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* The long swimming section in Whale Bay can be ''very'' tense if you're at all afraid of water. Rayman and Carmen the Whale take a long route through a deep underwater cave to escape from the Robo-Pirates, with her providing OxygenatedUnderwaterBubbles for him to breathe. However, the bubbles attract [[PiranhaProblem nearby Piranhas]] who try to take them; forcing Rayman to fight them off in order to keep breathing. Often times, you'll only ''barely'' have enough time to make the next bubble due to how quickly the OxygenMeter drains; lose too many, and you'll drown.

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* The long swimming section in Whale Bay can be ''very'' tense if you're at all afraid of deep water. Rayman and Carmen the Whale take a long route through a deep vast underwater cave to escape from the Robo-Pirates, with her providing OxygenatedUnderwaterBubbles for him to breathe. However, the bubbles attract [[PiranhaProblem nearby Piranhas]] who try to take them; forcing Rayman to fight them off in order to keep breathing. Often times, you'll only ''barely'' have enough time to make the next bubble due to how quickly the OxygenMeter drains; lose too many, and you'll drown.

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** Oh, and... that "Mini-Jano" you encounter halfway through the level and in The Sanctuary of Stone and Fire? [[EatenAlive He will eat you alive if you get too close]], respawning you at the last Green Lum.
* The giant spider you face at the beginning of the Canopy level has no doubt scared some players. [[PsychoStrings The music]] that [[https://youtu.be/xIZzz9RFpsI accompanies that part of the level]] doesn't help matters, either.
* When Razorbeard tries to lure Rayman as part of his plan to finally kill him, he uses Globox as bait, tying him upside down to an antenna as he's about to shoot at him with the Grolgoth. He would have killed Globox if Rayman had come just a second later.
* The Zombie Chickens.

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** Oh, and... that "Mini-Jano" you encounter halfway through the level and in The Sanctuary of Stone and Fire? [[EatenAlive He will eat you alive if you get too close]], respawning you at the last Green Lum.Lum you picked up.
* The giant spider GiantSpider you face at the beginning of the The Canopy level has no doubt scared some players. [[PsychoStrings is horrifying, especially when it [[JumpScare drops down on you out of nowhere]] as you approach the cobweb-covered wall. It's very tough -- taking multiple charged Magic Fists to kill, and even ''that'' doesn't stop it for long -- fast, and its bite can cause Rayman to undergo CriticalExistenceFailure in one hit. The [[SongsInTheKeyOfPanic intense music]] that [[https://youtu.be/xIZzz9RFpsI accompanies that part of the level]] level doesn't help matters, either.
matters either, especially the [[https://youtu.be/gMw6GYhOcds?si=pm6SZ-cHAZ5S8u6T Dreamcast/Playstation 2 version]] that has additional PsychoStrings.
* When Razorbeard tries to lure Rayman as part of his plan to finally kill him, he uses Globox as bait, tying him upside down to an antenna as he's about to shoot at him with the Grolgoth. He would have killed Globox if Rayman had come arrived even just a second few seconds later.
* The Zombie Chickens.Chickens, which appear in certain stages -- usually while riding barrels across toxic waste -- and slowly float at you while creepily laughing, attempting to knock you in. Their [[AllThereInTheManual manual backstories]] make them even worse, stating them to the result of chickens that were so badly scared by evil spirits in the Glade of Dreams that they laid dead eggs, from which they hatched.



* The Tomb of the Ancients is a creepy world of graves, ghosts, and zombies, which forces Rayman to undergo a symbolic death -- first leaping into a grave, then crossing a river into the underworld. But it's the end that really sells it. After crossing the river of toxic muck, Rayman reaches the [[DeadlyEuphemism Technical Check-Up]], where the pirates conduct hideous experiments on eliminating free will altogether, mind-controlling his friend Clark in an attempt to kill Rayman. It drives home the violence the pirates have done, as not even death is allowed to happen naturally anymore.
** The music -- especially the PsychoStrings bits -- is creepy on both the N64 and Dreamcast versions, but the Dreamcast version is just unnerving.
** This level also is full of acid, tombs, spiders and most of all- loads of Zombie Chickens.
* Ha ha, what a wacky game where you fight an army of [[NinjaPirateZombieRobot Robo-Pirates]]! Except that the pirates are hardly ever PlayedForLaughs, except occasionally in some of Razorbeard's antics. On the contrary, they're coded as [[SlaveryIsASpecialKindOfEvil colonialist slavers]], with the innocents they capture confined in horrible conditions. They've come to the Glade of Dreams to brutally extract resources with no regard to its native inhabitants, and their reign has been so destructive that large swaths of the world are now toxic and uninhabitable. Even worse, if not for Ly's quick thinking, they would have won altogether before the start of the game.

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* The Tomb of the Ancients is a creepy world of graves, ghosts, and zombies, which forces Rayman to undergo a symbolic death "death" -- first leaping into a grave, then crossing a river into the underworld. But underworld -- but it's the end that really sells it. After crossing the river of toxic muck, Rayman reaches the [[DeadlyEuphemism Technical Check-Up]], where the pirates conduct hideous experiments on eliminating free will altogether, mind-controlling altogether; kidnapping his friend Clark and [[BrainwashedAndCrazy controlling him]] using a [[ElectricTorture surgically-implanted electric shock device on his back]] in an attempt to kill Rayman. It drives home the violence the pirates have done, as done; with their end game, not even death is ''death'' would be allowed to happen naturally anymore.
** The music -- especially the bits with the PsychoStrings bits -- is creepy on both the N64 and Dreamcast versions, but the Dreamcast version is just unnerving.
** This level also is full of acid, tombs, spiders and most of all- loads of Zombie Chickens.
* Ha ha, what a wacky game where you fight an army of [[NinjaPirateZombieRobot Robo-Pirates]]! Except that the pirates are hardly ever PlayedForLaughs, except occasionally in some of Razorbeard's antics. On the contrary, they're coded as [[SlaveryIsASpecialKindOfEvil colonialist slavers]], with the innocents they capture confined in horrible conditions. They've come to the Glade of Dreams to brutally extract resources with no regard to its native inhabitants, and their reign has been so destructive that large swaths of the world are now toxic and uninhabitable. Even worse, if not for Ly's quick thinking, they would have won altogether before the start of the game.game.
* The long swimming section in Whale Bay can be ''very'' tense if you're at all afraid of water. Rayman and Carmen the Whale take a long route through a deep underwater cave to escape from the Robo-Pirates, with her providing OxygenatedUnderwaterBubbles for him to breathe. However, the bubbles attract [[PiranhaProblem nearby Piranhas]] who try to take them; forcing Rayman to fight them off in order to keep breathing. Often times, you'll only ''barely'' have enough time to make the next bubble due to how quickly the OxygenMeter drains; lose too many, and you'll drown.
Is there an issue? Send a MessageReason:
None


* The Tomb of the Ancients is a creepy world of graves, ghosts, and zombies, which forces Rayman to undergo a symbolic death -- first leaping into a grave, then crossing a river into the underworld. But it's the end that really sells it. After crossing the river of toxic muck, Rayman reaches the [[DeadlyEuphemism Technical Check-Up]], where the pirates conduct hideous experiments on eliminating free will altogether, mind-controlling his friend Clark to kill Rayman. It drives home the violence the pirates have done, as not even death is allowed to happen naturally anymore.

to:

* The Tomb of the Ancients is a creepy world of graves, ghosts, and zombies, which forces Rayman to undergo a symbolic death -- first leaping into a grave, then crossing a river into the underworld. But it's the end that really sells it. After crossing the river of toxic muck, Rayman reaches the [[DeadlyEuphemism Technical Check-Up]], where the pirates conduct hideous experiments on eliminating free will altogether, mind-controlling his friend Clark in an attempt to kill Rayman. It drives home the violence the pirates have done, as not even death is allowed to happen naturally anymore.
Is there an issue? Send a MessageReason:
None


* The Tomb of the Ancients is a creepy world of graves, ghosts, and zombies, which forces Rayman to undergo a symbolic death -- first leaping into a grave, then crossing a river into the underworld. But it's the end that really sells it. After crossing the river of toxic muck, Rayman reaches the [[DeadlyEuphemism Technical Check-Up]], where the pirates conduct hideous experiments on eliminating free will altogether. It drives home the violence the pirates have done, as not even death is allowed to happen naturally anymore.

to:

* The Tomb of the Ancients is a creepy world of graves, ghosts, and zombies, which forces Rayman to undergo a symbolic death -- first leaping into a grave, then crossing a river into the underworld. But it's the end that really sells it. After crossing the river of toxic muck, Rayman reaches the [[DeadlyEuphemism Technical Check-Up]], where the pirates conduct hideous experiments on eliminating free will altogether.altogether, mind-controlling his friend Clark to kill Rayman. It drives home the violence the pirates have done, as not even death is allowed to happen naturally anymore.

Added: 765

Changed: 710

Is there an issue? Send a MessageReason:
None


* When Razorbeard tries to lure Rayman as part of his plan to finally kill him, he uses Globox as bait, tying him upside down to an antenna as he's about to shoot at him with the Grolgoth. He would have killed Globox if Rayman would have come just a second too late.

to:

* When Razorbeard tries to lure Rayman as part of his plan to finally kill him, he uses Globox as bait, tying him upside down to an antenna as he's about to shoot at him with the Grolgoth. He would have killed Globox if Rayman would have had come just a second too late.later.



* The music in the Tomb of the Ancients -- especially the PsychoStrings bits -- is creepy on both the N64 and Dreamcast versions, but the Dreamcast version is just unnerving.
** This level also is full of acid, tombs, spiders and most of all- loads of Zombie Chickens.

to:

* The music in the Tomb of the Ancients is a creepy world of graves, ghosts, and zombies, which forces Rayman to undergo a symbolic death -- first leaping into a grave, then crossing a river into the underworld. But it's the end that really sells it. After crossing the river of toxic muck, Rayman reaches the [[DeadlyEuphemism Technical Check-Up]], where the pirates conduct hideous experiments on eliminating free will altogether. It drives home the violence the pirates have done, as not even death is allowed to happen naturally anymore.
** The music
-- especially the PsychoStrings bits -- is creepy on both the N64 and Dreamcast versions, but the Dreamcast version is just unnerving.
** This level also is full of acid, tombs, spiders and most of all- loads of Zombie Chickens.Chickens.
* Ha ha, what a wacky game where you fight an army of [[NinjaPirateZombieRobot Robo-Pirates]]! Except that the pirates are hardly ever PlayedForLaughs, except occasionally in some of Razorbeard's antics. On the contrary, they're coded as [[SlaveryIsASpecialKindOfEvil colonialist slavers]], with the innocents they capture confined in horrible conditions. They've come to the Glade of Dreams to brutally extract resources with no regard to its native inhabitants, and their reign has been so destructive that large swaths of the world are now toxic and uninhabitable. Even worse, if not for Ly's quick thinking, they would have won altogether before the start of the game.

Added: 359

Changed: 237

Is there an issue? Send a MessageReason:
None


* The ([[MeaningfulName aptly named]]) "[[IDontLikeTheSoundOfThatPlace Cave of Bad Dreams]]" is spooky enough to begin with. You eventually have to escape Jano, a legless, one-eyed monster that intends to eat you. This is done by sliding down an obstacle filled course while the camera is ''[[MouthCam framed by the monster's drooling teeth following you]]''

to:

* The ([[MeaningfulName aptly named]]) "[[IDontLikeTheSoundOfThatPlace Cave of Bad Dreams]]" is spooky enough to begin with. You eventually have to escape Jano, a legless, one-eyed monster that intends to eat you. This is done by sliding down an obstacle filled course while the camera is ''[[MouthCam framed by the monster's drooling teeth following you]]'' you]]''.



** Oh, and... that "Mini-Jano" you encounter halfway through the level and in The Sanctuary of Stone and Fire? [[EatenAlive He will eat you alive if you get too close]], respawning you at the last checkpoint.

to:

** Oh, and... that "Mini-Jano" you encounter halfway through the level and in The Sanctuary of Stone and Fire? [[EatenAlive He will eat you alive if you get too close]], respawning you at the last checkpoint.Green Lum.



* When Razorbeard tries to lure Rayman as part of his plan to finally kill him, he uses Globox as bait, tying him upside down to an antenna as he's about to shoot at him with the Grolgoth. He would have killed Globox if Rayman would have come just a second too late.



* Piranhas that look much more creepy than in the first game. Most of their body is a huge mouth, studded with long and sharp teeth. In fact, their design is a bit like [[Literature/TheLangoliers the Langoliers]] from the novel of the same name by Creator/StephenKing.

to:

* Piranhas that look much more creepy than in the first game. Most of their body is a huge mouth, studded with long and sharp teeth. In fact, their design is a bit like [[Literature/TheLangoliers the Langoliers]] from the novel of the same name by Creator/StephenKing. They appear in all the bodies of water where Rayman cannot swim in, like swamps, filthy water and toxic waste, and the game also has small piranhas that appear if he falls into these bodies of water, devouring him.



* The music in the Tomb of the Ancients -- especially the PsychoStrings bits -- is creepy on both the N64 and Dreamcast versions, but the Dreamcast version is just unnerving.

to:

* The music in the Tomb of the Ancients -- especially the PsychoStrings bits -- is creepy on both the N64 and Dreamcast versions, but the Dreamcast version is just unnerving.unnerving.
** This level also is full of acid, tombs, spiders and most of all- loads of Zombie Chickens.
Is there an issue? Send a MessageReason:
None


* The ([[MeaningfulName aptly named]]) "[[IDontLikeTheSoundOfThatPlace Cave of Bad Dreams]]" is spooky enough to begin with. You eventually have to escape Jano, a legless, one-eyed monster that intends to eat you. This is done by sliding down an obstacle filled course while the camera is ''[[MouthCam framed by the monster's drooling teeth following you]]'' (photo).

to:

* The ([[MeaningfulName aptly named]]) "[[IDontLikeTheSoundOfThatPlace Cave of Bad Dreams]]" is spooky enough to begin with. You eventually have to escape Jano, a legless, one-eyed monster that intends to eat you. This is done by sliding down an obstacle filled course while the camera is ''[[MouthCam framed by the monster's drooling teeth following you]]'' (photo).
Is there an issue? Send a MessageReason:
None


* Piranhas that look much more creepy than in the first game. Most of their body is a huge mouth, studded with long and sharp teeth. In fact, their design is a bit like Literature/TheLangoliers from the novel of the same name by Creator/StephenKing.

to:

* Piranhas that look much more creepy than in the first game. Most of their body is a huge mouth, studded with long and sharp teeth. In fact, their design is a bit like Literature/TheLangoliers [[Literature/TheLangoliers the Langoliers]] from the novel of the same name by Creator/StephenKing.
Is there an issue? Send a MessageReason:
None


* Piranhas that look much more creepy than in the first game. Most of their body is a huge mouth, studded with long and sharp teeth. Their design is a bit like the langoliers from the novel of the same name by Stephen king.

to:

* Piranhas that look much more creepy than in the first game. Most of their body is a huge mouth, studded with long and sharp teeth. Their In fact, their design is a bit like the langoliers Literature/TheLangoliers from the novel of the same name by Stephen king.Creator/StephenKing.

Changed: 52

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* The way Foutch sneaks up on Rayman and slugs him so forcefully he ''loses'' one of his "permanent" powers: flying. Yes, he hits Rayman so hard that ''Rayman forgets how to/is unable to fly!'' Damn.

to:

* The way Foutch sneaks up on Rayman and slugs him so forcefully he ''loses'' one of his "permanent" powers: flying. Yes, he hits Rayman so hard that ''Rayman forgets how to/is Rayman is left physically unable to fly!'' use a superpower. Damn.

Added: 2384

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Moving everything from Rayman 2 to Rayman 2 The Great Escape after discussion here

Added DiffLines:

[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/rayman2caveofbaddreams.jpg]]
[[caption-width-right:350: "Your trip ends here!"]]

* The ([[MeaningfulName aptly named]]) "[[IDontLikeTheSoundOfThatPlace Cave of Bad Dreams]]" is spooky enough to begin with. You eventually have to escape Jano, a legless, one-eyed monster that intends to eat you. This is done by sliding down an obstacle filled course while the camera is ''[[MouthCam framed by the monster's drooling teeth following you]]'' (photo).
** The dark holes with nothing but glowing eyes and a spindly hand reaching out for Rayman in said level. If he gets caught, you get to watch him be slowly strangled and pulled into the hole to die.
** Oh, and... that "Mini-Jano" you encounter halfway through the level and in The Sanctuary of Stone and Fire? [[EatenAlive He will eat you alive if you get too close]], respawning you at the last checkpoint.
* The giant spider you face at the beginning of the Canopy level has no doubt scared some players. [[PsychoStrings The music]] that [[https://youtu.be/xIZzz9RFpsI accompanies that part of the level]] doesn't help matters, either.
* The Zombie Chickens.
* Piranhas that look much more creepy than in the first game. Most of their body is a huge mouth, studded with long and sharp teeth. Their design is a bit like the langoliers from the novel of the same name by Stephen king.
* The way Foutch sneaks up on Rayman and slugs him so forcefully he ''loses'' one of his "permanent" powers: flying. Yes, he hits Rayman so hard that ''Rayman forgets how to/is unable to fly!'' Damn.
-->'''Rayman''': (''as he's sent falling'') [[OhCrap I can't fly anymore!]]
* Eig in the Dreamcast and [=PS2=] versions, a horrific monster that appears in the Marshes of Awakening, but only makes a split second appearance. Way later, in the Sanctuary of Rock and Lava, he appears out of the water next to a secluded log. If Rayman approaches him, he'll eat him alive.
* The giant mechanical dinosaur that guards the Iron Mountains is [[ImpossiblyGracefulGiant surprisingly fast for its size,]] something most players find out as they speed away from it on their walking shells, only to get trampled and killed instantly.
* The music in the Tomb of the Ancients -- especially the PsychoStrings bits -- is creepy on both the N64 and Dreamcast versions, but the Dreamcast version is just unnerving.

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