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* This area introduces the infamous [[PersonalSpaceInvader grabbing ghosts]]. Unlike the childish [[TheGoomba Gold Ghosts]] and [[GlassCannon Purple Punchers]], who surprise Luigi by [[JumpScare screaming in his back]] and make funny cackles, or the goofy [[StoneWall Garbage Can Ghosts]], these ones are more discreet when they show themselves for a good reason: they grab Luigi's neck, leaving him defenseless. While the pale ones content themselves with merely immobilizing Luigi, the others are worse: '''they strangle Luigi from behind'''. They are also used to attack in groups, meaning that during the time you try to free yourself from one, a second will reach you, making [[HellIsThatNoise these horrible]] [[https://www.youtube.com/watch?v=d2T4VvGuqBs noises]] in the process. They are even worse in the Mirror Room, where they [[YouWillNotEvadeMe lock you in]] and only appear on '''''[[MirrorMonster mirrors]]'''''.

to:

* This area introduces the infamous [[PersonalSpaceInvader grabbing ghosts]]. Unlike the childish [[TheGoomba Gold Ghosts]] and [[GlassCannon Purple Punchers]], who surprise Luigi by [[JumpScare screaming in his back]] behind him]] and make funny cackles, or the goofy [[StoneWall Garbage Can Ghosts]], these ones are more discreet when they show themselves for a good reason: they grab Luigi's neck, leaving him defenseless. While the pale ones content themselves with merely immobilizing Luigi, the others are worse: '''they strangle Luigi from behind'''. They are also used to attack in groups, meaning that during the time you try to free yourself from one, a second will reach you, making [[HellIsThatNoise these horrible]] [[https://www.youtube.com/watch?v=d2T4VvGuqBs noises]] in the process. They are even worse in the Mirror Room, where they [[YouWillNotEvadeMe lock you in]] and only appear on '''''[[MirrorMonster mirrors]]'''''.
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* This area introduces the infamous [[PersonalSpaceInvader grabbing ghosts]]. Unlike the childish [[TheGoomba Gold Ghosts]] and [[GlassCannon Purple Punchers]], who surprised Luigi by [[JumpScare screaming in his back]] and who make funny cackles, or the goofy [[StoneWall Garbage Can Ghosts]], these ones are more discreet when they show themselves for a good reason: they grab Luigi's neck, leaving him defenseless. While the pale ones content themselves with merely immobilizing Luigi, the others are worse: '''they strangle Luigi from behind'''. They are als used to attack in groups, meaning that during the time you try to free yourself from one, a second will reach you, and they will make [[HellIsThatNoise these horrible]] [[https://www.youtube.com/watch?v=d2T4VvGuqBs noises]] in the process. They are even worse in the Mirror Room, where they [[YouWillNotEvadeMe lock you in]] and only appear on '''''[[MirrorMonster mirrors]]'''''.

to:

* This area introduces the infamous [[PersonalSpaceInvader grabbing ghosts]]. Unlike the childish [[TheGoomba Gold Ghosts]] and [[GlassCannon Purple Punchers]], who surprised surprise Luigi by [[JumpScare screaming in his back]] and who make funny cackles, or the goofy [[StoneWall Garbage Can Ghosts]], these ones are more discreet when they show themselves for a good reason: they grab Luigi's neck, leaving him defenseless. While the pale ones content themselves with merely immobilizing Luigi, the others are worse: '''they strangle Luigi from behind'''. They are als also used to attack in groups, meaning that during the time you try to free yourself from one, a second will reach you, and they will make making [[HellIsThatNoise these horrible]] [[https://www.youtube.com/watch?v=d2T4VvGuqBs noises]] in the process. They are even worse in the Mirror Room, where they [[YouWillNotEvadeMe lock you in]] and only appear on '''''[[MirrorMonster mirrors]]'''''.
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* Getting the worst possible rank in the game treats you to [[https://www.youtube.com/watch?v=dD3mE6obZVQ this]] [[SarcasmMode lovely]] tune.

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* Getting the worst possible rank in the game treats you to [[https://www.youtube.com/watch?v=dD3mE6obZVQ this]] [[SarcasmMode lovely]] tune.tune which sounds like a perfect mix between the victory theme and the GameOver music.

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* The music may be extremely catchy, but it's the icing of ''Luigi's Mansion''.
** It gets worse when Luigi whistles the game music and the ghosts in the area whistle a dark version of the tune.



* While most portrait ghosts look goofy, they also look [[UncannyValley vaguely human]] enough to be unsettling. Some of their descriptions explain describe how they died, and most of their demises actually are palpable, like Henry and Orville who were never found after playing hide and seek for too long or [[BigEater Mr Luggs]] "eating himself to death".

to:

* While most portrait ghosts look goofy, they also look [[UncannyValley vaguely human]] enough to be unsettling. Some of their descriptions explain describe how they died, and most of their demises actually [[RealismInducedHorror are palpable, even more uncanny than their designs]], like Henry and Orville who were never found after playing hide and seek for too long or [[BigEater Mr Luggs]] "eating himself to death".



** The [[https://www.youtube.com/watch?v=Od3QtRNLBoc music]] that plays when you fight him isn't much better than the aforementioned music box; it is a perfect balance between goofy and scary. It becomes completely erratic [[https://www.youtube.com/watch?v=UVq5ukpc2TQ when you suck him up]]: while the game's noises cover it, the crazy synths and xylophone still amplify the silly and frightening sensation.

to:

** The [[https://www.youtube.com/watch?v=Od3QtRNLBoc music]] that plays when you fight him isn't much better than the aforementioned music box; it is a perfect balance between goofy and scary. It becomes completely erratic When you suck him up, it changes to [[https://www.youtube.com/watch?v=UVq5ukpc2TQ when you suck him up]]: while the game's noises cover it, the crazy synths and xylophone still amplify the silly and frightening sensation. this track]] which sounds like a seizure in musical form.



* This area introduces the infamous [[PersonalSpaceInvader grabbing ghosts]]. Unlike the childish [[TheGoomba Gold Ghosts]] and [[GlassCannon Purple Punchers]], who surprised Luigi by [[JumpScare screaming in his back]], or the goofy [[StoneWall Garbage Can Ghosts]], these ones are more discreet when they show themselves for a good reason: they grab Luigi's neck, leaving him defenseless. While the pale ones content themselves with merely immobilizing Luigi, the others are worse: '''they strangle Luigi from behind'''. They are even worse in the Mirror Room, where they [[YouWillNotEvadeMe lock you in]] and only appear on '''''[[MirrorMonster mirrors]]'''''.
** Their [[HellIsThatNoise noises]] [[https://www.youtube.com/watch?v=d2T4VvGuqBs don't help either]].

to:

* This area introduces the infamous [[PersonalSpaceInvader grabbing ghosts]]. Unlike the childish [[TheGoomba Gold Ghosts]] and [[GlassCannon Purple Punchers]], who surprised Luigi by [[JumpScare screaming in his back]], back]] and who make funny cackles, or the goofy [[StoneWall Garbage Can Ghosts]], these ones are more discreet when they show themselves for a good reason: they grab Luigi's neck, leaving him defenseless. While the pale ones content themselves with merely immobilizing Luigi, the others are worse: '''they strangle Luigi from behind'''. They are even worse als used to attack in groups, meaning that during the Mirror Room, where time you try to free yourself from one, a second will reach you, and they [[YouWillNotEvadeMe lock you in]] and only appear on '''''[[MirrorMonster mirrors]]'''''.
** Their
will make [[HellIsThatNoise noises]] these horrible]] [[https://www.youtube.com/watch?v=d2T4VvGuqBs don't help either]].noises]] in the process. They are even worse in the Mirror Room, where they [[YouWillNotEvadeMe lock you in]] and only appear on '''''[[MirrorMonster mirrors]]'''''.



* Pictured above, ladies and gentlemen, "the product of the mansion's fear and despair" '''''[[KnightOfCerebus Bogmire]]'''''. Unlike any other ghost, the guy doesn't even have [[EldritchAbomination any features that defined if he was alive or not]], looks more like a monster than a ghost and while his description can be seen as a parody of "edgy for the sake of being edgy", he still holds a lot of mysteries and doesn't have any humorous elements outside of it…

to:

* Pictured above, ladies and gentlemen, "the product of the mansion's fear and despair" '''''[[KnightOfCerebus Bogmire]]'''''. Unlike any other ghost, the guy doesn't even have [[EldritchAbomination any features that defined if he was alive or not]], looks more less like a monster than a ghost than a corrupted version of the funny ones you've seen in your adventure, and while his description can be seen as a parody of "edgy for the sake of being edgy", he still holds a lot of mysteries and doesn't have any humorous elements outside of it…
Is there an issue? Send a MessageReason:
corrected the links


** His introduction settles the tone: after having discovered the Graveyard entrance (yes, because you fight him in a '''''[[CreepyCemetery graveyard]]''''') and having fought skeleton ghosts who went out of their graves, the isolated one starts to glow. You get closer, then a bolt of lightning touches the grave and [[JumpScare Bogmire comes out]] with a [[ScareChord Scare]] [[https://www.youtube.com/watch?v=ZretP1qx2bs Chord]]. After that, the Graveyard becomes some sort of battlefield, then… something between ''shadows'' and '''slime''' comes out.
** And [[https://www.youtube.com/watch?v=paYabc3IO4Y the battle music cues]]… then becomes [[YouCannotGraspTheTrueForm eldritch itself]] [[https://www.youtube.com/watch?v=0ijL_uzA4zc when you suck him up.]]

to:

** His introduction settles the tone: after having discovered the Graveyard entrance (yes, because you fight him in a '''''[[CreepyCemetery graveyard]]''''') and having fought skeleton ghosts who went out of their graves, the isolated one starts to glow. You get closer, then a bolt of lightning touches the grave and [[JumpScare Bogmire comes out]] with a [[ScareChord Scare]] [[https://www.youtube.com/watch?v=ZretP1qx2bs Chord]].com/watch?v=Q5py3fdD7HY Chord]] played on an OminousPipeOrgan. After that, the Graveyard becomes some sort of battlefield, then… something between ''shadows'' and '''slime''' comes out.
** And [[https://www.youtube.com/watch?v=paYabc3IO4Y com/watch?v=dmlQIniGphk the battle music cues]]… then becomes [[YouCannotGraspTheTrueForm eldritch itself]] [[https://www.youtube.com/watch?v=0ijL_uzA4zc com/watch?v=lyafYsh5HIg when you suck him up.]]



** Additionally, the fact that the brave, usually composed Mario is actually ''screaming'' in terror for his brother to help him...

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** Additionally, the fact that the brave, usually composed Mario is actually ''screaming'' ''[[OOCIsSeriousBusiness screaming]]'' in terror for his brother to help him...



* The Boolossus ritual manages to be unsettling too: the fifteen Boos composing it form a circle around Luigi, get closer and closer, then fly in the sky. After this, you can hear a sinister cackle, then a giant Boo with [[GlowingEyesOfDoom glowing eyes]] falls from the sky: while Luigi sees it ready to stomp him, [[TheFourthWallWillNotProtectYou you can see a giant ghost ready to jump out of your TV screen]]. Then, when [[https://www.youtube.com/watch?v=Odi-f7-RsFc the battle starts]], you understand why it is called '''''[[AttackOfThe50FootWhatever Boolossus]]'''''.
** During the cutscene, [[https://www.youtube.com/watch?v=TDEbC8lUwUI the music]] mimics the Game Boy Horror's Boo Radar noise for an astounding effect.
** While the giant ghost is impressive, the reason why it is considered [[ThatOneBoss the hardest boss]] is because of the many Boos composing it and their synchronization. They are so quick that they seem to be everywhere and nowhere at the same time. Like usual, [[https://www.youtube.com/watch?v=ITV1QwSVuTg the music makes it worse]].

to:

* The Boolossus ritual manages to be unsettling too: the fifteen Boos composing it form a circle around Luigi, get closer and closer, then fly in the sky. After this, you can hear a sinister cackle, then a giant Boo with [[GlowingEyesOfDoom glowing eyes]] falls from the sky: while Luigi sees it ready to stomp him, [[TheFourthWallWillNotProtectYou you can see a giant ghost ready to jump out of your TV screen]]. Then, when [[https://www.youtube.com/watch?v=Odi-f7-RsFc com/watch?v=hZ3xZ4oXDXM the battle starts]], you understand why it is called '''''[[AttackOfThe50FootWhatever Boolossus]]'''''.
** During the cutscene, [[https://www.youtube.com/watch?v=TDEbC8lUwUI com/watch?v=cbmWI7Gtpuo the music]] mimics the Game Boy Horror's Boo Radar noise for an astounding effect.
** While the giant ghost is impressive, the reason why it is considered [[ThatOneBoss the hardest boss]] is because of the many Boos composing it and their synchronization. They are so quick that they seem to be everywhere and nowhere at the same time. Like usual, [[https://www.youtube.com/watch?v=ITV1QwSVuTg com/watch?v=K_X3gaYQz00 the music makes it worse]].



** Then there's [[https://www.youtube.com/watch?v=kWK09UtYq7w the music]]; a chaotic, demented version of the regular Boo-catching music. There's this [[HellIsThatSound weird noise]] in the background, which one [=YouTube=] commenter described as sounding like [[AndIMustScream Mario screaming for help]], and another as sounding like [[TheHyena King Boo laughing at you from inside his mecha.]]
*** Then there's [[https://www.youtube.com/watch?v=YC-bkUcxpjg the theme]] where King Boo is exposed, which is an even more warped and sped-up version of the final boss theme with these weird synth noises in the background.

to:

** Then there's [[https://www.youtube.com/watch?v=kWK09UtYq7w com/watch?v=kZoOP3nUsoY the music]]; a chaotic, demented version of the regular Boo-catching music. There's this [[HellIsThatSound weird noise]] in the background, which one [=YouTube=] commenter described as sounding like [[AndIMustScream Mario screaming for help]], and another as sounding like [[TheHyena King Boo laughing at you from inside his mecha.]]
*** Then there's [[https://www.youtube.com/watch?v=YC-bkUcxpjg com/watch?v=SvUCE-82UiE the theme]] where King Boo is exposed, which is an even more warped and sped-up version of the final boss theme with these weird synth noises in the background.

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* Almost every time you enter a dark room, the music [[LettingTheAirOutOfTheBand completely fades out]] and all you're left with is the [[NothingIsScarier sound of Luigi's footsteps and his and the ghost's humming]].

to:

* Almost every time you enter a dark room, the music [[LettingTheAirOutOfTheBand completely fades out]] and all you're left with is the [[NothingIsScarier sound of Luigi's footsteps and his and the ghost's ghosts' humming]].



* While most portrait ghosts look goofy, they also look [[UncannyValley vaguely human]] enough to be unsettling. Some of their descriptions explain describe how they died, and most of their demises actually are palpable, like Henry and Orville who were never found after playing hide and seek for too long or [[BigEater Mr Luggs]] "eating himself to death".



* The official GameOver isn't less creepy. Luigi falls to the floor while the screen goes black and white, [[www.youtube.com/watch?v=bEuW1bgWGaA the music plays]], and then the words "Good Night..." appear on bloody red letters. Which slowly go black and white themselves. This comment under the old music track video resumes all the implications behind Luigi's defeat:

to:

* The official GameOver isn't less creepy. Luigi falls to the floor while the screen goes black and white, [[www.[[https://www.youtube.com/watch?v=bEuW1bgWGaA the music plays]], and then the words "Good Night..." appear on bloody red letters. Which slowly go black and white themselves. This comment under the old music track video resumes all the implications behind Luigi's defeat:



* The talking paintings in the first room after the foyer. They shake before they talk, which gives a creepy shaking door sound, they threaten Luigi, and then one says "Here they are now!" And the [[www.youtube.com/watch?v=5b9GhFVK10U music]] is this too... Thankfully, this is after you get the Poltergust, but still…
* The Anteroom that comes after isn't a nice place neither: the second you close the door, [[JumpScare it's covered in vines]], and its only furniture are three tables with jars on it. This is also the first place where you encounter [[GlassCannon Purple Punchers]], who are a bit more aggressive than [[TheGoomba Gold Ghosts]], and unlike the Parlor, who had the [[www.youtube.com/watch?v=m7-PZfPamPY oppressively loud music]], this is actually the first room where [[NothingIsScarier you can only hear ghosts humming]]…
* Your first introduction to Chauncey is this: after you capture [[MonsterIsAMommy Lydia]], a cutscene happens where the camera zooms in on a door whilst the cries of Chauncey himself can be heard along with [[www.youtube.com/watch?v=osUbbfUk6Xs a creepy music box tune]]...
** When you enter his room, the usual "dark room" music is accompanied by [[www.youtube.com/watch?v=k7mxG_ky2sY another creepy music box tune]]… The game wants you to realize that the baby ghost is not less powerful than adults.
** If you don't understand it at first, you'll get it the hard way: you explore the room like you usually do, looking in furniture and vacuuming all coins, then you (accidentally or not) move the rocking horse. The door suddenly covers in vines while Chauncey wakes up and wants to play... by going near you and throwing at creepy teddy bears at you. You try to defend yourself with a balloon and manage to paralyze the baby for one second, but his heart doesn't show like the others; after whining, he shrunks you down in his cradle, sending you rocking horses on [[www.youtube.com/watch?v=k7mxG_ky2sY a broken nursery tune]]. Finally, Chauncey appears and [[HellIsThatNoise cries]], his face looking more like a NightmareFace than a baby crying; then, [[MoodWhiplash he winks and gives a punch on an invisible bag]].
** The [[www.youtube.com/watch?v=Od3QtRNLBoc music]] that plays when you fight him isn't much better than the aforementioned music box; it is a perfect balance between goofy and scary. It becomes completely erratic [[www.youtube.com/watch?v=UVq5ukpc2TQ when you suck him up]]: while the game's noises cover it, the crazy synths and xylophone still amplify the silly and frightening sensation.

to:

* The talking paintings in the first room after the foyer. They shake before they talk, which gives a creepy shaking door sound, they threaten Luigi, and then one says "Here they are now!" And the [[www.[[https://www.youtube.com/watch?v=5b9GhFVK10U music]] is this too... Thankfully, this is after you get the Poltergust, but still…
* The Anteroom that comes after isn't a nice place neither: the second you close the door, [[JumpScare it's covered in vines]], and its only furniture are three tables with jars on it. This is also the first place where you encounter [[GlassCannon Purple Punchers]], who are a bit more aggressive than [[TheGoomba Gold Ghosts]], and unlike the Parlor, who had the [[www.[[https://www.youtube.com/watch?v=m7-PZfPamPY oppressively loud music]], this is actually the first room where [[NothingIsScarier you can only hear ghosts humming]]…
* Your first introduction to Chauncey is this: after you capture [[MonsterIsAMommy Lydia]], a cutscene happens where the camera zooms in on a door whilst the cries of Chauncey himself can be heard along with [[www.[[https://www.youtube.com/watch?v=osUbbfUk6Xs a creepy music box tune]]...
** When you enter his room, the usual "dark room" music is accompanied by [[www.[[https://www.youtube.com/watch?v=k7mxG_ky2sY another creepy music box tune]]… The game wants you to realize that the baby ghost is not less powerful than adults.
** If you don't understand it at first, you'll get it the hard way: you explore the room like you usually do, looking in furniture and vacuuming all coins, then you (accidentally or not) move the rocking horse. The door suddenly covers in vines while Chauncey wakes up and wants to play... by going near you and throwing at creepy teddy bears at you. You try to defend yourself with a balloon and manage to paralyze the baby for one second, but his heart doesn't show like the others; after whining, he shrunks you down in his cradle, sending you rocking horses on [[www.[[https://www.youtube.com/watch?v=k7mxG_ky2sY a broken nursery tune]]. Finally, Chauncey appears and [[HellIsThatNoise cries]], his face looking more like a NightmareFace than a baby crying; then, [[MoodWhiplash he winks and gives a punch on an invisible bag]].
** The [[www.[[https://www.youtube.com/watch?v=Od3QtRNLBoc music]] that plays when you fight him isn't much better than the aforementioned music box; it is a perfect balance between goofy and scary. It becomes completely erratic [[www.[[https://www.youtube.com/watch?v=UVq5ukpc2TQ when you suck him up]]: while the game's noises cover it, the crazy synths and xylophone still amplify the silly and frightening sensation.

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Nightmare fuel will yield greater results if you listen to [[https://www.youtube.com/watch?v=3OcGt_SzjAs this theme]] on a loop while viewing the page. Or to a bigger extent, by listening to [[https://www.youtube.com/watch?v=YLZCDmAo87o this song]] on a loop.



* The title screen is even ''worse''. It is a disturbing silence [[JumpScare followed by the letters suddenly appearing]] and [[https://www.youtube.com/watch?v=r7YKE_DGIWs the music suddenly playing.]] After that, it fades in silence again… If this shocks you, you're not ready for what's coming.

to:

* The title screen is even ''worse''. It is a disturbing silence [[JumpScare followed by the letters suddenly appearing]] and [[https://www.youtube.com/watch?v=r7YKE_DGIWs com/watch?v=B5oBkVsCapU the music suddenly playing.]] After that, it fades the shock effect, you only hear a theremin sound fade away in silence again… silence… If this shocks scares you, you're not ready for what's coming.



* The official GameOver isn't less creepy. Luigi falls to the floor while the screen goes black and white, [[https://www.youtube.com/watch?v=IrG8FdGyQ-8 the music plays]], and then the words "Good Night..." appear on bloody red letters. Which slowly go black and white themselves. This comment under the music track resumes all the implications behind Luigi's defeat:

to:

* The official GameOver isn't less creepy. Luigi falls to the floor while the screen goes black and white, [[https://www.[[www.youtube.com/watch?v=IrG8FdGyQ-8 com/watch?v=bEuW1bgWGaA the music plays]], and then the words "Good Night..." appear on bloody red letters. Which slowly go black and white themselves. This comment under the old music track video resumes all the implications behind Luigi's defeat:



* The talking paintings in the first room after the foyer. They shake before they talk, which gives a creepy shaking door sound, they threaten Luigi, and then one says "Here they are now!" And the [[https://www.youtube.com/watch?v=YLZCDmAo87o music]] is this too... Thankfully, this is after you get the Poltergust, but still…
* The Anteroom that comes after isn't a nice place neither: the second you close the door, [[JumpScare it's covered in vines]], and its only furniture are three tables with jars on it. This is also the first place where you encounter [[GlassCannon Purple Punchers]], who are a bit more aggressive than [[TheGoomba Gold Ghosts]], and unlike the Parlor, who had the [[https://www.youtube.com/watch?v=EHQ43ObPMHQ oppressively loud music]], this is actually the first room where [[NothingIsScarier you can only hear ghosts humming]]…
* Your first introduction to Chauncey is this: after you capture [[MonsterIsAMommy Lydia]], a cutscene happens where the camera zooms in on a door whilst the cries of Chauncey himself can be heard along with [[https://www.youtube.com/watch?v=y_VdFu83W00 a creepy music box tune]]...
** When you enter his room, the usual "dark room" music is accompanied by [[https://www.youtube.com/watch?v=PsVSeG6pEOQ another creepy music box tune]]… The game wants you to realize that the baby ghost is not less powerful than adults.
** Chauncey's face when [[HellIsThatNoise crying]] looks more like a NightmareFace than a baby crying.
** The [[https://www.youtube.com/watch?v=xMUdg0FdCJs music]] that plays when you fight him isn't much better than the aforementioned music box; it is a perfect balance between goofy and scary. It becomes completely erratic [[https://www.youtube.com/watch?v=cuZsyDUKO5g when you suck him up]]: while the game's noises cover it, the crazy synths and xylophone still amplify the silly and frightening sensation.

to:

* The talking paintings in the first room after the foyer. They shake before they talk, which gives a creepy shaking door sound, they threaten Luigi, and then one says "Here they are now!" And the [[https://www.[[www.youtube.com/watch?v=YLZCDmAo87o com/watch?v=5b9GhFVK10U music]] is this too... Thankfully, this is after you get the Poltergust, but still…
* The Anteroom that comes after isn't a nice place neither: the second you close the door, [[JumpScare it's covered in vines]], and its only furniture are three tables with jars on it. This is also the first place where you encounter [[GlassCannon Purple Punchers]], who are a bit more aggressive than [[TheGoomba Gold Ghosts]], and unlike the Parlor, who had the [[https://www.[[www.youtube.com/watch?v=EHQ43ObPMHQ com/watch?v=m7-PZfPamPY oppressively loud music]], this is actually the first room where [[NothingIsScarier you can only hear ghosts humming]]…
* Your first introduction to Chauncey is this: after you capture [[MonsterIsAMommy Lydia]], a cutscene happens where the camera zooms in on a door whilst the cries of Chauncey himself can be heard along with [[https://www.[[www.youtube.com/watch?v=y_VdFu83W00 com/watch?v=osUbbfUk6Xs a creepy music box tune]]...
** When you enter his room, the usual "dark room" music is accompanied by [[https://www.[[www.youtube.com/watch?v=PsVSeG6pEOQ com/watch?v=k7mxG_ky2sY another creepy music box tune]]… The game wants you to realize that the baby ghost is not less powerful than adults.
** Chauncey's face when [[HellIsThatNoise crying]] looks more If you don't understand it at first, you'll get it the hard way: you explore the room like you usually do, looking in furniture and vacuuming all coins, then you (accidentally or not) move the rocking horse. The door suddenly covers in vines while Chauncey wakes up and wants to play... by going near you and throwing at creepy teddy bears at you. You try to defend yourself with a NightmareFace than a balloon and manage to paralyze the baby crying.
** The [[https://www.
for one second, but his heart doesn't show like the others; after whining, he shrunks you down in his cradle, sending you rocking horses on [[www.youtube.com/watch?v=xMUdg0FdCJs music]] that plays when you fight him isn't much better com/watch?v=k7mxG_ky2sY a broken nursery tune]]. Finally, Chauncey appears and [[HellIsThatNoise cries]], his face looking more like a NightmareFace than the aforementioned music box; it is a perfect balance between goofy baby crying; then, [[MoodWhiplash he winks and scary. It becomes completely erratic [[https://www.gives a punch on an invisible bag]].
** The [[www.
youtube.com/watch?v=cuZsyDUKO5g com/watch?v=Od3QtRNLBoc music]] that plays when you fight him isn't much better than the aforementioned music box; it is a perfect balance between goofy and scary. It becomes completely erratic [[www.youtube.com/watch?v=UVq5ukpc2TQ when you suck him up]]: while the game's noises cover it, the crazy synths and xylophone still amplify the silly and frightening sensation.
Is there an issue? Send a MessageReason:
None


---> Mario: "GET ME OUTTA HERE!!"

to:

---> Mario: "GET ME OUTTA HERE!!""Get me outta heeeeere!!"

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** Additionally, the fact that the brave, usually composed Mario is actually ''screaming'' in terror for his brother to help him...
---> Mario: "GET ME OUTTA HERE!!"



---> "…Do not try to wake me… GOOOO AAWAAAAY!!!"

to:

---> Sue Pea: "…Do not try to wake me… GOOOO AAWAAAAY!!!"
Is there an issue? Send a MessageReason:
Dewicked trope


** While she's a ShoutOut to ''Film/TheExorcist'', her description is a legitimate dread [[AdultFear for any parent]], or anybody who takes care of children in any way: "What was supposed to be a short nap [[PassedInTheirSleep turned into eternal sleep]] for the young Sue Pea."

to:

** While she's a ShoutOut to ''Film/TheExorcist'', her description is a legitimate dread [[AdultFear for any parent]], parent, or anybody who takes care of children in any way: "What was supposed to be a short nap [[PassedInTheirSleep turned into eternal sleep]] for the young Sue Pea."
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Fixed a broken link


* [[VoiceOfTheLegion The Nintendo logo screen.]] [[https://www.youtube.com/watch?v=nnFpv-YwvZE No,]] [[SincerityMode really.]]

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* [[VoiceOfTheLegion The Nintendo logo screen.]] [[https://www.youtube.com/watch?v=nnFpv-YwvZE com/watch?v=kUNmQ1hMLHc No,]] [[SincerityMode really.]]
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* The [[spoiler:painting of the helpless Mario]]? Seeing him banging his fists while King Boo was laughing in the background was terrifying.

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* The [[spoiler:painting of the helpless Mario]]? Seeing him banging his fists while King Boo was laughing in the background was terrifying. Luigi can only [[FutileHandReach hold his hand out while shaking his head in muted horror]] from the lion head statue he's peeking out of.
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* The title screen is even ''worse''. It is a disturbing silence [[JumpScare followed by the letters suddenly appearing]] and [[https://www.youtube.com/watch?v=r7YKE_DGIWs the music suddenly playing.]] After that, it fades in silence again... If this shocks you, you're not ready for what's coming.

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* The title screen is even ''worse''. It is a disturbing silence [[JumpScare followed by the letters suddenly appearing]] and [[https://www.youtube.com/watch?v=r7YKE_DGIWs the music suddenly playing.]] After that, it fades in silence again... again… If this shocks you, you're not ready for what's coming.



* The talking paintings in the first room after the foyer. They shake before they talk, which gives a creepy shaking door sound, they threaten Luigi, and then one says "Here they are now!" And the [[https://www.youtube.com/watch?v=YLZCDmAo87o music]] is this too... Thankfully, this is after you get the Poltergust, but still...
* The Anteroom that comes after isn't a nice place neither: the second you close the door, [[JumpScare it's covered in vines]], and its only furniture are three tables with jars on it. This is also the first place where you encounter [[GlassCannon Purple Punchers]], who are a bit more aggressive than [[TheGoomba Gold Ghosts]], and unlike the Parlor, who had the [[https://www.youtube.com/watch?v=EHQ43ObPMHQ oppressively loud music]], this is actually the first room where [[NothingIsScarier you can only hear ghosts humming]]...

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* The talking paintings in the first room after the foyer. They shake before they talk, which gives a creepy shaking door sound, they threaten Luigi, and then one says "Here they are now!" And the [[https://www.youtube.com/watch?v=YLZCDmAo87o music]] is this too... Thankfully, this is after you get the Poltergust, but still...
still…
* The Anteroom that comes after isn't a nice place neither: the second you close the door, [[JumpScare it's covered in vines]], and its only furniture are three tables with jars on it. This is also the first place where you encounter [[GlassCannon Purple Punchers]], who are a bit more aggressive than [[TheGoomba Gold Ghosts]], and unlike the Parlor, who had the [[https://www.youtube.com/watch?v=EHQ43ObPMHQ oppressively loud music]], this is actually the first room where [[NothingIsScarier you can only hear ghosts humming]]...humming]]…



** When you enter his room, the usual "dark room" music is accompanied by [[https://www.youtube.com/watch?v=PsVSeG6pEOQ another creepy music box tune]]... The game wants you to realize that the baby ghost is not less powerful than adults.

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** When you enter his room, the usual "dark room" music is accompanied by [[https://www.youtube.com/watch?v=PsVSeG6pEOQ another creepy music box tune]]... tune]]… The game wants you to realize that the baby ghost is not less powerful than adults.



* This area introduces the infamous [[PersonalSpaceInvader grabbing ghosts]]. Unlike the childish [[TheGoomba Gold Ghosts]] and [[GlassCannon Purple Punchers]], who surprised Luigi by [[JumpScare screaming in his back]], or the goofy [[StoneWall Garbage Can Ghosts]], these ones are more discreet when they show themselves for a good reason: they grab Luigi's neck, leaving him defenseless. While the pale ones contempt themselves with it, the others are worse: '''they strangle Luigi from behind'''. They are even worse in the Mirror Room, where they [[YouWillNotEvadeMe lock you in]] and only appear on '''''[[MirrorMonster mirrors]]'''''.
** Their [[HellIsThatNoise noises]] [[https://www.youtube.com/watch?v=d2T4VvGuqBs don't help neither]].

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* This area introduces the infamous [[PersonalSpaceInvader grabbing ghosts]]. Unlike the childish [[TheGoomba Gold Ghosts]] and [[GlassCannon Purple Punchers]], who surprised Luigi by [[JumpScare screaming in his back]], or the goofy [[StoneWall Garbage Can Ghosts]], these ones are more discreet when they show themselves for a good reason: they grab Luigi's neck, leaving him defenseless. While the pale ones contempt content themselves with it, merely immobilizing Luigi, the others are worse: '''they strangle Luigi from behind'''. They are even worse in the Mirror Room, where they [[YouWillNotEvadeMe lock you in]] and only appear on '''''[[MirrorMonster mirrors]]'''''.
** Their [[HellIsThatNoise noises]] [[https://www.youtube.com/watch?v=d2T4VvGuqBs don't help neither]].either]].



* Pictured above, ladies and gentlemen, "the product of the mansion's fear and despair" '''''[[KnightOfCerebus Bogmire]]'''''. Unlike any other ghost, the guy doesn't even have [[EldritchAbomination any features that defined if he was alive or not]], looks more like a monster than a ghost and while his description can be seen as a parody of "edgy for the sake of being edgy", he still holds a lot of mysteries and doesn't have any humorous elements outside of it...
** His introduction settles the tone: after having discovered the Graveyard entrance (yes, because you fight him in a '''''[[CreepyCemetery graveyard]]''''') and having fought skeleton ghosts who went out of their graves, the isolated one starts to glow. You get closer, then a thunder touches the grave and [[JumpScare Bogmire comes out]] with a [[ScareChord Scare]] [[https://www.youtube.com/watch?v=ZretP1qx2bs Chord]]. After that, the Graveyard becomes some sort of battlefield, then... something between ''shadows'' and '''slime''' comes out.
** And [[https://www.youtube.com/watch?v=paYabc3IO4Y the battle music cues]]... then becomes [[YouCannotGraspTheTrueForm eldritch itself]] [[https://www.youtube.com/watch?v=0ijL_uzA4zc when you suck him up.]]

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* Pictured above, ladies and gentlemen, "the product of the mansion's fear and despair" '''''[[KnightOfCerebus Bogmire]]'''''. Unlike any other ghost, the guy doesn't even have [[EldritchAbomination any features that defined if he was alive or not]], looks more like a monster than a ghost and while his description can be seen as a parody of "edgy for the sake of being edgy", he still holds a lot of mysteries and doesn't have any humorous elements outside of it...
it…
** His introduction settles the tone: after having discovered the Graveyard entrance (yes, because you fight him in a '''''[[CreepyCemetery graveyard]]''''') and having fought skeleton ghosts who went out of their graves, the isolated one starts to glow. You get closer, then a thunder bolt of lightning touches the grave and [[JumpScare Bogmire comes out]] with a [[ScareChord Scare]] [[https://www.youtube.com/watch?v=ZretP1qx2bs Chord]]. After that, the Graveyard becomes some sort of battlefield, then... then… something between ''shadows'' and '''slime''' comes out.
** And [[https://www.youtube.com/watch?v=paYabc3IO4Y the battle music cues]]... cues]]… then becomes [[YouCannotGraspTheTrueForm eldritch itself]] [[https://www.youtube.com/watch?v=0ijL_uzA4zc when you suck him up.]]



** Also, there's a mechanic in the game where if you push X, Luigi whips out the Game Boy Horror and can analyze things with it; one of these things are the hearts and inner thoughts of Portrait Ghosts, which can give you an advantage. Normal ghosts and Boos don't get any, along with King Boo and Boolossus. Who else? ''Bogmire''. He's the only ghost Portrait Ghost, save for the Boo bosses, to never get any programmed text or speech, and no heart thought. You'll never know what he's thinking... or even '''if''' he's thinking at all...

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** Also, there's a mechanic in the game where if you push X, Luigi whips out the Game Boy Horror and can analyze things with it; one of these things are the hearts and inner thoughts of Portrait Ghosts, which can give you an advantage. Normal ghosts and Boos don't get any, along with King Boo and Boolossus. Who else? ''Bogmire''. He's the only ghost Portrait Ghost, save for the Boo bosses, to never get any programmed text or speech, and no heart thought. You'll never know what he's thinking... thinking… or even '''if''' he's thinking at all...all…



* Considering the nature of the ghosts (and the mansion itself), one can wonder what rituals are done in the Astral Hall. The fact that the room itself prevents you from progressing to the next is goofy, but also unsettling. Speaking of the next room...

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* Considering the nature of the ghosts (and the mansion itself), one can wonder what rituals are done in the Astral Hall. The fact that the room itself prevents you from progressing to the next is goofy, but also unsettling. Speaking of the next room...room…



* Madame Clairvoya. Some would say that there's nothing really scary about her, but... Well, one would think that the idea of being trapped in a painting forever would be a case of AndIMustScream, but she actually ''asks'' to be put there. She ''likes'' that? True Professor E. Gadd ''did'' say that ''some'' of the Portrait Ghosts were portraits ''to begin with'', but still...

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* Madame Clairvoya. Some would say that there's nothing really scary about her, but... but… Well, one would think that the idea of being trapped in a painting forever would be a case of AndIMustScream, but she actually ''asks'' to be put there. She ''likes'' that? True True, Professor E. Gadd ''did'' say that ''some'' of the Portrait Ghosts were portraits ''to begin with'', but still...still…



* The Boolossus ritual manages to be unsettling too: the fifteen Boos composing it form a circle around Luigi, get closer and closer, then fly in the sky. After this, you can hear a sinister cackle, then a giant Boo with [[GlowingEyesOfDoom glowing eyes]] falls from the sky: while Luigi sees it ready to stomp him, [[TheFourthWallWillNotProtectYou you can see a giant ghost ready to jump out of your TV screen]]. Then, when [[https://www.youtube.com/watch?v=Odi-f7-RsFc the battle starts]], you understand why it is called '''''Boolossus'''''.

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* The Boolossus ritual manages to be unsettling too: the fifteen Boos composing it form a circle around Luigi, get closer and closer, then fly in the sky. After this, you can hear a sinister cackle, then a giant Boo with [[GlowingEyesOfDoom glowing eyes]] falls from the sky: while Luigi sees it ready to stomp him, [[TheFourthWallWillNotProtectYou you can see a giant ghost ready to jump out of your TV screen]]. Then, when [[https://www.youtube.com/watch?v=Odi-f7-RsFc the battle starts]], you understand why it is called '''''Boolossus'''''.'''''[[AttackOfThe50FootWhatever Boolossus]]'''''.



** Made better by a couple small things: some rooms, while dark, don't have ghosts (such as the Foyer), and [[AntiFrustrationFeatures you can technically make a room safe for yourself by sucking up all the ghosts in it]]. The lights don't come back on, but the ghosts stop spawning. Also, a player may remember the parlor, anteroom, and wardrobe room that appeared to be [[{{Padding}} a dead end for just a key to an earlier door]] and think to go back there - but this still means that, even if you know where to go, you still have to go from the third floor back down to the first, and then through more ghost-filled rooms from there.

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** Made better by a couple small things: some rooms, while dark, don't have ghosts (such as the Foyer), and [[AntiFrustrationFeatures you can technically make a room safe for yourself by sucking up all the ghosts in it]]. The lights don't come back on, but the ghosts stop spawning. Also, a player may remember the parlor, anteroom, and wardrobe room that appeared to be [[{{Padding}} a dead end for just a key to an earlier door]] and think to go back there - but this still means that, even if you know where to go, you still have to go from the third floor back down to the first, and then through more ghost-filled rooms from there.



** There is a lighting oddity in the Telephone Room [[spoiler:in which Luigi's shadow appears as if he were dangling from a rafter by a noose.]] It's mostly the fact that it's an almost unnoticeable effect that appears for only a split second that makes it scary. Thankfully, it was fixed in the 3DS version.

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** There is a lighting oddity in the Telephone Room [[spoiler:in which Luigi's shadow appears as if he were dangling from a rafter by a noose.]] noose]]. It's mostly the fact that it's an almost unnoticeable effect that appears for only a split second that makes it scary. Thankfully, it was fixed in the 3DS version.



---> "...Do not try to wake me... GOOOO AAWAAAAY!!!"
** While she's a ShoutOut to ''Film/TheExorcist'', her description is a legitimate dread [[AdultFear for any parent]], or any body who takes care of children in any way: "What was supposed to be a short nap [[PassedInTheirSleep turned into eternal sleep]] for the young Sue Pea."
* King Boo's monologue at the end of the game conveys his utter ''hatred'' towards Luigi. What's worse, he remains completely calm, until he turns to Luigi... or since it's in a temporary Main/FirstPersonPerspective for the entire monologue... turns towards '''''[[TheFourthWallWillNotProtectYou you.]]'''''
--> "[[TheSoCalledCoward Don't imagine that I'll flee]]... [[BadassBoast I'll fight you like a true Boo!]] [[AndIMustScream Now join your brother... inside the painting!]]"

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---> "...Do "…Do not try to wake me... me… GOOOO AAWAAAAY!!!"
** While she's a ShoutOut to ''Film/TheExorcist'', her description is a legitimate dread [[AdultFear for any parent]], or any body anybody who takes care of children in any way: "What was supposed to be a short nap [[PassedInTheirSleep turned into eternal sleep]] for the young Sue Pea."
* King Boo's monologue at the end of the game conveys his utter ''hatred'' towards Luigi. What's worse, he remains completely calm, until he turns to Luigi... Luigi… or since it's in a temporary Main/FirstPersonPerspective FirstPersonPerspective for the entire monologue... monologue… turns towards '''''[[TheFourthWallWillNotProtectYou you.]]'''''
--> "[[TheSoCalledCoward Don't imagine that I'll flee]]... flee]]… [[BadassBoast I'll fight you like a true Boo!]] [[AndIMustScream Now join your brother... brother… inside the painting!]]"



* The giant Bowser mecha[[note]]or corpse if you buy into the theory that Bowser is dead in this game[[/note]] King Boo uses to attack Luigi. And then its head blows off when you fire a mine at it...
** In addition, the Bowser suit is also terrifying in that ''it comes directly from nowhere''. While there are offhand mentions of Bowser, plus the RedHerring in that ''he'' may have been the BigBad, not King Boo, his sudden appearance -- which proves to be a ''hell'' of a JumpScare for Luigi -- feels almost as if King Boo is [[IKnowWhatYouFear personally digging into Luigi's greatest fears]], Bowser presumably being one of them. In addition, King Boo's portrayal of him is also very disturbing; the typically hammy, BoisterousBruiser of a king, depicted as a bloodthirsty, feral ''beast'' whose head can come off at will... not to mention, when his head does come off, ''it starts floating around with no pupils'', and starts firing ice balls at Luigi. Scary AND unexpected in a Mario game.
** Then there's [[https://www.youtube.com/watch?v=kWK09UtYq7w the music]]; a chaotic, demented version of the regular boo-catching music. There's this [[HellIsThatSound weird noise]] in the background, which one [=YouTube=] commenter described as sounding like [[AndIMustScream Mario screaming for help]], and another as sounding like [[TheHyena King Boo laughing at you from inside his mecha.]]

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* The giant Bowser mecha[[note]]or corpse if you buy into the theory that Bowser is dead in this game[[/note]] King Boo uses to attack Luigi. And then its head blows off when you fire a mine at it...
it…
** In addition, the Bowser suit is also terrifying in that ''it comes directly from nowhere''. While there are offhand mentions of Bowser, plus the RedHerring in that ''he'' may have been the BigBad, not King Boo, his sudden appearance -- which proves to be a ''hell'' of a JumpScare for Luigi -- feels almost as if King Boo is [[IKnowWhatYouFear personally digging into Luigi's greatest fears]], Bowser presumably being one of them. In addition, King Boo's portrayal of him is also very disturbing; the typically hammy, BoisterousBruiser of a king, depicted as a bloodthirsty, feral ''beast'' whose head can come off at will... not to mention, when his head does come off, ''it starts floating around with no pupils'', and starts firing ice balls at Luigi. Scary AND ''and'' unexpected in a Mario ''Mario'' game.
** Then there's [[https://www.youtube.com/watch?v=kWK09UtYq7w the music]]; a chaotic, demented version of the regular boo-catching Boo-catching music. There's this [[HellIsThatSound weird noise]] in the background, which one [=YouTube=] commenter described as sounding like [[AndIMustScream Mario screaming for help]], and another as sounding like [[TheHyena King Boo laughing at you from inside his mecha.]]



** And then, the cherry on the cake: [[spoiler:when you capture King Boo, the Bowser suit collapses on the ground lifeless and without its head, [[OffWithHisHead as if it died from decapitation...]]]].

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** And then, the cherry on the cake: [[spoiler:when you capture King Boo, the Bowser suit collapses on the ground lifeless and without its head, [[OffWithHisHead as if it died from decapitation...]]]].decapitation…]]]].



-->''The haunted mansion disappeared without a trace...''

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-->''The haunted mansion disappeared without a trace...''trace…''
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* The scariest part probably is when lightning strikes the mansion and cuts the power off. So every ''single'' previously lit room was now a miniature hell hole of never ending ghosts and can only be stopped by finding a portrait ghost looking at himself in a mirror and you're never told which room is he in. A little over half of the rooms of the mansion have mirrors.

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* The scariest part probably is when lightning strikes the mansion and cuts the power off. So every ''single'' previously lit room was now a miniature hell hole of never ending ghosts and can only be stopped by finding a portrait ghost looking at himself in a mirror and you're never told which room is he in. A little over half of the rooms of the mansion have mirrors. Thankfully in the 3DS remake, E. Gadd elaborates on this by mentioning he's likely in a room with ""''clothes'' and a mirror", narrowing it down.
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* Compared to the sequels with their more comedic and lighthearted feel, this game's atmosphere and the setting are a lot darker, unsettling, and can give a feeling of claustrophobia, and the funnier moments are noticeably more subtle.

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* Compared to the sequels with their more comedic and lighthearted feel, this game's atmosphere and the setting are a lot darker, unsettling, and can give a feeling of claustrophobia, and the funnier moments are noticeably more subtle.subtle and quicker than the sequels.
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Fridge Horror is banned from Nightmare Fuel pages.


** Some FridgeHorror for you: we ''never'' find out who was talking here. Few of the Portrait Ghosts acknowledge knowing who Luigi is or having seen him before, and none of their personalities appear to match up with the voices speaking here. This is literally the only time in the game this happens, [[ParanoiaFuel and it never gets any sort of explanation]].
--->"WHO put out my candles? YOU, Mr. Lime-Green?"
--->"Well, dark rooms are dangerous around here... Yesss..."
--->"THEY love the dark...and now THEY will get YOU!! Bloo-heh!"
--->"Now you're in for it! Blugh-huh!"
--->"Just like little Red-Cap before you..."
--->"May you wander lost in the darkness...forever! Are you AFRAID of the dark, little man? Are you? Huh? Blah-hah! Here THEY are now!"



* A good example of FridgeHorror is the Mansion's many attempts to stamp Luigi out or otherwise show that it's alive. Candles re-light themselves in hallways after Luigi puts them out, trap doors slam him into the wall violently, and one room [[spoiler:even leads into an impossible mockup of the night sky.]] All of these support E-Gadd's statement that the mansion is in fact a malevolent entity, and it's out for Luigi's blood. Its [[https://static.wikia.nocookie.net/mansionluigi/images/0/0f/Luigis-Mansion_Screenshot-1.jpg/revision/latest/scale-to-width-down/400?cb outside appearance]] (with the glowing windows and the mouth-like entrance door) are no different from a hungry beast...
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* Compared to the sequels with their more comedic and lighthearted feel, this game's atmosphere and the setting are a lot darker, unsettling, and can give a feeling of claustrophobia, and the funnier moments are noticeably more subtle.
* Almost every time you enter a dark room, the music [[LettingTheAirOutOfTheBand completely fades out]] and all you're left with is the [[NothingIsScarier sound of Luigi's footsteps and his and the ghost's humming]].
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Removed the entry about the hunter ghost due to it just being a rumor that came about from one line in Nintendo Power that was most likely intended to be a joke or add some color. Refer to Beta 64's Luigi's Mansion Revisited video, since he explains it better than I can.


** Although cut from the final game, the Safari Room was originally going to have a hunter Portrait Ghost who wanted to ''[[TheMostDangerousGame add Luigi's head to those on the wall]]''.

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** Although cut from the final game, the Safari Room was originally going to have a hunter Portrait Ghost who wanted to ''[[TheMostDangerousGame add Luigi's head to those on the wall]]''.



** There is a lighting oddity [[spoiler:in which Luigi's shadow appears as if he were dangling from a rafter by a noose.]] It's mostly the fact that it's an almost unnoticeable effect that appears for only a split second that makes it scary. Thankfully, it was fixed in the 3DS version.

to:

** There is a lighting oddity in the Telephone Room [[spoiler:in which Luigi's shadow appears as if he were dangling from a rafter by a noose.]] It's mostly the fact that it's an almost unnoticeable effect that appears for only a split second that makes it scary. Thankfully, it was fixed in the 3DS version.
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* What about the music? It may be extremely catchy, but it's the icing of ''Luigi's Mansion''.

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* What about the music? It The music may be extremely catchy, but it's the icing of ''Luigi's Mansion''.
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Fridge Horror is not NF, as ruled by the NF cleanup thread.


* Some of the portrait ghosts are not just scary because of [[UncannyValley what they look like]], but how they even became ghosts in the first place. For example, there's those two twin children who love to play hide and seek. It is stated that because they both like to hide, the game usually lasts a long time. [[FridgeHorror Three guesses as to how they could have died]].
** Hearing these portrait ghosts in the corridor legitimately makes you wonder what they can do in these rooms.

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* What happens you're on low health is a little more than unnerving, the music becomes slightly distorted and slowed down, Luigi holds the flashlight with both of his hands and is slouching, (almost as if he's ''clinging on to life'')he gasps and whimpers whenever he opens a door, and his humming becomes more stuttery and shaky, showing that he's getting more and more scared as he loses health. All of this, combined with the way he yells for Mario's name in this state, makes being on low health completely dread-inducing.

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\n* What happens you're on low health is a little more than unnerving, the music becomes slightly distorted and slowed down, Luigi holds the flashlight with both of his hands and is slouching, (almost slouching,[[note]]almost as if he's ''clinging on to life'')he life''.[[/note]] he gasps and whimpers whenever he opens a door, and his humming becomes more stuttery stuttering and shaky, showing that he's getting more and more scared as he loses health. All of this, combined with the way he yells for Mario's name in this state, makes being on low health completely dread-inducing.
dread-inducing.

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* The boss ghosts introduce themselves by coming out of the ground or from the sky and '''''[[TheFourthWallWillNotProtectYou fix your TV screen]]''''' while laughing or screaming. Their backgrounds also give the impression you are stuck in a parralel dimension.

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* What happens you're on low health is a little more than unnerving, the music becomes slightly distorted and slowed down, Luigi holds the flashlight with both of his hands and is slouching, (almost as if he's ''clinging on to life'')he gasps and whimpers whenever he opens a door, and his humming becomes more stuttery and shaky, showing that he's getting more and more scared as he loses health. All of this, combined with the way he yells for Mario's name in this state, makes being on low health completely dread-inducing.

* The boss ghosts introduce themselves by coming out of the ground or from the sky and '''''[[TheFourthWallWillNotProtectYou fix your TV screen]]''''' while laughing or screaming. Their backgrounds also give the impression you are stuck in a parralel parallel dimension.



** Before you find the key to the dining room, you can hear the very inhuman sound of his eating every time you pass by it.

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** Before you find the key to the dining room, you can hear the [[HellIsThatNoise very inhuman sound sound]] of his eating every time you pass by it.
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* The Anteroom that comes after isn't a nice place neither: the second you close the door, [[JumpScare it's covered in vines]], and its only furniture are three tables with jars on it. This is also the first place where you encounter [[GlassCannon Purple Punchers]], who are a bit more aggressive than [[TheGoomba Gold Ghosts]], and unlike the Parlor, who had the [[https://www.youtube.com/watch?v=EHQ43ObPMHQ oppressively loud music]], this is actually the first room where [[NothingIsScarier you can only hear ghosts humming]]...

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* [[VoiceOfTheLegion The Nintendo logo screen.]] [[https://www.youtube.com/watch?v=nnFpv-YwvZE No,]] [[SincerityMode really.]]
* The title screen is even ''worse''. It is a disturbing silence [[JumpScare followed by the letters suddenly appearing]] and [[https://www.youtube.com/watch?v=r7YKE_DGIWs the music suddenly playing.]] After that, it fades in silence again... If this shocks you, you're not ready for what's coming.
* The game select screen in the EU version. In the upper left corner, there's a text saying "Come in, the mansion is yours". Wait, and the text changes. "Come in, the mansion is ours".
** The US version instead has "Welcome to your mansion" which fades to "Welcome to our mansion"
** Also, there's the caption on the "Quit" Menu:
---> "You'll be back." "And we'll be waiting."
* The pause menu too; it has a door with Luigi's shadow hanging on it, creepily.



[[folder:Menus]]
* [[VoiceOfTheLegion The Nintendo logo screen.]] [[https://www.youtube.com/watch?v=nnFpv-YwvZE No, really.]]
* The title screen is even ''worse''. It is a disturbing silence [[JumpScare followed by the letters suddenly appearing]] and [[https://www.youtube.com/watch?v=r7YKE_DGIWs the music suddenly playing.]] After that, it fades in silence... If this shocks you, you're not ready for what's coming.
* The game select screen in the EU version. In the upper left corner, there's a text saying "Come in, the mansion is yours". Wait, and the text changes. "Come in, the mansion is ours".
** The US version instead has "Welcome to your mansion" which fades to "Welcome to our mansion"
** Also, there's the caption on the "Quit" Menu:
---> "You'll be back." "And we'll be waiting."
* The pause menu too; it has a door with Luigi's shadow hanging on it, creepily.
[[/folder]]



* This area introduces the infamous [[PersonalSpaceInvader grabbing ghosts]]. Unlike the childish [[TheGoomba Gold Ghosts]] and [[GlassCannon Purple Punchers]], who surprised Luigi by screaming in his back, or the goofy [[StoneWall Garbage Can Ghosts]], these ones are more discreet when they show themselves for a good reason: they grab Luigi's neck, leaving him defenseless. While the pale ones contempt themselves with it, the others are worse: '''they strangle Luigi from behind'''. They are even worse in the Mirror Room, where they [[YouWillNotEvadeMe lock you in]] and only appear on '''''[[MirrorMonster mirrors]]'''''.

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* This area introduces the infamous [[PersonalSpaceInvader grabbing ghosts]]. Unlike the childish [[TheGoomba Gold Ghosts]] and [[GlassCannon Purple Punchers]], who surprised Luigi by [[JumpScare screaming in his back, back]], or the goofy [[StoneWall Garbage Can Ghosts]], these ones are more discreet when they show themselves for a good reason: they grab Luigi's neck, leaving him defenseless. While the pale ones contempt themselves with it, the others are worse: '''they strangle Luigi from behind'''. They are even worse in the Mirror Room, where they [[YouWillNotEvadeMe lock you in]] and only appear on '''''[[MirrorMonster mirrors]]'''''.mirrors]]'''''.
** Their [[HellIsThatNoise noises]] [[https://www.youtube.com/watch?v=d2T4VvGuqBs don't help neither]].



* If Luigi sprays ghosts with one of his elemental attacks without vacuuming them up, they fade away to nothing. Slowly. And their animations look like they're ''flailing around in pain'' while it happens. Sometimes they'll even ''whimper in fear'' just before they vanish.

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* If Luigi sprays ghosts with one of his elemental attacks without vacuuming them up, they fade away to nothing. Slowly. ''Slowly''. And their animations look like they're ''flailing '''flailing around in pain'' pain''' while it happens. Sometimes they'll even ''whimper '''''whimper in fear'' fear''''' just before they vanish.



** His introduction settles the tone: after having discovered the Graveyard entrance (yes, because you fight him in a '''''[[CreepyCemetery graveyard]]''''') and having fought skeleton ghosts who went out of the graves, the isolated one starts to glow. You get closer, then a thunder touches the grave and [[JumpScare Bogmire comes out]] with a [[ScareChord Scare]] [[https://www.youtube.com/watch?v=ZretP1qx2bs Chord]]. After that, the Graveyard becomes some sort of battlefield, then... something between ''shadows and slime'' comes out.

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** His introduction settles the tone: after having discovered the Graveyard entrance (yes, because you fight him in a '''''[[CreepyCemetery graveyard]]''''') and having fought skeleton ghosts who went out of the their graves, the isolated one starts to glow. You get closer, then a thunder touches the grave and [[JumpScare Bogmire comes out]] with a [[ScareChord Scare]] [[https://www.youtube.com/watch?v=ZretP1qx2bs Chord]]. After that, the Graveyard becomes some sort of battlefield, then... something between ''shadows ''shadows'' and slime'' '''slime''' comes out.



** Also, there's a mechanic in the game where if you push X, Luigi whips out the Game Boy Horror and can analyze things with it; one of these things are the hearts and inner thoughts of Portrait Ghosts, which can give you an advantage. Normal ghosts and Boos don't get any, along with King Boo and Boolossus. Who else? ''Bogmire''. He's the only ghost Portrait Ghost, save for the Boo bosses, to never get any programmed text or speech, and no heart thought. You'll never know what he's thinking... or even ''if'' he's thinking at all...

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** Also, there's a mechanic in the game where if you push X, Luigi whips out the Game Boy Horror and can analyze things with it; one of these things are the hearts and inner thoughts of Portrait Ghosts, which can give you an advantage. Normal ghosts and Boos don't get any, along with King Boo and Boolossus. Who else? ''Bogmire''. He's the only ghost Portrait Ghost, save for the Boo bosses, to never get any programmed text or speech, and no heart thought. You'll never know what he's thinking... or even ''if'' '''if''' he's thinking at all...



* In a similar vein to the Mirror Room, the Projection Room: imagine, if you will, an empty room with a [[ExactlyWhatItSaysOnTheTin projector]] that suddenly turns on, and you see shadows of [[GoddamnedBats invisible grabbers]] on the screen that you have ''no'' idea where they are. [[SincerityMode Good luck trying to sleep through the night after that!]]

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* In a similar vein to the Mirror Room, the Projection Room: imagine, if you will, an empty room with a [[ExactlyWhatItSaysOnTheTin projector]] that suddenly turns on, and you see shadows of [[GoddamnedBats invisible grabbers]] on the screen that you have ''no'' '''no''' idea where they are. [[SincerityMode Good luck trying to sleep through the night after that!]]
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* This area introduces the infamous [[PersonalSpaceInvader grabbing ghosts]]: while the ones in the bathroom are not too hard, the others '''strangle Luigi from behind'''. They are even worse in the Mirror Room, where they [[YouWillNotEvadeMe lock you in]] and only appear on '''''[[MirrorMonster mirrors]]'''''.

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* This area introduces the infamous [[PersonalSpaceInvader grabbing ghosts]]: while ghosts]]. Unlike the childish [[TheGoomba Gold Ghosts]] and [[GlassCannon Purple Punchers]], who surprised Luigi by screaming in his back, or the goofy [[StoneWall Garbage Can Ghosts]], these ones in are more discreet when they show themselves for a good reason: they grab Luigi's neck, leaving him defenseless. While the bathroom are not too hard, pale ones contempt themselves with it, the others '''strangle are worse: '''they strangle Luigi from behind'''. They are even worse in the Mirror Room, where they [[YouWillNotEvadeMe lock you in]] and only appear on '''''[[MirrorMonster mirrors]]'''''.

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* This area introduces the grabbing ghosts: while the ones in the bathroom are not too hard, the reds ''strangle Luigi from behind''. It's even worse in the Mirror Room, where they [[YouWillNotEvadeMe lock you in]] and only appear on '''''[[MirrorMonster mirrors]]'''''.

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* This area introduces the infamous [[PersonalSpaceInvader grabbing ghosts: ghosts]]: while the ones in the bathroom are not too hard, the reds ''strangle others '''strangle Luigi from behind''. It's behind'''. They are even worse in the Mirror Room, where they [[YouWillNotEvadeMe lock you in]] and only appear on '''''[[MirrorMonster mirrors]]'''''.



* The projection room; imagine, if you will, an empty room with a [[ExactlyWhatItSaysOnTheTin projector]] that suddenly turns on, and you see shadows of [[GoddamnedBats invisible grabbers]] on the screen that you have ''no'' idea where they are. [[SincerityMode Good luck trying to sleep through the night after that]]!

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* The projection room; In a similar vein to the Mirror Room, the Projection Room: imagine, if you will, an empty room with a [[ExactlyWhatItSaysOnTheTin projector]] that suddenly turns on, and you see shadows of [[GoddamnedBats invisible grabbers]] on the screen that you have ''no'' idea where they are. [[SincerityMode Good luck trying to sleep through the night after that]]!that!]]



* If you didn't catch enough Boos, one of these that compose Boolossus will show in front of the door leading to the balcony. Your Boo radar noise may shiver you in the dark corridor (at least in the UsefulNotes/NintendoGamecube version) and you may already know that Boos are [[KnightOfCerebus darker in this game]] that they usually are, but the conversation Luigi has with this one in particular easily gives the impression that Boolossus, outside of its battle form, is a HiveMind of some sort. Also, the moment when they push you back to the Hall [[JumpScare happens all of the sudden]].

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* If you didn't catch enough Boos, one of these that compose Boolossus will show in front of the door leading to the balcony. Your Boo radar noise may shiver you in the dark corridor (at least in the UsefulNotes/NintendoGamecube version) and you may already know that Boos are [[KnightOfCerebus darker in this game]] that they usually are, but the conversation Luigi has with this one in particular easily gives the impression that Boolossus, outside of its battle form, is a HiveMind of some sort. sort.
**
Also, the moment when they push you back to the Hall [[JumpScare happens all of the sudden]].sudden]]. King Boo does the same if you go to the Secret Altar's room before having the key with the same surprising result.

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* The projection room; imagine, if you will, an empty room with a [[ExactlyWhatItSaysOnTheTin projector]] that suddenly turns on, and you see shadows of [[GoddamnedBats invisible grabbers]] on the screen that you have ''no'' idea where they are. [[SincerityMode Good luck trying to sleep through the night after that]]!



* The projection room; imagine, if you will, an empty room with a [[ExactlyWhatItSaysOnTheTin projector]] that suddenly turns on, and you see shadows of [[GoddamnedBats invisible grabbers]] that you have ''no'' idea where they are. [[SincerityMode Good luck trying to sleep through the night after that]]!
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None

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* The projection room; imagine, if you will, an empty room with a [[ExactlyWhatItSaysOnTheTin projector]] that suddenly turns on, and you see shadows of [[GoddamnedBats invisible grabbers]] that you have ''no'' idea where they are. [[SincerityMode Good luck trying to sleep through the night after that]]!

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* The Boolossus ritual manages to be unsettling too, [[https://www.youtube.com/watch?v=TDEbC8lUwUI and the music mimicking the Boo radar doesn't help neither]]: the fifteen Boos composing it form a circle around Luigi, get closer and closer, then fly in the sky. After this, you can hear a sinister cackle, then a giant Boo with [[GlowingEyesOfDoom glowing eyes]] falls from the sky: while Luigi sees it ready to stomp him, [[TheFourthWallWillNotProtectYou you can see a giant ghost ready to jump out of your TV screen]]. Then, when [[https://www.youtube.com/watch?v=Odi-f7-RsFc the battle starts]], you understand why it is called '''''Boolossus'''''.

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* The Boolossus ritual manages to be unsettling too, [[https://www.youtube.com/watch?v=TDEbC8lUwUI and the music mimicking the Boo radar doesn't help neither]]: too: the fifteen Boos composing it form a circle around Luigi, get closer and closer, then fly in the sky. After this, you can hear a sinister cackle, then a giant Boo with [[GlowingEyesOfDoom glowing eyes]] falls from the sky: while Luigi sees it ready to stomp him, [[TheFourthWallWillNotProtectYou you can see a giant ghost ready to jump out of your TV screen]]. Then, when [[https://www.youtube.com/watch?v=Odi-f7-RsFc the battle starts]], you understand why it is called '''''Boolossus'''''.'''''Boolossus'''''.
** During the cutscene, [[https://www.youtube.com/watch?v=TDEbC8lUwUI the music]] mimics the Game Boy Horror's Boo Radar noise for an astounding effect.



* Getting the worst possible rank in the game treats you to [[https://www.youtube.com/watch?v=-5BPl8ToGcE this]] [[SarcasmMode lovely]] tune.

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* Getting the worst possible rank in the game treats you to [[https://www.youtube.com/watch?v=-5BPl8ToGcE com/watch?v=dD3mE6obZVQ this]] [[SarcasmMode lovely]] tune.



* A good example of FridgeHorror is the Mansion's many attempts to stamp Luigi out or otherwise show that it's alive. Candles re-light themselves in hallways after Luigi puts them out, trap doors slam him into the wall violently, and one room [[spoiler:even leads into an impossible mockup of the night sky.]] All of these support E-Gadd's statement that the mansion is in fact a malevolent entity, and it's out for Luigi's blood.

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* A good example of FridgeHorror is the Mansion's many attempts to stamp Luigi out or otherwise show that it's alive. Candles re-light themselves in hallways after Luigi puts them out, trap doors slam him into the wall violently, and one room [[spoiler:even leads into an impossible mockup of the night sky.]] All of these support E-Gadd's statement that the mansion is in fact a malevolent entity, and it's out for Luigi's blood. Its [[https://static.wikia.nocookie.net/mansionluigi/images/0/0f/Luigis-Mansion_Screenshot-1.jpg/revision/latest/scale-to-width-down/400?cb outside appearance]] (with the glowing windows and the mouth-like entrance door) are no different from a hungry beast...

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