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*** In fact, with their cute appearance along with the fact they're eaten by every predator they meet, [[FridgeHorror it's very easy to forget that the]] [[GoodIsNotSoft Pikmin themselves are may actually be the most terrifying predators of PNF-404]], especially since [[WordOfGod Miyamoto]] himself said that they were based off on [[AntAssault ants]] a species of highly social animals [[AlwaysChaoticEvil with a lust for blood]]. There's the explicit evidence with the fact that most drops that give sprouts are dead bodies, but even when idle and a creature just so happens to be near, [[CuteAndPsycho the Pikmin's predatory instincts will kick in and they're start attacking anything that gets too close to the group]]. Then there's how they reproduce. Since they need nutrients, and most of said nutrients comes from killed animals, it's very easily to have a mental image of an abducted creature being DevouredByTheHorde and its nutrients [[BizarreAlienReproduction being used as a concoction for the Pikmin inside the Onion to breed more adorable, but highly dangerous predators]]. With all this in consideration, it is little wonder why most [[HorrifyingTheHorror monsters on PNF-404, even ones that aren't predatory,]] [[MookHorrorShow tend to prioritize on killing Pikmin.]]

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** It gets better. These predators start showing up even if there's no Pikmin left behind. They're not being [[SuperPersistentPredator super persistent]], either; they've been conditioned to associate a rocket and/or Onions departing with an easy food source. By desperately rushing to safety, left behind Pikmin put themselves right into the food bowl.
** This even extends to creatures that normally don't eat Pikmin. In the Forest Navel, a Wollywog chases a Pikmin up the hill to the Onions just so it can squish it. While in the Distant Spring, several Sheargrubs suddenly and spontaneously dig out of a hole in the center of your landing site as soon as night falls meaning they've been there the whole time! The Sheargrubs are a particularly jarring case because out of all the things that can kill Pikmin they're among the weakest, only being able to take down one Pikmin at a time and a single solo Pikmin being able to put up a nasty fight one-on-one. Then you remember how Sheargrubs dispatch Pikmin, they decapitate them, ''slowly'', they also ignore all damage done to them as this goes on so that's nightmare fuel in and of itself.

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** [[FromBadToWorse It gets better. These worse]]. After a couple days, these predators start showing up even ''even if there's no Pikmin left behind. behind''. They're not being [[SuperPersistentPredator super persistent]], either; they've been conditioned learned via evolution to associate a rocket and/or Onions departing with an easy food source. fleeing to the sky as a sign for a free meal. By desperately rushing failing to safety, get back to their homes in time, left behind Pikmin put themselves right into the food bowl.bowl and ''[[MassOhCrap those left behind know it]]''.
** This even extends to creatures that normally don't eat Pikmin. In the Forest Navel, a Wollywog chases a Pikmin up the hill to the Onions just so it can squish it. Since you hunt these creatures to raise pikmin, it makes them seem much [[ItCanThink less predatory]] [[EvenEvilHasLovedOnes and more vengeful]]. [[NatureIsNotNice Chilling to]] [[RevengeBeforeReason think that]].
**
While in the Distant Spring, several Sheargrubs suddenly and spontaneously dig out of a hole in the center of your landing site as soon as night falls meaning they've been there the whole time! The Sheargrubs are a particularly jarring case because out of all the things that can kill Pikmin they're among the weakest, only being able to take down one Pikmin at a time and a single solo Pikmin being able to put up a nasty fight one-on-one. Then you remember how Sheargrubs dispatch Pikmin, they decapitate them, ''slowly'', they also ignore all damage done to them as this goes on so that's nightmare fuel in and of itself.
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Up To Eleven is a defunct trope


* First and foremost, the Uncharted Planet that all three games take place in. It is called PNF-404, and one of the first things you will notice is that there is an awful lot of man-made structures such as tin cans and bottles lying around. this goes UpToEleven in Pikmin 2, where most of the treasures collected are man-made items such as lipstick and bottle-caps, all of which look huge in comparison to the Hocotatians. This also means that Olimar himself is tiny compared to humans but that raises the question, where are the humans? In a populated city, Olimar, his friends and Coworkers, and his army of Pikmin would all be in danger of being [[AccidentalMurder accidentally]] or [[HumansAreTheRealMonsters deliberately]] stepped on or worse by humans who would probably [[HumansAreCthulhu look otherworldly]] to them, but there are no signs of any human civilization other than the items, remains of buildings, garbage, and some still-functioning machinery. On top of that, the planet itself looks suspiciously like Earth from space. According to WordOfGod, the Distant Planet is indeed Earth hundreds of millions of years in the future after Humanity has [[HumanitysWake long since died out]]! And now the planet is dominated by strange and often dangerous creatures! Makes one wonder what really happened to humanity and whether or not there are any living humans left or they have left...

to:

* First and foremost, the Uncharted Planet that all three games take place in. It is called PNF-404, and one of the first things you will notice is that there is an awful lot of man-made structures such as tin cans and bottles lying around. this goes UpToEleven up to eleven in Pikmin 2, where most of the treasures collected are man-made items such as lipstick and bottle-caps, all of which look huge in comparison to the Hocotatians. This also means that Olimar himself is tiny compared to humans but that raises the question, where are the humans? In a populated city, Olimar, his friends and Coworkers, and his army of Pikmin would all be in danger of being [[AccidentalMurder accidentally]] or [[HumansAreTheRealMonsters deliberately]] stepped on or worse by humans who would probably [[HumansAreCthulhu look otherworldly]] to them, but there are no signs of any human civilization other than the items, remains of buildings, garbage, and some still-functioning machinery. On top of that, the planet itself looks suspiciously like Earth from space. According to WordOfGod, the Distant Planet is indeed Earth hundreds of millions of years in the future after Humanity has [[HumanitysWake long since died out]]! And now the planet is dominated by strange and often dangerous creatures! Makes one wonder what really happened to humanity and whether or not there are any living humans left or they have left...

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* ''NightmareFuel/Pikmin2001''



* ''NightmareFuel/HeyPikmin''



* First and foremost, the Uncharted Planet that all 3 games take place in. It is called PNF-404, and one of the first things you will notice is that there is an awful lot of man-made structures such as tin cans and bottles lying around. this goes UpToEleven in Pikmin 2, where most of the treasures collected are man-made items such as lipstick and bottle-caps, all of which look huge in comparison to the Hocotatians. This also means that Olimar himself is tiny compared to humans but that raises the question, where are the humans? In a populated city, Olimar, his friends and Coworkers, and his army of Pikmin would all be in danger of being [[AccidentalMurder accidentally]] or [[HumansAreTheRealMonsters deliberately]] stepped on or worse by humans who would probably [[HumansAreCthulhu look otherworldly]] to them, but there are no signs of any human civilization other than the items, remains of buildings, garbage, and some still-functioning machinery. On top of that, the planet itself looks suspiciously like Earth from space. According to WordOfGod, the Distant Planet is indeed Earth hundreds of millions of years in the future after Humanity has [[HumanitysWake long since died out]]! And now the planet is dominated by strange and often dangerous creatures! Makes one wonder what really happened to humanity and whether or not there are any living humans left or they have left...

to:

* First and foremost, the Uncharted Planet that all 3 three games take place in. It is called PNF-404, and one of the first things you will notice is that there is an awful lot of man-made structures such as tin cans and bottles lying around. this goes UpToEleven in Pikmin 2, where most of the treasures collected are man-made items such as lipstick and bottle-caps, all of which look huge in comparison to the Hocotatians. This also means that Olimar himself is tiny compared to humans but that raises the question, where are the humans? In a populated city, Olimar, his friends and Coworkers, and his army of Pikmin would all be in danger of being [[AccidentalMurder accidentally]] or [[HumansAreTheRealMonsters deliberately]] stepped on or worse by humans who would probably [[HumansAreCthulhu look otherworldly]] to them, but there are no signs of any human civilization other than the items, remains of buildings, garbage, and some still-functioning machinery. On top of that, the planet itself looks suspiciously like Earth from space. According to WordOfGod, the Distant Planet is indeed Earth hundreds of millions of years in the future after Humanity has [[HumanitysWake long since died out]]! And now the planet is dominated by strange and often dangerous creatures! Makes one wonder what really happened to humanity and whether or not there are any living humans left or they have left...



* The Armored Cannon Beetle is a miniboss from the first game who attacks by inhaling air and then shooting a giant freaking boulder out of its mouth.
** In Pikmin 2, you encounter their larvae who are all over the freaking place, but you also encounter the Decorated Cannon Beetle. This thing has rocks that follow you around until they hit you or something else.
* White Pikmin are poisonous. Olimar can take advantage of this by throwing them into the mouth of an enemy -- the Pikmin, who adoringly and obediently follow him like children or pets.
** Pretty much the Pikmin's downright suicidal devotion to Olimar, who very often marches them to their doom.

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* The Armored Cannon Beetle is a miniboss from the first game who attacks by inhaling air and then shooting a giant freaking boulder out of its mouth.
**
mouth. In Pikmin 2, ''Pikmin 2'', you encounter their larvae who are all over the freaking place, but you also encounter the Decorated Cannon Beetle. This thing has rocks that follow you around until they hit you or something else.
* White Pikmin are poisonous. Olimar can take advantage of this by throwing them into the mouth of an enemy -- the Pikmin, who adoringly and obediently follow him like children or pets.
**
pets. Pretty much the Pikmin's downright suicidal devotion to Olimar, who very often marches them to their doom.



[[folder:''Pikmin'']]

* The premise of the game itself. Olimar is stranded on a hostile planet where even the air itself is out to kill him, no-one knows where he is, no-one is coming to save him, and -- if he can't repair his ship -- his life support will fail, he'll die from an atmosphere (oxygen) that's extremely toxic to him and his species, and worst of all; his family back on Hocotate will never know what happened to him.
* The Emperor Bulblax from the first game. He is the largest enemy in the game by far, and can take the entire day to kill! The Emperor attacks by tongue lashing your Pikmin, jumping on them, and roaring at them to startle them. When half his health is gone, he will do this gigantic jump where he flies off the screen and then slams back down!
** Its home, the Final Trial, has rather unnerving [[https://www.youtube.com/watch?v=BLN-5AV3WRY music]] due to the creepy intro then leading to an uncomfortable happy sounding tune with some creepy bits sneaking in, as if the song is trying to hide something.
** [[https://www.youtube.com/watch?v=1uoP4nVQ7k8 Emperor Bulblax's theme]]. It's a very menacing OminousPipeOrgan that sounds similar to ''VideoGame/SuperMario64'''s FinalBoss theme.
* The Smoky Progg. Oh jeez, the Smoky Progg. A [[ImplacableMan nearly unstoppable]] demon frog made of smoke (that leaves a trail of the same noxious smoke wherever it goes), who, upon hatching, makes a beeline for your Onions and TEARS YOUR PIKMIN OUT OF THE EARTH to disembowel them. That, and it's implied to be a larva of the already creepy Mamuta which has been mutated (and apparently pissed off) by you disturbing its egg. Its anatomy is perplexing to the point of it resembling a EldritchAbomination, and upon dying, the entire thing MELTS, leaving nothing but a small pearl.
** And those Pikmin it kills? They were still buried in the ground when it killed them. It's killing babies.
** The baby of the Mamuta attempts to eat the babies of the creatures that smashed its egg. That's quite a drive for revenge there.
*** Or it could just be wracked with unimaginable pain and lashing out at the squishiest, most fragile thing nearby.
* In the Forest Navel, your ship's parts locator points you in the direction of a certain cave. After noticing there doesn't appear to be anything there you go in only for the beady long legs to drop from the ceiling and begin stomping around in an attempt to squash your pikmin. The music turns ominous, the pikmin can't be controlled by the c-stick because they'll try to attacks the legs which are the main weapon and can end up with your pikmin getting flattened.
* The ([[FridgeHorror thankfully]]) non-canon [[ItsAWonderfulFailure Bad Ending]] of the original ''Pikmin'' is surprisingly dark and disturbing. Olimar's life support system fails, his Dolphin ship -- the one thing that could let him escape -- crashes again and is destroyed beyond repair from Olimar attempting to blast off to Space with it only partially-repaired in desperation, and he perishes on the planet; so the Pikmin recover his body, take it back to an Onion, and Olimar is turned into a Pikmin himself. Not to mention it's implied that [[DidntThinkThisThrough THEY'RE NOT STRONG ENOUGH TO PULL HIM OUT]]. If you remember that Pikmin that are left in the ground bloom into a flower and shrivel up back into a single leaf, it's not hard to imagine [[AndIMustScream Olimar's ultimate fate is]].
* The Puffstool from the first game. You're walking along in the gloomy Forest Navel, when suddenly this bugger pops up. Right then, let's just attack it like any other enemy. Wait, what the-? Spores? OH GOSH, my Pikmin now have these creepy-ass mushroom caps instead of flowers, and ''they're attacking Olimar''!
** Mushroom Pikmin in general are incredibly creepy. They [[TheBlank lose all facial features]] besides their eyes, which become [[MonochromaticEyes white and soulless, with no pupils to be seen.]] On top of that, they admit a creepy, almost child-like giggle when walking around the Puffstool, and when attacking Olimar, they sound almost ''[[AxeCrazy gleeful]]'' to be doing so. This can't but make one wonder if it's the effects of the spores, or if the Pikmin have darker feelings towards Olimar than what they express...
* The Nova Blaster part from the first game. "What could you possibly mean," you ask? Simple enough. That thing is capable of ''piercing through and destroying '''STARS'''''. It's a doomsday device. And it's only about the size of a baked bean can. [[FridgeHorror Sweet dreams.]]
** Fortunately, it's implied that the thing is fake and Olimar got scammed.
*** Though that DOES make you wonder why the heck Olimar would buy it...
* That's nothing. The Geiger Counter, a required part to complete the game, according to Olimar, is always letting off spontaneous clicks and buzzes. That means the Distant Planet has strong and constant RADIATION. Let that sink in for a while!
** Some [[https://en.wikipedia.org/wiki/Background_radiation Background radiation]] is completely normal, and in every environment here on Earth (which is identical to the Distant Planet) a Geiger Counter is also clicking every now and then.
* The bottomless pits in The Forest Navel. Aside from the sheer darkness, you can only see mushrooms. If your Pikmin fall down there, they'll die. Plus, there's a chance that the Libra can accidentally bounce into said pits and [[PermanentlyMissableContent disappear]], ruining your chances of escaping the planet.

to:

[[folder:''Pikmin'']]

[[folder:''Pikmin short movies'']]
* The premise of In the game itself. official trailer submitted for the shorts after the 11/5/14 Nintendo Direct, it shows Olimar is stranded on a hostile planet where even mixing up some juice and drinking it while the air itself Pikmin look on from the door way. Out of curiosity, the Pikmin enter in to see what's going on... only to catch a glimpse of ''a chopped up Pikmin body, and then Olimar turning around and giving a PsychoSmirk!'' The worst part? The juice from the Pikmin body is ''red!'' Sure, it turns out to kill him, no-one knows where he is, no-one is coming to save him, and -- if he can't repair his ship -- his life support will fail, he'll die be Pikpik carrot juice, but it's a shockingly dark scene from an atmosphere (oxygen) that's extremely toxic to him and his species, and worst of all; his what's normally considered a family back on Hocotate will never know what happened friendly developer like Nintendo...
* During 'Occupational Hazards', after the Bulborb wakes up, it manages
to him.
* The Emperor Bulblax from
eat two Pikmin one by one, the first game. He is simply SwallowedWhole, but the largest enemy in other one's top is spit out and the game by far, and can take the entire day to kill! The Emperor attacks by tongue lashing your Pikmin, jumping on them, and roaring at them to startle them. When half his health is gone, he will do this gigantic jump where he flies off the screen and then slams back down!
** Its home, the Final Trial, has rather unnerving [[https://www.youtube.com/watch?v=BLN-5AV3WRY music]] due to the creepy intro then leading to an uncomfortable happy sounding tune with some creepy bits sneaking in, as if the song is trying to hide something.
** [[https://www.youtube.com/watch?v=1uoP4nVQ7k8 Emperor Bulblax's theme]]. It's a very menacing OminousPipeOrgan that sounds similar to ''VideoGame/SuperMario64'''s FinalBoss theme.
* The Smoky Progg. Oh jeez, the Smoky Progg. A [[ImplacableMan nearly unstoppable]] demon frog made of smoke (that leaves a trail of the same noxious smoke wherever it goes), who, upon hatching, makes a beeline for your Onions and TEARS YOUR PIKMIN OUT OF THE EARTH to disembowel them. That, and it's implied to be a larva of the already creepy Mamuta which has been mutated (and apparently pissed off) by you disturbing its egg. Its anatomy is perplexing to the point of it resembling a EldritchAbomination, and upon dying, the entire thing MELTS, leaving nothing but a small pearl.
** And those Pikmin it kills? They were still buried in the ground when it killed them. It's killing babies.
** The baby of the Mamuta attempts to eat the babies of the creatures that smashed its egg. That's quite a drive for revenge there.
*** Or it could just be wracked with unimaginable pain and lashing out at the squishiest, most fragile thing nearby.
* In the Forest Navel, your ship's parts locator points you in the direction of a certain cave. After noticing there
ghost doesn't appear to be anything there you go pop up until afterwards, meaning it felt being chewed up, crushed, swallowed, and didn't even realize it died until it's top was spit out! Painful in only for the beady long legs to drop from the ceiling and begin stomping around in an attempt to squash your pikmin. The music turns ominous, the pikmin can't be controlled by the c-stick because they'll try to attacks the legs which are the main weapon and can end up with your pikmin getting flattened.
highest extreme!
* The ([[FridgeHorror thankfully]]) non-canon [[ItsAWonderfulFailure Bad Ending]] of the original ''Pikmin'' is Pikmin show a surprisingly dark and disturbing. Olimar's life support system fails, his Dolphin ship -- the one thing that could let him escape -- crashes again and is destroyed beyond repair from Olimar attempting to blast off to Space with it only partially-repaired capacity for revenge in desperation, and he perishes this short too, as they descend on the planet; so the Pikmin recover his body, take it back to an Onion, and Olimar is turned into a Pikmin himself. Not to mention Bulborb once it's implied that [[DidntThinkThisThrough THEY'RE NOT STRONG ENOUGH TO PULL HIM OUT]]. If you remember that Pikmin that are left in the ground bloom into a flower died and shrivel up back into start pummeling it so bad ''it's censored by a single leaf, mosaic when they get off it.'' Sure it's not hard to imagine [[AndIMustScream Olimar's ultimate fate is]].
* The Puffstool from the first game. You're walking along in the gloomy Forest Navel, when suddenly this bugger pops up. Right then, let's just attack it like any other enemy. Wait, what the-? Spores? OH GOSH, my Pikmin now have these creepy-ass mushroom caps instead
mostly a case of flowers, and ''they're attacking Olimar''!
** Mushroom Pikmin in general are incredibly creepy. They [[TheBlank lose all facial features]] besides their eyes, which become [[MonochromaticEyes white and soulless, with no pupils to be seen.]] On top of that, they admit a creepy, almost child-like giggle when walking around the Puffstool, and when attacking Olimar, they sound almost ''[[AxeCrazy gleeful]]'' to be doing so. This can't
CensoredForComedy but make one wonder if it's the effects of the spores, or if the Pikmin have darker feelings towards Olimar than what they express...
* The Nova Blaster part from the first game. "What could you possibly mean," you ask? Simple enough. That thing is capable of ''piercing through and destroying '''STARS'''''. It's a doomsday device. And it's only about the size of a baked bean can. [[FridgeHorror Sweet dreams.]]
** Fortunately, it's implied that the thing is fake and Olimar got scammed.
*** Though that DOES make you wonder why the heck Olimar would buy it...
* That's nothing. The Geiger Counter, a required part to complete the game, according to Olimar, is always letting off spontaneous clicks and buzzes. That means the Distant Planet has strong and constant RADIATION. Let that sink in for a while!
** Some [[https://en.wikipedia.org/wiki/Background_radiation Background radiation]] is completely normal, and in every environment here on Earth (which is identical to the Distant Planet) a Geiger Counter is also clicking every now and then.
* The bottomless pits in The Forest Navel. Aside from the sheer darkness, you can only see mushrooms. If your Pikmin fall down there, they'll die. Plus, there's a chance that the Libra can accidentally bounce into said pits and [[PermanentlyMissableContent disappear]], ruining your chances of escaping the planet.
''jeez!''




[[folder:''Hey! Pikmin'']]
* In fire themed levels, you can find Young Yellow Wollywogs ''[[PlayingWithFire on fire]]''! Ouch.
* [[https://youtu.be/oWFKeRUG4Cw Sweltering Patchland's theme...]]
* The dots on the front of Stuffed Bellblooms can be pretty disturbing to people with trypophobia– explains why its scientific name is ''Legumos trypophobis''.
* The Eelongated Crushblat can be this for those with megalophobia, its HUGE!
* The final boss, the Leech Hydroe, is a demonic dragon made out of foliage that in it' first form has three heads that spit poison balls, and the Pikmin must be launched at its head to defeat it. But that's not all, as after a few hits, it grows some grotesque limbs. Now if you beat it, [[BodyHorror its body will just shrivel up, but then the last head grows a new body with sycamore seeds for wings.]] This was all just because a amoeba parasite thing got possessed by the Sparklium Converter. Ugh!

[[/folder]]

[[folder:''Pikmin short movies'']]

* In the official trailer submitted for the shorts after the 11/5/14 Nintendo Direct, it shows Olimar mixing up some juice and drinking it while the Pikmin look on from the door way. Out of curiosity, the Pikmin enter in to see what's going on... only to catch a glimpse of ''a chopped up Pikmin body, and then Olimar turning around and giving a PsychoSmirk!'' The worst part? The juice from the Pikmin body is ''red!'' Sure, it turns out to be Pikpik carrot juice, but it's a shockingly dark scene from what's normally considered a family friendly developer like Nintendo...
* During 'Occupational Hazards', after the Bulborb wakes up, it manages to eat two Pikmin one by one, the first is simply SwallowedWhole, but the other one's top is spit out and the ghost doesn't pop up until afterwards, meaning it felt being chewed up, crushed, swallowed, and didn't even realize it died until it's top was spit out! Painful in the highest extreme!
** The Pikmin show a surprisingly dark capacity for revenge in this short too, as they descend on the Bulborb once it's died and start pummeling it so bad ''it's censored by a mosaic when they get off it.'' Sure it's mostly a case of CensoredForComedy but ''jeez!''

[[/folder]]
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cut trope


* The premise of the game itself. Olimar is stranded on a hostile planet where even the air itself is out to kill him, no-one knows where he is, no-one is coming to save him, and -- if he can't repair his ship -- his life support will fail, he'll die from an atmosphere (oxygen) that's extremely toxic to him and his species, and worst of all; [[AdultFear his family back on Hocotate will never know what happened to him]].

to:

* The premise of the game itself. Olimar is stranded on a hostile planet where even the air itself is out to kill him, no-one knows where he is, no-one is coming to save him, and -- if he can't repair his ship -- his life support will fail, he'll die from an atmosphere (oxygen) that's extremely toxic to him and his species, and worst of all; [[AdultFear his family back on Hocotate will never know what happened to him]].him.
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*** Though that DOES make you wonder why the heck Olimar would buy it...
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* First and foremost, the Uncharted Planet that all 3 games take place in. It is called PNF-404, and one of the first things you will notice is that there is an awful lot of man-made structures such as tin cans and bottles lying around. this goes UpToEleven in Pikmin 2, where most of the treasures collected are man-made items such as lipstick and bottle-caps, all of which look huge in comparison to the Hocotatians. This also means that Olimar himself is tiny compared to humans but that raises the question, where are the humans? In a populated city, Olimar, his friends and Coworkers, and his army of Pikmin would all be in danger of being [[AccidentalMurder accidentally]] or [[HumansAreTheRealMonsters deliberately]] stepped on or worse by humans who would probably [[HumansAreCthulhu look otherworldly]] to them, but there are no signs of any human civilization other than the items, remains of buildings, garbage, and some still-functioning machinery. On top of that, the planet itself looks suspiciously like Earth from space. According to WordOfGod, the Distant Planet is indeed Earth years in the future after Humanity has [[HumanitysWake long since died out]]! And now the planet is dominated by strange and often dangerous creatures! Makes one wonder what really happened to humanity and whether or not there are any living humans left or they have left...

to:

* First and foremost, the Uncharted Planet that all 3 games take place in. It is called PNF-404, and one of the first things you will notice is that there is an awful lot of man-made structures such as tin cans and bottles lying around. this goes UpToEleven in Pikmin 2, where most of the treasures collected are man-made items such as lipstick and bottle-caps, all of which look huge in comparison to the Hocotatians. This also means that Olimar himself is tiny compared to humans but that raises the question, where are the humans? In a populated city, Olimar, his friends and Coworkers, and his army of Pikmin would all be in danger of being [[AccidentalMurder accidentally]] or [[HumansAreTheRealMonsters deliberately]] stepped on or worse by humans who would probably [[HumansAreCthulhu look otherworldly]] to them, but there are no signs of any human civilization other than the items, remains of buildings, garbage, and some still-functioning machinery. On top of that, the planet itself looks suspiciously like Earth from space. According to WordOfGod, the Distant Planet is indeed Earth hundreds of millions of years in the future after Humanity has [[HumanitysWake long since died out]]! And now the planet is dominated by strange and often dangerous creatures! Makes one wonder what really happened to humanity and whether or not there are any living humans left or they have left...

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Changed: 10

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[[index]]




to:

[[/index]]
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For games with their own pages, go here:
* ''NightmareFuel/Pikmin2''
* ''NightmareFuel/Pikmin3''

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Splitting off.


[[folder:''Pikmin 2'']]

* The Titan Dweevil... Oh God, the Titan Dweevil. You reach the final floor of the Dream Den, Louie is sitting on this huge pile of treasure, so you approach him to help him and collect the treasure, when this bastard rises out of the ground and begins to use those treasures as deadly weapons. His attacks include throwing electric beams, spraying water to drown Pikmin, firing a ''flamethrower'', and poisoning the ground. All of these you can rescue Pikmin from, except the electric attack. But that's not all: after defeating the Dweevil, Louie drops on the ground and remains motionless, and Olimar writes in the entry on the Titan Dweevil that he actually wonders if ''Louie'' was controlling him.
** It gets even worse when you think more into it. [[TheMimic Dweevils only replicate that which is latched onto them]]. So, let us ignore all of the firepower for a moment -- no, seriously. Because really, most of those tools aren't seriously even meant to be weapons in the first place, and even if they were, they would still be useless to a nonsapient organism that only mimics living things... ...But then you add Louie. You add a ''human-like mind'' to it all. Now, you have one of the most massive creatures in the series not only armed so effectively that it can give even something as dangerous and terrifying as the [[EldritchAbomination Waterwraith]] a run for it's money, but ''has the sapience to use the tools to their full potential''. Jesus, how badly would the ecosystem be thrown out of whack if this living ''war machine'' ever escaped the Dream Den?!
* The Man-At-Legs. At first, it appears to be a subspecies of Arachnorb- spherical central body, long legs, check. But then you notice the fact that ''well over half of it is mechanical parts meshed with tissue.'' Already unnerving, but then you ''also'' notice that it can't crush your Pikmin- its legs and feet are far too spindly. So what is its trick? It stops scuttling around, stands dead still, and then its ''underside folds away''. It briefly projects a laser, aiming at your Pikmin, and then opens fire with an ''honest to god machinegun''. Absolutely NOTHING else in the game attacks this way (minus perhaps the Gatling Groink), and what's more, it's ''extremely'' accurate; if you don't take cover behind some of the terrain in its boss arena, you and your pikmin are absolutely dead. The thing is just nightmarishly strange for a game largely filled with wildlife as enemies; ''who'' created the damn thing, for ''what'' reason, and ''why'' is it buried underground in a time-stopped cave waiting for something to disturb it so it can shoot them? There are just so many disturbing questions associated with the thing.
* The Dweevils in this game attack using elements which most Pikmin are injured by, but there is one type that takes the nightmare to another level: Volatile Dweevils. They carry bomb rocks on their backs, and kamikaze attack anything nearby.
** Even worse, these guys love to fall out of the sky when you pick up treasure.
* The Segmented Crawbster smashes into the arena and starts stomping around furiously. Get to close to it, and the beast will dash and roll at you at full speed.
* The God damn [[ThatOneBoss Waterwraith.]] In concept, it shouldn't be weird or disturbing at all: a giant clear flubber-looking thing on stone steamroller wheels. But mainly it was the fact that it couldn't be killed. Or damaged. At all (at least not until the final level of the cave it's found in). And if you took too long on a floor, it would suddenly drop in out of nowhere and start chasing after you. The unearthly gargling noises didn't help things, either, nor did the fact that your ship freaks out when it first appears, yelling "RUN! RUN AWAY!"
** And the music! Oh God the music! The [[https://www.youtube.com/watch?v=N2Ikt9RJCNk Submerged Castle]] already has spooky music, than the freaking Waterwraith SLAMS INTO THE ROOM, makes noises, and the [[https://www.youtube.com/watch?v=flF9q2JsQkg tense chase music]] begins. Most gamers panic as soon as the music starts.
*** Correction: Gamers tend to panic once they hear the loud whistle of the Waterwraith's ''wheels'' randomly falling from the sky and smashing to the ground with an audible *SMASH* and then along comes the creature itself on top with another *SMASH*. ''Then'' the terrifying music starts.
** Even worse, the Waterwraith has really good enemy A.I. It will attack wherever it can deal the most damage and it never stops chasing you. The thing is like the Pikmin version of Michael Myers.
*** Don't forget that it's implied that the damn thing is just a hallucination.
** Also, while most boss characters will leave you be if you leave their arena on the final floor, the Waterwraith will be like "haha, NO!" and chases you OUTSIDE THE ARENA. There is no escape. This creature is full of nope.
** Though as an amusing bit of NightmareRetardant, once the Waterwraith loses its stone rollers it pretty much just panics and runs around like a headless chicken, then curling up into a terrified little blob as the Pikmin whale away on it. If you've lost most of your crew to the damned thing, seeing the final beatdown can be hilariously satisfying.
* The Empress Bulblax, a huge bloated sausage of a Bulborb (resembling a termite queen) that constantly gives birth to these little larvae from her ''rear end,'' and when you kill it, it violently explodes, leaving just the saggy head and legs.
** The best way to kill the swarms of larvae that she produces? Have her roll on top and ''crush her own children to death.''
** The larva death animation is rather disturbing as well, as it screams in terror as its body slowly melts away into a yellow puddle of slime.
** In the cave you first find her, you can see, right in the middle of your starting position of the final floor, what appears to be the remains of something. Either it was killed before you got here or was it the old skin of the Empress Bulblax?
* Some of the treasures from Pikmin 2 are slightly odd. There are multiple everyday objects such as jewels, vegetables, and container tops (like shoe polish and Snapple jar tops), and Nintendo objects (like a Game & Watch, a controller d-pad, and a Famicom Disk System game) but there are also oddities like a lobster claw, action figures, and even a pair of false teeth. Its believed this is meant to suggest that the planet is actually Earth.
** This actually brings up some creepy thoughts...
** One of the treasures is called the "Silencer". It is an undead-like doll head, and it constantly blinks while being moved. In the Japanese version of the game, it is worth [[NumberOfTheBeast 666]] Pokos.
* Any Metallic underground stage. The Pikmin that accidentally sail over the edge, fall into an eternal abyss, you can actually hear them cry as they fall down! Some enemies can be tricked into walking off, and if they do, they disappear. If they were carrying treasure, it reappears near where it fell off.
* Two enemies, the Gatling Groink and the Spotty Bulbear, will get back up after being defeated if left alone for too long.
** The Gatling Groink is some type of goldfish that has been converted into a mobile artillery platform. It attacks by launching mortars at your Pikmin, attempting to blow them into oblivion. It also has some kind of shield on its forehead. The Spotty Bulbear is easily one of the more vicious non-boss enemies, but there is a Challenge Mode stage with scary music that makes you fight 3 of them at the same time, with Dwarf Bulbears. As mentioned, if left dead for too long, all 3 will get right back up.
** More horrifying, the only way to stop these creatures for good is to take them back to an Onion. Whatever it is that Onions do to turn dead enemies into Pikmin, these enemies are STILL ALIVE when it happens.
*** If you are in a dungeon when fighting a Gatling Groink or Spotty Bulbear, you need to take them to the ship instead. It's never explained how the ship deals with this, so one can only imagine what it would need to do to keep them from getting up.
* The Challenge Mode in ''Pikmin 2'' contains some interesting quests, and many of them are hard, but some of them are scary. The worst offenders are:
** Red Chasm, which makes you fight 5 Red Bulborbs and several Dwarf Bulborbs in a series of small passages.
** Concrete Maze, a seemingly empty maze that on the second sublevel becomes populated with Kamikaze Volatile Dweevils that drop from the sky to blow you up.
** Subterranean Lair, which contains 3 Spotty Bulbears and several Dwarf Bulbears. Even if you kill the 3 Spotty Bulbears, if you don't bring them back to the ship, they can get right back up and cause even more problems.
** Secret Testing Range, which has you fight 2 Gatling Groinks on the first sublevel, and the Man-at-legs on the second sublevel.
** Cave of Pain, which is a very narrow cave with boulders and enemies of various kinds falling from the roof.
** The Bully Den, which is without a doubt the worst offender. When the timer hits 270, not one, but TWO WATERWRAITHS ENTER THE DUNGEON. 1 has the key, while the other has the creepy Silencer treasure.
* Now just look at the PAL boxart for Pikmin 2, back on the main page. AWWW look at the Pikmin holding a BERRY!!! And then just look at the background for little bit..... OH SHIT!!!
* Once the debt is repaid in 2, Louie gets left behind on an alien world filled with hostile critters. A world whose air he can't even breathe, and he doesn't even have a ship to take refuge in. He's found at the lowest level of a dungeon, riding an enormous armed monster. Once retrieved, Louie is one of the treasures, labeled King of Bugs. Unlike most items, he moves, but just to [[TroubledFetalPosition rock back and forth]].
* The [[ToyTime Glutton's Kitchen]] in the sequel seems bright and cheerful at first, but it raises a lot of questions...how did an entire playroom get buried beneath the planet's surface? Furthermore, it becomes somewhat unsettling without the Solar System upgrade, as the entire cavern is dark (except for the last floor) and may also have a Spotty Bulbear hunting you down...
* The bulbmin. First, you kill their mother right in front of them. Next -- hmm, you're a little low on Pikmin -- you use your whistle to make them do whatever you want. And guess what? Most of the enemies they will fight are other Bulborbs. THEIR OWN FAMILY. Finally, after everything you put them through, you leave them behind to die, since they can't leave the dungeon you find them in.
** Not to mention, the Bulbmin (technically Pikmin) are willing to eat other Pikmin and Bulbmin...
** LetsPlay/{{Chuggaaconroy}} actually lampshades this -- "Olimar, [[WhatTheHellHero you're a dick]]!"
** That's not even getting into their ''nature''. Those who haven't seen them may be thinking they are some oddly colored Pikmin. No. They are bulborbs with Pikmin sprouts. Those sprouts come from Pikmin who have become parasitic and buried into the beasts. Not only that, but young ones are as aimless as Pikmin, adults are like bulborbs. That implies that the Pikmin control them when they are young, but as they grow, their brain matures normally while still being controlled, effectively suppressing childhood and forcing them to grow up by taking orders, and very confusing to tell if the parasite is in control the whole time or if they slowly give up control of the higher brain functions of mature bodies.
* The Segmented Crawbster has probably the most disturbing and graphic death in the whole game, if not, the series. It lays on its back, writhing and wailing in pain while its soft underbelly steams, inflates, and '''[[AgonizingStomachWound ACTUALLY]]''' '''''[[GuttedLikeAFish RUPTURES VIOLENTLY]]''''' before the poor thing dies in a TroubledFetalPosition. Wow, [[WhatDoYouMeanItsForKids what a glorious way to die.]]
* There is one type of Bulborb that is called the Fiery Bulblax, which is a giant Bulborb that is ''[[PlayingWithFire on fire]]'' and is [[BodyHorror half melted from its own heat.]] However, some players consider its derpy expression to be NightmareRetardant..
* There is something rather disturbing about Louie's notes being all recipes for the various creatures they encounter, with gross-out entries describing how he favors the eyeballs of Bulborb Larvae as a delicacy.
** He has a recipe on Bulbmin. Yes, the very own Pikmin that he commands and has helped him out a lot actually ends up in his own novelty dishes! Why would Olimar or the ship [[AloneWithThePsycho allow this predator of a coworker to be anywhere near the Pikmin unsupervised]]!?
* The Ranging Bloyster can be creepy. It's eyes glow red or blue, and it makes that weird bloyster noise when it attacks.
* The Creeping Chrysanthemum. Any of those sunflowers could be one of these monsters in disguise. And when you approach too closely, they'll pounce right at you! Sadly, there's no way to make a preemptive attack on them, or burn them permanently.
* The shadow overlay texture for the Valley of Repose. [[http://vignette2.wikia.nocookie.net/pikmin/images/e/e3/0practice_all_shadow_s3tc.png/revision/latest?cb=20120627152829 Just take a look for yourself]].
* The President's emails start out funny as he realizes how much of a hole of debt he is in but past the halfway mark they start to get a little sad with him having to run from debt collectors, having to be forced to live under a bridge, and then kicked out of that. Then there seems to be a brief HopeSpot where it seems the President manages to avoid the collectors for good. Only for his emails to turn extremely dire as he explains that the collectors found him and plan to drown him in the swamp if he doesn't immediately pay up. He then starts getting really angry at Olimar for being so slow but then starts pleading with him to come save him. And his final message:
--> The President: ''"I wonder how many days have gone by since I was captured by the debt collectors. Olimar... Louie... I'm almost done for... Repay...debt! P...l...e...a...s...e..."''
** If one looks into the game's files via hacking, there exists data for GAME OVER splash text. It's very likely that this email would have marked the final day you could be on PNF-404 before the President is killed and Olimar and Louie lose their jobs.

to:

[[folder:''Pikmin 2'']]

[[folder:''Hey! Pikmin'']]
* The Titan Dweevil... Oh God, the Titan Dweevil. You reach the final floor of the Dream Den, Louie is sitting on this huge pile of treasure, so you approach him to help him and collect the treasure, when this bastard rises out of the ground and begins to use those treasures as deadly weapons. His attacks include throwing electric beams, spraying water to drown Pikmin, firing a ''flamethrower'', and poisoning the ground. All of these In fire themed levels, you can rescue Pikmin from, except the electric attack. But that's not all: after defeating the Dweevil, Louie drops on the ground and remains motionless, and Olimar writes in the entry on the Titan Dweevil that he actually wonders if ''Louie'' was controlling him.
** It gets even worse when you think more into it. [[TheMimic Dweevils only replicate that which is latched onto them]]. So, let us ignore all of the firepower for a moment -- no, seriously. Because really, most of those tools aren't seriously even meant to be weapons in the first place, and even if they were, they would still be useless to a nonsapient organism that only mimics living things... ...But then you add Louie. You add a ''human-like mind'' to it all. Now, you have one of the most massive creatures in the series not only armed so effectively that it can give even something as dangerous and terrifying as the [[EldritchAbomination Waterwraith]] a run for it's money, but ''has the sapience to use the tools to their full potential''. Jesus, how badly would the ecosystem be thrown out of whack if this living ''war machine'' ever escaped the Dream Den?!
* The Man-At-Legs. At first, it appears to be a subspecies of Arachnorb- spherical central body, long legs, check. But then you notice the fact that ''well over half of it is mechanical parts meshed with tissue.'' Already unnerving, but then you ''also'' notice that it can't crush your Pikmin- its legs and feet are far too spindly. So what is its trick? It stops scuttling around, stands dead still, and then its ''underside folds away''. It briefly projects a laser, aiming at your Pikmin, and then opens fire with an ''honest to god machinegun''. Absolutely NOTHING else in the game attacks this way (minus perhaps the Gatling Groink), and what's more, it's ''extremely'' accurate; if you don't take cover behind some of the terrain in its boss arena, you and your pikmin are absolutely dead. The thing is just nightmarishly strange for a game largely filled with wildlife as enemies; ''who'' created the damn thing, for ''what'' reason, and ''why'' is it buried underground in a time-stopped cave waiting for something to disturb it so it can shoot them? There are just so many disturbing questions associated with the thing.
* The Dweevils in this game attack using elements which most Pikmin are injured by, but there is one type that takes the nightmare to another level: Volatile Dweevils. They carry bomb rocks on their backs, and kamikaze attack anything nearby.
** Even worse, these guys love to fall out of the sky when you pick up treasure.
* The Segmented Crawbster smashes into the arena and starts stomping around furiously. Get to close to it, and the beast will dash and roll at you at full speed.
* The God damn [[ThatOneBoss Waterwraith.]] In concept, it shouldn't be weird or disturbing at all: a giant clear flubber-looking thing on stone steamroller wheels. But mainly it was the fact that it couldn't be killed. Or damaged. At all (at least not until the final level of the cave it's found in). And if you took too long on a floor, it would suddenly drop in out of nowhere and start chasing after you. The unearthly gargling noises didn't help things, either, nor did the fact that your ship freaks out when it first appears, yelling "RUN! RUN AWAY!"
** And the music! Oh God the music! The [[https://www.youtube.com/watch?v=N2Ikt9RJCNk Submerged Castle]] already has spooky music, than the freaking Waterwraith SLAMS INTO THE ROOM, makes noises, and the [[https://www.youtube.com/watch?v=flF9q2JsQkg tense chase music]] begins. Most gamers panic as soon as the music starts.
*** Correction: Gamers tend to panic once they hear the loud whistle of the Waterwraith's ''wheels'' randomly falling from the sky and smashing to the ground with an audible *SMASH* and then along comes the creature itself on top with another *SMASH*. ''Then'' the terrifying music starts.
** Even worse, the Waterwraith has really good enemy A.I. It will attack wherever it can deal the most damage and it never stops chasing you. The thing is like the Pikmin version of Michael Myers.
*** Don't forget that it's implied that the damn thing is just a hallucination.
** Also, while most boss characters will leave you be if you leave their arena on the final floor, the Waterwraith will be like "haha, NO!" and chases you OUTSIDE THE ARENA. There is no escape. This creature is full of nope.
** Though as an amusing bit of NightmareRetardant, once the Waterwraith loses its stone rollers it pretty much just panics and runs around like a headless chicken, then curling up into a terrified little blob as the Pikmin whale away on it. If you've lost most of your crew to the damned thing, seeing the final beatdown can be hilariously satisfying.
* The Empress Bulblax, a huge bloated sausage of a Bulborb (resembling a termite queen) that constantly gives birth to these little larvae from her ''rear end,'' and when you kill it, it violently explodes, leaving just the saggy head and legs.
** The best way to kill the swarms of larvae that she produces? Have her roll on top and ''crush her own children to death.''
** The larva death animation is rather disturbing as well, as it screams in terror as its body slowly melts away into a yellow puddle of slime.
** In the cave you first
find her, you can see, right in the middle of your starting position of the final floor, what appears to be the remains of something. Either it was killed before you got here or was it the old skin of the Empress Bulblax?
* Some of the treasures from Pikmin 2 are slightly odd. There are multiple everyday objects such as jewels, vegetables, and container tops (like shoe polish and Snapple jar tops), and Nintendo objects (like a Game & Watch, a controller d-pad, and a Famicom Disk System game) but there are also oddities like a lobster claw, action figures, and even a pair of false teeth. Its believed this is meant to suggest that the planet is actually Earth.
** This actually brings up some creepy thoughts...
** One of the treasures is called the "Silencer". It is an undead-like doll head, and it constantly blinks while being moved. In the Japanese version of the game, it is worth [[NumberOfTheBeast 666]] Pokos.
* Any Metallic underground stage. The Pikmin that accidentally sail over the edge, fall into an eternal abyss, you can actually hear them cry as they fall down! Some enemies can be tricked into walking off, and if they do, they disappear. If they were carrying treasure, it reappears near where it fell off.
* Two enemies, the Gatling Groink and the Spotty Bulbear, will get back up after being defeated if left alone for too long.
** The Gatling Groink is some type of goldfish that has been converted into a mobile artillery platform. It attacks by launching mortars at your Pikmin, attempting to blow them into oblivion. It also has some kind of shield
Young Yellow Wollywogs ''[[PlayingWithFire on its forehead. The Spotty Bulbear is easily one of the more vicious non-boss enemies, but there is a Challenge Mode stage with scary music that makes you fight 3 of them at the same time, with Dwarf Bulbears. As mentioned, if left dead for too long, all 3 will get right back up.
** More horrifying, the only way to stop these creatures for good is to take them back to an Onion. Whatever it is that Onions do to turn dead enemies into Pikmin, these enemies are STILL ALIVE when it happens.
*** If you are in a dungeon when fighting a Gatling Groink or Spotty Bulbear, you need to take them to the ship instead. It's never explained how the ship deals with this, so one can only imagine what it would need to do to keep them from getting up.
fire]]''! Ouch.
* The Challenge Mode in ''Pikmin 2'' contains some interesting quests, and many of them are hard, but some of them are scary. The worst offenders are:
** Red Chasm, which makes you fight 5 Red Bulborbs and several Dwarf Bulborbs in a series of small passages.
** Concrete Maze, a seemingly empty maze that on the second sublevel becomes populated with Kamikaze Volatile Dweevils that drop from the sky to blow you up.
** Subterranean Lair, which contains 3 Spotty Bulbears and several Dwarf Bulbears. Even if you kill the 3 Spotty Bulbears, if you don't bring them back to the ship, they can get right back up and cause even more problems.
** Secret Testing Range, which has you fight 2 Gatling Groinks on the first sublevel, and the Man-at-legs on the second sublevel.
** Cave of Pain, which is a very narrow cave with boulders and enemies of various kinds falling from the roof.
** The Bully Den, which is without a doubt the worst offender. When the timer hits 270, not one, but TWO WATERWRAITHS ENTER THE DUNGEON. 1 has the key, while the other has the creepy Silencer treasure.
* Now just look at the PAL boxart for Pikmin 2, back on the main page. AWWW look at the Pikmin holding a BERRY!!! And then just look at the background for little bit..... OH SHIT!!!
* Once the debt is repaid in 2, Louie gets left behind on an alien world filled with hostile critters. A world whose air he can't even breathe, and he doesn't even have a ship to take refuge in. He's found at the lowest level of a dungeon, riding an enormous armed monster. Once retrieved, Louie is one of the treasures, labeled King of Bugs. Unlike most items, he moves, but just to [[TroubledFetalPosition rock back and forth]].
* The [[ToyTime Glutton's Kitchen]] in the sequel seems bright and cheerful at first, but it raises a lot of questions...how did an entire playroom get buried beneath the planet's surface? Furthermore, it becomes somewhat unsettling without the Solar System upgrade, as the entire cavern is dark (except for the last floor) and may also have a Spotty Bulbear hunting you down...
* The bulbmin. First, you kill their mother right in front of them. Next -- hmm, you're a little low on Pikmin -- you use your whistle to make them do whatever you want. And guess what? Most of the enemies they will fight are other Bulborbs. THEIR OWN FAMILY. Finally, after everything you put them through, you leave them behind to die, since they can't leave the dungeon you find them in.
** Not to mention, the Bulbmin (technically Pikmin) are willing to eat other Pikmin and Bulbmin...
** LetsPlay/{{Chuggaaconroy}} actually lampshades this -- "Olimar, [[WhatTheHellHero you're a dick]]!"
** That's not even getting into their ''nature''. Those who haven't seen them may be thinking they are some oddly colored Pikmin. No. They are bulborbs with Pikmin sprouts. Those sprouts come from Pikmin who have become parasitic and buried into the beasts. Not only that, but young ones are as aimless as Pikmin, adults are like bulborbs. That implies that the Pikmin control them when they are young, but as they grow, their brain matures normally while still being controlled, effectively suppressing childhood and forcing them to grow up by taking orders, and very confusing to tell if the parasite is in control the whole time or if they slowly give up control of the higher brain functions of mature bodies.
* The Segmented Crawbster has probably the most disturbing and graphic death in the whole game, if not, the series. It lays on its back, writhing and wailing in pain while its soft underbelly steams, inflates, and '''[[AgonizingStomachWound ACTUALLY]]''' '''''[[GuttedLikeAFish RUPTURES VIOLENTLY]]''''' before the poor thing dies in a TroubledFetalPosition. Wow, [[WhatDoYouMeanItsForKids what a glorious way to die.
[[https://youtu.be/oWFKeRUG4Cw Sweltering Patchland's theme...]]
* There The dots on the front of Stuffed Bellblooms can be pretty disturbing to people with trypophobia– explains why its scientific name is one type ''Legumos trypophobis''.
* The Eelongated Crushblat can be this for those with megalophobia, its HUGE!
* The final boss, the Leech Hydroe, is a demonic dragon made out
of Bulborb foliage that is called the Fiery Bulblax, which is a giant Bulborb in it' first form has three heads that is ''[[PlayingWithFire on fire]]'' spit poison balls, and is the Pikmin must be launched at its head to defeat it. But that's not all, as after a few hits, it grows some grotesque limbs. Now if you beat it, [[BodyHorror half melted from its own heat.]] However, some players consider its derpy expression to be NightmareRetardant..
* There is something rather disturbing about Louie's notes being all recipes for the various creatures they encounter, with gross-out entries describing how he favors the eyeballs of Bulborb Larvae as a delicacy.
** He has a recipe on Bulbmin. Yes, the very own Pikmin that he commands and has helped him out a lot actually ends up in his own novelty dishes! Why would Olimar or the ship [[AloneWithThePsycho allow this predator of a coworker to be anywhere near the Pikmin unsupervised]]!?
* The Ranging Bloyster can be creepy. It's eyes glow red or blue, and it makes that weird bloyster noise when it attacks.
* The Creeping Chrysanthemum. Any of those sunflowers could be one of these monsters in disguise. And when you approach too closely, they'll pounce right at you! Sadly, there's no way to make a preemptive attack on them, or burn them permanently.
* The shadow overlay texture for the Valley of Repose. [[http://vignette2.wikia.nocookie.net/pikmin/images/e/e3/0practice_all_shadow_s3tc.png/revision/latest?cb=20120627152829 Just take a look for yourself]].
* The President's emails start out funny as he realizes how much of a hole of debt he is in but past the halfway mark they start to get a little sad with him having to run from debt collectors, having to be forced to live under a bridge, and then kicked out of that. Then there seems to be a brief HopeSpot where it seems the President manages to avoid the collectors for good. Only for his emails to turn extremely dire as he explains that the collectors found him and plan to drown him in the swamp if he doesn't immediately pay up. He then starts getting really angry at Olimar for being so slow
body will just shrivel up, but then starts pleading the last head grows a new body with him to come save him. And his final message:
--> The President: ''"I wonder how many days have gone by since I
sycamore seeds for wings.]] This was captured all just because a amoeba parasite thing got possessed by the debt collectors. Olimar... Louie... I'm almost done for... Repay...debt! P...l...e...a...s...e..."''
** If one looks into the game's files via hacking, there exists data for GAME OVER splash text. It's very likely that this email would have marked the final day you could be on PNF-404 before the President is killed and Olimar and Louie lose their jobs.
Sparklium Converter. Ugh!



[[folder:''Pikmin 3'']]
* The Armored Mawdad, the first boss encountered in the game. Resembling a cross between a lobster, a centipede, and a snake, the boss is first encountered in a rotting tree stump, right next to Olimar's first log entry...which says "to anyone who finds this, tell my son that ''I didn't make it''..." Brrr. The foreboding atmosphere and scary-looking entrance to the Mawdad's lair don't help either.
** When you first enter the arena, it seems empty and desolate, until some wood fragments start falling off of the ceiling, and the camera pans around, revealing that the Mawdad was ''actually on the ceiling and watching the entire time!''
* [[https://www.youtube.com/watch?annotation_id=annotation_295616&feature=iv&src_vid=6Y0eNGbfFSo&v=WEhZe_XPaQM This footage]] of the third game shows, among other things, the Vehemoth Phosbat, a glowing, roaring moth-like creature in an area dark enough to make it next to invisible before it lights itself and attacks. It might not seem bad ''in the video'', but imagine actually ''playing'' the game and encountering it. It doesn't help that it seems the player needs to activate the light sources by walking in the dark over to said sources.
** The baby Phosbats, encountered in the same dark cave, are less nightmarish than their parent and are actually rather UglyCute. That is, until they're exposed to bright light, and they start ''wildly thrashing in agony as their skin sizzles and smokes under the light'', and upon dying their ''heads explode'' and their ''eyeballs pop right out of their sockets and roll on the floor''. Ugh.
* The plot of 3, which involves a food shortage. There's also the fact that if you don't get enough fruit to sustain the captains, they'll have to cut their mission short and return home to a dying world. Except that they ''can't'' return home, because their ship is missing a part that lets them travel fast enough to make it. The GameOver screen shows them in their ship, too hungry to go out again.
** It also means that Olimar and Louie will be left on the planet to die.
* Thanks to the upgraded graphics of the UsefulNotes/WiiU, Pikmin 3 is visually gorgeous. Unfortunately, this update is also applied to the enemies of [[http://www.pikminwiki.com/images/b/b0/Pikmin3_Rawr.png this]] [[http://www.pikminwiki.com/images/thumb/c/c6/Pikmin3_That_Thing.png/640px-Pikmin3_That_Thing.png game]], and the realistic graphics combined with their cartoonish designs creates an UncannyValley feel to them.
* The Sandbelching Meerslug is an enormous subterranean SandWorm that tunnels underneath the ground and occasionally surfaces to spit boulders. Not really too bad...until it creates an inescapable funnel of dirt, with its chomping maw directly at the bottom like a Sarlaacc. And when it's low on health, it creates a pit ''nearly as big as the entire arena.''
* The final boss is a seemingly immortal shape-shifter that chases you through the final area. Bad enough, you may think, but what's really disturbing is that it's chasing you so it can keep Olimar for no determinable reason; the first time you see it, it's lovingly stroking Olimar's helmet.
** What makes it worse is the level of intelligence this thing has in conjunction with its ability to phase shift. What is phase shifting? ''Altering states of matter''. It can be a solid, a liquid, or gaseous state, as well as imbue all these states with different elements. And this creature, with this godlike power, isn't even angry at Olimar. It thinks it's ''protecting'' him. So, take all that you've read, and apply a PapaWolf mentality. Finally, see all the enemies fought there? All of whom are natural predators of Pikmin? '''''They're made of the Plasm Wraith.''''' It's intelligent enough to recognize how to stop the creatures most likely to come for Olimar, probably because some attempted to save him before. In conclusion? Imagine, being trapped by a creature that can literally do ''anything'', holds every single card, can render you unconscious for days at a time if it so chooses -- and you're its ''only focus''. ''Nothing'' else matters. Meaning every ounce of this abomination's power is being used solely to ''keep you''. Brrr.
** The sounds it makes and the background music as it chases you through a ''maze'' is scary as hell.
** Not to mention the [[https://www.youtube.com/watch?v=ZLbeC0fyPok music]] ''before'' the encounter when you first arrive to (or return to retry saving Olimar) Formidable Oak is haunting on its own.
*** When raining, the music is given [[https://www.youtube.com/watch?v=t7iGthGC7kU a little more of a tune]] instead of the [[NothingIsScarier near-silence]] it normally has. However, that theme is hardly any better, being a rather [[DarkReprise grim, soft sounding remix]] of the Final Trial from the first game.
** At the top of the stump at the beginning, there's a dirt mound. Getting Pikmin to dig through it reveals a rather disturbing data file:
--->Journal Entry #10\\
Captured again... over and over. No matter how many times I try to escape, I find myself atop this tower. Each time, I awake to see that another day has passed. The grip of this wretched beast is taking its toll on me. My only hope is for someone to save me from this torment... Going dark again...\\
- Captain Olimar
** As if all this wasn't enough, when you're fighting it, if you use the map function on the game pad and look around the area, in addition to :the Plasm Wraith you're fighting, the radar will show [[http://vignette4.wikia.nocookie.net/pikmin/images/3/32/BorkedPW.jpeg/revision/latest?cb=20140627032414 the blip of another major boss in the area, somewhere far off and out of bounds of the map.]] Considering the enemies in the Formidable Oak are made of the same goop as the Plasm Wraith, this begs the question if what you're fighting is the Plasm Wraith's true form, or if its ''real'' form somewhere far off, [[ParanoiaFuel watching the entire time as you fight]] one of its creations...
* The Arachnorbs manage to be not-spider enough to not trigger arachnophobia, but ''Pikmin 3'' introduces the Arachnode, that spins a web and will actually ''eat'' trapped Pikmin; even worse, the fact they spin their webs in places where your Winged Pikmin are guaranteed to carry items through means that if you don't deal with them first, your entire squad of fliers can be made to be at its mercy.
* The Dessicated Skitter Leaf, like its harmless cousin, pretends to be a dead leaf lying motionless on the ground. Except this one actually eats Pikmin, so sometimes if you're not looking carefully you might march your Pikmin straight into a death trap...
* [[http://img1.wikia.nocookie.net/__cb20130801231620/pikmin/images/1/11/ZlCfzREdVSYum_WOS.jpg Aww, it's a widdle baby hamster! Oh, that beard looks so cute!]] [[TemptingFate Maybe it won't be so ba-]][[http://img3.wikia.nocookie.net/__cb20130713174903/pikmin/images/2/24/ZlCfzRDHMKgMTLlfli.jpeg OH SHIT! RUN!]]
** The way the Bearded Amprat devours Pikmin, grabbing them in its forepaws and gnawing away at them foot-first. The Pikmin are very much alive and screaming as they're chewed up by this horrific hamster from hell...
* Pikmin 3 gives us the Quaggled Mireclops, a giant colossus that has a very long tongue that can easily lick all of your Pikmin in one go.
** Just the appearance of the thing itself, it's a freaking EldritchAbomination! Basically, it's a ''living chunk of land'' walking upon three hoofed, root-like legs, with a crystal-encased head resebling an orange pear with three stalks ending in '' leafy eyeballs'' (as shown in the page image). Most disturbing though is its mouth, which goes ''all the way around the bottom of its head'' and has a brightly-colored tongue that can lick in a full circle! This thing is just [[StarfishAliens all kinds of bizarre and horrific.]]
*** And given that it's implied that PNF-404 is Earth millions of years in the future, just exactly WHAT did this thing evolve from? Is it a plant, an animal, a mineral, or some strange fusion of all three?
** Ingame, after Louie escapes from the ship, it's completely unknown where he went.... Until [[https://m.youtube.com/watch?v=3Cj_QMRvpWc this hidden video confirms it.]]

to:

[[folder:''Pikmin 3'']]
short movies'']]

* In the official trailer submitted for the shorts after the 11/5/14 Nintendo Direct, it shows Olimar mixing up some juice and drinking it while the Pikmin look on from the door way. Out of curiosity, the Pikmin enter in to see what's going on... only to catch a glimpse of ''a chopped up Pikmin body, and then Olimar turning around and giving a PsychoSmirk!'' The Armored Mawdad, worst part? The juice from the Pikmin body is ''red!'' Sure, it turns out to be Pikpik carrot juice, but it's a shockingly dark scene from what's normally considered a family friendly developer like Nintendo...
* During 'Occupational Hazards', after the Bulborb wakes up, it manages to eat two Pikmin one by one,
the first boss encountered in is simply SwallowedWhole, but the game. Resembling a cross between a lobster, a centipede, and a snake, the boss other one's top is first encountered in a rotting tree stump, right next to Olimar's first log entry...which says "to anyone who finds this, tell my son that ''I didn't make it''..." Brrr. The foreboding atmosphere and scary-looking entrance to the Mawdad's lair don't help either.
** When you first enter the arena, it seems empty and desolate, until some wood fragments start falling off of the ceiling,
spit out and the camera pans around, revealing that the Mawdad was ''actually on the ceiling and watching the entire time!''
* [[https://www.youtube.com/watch?annotation_id=annotation_295616&feature=iv&src_vid=6Y0eNGbfFSo&v=WEhZe_XPaQM This footage]] of the third game shows, among other things, the Vehemoth Phosbat, a glowing, roaring moth-like creature in an area dark enough to make it next to invisible before it lights itself and attacks. It might not seem bad ''in the video'', but imagine actually ''playing'' the game and encountering it. It
ghost doesn't help that it seems the player needs to activate the light sources by walking in the dark over to said sources.
** The baby Phosbats, encountered in the same dark cave, are less nightmarish than their parent and are actually rather UglyCute. That is,
pop up until they're exposed to bright light, afterwards, meaning it felt being chewed up, crushed, swallowed, and they start ''wildly thrashing in agony as their skin sizzles and smokes under the light'', and upon dying their ''heads explode'' and their ''eyeballs pop right out of their sockets and roll on the floor''. Ugh.
* The plot of 3, which involves a food shortage. There's also the fact that if you don't get enough fruit to sustain the captains, they'll have to cut their mission short and return home to a dying world. Except that they ''can't'' return home, because their ship is missing a part that lets them travel fast enough to make it. The GameOver screen shows them in their ship, too hungry to go out again.
** It also means that Olimar and Louie will be left on the planet to die.
* Thanks to the upgraded graphics of the UsefulNotes/WiiU, Pikmin 3 is visually gorgeous. Unfortunately, this update is also applied to the enemies of [[http://www.pikminwiki.com/images/b/b0/Pikmin3_Rawr.png this]] [[http://www.pikminwiki.com/images/thumb/c/c6/Pikmin3_That_Thing.png/640px-Pikmin3_That_Thing.png game]], and the realistic graphics combined with their cartoonish designs creates an UncannyValley feel to them.
* The Sandbelching Meerslug is an enormous subterranean SandWorm that tunnels underneath the ground and occasionally surfaces to spit boulders. Not really too bad...
didn't even realize it died until it creates an inescapable funnel of dirt, with its chomping maw directly at the bottom like a Sarlaacc. And when it's low on health, it creates a pit ''nearly as big as the entire arena.''
* The final boss is a seemingly immortal shape-shifter that chases you through the final area. Bad enough, you may think, but what's really disturbing is that it's chasing you so it can keep Olimar for no determinable reason; the first time you see it, it's lovingly stroking Olimar's helmet.
** What makes it worse is the level of intelligence this thing has in conjunction with its ability to phase shift. What is phase shifting? ''Altering states of matter''. It can be a solid, a liquid, or gaseous state, as well as imbue all these states with different elements. And this creature, with this godlike power, isn't even angry at Olimar. It thinks it's ''protecting'' him. So, take all that you've read, and apply a PapaWolf mentality. Finally, see all the enemies fought there? All of whom are natural predators of Pikmin? '''''They're made of the Plasm Wraith.''''' It's intelligent enough to recognize how to stop the creatures most likely to come for Olimar, probably because some attempted to save him before. In conclusion? Imagine, being trapped by a creature that can literally do ''anything'', holds every single card, can render you unconscious for days at a time if it so chooses -- and you're its ''only focus''. ''Nothing'' else matters. Meaning every ounce of this abomination's power is being used solely to ''keep you''. Brrr.
** The sounds it makes and the background music as it chases you through a ''maze'' is scary as hell.
** Not to mention the [[https://www.youtube.com/watch?v=ZLbeC0fyPok music]] ''before'' the encounter when you first arrive to (or return to retry saving Olimar) Formidable Oak is haunting on its own.
*** When raining, the music is given [[https://www.youtube.com/watch?v=t7iGthGC7kU a little more of a tune]] instead of the [[NothingIsScarier near-silence]] it normally has. However, that theme is hardly any better, being a rather [[DarkReprise grim, soft sounding remix]] of the Final Trial from the first game.
** At the
top of the stump at the beginning, there's a dirt mound. Getting Pikmin to dig through it reveals a rather disturbing data file:
--->Journal Entry #10\\
Captured again... over and over. No matter how many times I try to escape, I find myself atop this tower. Each time, I awake to see that another day has passed. The grip of this wretched beast is taking its toll on me. My only hope is for someone to save me from this torment... Going dark again...\\
- Captain Olimar
** As if all this wasn't enough, when you're fighting it, if you use the map function on the game pad and look around the area, in addition to :the Plasm Wraith you're fighting, the radar will show [[http://vignette4.wikia.nocookie.net/pikmin/images/3/32/BorkedPW.jpeg/revision/latest?cb=20140627032414 the blip of another major boss
was spit out! Painful in the area, somewhere far off and out of bounds of the map.]] Considering the enemies in the Formidable Oak are made of the same goop as the Plasm Wraith, this begs the question if what you're fighting is the Plasm Wraith's true form, or if its ''real'' form somewhere far off, [[ParanoiaFuel watching the entire time as you fight]] one of its creations...
* The Arachnorbs manage to be not-spider enough to not trigger arachnophobia, but ''Pikmin 3'' introduces the Arachnode, that spins a web and will actually ''eat'' trapped Pikmin; even worse, the fact they spin their webs in places where your Winged Pikmin are guaranteed to carry items through means that if you don't deal with them first, your entire squad of fliers can be made to be at its mercy.
* The Dessicated Skitter Leaf, like its harmless cousin, pretends to be a dead leaf lying motionless on the ground. Except this one actually eats Pikmin, so sometimes if you're not looking carefully you might march your Pikmin straight into a death trap...
* [[http://img1.wikia.nocookie.net/__cb20130801231620/pikmin/images/1/11/ZlCfzREdVSYum_WOS.jpg Aww, it's a widdle baby hamster! Oh, that beard looks so cute!]] [[TemptingFate Maybe it won't be so ba-]][[http://img3.wikia.nocookie.net/__cb20130713174903/pikmin/images/2/24/ZlCfzRDHMKgMTLlfli.jpeg OH SHIT! RUN!]]
highest extreme!
** The way the Bearded Amprat devours Pikmin, grabbing them in its forepaws and gnawing away at them foot-first. The Pikmin are very much alive and screaming as they're chewed up by show a surprisingly dark capacity for revenge in this horrific hamster from hell...
* Pikmin 3 gives us
short too, as they descend on the Quaggled Mireclops, a giant colossus that has a very long tongue that can easily lick all of your Pikmin in one go.
** Just the appearance of the thing itself,
Bulborb once it's died and start pummeling it so bad ''it's censored by a freaking EldritchAbomination! Basically, it's a ''living chunk of land'' walking upon three hoofed, root-like legs, with a crystal-encased head resebling an orange pear with three stalks ending in mosaic when they get off it.'' leafy eyeballs'' (as shown in the page image). Most disturbing though is its mouth, which goes ''all the way around the bottom of its head'' and has a brightly-colored tongue that can lick in a full circle! This thing is just [[StarfishAliens all kinds of bizarre and horrific.]]
*** And given that
Sure it's implied that PNF-404 is Earth millions mostly a case of years in the future, just exactly WHAT did this thing evolve from? Is it a plant, an animal, a mineral, or some strange fusion of all three?
** Ingame, after Louie escapes from the ship, it's completely unknown where he went.... Until [[https://m.youtube.com/watch?v=3Cj_QMRvpWc this hidden video confirms it.]]
CensoredForComedy but ''jeez!''




[[folder:''Hey! Pikmin'']]
* In fire themed levels, you can find Young Yellow Wollywogs ''[[PlayingWithFire on fire]]''! Ouch.
* [[https://youtu.be/oWFKeRUG4Cw Sweltering Patchland's theme...]]
* The dots on the front of Stuffed Bellblooms can be pretty disturbing to people with trypophobia– explains why its scientific name is ''Legumos trypophobis''.
* The Eelongated Crushblat can be this for those with megalophobia, its HUGE!
* The final boss, the Leech Hydroe, is a demonic dragon made out of foliage that in it' first form has three heads that spit poison balls, and the Pikmin must be launched at its head to defeat it. But that's not all, as after a few hits, it grows some grotesque limbs. Now if you beat it, [[BodyHorror its body will just shrivel up, but then the last head grows a new body with sycamore seeds for wings.]] This was all just because a amoeba parasite thing got possessed by the Sparklium Converter. Ugh!

[[/folder]]

[[folder:''Pikmin short movies'']]

* In the official trailer submitted for the shorts after the 11/5/14 Nintendo Direct, it shows Olimar mixing up some juice and drinking it while the Pikmin look on from the door way. Out of curiosity, the Pikmin enter in to see what's going on... only to catch a glimpse of ''a chopped up Pikmin body, and then Olimar turning around and giving a PsychoSmirk!'' The worst part? The juice from the Pikmin body is ''red!'' Sure, it turns out to be Pikpik carrot juice, but it's a shockingly dark scene from what's normally considered a family friendly developer like Nintendo...
* During 'Occupational Hazards', after the Bulborb wakes up, it manages to eat two Pikmin one by one, the first is simply SwallowedWhole, but the other one's top is spit out and the ghost doesn't pop up until afterwards, meaning it felt being chewed up, crushed, swallowed, and didn't even realize it died until it's top was spit out! Painful in the highest extreme!
** The Pikmin show a surprisingly dark capacity for revenge in this short too, as they descend on the Bulborb once it's died and start pummeling it so bad ''it's censored by a mosaic when they get off it.'' Sure it's mostly a case of CensoredForComedy but ''jeez!''

[[/folder]]

to:

\n[[folder:''Hey! Pikmin'']]\n* In fire themed levels, you can find Young Yellow Wollywogs ''[[PlayingWithFire on fire]]''! Ouch.\n* [[https://youtu.be/oWFKeRUG4Cw Sweltering Patchland's theme...]]\n* The dots on the front of Stuffed Bellblooms can be pretty disturbing to people with trypophobia– explains why its scientific name is ''Legumos trypophobis''.\n* The Eelongated Crushblat can be this for those with megalophobia, its HUGE!\n* The final boss, the Leech Hydroe, is a demonic dragon made out of foliage that in it' first form has three heads that spit poison balls, and the Pikmin must be launched at its head to defeat it. But that's not all, as after a few hits, it grows some grotesque limbs. Now if you beat it, [[BodyHorror its body will just shrivel up, but then the last head grows a new body with sycamore seeds for wings.]] This was all just because a amoeba parasite thing got possessed by the Sparklium Converter. Ugh!\n\n[[/folder]]\n\n[[folder:''Pikmin short movies'']]\n\n* In the official trailer submitted for the shorts after the 11/5/14 Nintendo Direct, it shows Olimar mixing up some juice and drinking it while the Pikmin look on from the door way. Out of curiosity, the Pikmin enter in to see what's going on... only to catch a glimpse of ''a chopped up Pikmin body, and then Olimar turning around and giving a PsychoSmirk!'' The worst part? The juice from the Pikmin body is ''red!'' Sure, it turns out to be Pikpik carrot juice, but it's a shockingly dark scene from what's normally considered a family friendly developer like Nintendo...\n* During 'Occupational Hazards', after the Bulborb wakes up, it manages to eat two Pikmin one by one, the first is simply SwallowedWhole, but the other one's top is spit out and the ghost doesn't pop up until afterwards, meaning it felt being chewed up, crushed, swallowed, and didn't even realize it died until it's top was spit out! Painful in the highest extreme!\n** The Pikmin show a surprisingly dark capacity for revenge in this short too, as they descend on the Bulborb once it's died and start pummeling it so bad ''it's censored by a mosaic when they get off it.'' Sure it's mostly a case of CensoredForComedy but ''jeez!''\n\n[[/folder]]-----
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Moments pages are Spoilers Off.


* First and foremost, the Uncharted Planet that all 3 games take place in. It is called PNF-404, and one of the first things you will notice is that there is an awful lot of man-made structures such as tin cans and bottles lying around. this goes UpToEleven in Pikmin 2, where most of the treasures collected are man-made items such as lipstick and bottle-caps, all of which look huge in comparison to the Hocotatians. This also means that Olimar himself is tiny compared to humans but that raises the question, where are the humans? In a populated city, Olimar, his friends and Coworkers, and his army of Pikmin would all be in danger of being [[AccidentalMurder accidentally]] or [[HumansAreTheRealMonsters deliberately]] stepped on or worse by humans who would probably [[HumansAreCthulhu look otherworldly]] to them, but there are no signs of any human civilization other than the items, remains of buildings, garbage, and some still-functioning machinery. On top of that, the planet itself looks suspiciously like Earth from space. According to WordOfGod, the Distant Planet is [[spoiler: indeed Earth years in the future after Humanity has [[HumanitysWake long since died out]]! And now the planet is dominated by strange and often dangerous creatures! Makes one wonder what really happened to humanity and whether or not there are any living humans left or they have left...]]

to:

* First and foremost, the Uncharted Planet that all 3 games take place in. It is called PNF-404, and one of the first things you will notice is that there is an awful lot of man-made structures such as tin cans and bottles lying around. this goes UpToEleven in Pikmin 2, where most of the treasures collected are man-made items such as lipstick and bottle-caps, all of which look huge in comparison to the Hocotatians. This also means that Olimar himself is tiny compared to humans but that raises the question, where are the humans? In a populated city, Olimar, his friends and Coworkers, and his army of Pikmin would all be in danger of being [[AccidentalMurder accidentally]] or [[HumansAreTheRealMonsters deliberately]] stepped on or worse by humans who would probably [[HumansAreCthulhu look otherworldly]] to them, but there are no signs of any human civilization other than the items, remains of buildings, garbage, and some still-functioning machinery. On top of that, the planet itself looks suspiciously like Earth from space. According to WordOfGod, the Distant Planet is [[spoiler: indeed Earth years in the future after Humanity has [[HumanitysWake long since died out]]! And now the planet is dominated by strange and often dangerous creatures! Makes one wonder what really happened to humanity and whether or not there are any living humans left or they have left...]]
Is there an issue? Send a MessageReason:
None


* First and foremost, the Uncharted Planet that all 3 games take place in. It is called PNF-404, and one of the first things you will notice is that there is an awful lot of man-made structures such as tin cans and bottles lying around. this goes UpToEleven in Pikmin 3, where the treasures collected are man-made items such as lipstick and bottle-caps. This also means that Olimar himself is tiny compared to humans but that raises the question, where are the humans? In a populated city, Olimar, his friends and Coworkers, and his army of Pikmin would all be in danger of being [[AccidentalMurder accidentally]] or [[HumansAreTheRealMonsters deliberately]] stepped on or worse by humans who would probably [[HumansAreCthulhu look otherworldly]] to them, but there are no signs of any human civilization other than the items, remains of buildings, garbage, and some still-functioning machinery. On top of that, the planet itself looks suspiciously like Earth from space. According to WordOfGod, the Distant Planet is [[spoiler: indeed Earth years in the future after Humanity has [[HumanitysWake long since died out]]! And now the planet is dominated by strange and often dangerous creatures! Makes one wonder what really happened to humanity and whether or not there are any living humans left or they have left...]]

to:

* First and foremost, the Uncharted Planet that all 3 games take place in. It is called PNF-404, and one of the first things you will notice is that there is an awful lot of man-made structures such as tin cans and bottles lying around. this goes UpToEleven in Pikmin 3, 2, where most of the treasures collected are man-made items such as lipstick and bottle-caps.bottle-caps, all of which look huge in comparison to the Hocotatians. This also means that Olimar himself is tiny compared to humans but that raises the question, where are the humans? In a populated city, Olimar, his friends and Coworkers, and his army of Pikmin would all be in danger of being [[AccidentalMurder accidentally]] or [[HumansAreTheRealMonsters deliberately]] stepped on or worse by humans who would probably [[HumansAreCthulhu look otherworldly]] to them, but there are no signs of any human civilization other than the items, remains of buildings, garbage, and some still-functioning machinery. On top of that, the planet itself looks suspiciously like Earth from space. According to WordOfGod, the Distant Planet is [[spoiler: indeed Earth years in the future after Humanity has [[HumanitysWake long since died out]]! And now the planet is dominated by strange and often dangerous creatures! Makes one wonder what really happened to humanity and whether or not there are any living humans left or they have left...]]

Added: 1318

Removed: 863

Is there an issue? Send a MessageReason:
None


* First and foremost, the Uncharted Planet that all 3 games take place in. It is called PNF-404, and one of the first things you will notice is that there is an awful lot of man-made structures such as tin cans and bottles lying around. this goes UpToEleven in Pikmin 3, where the treasures collected are man-made items such as lipstick and bottle-caps. This also means that Olimar himself is tiny compared to humans but that raises the question, where are the humans? In a populated city, Olimar, his friends and Coworkers, and his army of Pikmin would all be in danger of being [[AccidentalMurder accidentally]] or [[HumansAreTheRealMonsters deliberately]] stepped on or worse by humans who would probably [[HumansAreCthulhu look otherworldly]] to them, but there are no signs of any human civilization other than the items, remains of buildings, garbage, and some still-functioning machinery. On top of that, the planet itself looks suspiciously like Earth from space. According to WordOfGod, the Distant Planet is [[spoiler: indeed Earth years in the future after Humanity has [[HumanitysWake long since died out]]! And now the planet is dominated by strange and often dangerous creatures! Makes one wonder what really happened to humanity and whether or not there are any living humans left or they have left...]]



* The Uncharted Planet itself is called PNF-404, and players will notice the treasures collected are man-made items such as lipstick and bottle-caps. This also means that Olimar himself is tiny compared to humans but that raises the question, where are there people? In a populated city Olimar would be in danger of being stepped on or worse but there are no signs of any people other than the items, remains of buildings, garbage, and some still-functioning machinery. On top of that, the planet itself looks suspiciously like Earth from space. According to word of god, the Distant Planet is indeed Earth years in the future after Humanity has long since died out! And now the planet is dominated by strange and often dangerous creatures! Makes one wonder what really happened to humanity and whether or not there are any living humans left or they have left...
Is there an issue? Send a MessageReason:
None


* The Segmented Crawbster has probably the most disturbing and graphic death in the whole game, if not, the series. It lays on its back, writhing and wailing in pain while its soft underbelly steams, inflates, and '''[[AgonizingStomachWound ACTUALLY]]''' '''''[[AgonizingStomachWound RUPTURES VIOLENTLY]]''''' before the poor thing dies in a TroubledFetalPosition. Wow, [[WhatDoYouMeanItsForKids what a glorious way to die.]]

to:

* The Segmented Crawbster has probably the most disturbing and graphic death in the whole game, if not, the series. It lays on its back, writhing and wailing in pain while its soft underbelly steams, inflates, and '''[[AgonizingStomachWound ACTUALLY]]''' '''''[[AgonizingStomachWound '''''[[GuttedLikeAFish RUPTURES VIOLENTLY]]''''' before the poor thing dies in a TroubledFetalPosition. Wow, [[WhatDoYouMeanItsForKids what a glorious way to die.]]
Is there an issue? Send a MessageReason:
None


* The Segmented Crawbster has probably the most disturbing death in the whole game. It lays on its back, writhing and screaming while its soft underbelly steams, shrinks, and disappears.

to:

* The Segmented Crawbster has probably the most disturbing and graphic death in the whole game. game, if not, the series. It lays on its back, writhing and screaming wailing in pain while its soft underbelly steams, shrinks, inflates, and disappears.'''[[AgonizingStomachWound ACTUALLY]]''' '''''[[AgonizingStomachWound RUPTURES VIOLENTLY]]''''' before the poor thing dies in a TroubledFetalPosition. Wow, [[WhatDoYouMeanItsForKids what a glorious way to die.]]
Is there an issue? Send a MessageReason:
None


** He has a recipe on Bulbmin. Yes, the very own Pikmin that he commands and has helped him out a lot actually ends up in his own novelty dishes! Why would Olimar or the ship [[AloneWithAPsycho allow this predator of a coworker to be anywhere near the Pikmin unsupervised]]!?

to:

** He has a recipe on Bulbmin. Yes, the very own Pikmin that he commands and has helped him out a lot actually ends up in his own novelty dishes! Why would Olimar or the ship [[AloneWithAPsycho [[AloneWithThePsycho allow this predator of a coworker to be anywhere near the Pikmin unsupervised]]!?
Is there an issue? Send a MessageReason:
None


** He has a recipe on Bulbmin. Yes, the very own Pikmin that he commands and has helped him out a lot actually ends up in his own novelty dishes! Why would Olimar allow this predator of a coworker to be anywhere near the Pikmin!?

to:

** He has a recipe on Bulbmin. Yes, the very own Pikmin that he commands and has helped him out a lot actually ends up in his own novelty dishes! Why would Olimar or the ship [[AloneWithAPsycho allow this predator of a coworker to be anywhere near the Pikmin!?Pikmin unsupervised]]!?
Is there an issue? Send a MessageReason:
None


** He has a recipe on Bulbmin. Yes, the very own Pikmin that he commands and has helped him out a lot actually ends up in his own novelty dishes!

to:

** He has a recipe on Bulbmin. Yes, the very own Pikmin that he commands and has helped him out a lot actually ends up in his own novelty dishes!dishes! Why would Olimar allow this predator of a coworker to be anywhere near the Pikmin!?
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** It gets even worse when you think more into it. [[TheMimic Dweevils only replicate that which is latched onto them]]. So, let us ignore all of the firepower for a moment -- no, seriously. Because really, most of those tools aren't seriously even meant to be weapons in the first place and even if they were, they would be useless to a nonsapient organism that only mimics living things... ...But then you add Louie. You add a ''human-like mind'' to it all. Now, you have one of the most massive creatures in the series not only armed so effectively that it can give even something as dangerous and terrifying as the [[EldritchAbomination Waterwraith]] a run for it's money, but ''has the sapience to use the tools to their full potential''. Jesus, how badly would the ecosystem be thrown out of whack if this living ''war machine'' ever escaped the Dream Den?!

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** It gets even worse when you think more into it. [[TheMimic Dweevils only replicate that which is latched onto them]]. So, let us ignore all of the firepower for a moment -- no, seriously. Because really, most of those tools aren't seriously even meant to be weapons in the first place place, and even if they were, they would still be useless to a nonsapient organism that only mimics living things... ...But then you add Louie. You add a ''human-like mind'' to it all. Now, you have one of the most massive creatures in the series not only armed so effectively that it can give even something as dangerous and terrifying as the [[EldritchAbomination Waterwraith]] a run for it's money, but ''has the sapience to use the tools to their full potential''. Jesus, how badly would the ecosystem be thrown out of whack if this living ''war machine'' ever escaped the Dream Den?!
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** It gets even worse when you think more into it. Dweevils only replicate that which is latched onto them. So, let us ignore all of the firepower for a moment -- no, seriously. Because really, most of those tools aren't seriously even meant to be weapons in the first place. ...But then you add Louie. You add a ''human-like mind'' to it all. Now, you have one of the most massive creatures in the series not only armed more effectively than even the Waterwraith, but ''has the intelligence to use the tools to their full potential''. Jesus, how badly would the ecosystem be thrown out of whack if this living ''war machine'' ever escaped the Dream Den?!

to:

** It gets even worse when you think more into it. [[TheMimic Dweevils only replicate that which is latched onto them.them]]. So, let us ignore all of the firepower for a moment -- no, seriously. Because really, most of those tools aren't seriously even meant to be weapons in the first place.place and even if they were, they would be useless to a nonsapient organism that only mimics living things... ...But then you add Louie. You add a ''human-like mind'' to it all. Now, you have one of the most massive creatures in the series not only armed more so effectively than that it can give even something as dangerous and terrifying as the Waterwraith, [[EldritchAbomination Waterwraith]] a run for it's money, but ''has the intelligence sapience to use the tools to their full potential''. Jesus, how badly would the ecosystem be thrown out of whack if this living ''war machine'' ever escaped the Dream Den?!
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* In the cave you first find her, you can see, right in the middle of your starting position of the final floor, what appears to be the remains of something. Either it was killed before you got here or was it the old skin of the Empress Bulblax?

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* ** In the cave you first find her, you can see, right in the middle of your starting position of the final floor, what appears to be the remains of something. Either it was killed before you got here or was it the old skin of the Empress Bulblax?

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* The Nova Blaster part from the first game. "What could you possibly mean," you ask? Simple enough. That thing is capable of ''piercing through and destroying '''STARS'''''. It's a doomsday device. And it's only about the size of a baked bean can. Sweet dreams.

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* The Nova Blaster part from the first game. "What could you possibly mean," you ask? Simple enough. That thing is capable of ''piercing through and destroying '''STARS'''''. It's a doomsday device. And it's only about the size of a baked bean can. [[FridgeHorror Sweet dreams.]]



** It gets even worse when you think more into it. Dweevils only replicate that which is latched onto them. So, let us ignore all of the firepower for a moment -- no, seriously. Because really, most of those tools aren't seriously even meant to be weapons in the first place. ...But then you add Louie. You add a ''human-like mind'' to it all. Now, you have one of the most massive creatures in the series not only armed more effectively than even the Waterwraith, but ''has the intelligence to use the tools to their full potential''. Jesus, how badly would the ecosystem be thrown out of whack if this living ''war machine'' ever left the Dream Den?!

to:

** It gets even worse when you think more into it. Dweevils only replicate that which is latched onto them. So, let us ignore all of the firepower for a moment -- no, seriously. Because really, most of those tools aren't seriously even meant to be weapons in the first place. ...But then you add Louie. You add a ''human-like mind'' to it all. Now, you have one of the most massive creatures in the series not only armed more effectively than even the Waterwraith, but ''has the intelligence to use the tools to their full potential''. Jesus, how badly would the ecosystem be thrown out of whack if this living ''war machine'' ever left escaped the Dream Den?!


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* In the cave you first find her, you can see, right in the middle of your starting position of the final floor, what appears to be the remains of something. Either it was killed before you got here or was it the old skin of the Empress Bulblax?
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Added DiffLines:

* The dots on the front of Stuffed Bellblooms can be pretty disturbing to people with trypophobia– explains why its scientific name is ''Legumos trypophobis''.
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Lost Forever was renamed.


* The bottomless pits in The Forest Navel. Aside from the sheer darkness, you can only see mushrooms. If your Pikmin fall down there, they'll die. Plus, there's a chance that the Libra can accidentally bounce into said pits and be LostForever, ruining your chances of escaping the planet.

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* The bottomless pits in The Forest Navel. Aside from the sheer darkness, you can only see mushrooms. If your Pikmin fall down there, they'll die. Plus, there's a chance that the Libra can accidentally bounce into said pits and be LostForever, [[PermanentlyMissableContent disappear]], ruining your chances of escaping the planet.
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Sure, Pikmin ''looks'' like a charming little game, but just beneath the surface lies all sorts of horror...[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/maxresdefault_9_7.jpg]]

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Sure, Pikmin ''VideoGame/{{Pikmin}}'' ''looks'' like a charming little game, but just beneath the surface lies all sorts of horror...[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/maxresdefault_9_7.jpg]]
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* In the official trailer submitted for the shorts after the 11/5/14 Nintendo Direct, it shows Olimar mixing up some juice and drinking it while the Pikmin look on from the door way. Out of curiosity, the Pikmin enter in to see what's going on... only to catch a glimpse of ''a chopped up Pikmin body, and then Olimar turning around and giving a PsychoSmirk!'' The worst part? The juice from the Pikmin body is ''[[GettingCrapPastTheRadar red]]!'' Sure, it turns out to be Pikpik carrot juice, but it's a shockingly dark scene from what's normally considered a family friendly developer like Nintendo...

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* In the official trailer submitted for the shorts after the 11/5/14 Nintendo Direct, it shows Olimar mixing up some juice and drinking it while the Pikmin look on from the door way. Out of curiosity, the Pikmin enter in to see what's going on... only to catch a glimpse of ''a chopped up Pikmin body, and then Olimar turning around and giving a PsychoSmirk!'' The worst part? The juice from the Pikmin body is ''[[GettingCrapPastTheRadar red]]!'' ''red!'' Sure, it turns out to be Pikpik carrot juice, but it's a shockingly dark scene from what's normally considered a family friendly developer like Nintendo...
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** Plant stems, among other things, also show up on x-rays. Nothing to be concerned about.
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Added trope link.


[[caption-width-right:350:That's an eye....]]

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[[caption-width-right:350:That's [[caption-width-right:350:[[ThatsNoMoon That's an eye....]]eye...]]]]

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* The premise of the game itself. Olimar is stranded on a hostile planet where even the air itself is out to kill him, no-one knows where he is, no-one is coming to save him, and - if he can't repair his ship - his life support will fail and [[AdultFear his family will never know what happened to him]].

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* The premise of the game itself. Olimar is stranded on a hostile planet where even the air itself is out to kill him, no-one knows where he is, no-one is coming to save him, and - -- if he can't repair his ship - -- his life support will fail fail, he'll die from an atmosphere (oxygen) that's extremely toxic to him and his species, and worst of all; [[AdultFear his family back on Hocotate will never know what happened to him]].



** It's home the Final Trial has rather unnerving [[https://www.youtube.com/watch?v=BLN-5AV3WRY music]] due to the creepy intro then leading to an uncomfortable happy sounding tune with some creepy bits sneaking in, as if the song is trying to hide something.

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** It's home Its home, the Final Trial Trial, has rather unnerving [[https://www.youtube.com/watch?v=BLN-5AV3WRY music]] due to the creepy intro then leading to an uncomfortable happy sounding tune with some creepy bits sneaking in, as if the song is trying to hide something.



* In the Forest Navel your ship's parts locator points you in the direction of a certain cave. After noticing there doesn't appear to be anything there you go in only for the beady long legs to drop from the ceiling and begin stomping around in an attempt to squash your pikmin. The music turns ominous, the pikmin can't be controlled by the c-stick because they'll try to attacks the legs which are the main weapon and can end up with your pikmin getting flattened.
* The Bad Ending of the original ''Pikmin'' was disturbing; Olimar's life support system fails, and he perishes on the planet, so the Pikmin take him back to an Onion and Olimar is turned into a Pikmin himself. Not to mention it's implied that [[DidntThinkThisThrough THEY'RE NOT STRONG ENOUGH TO PULL HIM OUT]], and if you remember that Pikmin that are left in the ground bloom into a flower and shrivel up back into a single leaf, it's not hard to imagine [[AndIMustScream Olimar's ultimate fate is]].

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* In the Forest Navel Navel, your ship's parts locator points you in the direction of a certain cave. After noticing there doesn't appear to be anything there you go in only for the beady long legs to drop from the ceiling and begin stomping around in an attempt to squash your pikmin. The music turns ominous, the pikmin can't be controlled by the c-stick because they'll try to attacks the legs which are the main weapon and can end up with your pikmin getting flattened.
* The ([[FridgeHorror thankfully]]) non-canon [[ItsAWonderfulFailure Bad Ending Ending]] of the original ''Pikmin'' was disturbing; is surprisingly dark and disturbing. Olimar's life support system fails, his Dolphin ship -- the one thing that could let him escape -- crashes again and is destroyed beyond repair from Olimar attempting to blast off to Space with it only partially-repaired in desperation, and he perishes on the planet, planet; so the Pikmin recover his body, take him it back to an Onion Onion, and Olimar is turned into a Pikmin himself. Not to mention it's implied that [[DidntThinkThisThrough THEY'RE NOT STRONG ENOUGH TO PULL HIM OUT]], and if OUT]]. If you remember that Pikmin that are left in the ground bloom into a flower and shrivel up back into a single leaf, it's not hard to imagine [[AndIMustScream Olimar's ultimate fate is]].



* The Nova Blaster part from the first game. "What could you possibly mean," you ask? That thing is capable of blasting through and destroying STARS. It's a doomsday device. And it's the size of a bean can. Sweet dreams.

to:

* The Nova Blaster part from the first game. "What could you possibly mean," you ask? Simple enough. That thing is capable of blasting ''piercing through and destroying STARS.'''STARS'''''. It's a doomsday device. And it's only about the size of a baked bean can. Sweet dreams.



* The bottomless pits in The Forest Navel. Aside from the sheer darkness, you can only see mushrooms. If your Pikmin fall down there, they'll die. Plus, there's a chance that the Libra can bounce into said pits and ruin your chances of escaping the planet.

to:

* The bottomless pits in The Forest Navel. Aside from the sheer darkness, you can only see mushrooms. If your Pikmin fall down there, they'll die. Plus, there's a chance that the Libra can accidentally bounce into said pits and ruin be LostForever, ruining your chances of escaping the planet.

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