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*** Last but not least, it's '''heavily implied''' that this isn't the first time this happened. Kyurem and his gang has been known to take down countless human-Pokémon summoned by Hydreigon, and you're just one in his long list of victims. You're glad that he decides to stop just because you can't fight back.

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*** Last but not least, it's '''heavily implied''' that this isn't the first time this happened. Kyurem and his gang has been known to take down countless human-Pokémon summoned by Hydreigon, and you're just one in his long list of victims. You're You should be glad that he decides to stop just because he thought you can't fight back.
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*** Last but not least, it's '''heavily implied''' that this isn't the first time this happened. Kyurem and his gang has been known to take down countless human-Pokémon summoned by Hydreigon, and you're just one in his long list of victims. You're glad that he decides to stop just because you can't fight back.
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* The [[KilledOffForReal death]] of Hydreigon. You've just been through several dungeons, you're mere moments away from safety, and then Hydreigon says everything is starting to get colder. He dismisses it as nothing, and you keep moving only for Kyurem to appear right in front of you, blast Hydreigon with ice and ''[[LiterallyShatteredLives shatter him right in front of you.]]'' The fact that it's ''so'' sudden and unexpected makes it all the more terrifying. Furthermore Hydreigon is killed ''instantly'', without even having a chance to react or even ''speak''. That kind of horrifyingly realistic death is very rarely seen even in the most mature of games, let alone ''Pokemon'' of all things. Thankfully, Hydreigon not a real Pokémon and a manifestation of the Voice of Life, so he comes back at the very end.

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* The [[KilledOffForReal death]] of Hydreigon. You've just been through several dungeons, you're mere moments away from safety, and then Hydreigon says everything is starting to get colder. He dismisses it as nothing, and you keep moving only for Kyurem to appear right in front of you, blast Hydreigon with ice and ''[[LiterallyShatteredLives shatter him right in front of you.]]'' The fact that it's ''so'' sudden and unexpected makes it all the more terrifying. Furthermore Hydreigon is killed ''instantly'', without even having a chance to react or even ''speak''. That kind of horrifyingly realistic death is very rarely seen even in the most mature of games, let alone ''Pokemon'' of all things. Thankfully, Hydreigon is not a real Pokémon and a manifestation of the Voice of Life, so he comes back at the very end.

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* The [[KilledOffForReal death]] of Hydreigon. You've just been through several dungeons, you're mere moments away from safety, and then Hydreigon says everything is starting to get colder. He dismisses it as nothing, and you keep moving only for Kyurem to appear right in front of you, blast Hydreigon with ice and ''[[LiterallyShatteredLives shatter him right in front of you.]]'' The fact that it's ''so'' sudden and unexpected makes it all the more terrifying. Furthermore Hydreigon is killed ''instantly'', without even having a chance to react or even ''speak''. That kind of horrifyingly realistic death is very rarely seen even in the most mature of games, let alone ''Pokemon'' of all things. Then it gets even worse: without even batting an eyelid, Kyurem proceeds to deliver a ''brutal'' NoHoldsBarredBeatdown ''to the protagonist'' by [[KickTheDog stomping on him]] [[MoralEventHorizon repeatedly.]] And the partner [[ForcedToWatch can only watch]], powerless to stop it, while this goes on for a while. ''Yeesh''. However, he comes back at the very end.

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* The [[KilledOffForReal death]] of Hydreigon. You've just been through several dungeons, you're mere moments away from safety, and then Hydreigon says everything is starting to get colder. He dismisses it as nothing, and you keep moving only for Kyurem to appear right in front of you, blast Hydreigon with ice and ''[[LiterallyShatteredLives shatter him right in front of you.]]'' The fact that it's ''so'' sudden and unexpected makes it all the more terrifying. Furthermore Hydreigon is killed ''instantly'', without even having a chance to react or even ''speak''. That kind of horrifyingly realistic death is very rarely seen even in the most mature of games, let alone ''Pokemon'' of all things. Then it gets even worse: without even batting an eyelid, Kyurem proceeds to deliver Thankfully, Hydreigon not a ''brutal'' NoHoldsBarredBeatdown ''to real Pokémon and a manifestation of the protagonist'' by [[KickTheDog stomping on him]] [[MoralEventHorizon repeatedly.]] And the partner [[ForcedToWatch can only watch]], powerless to stop it, while this goes on for a while. ''Yeesh''. However, Voice of Life, so he comes back at the very end.


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** Then it gets even worse: without even batting an eyelid, Kyurem proceeds to deliver a ''brutal'' NoHoldsBarredBeatdown ''to the protagonist'' by [[KickTheDog stomping on him]] [[MoralEventHorizon repeatedly.]] And the partner [[ForcedToWatch can only watch]], powerless to stop it, while this goes on for a while. ''Yeesh''.
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** What's even worse is that sometimes when you reach the stairs and arrive to the next floor, you may land right '''into''' a Monster House. There's also a chance of having stairs in ''the same room'' of a Monster House. How ''fun''.

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** What's even worse is that sometimes when you reach the stairs and arrive to the next floor, you may land right '''into''' a Monster House. There's also a chance of having stairs in ''the same room'' of a Monster House. How ''fun''.[[SarcasmMode How]] ''[[SarcasmMode fun.]]''

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** The Lapis Cave sequence. Just when you and your partner [[HopeSpot think you’re safe]], you’re immediately greeted by [[NothingIsScarier unknown voices]] that have discovered you and are now going to kill you. You’re only chance of surviving is to go into this unfamiliar cave full of hostile Pokémon. The [[https://youtu.be/E2IS00UZXA8 music]] certainly doesn’t help, as while it may not sound creepy on its own, it definitely provides a sense of anxiety that’s fitting for the situation you’re in.

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** The Lapis Cave sequence. Just when you and your partner [[HopeSpot think you’re safe]], you’re immediately greeted by [[NothingIsScarier unknown voices]] that have discovered you and are now going to kill you. You’re Your only chance of surviving is to go into this unfamiliar cave full of hostile Pokémon. The [[https://youtu.be/E2IS00UZXA8 music]] certainly doesn’t help, as while it may not sound creepy on its own, it definitely provides a sense of anxiety that’s fitting for the situation you’re in.

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** The Lapis Cave sequence. Just when you and your partner [[HopeSpot think they’re safe]], you’re immediately greeted by [[NothingIsScarier unknown voices]] that have discovered you and are now going to kill you. You’re only chance of surviving is to go into this unfamiliar cave full of hostile Pokémon. The [[https://youtu.be/E2IS00UZXA8 music]] certainly doesn’t help, as while it may not sound creepy on its own, it definitely provides a sense of anxiety that’s fitting for the situation you’re in.

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** The Lapis Cave sequence. Just when you and your partner [[HopeSpot think they’re you’re safe]], you’re immediately greeted by [[NothingIsScarier unknown voices]] that have discovered you and are now going to kill you. You’re only chance of surviving is to go into this unfamiliar cave full of hostile Pokémon. The [[https://youtu.be/E2IS00UZXA8 music]] certainly doesn’t help, as while it may not sound creepy on its own, it definitely provides a sense of anxiety that’s fitting for the situation you’re in.
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None

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** The Lapis Cave sequence. Just when you and your partner [[HopeSpot think they’re safe]], you’re immediately greeted by [[NothingIsScarier unknown voices]] that have discovered you and are now going to kill you. You’re only chance of surviving is to go into this unfamiliar cave full of hostile Pokémon. The [[https://youtu.be/E2IS00UZXA8 music]] certainly doesn’t help, as while it may not sound creepy on its own, it definitely provides a sense of anxiety that’s fitting for the situation you’re in.
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Everyone's familiar with ''Franchise/{{Pokemon}}'', right? Maybe you're familiar with the Pokémon Mystery Dungeon spinoffs. You know, the delightful little game with the creatures everyone knows and loves, [[HeterosexualLifePartners a partner who will be there when you need them (and when they need you)]], colorful, happy environments, and... enough NightmareFuel [[BreadEggsMilkSquick to rival the works of]] Creator/HPLovecraft? Was Nintendo's [[GettingCrapPastTheRadar radar]] turned off or something?

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Everyone's familiar with ''Franchise/{{Pokemon}}'', right? Maybe you're familiar with the Pokémon Mystery Dungeon spinoffs. You know, the delightful little game with the creatures everyone knows and loves, [[HeterosexualLifePartners a partner who will be there when you need them (and when they need you)]], colorful, happy environments, and... enough NightmareFuel [[BreadEggsMilkSquick to rival the works of]] Creator/HPLovecraft? Was Nintendo's [[GettingCrapPastTheRadar radar]] turned off or something?
Creator/HPLovecraft?
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* Monster Houses can be considered this. Walking around the dungeon, when you see that the next room is ''full'' of useful items, like Gummis and Orbs. Being the innocent explorer you are, you decide to walk in and take some of that loot for yourself. No big deal, right? Nope. ''Several'' enemies will jump down from the ceiling and CurbstompBattle you into the ground if you aren't prepared. Luckily, if you have a good Hit All move like Discharge or Blizzard, or if you're at a high enough level, this becomes a lot less scary. If you don't, well...

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* Monster Houses can be considered this. Walking around the dungeon, when you see that the next room is ''full'' of [[SchmuckBait useful items, items,]] like Gummis and Orbs. Being the innocent explorer you are, you decide to walk in and take some of that loot for yourself. No big deal, right? Nope. ''Several'' enemies will jump down from the ceiling and CurbstompBattle you into the ground if you aren't prepared. Luckily, if you have a good Hit All move like Discharge or Blizzard, or if you're at a high enough level, this becomes a lot less scary. If you don't, well...
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** And in DX, the falling star's destruction by Rayquaza's Hyper Beam is shown in greater detail, as the star is shown closing in on the earth's atmosphere. About 22 seconds later, it's shown again even closer up as it's exploding. Complete with the two of you being blown off the cloud.

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** And in DX, the falling star's destruction by Rayquaza's Hyper Beam is shown in greater detail, as the star is shown closing in on the earth's atmosphere. About 22 seconds later, it's shown again even closer up as it's exploding. Complete exploding, complete with the two of you being blown off the cloud.cloud. But what's most terrifying about all of this? The ''size'' of the star. The original games don't give you much indication of the thing's size, but when Rayquaza destroys it, you're treated to [[https://pbs.twimg.com/media/Ea62Nk0XQAMDB3D?format=jpg&name=medium some very detailed artwork]] showing how absolutely it ''dwarfs'' the entire region you've seen of the game. That pink beam is Rayquaza's Hyper Beam. Assuming one of the cloud structures the beam is shooting from [[https://pbs.twimg.com/media/Ea62Nk2WoAAqJj4?format=jpg&name=medium in this shot]] represents Sky Tower, that massive tower in the sky you spent 30+ floors trekking up, it's probably safe to assume the star is at least the size of an ''entire continent'' if not several more. If it wasn't easy to believe what was shown of the star in the original game would destroy the world, the remakes go above and beyond to show it wouldn't destroy it, it would ''obliterate'' it.
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* The first time you play through the storyline, the Silent Chasm and Mt. Thunder missions can be creepy. All the player and partner know is that a "monster" lives in Silent Chasm (it doesn't help that this is the first time your normally brave partner really expresses fear)... and then, at the end of the Chasm, you find a badly injured Shiftry and a terrified Jumpluff. The monster turns out to be a [[spoiler: Zapdos]], who proceeds to [[spoiler: kidnap Shiftry and make you scale Mt. Thunder and fight him to save Shiftry.]] Bonus points for the "monster" being [[spoiler: the first legendary Pokémon encountered in the game]].
* The Ninetales legend is pretty scary, especially since Ninetales are a regular species of Pokémon without any real extreme powers to speak of. The fact this one apparently managed to turn [[spoiler: Gardevoir]] into a spirit with its curse, ''and'' predicted its trainer would be reborn as a Pokémon (though the wording makes it unclear if Ninetales' power had any part in actually ''making'' that happen) despite normally being a bog-standard creature in the series is somewhat horrifying.
** The worst part is that the legend is later revealed to have ''actually happened''. Just ask [[spoiler:[[WasOnceAMan Gengar.]]]]
* [[spoiler: [[TheBully Gengar]] getting everyone in town to kick you out, even those that you mutually trusted,]] is rather terrifying on multiple levels. Using only a story that'd been gaining recognition recently and a bit of context-less information he picked up through following your character around, [[spoiler: Gengar manipulates the townspeople who'd previously been your friends to attack you and gets ''every'' rescue team worth their salt to hunt you down without mercy, and within an instant your team have gone from well-liked and heroic young upstarts to fugitives fleeing across the world and harsh conditions just to try and survive.]] Mind you, this is all from a character [[FromNobodyToNightmare who had only been a petty nuisance so far]], with no decent motive or even real ''connection'' to you beyond simply having it out for you due to showing him up once or twice.
** It makes [[spoiler: Gengar]] [[AdultFear pretty terrifying in a real sense]] compared to a lot of other villains, too - he isn't a powerful Pokémon, [[spoiler: you've already handed his butt to him ''and'' his team in combat long before this point]], and compared to other [[BigBad major antagonists of the series]] he seems relatively pathetic. He's just a malicious and spiteful bully who knows how to twist a situation to benefit him and holds grudges, and your character was just unlucky enough to cross paths with him and end up taking the brunt of that.
** If you go to Pokémon Square just before [[spoiler: you flee as fugitives]], you can still use the various shops while the shopkeepers sleep. While talking to the sleeping shopkeepers is quite goofy, especially with their sleeping portraits in ''DX'', there's something ominous about walking around town when it's completely silent, [[spoiler: knowing you're now a wanted fugitive they'd probably have no hesitance in attacking if they were to wake up.]] Doubly so in ''DX'', as Pokémon Square appears visibly mistier during the event there.
*** If you talk to Gulpin and ask for information about remembering moves, he mutters about how you, the player, are quite forgetful and how he wants you to forget a lot of moves so you have to see him a lot. Then he remembers that [[spoiler: everyone decided to get rid of you... while by this point it's fairly likely Gulpin would've thought your team were already chased out of town, it's a rather ominous line that could also be taken as meaning in Gulpin's dream, the townspeople have already ''killed'' you.]]
* The whole fugitive sequence in general. [[spoiler: You are forced to survive several extremely inhospitable environments filled with hostile foes, have no real safe place to sleep and presumably no reliable source of food or clean water, and almost everyone you know is relentlessly hunting you and your best friend down with the heavily implied intent of slaughtering you both.]]
** Normal 'mons are bad enough, but add on top of that two legendary Pokémon also believing you to be the source of trouble based solely on flimsy evidence at best [[spoiler: (the volcano is warmer than usual/the forest is melting in areas that haven't melted before and you show up, so you must be at fault)]] and attacking you over it. [[spoiler: You and your partner manage to convince Moltres otherwise, but Articuno is still hell-bent on killing you after your fight. If Absol hadn't shown up when he did, you'd be dead.]]
** There's also the fact that [[spoiler: the strongest known rescue team is reluctantly also trying to kill you. Your partner has idolized these guys and you've heard across the whole game how powerful they are, and now they're explicitly trying to hunt you down on the off-chance that killing you might restore the world to order, and state outright that anyone going with you is a target as well. Even with the head-start Alakazam gives you and the implied non-stop running you and your partner do, they still manage to catch up with you on the top of Mt. Freeze. Good thing Ninetales was there to set things straight, or...]]
* During a particular dream sequence later on, you do not get the peaceful background and music you normally find yourself in as you converse with [[spoiler: Gardevoir]]. Instead you find yourself in an ominous purple setting, with the player character looking particularly uncomfortable and talking about being in pain. [[spoiler: This turns out to be the result of Gengar's Dream Eater, which he's using to try and find more information about you to use against you. Gardevoir manages to drive him off and is able to get rid of the pain, but imagine this: You're asleep comfortably expecting a pleasant dream from your spirit advisor. Instead you fall into a painful nightmare, caused by your most malicious enemy without your knowing, and you have no idea what's going on or how it is happening.]]
** Even more so, the fact that [[spoiler: Gengar]] snuck into the player's house while they were sleeping [[spoiler: (to ''[[StalkerWithoutACrush spy on their dreams to find more information to use against them]]'', no less!)]] to begin with. It brings to light the rather scary thought that ''quite literally'' anyone can sneak into your house while you sleep, up to and including your worst enemies. [[spoiler: It's a good thing seeing Gardevoir in your dreams causes Gengar to run away in tears to stop him from trying it again.]]

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* The first time you play through the storyline, the Silent Chasm and Mt. Thunder missions can be creepy. All the player and partner know is that a "monster" lives in Silent Chasm (it doesn't help that this is the first time your normally brave partner really expresses fear)... and then, at the end of the Chasm, you find a badly injured Shiftry and a terrified Jumpluff. The monster turns out to be a [[spoiler: Zapdos]], Zapdos, who proceeds to [[spoiler: kidnap Shiftry and make you scale Mt. Thunder and fight him to save Shiftry.]] Bonus points for the "monster" being [[spoiler: the first legendary Pokémon encountered in the game]].
game.
* The Ninetales legend is pretty scary, especially since Ninetales are a regular species of Pokémon without any real extreme powers to speak of. The fact this one apparently managed to turn [[spoiler: Gardevoir]] Gardevoir into a spirit with its curse, ''and'' predicted its trainer would be reborn as a Pokémon (though the wording makes it unclear if Ninetales' power had any part in actually ''making'' that happen) despite normally being a bog-standard creature in the series is somewhat horrifying.
** The worst part is that the legend is later revealed to have ''actually happened''. Just ask [[spoiler:[[WasOnceAMan [[WasOnceAMan Gengar.]]]]
]]
* [[spoiler: [[TheBully Gengar]] getting everyone in town to kick you out, even those that you mutually trusted,]] trusted, is rather terrifying on multiple levels. Using only a story that'd been gaining recognition recently and a bit of context-less information he picked up through following your character around, [[spoiler: Gengar manipulates the townspeople who'd previously been your friends to attack you and gets ''every'' rescue team worth their salt to hunt you down without mercy, and within an instant your team have gone from well-liked and heroic young upstarts to fugitives fleeing across the world and harsh conditions just to try and survive.]] survive. Mind you, this is all from a character [[FromNobodyToNightmare who had only been a petty nuisance so far]], with no decent motive or even real ''connection'' to you beyond simply having it out for you due to showing him up once or twice.
** It makes [[spoiler: Gengar]] Gengar [[AdultFear pretty terrifying in a real sense]] compared to a lot of other villains, too - he isn't a powerful Pokémon, [[spoiler: you've already handed his butt to him ''and'' his team in combat long before this point]], point, and compared to other [[BigBad major antagonists of the series]] he seems relatively pathetic. He's just a malicious and spiteful bully who knows how to twist a situation to benefit him and holds grudges, and your character was just unlucky enough to cross paths with him and end up taking the brunt of that.
** If you go to Pokémon Square just before [[spoiler: you flee as fugitives]], fugitives, you can still use the various shops while the shopkeepers sleep. While talking to the sleeping shopkeepers is quite goofy, especially with their sleeping portraits in ''DX'', there's something ominous about walking around town when it's completely silent, [[spoiler: knowing you're now a wanted fugitive they'd probably have no hesitance in attacking if they were to wake up.]] up. Doubly so in ''DX'', as Pokémon Square appears visibly mistier during the event there.
*** If you talk to Gulpin and ask for information about remembering moves, he mutters about how you, the player, are quite forgetful and how he wants you to forget a lot of moves so you have to see him a lot. Then he remembers that [[spoiler: everyone decided to get rid of you... while by this point it's fairly likely Gulpin would've thought your team were already chased out of town, it's a rather ominous line that could also be taken as meaning in Gulpin's dream, the townspeople have already ''killed'' you.]]
you.
* The whole fugitive sequence in general. [[spoiler: You are forced to survive several extremely inhospitable environments filled with hostile foes, have no real safe place to sleep and presumably no reliable source of food or clean water, and almost everyone you know is relentlessly hunting you and your best friend down with the heavily implied intent of slaughtering you both.]]
both.
** Normal 'mons are bad enough, but add on top of that two legendary Pokémon also believing you to be the source of trouble based solely on flimsy evidence at best [[spoiler: (the volcano is warmer than usual/the forest is melting in areas that haven't melted before and you show up, so you must be at fault)]] fault) and attacking you over it. [[spoiler: You and your partner manage to convince Moltres otherwise, but Articuno is still hell-bent on killing you after your fight. If Absol hadn't shown up when he did, you'd be dead.]]
dead.
** There's also the fact that [[spoiler: the strongest known rescue team is reluctantly also trying to kill you. Your partner has idolized these guys and you've heard across the whole game how powerful they are, and now they're explicitly trying to hunt you down on the off-chance that killing you might restore the world to order, and state outright that anyone going with you is a target as well. Even with the head-start Alakazam gives you and the implied non-stop running you and your partner do, they still manage to catch up with you on the top of Mt. Freeze. Good thing Ninetales was there to set things straight, or...]]
or...
* During a particular dream sequence later on, you do not get the peaceful background and music you normally find yourself in as you converse with [[spoiler: Gardevoir]].Gardevoir. Instead you find yourself in an ominous purple setting, with the player character looking particularly uncomfortable and talking about being in pain. [[spoiler: This turns out to be the result of Gengar's Dream Eater, which he's using to try and find more information about you to use against you. Gardevoir manages to drive him off and is able to get rid of the pain, but imagine this: You're asleep comfortably expecting a pleasant dream from your spirit advisor. Instead you fall into a painful nightmare, caused by your most malicious enemy without your knowing, and you have no idea what's going on or how it is happening.]]
happening.
** Even more so, the fact that [[spoiler: Gengar]] Gengar snuck into the player's house while they were sleeping [[spoiler: (to ''[[StalkerWithoutACrush spy on their dreams to find more information to use against them]]'', no less!)]] less!) to begin with. It brings to light the rather scary thought that ''quite literally'' anyone can sneak into your house while you sleep, up to and including your worst enemies. [[spoiler: It's a good thing seeing Gardevoir in your dreams causes Gengar to run away in tears to stop him from trying it again.]]



* In Magma Cavern, finding [[spoiler: Alakazam, Charizard, and Tyranitar completely wiped out by Groudon, especially because those three were considered to be the strongest rescue team at that time.]] Really makes you nervous about the ensuing boss fight with [[spoiler: Groudon]]...
* Directly after you defeat [[spoiler: Groudon, Xatu contacts everyone via telepathy and informs them that a star is crashing towards their world, and that it has the possibility of destroying EVERYTHING. It doesn't help that a picture of the star is shown, and that it looks like a giant fireball that nearly fills the whole screen... Imagine [[ColonyDrop what could have happened]] if you didn't convince Rayquaza to save everyone!]]
** And in DX, [[spoiler:the falling star's destruction by Rayquaza's Hyper Beam is shown in greater detail, as the star is shown closing in on the earth's atmosphere. About 22 seconds later, it's shown again even closer up as it's exploding. Complete with the two of you being blown off the cloud.]]
* How about the scene after the final boss fight, [[spoiler: after being knocked out from the meteor's destruction]]? Your character is shown unconscious against a dark, cloudy sky background, with an [[https://www.youtube.com/watch?v=BjqbSy4st6A eerie track consisting mainly of ambient sounds and deep bells]] playing. From what just happened, the dark sky background, and the fact that [[spoiler: Gengar is able to reach you here, it's heavily implied you've been killed and are now in limbo]]. ''Yeesh.''
** [[spoiler: Gengar]]'s lines about dragging you to 'the dark world' don't help at all, [[spoiler: and the fact that of all people, the one who's done the most to try and get rid of you and done nothing but try to hurt you is who finds your spirit is a rather uneasy concept to begin with... though the implication [[JerkWithAHeartOfGold Gengar's talk of the dark world is complete nonsense and he was actually saving you]] helps subvert it at least a bit.]]

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* In Magma Cavern, finding [[spoiler: Alakazam, Charizard, and Tyranitar completely wiped out by Groudon, especially because those three were considered to be the strongest rescue team at that time.]] time. Really makes you nervous about the ensuing boss fight with [[spoiler: Groudon]]...
Groudon...
* Directly after you defeat [[spoiler: Groudon, Xatu contacts everyone via telepathy and informs them that a star is crashing towards their world, and that it has the possibility of destroying EVERYTHING. It doesn't help that a picture of the star is shown, and that it looks like a giant fireball that nearly fills the whole screen... Imagine [[ColonyDrop what could have happened]] if you didn't convince Rayquaza to save everyone!]]
everyone!
** And in DX, [[spoiler:the the falling star's destruction by Rayquaza's Hyper Beam is shown in greater detail, as the star is shown closing in on the earth's atmosphere. About 22 seconds later, it's shown again even closer up as it's exploding. Complete with the two of you being blown off the cloud.]]
cloud.
* How about the scene after the final boss fight, [[spoiler: after being knocked out from the meteor's destruction]]? destruction? Your character is shown unconscious against a dark, cloudy sky background, with an [[https://www.youtube.com/watch?v=BjqbSy4st6A eerie track consisting mainly of ambient sounds and deep bells]] playing. From what just happened, the dark sky background, and the fact that [[spoiler: Gengar is able to reach you here, it's heavily implied you've been killed and are now in limbo]].limbo. ''Yeesh.''
** [[spoiler: Gengar]]'s Gengar's lines about dragging you to 'the dark world' don't help at all, [[spoiler: and the fact that of all people, the one who's done the most to try and get rid of you and done nothing but try to hurt you is who finds your spirit is a rather uneasy concept to begin with... though the implication [[JerkWithAHeartOfGold Gengar's talk of the dark world is complete nonsense and he was actually saving you]] helps subvert it at least a bit.]]



** The music that plays in the aptly named Cryptic Cave friend area, home to [[spoiler: Mewtwo,]] complete with creepy moans and bells, plus a static drone throughout. Even scarier, it also plays before you fight [[spoiler: Kyogre]] on the final floor of Stormy Sea and [[spoiler: Lugia]] on the bottom floor of Silver Trench - especially so in the former's case due to it coming across as being genuinely malevolent, and the fear is doubled if you're afraid of water and/or the dark. In general, most of the legendaries' friend areas have ominous ambient sounds rather than actual music, which does a lot to help convey the idea they're beings on another level from you or other Pokémon.

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** The music that plays in the aptly named Cryptic Cave friend area, home to [[spoiler: Mewtwo,]] Mewtwo, complete with creepy moans and bells, plus a static drone throughout. Even scarier, it also plays before you fight [[spoiler: Kyogre]] Kyogre on the final floor of Stormy Sea and [[spoiler: Lugia]] Lugia on the bottom floor of Silver Trench - especially so in the former's case due to it coming across as being genuinely malevolent, and the fear is doubled if you're afraid of water and/or the dark. In general, most of the legendaries' friend areas have ominous ambient sounds rather than actual music, which does a lot to help convey the idea they're beings on another level from you or other Pokémon.

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'''Moment Subpages are Administrivia/SpoilersOff. Administrivia/YouHaveBeenWarned.'''



* [[NightmareFuel/PokemonMysteryDungeonExplorers Has it's own page]]. Closing

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* [[NightmareFuel/PokemonMysteryDungeonExplorers Has it's own page]]. Closing\n



* The [[spoiler: [[KilledOffForReal death]] of Hydreigon]]. You've just been through several dungeons, you're mere moments away from safety, and then [[spoiler: Hydreigon]] says everything is starting to get colder. He dismisses it as nothing, and you keep moving only for [[spoiler: Kyurem to appear right in front of you, blast Hydreigon with ice and ''[[LiterallyShatteredLives shatter him right in front of you.]]'']] The fact that it's ''so'' sudden and unexpected makes it all the more terrifying. Furthermore [[spoiler: Hydreigon is killed ''instantly'', without even having a chance to react or even ''speak''. That kind of horrifyingly realistic death is very rarely seen even in the most mature of games, let alone ''Pokemon'' of all things]]. Then it gets even worse: [[spoiler: without even batting an eyelid, Kyurem proceeds to deliver a ''brutal'' NoHoldsBarredBeatdown ''to the protagonist'' by [[KickTheDog stomping on him]] [[MoralEventHorizon repeatedly.]] And the partner [[ForcedToWatch can only watch]], powerless to stop it, while this goes on for a while. ''Yeesh''.]] However, [[spoiler: he comes back at the very end]].
** The fact that the scene [[spoiler: was basically a combination of what players ''thought'' Ghetsis [[ImpaledWithExtremePrejudice tried to do to the player]] and what he ''actually'' [[HumanPopsicle tried to do]] in ''{{VideoGame/Pokemon Black 2 and White 2}}'' just makes the scene more unsettling.]]

to:

* The [[spoiler: [[KilledOffForReal death]] of Hydreigon]]. Hydreigon. You've just been through several dungeons, you're mere moments away from safety, and then [[spoiler: Hydreigon]] Hydreigon says everything is starting to get colder. He dismisses it as nothing, and you keep moving only for [[spoiler: Kyurem to appear right in front of you, blast Hydreigon with ice and ''[[LiterallyShatteredLives shatter him right in front of you.]]'']] ]]'' The fact that it's ''so'' sudden and unexpected makes it all the more terrifying. Furthermore [[spoiler: Hydreigon is killed ''instantly'', without even having a chance to react or even ''speak''. That kind of horrifyingly realistic death is very rarely seen even in the most mature of games, let alone ''Pokemon'' of all things]]. things. Then it gets even worse: [[spoiler: without even batting an eyelid, Kyurem proceeds to deliver a ''brutal'' NoHoldsBarredBeatdown ''to the protagonist'' by [[KickTheDog stomping on him]] [[MoralEventHorizon repeatedly.]] And the partner [[ForcedToWatch can only watch]], powerless to stop it, while this goes on for a while. ''Yeesh''.]] However, [[spoiler: he comes back at the very end]].
end.
** The fact that the scene [[spoiler: was basically a combination of what players ''thought'' Ghetsis [[ImpaledWithExtremePrejudice tried to do to the player]] and what he ''actually'' [[HumanPopsicle tried to do]] in ''{{VideoGame/Pokemon Black 2 and White 2}}'' just makes the scene more unsettling.]]



* Unlike previous installments, [[spoiler: ''you'' don't come back post-credits...until you play as the partner to work to bring you back]].
* The final boss [[spoiler: isn't Kyurem, or even a Pokemon; It's the horrifying Bittercold]].
** [[spoiler: The Bittercold itself is terrifying, but its motives to turn everybody's loved ones against them is one of the most terrifying schemes ever. And when you're all alone, fighting this evil, spiky, one-eyed(?) ice crystal... ''thing'' is enough to make any hero feel hopelessly terrified. It hasn't got any moves itself either. Only zoom-ins of the Bittercold. These attacks send icy fear into not only your character's, but the player's mortal soul.]]
* What happens to [[spoiler: all the other humans that were brought to the Pokémon World]]. How many of them simply walked into an ambush, thinking they were about to help a Pokémon in need, or otherwise hunted for seemingly no reason? And by the time you even learn of them, there are none left...

to:

* Unlike previous installments, [[spoiler: ''you'' don't come back post-credits...post-credits... until you play as the partner to work to bring you back]].
back.
* The final boss [[spoiler: isn't Kyurem, or even a Pokemon; It's the horrifying Bittercold]].
Bittercold.
** [[spoiler: The Bittercold itself is terrifying, but its motives to turn everybody's loved ones against them is one of the most terrifying schemes ever. And when you're all alone, fighting this evil, spiky, one-eyed(?) ice crystal... ''thing'' is enough to make any hero feel hopelessly terrified. It hasn't got any moves itself either. Only zoom-ins of the Bittercold. These attacks send icy fear into not only your character's, but the player's mortal soul.]]
soul.
* What happens to [[spoiler: all the other humans that were brought to the Pokémon World]].World. How many of them simply walked into an ambush, thinking they were about to help a Pokémon in need, or otherwise hunted for seemingly no reason? And by the time you even learn of them, there are none left...



** Kyurem still says [[spoiler:they were in incredible pain before they were banished. Sure the humans made it back to their world, but they basically had to experience ''death'' firsthand before they did...]] *shudder*.

to:

** Kyurem still says [[spoiler:they they were in incredible pain before they were banished. Sure the humans made it back to their world, but they basically had to experience ''death'' firsthand before they did...]] *shudder*.



* [[spoiler:Munna's plan is quite dark. She wanted to destroy the world and kill everyone it in so that no one in that "crapsack world" would ever suffer again.]]

to:

* [[spoiler:Munna's Munna's plan is quite dark. She wanted to destroy the world and kill everyone it in so that no one in that "crapsack world" would ever suffer again.]]



* [[spoiler:The fact you may be forgotten and essentially written out of history in the Pokemon world in the ending. Sure, it doesn't happen, but still, very freaky, sad, and generally upsetting.]]

to:

* [[spoiler:The The fact you may be forgotten and essentially written out of history in the Pokemon world in the ending. Sure, it doesn't happen, but still, very freaky, sad, and generally upsetting.]]






* [[spoiler: Dark Matter is essentially The Bittercold, but even worse. It's plot is to turn everything on the planet to stone, including Legendaries, by destroying The Tree of Life, and then hurl the dead planet ''into the friggin sun!'' the fact that it was able to effect [[{{God}} Arceus of all things]] might make Dark Matter the most ''powerful'' being in the ''entire'' Pokemon Franchise!]]
** [[spoiler:Not to mention that the place you go to when one turns into stone is ''basically'' Hell. Seriously, the first Voidlands Dungeon Japanese name is literally [[http://www.serebii.net/supermysterydungeon/dungeon/hellbadlands.shtml Hell Badlands]].]]
* The fact that by the FinalBattle, [[spoiler:''almost everyone'' is [[TakenForGranite technically]] ''dead''.]]
* The mere fact that your character gets [[spoiler:'''''killed''''']] at one point in the story. [[spoiler:Sure, they come back, and the fact they die through petrification makes it a little less shocking, but it's a nasty surprise for a Pokémon game.]]

to:

* [[spoiler: Dark Matter is essentially The Bittercold, but even worse. It's plot is to turn everything on the planet to stone, including Legendaries, by destroying The Tree of Life, and then hurl the dead planet ''into the friggin sun!'' the The fact that it was able to effect [[{{God}} Arceus of all things]] might make Dark Matter the most ''powerful'' being in the ''entire'' Pokemon Franchise!]]
Franchise!
** [[spoiler:Not Not to mention that the place you go to when one turns into stone is ''basically'' Hell. Seriously, the first Voidlands Dungeon Japanese name is literally [[http://www.serebii.net/supermysterydungeon/dungeon/hellbadlands.shtml Hell Badlands]].]]
Badlands]].
* The fact that by the FinalBattle, [[spoiler:''almost ''almost everyone'' is [[TakenForGranite technically]] ''dead''.]]
''dead''.
* The mere fact that your character gets [[spoiler:'''''killed''''']] '''''killed''''' at one point in the story. [[spoiler:Sure, Sure, they come back, and the fact they die through petrification makes it a little less shocking, but it's a nasty surprise for a Pokémon game.]]
game.
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** [[spoiler: Gengar]]'s lines about dragging you to 'the dark world' don't help at all, [[spoiler: and the fact that of all people, the one who's done the most to try and get rid of you and done nothing but try to hurt you is who finds your spirit is a rather uneasy concept to begin with... though the implication [[JerkWithAHeartOfGold Gengar's talk of the dark world is complete nonsense and he was actually ''saving'' you]] helps subvert it at least a bit.]]

to:

** [[spoiler: Gengar]]'s lines about dragging you to 'the dark world' don't help at all, [[spoiler: and the fact that of all people, the one who's done the most to try and get rid of you and done nothing but try to hurt you is who finds your spirit is a rather uneasy concept to begin with... though the implication [[JerkWithAHeartOfGold Gengar's talk of the dark world is complete nonsense and he was actually ''saving'' saving you]] helps subvert it at least a bit.]]
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** Even more so, the fact that [[spoiler: Gengar]] snuck into the player's house while they were sleeping [[spoiler: (to spy on their dreams to find more information to use against them, no less)]] to begin with. It brings to light the rather scary thought that ''quite literally'' anyone can sneak into your house while you sleep, up to and including your worst enemies. [[spoiler: It's a good thing seeing Gardevoir in your dreams causes Gengar to run away in tears to stop him from trying it again.]]

to:

** Even more so, the fact that [[spoiler: Gengar]] snuck into the player's house while they were sleeping [[spoiler: (to ''[[StalkerWithoutACrush spy on their dreams to find more information to use against them, them]]'', no less)]] less!)]] to begin with. It brings to light the rather scary thought that ''quite literally'' anyone can sneak into your house while you sleep, up to and including your worst enemies. [[spoiler: It's a good thing seeing Gardevoir in your dreams causes Gengar to run away in tears to stop him from trying it again.]]



* Directly after you defeat [[spoiler: Groudon, Xatu contacts everyone via telepathy and informs them that a star is crashing towards their world, and that it has the possibility of destroying EVERYTHING. It doesn't help that a picture of the star is shown, and that it looks like a giant fireball that nearly fills the whole screen... Imagine [[ColonyDrop what could have happened]] if you didn't convince Rayquaza to save everyone!]]]]

to:

* Directly after you defeat [[spoiler: Groudon, Xatu contacts everyone via telepathy and informs them that a star is crashing towards their world, and that it has the possibility of destroying EVERYTHING. It doesn't help that a picture of the star is shown, and that it looks like a giant fireball that nearly fills the whole screen... Imagine [[ColonyDrop what could have happened]] if you didn't convince Rayquaza to save everyone!]]]]everyone!]]

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* The series has certain dungeons, such as Joyous Tower and Purity Forest from ''Rescue Team'' and Destiny Tower and Zero Isle from ''Explorers'' which force you to trek a 100-floor dungeon while setting you back to Lv. 1 (or 5 in ''Rescue Team DX''): You're without items, without your money, without your movesets... practically de-aged and sent into hell with no way out. And you have to endure 100 floors of this. 100 floors. That's torment.



* In Red/Blue, if you go to Pokémon Square just before you flee as fugitives, you can still use the various shops while the shopkeepers sleep. If you talk to Gulpin and ask for information about remembering moves, he mutters about how you, the player, are quite forgetful and how he wants you to forget a lot of moves so you have to see him a lot. Then he remembers that everyone decided to get rid of you... That's right, Gulpin was dreaming about killing you.
* The Ninetales legend is pretty scary, especially since Ninetales aren't normally that powerful.

to:

* In Red/Blue, if you go to Pokémon Square just before you flee as fugitives, you can still use the various shops while the shopkeepers sleep. If you talk to Gulpin and ask for information about remembering moves, he mutters about how you, the player, are quite forgetful and how he wants you to forget a lot of moves so you have to see him a lot. Then he remembers that everyone decided to get rid of you... That's right, Gulpin was dreaming about killing you.
* The Ninetales legend is pretty scary, especially since Ninetales aren't are a regular species of Pokémon without any real extreme powers to speak of. The fact this one apparently managed to turn [[spoiler: Gardevoir]] into a spirit with its curse, ''and'' predicted its trainer would be reborn as a Pokémon (though the wording makes it unclear if Ninetales' power had any part in actually ''making'' that happen) despite normally that powerful.being a bog-standard creature in the series is somewhat horrifying.



* Gengar getting everyone in town to kick you out, even those that you mutually trusted. And later the player wonders if he was telling the truth about you.

to:

* Gengar [[spoiler: [[TheBully Gengar]] getting everyone in town to kick you out, even those that you mutually trusted. And trusted,]] is rather terrifying on multiple levels. Using only a story that'd been gaining recognition recently and a bit of context-less information he picked up through following your character around, [[spoiler: Gengar manipulates the townspeople who'd previously been your friends to attack you and gets ''every'' rescue team worth their salt to hunt you down without mercy, and within an instant your team have gone from well-liked and heroic young upstarts to fugitives fleeing across the world and harsh conditions just to try and survive.]] Mind you, this is all from a character [[FromNobodyToNightmare who had only been a petty nuisance so far]], with no decent motive or even real ''connection'' to you beyond simply having it out for you due to showing him up once or twice.
** It makes [[spoiler: Gengar]] [[AdultFear pretty terrifying in a real sense]] compared to a lot of other villains, too - he isn't a powerful Pokémon, [[spoiler: you've already handed his butt to him ''and'' his team in combat long before this point]], and compared to other [[BigBad major antagonists of the series]] he seems relatively pathetic. He's just a malicious and spiteful bully who knows how to twist a situation to benefit him and holds grudges, and your character was just unlucky enough to cross paths with him and end up taking the brunt of that.
** If you go to Pokémon Square just before [[spoiler: you flee as fugitives]], you can still use the various shops while the shopkeepers sleep. While talking to the sleeping shopkeepers is quite goofy, especially with their sleeping portraits in ''DX'', there's something ominous about walking around town when it's completely silent, [[spoiler: knowing you're now a wanted fugitive they'd probably have no hesitance in attacking if they were to wake up.]] Doubly so in ''DX'', as Pokémon Square appears visibly mistier during the event there.
*** If you talk to Gulpin and ask for information about remembering moves, he mutters about how you, the player, are quite forgetful and how he wants you to forget a lot of moves so you have to see him a lot. Then he remembers that [[spoiler: everyone decided to get rid of you... while by this point it's fairly likely Gulpin would've thought your team were already chased out of town, it's a rather ominous line that could also be taken as meaning in Gulpin's dream, the townspeople have already ''killed'' you.]]
* The whole fugitive sequence in general. [[spoiler: You are forced to survive several extremely inhospitable environments filled with hostile foes, have no real safe place to sleep and presumably no reliable source of food or clean water, and almost everyone you know is relentlessly hunting you and your best friend down with the heavily implied intent of slaughtering you both.]]
** Normal 'mons are bad enough, but add on top of that two legendary Pokémon also believing you to be the source of trouble based solely on flimsy evidence at best [[spoiler: (the volcano is warmer than usual/the forest is melting in areas that haven't melted before and you show up, so you must be at fault)]] and attacking you over it. [[spoiler: You and your partner manage to convince Moltres otherwise, but Articuno is still hell-bent on killing you after your fight. If Absol hadn't shown up when he did, you'd be dead.]]
** There's also the fact that [[spoiler: the strongest known rescue team is reluctantly also trying to kill you. Your partner has idolized these guys and you've heard across the whole game how powerful they are, and now they're explicitly trying to hunt you down on the off-chance that killing you might restore the world to order, and state outright that anyone going with you is a target as well. Even with the head-start Alakazam gives you and the implied non-stop running you and your partner do, they still manage to catch up with you on the top of Mt. Freeze. Good thing Ninetales was there to set things straight, or...]]
* During a particular dream sequence
later on, you do not get the peaceful background and music you normally find yourself in as you converse with [[spoiler: Gardevoir]]. Instead you find yourself in an ominous purple setting, with the player wonders character looking particularly uncomfortable and talking about being in pain. [[spoiler: This turns out to be the result of Gengar's Dream Eater, which he's using to try and find more information about you to use against you. Gardevoir manages to drive him off and is able to get rid of the pain, but imagine this: You're asleep comfortably expecting a pleasant dream from your spirit advisor. Instead you fall into a painful nightmare, caused by your most malicious enemy without your knowing, and you have no idea what's going on or how it is happening.]]
** Even more so, the fact that [[spoiler: Gengar]] snuck into the player's house while they were sleeping [[spoiler: (to spy on their dreams to find more information to use against them, no less)]] to begin with. It brings to light the rather scary thought that ''quite literally'' anyone can sneak into your house while you sleep, up to and including your worst enemies. [[spoiler: It's a good thing seeing Gardevoir in your dreams causes Gengar to run away in tears to stop him from trying it again.]]
** The scene also uses a unique track not found anywhere else in the game called [[https://www.youtube.com/watch?v=LL_wdIWDsRc Dream Eater]], which is little more than an ominous droning. Definitely not unfitting music for a nightmare.
* In Magma Cavern, finding [[spoiler: Alakazam, Charizard, and Tyranitar completely wiped out by Groudon, especially because those three were considered to be the strongest rescue team at that time.]] Really makes you nervous about the ensuing boss fight with [[spoiler: Groudon]]...
* Directly after you defeat [[spoiler: Groudon, Xatu contacts everyone via telepathy and informs them that a star is crashing towards their world, and that it has the possibility of destroying EVERYTHING. It doesn't help that a picture of the star is shown, and that it looks like a giant fireball that nearly fills the whole screen... Imagine [[ColonyDrop what could have happened]]
if you didn't convince Rayquaza to save everyone!]]]]
** And in DX, [[spoiler:the falling star's destruction by Rayquaza's Hyper Beam is shown in greater detail, as the star is shown closing in on the earth's atmosphere. About 22 seconds later, it's shown again even closer up as it's exploding. Complete with the two of you being blown off the cloud.]]
* How about the scene after the final boss fight, [[spoiler: after being knocked out from the meteor's destruction]]? Your character is shown unconscious against a dark, cloudy sky background, with an [[https://www.youtube.com/watch?v=BjqbSy4st6A eerie track consisting mainly of ambient sounds and deep bells]] playing. From what just happened, the dark sky background, and the fact that [[spoiler: Gengar is able to reach you here, it's heavily implied you've been killed and are now in limbo]]. ''Yeesh.''
** [[spoiler: Gengar]]'s lines about dragging you to 'the dark world' don't help at all, [[spoiler: and the fact that of all people, the one who's done the most to try and get rid of you and done nothing but try to hurt you is who finds your spirit is a rather uneasy concept to begin with... though the implication [[JerkWithAHeartOfGold Gengar's talk of the dark world is complete nonsense and
he was telling the truth about you.actually ''saving'' you]] helps subvert it at least a bit.]]



* The whole fugitive sequence. You are forced to survive several extremely inhospitable environments filled with hostile foes, have no real safe place to sleep and presumably no reliable source of food or clean water, and almost everyone you know is relentlessly hunting you and your best friend down with the heavily implied intent of slaughtering you both.
** Normal 'mons are bad enough, but add on top of that two legendary pokemon also believing you to be the source of the trouble while having no knowledge of what Gengar said and that's based on flimsy evidence at best (the volcano is warmer than usual/the forest is melting in areas that haven't melted before and you show up, so you must be at fault). You and your partner manage to convince Moltres otherwise, but Articuno is still hell-bent on killing you after your fight. If Absol hadn't shown up when he did, you'd be dead.
** There's also the fact that one of the strongest rescue teams is reluctantly also trying to kill you. Your partner has idolized these guys and now they're explicitly trying to hunt you down on the off chance that killing you might restore the world to order, and have stated outright that anyone going with you is a target as well. Even with the head-start Alakazam gives you and the implied non-stop running you and your partner do, they still manage to catch up with you on the top of Mt. Freeze. Good thing Ninetales was there to set things straight, or...
* During a particular dream sequence, you do not get the particularly peaceful setting you get as you converse with Gardevoir. Instead you get an ominous purple setting, with the Player Character looking particularly uncomfortable, even saying that it hurts. It turns out to be Gengar's Dream Eater. Gardevoir manages to get rid of the pain, but imagine this: You're asleep comfortably expecting a pleasant dream from your Spirit Advisor. Instead you get pain and fear from an unknown nightmare, caused by your arch enemy without your knowing, and you have no idea what's going on or how it is happening.
** Even more so the fact that Gengar snuck into the player's house, while they were sleeping, to eat their dreams, as a form of revenge for his humiliation.
* In Magma Cavern, finding Alakazam, Charizard, and Tyranitar completely wiped out by Groudon, especially because those three were considered to be the strongest rescue team at that time. Really makes you nervous about the ensuing boss fight with Groudon...
* Directly after you defeat Groudon, [[spoiler:Xatu contacts everyone via telepathy and informs them that a star is crashing towards their world, and that it has the possibility of destroying EVERYTHING. It doesn't help that a picture of the star is shown, and that it looks like a giant fireball that nearly fills the whole screen... Imagine [[ColonyDrop what could have happened]] if you didn't convince Rayquaza to save everyone!]]
** And in DX, [[spoiler:the falling star's destruction by Rayquaza's Hyper Beam is shown in greater detail, as the star is shown closing in on the earth's atmosphere. About 22 seconds later, it's shown again even closer up as it's exploding. Complete with the two of you being blown off the cloud.]]
* How about the scene after that where as you're returning to the human world, Gengar appears and drags you away?
** Actually if you pay attention to the dialogue, it's heavily implied you were killed by the explosion of the meteor and that Gengar saves you. Still, the music and Gengar's lines about dragging you to 'the dark world' doesn't help.
* The music that plays in the aptly named Cryptic Cave friend area, home to [[spoiler: Mewtwo,]] complete with creepy moans and bells, plus a static drone throughout. Even scarier, it also plays before you fight [[spoiler: Kyogre]] on the final floor of Stormy Sea and [[spoiler: Lugia]] on the bottom floor of Silver Trench- Especially so in the former's case due to it coming across as being genuinely malevolent, and the fear is doubled if you're afraid of water and/or the dark.
* Also, how about Snorlax in Howling Forest? NO MOVES YOU THROW AT HIM CAN REALLY HURT HIM AT ALL.
* Joyous Tower and similar places: You're without items, without your money, without your movesets... practically de-aged and sent into hell with no way out. And you have to endure 100 floors of this. 100 floors. That's torment.
* Wonder Mail Generators are pretty neat, right? Well, try entering a mission for Howling Forest 15F. The game gets confused when asked to end a mission on an unoccupied floor, so you enter a weird room, and the game tells you there's no one there and it's time to turn back. Smeargle is still there.

to:

* The whole fugitive sequence. You are forced to survive several extremely inhospitable environments filled with hostile foes, have no real safe place to sleep and presumably no reliable source of food or clean water, and almost everyone you know is relentlessly hunting you and your best friend down with the heavily implied intent of slaughtering you both.
** Normal 'mons are bad enough, but add on top of that two legendary pokemon also believing you to be the source of the trouble while having no knowledge of what Gengar said and that's based on flimsy evidence at best (the volcano is warmer than usual/the forest is melting in areas that haven't melted before and you show up, so you must be at fault). You and your partner manage to convince Moltres otherwise, but Articuno is still hell-bent on killing you after your fight. If Absol hadn't shown up when he did, you'd be dead.
** There's also the fact that one of the strongest rescue teams is reluctantly also trying to kill you. Your partner has idolized these guys and now they're explicitly trying to hunt you down on the off chance that killing you might restore the world to order, and have stated outright that anyone going with you is a target as well. Even with the head-start Alakazam gives you and the implied non-stop running you and your partner do, they still manage to catch up with you on the top of Mt. Freeze. Good thing Ninetales was there to set things straight, or...
* During a particular dream sequence, you do not get the particularly peaceful setting you get as you converse with Gardevoir. Instead you get an ominous purple setting, with the Player Character looking particularly uncomfortable, even saying that it hurts. It turns out to be Gengar's Dream Eater. Gardevoir manages to get rid of the pain, but imagine this: You're asleep comfortably expecting a pleasant dream from your Spirit Advisor. Instead you get pain and fear from an unknown nightmare, caused by your arch enemy without your knowing, and you have no idea what's going on or how it is happening.
** Even more so the fact that Gengar snuck into the player's house, while they were sleeping, to eat their dreams, as a form of revenge for his humiliation.
* In Magma Cavern, finding Alakazam, Charizard, and Tyranitar completely wiped out by Groudon, especially because those three were considered to be the strongest rescue team at that time. Really makes you nervous about the ensuing boss fight with Groudon...
* Directly after you defeat Groudon, [[spoiler:Xatu contacts everyone via telepathy and informs them that a star is crashing towards their world, and that it has the possibility of destroying EVERYTHING. It doesn't help that a picture of the star is shown, and that it looks like a giant fireball that nearly fills the whole screen... Imagine [[ColonyDrop what could have happened]] if you didn't convince Rayquaza to save everyone!]]
** And in DX, [[spoiler:the falling star's destruction by Rayquaza's Hyper Beam is shown in greater detail, as the star is shown closing in on the earth's atmosphere. About 22 seconds later, it's shown again even closer up as it's exploding. Complete with the two of you being blown off the cloud.]]
* How about the scene after that where as you're returning to the human world, Gengar appears and drags you away?
** Actually if you pay attention to the dialogue, it's heavily implied you were killed by the explosion of the meteor and that Gengar saves you. Still, the music and Gengar's lines about dragging you to 'the dark world' doesn't help.
*
The music that plays in the aptly named Cryptic Cave friend area, home to [[spoiler: Mewtwo,]] complete with creepy moans and bells, plus a static drone throughout. Even scarier, it also plays before you fight [[spoiler: Kyogre]] on the final floor of Stormy Sea and [[spoiler: Lugia]] on the bottom floor of Silver Trench- Especially Trench - especially so in the former's case due to it coming across as being genuinely malevolent, and the fear is doubled if you're afraid of water and/or the dark.
* Also, how about Snorlax in Howling Forest? NO MOVES YOU THROW AT HIM CAN REALLY HURT HIM AT ALL.
* Joyous Tower and similar places: You're without items, without your money, without your movesets... practically de-aged and sent into hell with no way out. And you
dark. In general, most of the legendaries' friend areas have ominous ambient sounds rather than actual music, which does a lot to endure 100 floors of this. 100 floors. That's torment.
help convey the idea they're beings on another level from you or other Pokémon.
* Wonder Mail Generators are pretty neat, right? Well, try entering a mission for Howling Forest 15F. The game gets confused when asked to end a mission on an unoccupied floor, so you enter a weird room, and the game tells you there's no one there and it's time to turn back. back... while the Smeargle you came to rescue is still there.

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* The music that plays in the aptly named Cryptic Cave friend area, home to [[spoiler: Mewtwo,]] complete with creepy moans and bells, plus a static drone throughout. Even scarier, it also plays before you fight [[spoiler: Kyogre]] on the final floor of Stormy Sea and [[spoiler: Lugia]] on the bottom floor of Silver Trench- Especially so in the former's case due to it coming across as being genuinely malevolent, and the fear is doubled if you're afraid of water and/or the dark.* Also, how about Snorlax in Howling Forest? NO MOVES YOU THROW AT HIM CAN REALLY HURT HIM AT ALL.

to:

* The music that plays in the aptly named Cryptic Cave friend area, home to [[spoiler: Mewtwo,]] complete with creepy moans and bells, plus a static drone throughout. Even scarier, it also plays before you fight [[spoiler: Kyogre]] on the final floor of Stormy Sea and [[spoiler: Lugia]] on the bottom floor of Silver Trench- Especially so in the former's case due to it coming across as being genuinely malevolent, and the fear is doubled if you're afraid of water and/or the dark.dark.
* Also, how about Snorlax in Howling Forest? NO MOVES YOU THROW AT HIM CAN REALLY HURT HIM AT ALL.
Is there an issue? Send a MessageReason:
None


* The music that plays in the aptly named Cryptic Cave friend area, home to [[spoiler: Mewtwo,]] complete with creepy moans and bells, plus a static drone throughout. Even scarier, it also plays before you fight [[spoiler: Kyogre]] on the final floor of Stormy Sea and [[spoiler: Lugia]] on the bottom floor of Silver Trench- Especially so in the former's case due to it coming across as being genuinely malevolent, and the fear is doubled if you're afraid of water and/or the dark.
* How about the scene where as you're returning to the human world, Gengar appears and drags you away?

to:

* The music that plays ** And in DX, [[spoiler:the falling star's destruction by Rayquaza's Hyper Beam is shown in greater detail, as the aptly named Cryptic Cave friend area, home to [[spoiler: Mewtwo,]] complete with creepy moans and bells, plus a static drone throughout. Even scarier, it also plays before you fight [[spoiler: Kyogre]] star is shown closing in on the final floor of Stormy Sea and [[spoiler: Lugia]] on earth's atmosphere. About 22 seconds later, it's shown again even closer up as it's exploding. Complete with the bottom floor two of Silver Trench- Especially so in the former's case due to it coming across as you being genuinely malevolent, and blown off the fear is doubled if you're afraid of water and/or the dark.
cloud.]]
* How about the scene after that where as you're returning to the human world, Gengar appears and drags you away?



* Also, how about Snorlax in Howling Forest? NO MOVES YOU THROW AT HIM CAN REALLY HURT HIM AT ALL.

to:

* The music that plays in the aptly named Cryptic Cave friend area, home to [[spoiler: Mewtwo,]] complete with creepy moans and bells, plus a static drone throughout. Even scarier, it also plays before you fight [[spoiler: Kyogre]] on the final floor of Stormy Sea and [[spoiler: Lugia]] on the bottom floor of Silver Trench- Especially so in the former's case due to it coming across as being genuinely malevolent, and the fear is doubled if you're afraid of water and/or the dark.* Also, how about Snorlax in Howling Forest? NO MOVES YOU THROW AT HIM CAN REALLY HURT HIM AT ALL.



* [[NightmareFuel/PokemonMysteryDungeonExplorers Has it's own page]].

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* [[NightmareFuel/PokemonMysteryDungeonExplorers Has it's own page]].
page]]. Closing

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* The mere fact that your character gets [[spoiler:'''''killed''''']] at one point in the story. [[spoiler:Sure, they come back, and the fact they die through petrification makes it a little less shocking, but it's a nasty surprise for a Pokémon game.]]
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[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/screenshot_2019_12_11_013317.png]]
[[caption-width-right:350: [[WesternAnimation/{{Futurama}} Well, we're boned!]] ]]

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* The entire story mode has this, but especially Darkrai. While usually he's portrayed as misunderstood and maybe even heroic with a self-defense mechanism, this version's Darkrai isn't. [[spoiler:He's a cunning, ruthless nightmare master who's behind almost all of the below and admits it. He also sent poor Azurill into an infinite nightmare for the fun of it, and his plan is to send the ''world'' into an infinite nightmare so that he may rule. His first attempt was the bad future, in which he essentially corrupted a god. He then sends another god after you, and lures you into a final battle in which he gangs up on you.]]
* The beginning of the game itself. It shows a black screen, with a storm sounding in the background. There's a ominous dialog between two people, one telling the other to hold on. Then, the other person screams, with a [[ScareChord large thunder noise/teleporting noise]].
* Your first assignment as a guild member is to retrieve Spoink's lost pearl. No big deal, right? Unless you [[AllThereInTheManual remember that one of its Pokédex entries]] states that if a Spoink doesn't keep its pearl balanced on its head, ''it dies''. [[FridgeHorror No wonder]] the little guy was so frantic...
* The first time you [[spoiler:have a vision]] can be freaky, especially if it's the first time you play the game. You're just talking to Azuril and Drowzee, then all of a sudden the screen flickers a bit. Then, cue the ScareChord slashing noise, when all of a sudden the screen goes black, and the screen gets cut in half diagonally, showing you a soundless scene. This keeps happening throughout the game, but at least you'll know what will happen.
* According to Bidoof's Diary, Croagunk sneaks into the men's bedroom and watches Bidoof sleep while smiling creepily.
* Think about it: in the [[BadFuture Future]], the sun never rises and time never passes. [[MadGod Primal Dialga]] is top dog. Thus, if you die, you will be stuck in that dying state for eternity. Given the fact that the world has become ''morbidly peaceful'' from the cold, still, lifeless silence that comes with the destruction of time itself, death is more welcome than trying to survive and eventually going insane from the dark, depressing atmosphere.
** What might be the worst part of "Into The Future". [[spoiler:Soon after you and your partner are dragged into the BadFuture, you're set up for ''execution''. And it's not a quick and easy sort, either - the method involves Sableye using Fury Swipes, meaning that you would've been ''torn to shreds'' by their sharp claws. Fancy being stuck in ''that'' state for all eternity, or worse, ''dying'' there.]]
** [[spoiler:[[FutureBadAss Grovyle]] being [[ColdBloodedTorture tortured]] by that Spiritomb, which went ''up his nose'', and the expression of pure agony on his face]].
*** It really makes you wonder [[spoiler:what that Spiritomb was doing to him to cause him so much pain...]]
*** Spiritomb in general. Not only does he [[spoiler:torture Grovyle]], he does the exact same thing to [[spoiler:Celebi]] during the 5th episode of Sky. Makes you glad you defeat him in time, doesn't it?
* The thought of being hunted in a [[CrapsackWorld dark, future world]] by a creepy ghost like abomination and razor clawed beasts is not a pleasant thought. The thought gets even less pleasant when your partner warns that Dusknoir could come back to the present and hunt you down...meaning Dusknoir could easily chase you down again, meaning you're not safe ''ANYWHERE''.
* Time/Darkness also has the little issue of [[spoiler:you dying. YOU. The game works hard to get you to imagine you truly are the MC in the game and then it kills you off, and [[TearJerker you watch other characters mourn over you]]. Yeah, you come back, but geez.]]
** [[spoiler:And not long after you come back, the game asks you if you want to kill yourself.]]
*** And don't forget that [[spoiler:once you decide that you're not going to kill yourself, THE GOD OF SPACE (as in the time/space variety) decides that he's going to kill you anyway, and takes you to the Spatial Rift, which is almost as bad as the Future is, even though you don't spend as much time there as you do the future.]]
* Dusknoir and his [[spoiler: ''second mouth'']].
** His backup plan in the third game involves [[spoiler:[[DeaderThanDead Literally destroying]] Grovyle's [[OurSoulsAreDifferent soul]] and then possessing his now-[[EmptyShell empty body]], traveling back to the main time period, befriending the Guild members and then destroying them in one fell swoop. Of course, he doesn't thanks to a foreshadowed HeelFaceTurn, but the implications are not good at all.]]
*** Fanart like [[http://nesise.deviantart.com/art/Dusknoir-possession-181846046 this]] doesn't help ''at all''.
*** Nor do fanfics like [[http://www.fanfiction.net/s/8822944/1/Triumphant-Return this]].
* So! You've just been told that [[spoiler:to save the world, you and your best friend should kill yourselves]]! And talking to your dear friend and trusted confidant about this, your partner wavers back and forth, wondering whether or not to do just that. Come the next morning, you wake up and [[spoiler:they're not in bed anymore]].
** Add onto the fact that [[spoiler:you live in the face of a cliff, which hangs over an enormous body of water. Let that sink in for a while]].
* And while it's pretty tame compared with all the above, [[spoiler:ceiling Kabutops]] can give you a bit of a start.
** Given what happens [[AlasPoorScrappy right after]] [[spoiler:aforementioned ceiling Kabutops]] shows up...
** It's implied Team [[spoiler:Skull]] was killed by the ceiling Kabutops, depending on how you interpret the scene. Either way, they never reappear.... [[spoiler:[[NightmareRetardant Until their cameo in Super Mystery Dungeon, anyway.]] ]]
* Right before the post-credits final boss battle, your partner [[spoiler: seemingly has a FaceHeelTurn]] and asks you to join him. He clinches it by saying "The world of darkness is going to be wonderful, [Player Name]."
** This sentence was just as bad. "[[BigBad Darkrai]] won't want just me... he'll get rid of me..."
** Despite the fact that it was [[spoiler:an illusion]], the idea that your trusted partner, who's been to Hell and back with you, just gave up and went over to the BigBad and begged you to rule with them because they know that without you they'd be killed, but they weren't going to go back on it.
** Not only was it scaring you as the character, it was scaring Cresselia as well. It was hard to tell that it was [[spoiler:just a nightmare]].
** During the battle near the end, Darkrai can sometimes stand there and ''stare at your character, watching carefully.''
* Consider how the AdultFear sequence must seem from Azumarill's point of view. Just think about it: You have two darling children, your pride and joy. But then you get sick. ''So'' sick that you're bedridden and can't take care of them. Your dear, sweet boys comfort you as best they can, insisting that they can run errands for you and take care of things while you concentrate on getting back on your feet. And you might be a bit leery, but you've got to trust them. And besides, you know the town is safe. it's a pretty close-knit community, and you trust the shopkeepers and the locals enough to know they'll look out for your kids. But despite all that, your children are still abducted in broad daylight, right in the middle of town, by a seemingly friendly and helpful stranger who singles out your youngest for his own nasty intentions. And all this happens while you're so ill you can't do anything about it, and you only find out after it's all played out.
** Somehow the fact that the abductor is a ''[[MemeticMolester Drowzee]]'' makes the tone of the whole situation a bit creepier, somewhat [[CrossesTheLineTwice funny]], or a little of both.
* Azurill's nightmare was creepier than it could've been. There's no food, your hunger increases faster, and ''there are Pokémon to fight in his dream''...
** It [[FridgeHorror may take you a while to catch on]], but pay attention to just which species of Pokémon are in the nightmare- Among others, Wigglytuff, Chansey, Spoink, Spinda, Croagunk, Skitty, and Meowth- All of these are either friendly residents of Treasure Town or members of the guild, or Pokémon the player and the partner can potentially be. Yep, in Azurill's nightmare, ''his friends are out to kill him''.
*** Just the fact that almost every Pokémon in the dungeon are cute 'Mons generally associated with happiness and fairies (Many being retconned to Fairy in Gen VI) adds a weirdly disturbing aspect to it.
* ''Time/Darkness/Sky'' doesn't always even need the storyline in order to be scary. Ever picked up an Itemizer Orb and used it on an enemy Pokémon? ''What did it turn into, and what did you do with the resulting item?''
** Also the misspelled items (such as the Oren Berry) in Sky. Imagine your character getting hungrier and hungrier every move, starting to lose HP. You eat those items to keep your hunger calm, only to realize that they nailed a status effect on you.
** Then, if you dare, you can eat the X-Eye Seed.
* There are some dungeons, particularly the Northern Desert, where the cracks on the walls are shaped like certain holes [[Manga/TheEnigmaOfAmigaraFault in a certain story...]]
* The music from [[https://www.youtube.com/watch?v=PP-ZBvt9a30 Limestone Cavern]] in the Team Charm special episode really sends tingling chills down the spine.
** Depending on who's listening. Many people find the track calming.
** While on the topic of the game's music, the tracks [[https://www.youtube.com/watch?v=jtubc5s2mJo In The Future]] and [[https://www.youtube.com/watch?v=ZcA3dvx7hmw Planet's Paralysis]] are quite creepy.
* Team AWD has renown for being cunning and devious, willing to do anything for treasure. They're also all [[DarkIsEvil dark]] or [[PoisonIsEvil poison]] types.
** [[spoiler: Ultimately [[DarkIsNotEvil subverted]]. They're actually nice people (though Weavile is a bit of a bitch) and only fought Team Charm due to a misunderstanding, and when Ditto reveals the truth of the treasure to them (its a Time Gear) they agree to leave in peace and neither side seems to hold any grudges. Hell, in the post game, they actually end up giving you helpful tips and advice for tackling [[BonusLevelOfHell Zero Isle]].]]
** This leads to some fearful dissonance for another reason entirely. Simply put, even after the Team Charm episode, the player still doesn't know how much of it is true. Some of the [=NPCs=] were part of the subterfuge; others weren't. Weavile denies almost nothing. All you can really be sure of is that they don't intend to freeze the world. While knowing that someone is greedy and malicious is scary in itself, it's an even worse fate to never be sure about it... because then you can't be certain that defeating them is the right thing to do. Though the fact that Team AWD are wandering around in Treasure Town without people batting an eye and can even enter the Guild (which has its own special security system for scouting out bad Pokémon) suggests that they aren't bad Pokémon, at least in the present day.
* The fifth bonus episode of Sky gives us [[spoiler:Grovyle nearly getting electrocuted to the point where his soul would be destroyed.]]
* You probably know that you can turn around and talk to your teammates right? Well, in the fifth Special Episode in ''Sky'', Dusknoir joins you (playing as Grovyle) for a while. If you turn around to talk to him, what's one of his lines? "Feeling nervous? [[ParanoiaFuel Having your back exposed to me]]..."
* As pointed out in the Headscratchers page, if Caterpie and Azurill are considered children in the game's universe, does that mean that all unevolved mons are children? That [[ChildSoldiers children are being sent down]] into incredibly dangerous dungeons?
** It doesn't help that the guild's theme song is [[https://www.youtube.com/watch?v=7srpNcSSGo4 marching music]].
** It actually is canon that you and your partner are considered "kids" (Chatot addresses you as such when you first meet him). However, he also acts as though you are significantly younger than most of the other members of the guild, so at least sending children to do this type of work isn't considered ''normal'' in this 'verse.
** As seen below, you can recruit Pokemon after immediately hatching from eggs, so you pretty much in a sense are "recruiting babies" Which is kind of odd since they are born already fully fluent in speech and preset character traits.
* The fact that you can occasionally receive eggs from missions marked with "???" as the reward in Explorers of Time/Darkness/Sky can be a bit of FridgeHorror all on its own; but add in the fact that said egg is usually from a species in the dungeon you just visited as opposed to your client's species...
** Given how the eggs are apparently picked up in dungeons, either 1) your client saved it from all the hostile Pokémon, which makes you wonder what would have happened to the poor newborn Pokémon if it had hatched in there, or 2) your client ''stole it'' from its parents. Neither implication is good.
* In ''Explorers of Time/Darkness/Sky'', some wild Pokémon ''explode'' upon defeat.
* It may or may not have gone unnoticed, but given the fact that you and your partner were described as badly hurt by the Guild members after your battle with Grovyle, it's implied that had Dusknoir not stepped in, Grovyle could have easily killed both you and your partner.
* The fact that EVERY SINGLE BOSS has the desire to murder you, and none seem to have any problem with it. Even [[spoiler: Team Skull at the ''very beginning'' of the game because your partner has a weird rock. Not to mention the Trio of Protectors (Mesprit, Uxie, Azelf) will basically do anything to protect the time gears, Uxie summoning a Mirage Groudon, while Mesprit prefers up and fighting you head-on, and the clan of Electric Pokémon in the Amp Plains just want to kill you for stepping on their land. Even after you defeat them all, they ''still'' want to slaughter you and your partner! And they would've, too, if Dusknoir hadn't stepped in.]]
* ''And that is just in the first half of the game.'' The second half and post game is far darker. [[spoiler: Alright, Azelf doesn't actually attack you or Grovyle, he just covers Crystal Lake in a layer of impenetrable crystals. But played straight for everyone else. And then we have the Dark Future, with Spiritomb. And then the Hidden Land and Temporal Tower, with Dusknoir and Primal Dialga. The Graduation Exam is a nice break from the death, but then we have Froslass, who wants to freeze you like she did Scizor. Next, there is Cresselia (actually Darkrai), who attacks you after Azurill's nightmare. And then there is Palkia in the Spacial Rift, followed by a second illusory Cresselia who try to ''erase you from existence'', with you only being saved by the actual Cresselia. Then there is Darkrai, the real one. So about ten bosses all want to kill you.]]
* The dark future is bad enough by itself, but the worst part about it is the Sableye's methods of executing prisoners. They tie them to pillars and about two or three of them gang up on you and use their Fury Swipes attack until death eventually occurs.
* Darkrai's backup plan to smother the world in an infinite and expanding nightmare is very disturbing for several reasons.
** A Pokémon that cannot wake up will eventually die from malnutrition because they cannot take in any food or water unless they are force-fed.
** A Pokémon that cannot wake up cannot exercise as well which means that their body will slowly self-destruct via atrophy. (First the muscles become useless and then the organs start failing.)
** A Pokémon that cannot wake up will eventually die of exposure. (Freezing to death, drowning, hyperthermia, incinerated from falling into lava.)
** A Pokémon that cannot wake up is completely defenseless from being eaten alive by predators or scavengers.
** A Pokémon that cannot wake up can actually die from being scared to death. They will become so stressed from the endless amount of fear from being stuck in a nightmare and unable to do anything about it that they'll eventually suffer a heart attack.
* Near the end of the fifth Special Episode in ''Explorers of Sky'', Dusknoir has a HeelFaceTurn and rescues Grovyle from a trap he led him into. Primal Dialga's response is to give a NoHoldsBarredBeatdown to Dusknoir. What makes it particularly striking is that cutscene violence in the early PMD games is typically limited to one, maybe two strikes. Primal Dialga hits him four times, and the contrast to the usual way makes it seem brutal, even with the limitations of the 2D sprites.

to:

* The entire story mode has this, but especially Darkrai. While usually he's portrayed as misunderstood and maybe even heroic with a self-defense mechanism, this version's Darkrai isn't. [[spoiler:He's a cunning, ruthless nightmare master who's behind almost all of the below and admits it. He also sent poor Azurill into an infinite nightmare for the fun of it, and his plan is to send the ''world'' into an infinite nightmare so that he may rule. His first attempt was the bad future, in which he essentially corrupted a god. He then sends another god after you, and lures you into a final battle in which he gangs up on you.]]
* The beginning of the game itself. It shows a black screen, with a storm sounding in the background. There's a ominous dialog between two people, one telling the other to hold on. Then, the other person screams, with a [[ScareChord large thunder noise/teleporting noise]].
* Your first assignment as a guild member is to retrieve Spoink's lost pearl. No big deal, right? Unless you [[AllThereInTheManual remember that one of its Pokédex entries]] states that if a Spoink doesn't keep its pearl balanced on its head, ''it dies''. [[FridgeHorror No wonder]] the little guy was so frantic...
* The first time you [[spoiler:have a vision]] can be freaky, especially if
[[NightmareFuel/PokemonMysteryDungeonExplorers Has it's the first time you play the game. You're just talking to Azuril and Drowzee, then all of a sudden the screen flickers a bit. Then, cue the ScareChord slashing noise, when all of a sudden the screen goes black, and the screen gets cut in half diagonally, showing you a soundless scene. This keeps happening throughout the game, but at least you'll know what will happen.
* According to Bidoof's Diary, Croagunk sneaks into the men's bedroom and watches Bidoof sleep while smiling creepily.
* Think about it: in the [[BadFuture Future]], the sun never rises and time never passes. [[MadGod Primal Dialga]] is top dog. Thus, if you die, you will be stuck in that dying state for eternity. Given the fact that the world has become ''morbidly peaceful'' from the cold, still, lifeless silence that comes with the destruction of time itself, death is more welcome than trying to survive and eventually going insane from the dark, depressing atmosphere.
** What might be the worst part of "Into The Future". [[spoiler:Soon after you and your partner are dragged into the BadFuture, you're set up for ''execution''. And it's not a quick and easy sort, either - the method involves Sableye using Fury Swipes, meaning that you would've been ''torn to shreds'' by their sharp claws. Fancy being stuck in ''that'' state for all eternity, or worse, ''dying'' there.]]
** [[spoiler:[[FutureBadAss Grovyle]] being [[ColdBloodedTorture tortured]] by that Spiritomb, which went ''up his nose'', and the expression of pure agony on his face]].
*** It really makes you wonder [[spoiler:what that Spiritomb was doing to him to cause him so much pain...]]
*** Spiritomb in general. Not only does he [[spoiler:torture Grovyle]], he does the exact same thing to [[spoiler:Celebi]] during the 5th episode of Sky. Makes you glad you defeat him in time, doesn't it?
* The thought of being hunted in a [[CrapsackWorld dark, future world]] by a creepy ghost like abomination and razor clawed beasts is not a pleasant thought. The thought gets even less pleasant when your partner warns that Dusknoir could come back to the present and hunt you down...meaning Dusknoir could easily chase you down again, meaning you're not safe ''ANYWHERE''.
* Time/Darkness also has the little issue of [[spoiler:you dying. YOU. The game works hard to get you to imagine you truly are the MC in the game and then it kills you off, and [[TearJerker you watch other characters mourn over you]]. Yeah, you come back, but geez.]]
** [[spoiler:And not long after you come back, the game asks you if you want to kill yourself.]]
*** And don't forget that [[spoiler:once you decide that you're not going to kill yourself, THE GOD OF SPACE (as in the time/space variety) decides that he's going to kill you anyway, and takes you to the Spatial Rift, which is almost as bad as the Future is, even though you don't spend as much time there as you do the future.]]
* Dusknoir and his [[spoiler: ''second mouth'']].
** His backup plan in the third game involves [[spoiler:[[DeaderThanDead Literally destroying]] Grovyle's [[OurSoulsAreDifferent soul]] and then possessing his now-[[EmptyShell empty body]], traveling back to the main time period, befriending the Guild members and then destroying them in one fell swoop. Of course, he doesn't thanks to a foreshadowed HeelFaceTurn, but the implications are not good at all.]]
*** Fanart like [[http://nesise.deviantart.com/art/Dusknoir-possession-181846046 this]] doesn't help ''at all''.
*** Nor do fanfics like [[http://www.fanfiction.net/s/8822944/1/Triumphant-Return this]].
* So! You've just been told that [[spoiler:to save the world, you and your best friend should kill yourselves]]! And talking to your dear friend and trusted confidant about this, your partner wavers back and forth, wondering whether or not to do just that. Come the next morning, you wake up and [[spoiler:they're not in bed anymore]].
** Add onto the fact that [[spoiler:you live in the face of a cliff, which hangs over an enormous body of water. Let that sink in for a while]].
* And while it's pretty tame compared with all the above, [[spoiler:ceiling Kabutops]] can give you a bit of a start.
** Given what happens [[AlasPoorScrappy right after]] [[spoiler:aforementioned ceiling Kabutops]] shows up...
** It's implied Team [[spoiler:Skull]] was killed by the ceiling Kabutops, depending on how you interpret the scene. Either way, they never reappear.... [[spoiler:[[NightmareRetardant Until their cameo in Super Mystery Dungeon, anyway.]] ]]
* Right before the post-credits final boss battle, your partner [[spoiler: seemingly has a FaceHeelTurn]] and asks you to join him. He clinches it by saying "The world of darkness is going to be wonderful, [Player Name]."
** This sentence was just as bad. "[[BigBad Darkrai]] won't want just me... he'll get rid of me..."
** Despite the fact that it was [[spoiler:an illusion]], the idea that your trusted partner, who's been to Hell and back with you, just gave up and went over to the BigBad and begged you to rule with them because they know that without you they'd be killed, but they weren't going to go back on it.
** Not only was it scaring you as the character, it was scaring Cresselia as well. It was hard to tell that it was [[spoiler:just a nightmare]].
** During the battle near the end, Darkrai can sometimes stand there and ''stare at your character, watching carefully.''
* Consider how the AdultFear sequence must seem from Azumarill's point of view. Just think about it: You have two darling children, your pride and joy. But then you get sick. ''So'' sick that you're bedridden and can't take care of them. Your dear, sweet boys comfort you as best they can, insisting that they can run errands for you and take care of things while you concentrate on getting back on your feet. And you might be a bit leery, but you've got to trust them. And besides, you know the town is safe. it's a pretty close-knit community, and you trust the shopkeepers and the locals enough to know they'll look out for your kids. But despite all that, your children are still abducted in broad daylight, right in the middle of town, by a seemingly friendly and helpful stranger who singles out your youngest for his
own nasty intentions. And all this happens while you're so ill you can't do anything about it, and you only find out after it's all played out.
** Somehow the fact that the abductor is a ''[[MemeticMolester Drowzee]]'' makes the tone of the whole situation a bit creepier, somewhat [[CrossesTheLineTwice funny]], or a little of both.
* Azurill's nightmare was creepier than it could've been. There's no food, your hunger increases faster, and ''there are Pokémon to fight in his dream''...
** It [[FridgeHorror may take you a while to catch on]], but pay attention to just which species of Pokémon are in the nightmare- Among others, Wigglytuff, Chansey, Spoink, Spinda, Croagunk, Skitty, and Meowth- All of these are either friendly residents of Treasure Town or members of the guild, or Pokémon the player and the partner can potentially be. Yep, in Azurill's nightmare, ''his friends are out to kill him''.
*** Just the fact that almost every Pokémon in the dungeon are cute 'Mons generally associated with happiness and fairies (Many being retconned to Fairy in Gen VI) adds a weirdly disturbing aspect to it.
* ''Time/Darkness/Sky'' doesn't always even need the storyline in order to be scary. Ever picked up an Itemizer Orb and used it on an enemy Pokémon? ''What did it turn into, and what did you do with the resulting item?''
** Also the misspelled items (such as the Oren Berry) in Sky. Imagine your character getting hungrier and hungrier every move, starting to lose HP. You eat those items to keep your hunger calm, only to realize that they nailed a status effect on you.
** Then, if you dare, you can eat the X-Eye Seed.
* There are some dungeons, particularly the Northern Desert, where the cracks on the walls are shaped like certain holes [[Manga/TheEnigmaOfAmigaraFault in a certain story...]]
* The music from [[https://www.youtube.com/watch?v=PP-ZBvt9a30 Limestone Cavern]] in the Team Charm special episode really sends tingling chills down the spine.
** Depending on who's listening. Many people find the track calming.
** While on the topic of the game's music, the tracks [[https://www.youtube.com/watch?v=jtubc5s2mJo In The Future]] and [[https://www.youtube.com/watch?v=ZcA3dvx7hmw Planet's Paralysis]] are quite creepy.
* Team AWD has renown for being cunning and devious, willing to do anything for treasure. They're also all [[DarkIsEvil dark]] or [[PoisonIsEvil poison]] types.
** [[spoiler: Ultimately [[DarkIsNotEvil subverted]]. They're actually nice people (though Weavile is a bit of a bitch) and only fought Team Charm due to a misunderstanding, and when Ditto reveals the truth of the treasure to them (its a Time Gear) they agree to leave in peace and neither side seems to hold any grudges. Hell, in the post game, they actually end up giving you helpful tips and advice for tackling [[BonusLevelOfHell Zero Isle]].]]
** This leads to some fearful dissonance for another reason entirely. Simply put, even after the Team Charm episode, the player still doesn't know how much of it is true. Some of the [=NPCs=] were part of the subterfuge; others weren't. Weavile denies almost nothing. All you can really be sure of is that they don't intend to freeze the world. While knowing that someone is greedy and malicious is scary in itself, it's an even worse fate to never be sure about it... because then you can't be certain that defeating them is the right thing to do. Though the fact that Team AWD are wandering around in Treasure Town without people batting an eye and can even enter the Guild (which has its own special security system for scouting out bad Pokémon) suggests that they aren't bad Pokémon, at least in the present day.
* The fifth bonus episode of Sky gives us [[spoiler:Grovyle nearly getting electrocuted to the point where his soul would be destroyed.]]
* You probably know that you can turn around and talk to your teammates right? Well, in the fifth Special Episode in ''Sky'', Dusknoir joins you (playing as Grovyle) for a while. If you turn around to talk to him, what's one of his lines? "Feeling nervous? [[ParanoiaFuel Having your back exposed to me]]..."
* As pointed out in the Headscratchers page, if Caterpie and Azurill are considered children in the game's universe, does that mean that all unevolved mons are children? That [[ChildSoldiers children are being sent down]] into incredibly dangerous dungeons?
** It doesn't help that the guild's theme song is [[https://www.youtube.com/watch?v=7srpNcSSGo4 marching music]].
** It actually is canon that you and your partner are considered "kids" (Chatot addresses you as such when you first meet him). However, he also acts as though you are significantly younger than most of the other members of the guild, so at least sending children to do this type of work isn't considered ''normal'' in this 'verse.
** As seen below, you can recruit Pokemon after immediately hatching from eggs, so you pretty much in a sense are "recruiting babies" Which is kind of odd since they are born already fully fluent in speech and preset character traits.
* The fact that you can occasionally receive eggs from missions marked with "???" as the reward in Explorers of Time/Darkness/Sky can be a bit of FridgeHorror all on its own; but add in the fact that said egg is usually from a species in the dungeon you just visited as opposed to your client's species...
** Given how the eggs are apparently picked up in dungeons, either 1) your client saved it from all the hostile Pokémon, which makes you wonder what would have happened to the poor newborn Pokémon if it had hatched in there, or 2) your client ''stole it'' from its parents. Neither implication is good.
* In ''Explorers of Time/Darkness/Sky'', some wild Pokémon ''explode'' upon defeat.
* It may or may not have gone unnoticed, but given the fact that you and your partner were described as badly hurt by the Guild members after your battle with Grovyle, it's implied that had Dusknoir not stepped in, Grovyle could have easily killed both you and your partner.
* The fact that EVERY SINGLE BOSS has the desire to murder you, and none seem to have any problem with it. Even [[spoiler: Team Skull at the ''very beginning'' of the game because your partner has a weird rock. Not to mention the Trio of Protectors (Mesprit, Uxie, Azelf) will basically do anything to protect the time gears, Uxie summoning a Mirage Groudon, while Mesprit prefers up and fighting you head-on, and the clan of Electric Pokémon in the Amp Plains just want to kill you for stepping on their land. Even after you defeat them all, they ''still'' want to slaughter you and your partner! And they would've, too, if Dusknoir hadn't stepped in.]]
* ''And that is just in the first half of the game.'' The second half and post game is far darker. [[spoiler: Alright, Azelf doesn't actually attack you or Grovyle, he just covers Crystal Lake in a layer of impenetrable crystals. But played straight for everyone else. And then we have the Dark Future, with Spiritomb. And then the Hidden Land and Temporal Tower, with Dusknoir and Primal Dialga. The Graduation Exam is a nice break from the death, but then we have Froslass, who wants to freeze you like she did Scizor. Next, there is Cresselia (actually Darkrai), who attacks you after Azurill's nightmare. And then there is Palkia in the Spacial Rift, followed by a second illusory Cresselia who try to ''erase you from existence'', with you only being saved by the actual Cresselia. Then there is Darkrai, the real one. So about ten bosses all want to kill you.]]
* The dark future is bad enough by itself, but the worst part about it is the Sableye's methods of executing prisoners. They tie them to pillars and about two or three of them gang up on you and use their Fury Swipes attack until death eventually occurs.
* Darkrai's backup plan to smother the world in an infinite and expanding nightmare is very disturbing for several reasons.
** A Pokémon that cannot wake up will eventually die from malnutrition because they cannot take in any food or water unless they are force-fed.
** A Pokémon that cannot wake up cannot exercise as well which means that their body will slowly self-destruct via atrophy. (First the muscles become useless and then the organs start failing.)
** A Pokémon that cannot wake up will eventually die of exposure. (Freezing to death, drowning, hyperthermia, incinerated from falling into lava.)
** A Pokémon that cannot wake up is completely defenseless from being eaten alive by predators or scavengers.
** A Pokémon that cannot wake up can actually die from being scared to death. They will become so stressed from the endless amount of fear from being stuck in a nightmare and unable to do anything about it that they'll eventually suffer a heart attack.
* Near the end of the fifth Special Episode in ''Explorers of Sky'', Dusknoir has a HeelFaceTurn and rescues Grovyle from a trap he led him into. Primal Dialga's response is to give a NoHoldsBarredBeatdown to Dusknoir. What makes it particularly striking is that cutscene violence in the early PMD games is typically limited to one, maybe two strikes. Primal Dialga hits him four times, and the contrast to the usual way makes it seem brutal, even with the limitations of the 2D sprites.
page]].
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* You can't outrun Ghost-types because they can ''walk through walls'' and sometimes you may get in the way of one so that it can't get out of the wall for you to attack it, but it can ''still'' attack you.

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* You can't outrun Ghost-types because they can ''walk through walls'' and sometimes you may get in the way of one so that it can't get out of the wall for you to attack it, but it can ''still'' attack you.'''you'''.
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* The mysterious force that kicks you out of the dungeon can be a little creepy the first time you play the games. Dialogue about something "coming closer" appears and while that happens, a breeze moves across the screen with an eerie sound effect.

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* The mysterious force that kicks you out of the dungeon can be a little creepy the first time you play the games. Dialogue about something "coming closer" appears and while that happens, a breeze moves across the screen with an eerie sound effect. To make it extra creepy, it always comes at a time you don't naturally expect: between your character moving and your partner catching up. Nothing should happen in that time slot, and then something so innocent as a bunch of leaves blows across the screen ''and the soundtrack cuts out'', and then it goes back to normal before you have time to think about it.

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* The holehills are definitely this for anyone with Trypophobia. It doesn’t help that there are several long cutscenes there, and even a few fully rendered cutscenes! Thankfully the dungeon itself uses the generic cave background.
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** This leads to some fearful dissonance for another reason entirely. Simply put, even after the Team Charm episode, the player still doesn't know how much of it is true. Some of the [=NPCs=] were part of the subterfuge; others weren't. Weavile denies almost nothing. All you can really be sure of is that they don't intend to freeze the world. While knowing that someone is greedy and malicious is scary in itself, it's an even worse fate to never be sure about it... because then you can't be certain that defeating them is the right thing to do.

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** This leads to some fearful dissonance for another reason entirely. Simply put, even after the Team Charm episode, the player still doesn't know how much of it is true. Some of the [=NPCs=] were part of the subterfuge; others weren't. Weavile denies almost nothing. All you can really be sure of is that they don't intend to freeze the world. While knowing that someone is greedy and malicious is scary in itself, it's an even worse fate to never be sure about it... because then you can't be certain that defeating them is the right thing to do. Though the fact that Team AWD are wandering around in Treasure Town without people batting an eye and can even enter the Guild (which has its own special security system for scouting out bad Pokémon) suggests that they aren't bad Pokémon, at least in the present day.
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The player character says that they were swallowed by the star's explosion and are now adrift as a spirit ie. they died


** Actually if you pay attention to the dialogue, it's heavily implied you were nearly killed by the explosion of the meteor and that Gengar saves you. Still, the music and Gengar's lines about dragging you to 'the dark world' doesn't help.

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** Actually if you pay attention to the dialogue, it's heavily implied you were nearly killed by the explosion of the meteor and that Gengar saves you. Still, the music and Gengar's lines about dragging you to 'the dark world' doesn't help.
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Everyone's familiar with ''{{Pokemon}}'', right? Maybe you're familiar with the Pokémon Mystery Dungeon spinoffs. You know, the delightful little game with the creatures everyone knows and loves, [[HeterosexualLifePartners a partner who will be there when you need them (and when they need you)]], colorful, happy environments, and... enough NightmareFuel [[BreadEggsMilkSquick to rival the works of]] Creator/HPLovecraft? Was Nintendo's [[GettingCrapPastTheRadar radar]] turned off or something?

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Everyone's familiar with ''{{Pokemon}}'', ''Franchise/{{Pokemon}}'', right? Maybe you're familiar with the Pokémon Mystery Dungeon spinoffs. You know, the delightful little game with the creatures everyone knows and loves, [[HeterosexualLifePartners a partner who will be there when you need them (and when they need you)]], colorful, happy environments, and... enough NightmareFuel [[BreadEggsMilkSquick to rival the works of]] Creator/HPLovecraft? Was Nintendo's [[GettingCrapPastTheRadar radar]] turned off or something?
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***Though there's also a morbid kind of humor considering that this is done to Ghetsis signature Pokémon...
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* The concept behind the games is freaky too. Imagine, sleeping one night, when you feel like you're being asked questions in a dream. Then, the next morning, you wake up transformed into a Pokémon and in another world, with no knowledge of what happened or how to get back. [[FridgeHorror What happened to your human body in your home world?]]
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* [[spoiler:The fact you may be forgotten and essentially written out of history in the Pokemon world in the ending. Sure, it doesn't happen, but still, very freaky, sad, and generally upsetting.]]

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