Worse still, the Mourners have complete rule over the entire town and occasionally condemn citizens to death in a house with a black x marked on it as a sign that nobody can enter unless they're a Mourner. ''Just to keep up the facade and torment the villagers.'' Even worse, the villagers have only one way out: the horrifyingly sadistic Underground Pass. Even if they somehow manage to get through that, chances are they'll be killed by either the elves working for the one who "created" the plague or fall victim to its traps, both inside the Pass and within the forest.

to:

* Three words: Queen Black Dragon. It looks like some sort of Leviathan, is known to be evil, and Jagex noted it that more than ''ten'' King Black Dragons can fit into her mouth alone. Made more terrifying how by she used a siren named Remora for unknown reasons, then torched her alive ''at point blank range''. She has obvious connections with the dragonkin Dragonkin based on their symbols being [[SigilSpam seen often on the way to her]]. Yes, this EldritchAbomination is serving the ones that curb-stomped Lucien in an earlier quest. Keep note that she will be out later [[OhCrap this month as an instance-only boss]].
* There used to be a line for [=NPCs=] in West Ardougne that said "Get me out of this hellhole!" to show the player how awful living in a town where a fake plague is tormenting the citizens and causing real effects to them. Worse still, the Mourners have complete rule over the entire town and occasionally [[ForTheEvulz condemn citizens to death death]] in a house with a black x marked on it as a sign that nobody can enter unless they're a Mourner. ''Just to [[TheMasquerade keep up the facade facade]] and torment the villagers.'' Even worse, the villagers have only one way out: the horrifyingly sadistic Underground Pass. Even if they somehow manage to get through that, chances are they'll be killed by either the elves working for the one who "created" the plague or fall victim to its traps, both inside the Pass and within the forest.

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* The faces of Mother Mallum and Lord Drakan the Vampyre. Apparently, they're too hideous for portrait boxes, so they've never been directly seen...and hopefully they won't.
* During the Desert Treasure quest, if you have one of the diamonds in your inventory, you could get attacked randomly by a stranger with a poisoned dagger. The worst part is that it can happen anywhere. Even in your own house.
* The Underground Passage quest. It's a long twisting tunnel, filled with various creatures, a supposed demigod of evil, and every so often you get an ominous message. In order to defeat the demigod and stop the voices, you need to make a voodoo doll of him, and throw that doll down the Well of Damnation, which sends people straight to Zamorak himself. When you do so, he will be sent down the well.

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** [[spoiler:On the upside, you do end up successfully rescuing the person in question, who is simply trapped.]]
* The faces of Mother Mallum and Lord Drakan the Vampyre. Apparently, they're [[NightmareFace too hideous for portrait boxes, boxes]], so they've [[NothingIsScarier never been directly seen...seen]] ... and hopefully they won't.
* During the Desert Treasure quest, if you have one of the diamonds in your inventory, you could get attacked randomly by a stranger with a poisoned dagger. The worst part is that it can happen anywhere. [[ParanoiaFuel Even in your own house.
house]].
* The Underground Passage quest. It's a long twisting tunnel, filled with various creatures, a supposed demigod of evil, and every so often you get an ominous message. In order to defeat the demigod and stop the voices, you need to make a voodoo doll of him, and throw that doll down the Well of Damnation, which sends people [[FateWorseThanDeath straight to Zamorak himself.himself]]. When you do so, he will be sent down the well.
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*** It's made even worse if you torture her too much, because after the quest, you can't free her. She just says that it'll all be over soon.
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* Most of the middle of The Branches of Darkmeyer is this, along with large doses of TearJerker. To elaborate, you'll essentially be pushed to run past the MoralEventHorizon as you:

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* Most of the middle of The Branches of Darkmeyer is this, along with large doses of TearJerker. To elaborate, you'll essentially be pushed forced to run past the MoralEventHorizon do [[MoralEventHorizon Zamorak's bidding]] as you:
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** Even though it's more due to GameplayandStorySegregation, they are still alive and suffering ''even after Lucien is dead'', where summoning magic dispels when the master dies.

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** Even though it's more due to GameplayandStorySegregation, they are still alive and suffering ''even after Lucien is dead'', where while summoning magic dispels when the master dies.
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* As of February 18th, 2013, in order to build hype for what would be the biggest quest of the year, Jagex released several teasers. The first was a miniquest that involves helping an old friend gain his lost memories back while the second involves taking a trip down to the recently unearthed dungeon where the quest will take place. A third update, which they failed to mention, is [[spoiler:[[http://images3.wikia.nocookie.net/__cb20130218184849/runescape/images/7/71/Shadowed_Figure.png the person]] [[ParanoiaFuel who begins stalking you the moment you step foot down the stairs into the dungeon.]]]]
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** Ultimately he uses such abilities to end the Slug Menace as seen in Salt in the Wound.
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** Ultimately he uses such abilities to end the Slug Menace as seen in Salt in the Wound.

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** Mock and torture an imprisoned widow, whom you can free after the quest.
** Kill innocent and ailing prisoners.
** Drink human blood.

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** Mock and torture an imprisoned widow, whom you can free after the quest.
quest. Did we forget to mention ''you'' killed her husband?
** Kill innocent and ailing prisoners.
prisoners. With the option of [[YouBastard killing more of them later for the Vyrelord title]].
** Drink human blood. And yes, you get hit for a hefty amount of damage.



** Even though it's more due to GameplayandStorySegregation, they are still alive and suffering ''even after Lucien is dead'', where summoning magic dispels when the master dies.



** The very disturbing messages that appear in your chatbox during your adventures in the Underground Pass.

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** The very disturbing messages that appear in your chatbox during your adventures in the Underground Pass. Yep, traps that kill you, monsters that want you for dead, and MindRape!



** There also the three paladins you encounter who seem to be going insane being down there.



* There used to be a line for [=NPCs=] in West Ardougne that said "Get me out of this hellhole!" to show the player how awful living in a town where a fake plague is tormenting the citizens and causing real effects to them. Worse still, the Mourners have complete rule over the entire town and occasionally condemn citizens to death in a house with a black x marked on it as a sign that nobody can enter unless they're a Mourner. ''Just to keep up the facade and torment the villagers.'' Even worse, the villagers have only one way out: the horrifyingly sadistic Underground Pass. Even if they somehow manage to get through that, chances are they'll be killed by either the elves working for the one who "created" the plague or fall victim to their traps.

to:

* There used to be a line for [=NPCs=] in West Ardougne that said "Get me out of this hellhole!" to show the player how awful living in a town where a fake plague is tormenting the citizens and causing real effects to them. Worse still, the Mourners have complete rule over the entire town and occasionally condemn citizens to death in a house with a black x marked on it as a sign that nobody can enter unless they're a Mourner. ''Just to keep up the facade and torment the villagers.'' Even worse, the villagers have only one way out: the horrifyingly sadistic Underground Pass. Even if they somehow manage to get through that, chances are they'll be killed by either the elves working for the one who "created" the plague or fall victim to their traps.its traps, both inside the Pass and within the forest.
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* Another Dungeoneering saga is Nadir. It starts off away from Daemonheim, at the Mahjarrat Ritual Stone, where Lucien (who prior to being killed by the Dragonkin was pretty much the BigBad of Runescape) orders his half human daughter to find a Mahjarrat named Bilrach. Before I continue, I'd like to call attention to the fact that Zemouregal (a Mahjarrat with a fondness for necromancy who has enslaved a legendary hero for centuries) is also there and is interested in "the creation of mongrels such as these". Was Moia created in a test tube, or did Lucien [[RapeIsASpecialKindOfEvil mate with a human female]]?

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* Another Dungeoneering saga is Nadir. It starts off away from Daemonheim, at the Mahjarrat Ritual Stone, where Lucien (who prior to being killed by the Dragonkin was pretty much the BigBad of Runescape) orders his half human daughter to find a Mahjarrat named Bilrach. Before I continue, I'd like to call attention to the fact that Nadir, featuring Lucien's half-human daughter. Zemouregal (a Mahjarrat with a fondness for necromancy who has enslaved a legendary hero for centuries) is also there and is interested in "the creation of mongrels such as these". Was Moia created in a test tube, or did Lucien [[RapeIsASpecialKindOfEvil mate with a human female]]?
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** And the player get to murder all four adventurers. While hallucinating worse and worse of the spectre of her brother. And go through a room filled with the corpses of children. And defeat the last adventurer, with the option of torturing her for hours and hours until she gave up and willingly embrace death.
** ItGetsWorse - if you pick the noble choices throughout, one of your optional endings is to have a HeelRealization, ignore the last adventurer, and set out to tell Taevas' girlfriend that he loved her. The kicker? Taevas is screaming at you to kill, and the forgotten warrior you are controlling replies something to this effect: you are not Taevas. Taevas is dead, and wouldn't want me to do this. Or something. The point is, that's not Taevas who is haunting the forgotten warrior. You never find out who or what it is. Did I mention that in the backstory of Daemonheim (the minigame/skill area where this takes place), the [[PhysicalGod Mahjarrat]] who created the place was being manipulated by voices. And a later saga also makes references to voices? Yeah.....



** Anyway, Moia finds Daemonheim, contacts [[AbusiveParent Lucien]] and is told to find Bilrach inside or don't return alive. Moia reveals her power: she can steal memories from people's minds. She uses this to impersonate a number of figures within Daemonheim. One is a captain of the guard who is shown to be a decent person (Moia feels bad about killing him). Another is a necromancer. As she descends, Moia seems to become more sadistic, going from sorrow from the aforementioned incident with the captain, to outright killing anyone she comes across. A real burst of megalomania comes from absorbing energy from the portals that litter the place. Moia at one point hears voices coming from the portals (in fact, both the captain and necrolord made mention of voices). Finally, at the bottom, Moia finds Bilrach and.... the Mahjarrat Ritual Stone. The one from earlier in the saga was a fake. Bilrach doesn't say what exactly he is planning, but either way, he and Moia set out for the bottom of Daemonheim.
** By the way, the Mahjarrat Ritual Stone plays a role in the Mahjarrat quest series, which Daemonheim seems to be separate from for now. So that Stone that rejuvenated the Mahjarrat at their last ritual? Fake. And none of them realize it. The real one is being used by Bilrach for unknown purposes, although the fact that he remains fully fleshed despite missing the Ritual might be related to it. I'd like to mention that some of the Mahjarrat are your allies, such as Azzanadra and Wahisietel.



** Scary as that was, in the last Sea Slug quest; Kennith grows up and helps kill mother Mallum; and The Hiv-er, the Slugs.



** That very same rift, at the end of the dungeon, has a deep chasm, with three long necks with heads atop them as the final monsters. It's sort of a situation of SurrealHorror. Those "monsters" at the end are actually Tolna. Not that that makes it any better.



*** ItGetsWorse - the lady's husband was Gadderanks, a tithe collector whom you fought and killed early on in the Myreque quest series. One way to torture her is to talk to her while holding the Gadderhammer, a signature weapon which Gadderanks used to fight of shades with.
*** [[UpToEleven That's not all folks!]] If you abuse the widdow for a certain number of times (I don't know exactly), she'll get depressed to the point where she won't speak to you at all, no matter what. If you don't get her to this point, though, you can finally give the lady a break and kill the guard, then free her.



*** The good news for this activity is that you have the option of either doing it, or your character can say to him/her self "I really can't do this". Instead, you can run an errand for the Vyreguard. The errand takes longer, and you may need to go get a Wolfbane Dagger if you haven't kept hold of one.



** Also, that metal that part of their body is made of? Dragon metal (the material which a type of high level armor is made of). The head, leg, and arm of the demons can be received as a rare drop, and then forged together to form the Dragon Platebody.
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** Also, that metal that part of their body is made of? Dragon metal (the material which a type of high level armor is made of). The head, leg, and arm of the demons can be received as a rare drop, and then forged together to form the Dragon Platebody.
Is there an issue? Send a MessageReason:
None

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*** ItGetsWorse - the lady's husband was Gadderanks, a tithe collector whom you fought and killed early on in the Myreque quest series. One way to torture her is to talk to her while holding the Gadderhammer, a signature weapon which Gadderanks used to fight of shades with.
*** [[UpToEleven That's not all folks!]] If you abuse the widdow for a certain number of times (I don't know exactly), she'll get depressed to the point where she won't speak to you at all, no matter what. If you don't get her to this point, though, you can finally give the lady a break and kill the guard, then free her.


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*** The good news for this activity is that you have the option of either doing it, or your character can say to him/her self "I really can't do this". Instead, you can run an errand for the Vyreguard. The errand takes longer, and you may need to go get a Wolfbane Dagger if you haven't kept hold of one.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

** ItGetsWorse - if you pick the noble choices throughout, one of your optional endings is to have a HeelRealization, ignore the last adventurer, and set out to tell Taevas' girlfriend that he loved her. The kicker? Taevas is screaming at you to kill, and the forgotten warrior you are controlling replies something to this effect: you are not Taevas. Taevas is dead, and wouldn't want me to do this. Or something. The point is, that's not Taevas who is haunting the forgotten warrior. You never find out who or what it is. Did I mention that in the backstory of Daemonheim (the minigame/skill area where this takes place), the [[PhysicalGod Mahjarrat]] who created the place was being manipulated by voices. And a later saga also makes references to voices? Yeah.....
* Another Dungeoneering saga is Nadir. It starts off away from Daemonheim, at the Mahjarrat Ritual Stone, where Lucien (who prior to being killed by the Dragonkin was pretty much the BigBad of Runescape) orders his half human daughter to find a Mahjarrat named Bilrach. Before I continue, I'd like to call attention to the fact that Zemouregal (a Mahjarrat with a fondness for necromancy who has enslaved a legendary hero for centuries) is also there and is interested in "the creation of mongrels such as these". Was Moia created in a test tube, or did Lucien [[RapeIsASpecialKindOfEvil mate with a human female]]?
** Anyway, Moia finds Daemonheim, contacts [[AbusiveParent Lucien]] and is told to find Bilrach inside or don't return alive. Moia reveals her power: she can steal memories from people's minds. She uses this to impersonate a number of figures within Daemonheim. One is a captain of the guard who is shown to be a decent person (Moia feels bad about killing him). Another is a necromancer. As she descends, Moia seems to become more sadistic, going from sorrow from the aforementioned incident with the captain, to outright killing anyone she comes across. A real burst of megalomania comes from absorbing energy from the portals that litter the place. Moia at one point hears voices coming from the portals (in fact, both the captain and necrolord made mention of voices). Finally, at the bottom, Moia finds Bilrach and.... the Mahjarrat Ritual Stone. The one from earlier in the saga was a fake. Bilrach doesn't say what exactly he is planning, but either way, he and Moia set out for the bottom of Daemonheim.
** By the way, the Mahjarrat Ritual Stone plays a role in the Mahjarrat quest series, which Daemonheim seems to be separate from for now. So that Stone that rejuvenated the Mahjarrat at their last ritual? Fake. And none of them realize it. The real one is being used by Bilrach for unknown purposes, although the fact that he remains fully fleshed despite missing the Ritual might be related to it. I'd like to mention that some of the Mahjarrat are your allies, such as Azzanadra and Wahisietel.
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*During the saga [[ExactlyWhatItSaysOnTheTin Vengeance]], the player controls a forgotten warrior whose friends and brother are all slaughtered by a quartet of adventurers (long story). The ghost of Taevas, her brother, comes back to haunt her and to encourage her to exact ruthless vengeance.
-->"Gut her. Rip her in two. Make her suffer...When she least expects it, crush her. Let me hear her. Let her screams comfort me in the darkness."
**And the player get to murder all four adventurers. While hallucinating worse and worse of the spectre of her brother. And go through a room filled with the corpses of children. And defeat the last adventurer, with the option of torturing her for hours and hours until she gave up and willingly embrace death.
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* There used to be a line for NPCs in West Ardougne that said "Get me out of this hellhole!" to show the player how awful living in a town where a fake plague is tormenting the citizens and causing real effects to them. Worse still, the Mourners have complete rule over the entire town and occasionally condemn citizens to death in a house with a black x marked on it as a sign that nobody can enter unless they're a Mourner. ''Just to keep up the facade and torment the villagers.'' Even worse, the villagers have only one way out: the horrifyingly sadistic Underground Pass. Even if they somehow manage to get through that, chances are they'll be killed by either the elves working for the one who "created" the plague or fall victim to their traps.

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* There used to be a line for NPCs [=NPCs=] in West Ardougne that said "Get me out of this hellhole!" to show the player how awful living in a town where a fake plague is tormenting the citizens and causing real effects to them. Worse still, the Mourners have complete rule over the entire town and occasionally condemn citizens to death in a house with a black x marked on it as a sign that nobody can enter unless they're a Mourner. ''Just to keep up the facade and torment the villagers.'' Even worse, the villagers have only one way out: the horrifyingly sadistic Underground Pass. Even if they somehow manage to get through that, chances are they'll be killed by either the elves working for the one who "created" the plague or fall victim to their traps.
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* Three words: Queen Black Dragon. It looks like some sort of Leviathan, is known to be evil, and Jagex noted it that more than ''ten'' King Black Dragons can fit into her mouth alone. Made more terrifying how by she used a siren named Remora for unknown reasons, then torched her alive ''at point blank range''. She has obvious connections with the dragonkin based on their symbols being [[SigilSpam seen often on the way to her]]. Yes, this EldritchAbomination is serving the ones that curb-stomped Lucien in an earlier quest. Keep note that she will be out later [[OhCrap this month as an instance-only boss]].

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* Three words: Queen Black Dragon. It looks like some sort of Leviathan, is known to be evil, and Jagex noted it that more than ''ten'' King Black Dragons can fit into her mouth alone. Made more terrifying how by she used a siren named Remora for unknown reasons, then torched her alive ''at point blank range''. She has obvious connections with the dragonkin based on their symbols being [[SigilSpam seen often on the way to her]]. Yes, this EldritchAbomination is serving the ones that curb-stomped Lucien in an earlier quest. Keep note that she will be out later [[OhCrap this month as an instance-only boss]].boss]].
* There used to be a line for NPCs in West Ardougne that said "Get me out of this hellhole!" to show the player how awful living in a town where a fake plague is tormenting the citizens and causing real effects to them. Worse still, the Mourners have complete rule over the entire town and occasionally condemn citizens to death in a house with a black x marked on it as a sign that nobody can enter unless they're a Mourner. ''Just to keep up the facade and torment the villagers.'' Even worse, the villagers have only one way out: the horrifyingly sadistic Underground Pass. Even if they somehow manage to get through that, chances are they'll be killed by either the elves working for the one who "created" the plague or fall victim to their traps.
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Moved and cleaned as part of HONF cleanup.

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Spoilers for the game below. Venture past this point only if you dare!

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* The Sea Slug quest line:
** After you stop Kennith's glowing rage against the poor little girl, he says, with a maniacal portrait box to boot, "Mother Mallum's coming for you!".
** Where you're talking to the little girl in the same quests, and the zombie-like villagers claw at the house, saying they want to play with her, come outside, etc...pretty friggen' creepy.
** Pretty much Kennith himself. Kennith can float in a glowing red rage, control the slug infected people, and is probably in cahoots with Mother Mallum, if it wasn't stated in the quest. And he's [[CreepyChild a kid]]. ''A FREAKING KID''. His ''parents'' are ''afraid of him''. That's pretty nasty.
** Scary as that was, in the last Sea Slug quest; Kennith grows up and helps kill mother Mallum; and The Hiv-er, the Slugs.
* "A Soul's Bane":
** In Tolna's Rift, in the second dungeon, you have to look into dark caves to find monsters. If you don't know whats going to happen, a giant cloaked banshee bounces up in front of the screen. It looks a lot like "The Scream." It's even [[LampshadeHanging Lampshaded]] when the hero screams "AAAAAAAAAAAAH!" the first time. The hero, though, gets more and more confident, until he conquers the fear, and clears the room.
** That very same rift, at the end of the dungeon, has a deep chasm, with three long necks with heads atop them as the final monsters. It's sort of a situation of SurrealHorror. Those "monsters" at the end are actually Tolna. Not that that makes it any better.
* The diary of the current owner of the lighthouse in Fremennik Region. It mentions noises from beneath the lighthouse, hearing the waterlogged voice of the previous owner in his dreams, and then he goes to investigate the basement, which is the source of the sounds. There's a reason why the journal ends there. Sweet dreams, dear reader.
* The faces of Mother Mallum and Lord Drakan the Vampyre. Apparently, they're too hideous for portrait boxes, so they've never been directly seen...and hopefully they won't.
* During the Desert Treasure quest, if you have one of the diamonds in your inventory, you could get attacked randomly by a stranger with a poisoned dagger. The worst part is that it can happen anywhere. Even in your own house.
* The Underground Passage quest. It's a long twisting tunnel, filled with various creatures, a supposed demigod of evil, and every so often you get an ominous message. In order to defeat the demigod and stop the voices, you need to make a voodoo doll of him, and throw that doll down the Well of Damnation, which sends people straight to Zamorak himself. When you do so, he will be sent down the well.
* Most of the middle of The Branches of Darkmeyer is this, along with large doses of TearJerker. To elaborate, you'll essentially be pushed to run past the MoralEventHorizon as you:
** Mock and torture an imprisoned widow, whom you can free after the quest.
** Kill innocent and ailing prisoners.
** Drink human blood.
** Beat a desperate [[TheQuisling blood tither]] and then sentence him to death.
* The dragonkin. To give you an idea of how dangerous they are: Take Lucien. He's got the Staff of Armadyl and the Stone of Jas. The power of Zaros couldn't kill him. And the dragonkin turn up, grab him, impale him on the staff and nothing he does can work against them. Then they show the player a vision of Draynor Village, utterly destroyed, and do the same to Edgeville- and they don't plan to stop.
* The BossBanter before fighting Leeuni, where she will gleefully describe crushing the monkey colonist's heads and drinking their intestines, before attempting to do the same to you.
* Tolna was locked up underground for twenty years. Until he morphed into that... thing.
* Tormented Demons. Think about it. Their flesh is constantly regenerating and burning at the same time. There's metal sealed over one arm, one leg, and their face. The metal has to be excruciatingly hot. Made worse by the fact that in a letter to a player, the Demons actually seem to be pretty good guys, but apparently whatever magic causes them to be in such excruciating pain also causes them to attack wandering adventurers.
* Underground Pass:
** The very disturbing messages that appear in your chatbox during your adventures in the Underground Pass.
---> I'll swallow your soul.
** The quest also features Koftik, who is slowly driven mad the farther you progress through the pass.
* "One Piercing Note." A previously-stable woman goes insane, believing herself to be the incarnation of a saint, and starts murdering people. With claws. She kills a totally innocent applicant to the order for no other reason than that she wants to cover her tracks, and ends up mutilating the corpse beyond recognition so people think the corpse is her. She kills another sister for the crime of having an affair, and murderers an innocent novice in front of you for the crime of ''dancing''. Yes, ''dancing''. The ending? She either gets kicked off the tower by the player, throws herself off the tower, or falls off it after thinking she can fly.
* "Spirit of Summer." The ghosts in this quest look torn and tattered, inhabit a DarkWorld version of Wilderness ruins, and they can barely communicate with you even with your ghost speak amulet, so there's a sense of wrongness through the whole quest. Finding out what the problem is makes it less scary but also introduces a soul eating EldritchAbomination to compensate.
* Three words: Queen Black Dragon. It looks like some sort of Leviathan, is known to be evil, and Jagex noted it that more than ''ten'' King Black Dragons can fit into her mouth alone. Made more terrifying how by she used a siren named Remora for unknown reasons, then torched her alive ''at point blank range''. She has obvious connections with the dragonkin based on their symbols being [[SigilSpam seen often on the way to her]]. Yes, this EldritchAbomination is serving the ones that curb-stomped Lucien in an earlier quest. Keep note that she will be out later [[OhCrap this month as an instance-only boss]].

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